#adding those because this is all checkmate oriented
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ervikirvi · 8 days ago
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Headcanons that eventually I’m going to turn into an AU once I figure out how to make a Visual Novel:
- Kinger taught Queenie how to use a gun, with deadly accuracy
-Queenie was much better at building the pillow fort than Kinger
-The pillow fort used to have fairy lights
-The pillow fort also used to have blankets to make it a little more comfortable
-Queenie’s weapon of choice would be a machete
-If Kinger knew how, he would’ve hidden Queenie in his room when she abstracted
-The fact that he didn’t still haunts him to this day
-Kinger kept himself away from the others after Queenie’s abstraction in fear that he’d hurt somebody
-The others had a secret meeting to vote on what they should do with Kinger after Queenie’s abstraction (they thought it wasn’t going to be long before Kinger abstracted, so they treated him like he was a threat)
-Kinger could do nothing but stare silently at Queenie’s picture during her funeral, he looked like he was on the verge of crying but couldn’t get it out
-Kinger and Queenie were absolutely the mom and dad of the group, and were essentially the leaders
-Kinger wishes that he could remember the others, but only when he’s in darkness for an extended period of time + has something to remind him with he can get glimpses or random facts about them
-Kinger used to go into Queenie’s room all the time to sob into one of her robes (“If he isn’t in his room, then he’s crying in Queenie’s”)
-Ragatha is Queenie’s successor, so she got to witness Kinger’s descent into insanity
-Dobby made the king and queen chess pieces (of their respective colors) to look like Kinger and Queenie, which he showed to them in the pillow fort
-After Queenie’s death, the black queen chess piece went missing, it only showed back up after Dobby’s death in front of his door
-If Kinger went into one of the abstracted player’s rooms, he’d be able to remember them
-Kinger’s room is a complete mess, much like Kaufmo’s, but everything is torn apart and Queenie’s name is scribbled all over the walls along with “I’M SORRY”, “WHAT IS HER NAME?”, “WHAT ARE THEIR NAMES?”, “IT’S MY FAULT”, and a bunch of other things
-Kinger’s hyperfixation on bugs started whenever he went into Queenie’s room, got all stressed out, broke the butterfly enclosure, and one landed on his hand (It grounded him to reality)
-Dobby and Ragatha quickly became friends, and were the only ones who defended Kinger during those secret meetings (mostly Dobby because Ragatha was kind of scared of Kinger)
-The worm-on-a-string abstracted first while Kinger was on a solo adventure with Caine, so Kinger had no clue what happened and came back to his friend being dead (he didn’t believe she was truly gone at first because it’s already been established that they can’t die)
-anyways so whenever Queenie abstracted, Kinger was the one who discovered her, you can only imagine how that went
-Dobby was 16 (nearly 17) when he joined the circus, and the only minor TO join the circus
-Dobby was a volunteer as C&A
-Dobby was very close to Queenie and Kinger, so after Queenie’s abstraction, basically both of them died that night so Dobby did not last long after their deaths
-The “Originals” to the circus are: Kinger, Queenie, Dobby, the purple bat-rat, and the worm-on-a-string
-Back then, adventures were pretty much once a week since Caine was still new at this
-Kinger and Queenie were the lead programmers in making the circus, so Kinger felt personally guilty for everyone being there and made it his personal mission to get everyone out. Queenie on the other hand, understood that it wasn’t their fault this happened, and was Kinger’s voice of reason when he started to spiral because of it
-After the worm’s death Kinger was hellbent on finding and exit even more, he stopped listening to Queenie’s reasonings
-Abstraction terrified Kinger, the thought of any more of his loved ones succumbing to it kept him up at night
-Kinger was around the other’s less because of him desperately trying to find an exit (which also led to him accidentally neglecting his wife)
-Now Kinger wishes that he spent more time with them, and that he tried harder to stay sane for them
-After Kinger went crazy, any sense of normalcy and structure fell apart
-The worm, Queenie, and Dobby’s abstractions were only months apart from each other, with Queenie and Dobby’s being much closer (The rest only lasted for like a year before abstracting)
-Abstraction is a parallel to suicide (poor Kinger did not know that until he almost abstracted)
-While they technically don’t need to sleep, they can still get mentally tired and sleep anyways
-Kinger and Queenie flip flopped between who’s room they’d sleep in (they always slept in the same bed, or just with each other in the pillow fort)
//I will be deleting this once I start the Visual Novel, these are mostly just facts and scenes I’ve been thinking about since October
//Be warned that these will change based on what routes you take, especially the order of abstraction and character relationships
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yavannah · 5 years ago
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The heavily grayed dirty hair had been cut somewhat short and the beard slightly visible on the cheek was just a thin stubble. But the body and essence showed that the man had spent a very long time here. In addition, Calea bothered some degree of familiarity feeling, but why, he did not know.
Bira stepped straight to the man, touched his shoulder lightly, and said something. The man looked at Bira and then turned to look at the guests. There was a look on the man's face that was partly disbelief, partly astonishing. The same feeling came over Cale, as he now saw the man's narrow face properly. He recognized the man immediately, “Westridge,” he said, feeling joy and disbelief at the same time.
The man stood up and stepped, a little limping to them, “Professor Steven Cale?” The man asked in disbelief, in a deep sonorous voice that Cale knew well.
“How is this possible?” Cale asked, stepping closer to Westridge, looking at the slender essence of this, whose clothing was partly tribal in style, partly his own. Perhaps even a little seedy, but what you expected, when the man had lived for nearly two decades here, beyond the reach of modern amenities.
Danny noticed the same and said, “you look awful”.
“Thank you, I guess,” Westridge replied a little punctually, but couldn’t be angry. Actually, he was very happy to see familiar faces after all these years.
"How?" Terri asked, having seen what had happened on that fateful day. The fall and that disgusting snake.
“A long story,” Westridge replied, “but I have to say I still see nightmares from that day,” he remarked, his eyes darkening for a moment.
“Waarren, everything, good?” Asked the woman, who stepped beside Warren.
“Yara, everything is fine,” Warren replied, repeating the same yet in the woman’s own language, looking at the woman very tenderly and warmly. The woman looked at Westridge closely, but accepted what he had said and calmed down.
“What is this then?” Danny asked, raising his eyebrows and grinning.
"Well, as I said, the long story," Westridge replied, smiling slightly confused and absently scratched back of his head.
“Woah!” Danny laughed, for he knew how to gesture what was going on, “hey, where did you hide that whining, picky, fine-edged Snob that where on our previous trip?” He asked jokingly.
“I changed, but you obviously didn’t,” Westrige stated calmly and smiled. He remembered very well a few specific cases on a river boat. Only a few moments he longed to go back there, but then looked Yaraa and thought that this was better.
“But you’re the complete opposite now that you remember what you were like on the riverboat,” Danny stated with a grin, “but apparently you’ve done well, Waarren,” he teased.
“Uh, shut up,” Westridge snorted, but there was laughter in his eyes. This small joking he had longed for all these years.
“It’s nice to see you,” Danny finally said, giving Westridge a decent bear hug.
“It’s nice to see you too,” Westridge replied with a laugh.
Cale and Terri also gave a hug to Westridge who responded. A few compliments were still exchanged until Westridge urged the guests to sit down, however, following Bira and the other men of the tribe. He knew they were skeptical of the guests and for good reason. He himself had seen a little too close what followed as men with guns rushed to harass members of the tribe. A few had been lost, but most had escaped from the previous lodging and this had been built in a hurry to have some sort of shelter. At least for now.
“I thought he died?” Asked Carl, who finally dared to speak when he had first found a clean and comfortable place to sit.
"Apparently, he didn’t", Cale replied, smiling broadly, "and that's good," he added with satisfaction.
Carl shrugged and fell silent. He just wanted to get information and maybe he could get some important information from this Westridge as this had apparently lived with the tribe for a very long time. Apparently since he had ended up in the river during that previous unfortunate trip.
Wetridge looked at his old friends and a momentary deep sadness struck him. He longed again back for civilization, but then he glanced at Yara again and knew he could not leave the woman he had fallen deeply in love with. Another reason was that they had a beautiful daughter, whom he wanted to protect from the evil, which was waiting for, if the men would attack again.
He told his guests everything that had happened to him, even the little adventure he had had with Yara. That story also seemed to pique Carl’s interest. Especially when Westridge talked about the rocky structure covered with vegetation.
“Wow, well you’ve already had to experience everything,” Danny said, raising his eyebrows as he couldn’t think he could live here and he had a hard time believing that this man, who had been very attentive at the time and had longed for golf, ginitonnic and clean with sheets, enjoyed here, without those mentioned amenities.
“Yes,” Westridge admitted, glancing at Danny, who had a smile on his face.
“I still have your golf club. I wonder if you still want it back altought it’s bend”, Danny said with a grin, as he remembered very well the blow Westridge had swung on the golf club, straight into Serone’s hard skull. It had made him marvel the power what had been in the arms of that slender man in the end.
“Just keep it, as a souvenir,” Westridge laughed, for he, too, remembered that episode vividly, even though no one had laughed at the time of the incident.
Danny laughed and promised to keep the golf club as his great treasure, which made Wesridge laugh a warm friendly laugh that sprung deep from his chest.
For a few more moments, they joked until Westridge turned the conversation to more serious topics, “I would be curious to know how you decided to come back here because you hardly come after me if you thought I died on that fateful day,” he said.
“I admit we didn’t expect to find you here. We were actually looking for Shirishamas again”, Cale began, “I, Terri and Danny, wouldn’t have wanted to leave, but we were pressured, so here we are now”, he said.
Westridge was silent and watched Cale's face, for something in his words immediately showed a red flag. Apparently they weren’t just looking for this tribe, he concluded, but said nothing out loud. He decided to let them express their case for themselves, in their own words, if necessary.
“Uh, um,” Carl began, clearing his throat, “I became interested in what you said when you encountered those poachers,” he continued.
“What about it?” Westridge asked, looking sharply at Carl. Another red flag. ‘You don't seem to be interested in poachers’, he thought.
“Well, when you mentioned the structure where you stayed with this .. krhm .. woman,” Carl explained, trying to be tactful but failed.
Westridge's gaze became relatively icy as he glared at Carl, for the man's comment had shattered badly in his ear, “This woman happens to have a name and she’s my wife, so it would be nice if you could talk about her a little more respectfully”, he said in a formal polite tone, which, admittedly, contained a certain coolness.
“Uh, of course. Sorry”, Carl said quickly, “but like I said, I’d be very interested in that building. Mainly where it is located and could you guide us there?”, he explained.
“Unfortunately I didn’t memorize the route because we had a something else to think about at the time”, Westridge replied, still in that cool polite tone, “you see we tried not to run into those poachers again, because after what happened to them, they really weren’t particularly friendly to us”, he pointed out.
“I guess you then pissed them off properly”, Danny stated with a laugh and pushed Westridge companionship into his shoulder.
“Possibly, but not on purpose”, Westridge said calmly.
“But I would like to know if you could still find that structure, uh the ruin again?” Carl asked, hoping the man would agree. He knew he had made a mistake. But now it helped but to appease and humble himself, he thought. Perhaps later, if forced, one could resort to a little harder means.
“Like I said, I’m not the best option to guide you, and I can’t promise to know how to get back there”, Westridge began, but had decided not to point anyone to the tribe for that job, even if they would probably find their way back to their ruins, even in their dreams, “I might try to guide you in nearby areas, but my sense of direction here is lousy”, he pointed out.
Indeed, his orienteering was nothing alongside the inhabitants of this tribe, but he would also not point out a single member of the tribe in his place. Especially when he had a bad feeling about that man. He owed this tribe to his life and putting any member of the tribe in danger would be a bad way to thank. Besides, this place had become his home and tribe for his family, and he would not allow anyone to harm any of them, at any cost.
Stubborn, Carl thought irritably and was already thinking of a new plan. He knew there was nothing he could do about it, under the watchful eyes of the tribe, for he would very suddenly be a model example of a pincushion.
“But,” Carl tried again, albeit very diligently.
“Another reason I don’t want to return to that area is those poachers, because they seem to visit there regularly, and I don’t want to run into them and believe me when I say you certainly don’t want to be a target for them,” Westridge replied.
“I understand,” Carl said, contenting himself with some of his losses.
‘Checkmate’, Westridge thought, even though he already guessed that this would certainly not end there yet. Not really, for he had seen a small nasty flash in the man's eyes when that expressionless mask had seemed to have fallen down a couple of times due to irritation. I wonder if he even told others what he really was and by what means he was going to reach his goal, Westridge thought.
Cale glanced at Carl suspiciously, but decided to be silent. Now was not a good time to challenge a dispute or question anyone’s actions or omissions.
The rest of the evening went smoothly and Westridge chatted happily with Cale, Danny and Terri. He heard all that had happened in the world during the time he had lived with the tribe. Some of the news was terrible, of course, but some was interesting. He learned many things about what had changed since 1997.
Danny even introduced him to his latest cell phone, which made Westridge a little curious, even though he felt that he could do without that device, as he had done so far. But on the other hand, it was interesting to see how everything that had previously taken up a huge amount of space could now fit in a small thin widget that could be safely put in to a pocket.
Cale, Terri, Alejandro, Danny and Carl stayed with the tribe for the night, though subtly set up their camp outside the hut, as they were clearly not invited to the hut. It was only Westridge’s privilege.
***
Well, here is this part of my Anaconda Fanfic. I hope you like it.
Thanks again for the source of my inspiration, and of course the awesome cc authors. And still apologies for possible typos in the text. English is not my native language and I use a google translator with translations, so the results are far from perfect.
***
Edit... I just tried to fix some minor typos/errors in the text. Sorry about those typos.
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gogoigo · 6 years ago
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In this article, you will see the comparison of Chess and the game of Go.
Go and Chess both are abstract strategy board games that are very complex and unique.
Both games are very popular; Chess is known worldwide, but Go is very trendy in Asia, especially in China, Japan, and Korea.
Go was invented approximately 3000 years ago in China and it’s considered as one of the oldest board game in the world.
Chess, on the other hand, is originated in India in the 6th century.
The main strategy of the games
Chess and Go have completely different strategies:
Chess is more focused on destruction and mostly involves tactics. It’s a hierarchical game where the aim is to catch the opponent’s king.
On the other hand, Go is more building-oriented and requires to think more about strategy. It’s an imperial game where each player seeks to enclose more territory on the board than their opponent.
Similarities of Go and Chess
Although the games might seem very different from each other, they still have things that are similar.
Reading
Being able to read the position several moves ahead is one of the main factors in both games.
Strong players can go deep in their minds and visualize the outcome of the current position with great accuracy.
Initiative
Taking initiative can give control of the game in both games.
In chess, it’s one of the main concepts to deliver a strong attack and gain a positional advantage.
In Go, the initiative is called Sente. This gives the opportunity to either take big points on the board and gain territory or deliver strong reduction/invasion of opponents area.
Pattern recognition
Strong Chess players are very good at recognizing the major points of a position and evaluating which candidate moves are beneficial in such positions.
In Go, pattern recognition is called Tesuji. Tesuji combinations mostly apply to local shapes and it often ends with the capturing of several stones of the opponent.
Sacrifices and exchanges
Sacrifices are frequently made in Chess, usually for the purpose of checkmating the king.
In Go, exchanges are made that include some kind of sacrifice. For example, a player might sacrifice his/her group to gain an advantage in another part of the board.
Puzzles
Both games have puzzles that help players to get better at their game.
In Chess, the main aim of those puzzles are to either Checkmate the king or win a piece.
But in Go, the puzzles (Tsumego) are always directed to killing a group in the corner or in the center.
Differentiations of Chess and Go
Along with similarities, it’s natural that these two brilliant board games have lots of differentiation. Here I list some of them.
Domination of the center
Controlling the center is one of the essential strategies in Chess because pieces have more space to go and control.
On the other hand, in Go, it’s easier to get territory in the corner first, and then start a fight in the middle. But some players still play near the center to gain influence over the board.
Playing for a draw
In Chess, it’s tempting to play for a draw f you’re playing black or against a stronger opponent. Draws also happen in the endgame, where there’s no theoretical possibility for either player to win the game.
While playing Go, there’s practically no such thing as a draw. When counting the points after the game, 0.5 points are added, so there’s no possibility to declare a draw.
But a draw might occur very very rarely in Go, because of the multiple ko situations that can’t be determined whether it’s counted for black or white.
Balance
Of course, balance is very important in Chess, but in Go, it’s the crucial part of the game.
In Chess, the material balance has a huge value. Knights and Bishops are often compared to determine whether one of them is better in certain situations. Also, in some cases, two Rooks can be equal to a Queen…
In Go, since all stones are the same the balance is very important in a positional way. Go works in a way that when you deliver a strong attack in one part of the board, you always lose something on the other side.
So before placing a stone on the board, you have to make sure the balance is maintained, otherwise, you might lose a game by a lot of points.
Opening
When starting the game in Chess, you have 20 possible moves. You are forced to choose the one from those 20 choices because the pieces are fixed in the opening.
In Go, the game starts with an empty board and starting player can place anywhere on the board. This means 361 possible choices on the first move!
Handicaps
Handicaps are very rarely used in Chess. In fact, there is not a single official game record that was played with a handicap.
In Go, handicaps are very often used in a regular game. When the strengths of the players are uneven, the weak player starts the game and places some additional stones on the board.
Understanding the position
Chess strategies are more or less acknowledged: if you ask several GrandMasters where to play in a particular position, most of them will apparently give more or less the same answer.
Ask some of top Go professionals about the next move in a given complicated position and probably they all will give various answers.
Ratings and rankings
Chess uses a very popular rating system called ELO. Ratings start from 100 all the way up to infinity (2900 for humans).
Go uses the ranking system: Beginners are called Kyu players, masters are called Dan players, and professionals are called Professional Dan players.
Conclusion
Both games are unique and very entertaining to play
Chess and Go both need their understanding and attitude
Chess is more tactic-oriented, Go is more strategy-oriented
Pattern recognition is one of the essential parts to play well in both games
Both help us improve brain performance
Everyone should play these games to meet new people and make friends!
That’s it guys, a detailed comparison of Chess and Go.
If you enjoyed the article, please share it with your friends and comment your thoughts down below.
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