#ada also helped jake and sherry
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resizura · 8 months ago
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biting my fingers off
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crimescrimson · 2 years ago
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Red's RE All-Stars: Dream Cast
"I'm not sure if this is a Raccoon City Reunion or a overdue funeral. Either way it's better then dying alone."
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raccoonscity · 2 years ago
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How Ada is being mischaracterized in the RE2 and RE4 remakes
I've been thinking about Ada in RE2/RE4make and how her character is so badly characterized. Ada is made out to be a selfish, manipulative villainess or whatever. Massive changes were made to the story and her character in both remakes, which fundamentally don't understand her character. Yes, she manipulates people, but most of the time it is the villains (Wesker, Krauser, Simmons, etc.). She is also made out to be selfish and heartless and that couldn't be further from the truth. She's morally complex but that doesn't make her a villain or inherently evil or selfish.
Ada's character was changed majorly in RE2make. In RE2, she's still a spy sent to retrieve the G-Virus, but her cover was a civilian looking for her boyfriend, John Clemens, who worked for Umbrella and was presumably in Umbrella's underground laboratory. In RE2make, her cover is an FBI agent sent to take down Umbrella and take the G-Virus as evidence. This change could work, in theory, but the problem with RE2make is that her cover achieves nothing but fooling Leon--when Ada first meets Annette, she immediately asks for the G-Virus and Annette does a background check on Ada she knows she's a spy. What is the point if the most important person to your mission can see through your cover immediately.
The other thing that was changed about Ada in RE2make is that in the original, Ada isn't really manipulating Leon at all. Ada never asks for Leon's help, he instead runs into her and chooses to help her. She always either runs off alone or, when she's injured, tells him to worry about himself because she'll slow him down. And even when injured she leaves where Leon left her to complete her mission alone. Ada didn't want him to get involved and is consistently discouraging him from following; even in their confrontation she says: "That's why I told you to leave without me. But you wouldn't listen." Checking her gun after she falls reveals that she didn't load her gun and never intended to hurt Leon if it had to come to that.
Except in RE2make, even though she initially doesn't want his help, after a certain point (especially when she's injured) she is actively manipulating him. The change in her cover story was made so Ada can appeal to his sense of duty as a cop, by lying and telling him the sample would be used for evidence. The kiss in RE2make is meant to manipulate but backfires, but the only kiss scene in the original is genuine, after Ada gets injured saving Leon from Mr. X.
When she is manipulating someone, it's the actual villains--Wesker, Krauser, Simmons, etc. We don't know a lot about Ada's true motives or backstory, but we know she never goes out of her way to make the other protagonists' lives/missions harder, and she's not out to destroy the world or cause wars.
She regularly helps the protagonists--not just Leon. In RE2, she will throw a rocket down to either Leon or Claire in the B scenario (even though she never interacts with Claire otherwise). She patches Leon up after he takes a bullet for her and will "die" protecting him from Mr. X. In RE4, she repeatedly tries to convince Wesker that Leon was not a threat and when Wesker tells her Krauser was sent to kill Leon, she does not hesitate to stop Krauser. Ada gets the jet-ski so Leon and Ashley can escape, and in a few instances Leon can find notes that Ada left behind giving tips. She agrees to help get Luis away from the Los Illuminados. In RE6, she helps Jake and Sherry fight the Ubistvo and helps Leon and Helena defeat mutated Deborah. She also gives Leon the evidence needed to take Simmons down.
But unfortunately, RE4make removed one of the key moments Ada helps Leon (saving Leon from Krauser after Wesker orders his assassination) and gave this moment to Luis. I do actually like this scene but it sucks that one of Ada's defining moments in RE4 was just given to another character. It also annoys me that the scene in which we see Ada talking over comms to Wesker, he doesn't seem to care at all about wanting Leon out of the way. In Separate Ways Ada tries to convince Wesker that Leon is not a threat, but Wesker knows otherwise, so Ada avoids Leon and lies about not being able to kill Leon. When Wesker tells her about Krauser being sent to kill Leon, she drops everything to stop him, lies to Wesker about what happened with Krauser, then finishes him off herself. Except now, Wesker doesn't see Leon as a threat at all? Wesker was the one Ada was working with in RE2 so he's well aware of who Leon is. So there's no threat on Leon and that removes a key part of Ada's conflict in SW, unless we're missing some context without a SW campaign yet.
Ada also left him notes in RE4 such as this one where she tells Leon how to remove the Plagas and warns him of the dangers (this role is also given to Luis):
Once a Plaga egg hatches, it's nearly impossible to remove it from the body. But if it's before it hatches, then it can be neutralized by medication. If it does hatch you might be able to get it out by surgery before it turns to an adult. But it won't be easy. There's a high chance you won't survive the operation. As far as I know the girl was injected with the egg before you. Her time is ticking. You should prepare yourself for the worst case scenario.
Now to be fair, Ada does still give Leon advice when they talk over comms, and it makes more sense for Luis to tell Leon about the surgery. Even then, Ada still helps Leon plenty. But why rewrite her story from RE2, why change and take these interactions from Ada, then say she only ever manipulates Leon? Ada never tries to convince Leon that saving Ashley is a lost cause either.
Again, Ada is not a heartless person. I hate that scene with Kendo in RE2make for that reason, because it exists so Leon can teach her to be sympathetic. She doesn't always have ulterior motives for helping others (most of the examples listed above she has no reason to do so and is doing it just to help, and in some cases she is actively putting her life/mission on the line) and is capable of being sympathetic. In RE6, she sympathizes with Carla and says: "If you had only sought vengeance against Simmons alone, I would have helped you." In Ada's reports, she says this about wanting to help Luis:
I'm the one who told the organization of [Luis Sera's] importance. I did it because I like him. His history betrays an enthusiasm I once shared. It was a stroke of luck that I happened to intercept his e-mail for help. It seems he can't trust the police, so he sent the e-mail to an old friend from college. He must have thought his friend was still alive. At any rate, that's how I managed to find him. […] When I told him who I was, he practically begged to be taken into custody. He needed protection. He said, "I have no love for Las Plagas or this stupid cult. I want out. I just want peace and quiet again." I ordered him to bring me a master Plaga specimen - a sample - for evidence.
And then there's that ending scene of Ada and Wesker in RE4make. After Ada secures the sample, she talks to Wesker and seems blindsided by the fact that Wesker is planning something that will kill billions of people. This scene bothers me for two* reasons.
One: This is framed like Ada has just now had a change of heart and doesn't want to be complicit in the death that Wesker will cause... except that's what her arc in RE2 was. Ada expresses this in Umbrella Chronicles immediately post-RE2. After her conversation with Wesker, she narrates: "If the T-Virus did this [to Raccoon City], what would happen if the G-Virus got out?" The only reason Ada gives the G-Virus to Wesker at that point was because she had no other way out of Raccoon City. Why wasn't this in RE2make?
Two: Ada already knows Wesker is planning something horrible, even if she doesn't know the extent of it. The whole point of Ada working with Wesker in RE4 was to sabotage his plans and send him a fake sample. She and her organization want to take the sample for themselves and want to gain insight into his plans.
In Ada's last report regarding Wesker, she says this:
It wasn't easy, but I'd say the mission has been a success. Getting my hands on the sample was my initial objective after all. But I've sent Wesker a different present, just as the organization ordered. Pretending to work with him was entertaining. Albert Wesker… I wonder where he's headed next. Something tells me this whole affair was just a taste of what he's got in store. To him, Umbrella represented power. He used it to hide behind while he made plans of his own. And now the umbrella's been folded. With the sanctuary of their old umbrella ruined, those in power struggle to erect a new one. They are aware of their own crookedness and deceit as they engage in their personal war of light and darkness. That's why Wesker will stop at nothing in opening his new umbrella. The giant pharmaceutical corporation, "S" maintains medical and drug facilities the world over. We know for certain that Wesker has been in contact with them following Umbrella's demise. There's no doubt we'll next hear from him there. The organization must remain vigilant.
A quick note: "S" or "Seashell" was the working title for what eventually was made into Tricell in RE5. Ada and her organization already know that Wesker is in contact with Tricell and want to "remain vigilant" against whatever he's planning. We don't know too much about the organization she works for, what their goals are, and how she came to work with them, just that they research and sell viruses and bioweapons and work with people like Wesker--which sounds bad except look at everything Mia does while working with the Connections, but Capcom just ignores that. Yet Ada is the evil manipulative one 🤔
Some other instances of Ada working with villains include her history of working with Simmons, who she stopped working with specifically because he was involved in the decision to destroy Raccoon City. At the end of Damnation she hints that she won't hand over the Plaga sample to her anonymous buyer/Simmons.
The problem with Ada is that while Capcom has hinted since RE4 about her true motives, they've not touched on the subject since, and everything we know about Ada's backstory is vague. Is she just in it for money or authority? Was she forced to work with them? Does she want to destroy Umbrella and other bioweapons groups from the inside? Does she want to research the viruses hoping to find cures or vaccines? Ada's moral complexity comes from the fact that we don't know why she does what she does, but just because she mostly helps out in the shadows doesn't mean she's selfish or manipulative, and she is still considered one of the main heroes (or anti-hero) of the series.
*A secret third reason I hate this scene is it's so OOC for Wesker, it drives me crazy. There's no reason for Wesker to tell Ada any of this (they don't trust each other) and he's notoriously a strategist who works in the shadows and doesn't tell people his plans. Wesker didn't even have any doomsday/Uroboros plans yet because he only starts his plans after learning about Project W from Spencer, like two years after this. I hate this scene🙃
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rallamajoop · 1 year ago
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Resident Evil 6: When a franchise has an identity crisis
I can’t tell you RE6 is a better game than RE5, but if nothing else, it’s a far more interesting failure.
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RE6 is famously the game that tried so hard to appeal to everyone that it wound up appealing to no-one: overlong, overproduced and utterly OTT. RE5 left the franchise at a crossroads: the previous two games were huge successes, but drew criticism for straying from the series’ horror roots. Faced with the choice of doubling down on the new direction or diverting back towards something more survival horror, Capcom attempted to do both, at once, and then some.
The new RE6 would have three different main campaigns (Chris & Piers, Leon & Helena, and Jake & Sherry), all aimed at different markets, plus a fourth which would unlock only after the previous three were completed, which was to be different again. It would have something for everyone! Provided ‘everyone’ wanted a co-op shooter experience with ALL the explosions, or was prepared to play through three different extended co-op experiences just to unlock the one that was kinda more designed to be played solo. Completing that fourth campaign would also be essential to ever finding out what the fuck was going on during those first three. How could that go wrong?
RE6 is, in other words, exactly what happens when a franchise has an identity crisis.
Experienced purely on the level of plot and cutscenes, RE6 remains hard to rate overall because while there are parts of this game I genuinely enjoyed in a way nothing in RE5 could boast, so many other parts of were legitimately uncomfortable to sit through, and in ways owing less to effective horror than to gratuitous, ugly misery porn.
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Watch, as these bit characters you barely know die in horrible, gruesome ways in front of people who care about them! Watch! As Helena is finally reunited with the infected sister she committed treason to save, just in time to watch her beloved Deborah transform into a horrific butt-naked-lady monster who will spend the ensuing boss fight posing sexily while her tits show off their jiggle physics! It’s so traumatic for poor Helena, you have no idea!
Watch! As Chris reaches desperately for the outstretched fingers of StarryEyed McNewKid in the final seconds before his body erupts into a monster cocoon! Chris, dude, how long have you been in this business? He’s not falling off a rooftop, Chris! Grabbing his hand is not going to help!
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It would all be hilarious if it wasn’t also all so skin-crawlingly unpleasant. There’s something uniquely gross about how these scenes play out, and largely not in the fun way.
With all four campaigns down, the big secret behind devastating bio-terror outbreaks in three different locations around the world turns out to be that some member of the Actual Illuminati gets Big Mad that Ada Wong won’t put out, and converts a loyal scientist (Carla) into an Ada-clone, who promptly sets out to end the world in a fit of clone-angst. There’s a bit more going on in some of the individual campaigns – Illuminati Dude also sets up a plot to kill the US president so he can’t reveal the truth about Raccoon City (whatever that means), then frames Leon and Helena for it. He’s also sent Sherry out to find Wesker’s son, whose blood may be the one cure for their latest alphabet-virus, Sherry little realising who she’s really working for. And the real Ada’s around too – you can tell her apart by how the clone doesn’t wear enough red to be the real deal.
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Among the many problems with this game are that Illuminati Dude and clone!Ada are our only real villains, and neither are up to the franchise standard. Ada is just too well-established a character to work as the kind of villain who just wants-to-watch-the-world-burn – you can see the twist coming long, tiring hours before it hits. And Simmons (Illuminati Dude) just does not have any of the personality that makes people remember villains like Wesker or Salazar. There is some impressive creature design in this game – some of the boss monsters are far more memorable than the villains. But by this stage of franchise-transformation, your base level infected-enemy is just a generic guy with a machine gun and maybe an extra couple of eyes up close. It's a military shooter with occasional monsters, expecting you to mow down mooks without stopping for breath.
Speaking of military shooters, Chris has a campaign too, but for the life of me I could not tell you anything in it that matters to anyone else. He runs around a few locations, he fights a lot of monsters, completely fails to stop a missile launch, and loses people in the field. In the wake of RE5, the new game has honed in on the one defining feature of Chris’ character, Man With Lots Of Feelings About Losing People In The Field, and doubled down. Chris loses a lot of people in the field in this game.
The four campaigns in this game are separate enough that I’m going to talk about them that way, so let’s start with Chris.
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Chris and Piers
Like the franchise as a whole, Chris is in the midst of his own identity crisis. Is running from place to place, fighting monsters and losing so many people in the field really his whole life now? Yes, Chris. Yes, it is. I don’t know what else to tell you.
As much shade as this game gets for not being proper horror, there’s a case to be made that Chris’ campaign is absolutely a horror story, just one about the specific horrors of toxic masculinity. Aww, Chris, are you having an alcohol-fuelled, amnesic breakdown after traumatically losing your whole team in the field? You think maybe you could use some therapy, some downtime? Well fuck you, Chris, what you need is for the one survivor of your big fuck-up to come yell at you, drag your amnesic ass back to base and give you a whole new team. Then you can go lose them all in the field again, this time down to the very last man, so you can learn how to be a fucking man about it! MEN DON’T GET TO HAVE FEELINGS!!
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Chris persists in having feelings nonetheless, mostly rage and denial. By the end game, poor Chris is about half a breakdown away from the point where he could see his whole team smeared into a bloody pulp, and would still have to be dragged away screaming “noooooo we can still save them!!!” The sheer hilarity can only temper the misery so far.
Watch as Chris solemnly retrieves the C4 cartridge that is all that was left of the last (non-playable) survivor of the second team he’s lost this game, which game text will dutifully label as Marco’s C4. Watch the sadness in Chris’ eyes as he slaps it onto a door and blows it open! (That was Marco’s C4, Piers! He loved that C4! He took it everywhere with him! Now it’s as burned and blackened as he is!)
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If you’re here for testosterone poisoning, Chris and Piers’ campaign is here for you. Up to this point in the series, one of Chris’ few vaguely-distinguishing features was how many women there were in his life, and how he generally managed not to be weird about that – Jill, Claire, Sheva, even Rebecca. In RE6, Chris is a man’s man in a man’s world, full of men – no lady partners around to slow down this Redfield!
Chris interacts with all of three women in the whole game, and is one of those is him telling a barmaid ‘Listen, sweetheart, you’re here to pour drinks and look pretty’ when she tries to cut him off during his drunken-amnesic opening sequence. Chris spends the rest of the game hunting clone!Ada after she gruesomely murders his first team in front of him. He never gets his final showdown with her. He never finds out she’s a clone. But he sure does get into a big punch-up with Leon when Leon has the gall to suggest they need to bring “Ada” in alive, not in a body bag (the clone herself slips away while they’re still arguing).
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Chris does manage to be nicer to Sherry, at least, but his biggest interaction with Jake is similarly testosterone-laden. If you play these campaigns in their intended order, you’ll have the big Wesker-junior-reveal exposed for you in other people’s dialogue long before you’ll ever see Jake find out for himself. Chris decides this means he absolutely has to let Jake know that I Killed Your Father at the first possible opportunity, never mind that the lives of millions could hang on whether he and Jake can get on long enough to get out alive. He and Jake very nearly come to blows over it.
It’s all so ridiculous that even Piers calls him out on it; Chris simply insists that Jake “had a right to know.” Sure, but why now? For which matter, why would Jake suddenly care about the death of the evil, asshole deadbeat he hates so much? Oh, let’s not kid ourselves, it’s all because the writers wanted their big, tense, manly, “I killed your daddy!”-confrontation, and were going to shoehorn it in at any cost.
And yet, for all the bullshit that is Chris’ manly, manly campaign, I can’t completely hate it, because there’s this one bit at the end where Piers injects himself with a virus in a desperate moment, and promptly grows a giant mutant arm that shoots lightning. Like, if you are playing as Piers, you get to wield his mutant lightning arm through the remaining combat scenes.
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The game even throws up a bunch of lightning-destructible barriers after the big boss battle just to give you more to do with it. I mean, how can you not love a thing like that? It’s amazing.
More importantly, why the fuck is there not more use of Piers’ horrifying lightning-shooting monster-arm in Chris/Piers fanfic? Do you all not see how 100% DTF Chris would be if he thought it had even a chance of helping convince Piers his monster-arm wasn’t so bad and he didn’t need to nobly stay behind to die? You can’t experience this game and tell me this isn’t the moment Chris has been building up for the whole damn campaign! Am I going to have to write monster-fucker!Chris myself?
Ahem.
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Leon and Helena
Leon’s campaign does not start in a bar, comfortably far from the action. It starts in a presidential office, where Leon is already pointing a gun at the zombified PotUS, who is even now eating another victim.
“Don’t make me do this!” Leon begs, demonstrating that Chris has absolutely set the standard for seasoned-pros-still-living-in-absurd-denial that we can expect from everyone in this mad game. Leon, c’mon – wake up and smell the decomposition! Fuck, your boss is so far gone already they can probably smell him from the building next door!
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Leon seems to be working presidential security, but he can’t be doing a very good job, considering that not only has the president been zombified on his watch, there’s a woman with a drawn firearm standing next to him in the president’s presence, and (in one of many record-scratch moments) we’re about to find out Leon hasn’t a clue who she is. Other games might have spent some time leading up to this moment, establishing how Leon, Helena and the ex-pres all got into this position. They might even have given us a scene or two to set up Leon’s relationship with said president, a man whose death has apparently been so traumatic that Leon’s forgotten everything he ever knew about zombies (and take note that this isn’t even Ashley’s-dad-the-president, it’s apparently some completely new guy, so even franchise vets are coming in blind). But not RE6! RE6 gives us a few seconds of flashback-montage right before Leon pulls the trigger, and gets right back to its regular schedule of misery porn.
Helena mutters, “It’s all my fault!” but refuses to elaborate in any way until they reach this cathedral on the other side of town (naturally hiding some kind of biotech lab facility) where it will all become clear. It takes a long time to get to the cathedral, however, because there’s a zombie outbreak in progress, and Leon and Helena keep stopping to watch people die.
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There’s a man who wants help looking for his daughter! “We don’t have time!” says Helena. “We’ll make time!” says Leon. Well, they sure do make time to watch that newly-zombified daughter eat her father in a horrific scene. Yay! Later, they find a security feed showing a couple of helpless civilians desperately waving “HELP” signs at a security camera, like there’s going to be anyone checking security feeds in the midst of the zombie apocalypse. Leon watches the feed. The civilians persist in waving signs in one of those awkward video-game animation cycles. Leon watches some more. The signs wave some more. Finally, “we should go help them!” says Leon, as zombies show up to eat everyone present. Helena points out it may be a little late. It’s all so hilarible it hurts.
There’s no good reason why Helena can’t explain anything until they get to the cathedral. All she needs to say is that she’s a federal agent whose sister was taken hostage to force her to cooperate with the villains responsible for the president’s death, and who've been making bioweapons in a secret lab under the cathedral. You could question why a major bio-terror outbreak was necessary for one little act of political assassination, but because this is the Resident Evil universe, any evil worth doing is worth doing with zombies.
You could question exactly what Helena was forced to do, but the game isn’t interested in any of that logical plot stuff. You could question exactly why whatever the president was about to reveal about Raccoon City was worth a political assassination, but the game isn’t interested in politics either. We’re going to the cathedral! It’ll all be much easier to explain there! (It won’t be, we’re not here to explain anything.)
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It doesn’t really get better from here. Leon’s campaign is, in short, an epic mess. But I can’t completely hate it, because despite all the bullshit material he’s working with, I am kind of into this take on Leon. This is a Leon who’s older, cooler and more sophisticated, and it just gets me something ridiculous. I’ve seen complaints from fans of the original RE4 who weren’t happy he’s more serious and has less goofy one-liners, which is probably fair – Leon still gets some good ones in, but Jake is hoarding most of the real one-liners in this game, and Leon does come across kind of absurdly over-earnest in a lot of early scenes. He's not going to be to everyone's taste.
But frankly, I’ll take this Leon over RE4’s any day. He feels so much closer to the version in the new games I fell for so hard (and not just because he can actually work with women without being weird about it). He also looks amazing in a suit and still has great chemistry with (real) Ada, and good god, they should just run away together already, those combined genetics would produce the coolest babies imaginable, you just try and tell me they wouldn’t!
And, y'know, sue me, but I kinda liked Helena too. I could do without the police-brutality backstory that she gets in documents, but she's a woman who has fucked up big time, who knows it, and is trying to make up for it, and that kind of complicated tends to be what gives me most of my female faves in this franchise.
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Jake & Sherry
Much as I enjoyed Leon and Helena though, their campaign at large is still a pretty miserable slog. And having already sat through two long campaigns of indifferent misery porn, I can’t tell you what a breath of fresh air it was it reach Jake and Sherry’s story and realise, oh my god, I’m actually having a good time! They’re actually having some fun together! They have such great chemistry! Jake even has an actual character arc where he looks back on his life with new eyes and real drive to become a better person! Did I accidentally switch to a whole different game?
Jake (aka Wesker Junior) is the kind of character who shouldn’t work: an above-it-all edgelord mercenary asshole who sounds like everything wrong with this game in a nutshell. His reaction to discovering he might be carrying the cure to a zombie plague is to cheerfully put a price on his own blood in the millions. And yet, he’s refreshingly not awful to Sherry, quickly get attached to her and develops a great dynamic, and he’s young enough that he’s out of his depth a lot in the world of bio-terrorism, and not too uptight to admit it.
Finding out his father was none other than Wesker prompts some serious self-reflection, but we’re not going to watch him spend the rest of the game angsting over it, and even through all the horror he mostly seems to be having a good time. Jake’s great.
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My only serious complaint about this campaign is that it’d be nice if they’d given Sherry a little more personality beyond being Jake’s no-nonsense handler. I like that she’s grown up from rescued-little-damsel into trusted agent, that she’s competent and comfortable enough with the world of bio-terror that nothing really fazes her (even if the game does get a little patronising about having Jake tackle her out of danger repeatedly), but she’s stuck being the straight-man to Jake’s wilder personality, and that’s just a bit disappointing.
For someone whose parents were neglectful Umbrella scientists responsible for throwing her into a world of horrific childhood trauma, Sherry comes across like she’s never questioned an authority figure in her life since, and that just doesn’t ring true to me. But at least she and Jake get to have friendly interactions with Leon and Helena, because god knows Chris and Piers can't ever be invited to a group cutscene without one of them having to hold the other back.
I can’t say whether I’d have enjoyed Jake’s storyline nearly so much had I not suffered through Chris and Leon’s first, but Jake’s feels like a far more complete story than either of the previous – and there’s a refreshing lack of stopping-to-watch-people-die-horribly. I don’t feel like I’m missing a preceding act’s worth of set-up, and clone!Ada has a smaller role, so the fact Sherry and Jake never find out what her deal is doesn’t feel like it leaves their story critically unfinished.
Which brings us to Ada’s campaign.
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Ada
So here’s where we learn that the Ada in the purple dress is a clone created by that one Illuminati Dude she ghosted after he got too clingy. And by ‘we learn’ I mean ‘just the real Ada learns’, because god knows Chris and Leon never find out – and one can only imagine the kind of furious arguments they’re going to have over Ada’s character, motives, and whether she’s even alive or not after the events of the game. Even Ada only finds out her clone exists because the clone insists on trying to best her original, in that classic clone-angst way.
I have such conflicted feelings about Ada’s portrayal in this game. I’d like to be able to enjoy how unflappably cool she is, even when faced with evidence that the Literal Illuminati may be trying to make her the scapegoat for the apocalypse. But the reality is that Ada flaps so little she’s utterly one-note here – like, if you thought the RE4 remake Ada was a little limited in range, RE6 is exactly that, only more so, for much longer. Surely she should at least be annoyed that someone with Chris’ connections thinks she’s directly responsible for major bio-terror outbreaks in multiple countries? A little flap or two would go an awful long way here.
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The most memorable part of Ada’s campaign is her final showdown with Carla, her clone – who mutates into a monster so huge and horrific that she basically becomes the whole battle stage, and it’s fantastically creepy and fucked-up (in a way I can actually enjoy, for a change). But most of the rest of Ada’s campaign is her wandering through her scheduled appearances in other characters’ stories, and there’s just not much of interest going on there. Time to fight all those same bosses that keep coming back over and over again!
A lot of what makes RE6 ultimately so unsatisfying is that in the end, thousands or millions of people have died around the world because of what amounts to bullshit illuminati infighting, well beyond the ken of any of the heroes running around the edges doing damage control. Even when Chris finally catches up with the Ada clone, it’s only to see her shot down by mysterious men in a black helicopter who just fly away out of the story again as inexplicably as they entered.
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The clone’s not dead, of course – she gets right back up again in time for her boss fight with Ada. There’s no need for the helicopter in this scene at all – letting the Ada clone throw herself off the rooftop without being shot would have served the same narrative purpose. But throwing in an Illuminati drive-by shooting sure does underline how little real agency any of the heroes really have, when the world can be brought to the brink of a bio-terror apocalypse because one rich, white man couldn’t deal with the fact a woman said no to him.
No-one other than Ada even seems interested in the real truth: no-one asks who was flying the helicopter, or ends their campaign with any ‘time to get the rest of those Illuminati bastards’-declaration. Had RE6 been a smash-hit success, I don’t doubt that some kind of get-the-Illuminati plot would have come up in the sequel, but as it stands, Chris and Leon seem unbothered by being mere pawns in the schemes of the unknowably powerful. That’s not much of a happy note to end on.
In the end, the best thing about RE6 is that its reception was so tepid that it led directly to the IP being almost completely reinvented for RE7. And without a trainwreck on the scale of RE6, that might not have happened.
For all the parts of this story I like enough to wish they’d appeared in a better game, it’s hard to call RE6 any kind of success. But it’s at least an interesting failure – a fascinatingly awful trainwreck of an experience – and that’s at least something worth talking about.
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adasknife · 10 months ago
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Oh my gosh ur post ab aeon shippers on twt😭😭they posted my tiktok on there trying to cook me with absolutely zero counter arguments LOL
ur post was soooo right like I personally don't think Ada cares for Leon much in the remakes. But aeon shippers constantly try and prove that she does and use it as an excuse that she's a good person while DISREGARDING the actual good stuff she did such as her switching the bombs off because she respected Luis enough to honor his dying wish of saving Leon and Ashley. And also urging him to leave after he gives her the suppressant so he isn't in danger and can carry out his wish
Like so many 'Ada lovers' don't love Ada they love the ship and they project onto people who don't ship them by saying we're self inserting when actually it's them.Like they were saying that ab me on twt I don't even like Leon much in 4remake😭
no cause like, it so utterly stupid that the line of defense of aeon ship is either: you want to dick ride leon and you hate ada for being a girl boss.
or
haven't you seen the og aeon?
okay? they peaked in re2 og and immediately tanked in re4 og when those idiots were suddenly were star-crossed lovers. this dumb ship would've worked if it was slow burn and if the fans weren't too horny for it or liars about their ship.
THEY DONT EVEN TALK ABOUT OG AEON! they talk a bit og 4, og 6 and damnation in parts. only remembering ada's lipstick stain in the letter but NOT remembering ada pushed the button to explode the island. or how she always points a gun on him.
like it was either sexy time with ada and leon (only thing canon), leon having a picture of ada in his phone as his lockscreen (not canon), ada writing a love confession to leon (also not canon) in re6.
they want to connect og and non-canon to remake and that's what's messing with their heads.
and SUDDENLY, when things don't make sense for them, they say:
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look how much leon care for her.
help! where? a smirk? calling a keychain cute? a stare? or let's talk about pitting girls against girls. making claire constantly jealous against ada, ada being jealous of ashley. or how the male gaze side of the fandom pits the girls if they are prettier than ada.
some people don't give a shit about ada until this ship is under the fire, and it's EMBARRASSING to see a bunch ada icons only defend leon and only ready to call ada hot and be done for the day.
ada is only meant for leon to some people. she is rejecting luis because leon. she is helping sherry and jake for leon. she is working against leon... for leon?
but their logic, they should dick ride ada a bit more and ignore leon for a couple of days.
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captivis · 6 months ago
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Just finished Jake, Leon and started on Chris's re6 campaigns (I've also played re0, re2 remake, re3 remake, re4, re7 and a little bit of resident evil 1) and I'm now certified to talk about ships because there are a lot and they're never canon in resident evil so I can have a field day.
Ps. If I miss any feel free to suggest some there's a high possibility I just forgot
Chris x jill
I see the appeal but idk where is the depth, they work just as well as close friends and trauma bonded comrades in arms and I love that for them.
Leon x claire
Again I understand why people would ship it but absolutely not for me. (They are the best co-parents to sherry though)
Leon x Ada (pls don't come for me)
I truly don't understand it, Ada saved Leon once and he's spent decades trailing around after her for no good reason?? Like this man's pining has a body count +I just don't really feel the chemistry, I know I'm supposed to play and root for them but I just don't care.
Chris x leon
I don't know why this ship appeals to me so much when they've had like 4 interactions but I just think it kinda slaps and they already have lots of tension so A* from me.
I was going to put Chris x Claire but if you ship that then there is something unfortunate occurring in your brain and you need help.
Claire x Jill
I think there's a universe where Claire x Jill and Chris x leon are both canon and I think that the character interactions would be peak
Jill x carlos
I genuinely really like this ship, in the remake at least it feels like there's chemistry, they're not just trying to escape raccoon city they have a connection and are looking out for each other (I also really love that Carlos respects Jill's ability because she is such a baddass)
Jill x brad
Nah they're comrades in arms
Any ship involving nemesis or Mr X is a wrongun
Chris x wesker
I think it's funny for the lols but I don't think I properly ship it
Jill x wesker
Nuh-uh
Sherry x jake
I LOVE THIS SHIP I don't know why it's so underappreciated and why it's not canon, capcom you cowards
Rebecca x billy
Luv it 10/10
Rebecca x wesker
Ew no 0/10
Luis x leon
In the OG re4 no way but remake Leon and Luis I definitely see it and I kinda ship it yeah
Leon x ashley
No pls no, Leon gives such big brother/ uncle vibes
Ethan x mia
I don't like Mia so I'm not a fan
Ethan x Heisenberg
HULLO SAILOR I unironically quite like this ship like it's my fav of the re8 ships
Ethan x chris
I think Chris cares for Ethan but not in that way
Any male character with lady D is a no no, she doesn't like men and I respect that
Helena x leon
I definitely think they would be kind of friends but I don't think they would be good for a long term relationship
Chris x piers
I ship it icl, I haven't even finished the campaign but dear lord piers is not being subtle at all, that twink is down bad good lord.
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pink-strawberry-kissess · 2 years ago
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I finally finished all RE6 campaigns and holy hell I absolutely love the found family dynamics - Leon and Claire as Sherry's parents, despite not being together, and Ada knows how much Leon cares about Sherry and she goes through hell and back to help her out- I know it's probably not that deep but I absolutely love it. Leon won't stop adopting people and Ada is like *shrug* 'OUR family :)'
re6 is so overly hated imo, especially since people complain about literally everything. every single game has major faults and issues, but 6 gets SO MUCH HATE.
not to shit talk on every single resident evil game, but let's keep it real here, they're not the best in terms of plot/story. BUT re6 has a special place for a lot of people, and im glad more people are speaking out about how they actually did enjoy the game alot. at the end of the day, they're games lol
i think it's nice that sherry says that leon saved her life in raccoon, but now with remake i'm kinda wondering if the relationship will be the same. even then it's only explained in booklets etc about how leon became an agent to keep sherry safe but it's not super clear that's the reason why. it was never clear even in the og timeline that leon and sherry even kept in touch with each other. like their first meeting is "oh yeah, i heard you became an agent," which i always interpreted as, they haven't heard or spoke to each other in a few years. (which is fine i guess, they have no real reason to keep in contact if they just lost touch after a while.) i still think it's cute though and i love fanons of sherry sending leon like father's day cards lol
but yeah, i think it's necessary to play all the campaigns to get a fully fleshed out experience. especially seeing how caring ada is. i swear i was so surprised the first time i saw ada saving sherry!!!
even then, she's also kinda like approving of sherry and jake!??? ADORABLE UGHGHGH
mother do be mothering tho
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sapphire-weapon · 1 year ago
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I don’t know if this was already mentioned but I love how Ashley was able to bring Leon’s true rookie personality from re2r. In re2r, when Leon took the bullet for ada, ada helped him bandage his arm while he was unconscious. When leon woke up he felt empathy for her and that is when he began to fully trust and protect her. So his main focus is to search and rescue her. Then when ada ended up stabbed in the leg, leon did everything to heal her and even offered her to grab his shoulder to help her walk (although ada denied it because she probably thought he wanted to get too close with her in which she was trying to avoid). This is when we could tell leon started to grow a close attachment to her. But ada betraying him is when he lost all his trust on her but he still wanted to save her because Leon is the type of person to save as much lives as he can (hero type).
In re4r, leon and ashley had a personal (heart to heart) talk in which leon tells her that she can’t run and she has to keep moving forward to overcome the scary situation they’re in. He tells her that they will beat it together (giving her hope and motivation that Leon has her back and Ashley would also have his back too). Leon needs her as much as she needs him to escape the hell they are in (similar to ada and Leon in re2r). THEN, when leon got trapped in a bird cage, leon told her to run and save herself. Ashley told herself that she won’t run ( she took his words by heart). After she found her way towards him, he was surprised and relief that she was okay and was able to figure out a way to get to him. Ashley was also determined in finding a key and tossing it to him. This is when Leon knew he could fully trust her in surviving together and also protect each other. AFTER HE CAUGHT THE KEY, we witness re2r leon coming out when he offered to catch her from that height (it was so rookie of him lol). This is when we could tell leon started to grow a very close attachment to her. And Ashley accepted it and seemed startled lol (who wouldn’t be caught off guard if Leon offers to catch you 😅). Leon also looked happy to be able to be right by her side again (but you know resident evil loves to torture romance in which Ashley got kidnapped and leon couldn’t be able to catch her in his arms.)
I’m actually glad they removed Leon’s og line “she’s a part of me that I can’t let go” about ada. The Leon in 4remake is giving “shes somebody that I used to know” regarding ada. Ashley and Leon’s relationship seems like the new (healthy) beginning in the remakes. Ashley literally heals Leon mentally by being his first to be rescued by him. Ada is like a reminder to Leon about his failure in raccoon city.
if they remake re6 how would ada and Leon’s relationship be like. Do you think they would changed the story completely or try to stick with the og but have minor changes? Maybe add Ashley like in hunnigan’s position. I can imagine leon flirting with Ashley on call like he did with hunnigan in og re4 😅
Before I answer this, I really need to beg you guys to stop trying to replace other female characters with Ashley. The way to make room for another female character is not by pushing pre-existing ones out. It's by just making room for her.
Like, I don't want Ashley replacing anyone, but it does bother me that I never see anyone say something like "maybe Ashley can take Jake's place and be Sherry's partner in RE6." It's always another woman that needs to sort of be shoved out of Leon's life.
We have talked about this a little bit (one, two, three) in the past, but I don't think that RE2make Leon ever actually trusted Ada, and I don't think that RE4make Leon ever distrusted Ashley.
In RE2make, when Leon says he desperately wanted to trust Ada but never actually did -- I believe him. Because you see his attitude towards her sort of ebb and flow throughout the game. The part where they're both injured up until the kiss on the shuttle is what I'd probably refer to as Leon's highest point of delusion -- it's the point in which he's able to lie to himself convincingly enough that he's almost started to believe that she is who she says she is -- but only almost. That little voice of doubt is still ever-present in the back of his mind; it's just very quiet at that point.
And for Ashley, it wasn't a matter of trusting her or distrusting her. It was a matter of trusting or distrusting himself. His colossal fuckups in RE2make led to just complete and utter failure on his part over and over again; his poor judgment (as Krauser dutifully points out) only ever got people killed. When he gives Ashley that pep talk, he's not just trying to help her out -- he's really taking a chance and a gamble here. He's making the judgment call to give her advice, when he hasn't yet walked away from a single mission with his head held high.
So, when he's stuck in that cage, I'd really be willing to bet he was second-guessing himself big time, there. If Ashley dies, that's his fault. It's his fault for getting trapped, and it's his fault for trying to get her to be headstrong and courageous in a situation like this. So, to see her alive and with the key to his freedom -- that's probably the best Leon has felt about himself in years. He hasn't completely fucked up. She's okay. And maybe he can really do this.
So when we say that Ashley brings Leon back to himself, it's such a layered statement to make, actually. It's not just his softness and his kindness and his vulnerability that she brings out of him. It's his ability to trust in and maybe even like himself again -- in a way opposite of how the events of Raccoon City and all that followed made him start to hate himself.
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acidh2otoby · 2 years ago
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Resident Evil Sexuality / Identity Headcanons, part 2
Ingrid Hunnigan
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Lesbian / Female
Hunnigan is a strong headed lesbian that falls under the more masculine side but still identifies as female
Any time Leon tried to flirt with her in the beginning, she wanted to jab in his face but couldn't because he was in a different location
The only reason Leon stopped was because Hunnigan made the small joke after one of his flirts saying, "I pull more girls than you without all the stupid pick up lines"
Jake Muller
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??????
It must be a Wesker thing because Jake confuses me as well
From one point of view I think "There really isn't enough screen time between him and any other character other than Sherry or Chris, who Jake clearly has a rivalry with"
From the other I think "But there's a chance he's queer of some kind"
But I honestly don't know...
Jill Valentine
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Lesbian / Non-binary
You cannot tell me that Mx. Valentine is not a lesbian that doesn't identify as a specific gender
Like, c'mon, LOOK AT THEM
That was theirs and Chris' bonding in S.T.A.R.S. was both of them finding out they were attracted to opposite genders and Jill being non-binary
That's why they're both tight with each other because gays protect each other, it's a code
Karl Heisenberg
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GAY / Male
If you think Heisenberg is straight, you are fucking mental
The part of his greatest plan of getting his revenge on Mother Miranda(r) that he didn't tell Ethan was trying to win his heart and running away with him, CONVINCE ME OTHERWISE
The moment Heisenberg saw Ethan, he thought, "I'mma make this bitch mine"
Leon Kennedy
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(I love him and his stupid food-loving ass)
Bisexual / TRANSGENDER (female-to-male)
Leon's bisexuality has a preference, a preference for men, Ada is his only exception otherwise, he'd be gay
He's SO TRANS, it baffles my mind how much transness oozes off of him
Leon's flirting isn't to necessarily gain a female's attraction but more-so just because it boosts his ego just a bit because he knows he's hot
Piers Nivans
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GAY / TRANSGENDER (female-to-male)
Riddle me this, Batman... have you, in your entire life, met ANYONE with the name Piers?
Doubt it, Piers rats out his identity faster than a bullet from his sniper
Also, he's SO in love with Chris, it's so fucking obvious
I said it once and I'll say it again, FRIENDS DON'T LOOK AT FRIENDS THE WAY PIERS LOOKS AT CHRIS
Rebecca Chambers
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Aroace / Non-binary
I never remember Rebecca ever trying to gain anyone's attraction on purpose and actually kind of avoided it
They had love for people, but never romantic, they looked at Chris like he was a big brother and not a potential boyfriend
They didn't even show any attraction to Billy, who was more than nice to them while my dumbass was wishing I was getting saved by Billy every 20 seconds
Also, Rebecca being non-binary just clicks in my brain a certain way that works for me
Rosemary Winters
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Pansexual / Genderfluid
Rose doesn't quite understand why it should matter who you're attracted to and even got into a few arguments about it
Being born from someone that had a virus also fucked up her genes pretty good, they were born female but their puberty process and mental gender never matched
They never blamed their dad for the weirdness of going through puberty but they did find it a bit annoying
Sherry Birkin
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Straight / Transgender (male-to-female)
Sherry started her transition really early and didn't even realize what it was until she was in her 20s
It was also William that helped her be comfortable with herself even as a kid, because Annette sure wasn't about to
Leon made sure that she was okay with herself as well whenever he saw her
Sherry was able to twist her words to be able to get surgeries from the government for free, making excuses that missions would be hard if she didn't have the right kind of body
Sheva Alomar
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Bisexual / Female
Sheva also has a bisexual preference, she prefers women over men
Not to say there's only one guy keeping her bi but she's threatened past boyfriends with it, makes her laugh every time
She definitely had a crush on both Chris and Jill in the beginning but it calmed down when she had to actually work with them (mainly Chris)
Steve Burnside
(I RAN OUT OF FUCKING PICTURES OF USE IN THIS STORY AND HE'S THE LAST CHARACTER FUCK!!!)
Bisexual / Transgender (female-to-male)
I think we can all agree that there was definitely something queer with Steve in all versions of him
Steve doesn't have a specific preference and is kind of a hopeless romantic
The sad thing about Steve that kinda separates him from the other trans characters here is that he never got a full transition before he died 🥲
Did I ads that part to make people feel sad for him again? Yes I did because I genuinely liked his character
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zarcsobsession · 1 year ago
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Resident evil Omegaverse AU
Remember! im not a English mother language! so if you find some error pls tell me and i correct the error!
Omegaverse is one of my favorite drugs, if you add Mpreg you give me a very big joy! So i have decide to make my personal version of Omegaverse in Re fandom!
Some Info is inspired from @sparkie96 works!
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!!! IMPORTANT NOTE !!!
My omegaverse is slightly different than most works I've gotten my hands on! Omega males DO NOT own a vagina! but the entrance to the reproductive system is located in the rectal area! When they go into pre-heat they will have very strong abdominal cramps because the canal has a muscle that "moves" when they go into heat, to close the digestive tract and open the reproductive canal, these cramps will also be there after the heat which will last about 2/3 days (together with the pre heat and the post heat it will last approximately 6/7 days). The look doesn't differ much! the bicinii is slightly wider than normal! They won't keep them growing when pregnant! his pecs will simply swell and that's it!
<hr>
Omegaverse in RE fandom!
In the world of Resident evil, omegas are really rare (3% of the entire world population), because they have particularly difficult genes to breed!, but they are not seen as weak, needy and that must be protected. Law enforcement agencies such as Police, Special Forces and others seek them out for use in rescue missions, because due to their nature they are able to calm down and help kidnap victims, such as in the case of Ashley's kidnapping. They are trained to resist psychologically to pheromones of any kind, and to bear severe physical and psychological trauma. Betas are the highest percentage of all (about 60% of the world population), they are very normal humans, pheromones do not affect them at all, and they only use them to recognize people. Alphas make up a good percentage, but not as much as betas (about 30%), they are men who are relatively strong and dedicated to protecting the people they love.
Finished all this rant here is the list of all the characters of RE and their secondary genre!
<hr>
Rebecca Chambers: Alpha(I loved his personality in RE Vendetta! and when i scolded the two kids arguing i adored her and my mind decided she was alpha!)
Billy Coen: Beta
Albert Wesker: Alpha(Albert is an "old school" alpha, where the omegas are just slaves and shouldn't exist!)
William Birkin: Beta
Chris Redfield: Alpha
Jill Valentine: Alpha
Barry Burton: Alpha
Brad Vickers: Beta
Leon S. Kennedy: Omega/Alpha/Beta(Its genre depends a lot on the plot! In some stories he is a beta/alpha turned into an Omega, only to have to continue taking "steroids" to return to alpha or appear as a beta!)
Claire Redfield: Beta/alpha( I'm uncertain)
Ada Wong: beta
Sherry Birkin: Beta/Alpha
Hunk: beta(???)
Carlos Oliveira: Omega
Mikhail Viktor: Alpha
Nikolai Zinoviev: Beta
Steve Burnside: Beta/Omega
Ashley Graham: Omega/Beta
Ingrid Hunnigan: Alpha
Jack Krauser:Alpha(When he wasn't a jerk he was a regular alpha, when he wanted his lookout he started thinking old fashioned like Wesker.)
Parker Luciani: Beta
Keith Lumley: Beta
Jessica Sherawat: Beta
Quint Cetcham: Beta
Raymond Vester: Beta
Sheva Alomar: Alpha/Beta
Josh Stone: Beta
Excella Gionne: Beta
Moira Burton: Beta
Natalia Korda: Genderless(Because of the experiments it doesn't have a secondary genre, it's marked as beta, but I don't have it!)
Alex Wesker: Alpha(like Albert)
Jake Muller: Alpha
Helena Harper: Alpha
Piers Nivans: Beta
Carla Radames: Beta
Ethan Winters: Omega
Mia Winters: Alpha
Clancy Jarvis: Beta
Zoe Baker: Alpha
Joe Baker: Alpha
Marguerite Baker: Beta
Lucas Baker: Beta
If I have forgotten someone you are more than justified in kicking me to add it!
<hr>
Forgot to mention, that large family groups or very close friends are referred to as a "Pack", and it is normal for members of this pack to help others in need! but a person can safely decide not to join any of these packs and remain alone!
<hr>
ps, you are more than welcome to take and use these combinations or info! at least remember to give me some credit, thanks!
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ebitchwriting · 2 years ago
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I know this will never happen since Capcom is focused on the Remakes, but I would fucking love it if they made a Revelations 3 game focused on Piers.
The games have followed a pattern of if you don't directly see a dead body, they're likely not actually dead. Look at how many times Ada had escaped death, how Albett seemingly died at the Mansion after being impaled by the Tyrant then came back, Alex made a copy of her kind in Natalia, and if you really want to count it look at the Megamycite and how those infected by it technically still live within it(Eva, The Duke, Ethan, Miranda).
Piera did sacrifice himself to save Chris, Jake, and Sherry, but we technically never saw his body. And, especially if we are following the timeline of RE8 and it's implications that BSAA are using bioweapons and becoming more antagonistic, we could totally have BSAA make a secret trip to the bottom of the ocean to retrieve Piers for nefarious purposes.
Now Chris would absolutely do whatever he can to go save Piers, so if this potential ReRev3 game were to come to pass, he would undoubtedly be a huge part of the game. However, I think this would be a great opportunity to bring back Jake and/or Sherry to help infiltrate and save Piers. Sherry would feel indebted to help Chris save Piers after all he did to stop the C Virus outbreak. While Jake and Piers didn't get along, I can still see Jake joining to help, but I can see him insisting it's because he has to make sure Sherry's safe.
Plus this would be a great way for Capcom to show us more of what BSAA morphed into and why Chris joined Blue Umbrella, and to see how Blue Umbrella operates. Also, a great opportunity to see why Blue Umbrella!Chris seems so drastically different personality-wise compared to older depictions of Chris.
It would also be cool if towards the end of the game there's a choice we the player can make that essentially hardens or softens Chris's character, regarding whether to take Piers into Blue Umbrella custody, spending the rest of his life ina lab but no longer forced into helping create bioweapons, or to kill him and put him out of his misery.
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nancydfan · 2 years ago
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from the one playthrough of RE6 (currently replaying Jake and Sherry campaign and then rest will happen as emblems = files in this game. I really like the way they're displayed btw) Ada might be kicked into blacklist so i never have to see her annoying ass again outside the game. Everying thing she said from when Leon first showed up in her campaign in chapter 2 to the last moment was on my nerves then at some point i just wanted her to shut the fuck up it was so annoying
oof must be bad. you’re usually really great at taking things in stride. I’ll confess I don’t know much about Ada outside of Re2 so I’ll reserve my full judgement. I’m not her biggest fan as it stands but as I said, I only saw her once so I feel like it’s not right for me to decide quite yet. And I know she’s very popular so maybe I’m missing out. I think re4 might help me a bit. But this also makes me want to play re5 and 6 despite the controls so I can honestly fully immerse myself in the games. 
that being said, blacklists are a life saver. I use them quite frequently because I follow friends and I’m like, yeah, not my cup of tea :D 
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theonlyadawong · 6 months ago
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ok now thinking abt how I want other re characters lives to end
CHRIS: dies in battle. If he and wesker died together, that would have been okay. if he had died during 6, that would have been great. now i don't know when he should die, but it should be before shadows of rose (im ignoring what canon says.)
JILL: after some epic battle she's just gotta retire and live her life in peace because capcom put her through waaaaaaay too much.
CLAIRE: she retired from terrasave but still does her own investigations and mentors younger journalists who also want to take down bioterrorists sometimes.
LEON: okay i have several options for him because his fan base irritated me last year and so i spent many hours plotting his demise >:3
1 - ada kills him. now this is just for sillies and just for me because it makes me laugh, however i know fandom would riot and that would give me a million headaches and also i just don't have a good reason why ada would do that :(
okay now serious ones
2 - government experiments (because hes got a cocktail of different viruses in him) on him making him a BOW and he ends up being the final boss in a game and his successor (helena if they keep going with her. and maybe sherry is there that sounds cool) is the one to kill him.
3 - dies in a blaze of glory killing a bunch of evil government workers. cue free bird by lynyrd skynyrd playing in the background (that is Leonard's Death Song in my head.) this would never happen because capcom and leon are a bunch of PUSSIES but it should he should blow everyone up.
4 - killed off screen by the government because he threatened to spill some horrible secrets. the main character (probably his successor helena and/or sherry again) has been solve the mystery of his death
MIA - dies protecting rose while the two of them are being transferred from one safe house to another. you would play as mia during this game and rose would probably be 8-11. the connections are the one to do her in but the bsaa would come at the last minute to take rose.
SHERRY: leaves the US government and works to help other people who were infected with bioterrorist viruses and still have powers in them. she'd also work as a mentor to rose.
JAKE: stays a mercenary (completely divorced from the bsaa and the us government) and then retires. he saved up a bunch of money. stays in contact with sherry.
PIERS: lives through six and replaces chris as he fucking should. he would also die in battle, but this happens when he's way older.
HELENA: leons successor. stays with the u.s. government, and my very indulgent wish is that she sells government secrets (for the greater good obvs) to spy agencies.
CARLOS: left the UBCS shortly after 3 and retired under a fake name to brazil. lives by himself but still works with communist forces. he gave jill his number if she had an emergency but they're not close friends
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delicatebluebirdruins · 2 years ago
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If you don't mind me asking, what was your issue with RE6 Ada?
I have not played 6 for months (started replaying with sister to get the embelms which meant we could read the files and got to chapter 4 of Ada's campaign and we just stopped) so this might change later on and this is all off the top of my head
all of my problems with Ada is my added problems with all the characters even the ones I like enjoyed Sherry/ Jake and Leon/ not claire i mean Harper (earlier post on why i called her not claire)
and basically as a story about Ada it would have been so much better if there was more talking (mysterious criptic bullshit only works when its a rookie and the only rookies we get in 6 are Jake and Sherry) more stealth (and my biggest probem with RE2R after speedrunning it is we so much is the same between the four campaigns and look at RE6? a lot was ground we already covered)
like chapter 1 for Ada is the best we're in a cramped enclosed space and we have to sneak around and solve a puzzle (unless you're in co op mode then annoying as co op person can do very little they should have made the Agent the other character full ghost instead of the weird middle ground which is somethings but not others you can open doors but not all of them) then you have to fight your way out with ammo wasting bugs that you spray and pray for unless you get the emblem needed to unlock the file and read it (and its not the full file almost all of the files in 6 get bits cut off and only seen on RE.Net or the wiki)
and then it really went down hill from there and I don't remember those parts well but where was Ada keeping her crossbow? couldn't she just quickly say to Leon that she had something that belongs to the family who owns this underground place and she doesn't need it anymore but it looks like he will and gives him the ring instead of the annoying here.. don't get any ideas
don't we see Ada and Ada clone within minutes of each other and there is no acknowledgement of any of the characters that her clothes keep changing?
I did enjoy seeing Ada help those people on the rooftop but its bookended by annoying action shit with annoying villain incel twat isn't it?
basically gameplay (this is a problem across all the campaigns), pacing, and a character that capcom had no idea what to do with and dialogue that was not well written (my most hated moment was the monologue over Carla's body) motivations that were there but I don't know what they are you would think it would be a lot clearer as we're with her but nope (also they tried to keep her mysterious and all but it doesn't work when you spend a long time with them
simply Ada is a character I enjoy but RE6 is just bad across the board and I was honestly the most excited for Ada's campaign which is why when she started to get on my nerves and seeing how stagnant her character is made it worse.
before RE4R if they announced an Ada game I wouldn't give a flying monkeys butt about it but with the changes made with Ada in RE4R? I would actually be interested in playing it myself (unless of course they change the va from Lily Gao who is honestly my favourite then I will probably not play it myself- hopefully seperate ways will be remade as well as 4 so more time with Ada again)
ETA: Ada's character in 4 and 6 are worlds apart and we're missing a chunk of time in between which made it worse... and as most of the backstory is in files that are only unlocked by shooting the emblems (something newbies like myself starting out wouldn't know I think as they don't get mentioned when you actually shoot the bloody things unless you looked it up before hand) mysterious spy lady doesn't work when you're playing as her and everyone already knows what's happening anyway as her campaign is the last we unlock after playing through three others
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pink-strawberry-kissess · 2 years ago
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Going back to your wild thoughts on Ada looking for Leon in case of his "death", I think she would have a similar reaction to Leon's "death" as to what Leon had in the live-action movies (can't remember which one) where he basically said "No. She's alive. She's got a plan, she figured a way out." Ada would absolutely refuse to believe Leon was dead. Like she says in Separate Ways, "Leon's been through worse and he always comes up smelling like roses." She knows him, he's extremely capable. But if Leon actually died, Ada would be a mess. Since she so often is looking out for him and rescuing him, she would blame herself for not being there, not knowing, not doing something that could've helped him. And, like the end of RE6, she would eventually turn that grief into anger and go on a full on rampage that either ends with her dead, or the people responsible for Leon's death dead. RE6 is one of the only times we really see Ada's emotions. Not filtered through a mask of indifference, just raw emotion, and while I would like to see more of that, I wouldn't want it to be at the expense of Leon's death and Ada's mental and emotional health.
I THINK IT'S RETRIBUTION. those movies are TERRIBLE BUT GOD WAS THAT MOVIE JUST AEON FANSERVICCE HOLY SHIT. the COAT!!! AEJFHDAJLGLJAHGDLK LISTEN THE MOVIE IS BAD BUT GOD DAMN I LOVE THE AEON SCENES
they're in the car, and it's like
Leon: where's ada
Alice: i'm sorry, i don't she made it
L: you saw her die?
A: No?
L: No she's alive, she's always got a plan.
he STRAIGHT UP IS LIKE YOU'RE WRONG
taste anon, for knowing separate ways *mwah*
Ada would never forgive herself if she found out that Leon died. She would be filled with so much regret that she wasn't there and would absolutely need to check for herself if he was dead or not.
Morbid thought- if there was an autopsy and she went to check (somehow) and she DOESN'T FIND THE BULLET HOLE SCAR IN HIS SHOULDER THAT HE TOOK FOR HER. and she immediately is just like SOMEONE FAKED HIS DEATH. like the idea of someone planting his "dead body" makes me SHAHAHHH WHO THE FUCK AHHHH
more taste anon, re6 and knowing her campaign. i LOVE seeing ada in re6, seeing her actually have a range of emotions and even save sherry and jake, and leon and helena (i mean we knew she would which is why i'm rating it lower lol) but also her trying to save civilians!!! she has such a character arc and even the small scenes of her. like the one in the building where she hears the explosion and you see the SHOCK and FEAR in her eyes as she runs to make sure it wasn't Leon. She sees that he's fine, and she's like "that's ma man." UGH
i'm tired of people treating ada like a villain when she was a victim too.
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scringee · 2 years ago
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SO delighted you asked, Sid.
First of all, I want to preface this with I am by no means trying to claim re6 would become a perfect game w/o them. Re6 still has a multitude of issues outside of their route. But, those issues I feel are more run of the mill compared to what their route does. Like, re6 would be a bitch to play alone. That's also true w re5. Re6 has some annoying ass mechanics, as do most re games before it. You know? Standard shit.
My main issue with the Leon and Helena route is how separated it is from the main story. When you play through Jake and Sherry's route, you get the main idea of what Chris and Piers are doing and vice versa. You can also tell they're basically doing the same thing. Chris and Piers are trying to fight back these j'avo and avenge the fallen team. Sherry and Jake are fighting the j'avo, trying to get a cure in the means of Jake's blood and data into the right hands. While separated, they're still connected against the same cause. Stopping the spread of this virus.
If you play only Chris and Piers route, you have no fucking clue what Leon and Helena are doing. They're so like. It's so disconnected. It's hard to follow without playing the route yourself, and while I get that's to generate more play time and make you want to play through their route to find out what's going on, it's like. There are more effective ways of doing that. I knew what was going on w Jake and Sherry, and I still wanted to play it. Keeping the story from the player does not help out the cause.
Also, there's the issue of Helena.. capcom cannot write women. This is no surprise to anybody. It's just... really especially heinous with her. She's supposed to be a character we like and want to root for, yet when you're going through the zombie apocalypse in the first section, she actively complains when Leon wants to help out. She doesn't tell Leon anything. This main character (so, you), are purposefully left in the dark about what the fuck is happening, and that's incredibly frustrating. It also takes way too long to get to any kind of action w the both of them. Compared to the other routes, Leon and Helena are incredibly slow. I realize it's an attempt to build suspense? But it's not well done. Also the fight w her sister..? Where her sister is butt ass fucking naked? It's bad. It's bad, it's so bad I don't even want to think about it. How am I supposed to care about these two when capcom actively strangles any attempt of treating them like regular people?
Then, the main problem. Their route is not fun. When I was playing the Jake and Sherry route with my friend, we were having a fucking blast. We would be dicking around the entire time and laughing at the ridiculousness of shit that was happening. We spent at least 30 minutes in that one spa just having Jake and Sherry crawl around in the water and joking about them playing mermaids together. With Leon and Helena? It was tedious. We both just wanted it to be over. That's not what you want to think when you're playing a game for fun. I mean, there was a fucking mechanic to look for keys in a car. That's so boring.
I'm not the type of person to complain without offering a solution. I think it would've been much better if the route had been Leon and Ada teamed up together. Not only have they worked together in the past, but it would also connect him much more to the main story. Chris thinks Ada murdered his entire team. Jake and Sherry would think Ada is the one who kept them in a facility for 6 months. It could be Leon tagging along to try and help Ada clear her name. Not only would it then tie it in, it would also go to explain what the fuck is happening with Carla, which is also hella vague.
So, in conclusion, I think the Leon and Helena route ruined a lot of people's perceptions of re6 because people choose to play it first and it is very very bad and not representative of the game as whole, but because the experience was so shitty, people wouldn't go play the other routes.
I was playing re6 last night, and I have been convinced that if the Leon and Helena route didn't exist, the game probably would've been better received. It would not be considered "The Worst" Resident Evil.
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