psychictimestone · 10 months ago
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Thinking about Silver and the references to his love of (blue) skies 🔵☁️
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catastrophic-crisis · 1 year ago
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Keyart & Illustrations | Sea of Stars
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humornaut · 4 months ago
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An Analysis of Foreshadowing in Omori's Prologue
Hey everyone!
With the Omori manga's first chapter's release, one thing has been made clear: They are FLYING through the game. Unless they are doing something weird, the entire prologue segment has been moved to right after the Aubrey fight, a move I can only believe has been made so that the real world characters appear in the first chapter. I won't be making any judgements until I see how it all fits together (and maybe I won't make many judgments in general, I don't really consider myself a judgmental person for better or for worse), but it did get me thinking about how well Omori's prologue works in general! So today, I'd like to take some time to talk about that!
The Sidequests
The first things I want to mention are the side quests! I've mentioned it before (or maybe I haven't, I don't remember everything I've said), but nearly all the side quests in Headspace are symbolic on a meta level. A lot of people dismiss this as boring repetitiveness (perhaps true), but the vast majority of the side quests are about finding a lost item or individual. This is, of course, echoing the larger Headspace plot of Basil going missing. However, there is something about this concept that I'd like to point out using one of the sidequests!
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In the quest "Whereabouts of Duckie Jr.", you are tasked with determining the whereabouts of Duckie Jr! Crazy, I know. Remember how I said that most of the sidequests are reminiscent of the quest to find Basil? Like 2 seconds ago? Well, this one is good for actually illuminating what is going on with that questline overall! Duckie Jr. and his family are references to a famous optical illusion in which a person can see either a duck or a bunny. Take a look at the house that the family lives in:
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They live in a present! Now take a look at this!
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"SUNNY won't leave the box, so KEL put a food bowl inside. I guess this box will be SUNNY and MEWO's new home."
So that's interesting! Add in the distant demeanor of Duckie Jr's father, as well as Mari's statements about Duckie having his head in the clouds and comparing Duckie to Omori, it becomes clear that Duckie in this situation is a reference to Sunny, not Basil. What does this mean? Well, it means that we should rethink the Headspace quest all together! The quest to find Basil is much more a quest for Sunny to re-find himself.
Now this (as well as the quest for the character Daisy that I have mentioned previously) is interesting, but it isn't exactly foreshadowing. For that, I would like to draw your attention to the sidequest Stick in the Mud.
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In this quest, you must go around Cattail fields to find Mr. Scarecrows three crow friends, and have them return to him. In order to do this, you have to use Hero when interacting with the three crows.
I personally believe that this is a bit of foreshadowing to the Sunny route. Hero's maturity is necessary to bringing Sunny, Kel, and Aubrey back together and bringing them to Basil. I also choose to see Mr. Scarecrow as an analogue for Basil rather than Sunny due to the coloring of Mr. Scarecrow's sprite (Blond hair, blue eyes, green clothes), and Hero doesn't actually bring Basil specifically to anyone (heck, Hero doesn't actually ever talk to Basil in the real world segments of the game)
I also want to make clear: I'm not trying to imply that this is symbolism on the part of Sunny's mind, like a lot of the things that I talk about on this account, rather that this is a bit of meta storytelling foreshadowing how the real world plot will turn out. This will go for everything else that I talk about here as well.
Captain of the Space Pirates
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Now that we've talked about the sidequests, I'd like to draw your attention to the main questline of Otherworld. As a reminder, once the gang gets into Otherworld, we are introduced to Captain Spaceboy, who is bedridden and depressed following his break-up with Sweetheart. In order to solve this problem, we have to go through the junkyard to find his mixtape. We aren't the only ones looking for it, and while there, we meet Rosa, a Sweetheart super-fan.
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We get the mixtape back, bring it to Spaceboy, at which point Kel plays it, triggering Spaceboy to start his boss fight.
The argument for this all being one large bit of foreshadowing goes like this:
Spaceboy would be Basil (purely from a narrative perspective, not in any kind of character-sense). We go to the junkyard and dig through the trash to find the mixtape, just like we eventually get the photo album by digging through Aubrey's trash. Rosa in this case represents Aubrey, attempting to take care of the mixtape due to her personal connection to the item, revealing that Spaceboy is the one that threw it out in the first place, echoing how in the real world, Aubrey takes care of the photo album for four years due to what it means to her, despite how Basil (from her perspective) destroyed it originally.
We bring the mixtape back to Spaceboy, and just as Kel is the one that kicks off going through the photo album with Basil, he is the one that rushes to put the mixtape into the boombox, triggering the memories that set off Spaceboy, causing the fight.
Admittedly, things get a little cloudy here, as the fight between Sunny and Basil isn't directly caused by the photo album. You could even say that the Spaceboy fight represents the fight with Omori (or even both the Basil fight AND the Omori fight) due to Omori's fight being due to Sunny's mind reacting to memories of the past, better mirroring the Spaceboy fight. But hey! Spaceboy's hair turns green and his eyes turn red so who can say. :P
Then, after the fight, we get a few things! We get an eyepatch (goes without saying), a train pass (representing how Sunny will be moving after the conclusion of the game), and a sno-cone ticket (yeah I don't think this one represents anything).
And, just like the Sunny route, the prologue ends with an early look at Memory Lane, and the dream ends, with Sunny waking up.
There's probably a lot more I could talk about regarding Omori's prologue, so I might update this later! I hope you enjoyed reading this! Within the game, I feel like the prologue is one of the strongest bits of Headspace, and I've always wanted to talk about how I believe it foreshadows the rest of the game! This is a topic that I'd love to hear more people's opinion on!
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blankfaerie · 1 year ago
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carlyraejepsans · 1 year ago
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ykno.... the possibility of papyrus having trouble remembering deltarune brings a lot of new implications to "don't forget"
thatsss what im talking about mannnnn
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ettawritesnstudies · 1 year ago
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Someone take the kids movies away from me, I watched Coraline and Spirited Away in the same week and my boyfriend is a wonderful horrible enabler, so now I've got a new story idea called "The Otherworld Explorer's Club" and I love these kids so much ;-;
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grimbeak · 5 months ago
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basically the end half of the episode comes down to "They would not fucking do/say that"
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itszygoart · 2 years ago
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today marks the start of my journey to draw (almost) all the Omori bosses :D
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mudstoneabyss · 2 years ago
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I know despite it saving the town having to team up with Kevin would be hell for Carlos I just know it would
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toestalucia · 2 months ago
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beloved friends you should read main story archived right here before they announce the BIGGEST story update EVER when koregura for september hits (they will not announce it)
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risingsouls · 11 months ago
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[You know who was cool af?
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Pikkon. And there are people out there that wanna say he ain't canon. Pikkon is canon. You won't take that away from me.]
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catastrophic-crisis · 5 months ago
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Tactical Breach Wizards | Steam Next Fest
From the developers of Heat Signature comes turn-based tactical "renegade wizards in kevlar", a conspiracy, plenty of banter, and many, many ways to launch an enemy out a window. While it stands solo as a game and story, it's considered part of the developer's "Defenestration Trilogy" for a reason.
Tactical Breach Wizards allows you to plan and play smart, promising loads of ways to use your wizard spells in clever ways, and offering you the ability to rewind your moves and foresee the future so you can best execute your attacks before you commit to them.
The game also incentivizes replaying levels to better your execution, offering bonuses for completing additional requirements in battle that allow you to unlock new (purely aesthetic) outfits. On both your side and the enemy's, I found myself enjoying seeing the ways practical protective fashion meets wizard garb.
Tactical Breach Wizards has a demo available now, and is planned to release August 22nd, 2024.
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bigkickguy · 7 months ago
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artemispanthar · 10 months ago
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Silent Hill games ranked by me
Silent Hill: Shattered Memories
Silent Hill 3
Silent Hill 2
Silent Hill 4: The Room
Silent Hill 1
P. T.
Silent Hill Origins
Silent Hill Downpour
Silent Hill Homecoming
Silent Hill: Book of Memories
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joskippy · 1 year ago
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CARLOS DAVE ROBLES I AM DEEPLY IN LOVE WITH YOU
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kagepro-hcs · 7 months ago
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YES OMG HAHA (sorry for the asks idk how to use Tumblr properly lol)
ALSO CAN YOU BELIEVE THAT TAKANE HAS THE SAME VA AS BRONYA??? AND SEELE IS THE SAME AS AYANO OMG
Kido would probably main the animal characters since she loves cute things (Kano would make fun of her but she thinks it's cute)
Momo would be a Barbara main since idols!!!
Seto and Mary would main Thoma and Ayaka (best couple fr fr)
Hibiya mains Chongyun or Freminet and Yunjin (since she has the same VA as Hiyori lol)
GENSHIN X KAGEPRO AU WHEN????
HELP I KNEW THE BRONYA ONE BUT AYANOS VA GOT ONE TOO??
Also REAL
Momo and Barbara real-
Imagining Hibiya maining Chongyun….
(Completely fine btw!! Im enjoying this lmao)
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