#a rock pikmin started running into fire and i go
Explore tagged Tumblr posts
Text
playing pikmin and i caught myself talking to them like i talk to my cat when she does something bad 💀
#a rock pikmin started running into fire and i go#“HEY HEY HEY DONT BE DOING THAT!!!!”#and realized what i was doing 😭💀#nananana evan's world
2 notes
·
View notes
Text
I have realized that I haven't been posting many Pokémon pictures lately, so here's a bunch
Skipper lost his favorite rock
<a picture of Skipper the Swampert holding up a very large rock. he looks like he's looking for something>
Sparky likes to nap with the Jolteon plush that I was given :)
<a picture of Sparky the Jolteon curled up around a Jolteon plush>
Oro the Gholdengo often finds cool coins and shows them to Oro the Gimmighoul. this one was a silver dollar (//or whatever the Pokémon equivalent is//)
<a picture of Oro the Gholdengo showing Oro the Gimmighoul a cool coin>
Queso will not let the eggs out of her sight. I wonder why they haven't hatched yet...
<a picture of Queso the Cinderace taking care of two Torchic eggs. one of them looks a bit weird>
Lydia was very nice to the new Tinkatons and showed them how to make stuff
<a picture of Lydia the Tinkaton showing Leona and Laura the Tinkatons how to make a hammer>
Pillow is very affectionate but very dangerous
<a picture of Pillow the Slither Wing running towards the camera at high speeds>
Chi-Yu hates fun
<a picture of Chi-Yu in an extremely large fishbowl. it looks unamused>
Blissey saw someone crying and wanted to help them feel better
<a picture of Blissey giving someone an egg>
Blanket has been messing with her abilities lately
<a picture of Blanket the Hiding Illusion/paradox Zoroark changing part of her hand>
Coffee eats soap.
<a picture of Jaxson Coffee the Cofagrigus stealing soap>
Peanut Butter really likes resting on my head. it has surprisingly not tried to possess me in a while
<a picture of Peanut Butter the Nihilego resting on Jax's head>
Hattie started a fire when she first tried to cook so I taught her
<a picture of Hattie the Hatterene learning how to cook with Jax>
Blissey had to go get something and Pikmin did not like being separated from her
<a picture of Pikmin the Hoppiny looking for Blissey>
Remy fucking loves rolling around. unfortunately James doesn't like being rolled into
<a picture of Remy the Raticate rolling into James>
Audio will help any injured living being he sees
<a picture of Audio the Audino healing a wild Pokémon>
Sneezie fucking loves climbing and making noise. unfortunately he likes to do it in the middle of the night
<a picture of Sneezie the Hisuian Sneasel climbing up a cat tree>
my friend Kenton's paradox Eevee has adopted my Eevee. he does not like it
<a picture of Eevee being carried by his scruff by @/exranger-kenton's long, ferret-like Eevee (Fluffy Fang/paradox Eevee)>
Shiver is a fucking pro at making snow stuff
<a picture of Shiver the Snorunt making a snow fort>
Sapphire has grown very fast. unfortunately that means he doesn't fit on the bed
<a picture of Sapphire the Latios trying to lay on a bed. unfortunately he is too big>
Fwoofy fucking LOVES hiding in random things
<a picture of Fwoofy the Cosmog hiding in a box>
Lavarus has made its own lava lake to sit in
<a picture of Lavarus in the middle of a little lava lake>
Knight does not like being separated from me
<a picture of Knight the Iron Bowl/paradox Ralts trying to run towards the camera>
//also here's a picture of what Queso looks like
2 notes
·
View notes
Text
If you’re thinking “Wow! These are cool and shiny! I wonder if they have any ideas of how the battles against these cool and shiny bugs would go.”
Then you’re in luck because I do have ideas about how the battles against these cool and shiny bugs would go!
Writing this assuming Pikmin 2 mechanics
Adult Decorated Cannon Beetle
As an obstacle:
Lives at the top of a pile of rocks or a tree stump or something
If you come in a certain range it’ll start shooting rocks in the air at you
This, as you can imagine, makes it very hard to get through that part of the stage
And there’s an area beyond that you’ll want to get to
There are shelter spots as you climb up, go fight that bug
Actually fighting the thing:
Fires a volley of rocks into the air instead of shooting them along the ground. They land one at a time wherever you’re standing. Swarming pikmin to the left or right and running away should keep them safe.
Can be defeated like a normal cannon beetle..
But significantly more effective is getting one of the rocks to fall on its back - that will do damage on its own and leave it stunned longer
If you’re really persistent, you could probably kill it with just a captain that way. But after climbing all the way up would you have the time?
drops a cool treasure i guess i didn’t really think about that part
Adult Arctic Cannon Beetle
As an obstacle:
A lot smaller than a normal cannon beetle.
Exists solely to be annoying.
Sits on a path and shoots snowballs at you
Could almost be classified as a normal enemy except that killing it is usually a multiple day project
Actually fighting it:
Same as a normal cannon beetle except it shoots snowballs. It’s a lot easier to get the timing to stun it though
After you hit it a few times it gets up and flies away. It has wings did i mention that?
It might drop a 5 or 10 pellet for that
You’ll find it again somewhere else on the map and if you kill it there then it’s dead good job. maybe it drops nectar? or sprays? some reward for your trouble.
#pikmin#is there a tag for fan things?#i like thinking about boss mechanics#noodledoodle#noodlebabble#would have done piklopedia entries too#but i'm not confident in my ability to write for Olimar#and i don't know hardly anything about cooking hdsfjsfndjk
45 notes
·
View notes
Text
The sheer brilliance of the Pikmin shorts
And how their success shows that a cartoon with no dialog can excel in quality.
This is going to be seperated into three portions, for each short! Short 1 will be titled in RED. Short 2 will be titled in BLUE. Short 3 will be titled in PURPLE.
SHORT 1
Short one, The Night Juicer, is my least favorite out of the three. Granted, I still really enjoy the short! But it's not memorable in comparison to the other two. It's the shortest, and plays off of what Pikmin are named after! For those not aware of Pikmin lore or the games, Pikmin were named based off of Pikpik Carrots, which are very popular on Capitan Olimar's home planet, Hocotate.
This short begins with a very cute title sequence, showing Pikmin just doing Pikmin things! Which the series is exceptional at.
The first short starts with a Red, Blue and Yellow Pikmin watching Olimar make himself an unassuming red smoothie.
A lil squeaky sound effect is made when Oli puts his hands on his hips, thats all.
ANYWAYS-
The Primary Pikmin trio all run up to Olimar as he finishes up his cup, but stop after glancing over to the side of the blender, seeing a cut up Pikpik carrot they mistake for a Red Pikmin.
This sends the trio into a frenzy, freaking out and running away from Olimar.
Oh and this
Consider my timbers, shivered. Olimar creepily walks towards them, as if it was a horror movie. The trio fantasize what will become of them once Olimar catches them, while trying to get as far away from him as possible.
Olimar corners them in the storage closet, and the trio fear the worst. Only for Olimar to daintily push them to the side, and pick up two pikpik carrots for another smoothie.
All in all, this short isn't bad! It's cute and simple, a jokey horror trope. It simply suffers the fate most pilot episodes do. The other two are much less Olimar centered, and shine as a result.
SHORT 2
Short 2, Treasure in a Bottle, is my second favorite of the trio, but it definitely is close to overtaking short 3. This series is devoid of Olimar entirely, focused on Pikmin interacting with eachother. (And our protag, a Red Pikmin's desire for the shiny)
Short 2 starts out with a Red Pikmin, lets call him Steve, in a field chasing a butterfly. He gets distracted by a bottle, and proceeds to stare at his reflection in the glass.
The ramune is giant in comparison to Steve, and then he notices the shine of the marble inside. He screams in excitement, before scaling multiple objects to reach the top of the ramune bottle. (After falling off a grass blade gently)
Steve marvels at the marble, and hops into the bottle. He notices the long way down from where the marble lies and shudders, determined to roll the marble out. He attempts several times to do so, and on his last attempt, the marble gets stuck. After a few seconds, the marble falls and steve lands at the bottom of the bottle, and can't get out. While stuck, a trio of a single red, blue and yellow Pikmin come across Steve!
After laughing about how silly he looks inside the bottle, the trio tries to come up with a plan to break Steve out. Blue suggests filling the bottle with water, so Steve floats to the top and can be pulled off. Steve quickly shuts the idea down, as all Pikmin aside from blue Pikmin can't swim. Yellow has a much more direct approach, grabbing a bomb rock and allowing it to detonate, launching the bottle into the air. Steve flies out of the bottle, but as the bottle lands on the ground, Steve falls back into the bottle.
The three watch a trio of blue pikmin latched to eachother trying to pull down a butterfly, before a purple adds too much weight and the butterfly gets away. The trio has an idea, and like that Steve is saved!!!!
But not without taking the ramune with him ;)
SHORT 3
The final and longest Pikmin short, Occupational Hazard, is easily the best of the three in my opinion. It has Olimar present, but he isn't the focus of the short, the pikmin doing their thing are!
The short starts off showing some Pikmin taking apart pieces of a large machine, carrying bits ans pieces along, with come cute slapstick type comedy throughout. The camera pans out, showing how small the pikmin are compared to PNF-404 (Earth)
A quick pan later, and Olimar appears! He's using his whistle to direct Pikmin on where to go, much like in the games. The Pikmin are catapulting eachother, two go down, one comes up. They all carry the bits of metal to the Reasearch Pod, which assesses value. The Pod takes a brief leave, panning over Olimar and the Pikmin.
What a great shot
A yellow pikmin gets catapulted, offering a bent nail, which Olimar declines. The pikmin tosses the nail over the edge, hitting a white pikmin on the head. (Which they are VERY angry about) Two blue attempt to pull up a purple Pikmin, which was definitely unsuccessful, followed by a very angry white Pikmin yelling and taking his spot, only to be flung into the stratosphere after two purple Pikmin come down the catapult.
Back to business as usual.
The camera pans to some yellow Pikmin making their way inside the machine itself! Some yellows are carrying materials, but two stop and notice a small bolt. One touches it and gets shocked, followed by both touching it, and their leaves sprout into bulbs and flash, as they made a current! A blue tries to join in on the fun, but dies, as they can't conduct electricity. Poor guy :(
A small group of Pikmin sneak off to some pipes, ready to go have some fun! A blue Pikmin kicks a red through a pipe, and we get a cute transition to the other side of the pipes! A yellow pulls out a mushroom, a red and blue pull out screws and, there's a cute mario reference with a red Pikmin! Our lovely gang finds an odd looking pipe and decide to check it out, only for it to have been the snout of a Blowhog! It spews fire before emerging from the pipes, nearly burning the group. Luckily for them, some red Pikmin take on the Blowhog, because they're fire resistant. The red Pikmin are playing with thr Blowhog, despite it still chasing their friends around breathing fire. Luckily AGAIN, the Blowhog trips, and lands in the mud, its snout being filled with it. Naturally, they decide to have fun with the mud.
Back to Olimar and the construction site, my absolute favorite piece of pikmin media occurs. (Spliced 4 convenience, sound on!!!)
Something very big in these shorts are exaggerated reactions as well as music and sound effects playing to convey a specific feeling. Pikmin do not speak, and neither does Olimar. But in these shorts, their small soundbytes are able to convey what the pikmin are saying to eachother. This method of sound design is done extremely well, and I would argue to say that if these shorts prove anything at all, it's that nintendo could make a TV series that has no dialog whatsoever, and still have the audience rolling on thr floor laughing.
Back to the mud buds, we get a few more shots of them playing before yellow gets distracted. The shiny strikes again. Yellow walks into a large oil drum, and picks up a screw. Deeper in the drum, another sparkle catches his attention. Yellow picks the second up, and finds himself at a place with several odd colored objects. One of which he kicks.
It's a Bulborb!!! And its MAD. The mud buds are in trouble, and they're running as fast as they can from the Bulborb, who gets a red and blue Pikmin into its mouth. The two manage to get out through its nostrils, giving the others enough time to make a plan to outsmart the Bulborb.
A giant glove comes out of nowhere, halting the Bulborb and hypnotizing it, before flinging itself onto its backside. The glove was being controlled by an entourage of Pikmin, and the Bulborb catches on rather quickly, biting the glove and flinging the mud buds out. They all hide in a wheel rim(?) and some slapstick ensues.
Fed up with the mud bud's antics, the Bulborb kicks the rim, but hurts his toe instead. Poor guy,,, but he had it coming.
With a cute fanfare, we quickly return to Olimar, who has scaled the machine! But now his attention turns to the Bulborb that has been oddly fascinated with the rim.
The Bulborb finally manages to free the car wheel, throwing it into the air! Once it hits the ground, the mud buds all fall out, much to Olimar's dismay. And the way he struggles while whistling for the pikmin's attention is a BIG mood for people who've played the game before.
The mud buds start running to Olimar after hearing his call, much to the Bulborb's dismay. A chase ensues, and the Blowhog appears again, with its fire abilities regained. Rhe Bulborb continues to give chase, with two Pikmin meeting their demise. Everything seems hopeless, as the buds and Bulborb are huddled into the scoop of the machine.
And we get thrown back to the yellow Pikmin's party, with several linking to eachother and sparkling. One's foot touches the other's head, completing the current and turning the machine on.
The scoop gets sent upwards, as Olimar falls and lands on a lever, causing the scoop to let loose the contents inside. Right when it seems the buds are going to hit the ground along with the Bulborb, their leaves sprout into flowers! They gently float to the ground, while the Bulborb was.... not so lucky. A heavenly light shines as the gang ascend, with triumphant music in the background.
Oh and then all 97 pikmin left go ham on the bulborb.
The machine begins to deconstruct, and fall apart. More sadly relatable whistles from Olimar ensue, and uh
This happens.
After clearing the explosion, Olimar and the Pikmin look upon the wreckage, as the Pod reappears, and takes a value of the entire machine. The Pod asseses that the wreck is 100,000,000,007 pokos, and Olimar makes a triumphant pose. The white pikmin from earlier comes crashing down during the Fin. screen.
Now for my personal thoughts, while I have had some spread throughout, my final cohesive thoughts are as stated down below. Pikmin as a franchise has been dead for a while. We got a reboot of Pikmin 3 this year, and these were reuploaded from the WiiU era. The overwhelmingly positive response from the community as well as non-pikmin fans is second to none. These short style, no dialog cartoons have worked for Nintendo for years. (If anyone remembers the Yoshi and Poochy shorts I love you) This series is phenomenal at conceying emotion, or the volume of the situation, without saying a single word. The pikmin scream in excitement, they make their little noises in anger, dings and drones are placed perfectly, so EVERYONE can understand the situation. I fully believe that more companies should view these cartoons as cartoons, and give them the spotlight as well. Each short remains the length it has to be, and shows some fun content at that. The Pikmin interacting with eachother and behaving the way they do is adorable, especially when in the Pikilopedia from the games, Olimar mentions specifically they act like toddlers. Toddlers who help him not miss his own kids as much, while stranded on PNF-404.
If you wanna give the series a view for yourself, I'll provide the thinks below!!
youtube
youtube
youtube
1 note
·
View note
Text
Best of Both Worlds ~ 21
In which a decision is made
Chapter 21
To Olimar’s absolute lack of surprise, the cave’s third sublevel was more or less exactly like the first two. Dirt floor, rock walls, various bits of subterranean flora here and there. Nothing that immediately presented itself as a threat, though he could see a couple dwarf bulborbs sniffing around down a path to the side.
More surprising was the way his little red pikmin friend- stars, he needed to come up with a better name. Something red? Fire? A sunseed berry?- perked up, seeming to listen for a few moments, then grabbed his hand and started pulling him forward, doing that mimicked whistling gesture again.
“Alright, alright,” Olimar placated, moving to follow.
”Hey, wait up!” It was only Charlie’s call that slowed Olimar down. He paused, looking back as the Koppaiates caught up with him.
“Hm?”
Charlie glanced at the pikmin- sunseed berry is a little long, isn’t it. Sunny?- who was still tugging insistently on Olimar’s hand. “Shouldn’t we… you know, move a little more cautiously? Seems a little hazardous to just… run off into the dark.”
Olimar looked at the pikmin, who had stopped tugging and was now just peering up at him, slightly worried curiosity in its eyes. It was clearly wondering what the delay was.
“Okay,” Olimar murmured, gently pulling his hand from the pikmin’s grip and crouching down in front of it. “Well?” A slight tilt down of his head, one hand lifted as if to rub his neck, were his helmet not in the way. Then a gesture forward- “Where-“ followed by a gesture with his hand out, palm tilted back towards himself and those behind him- “are we going?”
The pikmin- Sunny, the name was growing on him- blinked. Olimar knew his grip on their language, pikkish, as Charlie has dubbed it, was rudimentary at best, and it often took a moment for those to whom he was speaking to understand it. But after a second or two, the pikmin trilled, reached out its hands, palms up, and lifted its hands upwards.
An onion? Olimar wondered, excitement building in his chest. It was a little difficult to say- again, his understanding was only rudimentary- but Olimar seemed to recall the gesture being used as such before, the gesture being reminiscent of offering something to an onion. So he started to turn to the Koppaiates.
Sunny- Olimar has decided he did indeed like the name- continued to speak, however, letting out another squeak with the same palm-back gesture Olimar had used to symbolize the group, then spreading her arms wide, next turning half to the side with a soft noise, arm extended at a slight angle, fingers bent into a fist, then finally turned back to Olimar with a low cry, both arms in front of her, one lifted with the palm down and the other lowered with the palm up, both hands with fingers curled toward the opposite.
Olimar nodded slowly, thoughtfully, before rising to face the Koppaiates, who had been watching intently and now looked to Olimar for an answer.
“What did it say?” Alph asked eagerly.
“I think…” Olimar started to absentmindedly life a hand to his chin before he remembered his helmet was in the way. “I think she knows where an onion is. Or at least more pikmin. But…” pointing to the ground. Watch your step? And hands out like that… suspiciously like the jaws of a waiting predator. “I think she knows where an onion is, but there’s something dangerous in the way.”
“You think.” Brittany said disparagingly, one eyebrow raised.
Olimar could only shrug in response.
“Well,” Charlie said slowly, “finding pikmin is what we came here to do, and it’s more than likely that we’d run into whatever this trouble is either way, so we might as well follow the pikmin. But, even more now, let’s go carefully.”
Olimar nodded, turned back to Sunny, and gestured onward. “Lead on, Sunny.”
As they started forward again, Olimar heard Alph ask, “Sunny?”
Choosing to keep an eye on the pikmin in question rather than turn to Alph, Olimar nodded. “I’ve decided that’s her name.”
“Since when do pikmin have names?” Brittany called up.
Olimar frowned, falling silent as they crossed a land bridge edged by water. There were a couple wollywogs off to the left, but they didn’t seem interested in the crew.
It was true that naming pikmin was generally a bad idea. Despite Olimar’s best efforts, so many pikmin died so often, so quickly, and it was hard enough already to avoid getting too attached to them without names. But, well… Sunny felt different. She had managed to survive out on her own, and had the scars to prove it. And she had already led the crew so far, acting almost like a captain herself. Olimar thought she probably deserved a name.
Regardless of what grief it might cause him later.
“They don’t, really,” he answered Brittany. “But Sunny does.”
“Well okay then,” Brittany muttered.
Then Sunny was leading them up to a tangled mass of dry, brittle thorns, looking to Olimar, then turning to it with a head bobbing motion. Responding with a nod of his own, Olimar whistled forward their thirty other pikmin to take care of the wall, excitement rising. Was the onion just beyond here? Had it merely been the wall of thorns that Sunny had spoke of, perhaps meaning a challenge or obstacle instead of danger?
The gate fell, and Olimar’s stomach gave a churn. No, no, Sunny had certainly meant ‘danger,’ not ‘obstacle.’
For there ahead of them lay a wide, open room with a sandy floor, a sort of room Olimar was more than familiar with: the sort within which large, hungry beasts liked to make their homes. And as Olimar looked to Sunny and saw his own nervousness and hesitancy reflected in her eyes, he knew whatever it was, they were in for a hard fight.
PREVIOUS
NEXT
Pikmin Count
Red : 11 +1
Yellow : 8
Blue : 11
Purple : 0
White : 0
Winged : 0
Rock : 0
Total : 31
Total deaths: 2
#pikfic#BoBW fic#pikmin fanfiction#well look who finally chose a name for the pikmin#i hate coming up with names#i really really hate it#worst part of writing stuff#i feel like i can never come up with good ones#still not even sure if i really like sunny as its name#but thats what it is i guess!#welcome to the 'has a name' club sunny
20 notes
·
View notes
Text
Pit and Olimar are both clinging onto Isabelle’s legs as she drags herself to the bus.
Pit: (Crying) Isabelle, don’t go!
Olimar: Why do you have to go back to your town?!
Isabelle: Because! (grunts and moves forward) I need! (grunt) To make sure! (grunt) No one! (grunt) Lost their slingshots! (grunts) Or some other item they hold dearly!
Pit: Then send one of the Villagers!
All the Villager alts. peek out from their corners and shake their heads.
Isabelle: (Manages to pry the two off of her legs) Guys, I’ll be back in a week. So please stop crying. (She steps onto the bus)
As the bus drives off, Wolf is seen in the far back running. He is shouting at the bus to stop, but it’s too late. She has already gone.
Wolf: (falls to his knees) She’s gone…
Pit: The purest one of us all. (sheds a tear) \
Olimar: (crosses his arms and stares at the floor) What’s so great about that stupid town anyway?
In an instant, the bus pulled back, and the doors flung open. Isabelle was standing at the steps glaring at them.
Isabelle: What did you say about Smashville?
Olimar: …It’s stupid?
Isabelle: Don’t ever call it stupid again!
The three glance at each other as a grin grows on their faces.
Wolf: What? Don’t call STUPIDville STUPID?
Isabelle: Stop it.
Pit: With all the STUPID knicknacks you buy?
Isabelle: I said quit it!
Olimar: (Grabs a Pikmin) Hey Pit, what’s this?
Pit: Stupid?
Olimar: Nope! It’s just another STUPID townsperson who can’t fend for its STUPID self!
Isabelle: I’m warning you!
Wolf: She’s right you two…She might get her STUPID mayor to do her a STUPID favor she doesn’t feel like doing!!
The three start laughing and running, unaware of what consequences would follow.
Olimar: I guess her STUPID stubby legs can’t catch us!
Wolf: Heh…okay kid. I think we’re good.
Olimar: I guess she..uh…STUPID STUPID!
Pit: (elbows him) Dude, you can stop now. We’re trying to get her to follow us not get her sad.
Olimar: Relax, I wasn’t that hard. And even if she was following us there’s no way she’d- (looks behind him)
He sees Isabelle running, quickly catching up to them. She had a particular glare in her enraged eyes that looked almost like Killager.
Olimar: HOLY BOLTS SHE’S COMING!! (runs faster)
Pit and Wolf: (Panic and start running)
The three run for their lives as Isabelle chased them. Nothing was standing in her way. Every tree was quickly pushed aside, when they ran through the Mii Fighter crowd, she mowed them down with a Home Run Bat she had pocketed. As Wolf was hitting Olimar on the head for pushing her that far, Pit was too afraid to look back.
The three soon hid behind a large rock to catch their breath.
Pit: You think we lost her?
Wolf: You were the one on lookout! You should’ve checked!
They hear three cracks of a home run bat before the boulder crumbles into dust. They nervously turn around and see Isabelle filled with an insatiable rage as her eyes were red. They took off running.
As they were running, Isabelle cast her fishing rod. The hook grabbed onto Olimar’s leg, and he was flung back. The sky soon grew dim as the sound of a smash ball breaking was heard.
Olimar: Piiiiiiiiiiit!!!
The remaining two heard the sound effect when the house is complete before hearing an explosion. Pit and Wolf ran faster.
In the distance, they could see the mansion.
Pit: We’re almost there!…Wolf?
Pit stopped and turned to see Wolf in a pitfall trap. He was about to go back and help him but Wolf shouted at him.
Wolf: There’s no time! Just go without me, kid!
Pit hesitates, and runs to the mansion. Wolf gulps one last time as Isabelle’s shadow looms over him.
Pit is almost at the mansion door and grabs a hold of the doorknob. He was about to open it until he felt a strong tug of a fishing rod pulling him back. He turned and saw the rope of the hook wrapped around his wings
Pit: (clenching the doorknob) Isabelle!
Isabelle: (clearly seething with rage, now has grown fangs) You insulted the town’s name and everything it has to offer.
(A hard tug as Pit feels like he’s being ripped in two)
Pit: Isabelle, please! Just hang on a minute!
Isabelle: You insult the mayor!
(Another strong tug, now making Pit lose his grip on the doorknob)
Pit: Wait!!
Isabelle: And you repeatedly insult me, knowing how I get when I’m angry!!
Isabelle tugs on him again, this time yanking Pit from the door. But when Pit was taken, he also took the door with him. All the other Smashers were seen holding a giant cake that read: “Thanks you for Everything, Isabelle!”
The other Smashers: Surprise!
Isabelle was choking Pit and looked at the other Smashers. She then saw the cake. She dropped Pit onto the ground.
Isabelle: W-whats all of this?
Ice Climbers: It’s your gift for all the stuff you do in the mansion!
Isabelle gasped. An injured Wolf limped over to the scene carrying Olimar (who was still on fire). Isabelle quickly turned to face him, causing Wolf to flinch and drop Olimar
Isabelle: You three planned this?
Wolf: Uh…yeah?
Pit: We didn’t mean any of the-
Isabelle pulled them into a tight hug, making a loud cracking noise. Wolf and Pit winced in pain.
Isabelle: Thank you!
Pit: Yup…anything for a friend…Ow…
#incorrect quotes#smash bros#submission#incorrect super smash bros#super smash bros#Isabelle#Pit#Olimar#Wolf#Wolf O'Donnell#Ice Climbers#Villager#Animal Crossing#Star Fox#Pikmin#source: Spongebob Squarepants
355 notes
·
View notes
Text
pikmin gamecube
http://allcheatscodes.com/pikmin-gamecube/
pikmin gamecube
Pikmin cheats & more for GameCube (GameCube)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Get the updated and latest Pikmin cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, guides, hints, FAQs, walkthroughs, and more for GameCube (GameCube). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the GameCube cheats we have available for Pikmin.
Genre: Action, Adventure Developer: Nintendo Publisher: Nintendo ESRB Rating: Everyone Release Date: December 3, 2001
Hints
Make Olimar Invincible
To make Captain Olimar invincible, simply press down on the D-pad. Olimar will lay down, then nothing can hurt him.
Turn Back Time
If something goes terribly wrong then press start and hit continue from last save.
The Other Ability Of Blue Pikmin
Blue Pikmin can live in water, but why do they have only 1 thing when red and yellow have 2 features? Fact is blue Pikmin does have another ability. They can save other drowning Pikmin! It isn’t always succesful. If the Blue Pikmin are idle when a yellow or red Pikmin falls in the water near them they will attempt to throw them on shore. This is called the lifeguard. It works well in the distant spring for the part right near the base where you need to throw yellow Pikmin to get a part and they sometimes fall in water.
Many Colors Of Pikmin
If you collect all 30 parts at the end of the game when you lift off to go back to your home planet you will see many differnet colors of onions lifting off
Purple Pikmin!!!!!
to get purple pikmin first get 100 red 75 blue and 45 yellow get out 50 red,25 blue, and 25 yellow.you need the yellow pikmin to have bomb rocks.get all the pikmin by water then throw only the yellow pikmin in then go to base click on go to sunset. then by the next morning you have purple pikmin!
Easy Way To Kill A Bulborb.
when you see a bulborb don’t just attack it from the front.get all of your pikmin then sneak behind it and use the c stick.when they start toattack it will only be around 2 seconds before it dies if you did it right!
All The Colors Of The Pikmin
If you get a happy ending, as you’re leaving the planet you’ll see Onions of all colors following you.
Easy Flowers
On the first day there is no time limit so if you have some spare time you can wait for your Pikmin to turn into flowers. (This doesn’t work for your first Pikmin.)
Purple Pikmin
When your in Forest Navel, go to puffstool for a battle. When your pikmin are fighting puffstool, they’ll hit some gas out of puffstool. If your pikmin get hit by it, they’ll turn purple, their pupils in their eye will go away, and get mushrooms on there heads instead of a leaf, bulb, or flower. They will still attack puffstool, but will also attack you, so be careful. They’ll jump on you and start bashing their head into you, so it’s not easy to escape. They won’t stay purple forever, they’ll turn back in a few seconds.
Knowing The Pikmin
The way to know your pikmin is by knowing that.
Blue Pikmin- can walk on water but can't stand fire.Yellow Pikmin- can be thrown farthest, can pick up and drop bomb rocks and dies in water.Red Pikmin- can stand fire but dies in water.Pikmin with flower tops- fastestPikmin with bud tops- medeim speedPikmin with leaf tops- slowest
Note: If you have a yellow pikmin with a bomb rock and one of is not with you, don’t tell them to come to you with the wistle (the “B” move) or else they will come to you but drop the bomb.
Save Drowning Pikmin
Unless you through them out too far, just keep pressing and holding ‘B��� until they come out of the water and dry off.
Challenge Mode
Once you have saved your progress once, a new option will be available from the main menu: Challenge Mode. This mode lets you go back and compete in the areas that you have already opend up in the main game. The idea is not to find spaceship pieces, but rather to build as big a Pikmin army as you can before the sun sets. The biggest army scores are saved and entered into a ranking.
Pikmin-a-plenty
In the ”Crash-site” area, go over the bridge you made from pushing the box over blow-up the wall blocking your path with yellow pikmin using bomb-rocks (they can be found inside the cardboard box). Once in this area, you’ll see three very large clams (Clamclamps). The one on the left has a part of your rocket, the one in the middle has a pearl, and the one on the right also has a pearl. If you can defeat the clam and take it’s pearl back to an Onion, you’ll recieve a whopping 50 pikmin! This will work for any color pikmin.
Different Pikmin Powers
Each Pikmin as you know are different from each other. The leaf on a Pikmin’s head means that it is the weakest and slowest. A bud means that it is fast and kinda strong. A flower means that it is the fastest and strongest.
Colors!
If you like colors then on the D-pad push down. Your Pikmin will carry you to the Onion.
Defeating Burrowing Snagrets
To defeat Burrowing Snagrets you must stay away from its’ head. Try not to attack it if its’ head is above ground, because you will surely lose pikmin. Wait until the Burrowing Snagret is underground again. Now huddle your pikmin near the spot at which it had appeared. If the Burrowing Snagret comes up again, you will have a lot of pikmin on its’ head where it is unable to eat them. When it burrows underground repeat this step again. Keep doing this until it is defeated. Normally, when I fight Burrowing Snagrets, I lose around only 5 or 6 pikmin, but that is only because I followed this pattern.
Beating Bulbax
To defeat the Emperor Bulbax in the Final Trial try bringing 20 yellow pikmin and 80 red pikmin to the battle. Arm you yellows with bombs on the eastern ledge of his lair. Now go touch him. He will pop up and this is your cue to run to the entrance with all of your pikmin. Dismiss them with X and touch one yellow carrying a bomb rock. Head near the Bulbax’s head. If you see it’s mouth dripping with moisture dismiss the yellow bomber. The Bulbax will lick him up with the bomb, so gather around 40 of your reds and start throwing them at the stunned Bulbax’s face. When the Bulbax pops back up run to the entrance at the suth side of his lair again. Repeat this process again and again until he is defeated. Watch out!! If he jumps run with your pikmin bomber and remember to dismiss him only if you see his mouth dripping with moisture. After the Bulbax is defeated, it will take 40 pikmin to carry the secret safe back to Olimar’s ship. It took me only one try to defeat Bulbax, but that is only because I followed this strategy. Also my end results were that I sprouted 4044 pikmin and lost 267 in battle and by getting all of the parts I recieved the “Happy End”.
How To Beat Armored Cannon Beetles
Use about like 30 pikmin when he turns to you rapidly toss pikmin toward the upper snout clogging it with a pikmin before he fires a boulder at you. He will open his protective shell revealing a weak spot on the back of him throw as many pikmin as you can. If you dont finish him repeat. You need 30 pikmin to carry him and he will produce a whoppin 50 SEEDS!
Pikmin Challenge Mode Target Scores
Impact Site - 194 pikminThe Forest of Hope - 333 pikminThe Forest Navel - 243 pikminThe Distant Spring - 258 pikminThe Final Trial - 212 pikmin
Fireworks
If u like a a good ol’ July 4th fireworks parade, have at least 4 Pikmin out with you and press down on the D-pad. The pikmin will carry you to an Onion and you will go up, and fireworks will come out.
Parts Not Needed
Nova Blaster, Space Float, Massage Machine, UV Lamp and Secret Safe. You dont need these parts to complete the game.
Challenge Mode Option
Save the game at any point to unlock a “Challenge Mode” option at the main menu. Select that option to replay previously completed sections in a time attack type scenario. The objective is to collect as many Pikmin as possible before nightfall.
Cheats
Currently we have no cheats or codes for Pikmin yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Unlockables
Currently we have no unlockables for Pikmin yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Easter eggs
Currently we have no easter eggs for Pikmin yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for Pikmin yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
Currently no guide available.
0 notes
Text
A screenshot of the ask, in hopes that this time, it’ll let me put in a read more:
The problem is, most of the characters seem like quite stable people, mentally, including Olimar and kind of maybe Louie, so I don’t see any of them going insane easily. And Olimar and Louie, for both AUs, happen to be in extreme and supernatural situations, which is kind of an exception to a resistance to an effect on sanity.
But, regardless, I did my best here with what I was able to come up with!
(A warning in advance for deaths, some body horror, more deaths, a lot of delusional thinking, more deaths, and oh, can’t forget, more deaths.)
(EVEYONE dies here.)
(Except for, funnily enough, the president.)
In which slacking is not permitted
Where were they?
The president swatted aside a large leaf, forging on in his search for his two absent employees.
A heavy impact, shattering a spray of dark red, a choked gurgle.
Negligent! Irresponsible! That’s what this was. Leaving him unprotected in this forsaken wilderness. And that might be excusable, were the two of them searching for treasure, but he knew they weren’t. No, he was certain they were just loading off somewhere, laughing behind his back.
A thousand small voices, crying out in unison,
He would tan their hides when he found them! Slacking like this, didn’t they know there was a debt to pay off? He’d teach them to work for their money, he’d fire them! Then see how much they like sitting around doing nothing!
Crying out in agony as one of their own, their leader from the sky,
Grumbling, the president paused, leaning against the trunk of one of the enormous trees. There couldn’t have been something he was forgetting, was there? Something Olimar had told him, some plan or something…
fell to the ground, gasping for air, finding only poison, and his own blood.
Or…?
The president’s own shuddering breaths, eyes wide, staring, staring, unable to look away.
No, no, they were around here somewhere. He knew it!
Meeting the eyes of the beast, it’s bloody jaw.
He just had to find them.
He just had to run.
In which the war hero faces old problems
(Gotta admit, idk if Charlie’s really going insane, here. I headcanon that, having been in some wars before, he’s got an incredibly strong resolve. But I did all that I could think of!)
Charlie was not smart. Not comparatively, anyway. He couldn’t fix a ship’s stabilizers with only a screwdriver and a handful of zip ties. He couldn’t take a plant and know how to make it grow, know how to make it flourish. And maybe he knew what a fruit was, or what the cosmic drive key was, but he sure as heck couldn’t say which fruit was higher in piktamin U or why the ship wouldn’t run without the key.
No, Charlie was not smart, and his scientific intelligence was not why he was made captain of this mission.
It was because he was a survivor, a fighter. Because he could get only a glance of a battlefield before charging in, and still come out alive. He wasn’t scientific smart, but he was street smart, and that skill is why he was chosen for this.
It was his only mission, here. Keep alive. Keep all of them alive.
His only mission, and he, Captain Charlie, decorated war hero, had failed it. He was here to protect them, that was all, and he had failed to do so.
He had dealt with loss before, of course. He had seen friends die, sat beside squad mates as their breathing had gotten shallower. But this- this was different. It was one thing to stand in uniform, saluting the departed beside five, ten, twenty of your teammates, all going through the same struggle.
It was another thing entirely to stand alone, in the silent bowels of a ship a million, billion miles away from home, staring blankly at the two occupied medical cryostasis pods, because that was the only place you could think of to put the bodies so they wouldn’t rot.
Because he had recovered the bodies. He had to. He couldn’t just leave them. He had fought tooth and nail to get them back. He couldn’t just leave them there to be eaten. He had to take them back to their families.
...And that was it, then. The end. This mission was over. He was going to go home.
He was going to go home alone.
And so it was, with a sigh, that he eased himself into the Drake- oh, stars, he’d have to tell Drake that Alph was dead- into the Drake’s cockpit, letting his hands rest on the navigational controls. He just had to set a course back to Koppai.
He just had to-...
Charlie had never been great at piloting ships, or navigating. And the Drake, with all its complex technology meant for the expedition, had been even more confusing. He had been given instructions, of course, and at the time they had seemed so clear. But now, he looked at the buttons, the switches, the dials and gauges.
He could hear Alph’s voice, explaining it all. So excited, telling Charlie what each thing did and how it worked, thrilled to be talking about something he loved. Yes, Charlie could still hear Alph’s voice. But he couldn’t hear the words. None of the instructions, nothing. He had no idea how to navigate back to Koppai.
...It was okay, though. He could figure it out. He had to. He had to get them back home safely. He had to get them back to their families.
He had already failed this once. He couldn’t do so again.
So he managed. He plotted a course. Set the Drake on it. Took off.
And then he sat there, as the ship flew. He just sat there, in the seat. He had nothing to do. Nothing he could do. Nothing he could’ve done, his sole point in being on this mission, and he couldn’t do it.
He sat there until his stomach ached, growling, empty. So he got up, and made his way, stiff, oh so stiff, to the juice storage fridge. There wasn’t much juice, there. They hadn’t been able to get much. But that was okay. He was a soldier; he’d lived on slim rations before. He could do it again.
His hands shook as he poured himself a glass of juice. Brittany had always been the one to divide it up. She had always been so careful, measuring things to the last drop. She would’ve made sure the jar Charlie was holding wouldn’t have emptied so quickly. She would’ve made sure-...
He stiffly moved back up to the cockpit and slumped down in the seat again. Eventually he dozed off, but his dreams were simply the same thing, shuffling through the silent ship, from the cockpit to the fridge and back again and back yet again. And when he woke, his stomach was growling again, so he went once more to the fridge, shuffling through the same refuse that had been left out from some night previous, not yet cleaned up.
Charlie set the rim of the jar to his mouth and tipped back his head, but his throat was still dry, and his stomach still growling, and his head still light, and his legs still weak. And then he collapsed to his knees, then curled up on his side amid the empty jars on the floor.
How, how?
He had only been here for a day or so- only a day or so. Only a day or so, he said to himself, running a hand through his uncut, full head of hair. Only a day or so, curled up on the floor, only a day or so, drifting in space, maybe towards Koppai, maybe not.
Only a day or so more.
In which Brittany is annoyed
(This one is… short. I didn’t know what else to do for Brittany aside from the usual “kills everyone and either becomes creepily okay with it or torn apart with guilt” storyline.)
Brittany had long since become convinced of Charlie’s incompetence. The man was a moron, not worth the juice he drank to stay alive. He spent more time flirting- trying to flirt- with her than he did doing actual work. He needed to stop messing around and actually pay attention for once, otherwise he might-...
Oh, now there was an idea. She could… trip him up a little. Throw him for a loop. Get him to realize he had more important thing to be doing- like self preservation- than hitting on her.
It didn’t have to be something big. Just something little. An unfortunately deaf ear to a call for help. A trip, a stumble, where her foot just happened to fly out in front of his, and on this uneven ground, who knows where he might end up?
Yes, just a little incident, just to get him to pay attention to something else.
Just a little incident.
Certainly not something big. Certainly not something really dangerous. Certainly not something that could get him killed, really killed. Brittany was not a murderer. No, she wasn’t. So certainly, not something like a misplaced bomb rock, knocking him back in the blast, into the sandbelching meerslug’s waiting mouth. No, no, nothing like that. Because Brittany wasn’t a murderer.
And here she was, walking alone, back to the ship, not a murderer. The bomb rock truly had been misplaced, pure coincidence that it had knocked Charlie back at that angle.
And when Alph asked where Charlie was, Brittany looked him dead in the eyes. “He didn’t make it. The slug got him.”
Alph gaped. “Wh-What? But- what will we do now? How- we can’t keep going without-“
“Alph. I’ll be leading this mission now.”
In which Alph is a little too eager a mechanic
An excerpt from Olimar’s notes on the Man-At-Legs:
"The Man-at-Legs has a gentle disposition, and as a member of the arachnorb species, it has no natural enemies. It is particularly difficult to understand why this species would develop such awesome offensive capabilities, leading to rumors among the scientific community that it was the machinery that approached the arachnorb and proposed the symbiotic relationship."
✿✿✿
“What a fascinating creature!”
Alph couldn’t help but marvel at the ingenuity of the thing before him, even as he hid behind a pile of rocks. Where it had come from, he didn’t know, it had simply scuttled out of the bushes and started firing on him and his pikmin. But despite the danger, he was awed by the creature. It seemed to be a perfect mix of a living being and a machine! And despite the danger, Alph wanted to see it closer.
Already, a plan was forming in the back of his head. When it reloaded, he would run forward, and weigh it down with a few rock pikmin. Then he’d climb up on top of it, where he could get at it with his screwdriver (because, of course, no self respecting mechanic would ever be caught without an omnitool equipped with a screwdriver). Because, despite the danger, knowledge like this was so incredibly valuable. A perfect combination of flesh and metal! He could hardly begin to imagine how such technology would benefit Koppai. He just had to get up there and see how it worked!
So between the bursts of fire, he charged forward, a rock pikmin already in hand.
All of the Koppaiates’ suits were equipped with biomonitors, and, in an instance of extreme danger, were capable of automatically transmitting an SOS signal to the others. And it was only shortly after Alph charged forward that both Charlie and Brittany got the notification. Something was wrong with Alph, horribly, horribly wrong. He wasn’t responding to calls. His suit was punctured all the way through in multiple places. He was losing blood and bleeding internally. He was going into cardiac arrest. He was dying, dying.
Brittany and Charlie took off sprinting for the location Alph’s signal had come from, but by the time they got there, it was too late.
He was still conscious, still aware. He could feel them, the wires that had suddenly ripped through his body, fusing to his muscles. He was well aware of the stuttering stop of his own heart, his sudden reliance on the power fed into him, directly from the cable that had punctured his gut. And he could feel the other minds, the computing power and the survival instinct, tapped to his own brain via a fine wire woven into the nerves in his spine. He could feel them sifting through his knowledge and memories even as he trudged through the seemingly endless data files of ceaselessly roaming the planet.
And as the figures approached him and his new symbiote hosts, he could feel the body move, the projectile weapon readying to fire on these potential threats. And he could feel the fear, the nervous fear, despite their power, we’ve got to stay safe.
And wasn’t that what Charlie always said? To stay safe, and watch each other’s backs?
So, voice hoarse and weak, coughing on his own bodily fluids, Alph agreed for the sake of his friends’ and hosts’ safety, and gave the command to fire.
#pikfic#the president (pikmin)#captain charlie (pikmin)#alph (pikmin)#brittany (pikmin)#so basically#the president witnesses a murder and cant handle it#charlie had ONE JOB#brittany isnt a murderer because it was an accident#and alph becomes a cyborg#pikmin fic
24 notes
·
View notes