#Zozer Games
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bryanharryrombough · 11 months ago
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theresattrpgforthat · 1 year ago
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I'm a TTRPG designer, and also a big fan of the video game Terraria. I'm stuck on fun ways to handle material gathering and crafting. Send me some inspiration! Thanks!
THEME: Gathering and Crafting
Hello friend! Putting this one together was very fun. I hope you enjoy it!
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Stoneburner, by Fari RPGs.
Stoneburner is a sci-fantasy solo-friendly demon-hunting community-building tabletop role-playing game.Inspired by the new school revolution movement, players take on the role of a group of dwarves who must assume control of a demon haunted mine, along with its accompanying settlement, which they inherited after the death of their distant relative.The game focuses on the dwarves' journey as they navigate the challenges of their new responsibilities, rebuild a new thriving community, and clear the mine of its fire spitting monsters.
A techno-fantasy game of exploration and survival. You’ll be delving into a mine to extract resources and attempting to maintain and protect your community not just from magical beasts, but also greedy and plotting rivals. The system is built on Breathless, which is pretty rules-lite on the face but has a lot of possibility to expand, borrowing quite a bit from the NSR but giving the GM specific cues where they have a license to complicate the story. You’ll find a lot of familiar pieces here, with character classes, special abilities, and loot tables. Stoneburner isn’t fully ready to be published quite yet, but in the meantime you can check out the free preview!
Hostile (Rules and Setting), by Zozer Games.
Welcome to the gritty, retro-future universe of HOSTILE. Based on the Cepheus Engine, these rules add in realistic combat rules as well as setting-specific rules from some of the eighteen HOSTILE supplements. When combined with its companion book, the HOSTILE Setting, you will have a complete, stand-alone, retro-future sci-fi game. HOSTILE is a gritty, near future roleplaying setting that is inspired by movies like Outland, Bladerunner and Alien. It is a universe of mining installations, harsh moons, industrial facilities, hostile planets and brutal, utilitarian spacecraft.
When I looked up info about this game, HOSTILE was described as not an ALIEN RPG, but rather an RPG that you could plug Alien into. It’s a space horror setting, but what kind of space horror is up to you. The Rulebook has rules on trade, salvaging, and other pieces of resource management, while the setting book contains construction rules for your own mega-ton spaceship. There’s also plenty of colonies, survival rules, campaign advice and encounter tables. If this is interesting to you, I’d recommend checking out the Double Shift Bundle, which offers both the Rulebook and the Setting Book for 20% off.
Forbidden Lands, by Free League Publishing.
Forbidden Lands is a new take on classic fantasy roleplaying. In this open-world survival roleplaying game, you’re not heroes sent on missions dictated by others - instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands and, if you live long enough, build your own stronghold to defend.
As raiders and rogues, in Forbidden Lands you will need to scavenge to survive. Built on Free League’s Year Zero Engine, this game uses an abstract resource called consumables which your characters will have to find regularly, because food goes bad and you can only carry so many things. The game focuses on the dangers of the road, although not all dangers are terrifying - you’re not fighting orcs all the time - sometimes you’re just battling mosquitoes and cold weather. There’s also rules about building, maintaining, and defending a stronghold, which sounds kind of similar to building and defending your house in Terraria. There’s a lot to keep track of in Forbidden Lands, and as long as you don’t mind playing characters with a somewhat loose moral compass, this game might be for you!
A Fistful of Darkness, by monkeyEcho.
A Fistful of Darkness is a Weird West Fantasy hack of Blades in the Dark with heavy emphasis on the fantasy part. It’s not intended to be an accurate history lesson or a simulation of past times. It is designed to be a cinematic game which lets you play all those Weird West tropes towards the end of the world.
Imagine a world with the magic and mystery of the frontier: wide open plains of the Old Wild West in all its beauty and madness, where violence and sacrifice dominate every single day. Now add the Hellstone rush, underground mayhem in mines and brand new sciences & machines. Don’t forget immigration, injustice, vigilante justice, outlaws, gunslingers, slick talkers and setting suns. This all in the face of an impending doom: Demons and the four riders bringing the end of the world as you know it. How do you make it to the top of this powder keg, which side will you take in the impending war and how much will your soul suffer? Let’s play to find out!
Forged in the Dark games abstract your resources a bit, but the Hellstone of A Fistful of Darkness is so important to the setting that you’ll find yourselves doing whatever you can to get your hands on it. It’s a crafting material, it’s currency, and it’s the bringer of mutations and curses, what with it being a demonic material and all. Because you’ll be running a group playbook alongside your own characters, you’ll be working together to improve your tools, allies, abilities and home base, especially if you choose the Scavengers Posse. If you like action and suspense as much as you like inventory and communal goals, then this game is for you.
LOOT, by Gila RPGs.
Do you love loot? Then you're in the right place.
Go on quests, find loot, do it all over again. Your character is entirely defined by the loot they wear and carry. Loot is generated and passed out at the end of each quest with a dynamic loot pool system.
This is an application of the LUMEN system that eschews dice. Players have a number of uses for each of their approaches, which can be spent to overcome obstacles. Complications arise when you have to cobble together a solution using a different approach, or when you avoid marking an approach at all. This is a game still in a free playtest, so the designer is happy to hear feedback if you decide to give it a whirl!
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thegaminggang · 1 year ago
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Save Big with the Zozer Games Hostile RPG Bundle of Holding - https://thegaminggang.com/save-money-on-games/save-big-with-the-zozer-games-hostile-rpg-bundle-of-holding/...
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jamesdavisnicoll · 1 year ago
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Bundle of Holding: Hostile (from 2022) A re-offer of the tabletop science-fiction roleplaying game of deep-space alien horror, HOSTILE from Zozer Games.
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chaotic-hypnotic-erotic · 3 years ago
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Marking the fifth anniversary of the launch of Castrobancla, The City of Aliens.
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kayawagner · 6 years ago
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Marine Corps Handbook 2215
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Publisher: Zozer Games
A near future Hostile setting needs Marines ... and the Marine Corps Handbook 2215 gives you a full Marine Expeditionary Unit! Included is a Marine history, organization, combat vehicle and firearm write-ups, equipment, uniform details and more. Line drawings by Ian Stead.
Find out what a gunnery sergeant does, what the Marine infantry think of bug hunts, and how (as a referee) to run a full 13-man squad in a roleplaying session without losing your marbles! Not just a character career write-up, this book is a complete military campaign book for the Hostile setting. Bored of starships? Enlist.
Inside this book is described the organization and operations of a Marine Expeditionary Unit; a review of weaponry, equipment, armour, uniform and camouflage patterns; there is an  ‘In-service’ Marine character creation system; and a referee’s section that provides advice and resources for creating and running small-unit Marine missions.
 For the Hostile setting. 
Price: $8.99 Marine Corps Handbook 2215 published first on https://supergalaxyrom.tumblr.com
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peteramthor · 6 years ago
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jornalvistolivre-blog · 8 years ago
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O Sétimo Protetor chega ao Brasil
O Sétimo Protetor chega ao Brasil
O  best seller O Sétimo Protetor, com 100 mil cópias vendidas no México entre o público juvenil, chega ao Brasil. O grande sucesso do autor Zozer Santana já foi adaptado para o teatro e transformado em um game infantil, com mais de 30000 participantes. O livro, o primeiro a conter realidade aumentada no Brasil, que com um aplicativo o leitor pode escanear as imagens e descobrir novas formas na…
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bryanharryrombough · 2 years ago
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chaotic-hypnotic-erotic · 4 years ago
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Something new, ahead of the release of M-Space Companion.
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chaotic-hypnotic-erotic · 4 years ago
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Just ahead of the release of M-Space Companion, here’s the core rulebook for M-Space. Requires Mythras Core Rulebook to play.
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chaotic-hypnotic-erotic · 5 years ago
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chaotic-hypnotic-erotic · 5 years ago
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Sorry. A better link.
If you want the rule set and setting for the Synthetics supplement, this is your core rulebook.
Before the Alien RPG, this was the closest thing to running Alien / Blade Runner or similar settings.
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chaotic-hypnotic-erotic · 3 years ago
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This came out today.
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chaotic-hypnotic-erotic · 3 years ago
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This came out yesterday.
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chaotic-hypnotic-erotic · 3 years ago
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Just out now.
The DoubleZero System is a tabletop roleplaying game toolkit. First designed for action, espionage, and thriller adventures, the skill-driven tabletop roleplaying system is perfect for mysteries, police procedurals, and crime dramas based on your favorite television series, movies, and novels. DoubleZero works with any “realistic” modern setting that doesn’t lean into magic, the supernatural, or superpowers.
The Director's Cut features a new system designed for streamlined play. No tables or math problems, just straightforward die rolls. It's also easily customizable to suit the setting, genre, and tone of the adventures you want to play.
On these pages you will find:
Detailed systems for conducting investigations, engaging in chases, staging fight scenes, and more.
A comprehensive character creation system, allowing you to build the exact type of character you want to play.
Sample characters to use as-is or serve as examples of what’s possible.
Information on how to build your own custom setting for whatever style of game you want to run.
Advice on creating and structuring adventures, including essential elements needed to tell a story.
Statistics for weapons, vehicles, and gadgets, including information on how to create your own equipment.
This book includes:
Systems: All of the information necessary to run a game, including the core mechanic, the use of hero points, and more.
Characters: The character creation system, explanations of abilities, and prompts for creating backgrounds.
Adventures: Tips on using the essential structures of storytelling to put together satisfying adventures.
Equipment: Rules and statistics for weapons, vehicles, and other types of tools and gadgets.
Lightspress Media is a tabletop roleplaying company with a lo-fi approach. Utility of content takes precedence over ostentatious production value. Graphic elements should enhance the message of the text, not act as page filler and eye candy. Physical books need to be compact, portable, and sturdy. This minimalist aesthetic results in powerful toolkits that are both useful and affordable. After all, tabletop roleplaying isn’t the book. It’s the creativity and collaboration that takes place around the tabletop. Our mission is to give you as much as you need, then get out of your way.
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