#XM9
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Hump Day Loadout 🐫
RSB/M | Terra Bronze
- RS
#RailScales#RSB#RSB/M#RSBM#Terra Bronze#KAC#Knight's Armament#M110#M110 SASS#SR25#PVS-30#AN/PVS-30#M110 Suppressor#Leupold Optics#Leupold Mk 4 ER/T 6.5-20x50#Badger Ordnance#34mm SASR Scope Rings#American Defense MFG#Harris Bipod#L3Harris PEQ-15#Beretta USA#Beretta 92FS#Mod Ordnance#Slide Lock Mod#KAC XM9#XM9#Hush Puppy Suppressor#M-LOK#Made in USA#Profoto
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SIG SAUER ANNOUNCES THE P226 40th ANNIVERSARY
Sig Sauer has announced the P226 40th Anniversary pistol. Sig Sauer states “Honoring its humble and historic beginnings, the collectible 40th anniversary P226 is resemblant of the original full-size handgun developed by SIG SAUER in 1984 for entry into the XM9 Service Pistol Trials. Complete with original style packaging, user manual, and limited-edition History of the P226 booklet, the 40th…
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SIG-Sauer Pistols CC Collection
Began in 1975, with an aquisition of a German arms factory of J.P Sauer und Sohn GmbH by the Swiss SIG AG, SIG-Sauer produces many variants of pistols including :
SIG P220
The very first patent since the joint of these two companies. Launched in 1975 to fill the position of the police issue sidearm. Also this model is a principle of the next SIG-Sauer pistol designs.
SIG P226
Issued in 1985 as a development of P220 with advanced features. Actually participated in US DoD's XM9 program, but instead the Beretta 92F was chosen. Later acquired by the US Navy as M11. One of Original "Wonder 9" Member who Successfully toppled the Revolver's Domination during 1980s inside Law Enforcement and Military alike.
SIG P228/P229
A compact variant of P226 basically some length was chopped from the barrel and slide, as well as from the grip. The P229, was developed especially for the US market and is assembled in the USA using both German and US-made parts. It’s identical to the P228 except for a heavier slide. The P229 slide is made by machining a bar of steel as opposed to stamping and forming from sheet steel. The heavier slide on the P229 is necessary because of the comparatively more powerful calibers used in this pistol.
SIG Pro
Sig Sauer's Attempt on Modernizing their Sig Sauer Series to make it relevant for current Polymer frame Pistol Trend and stay relevant in Military Industries. The SIG Pro is a series of semi-automatic pistols developed by SIG Sauer in Exeter, New Hampshire. It became the first polymer-frame handgun from SIG Sauer and one of the first pistols to feature a built-in universal accessory rail and interchangeable grips. Offerings in the series are chambered in .40 S&W, .357 SIG, or 9×19mm Parabellum. As of March 2020, only the SP 2022 variant is still listed on the SIG Sauer website. The SIG Pro was marketed as a lightweight. and compact alternative to the "legacy" SIG Sauer handguns in an increasingly competitive and budget-oriented law enforcement market. SIG P320 (M17 And M18 )
A further development of previous model SIG P250 which issued by SIG Arms Inc. USA. Released in 2014 as a SIG participation in the US DoD's XM17 next sidearm program. After some evaluation, this model won the contract and acquired as M17 in the US Army in 2017. US Marine Corps acquired it's compact variant known as M18. The full-sized model was designated the M17, and the shorter length carry model, the M18. The guns have subsequently been adopted by the Army, Navy, Marine Corps, Air Force, and Space Force. The pistol replaces the Beretta M9, as well as several other handguns across the services. There are two color variants, coyote brown and black, for both the M17 and M18, though almost all have been produced in brown.
The SIG Sauer P365
Modern Derringer is here.. with superior compact size over the smallest modern Handgun that ever known, Glock 42 (5.8 inch on P365 Vs 5.94 inch on Glock 42) also the Best Seller on "Concealed Carry" Category in United States. perfect for anyone who looking for smaller Pistol as Third Sidearms or Perfect pistol for Political Assassination 3:)
SIG Sauer P365 is a striker-fired subcompact semi-automatic pistol manufactured by SIG Sauer, intended for everyday carry. It is offered with Tritium XRAY3 Day/Night Sights and two 10-round magazines; one flush fit and the other with an extended finger tab, and a stainless steel frame with polymer grip module. It is primarily chambered in 9×19mm Parabellum and is rated for +P (higher pressure) ammunition while utilizing offset double-stack magazines. A variant chambered in .380 ACP was introduced in February 2022. The P365, which replaced the P290RS, is produced in Newington, New Hampshire. In both 2018 and 2019, it was the best selling handgun in the United States.
Shoutout To @honeyssims4 & @r-jayden For M17 Pose...
@ts4-poses @ts4-poses-masterlist @cctreasuretrove
DOWNLOAD LINK:https://www.patreon.com/posts/63376609
#thesims4#the sim#the sims 4#the sims#the sims 4 gun#ts4cc#ts4acc#The Sims military#Ts4 military#The sims 4 Weapon#TS4Weapon#ts4 custom content#ts4 cc#ts4 cas#ts4military#ts4 accessories#ts4gun#ts4#the sims 4 custom content#the sims 4 cc#ts4cc download#ts4 gun
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Modernized XM9: A Metal Gear Solid 2 thought project
This portrayal of the XM9 is now 21 years old, how would we modernize it for use in 2023 and beyond? Let's start with the base gun. The original is a Beretta M9 with an added on manual lock-up from Knight's Armanent Company.
I honestly think with modern suppressors, and ammunition, we can forgo the manual slide lock solution, even tho the Hush Puppy Project exists and they do slide lock conversions for Glocks and M&P slides. Then we can move to an off-the-shelf solution for a pistol; For the proper modernization but keeping the style, I'd look at the Beretta pistols as modified Ernest Langdon at Langdon Tactical Technologies
These particular variants offer the lowest possible mounting of the red dot sight we'll be adding. And comes with suppressor height sights as standard that will allow co-witness through the red dot in the miraculous case that your 2 year battery life unexpectedly craps out on you. For the red dot sight, a Trijicon RMR seems like the go-to option. It is the option that all other optics are measured against.
For in-game purposes this would make aiming easier in first person perspective for newer players as no knowledge of how regular iron sights work would be needed. Just a red dot would be needed. For regular third person view, that's where the Surefire x400v comes into play. It is the venerable Surefire x300, the go-to pistol light, but in IR, and with IR laser capabilities. This allows for even more use of the infrared goggles you can find in-game.
The Beretta pistol makes for an interesting host for pistol suppressors. Due to the movement of the barrel during firing, there is less or no need for a booster or Nielsen Device, allowing you to have a lighter suppressor. And for the kind of use this is intended for, less weight is really important. This also allows for a suppressor that isn't as specialized as the can used on the original XM9, this would allow for the same suppressor to potentially be used on whatever 9mm carbines or SMGs that could appear in the game.
Close to my idea, as built by user Greg Bell on Pistol-Forum.com
So yeah, that's my thoughts on how to reimagine what I think is a pretty iconic gun for the Metal Gear franchise.
#raiden#mgs2#mgs2 sons of liberty#mgs2 raiden#metal gear solid#mgs raiden#beretta m9#beretta 92#Knight's Armanent#KAC#9x19#9mm#9mm parabellum#9mm luger
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Ставший классикой. Юбилейный SIG Sauer P226
Коллекционный пистолет P226, посвящённый 40-летию, напоминает оригинальный полноразмерный пистолет, разработанный компанией SIG Sauer в 1984 году для участия в испытаниях служебных пистолетов XM9. Юбилейный P226 отсылает любителей оружия к истории модели MK25, принятой на вооружение спецназом ВМС США и DEVGRU в 1989 году. Спустя 40 лет P226 остаётся одним из самых известных пистолетов SIG Sauer.... Читать дальше »
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The Top 10 Best Weapons in Call of Duty: Black Ops Cold War PS4
Calling all Operators! The battlefields of the Cold War are still scorching hot, and choosing the right weapon can mean the difference between victory and a frosty death stare at the respawn screen. So, grab your combat fatigues and strap yourselves in, because we're diving into the Top 10 Best Weapons in Call of Duty: Black Ops Cold War PS4!
1. Krig 6: This assault rifle reigns supreme, boasting laser-like accuracy and impressive damage at any range. The Ranger Barrel and Infantry Compensator attachments maximize its potential, making it a beast in both close and medium-distance engagements.
2. AK74u: Don't underestimate this compact powerhouse. The AK74u shreds in close quarters, with its rapid fire rate and surprisingly manageable recoil. Pair it with the Spetsnaz Grip and 45 Round Mags for maximum close-range devastation.
3. Swiss K31: This sniper rifle delivers satisfying one-shot kills with unparalleled precision. The Axial Arms 3x and Sound Suppressor attachments make it ideal for stealthy sniping across long distances.
4. MP5: A classic returns, and it's still a force to be reckoned with. The MP5 melts enemies at close range, with its high fire rate and controllable recoil. Don't forget the Steady Grip and 10mm Round Mags to unlock its full potential.
5. XM9: This pistol packs a surprising punch. With the right attachments (like the Task Force Barrel and Tiger Team Spotlight), it can even compete with some SMGs in close-quarters battles.
6. Hauer 77: This shotgun brings the boom. Its devastating blast decimates opponents at point-blank range. For maximum stopping power, equip the Choke and Embersight attachments and prepare to become a walking shotgun fortress.
7. MAC-10: This SMG brings the noise with its lightning-fast fire rate. For ultimate close-quarters dominance, combine it with the 9mm Para Round Drums and Tactical Stock to become a bullet-spraying whirlwind.
8. RPD: This LMG lays down suppressing fire like nobody's business. With the Extended Mags and Heavy Foregrip, it becomes a wall of lead, perfect for pinning down enemies or clearing objectives.
9. Gallo SA12: This semi-automatic shotgun offers a reliable compromise between power and speed. The Duckbill Choke and Salvo 12 Round Mags increase its ammo capacity and effective range, making it a versatile choice for various situations.
10. LWKS Sniper Rifle: Don't be fooled by its slow fire rate. This beast rewards precision with massive damage, making it ideal for taking down unsuspecting enemies from afar. For maximum stopping power, consider the Monolithic Suppressor and High Power Optic attachments.
In the competitive realm of Call of Duty: Black Ops Cold War on PS4, mastering these weapons can elevate your gaming experience. Whether you prefer the strategic precision of rifles or the up-close chaos of shotguns, understanding the strengths of each weapon is crucial.
And for those looking to enhance their gaming journey further, consider exploring the Call of Duty: Black Ops Cold War - Cross-Gen Bundle PS4 & PS5. Additionally, the exclusive PS5 Call of Duty Bundle promises an immersive experience that transcends platforms.
Gear up, soldier! It's time to dominate the virtual battlefield with the best weapons at your disposal in Call of Duty: Black Ops Cold War on PS4.
#Call of duty: black ops cold war ps4#Call of Duty: Black Ops Cold War - Cross-Gen Bundle Ps4 & PS5#ps5 call of duty bundle
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SIG SAUER Announces P226 40th Anniversary Celebration
By Will P. – The Firearm Blog SIG SAUER has produced a number of notable handguns over the years, and among their most iconic is the P226. It was originally designed as SIG’s entrant into the US military’s XM9 Service Pistol Trials in 1984, as the Pentagon sought an updated 9mm replacement for the M1911. SIG’s offering emerged at the top of the testing gamut neck-and-neck with Beretta’s 92,…
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XM9 with 125mm and 125mm L/72 guns
During the latter half of 2200, (2280) three new MBTs were designed to replace older ones in service. The XM9 would replace the 60 ton baseline MBT with a new slightly heavier tank. First models would keep the old 125mm smoothbore, with latter production tanks (and older 1st gens) being rearmed with the longer 125mm.
"XM9 you have to stop, your APS too hard. Your gun too different, your armor too thicc. They'll kill u"
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(X)M9A1, based on the Beretta 92FS Vertec, MHS raised hooded sights, adjustable Novak, Green Tritium ring, fiber optic core w/Titanium Outline Tritium Green Sights. Handgun & factory featured accessories Black Nitron PVD (Physical Vapor Deposition) coated surface finish. Master crafted roller-delayed blowback improved gas system. Cold Hammer forged match grade barrel. Chromium rifling electroplating. Thicker top and side high density Brigadier slide. The first compensator is a Taurus custom accessory followed by a Phoenixent muzzle brake and ending with a threaded ALG MEC suppressor-compatible compensator. APX high density solid 92FS compatible slide with more material up top for the MHS optics mounts. The concept will incorporate a “micro” LED ammunition counter screen, optics, LAM and suppressor, concept finalization and a definitive model.
#beretta 92fs#beretta 90 two#beretta apx#m9a1#vertec#novak#tritium#taurus#compensator#phoenixent#muzzlebrake#ALG MEC#suppressor#C-more RTS2#red dot#knight's armament corporation#xm9#xm17 MHS#flashlight laser LAM module#picatinny rail#scope mount#pencilsketch
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Heckler & Koch XM9
Developed for the US military's Joint Service Small Arms pistol program, the HK XM9 was a refined version of the P7 pistol, initially developed for the West German Police pistol trials.
When the trials began in the late 1970s, Heckler & Koch submitted the P9S and the VP70. Trials officers rejected both of these pistols due to various issues with accuracy and ergonomics. When the second phase of trials was launched in the early 1980s Heckler & Koch submitted a version of their P7 pistol which had been successful in the recent West German pistol trials.
P7A10 XM9 submission with an extended 10 round magazine with lanyard loop (source)
Heckler & Koch submitted three versions of the pistol, the first in June 1981, was the P7 in its original spec. They followed this with the P7A10, simply a P7 with an extended 10-round magazine and finally the P7A13 with a double-stack 13 round magazine and a US-style magazine release. The P7A13 was later sold commercially as the P7M13.
The trials resumed in 1981 and continued until 1983. The winning pistol had to fulfil 85 specific requirements, of these 72 were essential and 13 were desirable. All four pistols submitted, the Beretta 92, SIG Sauer P226, Smith & Wesson 459M and the Heckler & Koch entry all failed. In 1984, the US launched a second round of testing with new entries including the Colt SSP, the FN Double Action Hi-Power, the Steyr GB, and another German entry the Walther P88. For this round of testing Heckler & Koch submitted the P7A13.
While the P7A13 performed well in the reliability, accuracy and mud tests it lost out to the Beretta 92 and SIG P226 which were both simpler and cheaper to produce.
Source:
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#History#Military History#Firearms History#Heckler & Koch#HK P7#Heckler & Koch P7#HK P7A10#HK P7A13#HK P7M13#Pistol#Firearms Design#Firearms Development#Joint Service Small Arms Program#XM9#XM9 Trials#gunblr#Sidearm#US Army
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Lawless area by Kyoka Jun Via Flickr: Running through a lawless area in the near future is also a life-or-death. - Backdrop - ▶*ZEROICHI* Subway (mod) @ ACCESS >12th.Aug(slt) OPEN - outfit - ( more info ) ZEROICHI / R2 fashion / :::SOLE::: - weapon - SAC XM9 Pro Pistol GOLD - Bike - [sau]Thunder[BLKxRED] 📚 Credit lel EvoX CEYLON / Maitreya
#Lawless area#Backdrop#*ZEROICHI * Subway#@ ACCESS#cyber#urban#street.#future#ZEROICHI#R2 fashion#:::SOLE:::#weapon#SAC XM9 Pro Pistol#Bike#[sau]Thunder[BLKxRED]#lel EvoX CEYLON#Maitreya#SecondLife#SL#SecondLifeFashion#SecondLifeBlog#SEXY#Sci-Fi#flickr
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Guns we never got to use in Metal Gear Solid 2
So, instead of gushing over how amazing MGS2 is, let's get down to brass tacks and immediately nerd out over what we didn't get. First off, let's start at the beginning. Olga Gurlukovich, the woman who's the sole reason I start making monkey noises when I see a woman in super baggy pants with suspenders hanging down. She carries a PSS pistol;
The PSS is a silent semi-automatic pistol, this pistol gets tossed overboard before the player can get a chance to use it. If in use by the Gurlukovich mercenaries, we could imagine it would be a pistol with very scarce ammo, but also highly effective, being semi-auto. Probably considered a lethal option to the XM9.
Next up, we have the NRS2. No good in-game picture available, so a picture of the real thing will do;
This highly unusual knife gun, which is fired with the blade pointed towards yourself. For gameplay, this could probably be used for focus on close quarters fighting, but with a possibility of shooting at something in the distance without needing to swap weapons. It would certainly be an interesting option that could make gameplay varied.
Next up, the Colt Single Action Army revolver.
"This is the greatest handgun ever made. The Colt Single Action Army. Six bullets. More than enough to kill anything that moves." It's clear that MGS3 figured out, holy shit, this gun is cool and we need to let the player use it. Especially, with how they added gameplay features to it, they decided to give the gun the ability to ricochet bullets so you can trickshot your way through Tselinogorsk. The same mindset in MGS2 could have made for some really interesting choices considering all the fancy indoor areas and hallways. There's also no proper magnum handgun for the player in MGS2, so if you want a handgun that can blast away common enemies in a single shot to the chest, this could have been it.
Sergei Gurlukovich himself pulls a Makarov on Scott Dolph during the tanker chapter. This would been a basic sidearm for the mercenaries and is understandably cut, it's a gun that it's difficult to make exciting for the player as it would performed the same as the USP, but lower capacity and no laser and no silencer. Then again, it could have been added purely for variety's sake. Which is always good to make something feel vast and a real universe.
"Laugh and grow fat" This one would be interesting in-game for the player. Provided it would be somewhat controllable for skilled players, and sharing ammo with the USP, it could be a hog for churning through your ammo and low range, but if used up closed, you could definitely do some solid bursts of damage. What magazine the gun would have, would definitely help decide if you could bursts a few enemies before reloading, or needing to reloading between every enemy.
This is another special one. It's already very special that a russian mercenary group would use a western shotgun such as the SPAS-12. It also features a combination pump and semi-automatic mechanism. This could in theory allow the player to change the firerate. Who knows for what purpose, there could be some video game logic like how they can only use the really powerful ammunition with a pump-action, and have the less damaging ammo be spammable with the semi-automatic mechanism. Or, they could skip that and make the shotgun be only pump or only semi, and then focus on how it works in that way. It definitely opens up a world of weird gameplay options.
Here's a weird one, a rail gun. MGS2 is a stealth game. I realize that, and I really like it. But it really suffers in the department of being able to do things at a distance outside of set pieces set up for sniping. It would definitely be a New Game Plus type of gun, maybe given out for playing through the game while helping or tranq'ing birds, not killing them. It would definitely be a great gun for taking out bosses. It was later implemented in Peace Walker, but required quite the team effort to use it efficiently. Clearly, the developers also loved this magnificent piece of art and weaponry in game.
Here's another fun one. Assuming it would be a counter to the M4 later available in-game, the AN94, could possibly given the hyper-burst option, making it fire two rounds per trigger press in an insane fire rate. Looking at how the gun has a light or laser mounted onto it's front gas port/gas block, it looks really close to be able to be used by the player already.
Here's a gun that is really known for being cut content. The French FAMAS. How it made it's way to the tanker or plant would be difficult to imagine considering it was supposed to be only for the genome soldiers in Alaska in MGS1. It would occupy the same purpose as the AKS74u and the M4 as well, so it wouldn't add anything new to the player, but it would feel familiar for returning MGS1 players. While not correct, the gun could have had a three round burst to differentiate it, like how it does in Counter-Strike 1.6 which is what I really know it from, form these days.
The FN P90. What a wonderful PDW. Again, another gun that's understandable that we don't have access to, as it wouldn't contribute much, but would also clutter an already weird to navigate inventory. It's equipped with the original old red dot sight, so in first person view, that would actually be very different for regular players of first person shooters with iron sights from these days.
Here's a really weird one, the SPP-1M Underwater pistol. Wait what? So in the original design of MGS2, there was an even greater focus on the underwater parts of the gameplay, even more fighting. Which explains why someone would suggest adding an pistol focused on underwater fighting. Probably also related to the cut Dead Cell member who went by the name "Chinaman" who was an olympic level swimmer, and if Vamp's boss fight wasn't annoying enough, I can totally see the need for a gun in that section. There is leftover code in the game that suggest this got quite far in development for player use, the gun itself as far as I know, don't have a model in-game.
And here for the last firearm that should/could have been available to the player. The M203 grenade launcher. It's very clearly shown off in several cutscenes, being used by both the Navy Seals when confronting Fortune, as well as Snake Plissken;
How this would be utilized in-game would be interesting. Could definitely be a very viable boss-encounter weapon with it's full-auto capability from the M4, and then being able to somehow quickly switch over to using the grenade launcher. So in conclusion, many of this firearms were considered, but when we think about it, we can also clearly understand why much of it was cut, so there would be less work to do on bland equipment, so the developers could rather focus and shine up all the equipment that is actually interesting gameplay wise.
Most images blatantly stolen/copied from IMFDB.org, MetalGear.fandom.com and Wikipedia.
#mgs2#metal gear#metal gear solid 2#metal gear solid 2 sons of liberty#Glock 18C#Glock 18#Glock#Spas-12#Spas12#spas 12#P90#FN p90#PS90#5.7x28#9mm#12 gauge#Snake#Snake Plissken#Raiden#Jack Raiden#Saucy Jack
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Not entirely caught up but watching ep 61, when Jester sends both her mother and The Gentlemen, she asks them if they missed her. Neither outrightly told her they did.
So this is kinda extra cute to me, especially when I saw that Laura/Jester kinda had that emotional response to Kiri’s message. Idk idk
“I’m going to send a message to…….Kiri!”
#cr spoilers#i literally died#😭#bby#jester#babies#OMG#guys i love this for so many reasons#kiri xm9 content was wholesome!#and this brought back those feelings
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Decided to buy Among Us again just to play with Heavy Burns (link below) (Yes, the one behind Game Change (link below). Was at first trying to mod it, but it’s difficult as all feck, so enjoy this instead. { I swear I get better at the game in part 2, but you’ll have to like and share to find out :) } And as always, don’t forget to “suscribe”! My links: If you wanna chat with me and some of the other people involved in the creation of this video, check out my Discord: https://ift.tt/2FziaHc. There’s also people discussing Gaming, Mods, Art, Photography, and even some Self-Promo channels for you to check out. Do you wanna be reminded when I upload if YouTube doesn’t? Then check out my Remind group! You can join here at https://ift.tt/3cgCyJv. Or alternatively, text @casanovia to 81010 (Your phone number isn’t shared) And lastly, my Twitter: https://twitter.com/tcccasanova. Other links: Thanks to DaniLovesYou for the Fat Thor Among Us art, they can be found in my server (listed above in My Links: https://ift.tt/2FziaHc) or at their TikTok: DaniLovesYou https://ift.tt/2HE9EYR. Heavy Burns:(https://www.youtube.com/channel/UCmzsPO2611HRdlUWXocoixw) “I thought this was cute, might delete later Im sorry Todd” Heavy Burns 2: (https://www.youtube.com/c/HeavyBurns2/featured) “Second Channel to https://www.youtube.com/c/HeavyBurns/” Game Change: (https://www.youtube.com/playlist?list=PLEwR3K-Xm9-zKxoiID2bDEDhOjT14AeIR) “The Series where i use mods to transform a game’s genre. Each episode goes into detail about what mods i use, why im using them and the research i did to select them. Includes games like Fallout4, Skyrim, Dark Souls, The Witcher 3 Wild Hunt and many more.” Music from https://freesfx.co.uk/ #AmongUs #Imposter #Crewmate
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Knight's XM9 Beretta "Hush Puppy" - For USAF Survival Kits
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