#User accessibility experience
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Empower Digital Inclusion: Strategic Approaches to Technology Accessibility.
Dive into the inspiring journey of Nadia Törnroos on #AXSChat! From student to #accessibility advocate, discover how education, community, & tech drive change. Hosted by Antonio santos, Debra Ruh & Neil Milliken. Don't miss this powerful conversation.
In a world increasingly reliant on digital spaces, ensuring accessibility for all is a necessity and a moral imperative. This week on AXSChat, we’re thrilled to feature Nadia Törnroos, a luminary in the field of accessibility whose journey from a curious student to a fervent advocate offers profound insights into the challenges and triumphs of making the digital world inclusive for…
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#Accessibility Advocacy#Accessibility and Inclusion discussion#Accessibility thought leader#Accessible technology advocate#Antonio Vieira Santos#Digital accessibility expert#Diversity and inclusion talks#Empowering accessibility practices#Inclusion strategy discussion#Inclusive community building#Inclusive design conversation#Nadia Törnroos interview#Social inclusion expert#User accessibility experience#Web accessibility insights
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can i just say... as a canadian hockey fan, if that means anything (bc we don't own the sport, much as the uncles protest)... you know more abt hockey tactically than me full stop. you belong without question and you would even if you didn't have half a clue what icing is !! but you do and it's beautiful and hockey is so lucky to have *you*
HELD on to this ask a bit longer than originally intended, i hope you don't mind!! this was so lovely to read after my little crisis of faith <- many such cases <3 thank you for this, really. and you're completely right of course...! knowing and not knowing certain things doesn't dictate whether someone belongs in a space.
#user iamidentical#asks#ouhhh... nice to me.........#it's a complicated feeling for me. not to be like. trans about it but being transmasc vs being amab -> sometimes you ardently wish you#were born and anointed and grandfathered in or whatever. because you have this idea there's some secret essence to it you are missing#that immigrating to a place is always gonna fall short of being born to it when it comes to knowing it Whole...#something you will never access as someone who came from the outside in <- this is how i feel about MANY things.... <3#BUT! i think i just gotta (1) realise sometimes there's no secret essence#and (2) its ok to want to have had those experiences. but its also fine to have never had them
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Ohhhh i now remember why i got shy about talking abt ocs
24/7 fear that someone will tell me my ideas are cliche/stupid/bad in some other and it will hurt more bc these are my own creations and not just fun and play
#kurjatxt#i was trying 2 explain some stuff and i was immediately like#:/ does this feel like some kinf of weird hype for ancient mysticism and does that go into promoting the current day false ideas plaguing#people that make them drink unpasturized milk :/#is this too based on my view on magic from my enviroment bc it is based on my personal experience on seeking safety in#nostalgia and playing w the idea of balancing what you get from the past and integrating it into the future vs. just being stuck in the#past vs. the danger of completely rejecting the past told through the lense of smth i loved as a child: fantasy/magic/fairytales :/#and could be alienating and immature and demeaningly simple to other people who grew up in an enviroment already more inclined to#this kind of balance :/#or is me thinking about this demeaning to people bc i should be able to trust them to see what i make as silly ramblings by some random#tumble user just exploring their own experiences through story instead of trying to make some large sweeping statements about#the world and its reality :/#or is it bad of me to be careless about bc of COURSE i should put the upmost care into what i put out into the world and make sure that#everything i make is inclusive and as accessible to as many different types of people to relate to :/#or is that dumb is that limiting to art and am i giving a bad example and furthering the idea of people#havibg to make everything as palatable to everyone as possible JUST in case that nobody gets even slightly hurt or annoyed :/#man being a creator is hard OOPS that is also an evil thing to say being a creator is the luckiest thing you can ever be and ur just beinh#a whiny bitchbaby :/#<-#all that just. a small portion of the overthinking#and yk what it started from?#thr statement '<#in this world magic can be kind of more compared to how modern science is approached'#THAT SENTENC3#I AM SO STRESSED ABOUT#WhY IS MY BRAIN LIKE THIS!!!! I DONT KNOW!!!#sorry this is prolly the longest tags ive ever put on a post sorry to whoever opened the see more for this#its just. i think tj3 first tim3 ive been able.to expresw the circles my brain does and its kind of therapeutic#maybe i should start writing these circles down more often so i could see how dumb they rly are on paper#instead.of fretting inside my heae
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Small Tears of the Kingdom changes that could have done a lot
(at least according to me, the one singular flawed person writing this post)
In my desperate attempt to close off the Tears of the Kingdom season on my side of the internet (failing so far), I wanted to join the proposals of a couple of small restructurations/rewrites I've seen on my dashboard. These wouldn't change much of the game, but enough to boisten some of the themes and make the experience both more open and more streamlined. They try to ignore a lot of my own biases towards what I would have loved to see explored within the game and focus on what already exists (I said try). These changes are not only story-driven but also focus on quest design and narrative reward logic, which puzzled me even more than the story itself.
It's obviously not the end all be all of everything, there's a ton of small things that aren't fully adressed, etc.
Here are the 3 main tenants of this proposal:
We know about Fake Zelda by the end of the tutorial section. We see glimpses of her all the way, even though Rauru doesn't seem to be aware she's here, and most of our obstacles come from us trying to reach and save her. Then, by the end, she tries to kill us in the Temple of Time, and we realize she's fake and a lure (it could be a small mini boss, nothing too severe; just something to prove we understand combat). It could also be an earlier occasion to have Ganondorf shit-talk us using his creepy voice through her body, that could build up a better sense of rivalry going forward and make the betrayal of him using her body sting much more than it does in the current version.
Ganondorf, using Fake Zelda, tries to antagonizes each region of Hyrule towards their princess --and, the very important part, it works. The kingdom is splintering apart as he plans his return and his invasion. The goal in each region is not to vaguely solve the weird local problem, but, using the regional hero that knows and trusts Link, to prove that whatever is happening isn't Zelda's fault. This allows to build some sense of tension and stakes, makes us deeply empathize with an overwhelmed Zelda trying to step up as a leader in the aftermath of the Calamity and isn't here to defend herself (and then when we learn where she is and what she did it hurts so much more). The camp where Purah is could also double-down as the beating heart of Hyrule trying to reconnect with the suspicious regions suffering the turmoil isolated from each other.
The Dragon's Tears questline is overhauled, and that can happen in two simultaneous ways. Some of these memories remain Zelda's, but now only some of them, perhaps those who are connected to Zelda's decision to become a dragon without ever spilling it out (and could even focus more on her insecurities as a young ruler and her relationship to her ancestors), remain sprinkled into the land to reward those who want to understand more about her motivations. But now, each of the secret stones collected along the way also function as tears, and instead of being treated to another delicious serving or The Imprisoning War? The Demon King??? we get to discover a little bit more of the mystery. The way it could work is quite simple: the Sage introduces us briefly to their own perspective into the war outside of a voiced cutscene to give the writing more flexibility regarding what the player already did to avoid repetition ( :) :) ), and then plays a pre-determined cutscene in a linear fashion, which is one of Rauru's memories embedded within the secret stone and tells the story of the fall of his kingdom to Ganondorf. (also bonus: now Zelda's tears don't embody the entire kingdom anymore, which was very strange and never sat right with me)
So what we did is to separate the different stories while intertwining them: Zelda's struggles and sacrifice on one hand, Rauru's regrets and bitterness on the other (lololol sorry), and Ganondorf's attempt to break the kingdom apart --which would feed into both Zelda's anxieties and Rauru's long winded defeat. The bonus to this approach would also be to question Hyrule's legitimacy: the various races would then need to decide, after having actively questioned the young princess, that they actually still believe in Hyrule and a future they all get to live in together.
This would also give a little bit more teeth to Ganondorf's motivation, his deep envy for the power of Hyrule and the fact that his own people chose it over him, let alone everyone else. As for the Link's motivation, trying to have everyone see that Zelda is worth it and stop that evil force from shattering her image while also acknowledging the faults of the past could make the player invested in wanting to bring Zelda back down after everything she went through and all the sacrifices she made to prove herself a worthy ruler (Rauru's forcefulness in assimilating the realm under his banner even though he meant well being his actual character flaw that Mineru could eventually acknowledge, to give her something to do instead of... feeling bad for no clear reason!! Also just *give emotional weight* to that time she holds Rauru's hand again when she swears fealty to Link, this was so simple and obvious how was it not given the time it needed for us to care about what was lost!!! aaa)
Yes, it's still about the power of love and sacrifice over ruthless domination, but now characters have a little bit more agency and we feel a little less like they have a zonai knife under their throats the entire time forcing them to always be happy and enthusiastic about swearing fealty to the immortal kingdom. They find out about the past but get to redefine their future instead of falling over themselves in worship; literally using pieces and bits of the past in the form of zonai tech to rebuild their own kingdom and their future dreams. Together they are stronger; but because they all chose to believe in that mantra instead of having it being imposed by long dead kings and faceless ancestors expecting them to die for a war that shouldn't concern them.
(Also, obviously, the gerudo region has to reckon with the Demon King being particularly angry at them for betraying him, and them deciding to reject his rule a second time and embrace their own path, because in the original TotK Ganondorf being gerudo could be removed entirely without any consequence, which is pretty sad since it's basically an enormous part of what makes him compelling as a villain for a lot of people and keeps him from being a completely generic Nintendo stock villain!!)
And honestly? Beyond a couple of dialogue changes and slightly different setups and reasonings for Link to do certain things, especially in the various regional quests? Most of everything else could stay roughly the same. The bones are here! They're just arranged in a really weird way.
(except for Ganondorf surviving as a big bad dragon in the end through the sacrifice of his mind to immortality because that's just much more interesting than turning him into a supernova --but that's really a bonus honestly)
#totk#totk spoilers#tears of the kingdom#thoughts#zelda#rauru#ganondorf#because we can access information from different angles doesn't mean we should access it whenever imo#not if it fucks up the pacing and our understanding of plot characters and story#also to pace the story from between challenges instead of shoving it all down in your mouth if you do all the memories at once#is just better user experience imo#especially for a zelda game that attempts to pace itself like a legend#so trial and tribulation -> new development#not new development because you tried to paraglide into a pond missed but like you have 1 heart left but you ate 28 apples ok let's go#and then you do that 10 more times in a row#anyway!!!#just thoughts
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I'm trying so hard not to be a hater but the more I learn about other ttrpgs the more the way that people talk about dnd annoys me
#'it's great because of how versatile it is! You can play it however you want!'#this is true of every tabletop rpg#you are making up a game with your friends of course you can do whatever you want#if you're playing dnd by ignoring over half the rules then the rules are probably over-bloated for the kind of game you're trying to play#the fact that you are having fun is a testament to your group being good sports and roleplayers/having a good gm#it doesn't mean that dnd is particularly well designed for your group#and also dnd (even 5e) is not especially beginner friendly and its shitty corporate overlords want you to pay at least $150 to play it#but it's so entrenched in our culture and rhe community has put so much effort into making it as accessible as possible regardless#that it's so hard to get people to look past it#i promise you that whatever game you want to play whether it's social intrigue or combat or dungeon crawling in whatever genre you want#somebody has made it#and somebody has also made amazing games that you never could've imagined needing but maybe they're just right for you#I'm not saying dnd is poorly designed like there's obviously a lot of good things about the huge scope of 5e and its experience#if you like using all of those systems or having them on hand in case they come up in play that is so awesome#I'm glad you found the game for you#but it isn't the game for everyone! and acting like it is funnels more money and cultural capital into the hand of wotc#when we could be supporting small publishers and indie creators making sick niche shit#y'all heard about bluebeard's bride? you play as bluebeard's new wife wandering through the rooms of his house#just the one bride. the different players play different aspects of her personality and can get into arguments about what to do next#isn't that wild and cool?#okay rant over#a podcast man made me upset through no fault of his own#and i had to get it out of my system#my rambles#negative/#tma#d/nd#ttr/pgs#i have no idea if that tag thing actually works or if tumblr users made it up#i never want to put negative posts in main tags man. I'm not a monster
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Canva is a user-friendly online design platform that enables individuals and businesses to create a wide array of visual content, including social media graphics, presentations, posters, and more. It offers an extensive library of templates, images, and fonts, making it accessible to users without prior design experience. Canva's intuitive drag-and-drop interface simplifies the design process, allowing users to produce professional-quality visuals efficiently.
Canva provides a free version that includes a substantial range of features suitable for most design needs. Users can access thousands of templates and a vast selection of photos and graphics at no cost. For those seeking advanced functionalities, Canva offers premium plans like Canva Pro and Canva Teams, which include additional tools, assets, and collaboration capabilities. These paid options are designed to cater to more complex design requirements and team-based projects.
#Canva is a user-friendly online design platform that enables individuals and businesses to create a wide array of visual content#including social media graphics#presentations#posters#and more. It offers an extensive library of templates#images#and fonts#making it accessible to users without prior design experience. Canva's intuitive drag-and-drop interface simplifies the design process#allowing users to produce professional-quality visuals efficiently.#Canva provides a free version that includes a substantial range of features suitable for most design needs. Users can access thousands of t#Canva offers premium plans like Canva Pro and Canva Teams#which include additional tools#assets#and collaboration capabilities. These paid options are designed to cater to more complex design requirements and team-based projects.
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Dive into the world where human intuition seamlessly integrates with AI brilliance in web development. Elevate your online presence with the perfect fusion of creativity and technology.
#Benefits of incorporating human touch in AI-driven web development#Enhancing user experience through human-centered AI web development#Balancing automation and human input in modern web development#The role of empathy in AI-driven web design and development#Strategies for infusing creativity into AI-powered web development#Understanding user behavior for personalized AI web development#Building trust through human-like interactions in AI web development#Improving accessibility with human-centric AI web design#Ethical considerations in integrating human touch with AI in web development#Tailoring AI algorithms for diverse user experiences in web development
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It's an older piece, but woah boy do I suddenly better understand @justmeemawthings' suggestion of a more streamlined inventory for Project Special K, compared to Animal Crossing New Horizons after reading this Medium article about the game's UX, Crossing a Line.
I've taken issue with a bunch of the things in that article as well but to see it all laid out black on white like that...
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sometimes, when i am sad, and i am home alone, i put a muse cd into the old home sound system and lean against the speakers and put my palms on the subwoofers and squeeze my eyes shut and feel the bass pulse through my body. it's like being in a psychedelic womb with an octopus for a mother-heartbeat-- did you know that they have three hearts? it's nothing like putting in earbuds, no matter how good they advertise the sound to be. it's nothing like a concert, even, because the speakers are pre-recession and they collect mad static and i can smell it and sometimes even hear it crackle when it's dry out, and feel it prickle and run across my skin and make the hairs on my arms and neck stand up as the decibels amp up and down. holy shit. please try it too
#i post#muse#muse band#tumblr user sunburnacoustic you'll be pleased to know that space dementia is wonderful to experience this way#i don't know if you have access to giant speakers or a place chill enough that you won't piss 139845798457 people off by doing this#but i highly recommend it#this is a chris wolstenholme appreciation post
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(guy who just learned about design friction and can't stop thinking about it) i've never played a p3 before reload so it's interesting to see the disk horse around remakes. not done with the game yet so haven't formulated thoughts but it kinda makes me wish i had owned any of the platforms for other versions to compare
#i want to play femc.#i will say. the ability to access the game in the first place is nice.#jae plays p3r#sorry i'm doing my senior capstone on user interfaces and thinking about design friction changed the game for me#only semi-related: i am a guy who played smtv when it came out and i don't think i'm going to shell out for vengeance#like if i had played base p5 i dont think i would have bought royal#same with nocturne i think.#does this post have a point? not really.#there Is something to be said about an experience as it was originally made complete with original intent and limitations#something something. ship of theseus
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apparently the actual form the "condensed reblog chains" are meant to take is "only showing the final addition to a post and not even the original without clicking to expand", which is bizarre, but seems like it's perhaps a stopgap to prevent the situation of "people who reblogged bad posts to dunk on them would look like they have a bunch of terrible posts on their blog without argument" that would have occurred from the theoretically more logical "only showing the original post and not the additions" situation. Regardless of that the concept still remains extremely stupid and objectively inconvenient and I absolutely cannot comprehend how this would be supposed to make the site any more money
#if anything this bizarre format change is probably wasting time/money spent developing it?#this isn't even a format that's more accessible to new users this will just confuse them.#its an inherently confusing experience. Its like only showing someone the last page of a book#mypost
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VICTORY FOR THE ME COMMUNITY
#i’m officially going to be working on this study at my university. i’ll be doing fecal floats and pcrs and potential necropsies and stuff#i’m so excited#and then i’m going to be able to intern at the necropsy diagnostic service as well#they’re just a little hectic rn so i can’t start over there at the moment#i’m so so excited#my professor said he’s had student workers who’ve been wheelchair users and the labs have been pretty accessible for that. the main thing i#that i need to be able to have my hands free#but holy shit. im just. !!!!!!!!!!!!!#caps tw#it’s also like. not gonna name the place i’m gonna be working bc the location could be googled but. the name of the place on my resume coul#do wonders like even if they don’t pay me that experience is gonna be fantastic#my post
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all photos and videos are edited and in the process of being transferred to my laptop!!!
#i'm GOING TO post this concert experience post today even if it's the last thing i do!!!#also screw the 10 images per post limit that's still plaguing us mobile users lmao#i actually cannot access tumblr on desktop anymore because my laptop always shits its pants and freezes whenever i try to open the hellsite#anyway#only the youtube uploading of 10 videos and then putting all the media into the post draft#AND THEN. PUBLISHING. AH.
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Okay after seeing stuff this morning and keeping past drama in mind I’m just gonna say it:
randomthefox is a unpleasant individual who clearly has anger issues that lashes out at anybody who states they’re wrong or disagrees instead of letting things go. (and then when called out about it, falls back and pretends to be a victim)
Its one thing to find satisfaction in bashing something you dislike (even if it feels to an unhealthy degree at times) in which case I’ll just let you have your fun. But the minute you state you want to wish death on a creator you dislike over a fandom you lose any sympathy points over saying something so henious. Don’t be surprised and act offended when people respond to a DEATH THREAT seriously and say “yall suck”.
Anyway I would also like to advise to keep your problematic NSFW views off of someone who is clearly uncomfortable with that and just fucking let it go!!!
#I advise not to interact if you don't want to get harassed since I hear some things bout that#had my own experience with the user but that was tame compare to what I saw today#I think I'm blocked so I can't access their blog so#if I get nasty stuff in my inbox I know where it from so don't even try#already got an anon Ian flynn hate message way back that I'm half convinced its from them now
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A well-designed website can help you form a good impression on your prospective customers. It can also help you nurture your leads and get more conversions. But, more importantly, it provides a good user experience and helps your website visitors access and navigates your website with ease.
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#A well-designed website can help you form a good impression on your prospective customers. It can also help you nurture your leads and get m#more importantly#it provides a good user experience and helps your website visitors access and navigates your website with ease.#Build your brand with digital media & take the benefits of social media branding contact Absolute Digital Marketing. by Absolutedigitalbran#Marktingstrategy#SEObrandingagency#SEO#PPC#SMO#SMM#SeoCompany#digitalmarketingcompany#socialmediamarketingcompany#absolutedigitalbranding#searchengineoptimization#advertisingagencyinmohali#facebook#twitter#marketingonline#brand#internetmarketing#follow#digitalagency#marketingagency#motivation#digitalmarketingtips#onlinebusiness#websitedesign#content#ABSOLUTEDIGITALBRANDING
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Just got so incredibly pissed off about a single passage in a book that's casually disrespectful of archival work that I had to put it down and go vent to my dad
#the manuscript is described as 'crumbling' and she outright refuses the microfilm offered to her#and is like. pissy that it was even suggested#and its totally validated by the guy in charge coming in and being like 'actually she can do whatever she wants'#and now im sitting here like. fuming about how fucking entitled historians are about record access#which is this like hugely fucking complicated issue that archivists have written a million papers on#and here i am writing a masters project on trying to make that an easier process for users and then the actual users act like this#the book is about a fictional historian but the author is a real historian#which at first i liked because the writing accurately reflects a field i have a lot of experience in#but then its like. oh. you and i are not the same.#like girl sorry but quite frankly you should be happy its been microfilmed at all <3#watch her try to pull vellum records in january next like. girl we cant just fucking replace them when you destroy them#ugh#anyways respect your local archivists or im gonna fucking get you#not yr#personal#archives
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