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#Undyne ends a genocide run
down-thedrain · 1 year
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"this world will live on...!" girl no it wont im sorry
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bluefuecoco · 2 years
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idk what it is. if the game is just easier, if the controls make it easier, if I’ve gotten better...but when I was first playing undertale back in like...2015/2016, it was SO. HARD. I struggled on every single boss. I remember Muffet took me at least a weak to beat.
but this time i’m beating everything first try (maybe second if i’m unlucky) ?? what the fuck...
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carlyraejepsans · 1 year
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an overwhelming majority of the really edgy aus that base themselves on the idea of sans "snapping" seem to work under the impression that there's a proportional relationship between sans' sanity and how many people are killed, so to make things easier, they just go ham with idk 10000 genocide runs and take it for granted that he'd go insane.
when actually, this thing is a bell curve. you kill few enough people? he can continue living his life like he doesn't care about it. you kill everyone? he's finally moved to act and do the right thing to prevent the timeline from ending. I'm tellin ya, it's in the MIDDLE that the fun happens. king mettaton ending, empress undyne ending... when you kill both toriel and papyrus but let the world live on a little more broken without them? now that's where he gets nasty.
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soul-collectors · 5 months
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SOUL COLLECTORS MASTERPOST
PART 1; 1 - 2 - 3 - 4- 5 | PART 2; ...
(In progress..)
SOUL COLLECTORS ASKS
(Al & Ditto) 1 - 2 - 3 -...
(N/A) 1 - ...
(Open for Al/Ditto/Soul)
SOUL COLLECTORS BONUS(es)
it's time (not really) - Asriel Dreemurr takes off - 100 notes - can't shatter SOULs - Twitter special PT.1 - squeezable Soul - Undyne's boots - wet jacket - UTY Special (1) - UTY Special (2) - UTY Special (3) - Good Boys - Skeleton teacup - Pie tasting - Fellsweep loss
SC; MAKER TIMELINE
1 - 2 - 3 - 4 -...
(In progress...)
GENERAL INFO
What is 'SOUL collectors'? (and why is it called that?)
SOUL Collectors is an Undertale multiverse for several different Undertale OCs I have created.
A collection of their interactions with each other, the multiverse, and their arcs into achieving their wants or needs.
It's also Open to Asks towards or about the characters!
basically my sandbox for ideas and OCs lmao-
SOUL Collectors is a passion project that only has me, @pathosketches working on it, It doesn't have a specific schedule for posting and not everything is set in stone, I'm only having fun here :]
SOUL Collectors is also the name that Soul (the guy from the poster) dubs himself as being one, seemingly able to literally 'collect' SOULs.
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what makes this Multiverse special? (Why do SOULs look like that?)
The SOUL Collectors MV has a special 'glitch' that appears in some timelines after a run has ended (pacifist, neutral, or genocide) that gives the fallen 6 Human SOULs shape and prevents them from being shattered.
They’re called Anomaly SOULs.
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(From part 1 [5])
You'll learn about them and how they work from the story as it progresses and from Asks-
Who are the characters of SC?
Currently, 4 designs have been revealed of the OCs this story focuses on;
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1.Soul || 2.Lygo || 3.Ditto || 4. Al
How many 'Stories' are there? (what is Maker timeline?)
SC has two main 'stories':
'SOUL collectors' itself.
'SOUL collectors: Maker timeline' a subplot/Secondary story that takes place before the events of SC. It (mainly) follows a Gaster variant that learned of his inevitable "fall" into the CORE and how that affected him and his timeline.
'SC: Maker timeline' will usually be drawn in a 'sketchy' style :)
(This post may be updated in the future, I hope you come to enjoy the freaks I created ˘͈ᵕ˘͈)
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eksvee15 · 1 year
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MORE PROOF THAT MEGALOVANIA IS THE PLAYER'S THEME
THANKS TO DELTARUNE AND SUSIE FOR PROVING US RIGHT ONCE AGAIN!
So we all have this constant argument of whether MEGALOVANIA is Sans' fight theme or the Player's (it's not Chara's. Stop) fight theme. Well, I believe Deltarune's use of the soundtracks solved that issue for us.
There is a firm belief that in Undertale, and by logic Deltarune, the theme heard is the theme of who initiates the battle. Undyne starts the battle against us, both times we hear her theme - Spears of Justice and Battle Against A True Hero. Flowey ALWAYS starts the battle, so we hear his themes - Your Best Nightmare and Finale, also counts for Hopes and Dreams given he and Asriel are one and the same. And it's pretty evident that whoever has the first turn DOES NOT ACTUALLY MATTER, it is misleading and is canonically not actually relevant - Undyne herself specifies she's letting us have the first turn, in any fight, she's fair, and ALLOWS US the first turn. Sans gets the first turn to catch us off guard, which is what he does during the ENTIRE fight, ATK 1 DEF 1 yet takes multiple attacks to be defeated and will obliterate your health bar, suddenly has laser weapons, dodges, can manipulate space and gravity, teleport, stops time, his entire character is "surprise bitch", no wonder he gets that first turn - heck on the third turn he won't even finish his "beautiful day" speech and start attacking MID SENTENCE
There is, aside from Sans, one other occasion where the Player initiates the battle - that being Monster Kid. Yet MEGALOVANIA doesn't play there, instead, we hear the OST "In My Way" which is ONLY played against Monster Kid and Flowey in No Mercy. But I believe it's intentional, think of your first Genocide playthrough - you still kind of feel iffy, like it's wrong. It's not much of a challenge as it is a chore at this point. You just killed Papyrus. You just killed Toriel. Two people that have shown love, care, and so much genuine friendship to you, it feels awful. You're a danger, but not yet, a megalomaniac. (Side note, I think Etika's playthrough of No Mercy shows us how LOVE affects the actual player, because killing Toriel is a pain, killing Papyrus feels absolutely awful, but then when you get through Undyne the Undying? Etika celebrated beating her, then stopped and said "Wait no, why am I celebrating, I just killed her". THIS. LV affects us and how we view the Undertale characters, from being friends and caring about them, to being a challenge to overcome in the end. And not a lot of people realise that fact)
Now that I've established all this, where does Deltarune come into play? Well, specifically in Chapter 1, we fight Lancer a number of times. And he has that memorable bouncy theme when you fight him, Vs. Lancer. We all know that theme. However there is ONE moment where we DON'T hear Vs. Lancer DESPITE facing Lancer in battle.
The Susie V Lancer battle in the Card Castle's prison.
There, Susie alone engages battle against Lancer. And we know she engages because Lancer doesn't want to fight her, heck he even avoids to attack her at some point. The battle engaged is ENTIRELY Susie's intentions to put Lancer in his place. And the theme that plays, is Vs. Susie. Because SHE engaged the battle. So it's not Susie against Lancer, it's Lancer against Susie, despite US controling Susie. Just like it's Sans against us, despite us being in control.
This is proof. Proof that we hear the theme of who engages in a battle. You could also take as back up proof the Spamton NEO fight in Snowgrave, because he has every reason to engage against Kris - they're threatening everything Spamton COULD have, so of COURSE Spamton engages, furthermore because Kris goes from puppeted to puppeteer in his eyes. Sans never engages in battle against us. We engage against him. Because we're trying to get it over with.
MEGALOVANIA is most definitely the player's theme in late No Mercy run, and we know this thanks to Susie evolving the opposite way in Ch1 that we do in No Mercy.
Thank you for reading!!
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Howdy! In honor of Let Papyrus Say Fuck Day, I've decided to put together a little collection of fics that should be more Papyrus focused!
What Are Friends For by IchikiWindGryphon (Teen And Up, Incomplete)
Undyne and Papyrus are the best of friends. But when Undyne learns Papyrus's greatest secret, it pushes their relationship to the brink. Things only get worse as she learns of the skeleton brothers' traumatic past, and the horrors of Dr. W.D. Gaster.
We Need to Talk by batter_sempai (General Audiences, Incomplete)
Something is bothering Frisk. Because of a deal they made in the past, a familiar voice keeps haunting them, telling them to murder those close to them and threatening to take over their body. For a while, only Flowey knows what is happening to them, but their struggle to keep in control is noticed by Papyrus, who offers to help them. All three of them soon find themselves isolated, as Papyrus attempts to communicate to the Fallen Child possessing Frisk, in order to protect his brother and to prevent another genocide run from occurring.
Flowey Is Not a Good Life Coach by unrestedjade (Mature, Complete)
Flowey gets bored and decides to change up one of his runs. Papyrus presents an interesting project, for the moment.
You Can't Make An Emotionally-Developed Papyrus Omelette Without Breaking A Few Limit-Eggs by KachiggaTHUNDER (Teen And Up, Complete)
Papyrus faces everything with a positive attitude, and never gives up once he's been asked to do something. As nice as that is in theory, it can lead to problems in practice. Problems such as strained friendships, personal doubts and damage to one's personal possessions. Still, no problem can make the Great Papyrus give up! ...Probably.
Two Sides of the Same Coin by AceFace98 (Teen And Up, Complete)
Papyrus lived his whole life in a single room, with only the “Mental Evaluation” days to look forward to (he called them “Long Boring Test” days, which was much more accurate). He never really minded his life, he didn’t know anything else. The doctors were all really nice to him, and he had everything he could possibly want. Expect, maybe, he wished he wasn’t so lonely. But when his wish comes true, everything else comes crashing down around him. Another skeleton child breaks into his room, carrying a backpack full of supplies and plans of escape. Papyrus tags along with him, mostly not to loose the closest thing he’s ever had to a friend, and he finds out quickly that he’s grossly unprepared for the outside world. But friends stick together, especially when they might be...brothers?
The Deep End Yessica (Teen And Up, Complete)
There must have been a mistake. He doesn’t belong here. Life is great. Monsters are free, the surface is wonderful and things couldn’t be better. So the fact that Papyrus still wants to die, isn’t really a problem, is it?
Blue Heart by Rogue_Mutt (Teen And Up, Incomplete)
In the Underfell Universe, Papyrus continues to uphold his duties as a member of the Royal Guard Militia alongside his brother Sans. When he accepts an assignment from Undyne to collect taxes from Snowdin, he is then ambushed before he can make the delivery. After being brutally attacked, he gains the respect from king Asgore Dreemurr himself, who offers Papyrus to become an official member of his grim guard. Papyrus will come to understand the rules of this Kill or be killed world as he comes to question exactly what he is willing to do to keep he and his brother alive and well.
Forgettable by Peepasaurus (Teen And Up, Complete)
After the world went dark, everyone lost a few memories. But some forgot more than others. Papyrus couldn't decipher what was real or an illusion. What was a nightmare or a memory. What it meant to keep hearing the words, 'I am here'.
Oh, Brother by peachyelixer (Teen And Up, Complete)
Papyrus had always seen himself as the stronger brother. Of course - why wouldn’t he when his lazy brother, Sans, spends 90% of the day sleeping in his room and the other 10% doing god-knows-what? But when the secrets of time-lines and what Sans has been keeping on his shoulders are revealed, Papyrus makes a promise both to himself and to his brother that Sans wouldn’t fight this battle on his own anymore. Papyrus was going to help his older brother, no matter what.
How To Be A Big Brother by kaliawai512 (General Audiences, Complete)
Frisk is upset. Papyrus doesn't know why. They're on the surface, everyone is safe and they all have a brand new life together. But Frisk has been sitting in the corner during the day and waking up screaming in the middle of the night. They are very, very upset, and Papyrus wants to help. He just doesn't know how. But he does know how someone helped him when he was young, and maybe, just maybe, he can do the same thing himself. Maybe he can be as great a big brother as his own was to him. (Secret Santa gift for Peanutable - happy holidays!!)
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loomingcastle · 3 months
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TW: SUICIDE (not drawn but it is implied and spoken of)
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I’ve looked and well, people seem to agree that Alphys committed suicide in genocide and some neutral runs
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I’m actually so happy with how I drew everyone mkklkjnnj especially Undyne. I like to think she just has her hair gelled back cause like, where do those bangs come from in the date?
Find Sans & Papyrus here
Undyne’s confidence has been affected. She had failed. Everyone died.
Toriel has accepted she had died, but is angry at Asgore. Killing children for their souls only to never be able to use them in the end.
Asgore does not believe he is fit to be a king. Any issues he had about it before have multiplied, and he now refuses to wear his crown.
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frozen-spaghetti · 8 months
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Papyrus' Heaven Theory - I Swear It's Not Card Friends
Updated June 4th, 2024. Currently probably the definitive version of Papyrus Knight.
Part 1 - The Flaws with Papyrus Knight
a. "It's out of character"
Well, this is the main flaw that Papyrus' Heaven is made to address. However, this section is to run through the argument, so let's see here:
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Papyrus is often seen as a simple, happy, and whimsical guy. And on the surface level, in Undertale at least, he does seem to be.
He also has one core difference when compared to the rest of the main cast: He cannot kill you. Toriel can kill you if you're not careful. Sans can kill you in his battle, though it's hard to reach. Undyne and Asgore have essentially made it their job to do so. Mettaton lives in a killer robot body designed to murder humans, a body created by Dr. Alphys. Flowey is a genocidal maniac who will kill you, only to revive you and do it over and over again.
But Papyrus? The only instances of him being able to kill you were a rare glitch in older versions of Undertale, which appears to now be an impossibility.
Now, someone this nice surely cannot have been an evil Knight in another timeline, right?
Well, let me present you a mini-theory within this theory:
Papyrus' Disremembrance Theory
There is a LOT of evidence that Papyrus is intentionally making himself forget many things, many important things.
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Dialogue from the King Papyrus ending as well as the Lost SOUL battle paints a dark picture for Papyrus' backstory. Him saying absolutely nothing during part of the fight is haunting, and could imply that he's unable to remember what he would've said at that point. This is especially relevant as it comes at the same time Sans says "you'll never see 'em again," which is a very likely reference to his time in Deltarune's reality. The King Papyrus ending is quite terrifying too, it alludes to his "usual encouragement" not always working, which seems to imply there are past coping mechanisms of his.
This—coupled with the evidence that he's from the DELTARUNE reality—implies he is deep in denial and has forced himself to forget nearly everything. By the way, if you're not aware of said evidence, check out my post detailing the evidence Sans and Papyrus are from the DELTARUNE universe. It's fairly good, but I did not address the sun argument...so I will now.
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A major argument against the Papyrus Deltarune theory is that he doesn't know what the sun is. Clearly, he cannot be from Deltarune's Light World if he does not know what the sun is!
Well, my answer to this is fairly simple. He likely has beaten the Deltarune reality out of his mind so hard that he doesn't remember what the sun is. He has to strain himself to even remember there was grass, after all. He does use the term "sun on my skin" but I believe he isn't fully aware of the connection between "the sun" and a big ball in the sky.
To wrap up Papyrus' Disremembrance theory, I'd like to point out that it nicely contrasts Sans' whole "don't forget" thing. This is even reflected in the Lost SOUL dialogue; Sans is clearly grieving while Papyrus has fully made himself forget.
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Now - back to the main point!
Since we have established Papyrus is in denial, and has made himself forget practically everything that occurred in his time in the DELTARUNE reality, we can now treat his Undertale incarnation as a "soft reset" of sorts. Many traits of his shine through, but he is a fairly different person.
For example, I believe one of his core traits is his "I WILL BE THE ONE!" mentality.
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If Papyrus really is the Knight, him being obsessed with a goal of causing a world-changing event to happen would add up. The core motivation for both would be to become worshipped and to achieve what he perceives as the greater good.
It would also be consistent with how Asriel—the Angel in Undertale's world—deceived him into doing his bidding. Assuming that the Knight is working for Deltarune's Angel, that could be a recurring theme for Papyrus' story.
Lastly, I will mention how most Papyrus Knight theories mess this up. They often claim he does not know about the Roaring, or that he makes the Dark Fountains just to get some Darkner buddies. And, while that may be on the surface level closer to his Undertale characterization, it does not add up with the in-game evidence. Queen makes it clear that the Knight goes by 'Roaring Knight' and King implies he was ordered to fight the other kings by the Knight. This clearly implies they are devoted to doing the Angel's bidding, regardless of if it's morally wrong.
b. "He's from Undertale, so he can't be the Knight"
I won't spend too long on this one since it is absolutely unchangeable, but I will bring up a counterpoint, one that I explained earlier.
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Papyrus is kind of a Deltarune character???
If anyone who first appeared in Undertale counts, it would be the skeletons.
Hell, W.D Gaster in Deltarune is very heavily implied to be the same Gaster who built the CORE in Undertale's reality.
It appears the skeletons are strange, interdimensional beings. Gaster exists everywhere at every possible time, and Sans and Papyrus are known to have hopped realities.
Essentially, this argument is a bit weaker for someone like Papyrus than someone like Undyne who isn't the same character across both games.
I do get it, though. However, I do think there is room to debate he's being treated weirdly compared to nearly everyone else.
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This line about Papyrus.
This damn line about Papyrus.
I don't think it proves he's the Knight at all, but Toby Fox is totally conditioning us to wonder where the hell Papyrus is.
And given the way the newsletters have been using Papyrus, it's honestly odd to imagine he won't have some strangely major role in the plot.
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I could easily use something like this GIF as "evidence" but it really isn't. I could argue it ties Papyrus to a future Dark World location, I suppose. But really, the main takeaway is that Papyrus is treated extremely weirdly when compared to the rest of the returning Undertale cast.
c. "Nobody knows who he is"
Well, this flaw is near-unfixable. However, it is possible to turn it into a slight strength.
Firstly, though, there are ways for him to be more known to the main cast.
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Deltarune has teased a Papyrus hangout in a similar vein to Undertale's date. Not only has Sans directly told you that you'll hang out with him soon, but the Steam page hints that Papyrus is busy—implying he will show up later.
This could easily pay off in a hangout later in the game, which causes the Fun Gang to familiarize with him. Hell, it's possible there's a Dark World adventure with him later on. However, I have a question to pose to you:
Does it really matter?
Well, likely, yes. Though, it is potentially not as much of a flaw as you would think.
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Consider, for a moment, who else do we know for sure has created a dark fountain? Kris. And, tell me if this sounds familiar.
"Antisocial person lacking friends, who—in the grand scheme of things—lives under the shadow of their older brother."
Sure, this isn't exactly that unique of a character archetype, but if the two Dark Fountain creators share those traits, it could mean something.
Kris isn't as unknown as Papyrus is, but still— many people do not know them very much. Some don't even know their name; Undyne addresses them as "Asgore's kid" and even the ones who do know their name are not quite familiar with them.
Some More Weird Parallels Between These Siblings
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Kris and Papyrus are both compared to Luigi from the Mario series.
Yes, I get it's stupid to bring up Luigi in an essay about Papyrus being the Roaring Knight, but hear me out here.
In debating Papyrus Knight since I wrote the original draft of this essay, I've mostly encountered the response that it's a basic trope and cannot be considered as an intentional parallel.
However, knowing Toby Fox directly acknowledges it and considers both of them to be Luigi-like characters...that makes it far more plausible of a comparison to make. Both of them are younger siblings who, despite their circumstances, wish they were "as good" as their elders, being Asriel and Sans. Just LOOK at Kris' room.
Papyrus and The Fun Gang
Papyrus is absolutely one of, if not the best character to make the Knight in relation to the Fun Gang.
I know that sounds odd. How? The Mayor is a character who they all at least know exists, and a similar thing could be said about Alvin, or even a more out-there candidate such as Alphys.
But...one thing nearly everyone else has in common is that they are figures of authority. Figures not nearly comparable to the teenagers who were pulled into a universe-defining story which puts fate into their hands.
This could apply to Kris (albeit limiting the affected parties for obvious reasons) and arguably Dess, but Papyrus really does work the best from the perspective of an "equal" antagonist.
This becomes especially clear when you consider the main antagonists so far.
A king, a queen, some criminal mastermind guy. To have their creators and ultimate superior be just another sad teenager like the Fun Gang could work as a better story.
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Now.
The main issues with Papyrus Knight have been fairly addressed.
They will be hard to correct, but I have gotten them out of the way in order to pave the foundation of my theory. If the Knight is creating these worlds, why? They don't just want little Darkner buddies...if so, why would they order Spade King to overthrow the other kings?
Well, the motivation comes down to one word.
...
Okay. This is a bit funny. When I originally made the theory, I considered Dess was controlling him to create an Angel's Heaven. But now i go against said idea. But I'm too lazy to change the title, so pretend that nothing happened.
Part 2 - Papyrus' Heaven Theory
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The General Idea
If you just want the key details of Papyrus' Heaven, here you go.
Papyrus doesn't want the Dark Worlds for friends, for fun, for adventure, or whatever. He is fully convinced that whatever he is doing is working toward a great new future.
In Undertale, we see his "I WILL BE THE ONE!!!" mentality with his ultimate goal of saving monsterkind, by capturing the final human. I believe he felt that very way about being the Knight. That he is ultimately a legendary hero.
This parallels the Fun Gang, who are also a group of inexperienced teenagers lacking friends who have been turned into prophesied heroes of the world.
Papyrus is aware, in some way, that a Roaring exists and believes it's either a necessary evil or the key to the perfect end for the world. He is not going to have a Berdly moment where Ralsei tells him it's bad and he stops.
What he did hurt him so much that he repressed the memories and vowed to be a better person.
Now, let me look at a few of these points in further detail.
"Papyrus doesn't want to make fountains for friends, fun, or adventure. He believes he's bringing a grand future."
Well, I can sense a counterpoint coming.
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If he is aware of the Roaring, and believes it could be used to help save the world, why would he not just start the Roaring right then and now?
Well, I feel the easiest way is to connect this to Gaster.
Sans is fairly obviously connected to Gaster, but what many people don't consider is the strange level of meta knowledge he possesses. Not only does he wink at what we can only conclude is the Player, but he fairly accurately knows the release window between chapters of Deltarune. (2 years to describe the window between Chapters 1 and 2, which is correct if you don't round upwards.)
Given he says you'll most likely see Papyrus again when Asriel returns, we can infer this will likely be around when a major story moment occurs. This is probably sometime between Chapter 5 and Chapter 7, however it is most likely during Chapter 5 proper, as that chapter may take place in the Flower King shop for various reasons. These include but aren't limited to the likely placement of the Church in Chapter 4 based on various context clues, the potential for a Flower King area to serve as a pseudo-endgame with Flowey characters and the like, and the May 2024 newsletter giving us some content regarding the Flower King shop a while after Chapter 3's development completed.
There are also many reasons to believe Chapter 5 will end with the Roaring beginning and heavily feature the Knight, such as Chess Theory and the original release schedule.
Regardless though, given that Papyrus is known to have some form of relationship with Gaster, I could see him having some level of fore-knowledge. It'd be interesting if Gaster actually needs the Knight for the Legend to come true, and thus is affiliated with them.
"In Undertale, we see his 'I WILL BE THE ONE!' mentality which may carry over into his attitude as the Knight."
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Papyrus is strongly devoted to his goals in Undertale. Sometimes, painfully so. He is very, very committed to making sure Frisk is captured. Even after they become friends with him, he continues to aid Undyne in capturing him.
And yes, he is very aware of what he's doing.
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Papyrus very much knows the consequences his actions have, and does not cease even despite the fact he is friends with the person who is going to be murdered; their blood would be on his hands. Yet he is unrelenting.
I imagine this is a personality the Knight could have.
To endanger children by placing Dark Worlds in a school and a library, and to continue creating these Dark Fountains even after having learned of the Roaring (if he didn't already know of it) is something I cannot see many characters doing. Of course, that can be addressed with others, but Papyrus in particular is very stubborn, or to put it another way, determined.
Regardless of whether a Knight Papyrus would want recognition or love, I believe he absolutely considers himself to be a hero. Perhaps he is misguided. And, if the Delta Warriors are also misguided, then it'd be a double misguide. Two opposing sides, and yet both manage to be wrong in a sense.
Does Papyrus Want Recognition Again?
Speaking of, though, it is entirely likely that Papyrus wants to be hailed for his work as the Roaring Knight.
Perchance Sans is being truthful when he says Papyrus wants friends, and Papyrus takes that in an unhealthy direction using Dark Worlds.
While Kris used the Dark Worlds to make new friends with Lancer, Ralsei, and Susie, as well as improving their bond with Noelle and Berdly, the Knight has been shown to have manipulated the chapter bosses in order to worship them. Maybe not directly, but they absolutely have displayed behaviour that implies that the Knight feels like a god to them.
It is presumable that Papyrus may also want to gain praise from other Lighters in this manner as well, but he certainly has taken the role of a 'god' to some Darkners.
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"Papyrus is aware of the Roaring and considers it necessary to fulfill his grand goal."
Given Queen calls the Knight the Roaring Knight, this is a pretty clear-cut case.
As I mentioned in the last section, Papyrus absolutely does know his actions have consequences, and it's very hard to change their mind. In Undertale, thankfully, most of his actions were benevolent. But in this case, he is really acting in a dangerous manner which is bound to hurt many people.
"What he did hurt him so much that he repressed the memories, and vowed to change and improve as a person."
I already covered this earlier, during the Papyrus' Disremembrance segment.
However, I do want to expand a little more on a specific argument against it here.
I've seen Papyrus' ignorance at what a human looks like being used as a point against him being from the Deltarune world, or a point against him having met Kris.
Now, if Papyrus' Disremembrance theory is correct, that explains that argument away.
Next, I'll cover more tangible evidence for the theory.
Part 3 - Some Potential Evidence I Guess
Susie Is QC Lmao
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When talking about the Roaring Knight and the Dark Fountains, Susie says this:
"The Roaring Knight…
(...)
Since they started showing up,
Everything’s gotten a lot more interesting, hasn’t it…?"
This is odd. It's very, very similar in wording to the way QC describes Sans and Papyrus being new in town. She says the following:
"There’s two of ‘em…
Brothers, I think.
They just showed up one day and…
… asserted themselves.
The town has gotten a lot more interesting since then."
The focus on the Fountains being new and the very similar choice in wording leads me, and others, to believe this may be an intentional parallel. Of course, there are other Knights who could be 'new' like the Vessel, but Papyrus fits the best by far, because of the fact the original statement was about him and Sans.
Papyrus and Dreams
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Papyrus is weirdly frequently connected to dreams.
If you take even a casual glance at Deltarune, it's pretty clear dreams are significant to this game.
"This robot was the embodiment of a lightner’s dreams."
“The edge of shadow, where reality and dream meet.”
In the Undertale 5th anniversary alarm clock winter dialogue, Papyrus talks about how he let Sans sleep despite wanting him to help to clean up after the holiday party, and adds that this dream was his gift to him.
"SO I LET HIM SLEEP.
HE BETTER NOT EXPECT ME TO CLEAN UP BY MYSELF NEXT TIME! THAT GOOD DREAM WAS MY PRESENT TO HIM! NYEHEHEHEHEH!!!"
In Papyrus’s room, upon inspecting his bed, he talks about his dream of driving down a highway:
THAT’S MY BED! 
(…) 
OF COURSE, THAT’S JUST A DREAM. 
SO INSTEAD I CRUISE WHILE I SNOOZE.
Papyrus and the IcePalace Maze
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Now, I'm including this one more for the hell of it rather than because it's really evidence. But, regardless, here it is.
On the Spamton Sweepstakes website, clicking on the black door of the blue and white d_a_m_n_y_o_u_t_e_n_n_a page leads us to Noelle’s blog.  https://deltarune.com/icepalace_glaceir/. In her blog entry, she talks about the cross shaped maze in the ice area from the game Dragon Blazers. If the player wasn’t accompanied by a specific character to guide them, they got lost and became stuck forever.
In the Undertale 5th anniversary alarm clock winter dialogue, Sans describes how Papyrus threw a holiday party for everyone and made a maze out of snow and ice, in which Asgore got lost:
"this winter, papyrus threw a holiday party for everyone. 
[...] oh yeah, he even made a, uh, a “welcoming puzzle” for the party.
a giant labyrinth made of ice, snow, and musical ornament, 
you, uh, had to get through it to get to the front door.
think asgore got lost in there for a while.
undyne had to go save him."
Mettaton refers to it as a "mind maze" which is extremely interesting if it truly is referencing a Dark World.
To be clear, though, my claim is that it is a parallel to Papyrus' previous actions, not that they really created a Dark World here. That would be silly.
The True Meaning of the Word Font
There is a very compelling case that the word 'font' means 'Dark fountain.'
Papyrus (as well as Sans and Gaster) use the more common modern definition of 'font' which is essentially just a computer typeface.
However, the more traditional definitions oddly line up with a description of a Dark Fountain.
Don't put too much stock in this one. It's mostly a fun coincidence!
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"A receptacle in a church for the water used in baptism."
This one should be fairly obvious.
Darkness is compared to water a lot. Down to the word 'fountain' being used at all. The filename for the background in the intro is "IMAGE_DEPTH" and the sound effect when Kris and Susie fall into a Dark World is called "ocean."
The 'baptism' part is especially interesting though.
A 'holy fountain.' Not only does King describe fountains as Holy, but so does the soundtrack. The theme of the Dark Fountains is called THE HOLY. Given it is in all caps and fairly reasonably connected to Gaster, it's interesting that a skeleton who uses a strange font himself would describe them this way...
"A reservoir for oil in an oil lamp."
Not much to say on this, other than the fact oil is VERY dark. A very dark liquid such as Darkness may be comparable with oil.
"A source of a desirable quality or commodity, a fount."
Now this really just describes the Dark World.
Not only does the Dark World act as a form of 'Dream World,' but it actively amplifies the skills and powers of those who enter.
Monsters are able to use magic, or at least harness it more powerfully than normal.
Given the way Dark Worlds work, you could very much consider them to fit this definition of font.
Papyrus' Heaven - Conclusion
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This is my first long-form theory, and I hope you liked it. Please point out errors or holes, and I'll go back and edit them!
Updated June 4, 2024 to reflect changes in my, and other people's, visions for how it should go.
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123-and-aubergines · 1 year
Text
Entirely inconsequential and very likely improbable undertale theory time!
Chara, given the Narrator!Chara theory is true, was the one to run away during the Undyne fight.
Evidence:
In a neutral run, Sans' Judgment Speech includes the following line of dialog ...
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... even if you never run away from a single fight during random encounters.
The only character you HAVE to flee from is Undyne in order to get her to Hotland. It's also one of the few fights where Sans is physically present to witness (with the others being Gryftrot and Shyren, both of which can be ended through sparing). With no other examples, this has to be the running away Sans is referring to.
But, why in the world would Frisk be smiling?
This is the most dangerous, difficult battle Frisk has been in so far. It's the only boss fight, to that point anyway, where the attacker has genuine desire to see you dead. On top of that, Undyne comments on your actions throughout the battle - your sparing, your pleas, your determination. There's no way that she WOULDN'T comment on a smile unless she somehow missed it (say, you had your back to her).
On top of this, Frisk has never been described smiling except in reference to Chara during the genocide route, where both Monster Kid and Flowey comment on their "sick" and "creepy" expression, repeatedly telling you that the situation isn't funny- implying the iconic smile.
It's also been suggested that Chara tends towards smiling in stressful situations, so perhaps they realized that sticking around was bad news and tried getting Frisk to bolt by opening the FLEE option.
But getting past speculation, here's the slight bit of evidence I took and ran with:
The narration only speaks in the first person when Chara is the subject, sometimes in white text.
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The ESCAPE dialog, though typically basic, will occasionally read:
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...entirely in the first person.
This is also the only time the RED soul does anything interesting, unlike the others, who each have special properties in battle. (BLUE has gravity, GREEN heals and keeps you in a closed space, YELLOW shoots, PURPLE traps, ORANGE punches and moves, CYAN is still until its safe to move). It's possible that DETERMINATION, or RED, has the ability to use MERCY in battle or, at the very least, FLEE, given that the soul changes to have legs.
With all this put together, there's at least some chance that Chara stepped in during the Undyne fight to allow the option to flee. Perhaps the soul resists Undynes' magic in some way? After all, she has no reason at all to turn Frisks soul from Green to Red, especially after the first time they escape. Maybe it's just too difficult to keep a constant hold on them, so she relents for brief periods until she can gather her strength again? This would explain her frustration with Frisk running away, but her apparent inability to do anything about that as the fight progresses. It would also explain why Sans mentions Frisk smiling when fleeing her.
While this is mostly just a fun idea that adds to Frisk and Chara's dynamic and makes a funny scene, it could have further implications. For example, it might imply that Frisk's choices are given to them by Chara. This might explain the repaired MERCY button during Asgore's fight. It would also suggest that Chara is constantly supplying Frisk with helpful information on the underground and the monsters, including peaceful pathways to resolve conflict (because honestly, most people encountering a weird alien creature trying to steal you soul would not immediately think that Flirting with or being cleaned by them would lead to success).
What do you think? I personally highly doubt this was intentional and was just a throw-away line for dramatics on Sans' part, but I also like to think that the dialog and set designs are very literal and reflect a wider world/ story. Please let me know your interpretation!
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duskfel · 3 months
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More Entropy lore, perchance?
Entropy lore, you say? Sure, why not.
Have I mentioned yet what happened to his timeline’s Frisk? The butterfly effect hits them some of the hardest out of anyone.
I’ve talked a bit about how Entropy originally comes from an alternate Undertale timeline with only a few notable differences, but it’s those differences that “butterfly” into huge changes. (For simplicities sake, I refer to Entropy as Sans in this post because he’s still Sans then)
One of these changes is Gaster never falls into the core.
I’ve always headcanoned that Gaster falling into the core is what causes Sans and Papyrus to move to Snowdin in canon. Therefore, in this timeline, they never move to Snowdin, and Sans never gets a job as a sentry as he stays working in the lab.
When Frisk falls into the underground, this subtle difference wildly changes how the story goes. Papyrus does end up a sentry, but not in Snowdin, so there’s no puzzles, no one to “watch over them”, nothing. Just the struggle of the loyal dog guards who don’t show any of the mercy Papyrus does. Think about how different it would be without those two: no hotdog healing items, no interactions at Grillby’s, no Papyrus influence in Frisk’s interactions with Undyne, so on.
(Continues under cut)
This leads to many resets. Sans and Gaster are very aware of the (essentially) time travel Frisk is doing, and they’re studying it behind the scenes. Sans has more of an awareness of the resets than most monsters (the leading theory they had on why is because Sans’s “teleporting” ability is nearly time travel itself—I will spare you my science rant on why that is for now—but it allows him to keep time-altered memories better than others.)
As it turns out, time loops are miserable; who knew? There’s a particular existential dread built upon the idea of a cycle, especially one that is so out of your control, and always inevitable. To have predestination is to have a lack of influence or meaning in both what you do, and what happens to you. It’s no surprise the knowledge of eternal repetition leads to nihilism and the feeling nothing will ever matter. After all, for Sans, it’s true: nothing he does matters. The resets keep happening. They keep researching, and they learn new things, but never how to stop it.
Sans goes to work every day because it’s inertia at this point: to get up and go to the lab, tracking where in the timeline they are in that moment. It would take more energy to stop than to just do it. He’d have to figure out what to tell his boss, Gaster, who refuses to give up and desperately confides in Sans, the only one who understands. He doesn’t even begin to know what he’d say to Papyrus.
So he doesn’t. Sans flows through life and gets thrown around and bashed against the walls of the river of relentless time. He fights Frisk once (or is it twice? Three times? How long has it been now? Sans doesn’t know) during genocide runs, because Sans is still the judge.
Sometimes they even get to the surface.
It doesn’t matter, because they always end up back underground.
Until one day, Frisk dies somewhere early on in a run, and never resets.
Sans waits for them to return. He’s gotten good at waiting. That’s all he’s good at these days. But Frisk doesn’t come back. They died somewhere silently where no one could get their soul.
They are underground, and they continue to be underground.
Sans has been bit by daring to hope far too many times to count. So he lives out his days expecting each morning to be a reset. He lives assuming nothing still matters.
One month, no reset. Okay, been there done that.
Two months.
Six.
A year.
They’re not coming back this time. It takes longer than it should to realize (he doesn’t know what day it is half the time anyway).
Time is going to continue. For real this time.
What are they supposed to do now?
And I’ll leave it at that for now. (Boy I really can’t write anything short, can I? I even skipped a lot of stuff here. This is theoretically only a portion of the “prologue” to his story. The main story and what I’d consider writing/drawing/doing-whatever-with happens a while later.)
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thebaldchoicemachine · 6 months
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You know how in the True Pacifist Ending, it’s OPTIONAL to forgive Asriel/Flowey (a little kid) and yet it’s MANDITORY to forgive racist bullies or selfish jerks like Undyne, Mettaton and Sans?... What if we also had the OPTION to NOT forgive the Main Characters, after returning to the surface?... If we’re allowed NOT to forgive Asriel, then we should be allowed NOT to forgive all the Main Characters! ❤️
Listen, I love all the undertale characters and really don't want to invite hate BUT i also really love this consept. I've been thinking for a REALLY long time about how many times Frisk has died.
What if Frisk was able to show the monsters every single death they ever experienced by the monsters' hands? Can you imagine the crushing, miserable guilt? So much angst...
Especially in a Genocide run. More like a revenge run.
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96percentdone · 1 year
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Every time my old post expressing bafflement at 'anti player theory' undertale and deltarune fans gets a note, I go through the war again. Maybe some of them are normal, but like every post from these people that I have ever seen is never content to just have a strictly in universe read of the text. They gotta assert that believing a video game has meta elements spits in the face of craft and storytelling, and no video game could ever draw attention to it being a video game as part of it's thematic identity. They have to debunk the concept of metafiction just to be right, which is hilarious because they end up overwriting the thematic craft they claim to be the only real supporters of.
Undertale is about war, and violence, and hate and how we respond to it. Most monsters don't really want to fight, half of them are just hanging out, so they're happy to be friends if you are, but the memory of the war between monsters and humans lingers. Whether they don't entirely understand the war's true essence because of their purehearted natures make them antithetical to it (Papyrus, Monster Kid), or use the narrative around it as a prop for their personal goals and are forced to contend themselves (Alphys, Mettaton), or try to teach its horrors with its methods (Toriel), or are convinced that the only way to escape the shadow of the war is to win it (Undyne) even if they don't really want to wage war at all (Asgore), the history of that war informs it all. Flowey is who he is because that violence ravaged Asriel, a small child, SO hard his grief and anger are now everyone's problems. He cannot feel love because the cycle of violence stole his ability to believe in it. Every genocide boss only fights you to stop you from carrying out your own. They know that if the entire underground is so easily destroyed, there is no reason humanity wouldn't face the same fate, and this cycle must end, even if they are powerless. The ending is determined by whether you perpetuate war. The genocide run is a grueling, unfulfilling, deliberately difficult challenge as punishment for enacting war for nebulous gain, while pacifist ending brings about the best future, where everyone including Asriel is saved, and it is the most fun to play, because is one where you commit to kindness and understanding. They both are in service to the thesis statement that "love and compassion are good and the key to rectifying all wrongs."
Hbomberguy and NezumiVA have made videos on the same lines, but Undertale's meta because it's about how we engage with video games as a medium. It's about completionism. It asks whether mining a story for every possible scrap of information is worthwhile. Chara's true name is literally a derivative of player character, you are meant to name them after yourself, and project onto them and Frisk until the game seperates them from you because you are a real human being, not a character in a video game. You only learn Frisk's name by the end of pacifist, the best possible ending that you should be satisfied with as a means of separating your ties, and you only meet Chara when you go way the fuck out of your way to get the worst possible ending because of vague hints that there is one. Undertale uses the vibe and aesthetic of old turn-based rpgs to draw you in, get you comfortable, only to use it's characters to ask why are you doing any of this? Is this why you like stories? Are video games merely arrangements of lore to be logged into a wiki until you run out of data to sort, or did you like Undertale and other video games because its characters and ideas resonated with you emotionally? The text has a lot of compassion for Alphys and her fan hobbies, and it only criticizes her when she treats the real world as a self insert fanfic, and it's meta thesis for you is similar. It's fine and good that you love your favorite games, but what are you getting out of engaging with the medium in this way? "Don't you have anything better to do?"
But Deltarune is where they really start to lose me. It is not finished, things could change with later installments, but from what little we have, it follows up on Undertale's commentary about the cycle of violence, and brings it back to suburbia. Violence here is interpersonal abuse and neglect. It is adults caught up in the myriad problems of adult life they do not notice, or fail to support, or do not care about the children suffering under those same systems. Kris is a child who lives in the shadow of their older brother. They befriend Susie, who eats garbage and doesn't seem to have parents (or at least not any that give a shit), and they have a childhood bond with Noelle, who has lost her sister, her father is in the hospital, and her mother is absent and otherwise not great. Even Berdley has a whole complex about needing to be smart thanks to his upbringing. Kris opens this portal themself, literally escaping into a fantasy land where they, children, are the most important and powerful, unbeholden to adults and their baggage. They get to be agents, not subjects, and yet the dark world still has those same anxieties. Lancer is afraid of his father, Queen is an overbearing mother, Rouxls is an opportunist most concerned with himself, King struggles in vain to liberate himself from being a subject while forcing his subjects to adhere to his agenda, Spamton wants to escape his chains and is the incarnation of a spambot, Seam gives up, and Jevil escapes into his imagination. Kris can abuse Noelle into the snowgrave route, and Susie and Berdley are bullies because kids are just as capable of hurting one another as adults are. Darkners may say shit about not wanting to fight anyway, and Ralsei might regurgitate Undertale's lesson as truth like it's his full time job, but even he re-evaluates by the end of chapter one. In the real world things cannot be as simple they were in Undertale.
Agency obviously relates back to the meta, as Kris' is literally overwritten by the red soul you are asked to give your own name in a dialogue that once again separates you from your fictional vessel, a player character, then goes even harder when they slam dunk that little guy you made into the trash because "No one can choose who they are in this world." You can't either. You can get Kris to abuse Noelle into killing people, carry out the abuses that made these kids desperate to escape in the first place, even if they don't want that, but understanding the player solely as a force that strips agency, much like understanding Undertale's player as a comment on real world morality, is incomplete.
If Undertale critiques completionism and datamining as a valuable ways to understand art, then Deltarune reuses its cast and critiques is thesis as part of a its meta to showcase the it's real value. It is a story that even in universe is about fiction. The dark world and its inhabitants are palatable reflections of Hometown. Kris and Susie keep going back because it is freeing, and allows them to grapple with the their complicated feelings about their world. They can come out more confident in themselves, with a healthier mindset, or Berdley can fucking die! Violence in the dark world comes back out of it because the dark world is a mirror. Video games aren't real, you don't actually kill monsters or darkners, but war is real, and violence is real, and abuse is real, aren't they? Isn't that why you get sad when characters you like die? How often do we use analogies and metaphors to explain our feelings, or complicated ideas? Fiction is just a tool to understand the world. What are the stories you love saying to you?
If the meta doesn't compel you, it's not what you find value in, or how you interpret the text, I don't care, even if I think it's strange. What you get out of these games belongs to you, and you deserve to have your reading as much as I or any meta proponent does. But anyone making claims about what fiction must be, just to deny the a meta angle is possible? That's anti-intellectual bullshit. It denies metafiction exists as a tool altogether. It shits on not just Undertale and Deltarune, or meta video games, but stories written across every medium that have ever used their work to comment on itself, its genre, its medium, or art as a whole. If you denigrate a whole artistic convention and the work of countless artists just to validate your hot take? You don't deserve any respect.
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The Red-Eyed Entity, Part 1
I need to go a lot more in depth, but Toriel's last words in Geno have always bothered me.
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I rarely see anyone talk about this, and when someone does, they seem to assume that "them" means that Toriel feels like she is protecting someone like Asgore and the other monsters.
But that... doesn't add up.
For one thing, at the end of a True Pacifist run, Toriel says that even Asgore deserves Mercy. So, even though he thoroughly disgusts her, she doesn't see him as being purely evil.
But also, it just doesn't make sense grammatically. For her to say she was protecting "them," meaning the monsters outside, the exact phrasing makes it sound like she felt like she was protecting all of them, which she is not. It would make a lot more sense grammatically for her to say she was protecting "one of them." Toby generally doesn't make major grammatical mistakes like this.
Now, for the record, I do realize that Toriel has seemingly referred to Asgore as "they" one other time:
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But the implication here is obvious- she DOES mean the monster community as a whole, acting under Asgore's orders.
This meaning just doesn't quite line up with the phrasing in her death statement:
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Also... she looks quite maniacal in that second picture, doesn't she? Like she knows exactly what she's looking at.
Almost every monster in the Underground can see that Frisk is not human. They see Frisk's human form, but they can see that Frisk doesn't act like a normal human.
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Note: The Asgore pic is not mine, I can't get past Undying. I screenshotted this video.
Every other monster can see that Frisk is possessed by something evil, something neither human nor monster. Toriel was blinded to it by her desire to protect Just One Human, and she became their first major victim.
But here's the thing: no one else, including Asgore, knows what this thing is that possesses Frisk. They know it's dangerous, but they don't recognize it. But Toriel DOES. She RECOGNIZES them. And she knows how powerful and dangerous they really are. Undyne and sans both realize this thing's level of power later, but they don't know what it is. Toriel KNOWS.
Our actions somehow open up Frisk to full-on possession by some evil entity that uses their body to strike unfathomable damage on everyone in their path. Please note that I am not trying to remove responsibility from the player- my point is, rather, that while we don't cause the destruction directly, we do enable it. Bear in mind that we don't strike the final blows against sans, Asgore, or Flowey. Whatever is possessing Frisk does it for us. And willingly, too- I mean, most of us played Genocide because we wanted to experience the thrill of killing Undyne and sans. But really, it's a symbiosis. We keep Frisk's SOUL alive long enough for the entity to commit the actual murder.
Who's more evil: the murderer, or the lackey that keeps them alive and empowered so they can continue to murder?
The next question, then, is: what did Toriel see?
But we already know the answer to that.
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This thing is not Chara. Or rather, it is not the human child that the Dreemurrs took in and raised alongside their own son Asriel. It will take many posts for me to put all the pieces together, but this is not the human Dreemurr child. This is the entity that possessed Frisk and changed their body to look like the Dreemurr child. When we kill Toriel, she sees THIS thing. And she does NOT see her human child. She sees an evil force bent on destruction.
And she RECOGNIZES it. She's SEEN this thing before.
But where??? And how??? The only other place we've seen anything resembling this thing, this entity, is...
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But this was in a different world. The Toriel of this world was a completely different person.
Or was she?
It's always intrigued me that she says we shouldn't be surprised to learn that she wanted to be a teacher. Combined with the face she makes and looking off to the side... is she trying to remember something?
We've still got another 5 chapters of Deltarune to go. If there's any kind of connection, it should reveal itself eventually.
But, at least for the moment, I just feel like the creature, or as I call it, The Red-Eyed Entity, we see at the very end of a Genocide Run is NOT Chara Dreemurr, but Something Else Entirely.
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dn-838 · 9 months
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How Aborted Genocide affects the Mettaton NEO battle
despite it's short length, Mettaton NEOs battle is definitely something that has brought up a lot of discussion, with people viewing it in very different ways. Some think that Mettaton NEO was just really weak and that things like his -40000 DEF in the files is canon, while others think that he never intended to actually fight us and was just working as a diversion to try and help more monsters evacuate before we attempt to face Asgore. As nice as all these ideas are, the nature of the fight is answered quite well in what is in my opinion the best and most underrated path in the entire game, Aborted Genocide. Now I could make a whole blog in of itself about why Aborted Genocide is such a masterpiece and how perfectly it does the arcs of every character, however this will just be focussing on what the route reveals about the Mettaton NEO encounter.
What is Aborted Genocide
For those of you who aren’t aware, Aborted Genocide is a Neutral ending that will always trigger if you spared any Mini-bosses or didn’t tire out the kill count in Hotlands after killing Undyne the Undying. Basically if you attack Monster Kid you are locked into getting Aborted Genocide or Genocide, with your actions in Hotlands quickly locking you into one of the two. While it is a mostly Genocide run with New Home being just like it is in Neutral. Mettaton NEO has a lot more to say when you kill him than in normal Genocide, and the ending itself is very different to your typical Neutral path, with Sans not speaking to us at all and Alphy’s being the one telling us how things are going (Sans isn’t completely absent, but he only has a couple lines aimed towards Alphy’s where he tells her that he found our number before Alphy’s is given the phone).
Technical stuff
Alright, so let’s just get the boring stuff out of the way first. Some people try to argue that the NEO body is canonically very unstable and weak, with the -40000 DEF in the files being his canonical stats. The problem with this is that relying on file stats would also require you to assume that Toriel magically has her DEF go all the way down to -9999 exclusively in a Genocide run, and that monsters like Whimsalot, the heavily armoured version of Whimsun that is trying to kill you, has less DEF than an ordinary shy Whimsun. You could try and make an argument that the stats are canon in Mettaton NEOs case because in Genocide the 900K-999K damage you do to him is scripted and isn’t actually the amount of damage you would do, however if your murder level (a stat present in the files of the game that calculates how far through the Genocide run you are which increases every time you kill a boss, mini-boss, unique enemy and clear an area) is below 15, the scripted damage is not present, and since the Mettaton NEO encounter is activated when your murder level is 12, facing him at any point between murder levels 12 and 14 will cause a normal amount of damage to be done, so the -40000 DEF is to make sure that an attack done would still kill in 1 hit (I know I could have just said that it’s not scripted in Aborted Genocide, but come on, if I’m gonna discuss the technical stuff I might as well go all out). I think we can safely assume that the 90 ATK & 9 DEF we see with Mettaton NEO in his check stats are intended to be the canon ones.
Mettaton NEOs dialogue
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This is Mettatons speech prior to becoming Mettaton NEO in both Genocide and Aborted Genocide. Mettaton seems to know what a threat we are to both Monsterkind and humanity, and he tries to stop us by bringing out his original and most dangerous form. Of course you could realistically still gather that he was working as a diversion so more monsters can evacuate before Asgore absorbs the souls and defeats you, at least you can argue that until you see what he has to say when you kill him in an Aborted Genocide run.
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Yes… Mettaton knew that Asgore wouldn’t absorb the Souls and that you would easily defeat him, but if that’s the case then he’d have had no reason to have only tried to work as a distraction, since either way everything was doomed. It seems most likely that Mettaton tried to fight you in a last ditch effort out of desperation, but since we grew so powerful and were so willing to cause harm, we were able to take him down easily. Speaking of that, on the topic of the Mettaton NEO fight, I have a little theory to share.
A tragic theory
So, let’s have a quick look at what Mettaton NEO says when we kill him in a normal Genocide run
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Yeah… there really doesn’t seem to be anything to it like there is on an Aborted Genocide path, however I believe it actually holds quite a bit more importance than we originally thought, and that these 2 lines of dialogue make this death one of the saddest scenes in the entire game. Of course he talks here about his “fanclub”, which you would assume to be what is mentioned by him in the Neutral ending where he becomes ruler and that some of the Hotlands NPCs bring up, however there is something else that he calls a “fanclub”.
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In Mettaton’s old house, he has a set of diaries, one of which he talks about how he first met Alphy’s, at a “human fanclub” no less. Now at first this seems to be the only time this human Fanclub is ever mentioned, but I believe that this was what he was referring to in his final Genocide line. While yes this may seem like a stretch, the thing is in Genocide Mettaton shows more care towards humanity than himself, accepting his death in Aborted Genocide because he knows that humanity will live on. I believe that Mettaton in Genocide meant the opposite. He didn’t know about Sans, he believed he truly was the only hope, and for that reason, when we take him down, he thinks that’s it, he thinks humanity is doomed, and he says “guess you don’t wanna join my Fanclub” for that very reason, to him, they are all already doomed… because of you.
TL;DR - Mettaton was genuinely trying to fight us and believed he was the last hope
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Hiya! I was wondering if you could help me find a certain genre of fics?
I got an ask a bit ago asking me if I had any good recs for fics that tackle the consequences of beating up/killing Frisk, specifically in a pacifist run (not genocide) because I write a fic about the topic myself! (For context, I write Heart on the Table:)
Heart on the Table
Summary:
Papyrus hadn't been worried! ...Well. Maybe he had been, just a bit. It'd been a while since anyone had heard from the human. So he'd called to check on them. But when a conversation revealed just how young they were, he realized things had to change. They were all on their own down here. And... They had nowhere to go.
Well! If there was no one else to take care of the babybones, he would just have to do it himself!
Sans was trying to get through life—trying to ignore the apathy that had settled over him for Papyrus’s sake. It was just so hard to care about anything when he knew none of it mattered. But when Papyrus had him bring the anomaly home like a lost puppy, things stopped adding up.
How could such a sweet kid be responsible for the relentless time loops?
Frisk was used to being on their own, and they were normally pretty great at taking care of themself. But—Well. ...Dying hurt. They just wanted to get back to the surface! With Undyne in the way, they were hopeless. But when a phone call from Papyrus somehow ended with an offer for them to crash at his house, Frisk was just relieved for the break.
They could afford to rest for a while, couldn’t they?
The thing is, I wrote the fic BECAUSE I couldn’t find many like it! I have two fics I’ve found so far (though I haven’t gotten a chance to read them yet myself) which are:
Choreographed
VerdanaWebster20X
Summary:
If there is one thing Frisk was proud of, it was their poker face.
It didn’t matter the situation, whether they were playing in the pretty autumn leaves in their back yard or getting chased at by bigoted fish monsters. Their face would remain blank.
Phantom Pain
The_Literary_Scrub
Summary:
No, you decide. They can’t know, they won’t know. You can put on a smile, if there was one thing you learned how to do in the underground it was how to smile through pain.
You don’t want them to remember…
But they do.
Again, I haven’t read these last two yet, but I think they’re the vibe the person is asking for. I was wondering if you knew of any other pacifist fics that tackle the consequences of the events of the underground on Frisk?
Thanks so much!!!
Howdy, & thanks for the recommendations! The fics being recommended are…
Heart on the Table by Floofanflur (Not Rated, Incomplete)
Papyrus hadn't been worried! ...Well. Maybe he had been, just a bit. It'd been a while since anyone had heard from the human. So he'd called to check on them. But when a conversation revealed just how young they were, he realized things had to change. They were all on their own down here. And... They had nowhere to go. Well! If there was no one else to take care of the babybones, he would just have to do it himself! — Sans was trying to get through life—trying to ignore the apathy that had settled over him for Papyrus’s sake. It was just so hard to care about anything when he knew none of it mattered. But when Papyrus had him bring the anomaly home like a lost puppy, things stopped adding up. How could such a sweet kid be responsible for the relentless time loops? — Frisk was used to being on their own, and they were normally pretty great at taking care of themself. But—Well. ...Dying hurt. They just wanted to get back to the surface! With Undyne in the way, they were hopeless. But when a phone call from Papyrus somehow ended with an offer for them to crash at his house, Frisk was just relieved for the break. They could afford to rest for a while, couldn’t they?
Choreographed by VerdanaWebster20X (Teen And Up, Incomplete)
If there is one thing Frisk was proud of, it was their poker face. It didn’t matter the situation, whether they were playing in the pretty autumn leaves in their back yard or getting chased at by bigoted fish monsters. Their face would remain blank.
Phantom Pain by The_Literary_Scrub (Mature, Complete)
No, you decide. They can’t know, they won’t know. You can put on a smile, if there was one thing you learned how to do in the underground it was how to smile through pain. You don’t want them to remember… But they do.
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shattered-soul-au · 4 months
Note
After the fight, what’s the fate of everyone’s favorite pacifist?
When Frisk died, only a small fragment of their soul remained. However it still held enough determination to persist. It managed to draw in enough magic to form a functional monster soul.
Frisk's body was still viable, so their soul used the magic it now produced to restart their physical body, as well as form a monster body around it as a bit of protection. However, due to having to constantly output magic in order to keep their physical body functioning, Frisk's soul doesn't have enough magic left over for them to actually perform magic.
Frisk also has to worry about the original fragment producing too much determination and causing the magical parts of their body to destabilize. They can't use it to save, load, or reset anymore, so they have to learn other ways to use it up.
They learn that if they focus, they can direct their determination magic to do almost anything they want. They mainly use it to imitate normal monster magic, communicate, and helping push themselves when they're low on energy or just having a hard time. Though if they push themselves too hard and use up too much determination, they can cause their whole soul to start to destabilize due to the determination being what holds everything together. This causes them to have a hard time breathing, body pain, dizziness, fatigue, and various other issues caused by both their magical and physical body failing. If they still continue to push themselves, they can end up hospitalized. They have done this multiple times, despite knowing of the consequences. They are extremely stubborn.
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Frisk
They are pretty average height-wise for a human their age, but that means that they're quite a bit shorter than monsters their age
They prefer to still wear shoes, despite the fact that most monsters don't
They rarely speak and tend to use sign language. Though they can direct their thoughts through their magic if they need to.
Their body and face are still very "human" in appearance. Their face shape as well as their hands and feet are especially noticeable.
They originally took the offer to be the ambassador, but it proved to be too much for them with everything else they were dealing with at the time. Papyrus happily took over.
Their eyes glow red when they're using their magic
They started wearing glasses after Toriel realized that they were nearsighted
They did one genocide run early on in the resets, but felt so bad afterwards that they never did it again. It was done out of anger, and Frisk is now terrified of their own temper, and will let things go rather than cause a conflict.
Them and Chara are the only two who remember the other timeline, though they have spoken with Asriel about it.
They are pretty good friends with Clover. The two of them are the least chaotic of their group, so they tend to just chill sometimes.
They see Toriel as their mom, but they don't really see everyone else as their siblings
They're dating Asriel
They enjoy babysitting for Undyne and Alphys, and like to help out with the younger kids at the school.
They were 10 when they fell
They are biologically 16 in the time-skip, though due to the resets, they're mentally older
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