#Undertale neutral route
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floofanflurr · 4 months ago
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Comic under the cut:
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“And all the kids cried out, ‘Please stop, you're scaring me’”
“I can't help this awful energy”
“Goddamn right, you should be scared of me”
-Control by Halsey
(There is no player influence or Chara taking control in this comic… just a scared kid trying to protect themself the only way they know how.)
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itsmebeff · 8 months ago
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im reworking my old au.. haiii (based off of the queen alphys ending)
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afterartist · 1 year ago
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14 hours I should have been spending on ArtFight and instead I spend it on this stupid drawing that tiktok decided to throw down the stairs- sjenxjen
Anyway,
I hate lighting and hope it dies<3<3
(ALSO: cause 4 some reason people on discord were asking, feel free to use this as phone wallpapers, I don’t mind)
Angsstttt cause Leaderless ending will always be sadder then Genocide and no I don’t take critique
And the actually semi okay quality drawings
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rannnem · 1 year ago
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Here it is: the most obscure ending in Undertale! There's almost no content on this ending, but it's my favourite one.
When you abort the no mercy route in Hotland by not exhausting the kill count, you get this ending. Where Alphys becomes Queen and Sans is her right hand man. She calls you and tells you she "should have killed you when she had the chance", which is definitely one of the most badass lines in Undertale.
I've planned this to be a full comic about the aftermath of this route, so stay tuned for more pages!
Previous || First || Next
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instaquarius · 2 years ago
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A retake of Undyne's Neutral Death Scene
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undertalethingems · 3 months ago
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How do you think Sans reacts to Papyrus’s death during the runs?
If you mean in the base game, uh... we kinda already know? If Papyrus is killed, Sans doesn't show up again until the final corridor, where he'll ask "if you have some sort of special power, isn't it your responsibility to do the right thing?"
If you answer yes (that you do have that responsibility), then he responds, without eyelights or sound font, "Then why'd you kill my brother?"
And if you answer no (you aren't responsible), you get "well, that's your viewpoint. i won't judge you for it.... You dirty brother killer."
There's also the line of description you get if you go on to have a concert with Shyren after killing Papyrus: "A hooded figure watches the commotion from afar." It replaces the line that mentions Sans selling toilet paper tickets to your concert, and of course, of all the characters with hoods in the game, he's the one who would be most concerned with tracking your actions after killing Papyrus. So, it makes the most sense to infer that this hooded figure is Sans.
So his reactions, to me at least, suggest that not only is he heartbroken, he's furious with you. But Sans isn't one for direct confrontations and shouting like Undyne is, so he watches, and I think he still tries to understand why you'd do something so horrible. But that doesn't stop him from being angry because there's no excuse for killing his brother, but sparing other monsters, that he can fathom.
I'm personally not a fan of depictions of Sans sobbing over Papyrus' dusty scarf--he just doesn't strike me as a guy whose first reaction is to cry. For my understanding of him, it makes more sense for him to go numb, initially, then save his anger for his parting shot in the last corridor. No matter what you answer, Sans gets the last word in, and it's always to remind you that you did not have to kill his brother.
So uh, yeah. that's what I think.
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agentravensong · 9 months ago
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thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point. instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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ifellinthelake · 1 year ago
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This is such a good analysis!
The thing about Sans that (esp in the context of Sans Deltarune) makes the character endlessly funny/sad is how badly he wants to be Just Some Guy. Here he is cursed with knowledge of saves and resets and game mechanics and faced with an anomaly in time and space that could tear his entire world apart, and his response is basically to say "gee that's a lot, hope everything goes okay with that." Then his friend ropes him into PROTECTING the potentially universe-destroying entity and he says "sure" and basically just. Checks in with the kid every so often to be like "hey u still alive? killed anybody yet? oh a lot of people? ok proceed" you dont have to fight him unless you have literally tracked down and murdered the entire Underground. heck you dont have to TALK to him past snowdin until chamber of judgement. Man THRIVES as an NPC it is his calling it is all he wants to be. But through circumstances beyond his control he has to keep getting involved in emotionally traumatic morally complex bullshit. We're all laughing about sans' reaction to "eggs-husband" as if his reaction to ANY conflict in UT isn't to turn around and hope it ends soon.
This is the central tragedy of sans' arc in any of the neutral runs and finally genocide. You see just how far Sans will go to stay out of all of this. Just how badly he doesn't want to hurt this kid. Especially early on in the Genocide run, when you're being creepy, disregarding Papyrus' puzzles, and--lest we forget--hunting down every monster in the area so that the entire town flees from you--there's this odd kind of peacemaker desperation to Sans' dialogue. Pretending to like Junior Jumble. Not returning any of Papyrus' jabs. Saying "cmon just humor him you might like it" to a child who is showing every sign of being a homicidal maniac. Even his (objectively terrifying) warning before the Papyrus bossfight seems pretty weak given the situation he's in (faced with losing his brother!) and the power we know is at his disposal. He is literally doing the equivalent of filling up a watering can and pouring it on a burning building. He does not WANT to be the antagonist! He does not WANT to be the hero! He wants to be the weird funny little guy who tells jokes! He wants to be the convenience store guy! But the game won't let him!
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yugogeer012 · 7 months ago
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chacochilla · 4 months ago
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Five hundred years after Frisk killed Asgore and Undyne took the throne, humanity is extinct, and she rules the world.
Designs for the scientist and queen by DEADEND
Design for the captain by @Its_Still_Isaac on Twitter
Character Bios below the cut:
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saunafresca · 7 months ago
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* Papyrus doesn’t want to fight….
* You can’t move.
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sirius-bizdness · 1 year ago
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One I remember enjoying was Alphys and the Queen:
It comes in two parts. I didn't like the second part, but part I spins the Exiled Queen neutral ending into a BANGIN' political drama as good as any novel I've ever read, although it does have a (well-written and thematically appropriate) downer ending.
i’ve been in the Undertale fandom since 2015 and i can count on one hand the amount of genuinely good fanfic i’ve read on ao3 for the game
Undertale tumblr, i beseech thee, please reblog this with good ao3 or tumblr fanfics. i’m talking fanfics that explore the depths of the characters or the lore or relationships and not the “omg you move into an apartment with sans and he goes awooga” fics i have to sift through. and if i AM moving into an apartment with sans i better see 50,000 words of character development before i even kiss him OKAY (bc i’m fine with whatever as long as it’s Good)
gimmie something that’ll make me disassociate for three days thinking about it. i want my heart to break guys i want my head to EXPLODE
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itsmebeff · 11 months ago
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* It's the last golden flower.
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+ closeup
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serv0z · 30 days ago
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Best Friends Forever
RAHHH i played neutral route blind finally and had an absolute BLAST with Meta Floweys fight like i played it twice in a row JUST for the fight. I love neutral route
Other variations under cut :3
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look idc theyre besties in my heart, afterall what besties DONT try to kill eachother !
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the-great-papyru · 4 months ago
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something i’ve never seen covered: flowey after neutral runs.
let’s say you do a pacifist run, spare flowey, and then just do not reset. you still hold the save file. before, you had the save file, yeah, but you were there and you were interesting. now he has nothing. yes, some dialogue is bound to change, but eventually he’s going to end up bored. and here’s where it gets interesting.
suddenly he has to live life in a linear fashion. no more going back. and i can see him being incredibly paranoid about every choice ever. he can’t go back! what if he does something to change the story irreversibly? so he starts gradually shutting himself off from everyone. more than before, i mean. he can’t even watch people; what if he’s spotted? he doesn’t know where people will be! so he ends up completely isolated from everyone; lonely, unstable, etc. papyrus is wondering where he is but he can’t just talk to him! what if he messes up, what if he reveals too much, what if he says something wrong and papyrus hates him, what if. he can’t interact with anyone. ever.
or.
or he swallows his fears. he’s a being of curiosity. he’s got to keep talking to people. what if they do say something new? what if he misses it?
and maybe, after enough time, papyrus does start saying new things.
but papyrus isn’t enough. flowey can’t miss any dialogue, things have changed and he wants to see them. so he starts branching out. papyrus “introduces” him to sans. and sans is a bit sceptical at first, but the flower really doesn’t seem to mean him or his brother any harm. and why would flowey? he’s got his dialogue. he doesn’t need to change anything. he doesn’t need to hurt anyone. and there’s no going back to get the favorable outcome. flowey messes up sometimes, and they have fights, and it’s okay. they get over them, and their friendship is stronger because of it. and they are friends. flowey didn’t mean for it to happen, he doesn’t even recognize it as friendship until papyrus points it out.
because he’s used to being the one “carrying” the entire “friendship.” (i’ll write an actual analysis about this later in another post, so this one doesn’t drag on.) and now he’s interacting with people without having to worry whether this is the optimal outcome. it’s an outcome he likes. and maybe that’s enough.
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lil-beanz000 · 10 months ago
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Its been a long time since I've drawn these two <3 <3 Nostalgic~ "Despite everything, it's still you."
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