#UX stuff
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lunasilvis · 5 months ago
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OK. It's all still a hot mess lol (resizing, positioning, adjusting colors, straighten consistency, etc)... and I'm so sorry it's in Dutch (required) !! But here's a lil peek of the stuff I'm getting my hands dirty on currently! 🙏 original artwork by me
Frame 1-3 -> a festival / concert crowdfunding/2nd hand goods trading platform I designed (original idea) (market response to the insane surge in tickets recently in NL, target audience (young folks) not being able to pay it any longer)
Frame 4 -> All-in-1 holiday planner where you can find all your travel documents + map out itineraries + get a personalized to-pack list based on your profile (+ gender, age, height, weight, etc.) (which you can check off). In it you can even search for store locations for camping/holiday gear!! (also original idea, might exist already, but didn't google this lol 🙇‍♀️)
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did-you-reboot · 1 year ago
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Haven’t drawn these two in like 10 years
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blowery · 1 year ago
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heller-obama · 9 months ago
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sometimes i just have random flashbacks to being on fanfic.net as a middle schooler and that shit was fucking unhinged man. the website felt like it was created and subsequently abandoned in the myspace era, the ux/ui was dogshit, and i would post random ass shit as a fucking 7th grader and istg have at Least 3 ppl leave thee most batshit mean comments on my work??? the only one i really remember was someone calling me a donald trump lover out of nowhere in like. 2017. ao3 may have kinktober but no one’s ever called me a donald trump lover in my comment section 🫡
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eccentricstylist · 7 months ago
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Gamers of Tumblr!
For context, here is what I currently have -- it's a bit more in line with "Activate instructions only when needed", but I'm curious to know if having them at game start might be helpful. Any advice is appreciated, thank you! :)
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xehanortsreport · 8 months ago
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(spins around in chair) so one has to wonder: precisely how much was MoM's plan contingent on Xehanort succeeding or failing? Of course with the gazing eye we can safely assume MoM always knew it would end this way...but then, why this way? And even then, Luxu didn't know what the outcome would be - he's merely the conduit for information, not the recepient. One has to wonder if he was wondering if he should hope for Xehanort to win, or if he was hoping he would lose.
After all, it's not like the world crumbling and being rewritten is a foreign idea, and it's not even the first time it would've happened in the series. One has to wonder if a Xehanort victory would've been a boon or bane to MoM's plan. Did Xehanort losing ultimately help push whatever MoM's planning forward, or if the future had predicted a Xehanort victory, would MoM have even gone through with all of this?
And so we ask - between the previous arc's villain and the next, who, then, is the more dangerous? Would Xehanort's victory ultimately have been less dangerous than his loss? Is there a world in which he could've won and MoM still continue his plans? How much of conerstone are Xehanort's actions, and even then what specifically did MoM need to happen?
Personally I lean towards it being the process of summoning KH itself - the gathering of bodies from the past, the invention of replicas, the dragging of the past into the present. I think it didn't matter if Xehanort won or lost as long as people from the past were able to make it to the present - as long as two eras were forcibly smashed together, the worlds connected once more even if in name only. There needed to be a merging of time and only Xehanort was insane enough to pull it off.
But that's just my guess...my game guess, or what have you.
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loregoddess · 1 year ago
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it's time to start watching KH3
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keykidpilipili · 2 years ago
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I need Square to publish a X chi saga artbook full of concept art and beautiful references. I need Square to understand i would import the book no matter what.
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krimsonkatt · 12 days ago
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Chronicles Meteorfall UI
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The finished version of Chronicles Meteorfall's battle UI! Looking great! And if you were wondering, yes, the UI was inspired by Shin Megami Tensei V, of course with my own custom touches added on top. Most of the numbers and names are placeholders and will be filled in with the correct information in the actual game.
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coquelicoq · 1 year ago
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i just saw someone say that "the vast majority of the userbase is complaining" about tumblr's recent layout change. i see this a lot after a change: people complaining about it (sometimes without saying what about it is bad, making it sound like either it's self-evident (it usually is not) or just that it's bad because it's change and change is always bad) and saying that everyone else is complaining about it too. i don't know how to tell you this but a) you don't follow every user on tumblr so how can you possibly know what "everyone" or "the majority of users" thinks about anything and b) ONLY THE PEOPLE WHO FEEL VERY STRONGLY ARE TALKING ABOUT IT!! people who are not bothered are not spending time posting about how unbothered they are! please look up "selection bias" and stop making me read this nonsense with my own eyeballs.
#i don't get what's so bad abt this change bc it doesn't bother me & no one is explaining it! the most i've seen is it's 'like twitter'#which people don't like i guess bc this might imply that tumblr could be taking more cues from twitter than just the layout?#which is also fallacious reasoning#some changes i do hate. like for instance the change that made it so i can no longer click to the version that someone rbed from#which breaks the prev tag culture :(#but some changes are whatever! and some changes are good even!!#it's fine if it takes time to get used to something being different of course but it seems like the reaction on here can be so extreme#so fast. 'bombard the app with 1-star reviews!!!!' how about you give it a couple weeks and maybe you'll calm down.#i think there's a sense of 'if it ain't broke don't fix it' but it is broke though! tumblr is unsustainable and they gotta do stuff to make#the site more attractive and easier to use for new users. they can do that without losing what makes tumblr tumblr#the layout is not what makes tumblr tumblr! the functionality is. and sometimes that does change for the worse#and i get having complaints about that. but not really about moving the location of some buttons#anyway i haven't said anything before because i don't have strong feelings about this UX change but i DO have strong feelings about#the vague yet very forceful complaints about the UX change that i keep seeing lol#tumblr#fallacies#anyway don't get distracted by my tags. this post is not really about me not understanding what's so bad about this specific change#it's about people who hate a change assuming that everyone agrees with them because they're only seeing the reactions from#a biased subset of the userbase#(by biased i don't mean the users are biased. i mean the sample is biased...it's highly likely to include people who feel strongly#and unlikely to include people who are neutral or feel less strongly)
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lunasilvis · 3 months ago
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I feel insane since I already do a (close to) fulltimer, but I'm gearing up the hours of work I put in my UX portfolio. Alarm set at 6 now every morning + work weekends until October 1st.
I really really want to finish all my work before the deepening of fall. This I plegded to myself. But writing out the research sections in particular (whilst ensuring it also looks "creative" and original, and isn't presented as just static, dry information) is incredibly time-consuming.
Yeah I succeed in keeping my head cool, but at times I feel all that is between my future life/realizing of dreams and now, is this darn portfolio and it feels challenging not to lose my shit over that and eat my desk whole lol
Again: patience, Michelle. It truly is a hell of a virtue
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alisheaburgess · 2 years ago
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My Coding Certification Half-Sprint: Day 1/7...It Begins!
I have been seduced by learning once again!
I have one month access to an entire collection of video courses (a huge library). They come with CERTIFICATES!!!! This is both a dream and a nightmare for me. So many options is too many options! 😂😅
I want to learn it all...and I keep trying to do it! HELP!
I started out just casually looking for game design courses. Then I found UX, then UI...then a BUNCH of other things...
And now I have found coding. Something I didn't know I wanted, nay...needed!
I am going to try and record my goals for courses and understanding what I want and need next here... I am getting way too overwhelmed with all the options available. (help, I'm a baby in a candy shop!)
My goals for today:
Finish the "Career Essentials in Soft Dev" and take the test...it makes sense
At least 1 HTML course (2+ hours long each)
Finish the Accessibility course for UX (another 2hrs)
Stare down the CSS course so it gets intimidated and doesn't know that its beefy 5hrs is scary...(at least 5 mins, reapply as needed)
Finish the Figma video that I keep starting and get distracted in...poor video
Recheck job listings to make sure that the things I'm learning together make sense... "Can I sell the employee/freelancer that I'm building?" 😅😂🤣
I think that's plenty for today... If I do more I do more... I'm just finishing up the UX training and only starting the Dev stuff. 👀 wish me luck and uh...focus lol
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godlessarco · 6 months ago
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Discord just changed their UI layout on Mobile after I finally was starting to get used to their last change 🙂 now my muscle memory is broken again, I hate this, I fucking hate this, I’m so tired.
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n4b3 · 5 months ago
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Okay so my curious ass decided to go through work search in the usa (im not from the usa) but i literally dreamed my conclusion that graphic design needs varies a lot depending on the culture/society which is cool
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eccentricstylist · 7 months ago
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Mockups:
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Current UI (inventory button contains objectives as well):
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ryan-is-a-god · 5 months ago
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"wHy CaNt I dO aRt InStEaD oF sChOol!?"
Bitch your semester projects are apps!! You have to make sprites?!!!!!
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