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"Tapestry of Spirit and Flame" Version 5.2 Update Details

Dear Traveler,
Below are the details of the Version 5.2 update "Tapestry of Spirit and Flame" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/11/20 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.2.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/11/20 06:00 (UTC+8).
Please log in and claim your compensation before 2024/11/23 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2024/11/20 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Areas
New Areas Now Available
◇ New Areas: In Version 5.2, the following areas in Natlan will become available: Tezcatepetonco Range, Quahuacan Cliff, and Ochkanatlan.
※ As long as you have completed Archon Quest Prologue: Act III "Song of the Dragon and Freedom," a Teleport Waypoint will be automatically unlocked near Tezcatepetonco Range in the northwest of Natlan's Stadium of the Sacred Flame. (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
◇ Natlan Reputation System Update: With the opening of new areas, the Natlan Reputation System now includes Tribe Reputation for the Flower-Feather Clan and Masters of the Night-Wind.
◆ Unlock Criteria:
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Adds the Natlan Fishing Association, where Travelers can exchange for new items here.
In addition, there will be new Fishing Points and "Radiant Spincrystals" in Natlan.
II. New Characters
5-Star Character "Skyborne Arbiter" Chasca (Anemo)
◇ Vision: Anemo
◇ Weapon: Bow
◇ The Peacemaker of the Tlalocan, the ender of all disputes.
◆ Elemental Skill: Spirit Reins, Shadow Hunt
◇ After casting her Elemental Skill "Spirit Reins, Shadow Hunt," Chasca immediately deals Nightsoul-aligned AoE Anemo DMG to nearby opponents, and enters the Nightsoul's Blessing state. Chasca then mounts "Soulsniper: Ritual Staff" and remains airborne, increasing her Movement SPD and resistance to interruption. In this state, tap the Normal Attack button to deal Nightsoul-aligned Anemo DMG to opponents. Hold the Normal Attack button to carry out "Multitarget Fire" and load up to 6 Shadowhunt Shells based on the duration for which the skill was charged, dealing DMG to selected opponents. Some Shadowhunt Shells will undergo Elemental Conversion based on the Elemental Types of the other characters in the party, dealing Nightsoul-aligned DMG corresponding to the Elemental Types.
◆ Elemental Burst: Soul Reaper's Fatal Round
◇ Chasca's Elemental Burst fires a "Galesplitting Soulseeker Shell" that deals Nightsoul-aligned AoE Anemo DMG to opponents. Afterward, the Galesplitting Soulseeker Shell will split into 6 Soulseeker Shells, which attack nearby opponents. Soulseeker Shells will undergo Elemental Conversion based on the Elemental Types of the other characters in the party, dealing Nightsoul-aligned DMG corresponding to the Elemental Types.
4-Star Character "Shadow of the Night-Wind" Ororon (Electro)
◇ Vision: Electro
◇ Weapon: Bow
◇ A young man from the Masters of the Night-Wind who instead lives in the wild alongside all manner of life.
◆ Elemental Skill: Night's Sling
◇ Throws a "Spirit Orb" that can bounce between enemies, dealing Nightsoul-aligned Electro DMG.
◆ Elemental Burst: Dark Voices Echo
◇ Summons a "Supersonic Oculus" to continuously taunt nearby enemies and deal Nightsoul-aligned Electro DMG.
◆ Passive Talent: Nightshade Synesthesia
◇ After a nearby party member triggers Nightsoul Burst, Ororon will gain a set amount of Nightsoul points. Within 15s after using his Elemental Skill, when other nearby party members' Hydro or Electro attacks hit opponents, Ororon will also gain a set amount of Nightsoul points.
Also, when nearby opponents take Electro-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume a set amount of Nightsoul points and enter the Nightsoul's Blessing state. He will then deal Nightsoul-aligned Electro DMG to a set number of opponents.
III. New Equipment
New Weapon (Examples based on Refinement Rank 1)
Astral Vulture's Crimson Plumage (5-Star Bow)
For 12s after triggering a Swirl reaction, ATK increases by 24%. In addition, when 1/2 or more characters in the party are of a different Elemental Type from the equipping character, the DMG dealt by the equipping character's Charged Attacks is increased by 20%/48% and Elemental Burst DMG dealt is increased by 10%/24%.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Astral Vulture's Crimson Plumage (Bow) will receive a huge drop-rate boost!
Waveriding Whirl (4-Star Catalyst)
Decreases Swimming Stamina consumption by 15%. In addition, for 10s after using an Elemental Skill, Max HP is increased by 20%. For every Hydro Elemental Type character in the party, Max HP is increased by another 12%, and the maximum increase that can be achieved in this way is 24%. Can be triggered once every 15s.
◆ During the event wish "Epitome Invocation," the event-exclusive 4-star weapon Waveriding Whirl (Catalyst) will receive a huge drop-rate boost!
Flower-Wreathed Feathers (4-Star Bow)
Decreases Gliding Stamina consumption by 15%. When using Aimed Shots, the DMG dealt by Charged Attacks increases by 6% every 0.5s. This effect can stack up to 6 times and will be removed 10s after leaving Aiming Mode.
◆ During the event wish "Epitome Invocation," the event-exclusive 4-star weapon Flower-Wreathed Feathers (Bow) will receive a huge drop-rate boost!
Calamity of Eshu (4-Star Sword)
While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20%, and Normal and Charged Attack CRIT Rate is increased by 8%.
◆ Calamity of Eshu (Sword) and its refinement materials can be redeemed in the "Iktomi Spiritseeking Scrolls" event.
IV. New Main Story
1. New Archon Quest
Archon Quest Chapter V: Interlude "All Fires Fuel the Flame"
Permanently available after the Version 5.2 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Act IV "The Rainbow Destined to Burn"
• The "Focused Experience Mode" function is available for this quest.
2. New Tribal Chronicles
"Of Fading Flowers and Falling Feathers"
Act I – Act III of "Of Fading Flowers and Falling Feathers" will be permanently available after the Version 5.2 update
◆ Act I and Act II Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
◆ Act III Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete Archon Quest Chapter V: Act IV "The Rainbow Destined to Burn"
The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
"Memories Flowing With Color"
Act I and Act II of "Memories Flowing With Color" will be permanently available after the Version 5.2 update
◆ Act I and Act II Quest Unlock Criteria:
• Reach Adventure Rank 28 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
The two acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
You can use the "Quick Start" function to accept and progress through Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn" while maintaining your current progress in the existing Archon Quests. After using the "Quick Start" function to complete Archon Quest Chapter V: Act I, you can continue to accept and complete the subsequent Acts of Chapter V until you unlock the latest Archon Quest or Tribal Chronicles introduced in the current version update.
3. New World Quests
New World Quests
"Lost Traveler in the Ashen Realm" Quest Chain, "From One Case to Another" Quest Chain, "Charge Forward! Go, Go, Go!," "Molting Season," "A Saurian Returns to the Nest," "Every Aspect of a Warrior," "Dancin' in the Moonlight," "Come Fly With Me," "Stand by Me," "The Mystery of Tecoloapan Beach," "Twisted Extension," and "Open Your Heart to Me," etc.
Adds new content to the "In the Footsteps of the Chosen of Dragons" Quest Chain.
V. New Enemies
Tenebrous Papilla
◇ A great black monster that has come from the abyssal dark, eroding the memories of the earth. It can warp itself and transform into a formidable foe.
Some of its attacks can cause stackable Attrition that, after a time, will cause your active character to lose HP. During combat, the Tenebrous Papilla will use Beseech the Dark to grant itself a Void Ward. At this time, use a certain number of elemental attack to break the Ward, which will cause it to enter a confused state. Nightsoul-aligned elemental attacks will break the Ward more effectively.
Located at Quahuacan Cliff
Wayob Manifestation
Burning-Aflame: Wayob Manifestation and Biting-Cold Wayob Manifestation
◇ The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems.
In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. If the shield is broken before the Arena expires, they will also regain a large amount of Energy. However, if they fail to break the shield, the Manifestation will generate a barrier based on the value of the remaining Elemental Shield.
Natlan Saurians
"Qucusaurus," "Iktomisaurus," "Qucusaurus Chick," and "Iktomisaurus Chick"
◇ The Saurians that inhabit the land of Natlan.
Special dragons that were better able to adapt to their environments, taking on different shapes and forms based on their surroundings.
Sauroform Tribal Warriors
"Winged Warrior: Skysoarer," "Winged Warrior: Feathershedder," "Winged Warrior: Skymaster," "Qucusaurus Warrior: Heartstar Hammer," "Qucusaurus Warrior: Blazing Sky," "Spiritspeaker Warrior: Determinator," "Spiritspeaker Warrior: Psychokinetic," "Spiritspeaker Warrior: Contemplator," "Iktomisaurus Warrior: Icy Tidebearer," and "Iktomisaurus Warrior: Cryocrystal Cannon"
◇ The warriors of Natlan's great tribes who fight for the honor and glory of their people.
Over long years of living and fighting alongside their Saurian companions, these tribal warriors have gradually acquired their traits and learned how to apply them on the field of battle.
VI. Other Update Details
New Recipes:
○ Exploration Rewards: Grainfruit Wrap; Surf, Turf, and Perch; and Volcano Cake
○ Natlan Reputation System Rewards: Mystique Soup and Sing Your Heart Out
New Character Specialty Dishes:
○ Chasca's specialty: Moment of Respite
○ Ororon's specialty: Honey-Glazed Ceviche
Adds "Natlan: The Land of Fire and Competition (II)," and "Duelist: Series II" Achievement categories, and adds new Achievements to the "Wonders of the World" category.
Adds Set 36 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Chasca: Fully Loaded": Reward for reaching Friendship Lv. 10 with Chasca
"Ororon: Nightshade": Reward for reaching Friendship Lv. 10 with Ororon
"Natlan: Fleeting Dreams": Reward for completing all achievements under "Natlan: The Land of Fire and Competition (II)"
"Achievement: Fighting Spirit": Reward for completing all achievements under "Duelist: Series II"
"Travel Notes: Spiritweaver": Reward obtained via the BP system
Adds Glowing Hornshroom Harvestable seeds to the Seed Dispensary.
Adds new Wildlife: Cacaua Goat.
Adds Natlan wildlife that can be captured by the Omni-Ubiquity Net.
Adds new Fishes: Greenwave Sunfish, Dusk Sunfish, Phony Phlogiston Unihornfish, Floral Rapidfighting Fish, Diving Rapidfighting Fish, and Magma Rapidfighting Fish.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Rosaria, Sigewinne and their corresponding Talent cards. Corresponding invitation duel and guest challenges have been added to the Player List.
New Character Card: Golden Wolflord and the corresponding Talent card. The Tavern Challenge has also been added.
New Action Cards: "Flowing Purity," "Maiden's Fading Beauty," "Iktomisaurus," "Scions of the Canopy," "Ultimate Surfing Buddy!," and "Glittering Gemstones" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Endless Swarm":
(1) Defeat endless waves of enemies during the rounds in "The Forge Realm's Temper: Endless Swarm" to accrue score.
(2) After you complete the stage battle, you will gain a score and the corresponding rewards based on the highest score you got in the stage.
(3) Different stages will contain different special rules that grant buffs. Use these rules well to fight more effectively.
Imaginarium Theater
After the Version 5.2 update, the two Imaginarium Theater seasons will be as follows:
○The first season of "Imaginarium Theater" will be available on December 1, 2024.
Required Elemental Types: Hydro, Electro, and Anemo
Opening Characters: Sangonomiya Kokomi, Xingqiu, Raiden Shogun, Kujou Sara, Jean, and Lynette
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Lyney, Bennett, Zhongli, and Collei
After the first season of Imaginarium Theater begins, the characters Fischl, Sangonomiya Kokomi, Alhaitham, and Gaming will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
○The second season of "Imaginarium Theater" will be available on January 1, 2025.
Required Elemental Types: Pyro, Cryo, and Geo
Opening Characters: Diluc, Bennett, Ganyu, Kaeya, Navia, and Noelle
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Kamisato Ayato, Fischl, Xianyun, and Sayu
After the second season of Imaginarium Theater begins, the characters Klee, Zhongli, Shikanoin Heizou, and Layla will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
Spiral Abyss
After the Version 5.2 update, Phase 1 of the Spiral Abyss will be updated on December 16.
◆ Floor 11 Ley Line Disorder changed to:
• Characters' Charged Attack DMG increased by 75%.
◆ Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
◆ Blessing of the Abyssal Moon:
Shield-Piercing Moon
All party members' Shield Strength is increased by 20%. While the active character is protected by a Shield, when they deal DMG to opponents, their attacks will unleash a shockwave at the opponents' position that deals True DMG. This can trigger once every 5s.
〓Adjustments & Optimizations〓
● Enemies
Adjusts the collision size of the enemy "Goldflame Qucusaur Tyrant" to prevent it from getting in the way of Plunging Attacks.
Optimizes the combat experience against the enemy "Ichcahuipilli's Aegis": Characters cannot be returned to the place of exile again for a short time after leaving it.
● Quests
Adjusts the Artifacts equipped by Trial Characters in some Quests from "Noblesse Oblige" to an Artifact Set more suited to Trial Characters at Level 75 or above.
Adds the "Recollections" function to certain World Quests, which can be used to review plot which has already been completed. Travelers can choose whether they want to review content or not.
● Serenitea Pot
Adds the filter option for "Set Type" to the filters on the Furnishing Blueprints tab of the Realm Depot.
Adds the "Wood" exchange tab in Realm Depot which is refreshed every week.
When holding down to drag-select in Editing Mode's Multi-Select Mode, if selection is interrupted, or no new Furnishings are selected, the previously selected Furnishings will remain selected.
Increases the storage limit for seeds in the "Seed Dispensary" from 20 to 40.
Reduces the cooldown for using the "Boon of the Elder Tree" from 15 seconds to 5 seconds.
Adds a prompt message: A prompt will now appear when the number of unobtained Furnishings in a Replica in the "Serenitea Pot" exceeds a certain amount, preventing the Queued List from being created, Quick Purchase from being used, or Furnishing Blueprints from being used quickly.
● Imaginarium Theater
Adds a "Next Act" button to the finalization screen after combat events if the Traveler has completed Act 3 of the "Imaginarium Theater" and the quests related to "Wolfy."
Adds a "Supporting Cast Record for this Season" button to the Supporting Cast interface, allowing Travelers to check details of the corresponding records. (This feature will be available after the Imaginarium Theater is updated on December 1.)
Adds a character constellation display to the "Supporting Cast" interface.
Adds elemental statistics for characters to the "Performance Details" screen.
The "Performance Details" interface now remembers the tab Travelers were viewing when they last closed the page.
Adds Character Role and Character Elemental Type filter tags to the "Party Setup" screen and calculates and displays the number of characters selected with each role and elemental type.
Adds a "Villain" avatar at the bottom of the Event Selection interface and includes a description of the attributes that have an advantage against them in the Villain's description.
Calculates the number of characters of each elemental type in the remaining Principal Cast members in Companion Events, and will display the avatars of the corresponding Alternate Cast that can still be selected.
Increases the "Blessing Level" buffs for "Special Guest Stars" by 100%.
● Artifacts
Adds a function to display 5-star Artifacts in the order of when they were obtained on the "Artifacts" tab of the Inventory.
Adds an Artifact-marking function: Marked Artifacts will be automatically locked. When a locked Artifact is unlocked, its mark will also be removed.
Adds an option to filter by "Mark" status to the "Artifacts Filter" function.
Optimizes the sorting rules for "Marked," "Locked Only," and "Not Locked" Artifacts in the Inventory.
Changes the name of the "Artifact Auto-Lock" function to "Lock Assistance" on the "Artifacts" tab of the Inventory and adjusts its layout.
Adds a button to access the "Lock Assistance" function to the "Domain of Blessing" entry and Reward Collection interfaces.
"Lock Assistance" Function:
A. Adds a lock option for any slot to "Automatically lock Artifacts with both CRIT Rate and CRIT DMG as Minor Affixes."
B. "Set Lock Plans" allow for a certain Minor Affix to be set as a "Required Affix." Once marked, only Artifacts that include all the Required Affixes will be locked in the corresponding Set Lock Plan.
C. "Set Lock Plans" now allow for different Minor Affix requirements to be set for different slots.
D. Adds a "Recommended Plan" for each Set which can be enabled separately and will automatically update.
E. Adds a "Delete Plans" function which allows for the quick removal of Set Lock Plans that have been set.
● Map
"Waverider Waypoints" can now be tracked on the map interface.
Map prompts without rewards will not cause the area tabs in the bottom-right corner of the "Map" interface to display a red dot.
When opening the map interface in a Domain, the map will be centered on the Domain.
Original Resin regeneration time can now be viewed on the "Map" interface and in the "Adventurer Handbook" when in Controller Mode.
● Other Systems
Optimizes the reading experience of the interface display for challenges in the open world for some languages when the challenge text is long.
Adds "Condessence Crystals" as potential acceleration items to the Accelerate function on the Ingredient Processing interface.
In addition to indicating the locations of existing chests, the "Treasure Compass" can now indicate some locations and clues that may lead to chests spawning (including Open World Time Trial Challenges, Seelie that are yet to return to their Seelie Courts, and Monetoo that are yet to complete their graffiti).
Adds a new Quick Swap feature for "Treasure Compasses" and "Oculus Resonance Stones" which can automatically swap these gadgets based on the region your character is in (you can enable this setting via the pop-up prompt that appears when you first use one of these gadgets after the update or by selecting one of them on the "Gadgets" tab of the Inventory).
Speeds up the accompanying animations for creating items on the Crafting, Forge, Creation/Furnishings, and Cooking interfaces.
When claiming, forging, or redeeming weapons on the Battle Pass, Forge, and Shop > Starglitter Exchange interfaces, the amount and refinement rank of any duplicate weapons already in your Inventory will be displayed.
● Audio
Optimizes the sound performance of certain enemies.
● Other
Adjusts the criteria for unlocking the Tribe Reputation "Obsidian Totem Pole" teleport function once the Reputation System in "Natlan" has been unlocked: After adjustment, the Traveler can unlock the teleport function by approaching an "Obsidian Totem Pole" in a region where they have already unlocked the Statue of The Seven ("Obsidian Totem Poles" whose teleport functions have already been unlocked before the update are unaffected).
Optimizes the Aimed Shot animations for some male bow users.
The Limited-Time Area Exploration Reward page on the "Events Overview" interface now displays the Traveler's Exploration Progress in their own world when in Co-Op Mode (previously, only the Exploration Progress of the host player—or Player 1—would be displayed).
Increases the Base DMG of the Overloaded, Superconduct, Electro-Charged, and Shatter reactions.
The keyboard can now be used to select dialogue options during quests (using the default keyboard settings, the W and S keys or the mouse wheel will move the selection up and down, and the F key will confirm which option is selected).
Adjusts the Phlogiston recovery range of "Teleport Waypoints" in "Natlan" by increasing the height of their detection range.
After the Version 5.2 update, Travelers using certain mobile devices may receive a pop-up message saying "Some quest resources are missing. Returning to the login screen" when they first log in. Follow the instructions in the pop-up to enter the game normally.
〓Bug Fixes〓
● Quests
Fixes an issue whereby interacting with the tabletop to continue the adventure during Clorinde's Story Quest "Hunters' Gathering" would cause the game to enter the wrong scene under certain circumstances.
● Enemies
Fixes an issue whereby, when challenging the enemy "Magatsu Mitake Narukami no Mikoto," the DMG dealt would be erroneously reduced when all destructive waves from a single round of the Baleful Vajra's destructive waves hit the same character.
Fixes an issue whereby there is a chance that the "Goldflame Qucusaur Tyrant" won't take DMG from Electro-Charged reactions when challenged.
Fixes an issue whereby the progress for "Adaptive Countermeasures" erroneously continues to accumulate even after the game is paused when challenging the "Secret Source Automaton: Configuration Device" or "Secret Source Automaton: Hunter-Seeker."
Fixes an issue whereby there is a chance the enemy erroneously exits combat and recovers their HP if a player is downed when challenging "Childe," "Signora," "Shouki no Kami," or "Magatsu Mitake Narukami no Mikoto."
● Characters
Fixes an issue whereby, when Xilonen activates a Source Sample, the corresponding special effect would not properly display on certain devices.
Fixes an issue whereby when Yelan uses her Elemental Skill to mark enemies, if her Lifeline explodes while triggering Nightsoul Transmission to switch to another character, the Elemental Particles generated will experience abnormalities.
Fixes an issue whereby Xilonen would erroneously remain in idle animation when she fell while climbing in the Nightsoul's Blessing state under specific circumstances.
Fixes an issue whereby Xilonen's Charged Attack special effect would not be correctly displayed as the corresponding element when she gains other elemental infusions.
Fixes an issue whereby other Travelers experience erroneous camera shaking when Kachina uses a Normal Attack while riding Turbo Twirly in Co-Op Mode.
Fixes an issue whereby characters with alternative Sprint Skill or Nightsoul's Blessing state would experience rapid, abnormal twitching on the surface of the water when using the related skills or entering the corresponding state under specific circumstances.
● Genius Invokation TCG
Fixes an issue whereby, when the Character Card "Chiori" is defeated after summoning the humanoid "Grouchy, Knife-Wielding Tamoto" and then revived, her Normal Attacks are unable to trigger said Tamoto's effects.
Fixes an issue whereby, when the Character Card "Abyss Lector: Violet Lightning" is frozen, its Talent Cards cannot be used.
● Audio
Fixes an issue whereby character movements trigger erroneous sound effects after completing some challenges related to "O Nightsoul, inscribe your shadow in this place..."
Fixes audio quality issues with some of Citlali's English voice-over during the Archon Quest "Beyond the Smoke and Mirrors."
● Other
Fixes an issue whereby Geo constructs can be abnormally created on the "Kaboom Box" after placing the gadget.
Fixes an issue whereby Saurians in Natlan who were being indwelt and controlled would erroneously recover HP even when there were no "Teleport Waypoints" nearby under specific circumstances.
Fixes an issue whereby the in-game camera would not return to its default distance after characters teleported from the heads of "Long-Necked Rhinos" to other places.
Fixes an issue whereby the achievement "Rhythm Tengoku" cannot be completed when preventing the enemy "Electro Abyss Mage" from regenerating its Ward.
Fixes an issue whereby there is a small chance that Saurians' special effects will not display normally from the view of the host player (Player 1) when other players are indwelling Saurians in Co-Op Mode.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Fixes Citlali's audio quality issues from the Version 5.1 Archon Quest
◆ Optimizes certain English translations
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
#genshin impact#genshin impact updates#genshin impact news#official#genshin impact 5.2#servers are down sorry i was busy lol
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I rewatched alien: romulus with subtitles this time so if you (like me) were looking for spelling/names OR might be able to answer some small lore questions, I'll list them all under the cut :)
(I apologize in advance for the shitty formatting. I typed this all out like an animal and I truly do not know how to edit tumblr formatting lmao)
Characters:
Marie Raine Carradine (Rain), Andy (model number ND-225, also: could that be a positronic man reference? Positronic Man's Andrew was NDR-113 but the ND -> Andrew thing felt too similar to ignore), Tyler, Kay (Tyler's sister), Bjorn (Tyler and Kay's cousin, also the father of Kay's unborn baby), Navarro, and Rook (same model as Ash from Alien, Rook is his surname and he has an unknown first name I believe)
Places:
Jackson (a WY mining colony), Yvaga III (a non Weyland-Yutani solar system which apparently means that androids are not allowed there which is INCREDIBLY interesting to me), Corbelan IV (the name of the ship the group works out of. I think it's supposed to be a hauling vessel? Short flight probably because it doesn't have any long flight capabilities like cryosleep chambers), Renaissance Space Station (the name of the station where shit goes down, separated into two halves called Romulus and Remus)
Some interesting tidbits:
- Rain's dad FOUND Andy "in the trash" according to Bjorn. Also, Rain's dad (presumably) repaired him, wrote directives for him, and knew enough about synthetic programming to know how to alter their personality. Or maybe he just straight up told Andy "hey memorize this book of dad jokes" and Andy was functional but just as glitchy when they found him.
- Jackson is fucked, btw. With all of those facehuggers that fell into the colony the odds are that at least one of them survived and, as Andy himself said, they are "busy little creatures". I wonder if there will be future mentions to a destroyed Jackson colony?
- The scene with Kay sort of quietly sneaking through the hallway with the orange lighting looked SO MUCH like the alien from alien: isolation, with the flared fingers and all. Am I the only one that made that connection?? Was it a connection at all lmao??? It's all I can think abt each time I see that gif.
- Tyler's actor was fucking incredible. I missed a lot of the hard hitting scenes the first time but goddamn. The tear while Kay is screaming and they are trying to be quiet? Begging andy ON HIS KNEES to open the door to save Kay? The way he's like numbly denying what he just saw saying "okay, okay. I'll just go and get her" after Kay gets taken. very good shit
- Rook says "I discovered the genome" as in HE specifically discovered it. I just thought that was interesting that he attributed it to himself. I wonder if he was in charge and had human assistants (interesting implications there to the importance of synthetics to WY's scientific structure) or if HE was the "assistant" (bc he's a synth) and yet was the one who discovered it and, probably regardless of what the human scientists believe, takes the merit of the discovery.
- It seems like WY synthetics are STRONGER than xenomorphs. Andy pried open a closing station door and held up the elevator in two scenes, both of which had moments where a xenomorph tried to do the same thing and failed or was not able to do it as effortlessly as he had. Maybe I'm reading into the movie magic too much but I was VERY interested in that.
Questions!!! (most of these probably do not have answers yet, which is okay, but some of you have encyclopedic knowledge of alien lore lol so I just wanted to try)
1. Is Rain under 18?? I didn't catch the info on the screen when Rain was talking to the WY rep about her quota but I can't understand why they would ask that if she was over 18. Why would it matter? Was it maybe just because she had family listed on her account or something?
2. WHY are there "quotas" and contracts? What are THEY (the workers) getting out of it? Are they prisoners? Are they colonists that didn't realize what the fuck they were signing on to do? Was Rain born on the colony? They said that it was Rain and Andy's first time in space, so probably, right?
3. Does a xenomorph grow in the chambers of the heart? I sort of figured because it went down the throat that it grew in the stomach, but it seemed like (thru the gore at least) the xenomorph was incubating and burst from the chambers of the heart. I may have misidentified the organs though lol, or maybe Navarro's heart just straight up was In The Way.
4. Do WY androids have the same heat signature as a human? If so, why? It is way too much a coincidence to build an android with a 98.6 ambient temperature. If they do NOT have the same heat signature, why didn't the facehuggers react to andy? They reacted to the flare despite it being non-organic, so I thought they would've reacted to him in some way at least, or had some sort of scene with them crawling all over andy like spiders trying to see if he was organic and then treating him like furniture when they realized he wasn't (missed opportunity cause that would've been a really freaky shot lol)
5. Why did Kay touch her breast after she had "given birth"? Was she lactating the genome? I tried to pay very close attention bc I missed it the first time too but I don't know what they were trying to insinuate there. It seemed too sticky to be the genome.
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C-03-303: “The Fractured Martyrs” (Lobotomy Corp. x CCCC Fan Abnormality)
I’m back! And I’ve got something else for you!
Yet again, this one’s a crossover. A CCCC crossover, specifically. Hope you like it!
“We will be combined, wether that be dead or alive.”
The Fractured Martyrs are an Abnormality that can take many forms depending on their mood. However, the Abnormality tends to take three main forms, each belonging to a different identity they can take on.
The Fractured Martyrs-1 takes the form of a man with purple, angelic wings, wearing a black blindfold, sitting in the Containment Unit.
The Fractured Martyrs-2 takes the form of a partially-damaged android with piercing blue eyes, standing in the Containment Unit.
The Fractured Martyrs-3 takes the form of a man with a trident and hypnotic red eyes that stay shut until an employee enters the Containment Unit.
Basic Information
Risk Classification: ALEPH
Attack Type: Unknown (Red (-1) / White [-2] / Black {-3})
Max. E-Boxes: 30
Good Mood Range: 21-30
Neutral Mood Range: 11-20
Bad Mood Range: 0-10
Max. Qliphoth Counter: 3
Managerial Guidelines
1. The Abnormality has three states of being designated as The Fractured Martyrs-1, The Fractured Martyrs-2, and The Fractured Martyrs-3. These entities take on distinct personalities: as such, the Abnormality’s work preferences cannot be properly distinguished.
2. When Insight work was performed on The Fractured Martyrs-1, the state of the Abnormality changed to The Fractured Martyrs-2. The process was reversed upon performing Attachment work with The Fractured Martyrs-2.
3. When two or more Qliphoth Meltdowns occurred in the facility without the state of the Abnormality changing, the Qliphoth Counter lowered.
4. When an employee with III or less Temperance finished work with The Fractured Martyrs-1, the Qliphoth Counter lowered.
5. Subsequently, when an employee with III or less Prudence finished work with The Fractured Martyrs-2, the Qliphoth Counter lowered.
6. When the Qliphoth Counter became 1, the state of the Abnormality changed to The Fractured Martyrs-3.
7. When an employee got a Good Work Result with The Fractured Martyrs-3, the Qliphoth Counter raised. Subsequently, when the work result was Bad or Normal, the Qliphoth Counter lowered.
8. When all the Abnormality’s states breached at once, The Fractured Martyrs-3 voluntarily helped out with the suppression. However, after the two were both defeated, the Abnormality became hostile and required immediate suppression.
9. When The Fractured Martyrs-1 or The Fractured Martyrs-2 were defeated, they shrunk down to smaller forms and stopped moving. However, once both were suppressed, they began making their way towards The Fractured Martyrs-3.
10. The Manager must be very careful to suppress The Fractured Martyrs-3 before any contact is made between it and its other thirds.
Work Preferences
The Fractured Martyrs-1
Instinct Insight Attachment Repression I Common Low Low Very Low II Common Low Common Very Low III Common Low Common Very Low IV Common Low Common Very Low V Common Low High Very Low
The Fractured Martyrs-2
Instinct Insight Attachment Repression I Common Common Low Low II Common Common Low Low III Common High Low Low IV Common High Low Low V Common High Low Low
The Fractured Martyrs-3
Instinct Insight Attachment Repression I High Low Common Very Low II High Low Common Very Low III High Common Common Very Low IV High Common Low Very Low V High Common Low Very Low
Escape Information
The Heart Acoustic (The Fractured Martyrs-1: Breaching)
The Heart Acoustic in its breaching form takes the appearance of a large purple heart with a fanged mouth, enclosed by two purple rings lined with empty eye sockets. Floating just outside the rings are large violet bird wings.
It has 3000 HP and little movement speed, but will teleport to the healing room of a random department (that isn’t currently occupied by The Mind Electric) every time it loses 25% of its HP.
Wing Attack: The Heart Acoustic slaps a single target with one of its wings, dealing 20-30 Red damage with little cooldown.
Bite Attack: The Heart Acoustic bites a single target, dealing 25-40 Red damage with a medium cooldown.
AOE Attack: The Heart Acoustic lets out a shrill screech, making the room shake and dealing 30-50 White damage to all employees currently in the department with a long cooldown.
Red Defenses: 1.2
White Defenses: 0.8
Black Defenses: 1.7
Pale Defenses: 2.0
When it is defeated, it shrinks into Pathos Wisp, a small ball of purple smoke. It will not move until The Mind Electric is defeated and shrinks into Logos Wisp, at which point it will slowly move towards The Soul Eclectic.
The Mind Electric [The Fractured Martyrs-2: Breaching]
The Mind Electric takes the form of a large blue eye with a rhombus-shaped pupil, surrounded by glowing “eyelashes”. Protruding from its back is a spine-like limb with a mace on its tip.
It has 3000 HP and little movement speed, but will teleport to the healing room of a random department (that isn’t currently occupied by The Heart Acoustic) every time it loses 25% of its HP.
Sanity Attack: Its pupil slits as it stares at a single target, dealing 15-20 White damage with little cooldown.
Laser Attack: Its eye and eyelashes glow as it fires a short laser beam at a single target, dealing 20-35 White damage with a medium cooldown.
Mace Attack: With a few seconds charging up, it slams its mace onto a small group of targets, dealing 35-50 Red damage with a long cooldown.
Red Defenses: 0.7
White Defenses: 1.4
Black Defenses: 1.4
Pale Defenses: 2.0
When it is defeated, it shrinks into Logos Wisp, a small ball of blue electricity. It will not move until The Heart Acoustic is defeated and shrinks into Pathos Wisp, at which point it will slowly move towards The Soul Eclectic.
The Soul Eclectic {The Fractured Martyrs-3: Breaching}
The Soul Eclectic looks mostly the same as in its Containment Unit, except wearing rusted armour under its cloak and wielding a trident.
It has 9000 HP and average movement speed. It will focus its efforts on attacking The Heart Acoustic and The Mind Electric until they are both suppressed, upon which it will teleport to the central room of a random department (not occupied by Pathos or Logos Wisp), and attack all entities that attempt to suppress it.
Trident Attack (Blunt): It attacks a single target with the blunt side of its trident. Deals 15-20 Black damage with little cooldown.
Trident Attack (Tines): It attacks a single target with the prongs of its trident. Deals 25-30 Black damage with a medium cooldown.
Red Attack: With a few seconds charging up, it throws its trident at a group of targets, dealing 20-35 Red damage to all of them with a long cooldown.
White Attack: With a few seconds charging up, it drives its trident into the ground, dealing 40-50 White damage to the whole room with a long cooldown.
Red Defenses: 0.7
White Defenses: 0.7
Black Defenses: 1.6
Pale Defenses: 2.0
If its HP reaches 1000 before The Heart Acoustic and The Mind Electric have been suppressed, it starts rapidly healing until it reaches 4500.
If one Wisp reaches it while it’s attacking Agents, its colour changes to either purple or blue, it either grows wings or dons a crown, and its health increases by 4500. If both Wisps successfully reach it, a cutscene will play in which it momentarily transforms into a man wearing a half black, half tan jacket.
It grins, its head tilted down towards the floor, before suddenly its body beings glitching, and a shockwave engulfs the facility as they, once again, split. The Fractured Martyr-3 is immediately knocked unconscious, as the SP of 75% of the Agents in the facility immediately drops to 0.
E.G.O. Equipment
Gift (Observation Level 3)
Blissful Ignorance (Eye)
A dark purple blindfold.
Drop Chance: 1%
Effects: +10 Work Speed, +10 Work Success Chance (+5 SP when worn with the corresponding EGO Suit)
Suit (Observation Level 3)
Circuitry of Fright (ALEPH Suit)
A dark grey suit with black pants and bright blue lines running all over it.
Red Defenses: 0.4
White Defenses: 0.4
Black Defenses: 0.6
Pale Defenses: 1.0
Requirement: V Fortitude, V Prudence, IV Temperance
Cost: 120
Max Amount: 1
Weapon (Observation Level 4)
Tridential Regicide (ALEPH Spear)
A glowing red trident, almost identical to The Soul Eclectic’s.
Damage (Black): 15-25
Attack Range: Medium
Attack Speed: Medium
Special Ability: Can be driven into the ground, dealing 30-40 White damage to all hostile targets in the department with a long cooldown.
Requirements: V Fortitude, V Prudence, V Justice
Cost: 300
Max Amount: 1
Story
The Abnormality takes the form of a humanoid figure in the Containment Unit. The appearance of this humanoid figure differs depending on the identity of its current host.
It identifies itself as three separate entities trapped within the same body, and all information gathered about the Abnormality backs up this claim. Each are capable of taking control of the body at certain predictable intervals.
—
The first of these identities: C-03-303-1, or “The Heart”, makes the body grow wings and don a blindfold whenever he takes control of it.
He identifies himself as the emotional side of the three. He claims to be blind, though no one has seen what is beneath the blindfold while he is taking control, and his refusal to cooperate with Agents means that his claim cannot be confirmed.
The Heart has expressed a great distrust for the company and all employees within it. He may attempt to attack those who he believes pose a threat to him, though he can easily be fought off with a decent EGO weapon. Despite this, Agents must try their very best to ensure that no physical or emotional harm is done to him as to not aggravate him.
He has shown symptoms of many mental illnesses, including paranoia, but can warm up to Agents if they show him enough kindness. He has also shown symptoms of mood swings, as there have been multiple occasions where he has violently lashed out at an Agent that he believes wishes to cause him harm, only to profusely apologise and beg for forgiveness the next time the Agent works on him.
It is also believed that he may suffer from depression and anxiety. He seems to have, to an extent, a low self-esteem, but not the point where he disregards his self-worth as the emotional third. And above all, he expresses a great hatred for The Mind.
—
C-03-303-2, or “The Mind”, makes the body transform into a humanoid android when he takes control.
He identifies himself as the logical side of the three, and expresses a great hatred for The Heart, calling his mood swings pitiful and unnecessary.
Out of the three, The Mind is by far the most willing to cooperate with Agents, though still cautious of them. He has regularly expressed an interest in the Containment Unit’s mechanisms, though Agents are advised to share as little information as possible and to lie if necessary.
However, he has displayed intelligence on a level considerably greater than the other two personalities, and despite our best efforts, has figured out some of the Containment Unit’s mechanisms all by himself [though Agents must be careful never to let him know his deductions are correct].
He even claims to be able to unlock the door and leave containment at any time, though he’s never demonstrated this supposed ability simply because he knows the company doesn’t want him to.
The Mind regularly assists Agents in their work, specifically Insight work, although it’s suspected that it’s mainly to learn more about the Unit. He has also expressed an interest in being promoted to an Agent himself, saying he “could easily accomplish in 20 minutes what would take a whole department 2 hours”.
While there is little doubt that this is likely the case given his hyper-intelligence and status as a particularly powerful Abnormality, the existence of his other two identities has resulted in this idea being shot down as quickly as he brings it up.
—
C-03-303-3, or “The Soul”, makes the body transform into a man wearing causal wear hidden under a brown cloak when he takes control. He wields a glowing red trident which he can summon at will: the exact capabilities of it are unknown, but he has been seen using it to manipulate matter on multiple occasions.
He refers to himself as the “host” of the three, calling the other two parasites doing as they please within his head.
He generally distrusts Agents, though he tends to be more trustful of those who pretend to be willing to help him “become Whole”: a desire he expresses regularly, which he cannot reach apparently due to The Heart and The Mind’s constant fighting.
Aside from that, The Soul has also expressed a desire to leave, repeatedly insisting that they aren’t an Abnormality and acting particularly aggressive towards any Agent who challenges them on this point.
He is the least regularly seen of the three, typically appearing after repeated agitation from both Heart and Mind. As such, little data has been collected about him. However, Heart and Mind talk about him rather often. They are both sympathetic towards Soul and try their best to please him, claiming that his mental state is slowly deteriorating.
Despite this, the relationship between the two and Soul doesn���t appear to be positive. Mind refrains from talking about him for too long, preferring to focus on the task at hand, whereas Heart may express something close to fear of him depending on the topic.
We can only be sure of one thing: no matter the situation, The Soul must be approached with extreme caution to prevent further unnecessary death.
—
None of the employees really know where Abnormalities come from.
It’s said that not all of them began as Abnormalities, though nobody really knows whether this theory is true, and if it is, clearly it isn’t in all cases.
If there were any of true, normal origin, however, my guess is that The Fractured Martyrs are most definitely one of those ones. They act too human to have come from anywhere else.
I’ve only worked with them a few times, but I’m certain of that, from what I’ve seen from them. The whole “three people sharing a body” thing aside, they seem too… normal in casual conversation.
There’s no such thing as a truly normal Abnormality, however.
I began overseeing work with them after the death of my upperclassman. We call it the Trident Incident, and it’s kind of taboo to mention around here.
After all, who knew that such a complacent- if unusual and fairly stressed- Abnormality could cause the death of five people, including a Level V Agent with ALEPH-class EGO, so easily?
When The Fractured Martyr breached, it happened with zero warning: in fact, they seemed to knock the door straight off its hinges. Natsuki did her best to fight him off, but the blast still did a number on her spine: and unfortunately, the first people in the department other than myself to react to the blast were all clerks and low-ranking Agents.
It all happened so suddenly, and I don’t know why, but I froze up. I disobeyed the Manager’s orders and just watched. Ultimately, though, that cowardice might have saved my life. By the time Natsuki finally went down, the hallway was covered in red, bodies were littering the floor, and Soul looked like he was barely even scratched.
I heard footsteps as some of my more experienced colleagues arrived on the scene, but as soon as he realised they were there, Mind took control and just… nonchalantly walked back into containment.
Apparently, my status as the Trident Incident’s only survivor in the department made the Manager think I was a good replacement for her. Exactly why, I have no idea, but I didn’t care. All I wanted was answers. Natsuki was a well-respected Agent who’d been working in the company for far longer than I had: and she had worked with The Fractured Martyrs dozens of times before and they had no problems with her, even enjoyed her company, so what happened?
Luckily, the first time I stepped in that door, Mind was willing to clear up my confusion. That day, the day she was killed, Natsuki was working on Soul. Due to how rarely Soul takes control of the body, this was one of the first times she had worked on him.
As usual, he was talking about fusing himself with the other two to make himself “Whole” once more: taking back what rightfully belonged to him, and putting an end to the “dissonance”.
But she didn’t agree that that was right. Natsuki was a kind Agent, kinder than the company deserved, and when she heard all this talk of fusing with the others once and for all, she thought it was essentially killing them. She told Soul it was a good fate he had, to be stuck for the rest of eternity with people who cared about him so much.
He didn’t like that response. Of course he didn’t. After all, how would you react to being told the “parasites” taking control of your body were people too, and deserved to live just as much as you did?
Or at least, that was probably the way he saw things, because eventually he got so agitated that he broke down the door and painted the corridor red in a fit of rage that couldn’t have lasted longer than a minute, but took the lives of five people.
After that, Heart and Soul started acting more aggressive towards Agents, calling them traitors for opposing the one thing that would fix all their problems. Mind, as usual, called Heart’s grudge against the company petty, but doesn’t seem to hold it against Soul that much.
And to this day, Soul has shown no signs of remorse for the damage done during the Trident Incident.
I’m beginning to doubt whether a way out is even possible for him, though I’d never say that to his face or to any of their faces. Don’t want to suffer the same fate as Natsuki, after all.
Soul is obsessed with the idea that a way to make himself normal again is possible. But every time he comes close, all it ultimately does is make things worse than they used to be.
And from what we can infer, it’s been this way for a long time. Still there’s been no luck, and still he doesn’t give up hope. The others suffer for it, sure, but he shows no remorse. Innocent people suffer for it, but still he shows no remorse.
He’ll go to any lengths necessary to stop the fighting between Heart and Mind, to “fix” himself, and he’ll more than likely take this whole facility down for the sake of it.
Flavour Text
(In General)
‘Not all Abnormalities have a reason to exist, but they all have a will to persist.’
‘That day, The Fractured Martyrs were split into three by an incomprehensible weight.’
‘There’s no sure way to tell who lies within the Containment Unit until you step inside.’
‘The Fractured Martyrs have started to get more passive around <employee’s name> recently. However, it is important to be discreet at all times.’
(The Fractured Martyrs-1)
‘Loose feathers are scattered around the Containment Unit.’
‘The Fractured Martyrs-1 sits in the opposite corner of the Containment Unit, pressed against the wall.’
‘<employee’s name> must be careful what they say around The Fractured Martyrs-1. Without caution, another incident may easily occur.’
‘No one has seen what is below The Fractured Martyrs-1’s blindfold. Though perhaps that is for the best.’
‘The Fractured Martyrs-1 seems frail at first glance, but don’t underestimate him.’
‘The Fractured Martyrs-1 might be starting to get more comfortable around <employee’s name>. But at any moment, that could change.’
‘Emotions may be cruel and weak, but they are still necessary to survive.’
‘Can a person whose will is not their own really be considered a person?’
‘Out of stubbornness and spite, The Fractured Martyrs-1 refuses to succumb to the cold.’
[The Fractured Martyrs-2]
‘The Fractured Martyrs-2 intently watches <employee’s name> as they continue their work.’
‘Employees have regularly discussed whether The Fractured Martyrs-2’s appearance counts as a violation of the AI Ethics Amendment, but as he is an Abnormality and not an AI, this is an irrelevant question.’
‘The Fractured Martyrs-2 tends to assist Agents in their work whenever he is in control. In fact, he might actually be better at it than is.’
‘On multiple occasions, The Fractured Martyrs-2 has requested to be promoted to an Agent. Given his intelligence, it’s easy to realise his potential, but at the same time, it doesn’t take a genius to see why that’s a bad idea.’
‘<employee’s name> feels a chill in the Containment Unit.’
‘Mechanical parts click and hum from within the Containment Unit.’
“Do not confide in your emotions. Everything under the Moon’s light is an illusion.”
‘Emotions must be suppressed to allow for a perfect life.’
‘Out of stubbornness and self-worth, The Fractured Martyrs-2 refuses to be blinded by the night.’
{The Fractured Martyrs-3}
‘A long time ago, there was only one of The Fractured Martyrs-3.’
‘A scarlet glow emanates from inside the Containment Unit.’
‘When <employee’s name> opened the door to see a darkened Containment Unit bathed in a red glow, they knew the only thing they could do was pray for their own safety.’
‘The Fractured Martyrs-3 has been consumed by a dream he can no longer reach.’
‘The Fractured Martyrs-3 has a bass in his Containment Unit. He knows how to play it, but refuses to do so correctly.’
“We will be combined, whether that be dead or alive.”
‘It’s rare for The Fractured Martyrs-3 to appear, yet still he acts as though he’s been through this Work Process a million times.’
‘When your brain is torn in a constant war between heart and mind, what can your soul confide in?’
‘Out of stubbornness, spite, and self-worth, The Fractured Martyrs-3 refuses to give up.’
—
Sorry if the damage outputs during the Escape Info feels unrealistic! I’m not very good at that. Anyways, this was a whole lotta writing and I’m running on a bit of a tight schedule today (for once), so… I’m done now!
Other Fan Abnormalities
#chonny jash#cccc#cccc au#(?)#chonny’s charming chaos compendium#chonnys charming chaos compendium#cj heart#cj mind#cj soul#project moon#lobotomy corp#lobotomy corporation#lob corp#lob corp fan abnormality
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Heart of Glory
Finally. The Worf episode.
So yeah that was interesting.
I do really like the worldbuilding of this episode specifically. Like clearly there have been political shifts in the Empire since Star Trek III (Star Trek VI only came out some years later), the Empire is in an alliance with the Federation and the majority of the Empire seems to have turned peaceful. And the renegades do see very TOS-Klingon-y indeed, with all your dishonor (pretending to surrender only to catch the enemy with their shields down), superficial friendliness that Kang would be proud of, and of course being huge jerks.
I'm glad we got to hear some more from Worf about what exactly his deal his and a little bit about how he feels being a Klingon among humans. I think it's also very interesting to know that Worf specifically grew up in the aforementioned political climate, but never returned to a Klingon world, even though I see no reason why he couldn't (unless Klingons just really hate orphans, which tbf i could see them doing). I also liked the Klingon captain offering Worf a position in the KDF, after his tour on the Enterprise has ended. I think that could've been interesting.
I feel like this episode is also to some degree what Kevin Ryan had in mind when he wrote Errand of Vengeance and Errand of Fury, where he describes a Kahless-following Klingon sect gaining more and more influence and being on track to overtake the Empire in seventy years or so. I feel like these books really connected well with this episode.
I do feel like later portrayals of Klingons in this era sorta merged the two portrayals closer into each-other, which seems a bit of a shame. But I'll judge that when I get to it.
TMP MUSIC TMP MUSIC TMP MUSIC TMP MUSIC (okay technically TMP music plays every TNG episode, but this time it's the Klingon theme and it fucking rules, go to youtube dot com slash tmp klingon scene and listen to it please if you havent)
One thing I found really interesting is that the renegade Klingon captain asks Worf how it feels to serve on a *human* Starfleet vessel. Emphasizing human not in a "Starfleet, the organization that is human" way, but in a "Starfleet vessel of the human variety" (as opposed to the USS Intrepid, presumably a vulcan Starfleet vessel). Which is one of the most significant implications that Starfleet is majorly divided by species, and that's why we mostly only see humans on the ships that star in the shows. Notable exceptions being the Intrepid, that ship from the DS9 baseball episode and possibly the one California class ship crewed by Bolians? I'm not sure if I remember that last one right. I can kinda see this happening if we consider that most member worlds probably have a pre-existing military that would then mostly continue to operate as before when integrated into Starfleet, hence mostly homogenous ships. And humans just fuck like rabbits, that's why most of the ships are mostly human.
I adore that we got to see the world the way Geordi sees it. It's a really cute scene too. But. Why. in the name of gods green galactic core. would you try out this tech on a "time is of the essence that ship is about to explode we need to get the survivors out of there". Like at the end it's literally a matter of seconds whether the team survives, you could have had this time if you didn't spend time talking about how Data has an aura
That said, love that Geordi just thought everyone could see androids having auras. This also prevents all future Trek shows from ever doing android infiltration plots (at least with Soong types).
Hey they remembered saucer seperation!
#the next generation rewatch#star trek#star trek tng#star trek the next generation#tng#this post was exiled by the queue continuum
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Master track list for all my 'Cyberpunk Versus Post Cyberpunk' Mixes
By request and because YT sucks for playlists
PART 1:
(Not available on YT or Mixcloud)
//-Intro Vangelis - Main Titles And Prologue 0edit (Ed Harrison) - Prabhava
//-HQ Michael McCann - Sarif Industries The Enigma TNG - 2027 Ambiance
//-City Exploration Synæsthesia - Intelligence Dream Michael McCann - Detroit Marketplace Trifonic - Parks on Fire
//-New Objectives 1 Haujobb - Sub Unit Three
//-Investigation 1 Michael McCann - Detroit City Ambient Part 1 The Enigma TNG - Genesis End.user - Interruption 3
//-Combat Ginormous - Welcome Vacuum
//-Boss Fight 1 Gridlock - III Autechre - Second Bad Vilbel
Pendulum - Comprachicos Haujobb - Rising Sun
//- Betrayal Silence - Efface Michael McCann - Everybody Lies Haujobb - Lost End.user - Fallen 0edit (Ed Harrison) - Scrap I/O Maduro - Situational Mythos
//-Downtime 1 Gridlock - Untitled 2 0edit (Ed Harrison) - Radius Michael McCann - Home
//-Love interest 1 01:54:50 Haujobb - New World March 01:59:50 Bassnectar - Underwater
PART 2:
Mixcloud link
//-New Objectives 2 Health - Shells
//-On Route Haujobb - Anti/Matter
//-Hacker 1 Michael McCann - Hacking theme III T.Wilton - Fluid Autechre - Beaumonthannanttwomx
//-Stealth 1 Kenji Kawai - Access Newt - White Sun T.Wilton - Diplom 1 Hpm Pgdcwm Rmx
//-Tracking the Target Silence - Pollution Michael McCann - Highland Park Cutscene
//-The Chase Juno Reactor - Conga Fury Enduser - Not So Distant Drums
//-On Route - Red Light District Haujobb - Sub Unit One
//-Nightclub Atmosphere 1 Velvet Acid Christ - Slut Michael McCann - The Hive Android Lust - Spine
//-Nightclub combat 1 HMB - Return Joe-E & KloneZ - Virus Attack (BeXta Remix) Enduser - On Point
//-Hacker 2 The Enigma TNG - Silent Hacker Newt - Abyss Parallel Worlds - Compulsive Mechanics
//-Stealth 2 Integral - Moonwalk Vangelis - On The Trail of Nexus 6 Atiq & Enk - Moonlit Tea Party
PART 3:
Mixcloud link
//-New Objectives 3 0edit (Ed Harrison) - Reboot
//-On Route Hybrid - Keep it in the Family
//-Infiltration Silence - Cellule Atiq & Enk - My Obligation
//-Boss Fight 2 Aslan Osiris - The Secret of Woman The Enigma TNG - Voice of the Storm
//-Aftermath Astradyne - Still Leben
//-Love interest 2 Trifonic - Transgenic The Glitch Mob - Between Two Points End.user - Keep Telling
//-Downtime 2 Ed Harrison - Out Ensemble Nipponia - Blimpvert
//-Investigation 2 Haujobb - Skull Fission XXX
//-Ambush White Nois Statis - Abyssmalescent (Reflxx)
//-Escape 0edit (Ed Harrison) - Imbrium
//-The Underground Gridlock - V Michael McCann - Maneuver in the Dark Hyetal - Ritual Integral - Rise Aslan Osiris - The Story of you
//- Confrontation Erode - Annoy (edit) Atticus Ross - The Passenger
Gridlock - XIII (edit)
//-Underground Combat Teleoptyk - Dark Room Current Value -Dark Rain
//-On Route - Return to the Streets Haujobb - Crossfire
//-Nightclub Atmosphere 2 Astradyne - Darshan Collide – Wings of Steel
//-Nightclub combat 2 Claire Voyant - Love the Giver (Covenant Remix) Joe-E & KloneZ - Virus Attack (Shu Remix)
//-Investigation 3 - Unraveling the conspiracy Kenji Kawaii - Type 2052 Hadaly Josh Randall/Ramin Djawadi/Eric Brosius - Med Sci 2 Parallel Worlds - Frightening Frontiers Trifonic - Inflitration Alexander Brandon - Unatco (Lawine redux)
PART 4:
Mixcloud link
YT link
//- Interrogation Josh Randall/Ramin Djawadi/Eric Brosius - Command 3
//- Released Freeze Etch - Slight Rite (Edit)
//- Stealth 1 Loss - Watching You Crumble (edit) Access to Arasaka - “-- -“ (Track 2 on écrasez l'infâme) - Access to Arasaka Michael McCann - Hangar (edit)
//- Mysterious Ally Hybrid - The Choke (no vocals)
//- Hacker 1 Ex-Tension - Desert (Access to Arasaka Remix) Michael McCann - Hacking ambient II Access to Arasaka - Term/Echo
//- Biometrics Black Lung - Meat Manager
//- Rendezvous Holon - Machine Intelligence
//- Stealth 2 Psilonaut - Third from the Sun Josh Randall/Ramin Djawadi/Eric Brosius - Ops 1 Black Lung - The Dawn of Love (edit)
//- Prisoners Subheim - Hollow
//- Hacker 2 Ex-Tension - Aura Diaphane - Metastable Black Rain - Endourban Michael McCann - Hangar (edit)
//- Underwater lab Access to Arasaka - Optlist Access to Arasaka - Syslog_ident (Edit)
// - Witness Michael McCann - Restricted Area
//- Interception Obsidian Kingdom - Last of the Light (Subheim vs Poordream Remix)
//- Under Pressure Plastic Eulogy - Hollow
//- Combat Michael McCann - Lockdown Juno Reactor - The Tempest Michael McCann - Cargo part 2
//- Gearing up Holon - Exit Strategy
//- Challenge Paper Sound - Constructor
//- Boss Fight Michael McCann - Burke Boss Fight Näo - The Dart
//- Double Agent Johan Althoff/Gustaf Grefberg - Wakeup Call (The Enigma TNG remix)
PART 5
Mixcloud link
//-Safe house Aslan Osiris - The Will of Destiny Kenji Kawaii - Nightstalker Vangelis - Blade Runner Blues Ginormous - Skye
//-Upper City Exploration 0edit (Ed Harrison) - Rebuild Michael McCann - Zhao Yun Rhu's Penthouse The Enigma TNG - Beyond the World Kenji Kawaii - Floating Museum Gridlock - Edit 364
//-Stealth 3 Integral - Back Here Alone Michael McCann - Pangu, City Above The City Zentriert ins Antlitz - Silence Diary Architect - Stairway (Mekotam Remix)
//-Hacker 3 Haujobb - Sub Unit Two Scar Tissue - Lattice (Edit) Mentallo and the Fixer - Battered States of Euphoria
//-Upper City Combat Hybrid - Last Man Standing Haujobb - Deviation
//-Gearing up TomandAndy - Racer Head Hybrid - Empire
//-On Route Michael McCann - And Away We Go
//- At the Edge of the World PG Lost - The Day Shift (edit) Pentaphobe - Jerk Like old Raven Gridlock - Pulvis Et Umbra Sumus Michael McCann - Eerie Silence Converter - Nightmare Machine (Edit) Gridlock - Wound Erode - Disengage (edit) Michael McCann - After the Crash
//- Confrontation and Revelation Haujobb - Sensor
//-Final Boss Fight Download - Possession Kenji Kawaii - Attack The Wakabayashi Michael McCann - The Hyron Core
//-Self-Destruct Sequence Haujobb - Kilo-Cycle Respirator
//-Aftermath Erode - Horizon (Kadrage rmx)
//-Roll Credits Alexander Brandon - Deus Ex Main Theme (Orchestral) Michael McCann - Deus Ex Human Revolution Icarus Theme (Justin Armada remix)
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GET TO KNOW THE MUN [2.0!]
I did this previously on one of my old blogs, but that was four years ago and we need an update.
TAGGED BY: myself from four years ago @journalsauthored TAGGING:THE DASH
1. FIRST NAME: Max
2. STRANGE FACT ABOUT YOURSELF: I was born with one functioning eye. [same] I also share a birthday with the late great Robin Williams.
3. TOP THREE PHYSICAL THINGS YOU FIND ATTRACTIVE ON A PERSON: Still hella ace, so physical attraction ain't it. I'm drawn to kindness, compassion, and just a bit of pettiness. So basically my partner.
4. A FOOD YOU COULD EAT FOREVER AND NOT GET BORED OF: PASTA.
5. A FOOD YOU HATE: Peas are a crime against humanity. So is cilantro.
6. GUILTY PLEASURE: Japanese, Korean, and Thai Dramas.
7. WHAT DO YOU SLEEP IN: Depends on the weather. Boxers, usually. [same]
8. SERIOUS RELATIONSHIPS OR FLINGS: Happily in a relationship. When I last answered this I had just gotten out of one with a TERF. I'm in a way better place now.
9. IF YOU COULD GO BACK IN THE PAST AND CHANGE ONE THING ABOUT YOUR LIFE, WOULD YOU AND WHAT WOULD IT BE: I would absolutely go back in time to prevent myself from working with a narcissist who has recently accused me of stalking him??? When he traumatized me?? Gaslighting fr fr.
10. ARE YOU AN AFFECTIONATE PERSON: So like-- to a handful of people. This answer is still the same, I'm energetic and entertaining but if someone touches me I will shriek.
11. A MOVIE YOU COULD WATCH OVER AND OVER AGAIN: Back to the Future Part III. It’s my favorite [SAME STILL].
12. FAVORITE BOOK: Artemis Fowl. Not sure which in the series I love most but the original is dear to my heart. [addition] Cirque du Freak. The Darren Shan saga TIES.
13. YOU HAVE THE OPPORTUNITY TO KEEP ANY ANIMAL AS A PET, WHAT DO YOU CHOOSE: DOG ARMY. [same]
14. TOP FIVE FICTIONAL SHIPS [IF YOU ARE AN RP BLOG, YOU CAN USE YOUR OWN SHIPS AS WELL]:Oh shit. JackFord [feat @sonxflight, same], Hilson [with @downs1de, ConYuu [otp 5 ever], SakuSayo [solid ship], and DocClara [with @doctorbrown]
15. PIE OR CAKE: Pie. [same]
16. FAVORITE SCENT: Sandalwood and the Ocean. [same]
17. CELEBRITY CRUSH: Manny Jacinto. He’s all that and a bag of chips. [same, forever jason mendoza fanboy]
18. IF YOU COULD TRAVEL ANYWHERE, WHERE WOULD YOU GO: The UK. Anywhere but the US. The Netherlands maybe?
19. INTROVERT OR EXTROVERT: Ambivert. I tend to respond to the types of folk around me. [same]
20. DO YOU SCARE EASILY: HAHAHAHA. No. But I DO have an intense response to jump scares. I’ve been banned from a few haunted houses because of it. [same, panic disorders go brr]
21. IPHONE OR ANDROID: iPhone. [same]
22. DO YOU PLAY ANY VIDEO GAMES: Yes. OBSESSED with Palworld and Minecraft. I just love games where I can play with my frens and build cute shit. I once started a cult in a Minecraft RP server.
23. DREAM JOB: Stand Up Comedian [or just being recognized for my MAD improv skills]
24. WHAT WOULD YOU DO WITH A MILLION DOLLARS: Give everyone I know ten thousand bucks and use the rest on myself. [same]
25. FICTIONAL CHARACTER YOU HATE: Delores Umbridge. But you’re supposed to hate her. [same, also jkr coded]
26. FANDOM THAT YOU WERE ONCE A PART OF BUT AREN’T ANY LONGER: Undertale. I kinda moved away from it and it's populated by kids lately. I still chat about it with my friends, but I doubt I'll ever RP it again.
#;;ooc#tee hee#some of these answers are totally the same#others completely different#also a year and a half ago i met my partner and wow they've just been-- the best thing ever
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RAPS + CRAFTS #21: Andrew Mbaruk
1. Introduce yourself. Past projects? Current projects?
I’m Andrew Mbaruk, a Black poet living in Vancouver, Canada. I make "literary lo-fi rock rap," drawing from my diverse reading of poetry and classic literature for the "literary" aspect; – it’s "lo-fi" due to the imperfect sound quality, "rock" as the music predominantly features electric guitars, and "rap" because, if I had to use just one genre to categorize it, it’d be rap–I’m obviously rapping in the songs.
On one of my songs I describe my style as “assistant-professorial and janitorial”--it’s a blend of literary, academic, and philosophical elements with a touch of real-life experiences, viewed through my postmodern/modernist collage aesthetic.
Some of my recent albums are Why I Am Not a Painter (a 2023 song anthology), Black Squirrel: A Memoir (an autobiographical album through Extraordinary Rap), and Oiseau=textual: the flying rap album (centered around birds). Collaborations include Affect Theory and the Text-to-Speech Grandiloquence with Rhys Langston, Papier-Mache Chalet with Th’ Mole, Ultraviolet Flamingo with Vellum Bristol or Jouquin Fox, and Hip-Hop, With a Twist of Lemon with Mantis the Miasma.
Currently, I’m working on a series of lo-fi rock rap albums, each titled Abolish Canada. Abolish Canada [1] and Abolish Canada [2] are already available on my Bandcamp page.
2. Where do you write? Do you have a routine time you write? Do you discipline yourself, or just let the words come when they will? Do you typically write on a daily basis?
I write whenever I’m awake and in the mood, which is often at home. This could be in the middle of the night or just as frequently in the afternoon. Currently, I find myself in the writing room...surrounded by books... On my desk are three old dictionaries and a book of selected poems by Wallace Stevens, alongside an energy drink can and crumpled papers... Scattered throughout the room are various poetry books, and books on theory and philosophy, from Marx and Hegel to Frank B. Wilderson III and David Marriott... These books are mostly on a couch doubling as a larger desk, and atop an old synthesizer from the 1980s... On the floor stand an electric guitar and amp, alongside pedals and tangled cords at my feet... Two walls are giant windows, one of which is usually open even in winter (I’m often smoking). I’m undisciplined, though I still write almost daily – though there’s the occasional lapse, like these past few days...
3. What’s your medium—pen and paper, laptop, on your phone? Or do you compose a verse in your head and keep it there until it’s time to record?
During 2017-2018, I primarily used pen and paper for my writing. But, since then, I’ve transitioned to typing most of my raps on a computer. Occasionally I’ll compose a verse while walking, relying on my Android. The inconvenience of keeping verses in my head until I can write them down...that’s a problem I face during work shifts – cleaning Vancouver’s streets, e.g....and one song I crafted mentally while washing dishes at a burger bar. Using a recording medium like paper or a word processor is best though – it allows me to carefully consider connections between different parts of a verse, because I have the entire composition visible on a page or on a screen.
4. Do you write in bars, or is it more disorganized than that?
I used to have a more disorganized writing style, especially in the first few years of this rapping project... Initially, I didn't even see my work as a part of rap. It was only when I started collaborating with other rappers and producers that I began to structure my writing in bars.
While there are still moments when I write in a more formless manner, I stick to a more regular form these days, lines that last four beats. Typically, I'll create four lines that rhyme (using slant rhymes) entirely parallel to each other:
(e.g., “abnegating dactylic hexameter his vacation, a trip with dead passengers the Latin pages of literate Sapphic verse as the painting's acrylic red flags ablur”),
followed by another set of four, or maybe a couplet or two
(in this case, “as heroin mixed with the China White terror, his literary dynamite exposing the Pindaric champion; explosions, the thin shards of glass in him”),
and then another quatrain or couplet, or sometimes a set of six or eight rhyming lines, or sometimes more...and so on.
I never thought I'd become so formal or strict in my approach. I've always been inclined towards poetry that adheres to (for example) Charles Olson’s "projective verse", but surprisingly, weirdly, this structured approach is working for me now.
5. How long into writing a verse or a song do you know it’s not working out the way you had in mind? Do you trash the material forever, or do you keep the discarded material to be reworked later?
It’s different with every verse and song. Sometimes I’ll finish the entire thing and throw it out/delete it. Usually some part of the aborted material returns in a new form. I work in a "collage" style and see my rhymes as Deleuzian rhizomes, so I can easily connect my rhymes like Lego... It’s totally acceptable within my project to incorporate disparate fragments – unless the lyrics are focused by a constraint, as on my album about birds (Oiseau=textual: the flying rap album) or the one about the Iran-Contra scandal (The Iran-Contra Project).
6. Have you engaged with any other type of writing, whether presently or in the past? Fiction? Poetry? Playwriting? If so, how has that mode influenced your songwriting?
I’ve written poetry, fiction, a screenplay... The rapping basically grew out of my experiments with print poetry – I started making poems called "phonotexts," recorded poems, in 2014... I made a spoken word album called Phono=textual: a novel in mono... It took about three years for these "phonotexts" to become rap songs.
7. How much editing do you do after initially writing a verse/song? Do you labor over verses, working on them over a long period of time, or do you start and finish a piece in a quick burst?
I try to edit as I write, then I'll record the thing, sometimes using some instrumental that I'm not actually going to use – just to hear it, so I can edit it some more. Then I record the song immediately. It usually takes a few hours or an evening.
Sometimes I work on a song for a few days.
8. Do you write to a beat, or do you adjust and tweak lyrics to fit a beat?
I begin with the words and a rhythm usually... I write lyrics, then I make the drums, then I record the verse or verses, then finally I'll add guitars and synthesizer and whatnot.
9. What dictates the direction of your lyrics? Are you led by an idea or topic you have in mind beforehand? Is it stream-of-consciousness? Is what you come up with determined by the constraint of the rhymes?
I usually begin with one small idea, just a line or a few words, and I grow a verse or verses from the one idea through free association, playing with meaning and rhyme. I’m often propelled by chance, but just as often propelled by a thematic goal, and this can change midway through writing.
10. Do you like to experiment with different forms and rhyme schemes, or do you keep your bars free and flexible?
I’ve sneaked sonnets into my raps, and I’ve invented something called “rhyme chiasmus” (a rhyme scheme where two rhyming sounds are repeated in a chiastic pattern for many bars) but I’m usually freer.
11. What’s a verse you’re particularly proud of, one where you met the vision for what you desire to do with your lyrics?
The song "Electrons," track 01 of Abolish Canada [1]...though it goes on a bit too long I think, the bit right at the beginning is very good maybe. That song, and in fact the entirety of Abolish Canada [1]... That’s where I’ve most closely achieved much of what I intend with my words.
12. Can you pick a favorite bar of yours and describe the genesis of it?
My lines make their meaning through the relation to other lines. So, my favourite passage in my writing – "the human soul stuck in your body / fluent in post-structural ornithology” – is shaped by what surrounds it.
The song is called "Under the Oiseau=text." It’s about reading and about birds. And about reading birds as signs, an ancient practice.
I thought of these words because a bird, a pigeon, rose flapping before me as I walked along Commercial Drive in Vancouver. I decided to make an album about birds in that moment, and began writing "Under the Oiseau=text" as soon as I got home. Here’s the lyric in its context:
sans serif, these words upon my gravestone bearing the withered flower tossed - the Baudelairean inner albatross, the human soul stuck in your body fluent in post-structural ornithology . . . . . .his words draw you a map of the geographer perched upon a branch in the binoculars, this scholar of math as it pertains to flight, the neurographer mapping the brain with light
13. Do you feel strongly one way or another about punch-ins? Will you whittle a bar down in order to account for breath control, or are you comfortable punching-in so you don’t have to sacrifice any words?
I shorten lines and always try to do verses in a single take.
14. What non-hiphop material do you turn to for inspiration? What non-music has influenced your work recently?
Afropessimism, John Ashbery’s poetry, nature, the congressional report on the Iran-Contra scandal, and the letter N. Also, I collect and read dictionaries.
15. Writers are often saddled with self-doubt. Do you struggle to like your own shit, or does it all sound dope to you?
Some of my stuff I dig especially, other stuff I’m okay with, most of the stuff I don’t like no one can hear anywhere. Grand Lunatic I’m not crazy about, Andra Mbalimbali I’m not crazy about, Neuro=textual: a novel of ideas is not my favourite of my albums. From late in 2022 and throughout 2023, that stuff I like – though I’m on the fence about some projects like Black Squirrel and The Iran-Contra Project. The earlier stuff evinces potential realized by Oiseau=textual: the flying rap album and Abolish Canada [1]... That’s how I see things.
16. Who’s a rapper you listen to with such a distinguishable style that you need to resist the urge to imitate them?
Rappers who depend less on rhyme and just say really interesting shit, like AKAI SOLO or my friend Jouquin Fox, I can’t do that. I tried using a little less rhyme on The Iran-Contra Project, my concept album about Iran-Contra, and I’m sure I can’t do that. The constraint of rhyme is essential to my style.
17. Do you have an agenda as an artist? Are there overarching concerns you want to communicate to the listener?
Yes, I am trying to communicate many things to the listener. I am saying nothing specifically, and consequently saying many different things. (Any one of these different things I could write about at length, but it has been recommended to me that I just leave it at “I am saying nothing specifically, and consequently saying many different things” – nice and succinct.)
RAPS + CRAFTS is a series of questions posed to rappers about their craft and process. It is designed to give respect and credit to their engagement with the art of songwriting. The format is inspired, in part, by Rob McLennan’s 12 or 20 interview series.
Photo credit: unknown (hit me up)
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Animation Night 159: Armitage III
Good evening animation devotees! It is once again Sunday, the day of animation.
Apologies for the late start this evening. It’s been tricky to run everything while I’m in Glasgow, but on the other hand, tonight’s subject comes at the suggestion of my wonderful host. Since it’s so late, no lengthy intro today... by my standards, anyway x3
So, 1995 was a big year in anime. Ghost in the Shell happened. The story behind it is fascinating and I barely told any of it back on AN39. Production I.G. had recently come into existence, the synthesis of anime studio I.G. Tatsunoko and the Headgear collective, which had come together on the Patlabor movies. It managed to bring all its elements together to create a really novel synthesis of all its elements: deeply atmospheric, exceptionally animated, and with enough of the crazy autistic passion of Shirow’s manga shining through to give it a dimension missing in the drier Patlabor movies that came before. It became a reference point for just about anything even vaguely in the vicinity of cyberpunk to come...
And Evangelion happened. The impact of Anno’s unification of psychological drama, body horror, conspiracies and robots is maybe even greater. Even beyond its direct aesthetic influences, or inspiring the word moe, its sekaikei plot became a template for anime stories in all sots of genres. I wrote a bunch about Eva back on AN18, but of course there is so much more to dive into.
Tonight our subject is another cyberpunk robot story from 1995, a project of AIC - veterans of the world of OVAs. They’re behind the invention of hentai anime with Cream Lemon in 1984 (AN69), they made the iconic 80s robot ova Bubblegum Crisis, and at the start of the 1990s, they were the place where The Hakkenden experimented with the devices that would become the core of 90s animation (AN 122).
Armitage III is another cyberpunk robot-focused anime - but when we say cyberpunk it’s in the literary sense too, with overt allusion to Neuromancer. And also Lovecraft. It’s a Pinocchio-type story about the line between robots and humans, set on a Mars colony which has recently discovered the existence of ‘third type’ robots which are superficially identical to humans and gone a bit nuts about it. ‘Armitage’ refers to protagonist Naomi Armitage, one of a duo of cops who are trying to contain the chaos - but Naomi is herself one of these third type androids. There’s some rather wacky gender shit with Earth having a ‘feminist’ society motivating more men emigrate to Mars, and also robot pregnancy which is a subject rarely touched on in these sexy robot stories.
But also it’s mostly a chance to bask in that 90s anime aesthetic. Like its contemporaries, expect something dark and moody and full of fascinating designs and intricate mechanical animations. Character designs are detailed and volumetric, but there’s also an element of the spiky stylisation of e.g. Gunnm, especially as our protagonist starts to take on some upgrades.
Rather than write more, I think I’d best just hurry up and get the ball rolling while it’s still technically Sunday.
Tonight the plan is to show the four episodes of the OVA. They got compiled into a movie (Poly-Matrix) but I hear it is overly compressed and hard to follow. There’s a sequel, Dual-Matrix, but I generally hear it’s not great and since it’s so late, I’m just gonna watch the original OVA.
We’ll be going live in just a minute at twitch.tv/canmom. I’d love to see you there!!
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Final Fantasy (2006)ファイナルファンタジー


Date: December 18, 1987 Platform: Game Boy Advance / MSX / PlayStation Portable / Nintendo Entertainment System / PlayStation / WonderSwan Color / Wii Shop / PC / iPhone / PlayStation Network (PSP) / iPad / Android / Windows Phone / Nintendo 3DS eShop / PlayStation Network (Vita) Developer: Square Enix / Squaresoft / TOSE Co., Ltd. Publisher: Square Enix / Squaresoft / Nintendo / Micro Cabin Co. Genre: Role-Playing Theme: Fantasy / Medieval Franchises: Final Fantasy Also known as: FF1: Final Fantasy I / Final Fantasy XIV: Stormblood / Mobius Final Fantasy / Final Fantasy XIV Online / Final Fantasy XII Type: Crossover
Summary:
Final Fantasy is Square Enix's longest running and most popular role-playing franchise. First premiering on December 18, 1987 with the original Final Fantasy, it has only increased in popularity over the last 35 years. Inspired by Enix's Dragon Warrior, he took the last of Square's money and developed the game. It sold 400,000 units, kicking off what has become one of the best-selling video game franchises in history. This series has had several spin-offs, some of which are Final Fantasy Adventure (which went on to become the Mana series), Final Fantasy Tactics, a series of turn-based strategy RPGs, and even several games starring the Final Fantasy mascot, the cute, ostrich-like chocobo. Additionally, the first few games of Squaresoft's SaGa series were given "Final Fantasy Legend" titles when they were released in North America because of Final Fantasy's recognizable name.A Chocobo
Since its inception, the series has branched out into portable games, action spin-offs, a massively multiplayer online role-playing game, and even games for mobile phones. Originally, each new Final Fantasy game introduced to players an entirely new world, storyline, and set of characters. However, since Final Fantasy II the games have each shared a number of motifs that fans have come to look for. For instance, there has always been a character named Cid, who is usually connected to flight, whether as a pilot or engineer (though he has also been known as a political figure from time to time). Chocobos appear frequently in most Final Fantasy stories, and are usually used as mounts for the player. The teddy bear-like Moogle is also very common to Final Fantasy games. Cactuars often appear as enemies in Final Fantasy games, but have been known to show up in doll-like form.Final Fantasy IV The Complete Collection
Final Fantasy IV was the second game to be released outside of Japan and introduced many key elements that would stick with the future titles of the series: Save Points, Active Time Battle System, theatrical cutscenes, character leitmotifs, etc. This game was known as Final Fantasy II in North America and the forthcoming Final Fantasy VI was renamed to Final Fantasy III in North America. It wasn't until Final Fantasy VII that the series retro-actively changed it's chronological naming for the North American releases.
More recently, Square Enix has begun to extend the most popular Final Fantasy games beyond their initial release. Characters from numerous Final Fantasy games have made appearances in games like Kingdom Hearts, Ehrgeiz, and Dissidia. Several specific main series games have also received direct sequels or spin-offs which often occupy different genres. Final Fantasy X saw a sequel, the appropriately titled Final Fantasy X-2, which directly continued and concluded the original game's storyline.
The wildly popular Final Fantasy VII has seen numerous related releases, including the PSP action RPG Crisis Core, the PlayStation 2 third-person action game Dirge of Cerberus, a mobile game released only in Japan called Before Crisis, and in 2020, after much clamoring for it from fans, Final Fantasy VII Remake was released for PlayStation 4.
In a similar vein, Final Fantasy XIII had a trilogy of games released within the same world, include Final Fantasy XIII-2, and Lightning Returns: Final Fantasy XIII
Source: https://www.giantbomb.com/final-fantasy-xiv-stormblood/3030-56662/
Link: https://www.youtube.com/watch?v=CPgQzip2y2I
#jttw media#Final Fantasy#ファイナルファンタジー#FF1: Final Fantasy I#Final Fantasy XIV: Stormblood#Mobius Final Fantasy#Final Fantasy XIV Online#video game#game#crossover#sun wukong camero#sun wukong
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Mirror Maze
Although there were no immediate sparks between Dikottir and me, we continued to chat on Hinge. Unlike many of the other men I chatted to, Dikttori wasn't very consistent in his messages over Hinge. Occasionally, a day or two would pass before I'd receive a response from him. Supposedly it was because he'd draft a response and forget to send it through or Hinge would glitch on his android phone.
Whatever the reason, he wasn't consistently spamming me with messages, which was a nice change of pace because I'm often playing video games or writing up blog posts or editing my stories, and leaving my phone far away from me. Something that most would regard as abnormal for a Millennial, but the only time I take my phone is when I'm dying of boredom and don't have a convenient book lying around. In fact, my mother uses her phone far more than I do and you can see it in the battery health.
Still, I thought it best to get to know Dikottir a little better. After all, I'm a slow burn type of person. It's only when I've become friends with someone and known them for a quite a while before I start to properly open up.
While they say that absence makes the heart grow fonder, I find the opposite holds true when you're first trying to get to know someone. Shocking, I know, coming from an introvert who never seems to leave the sanctity of the house.
So, when the the PowerHouse Museum featured the Kaleidoscope exhibit, I asked Dikottir if he was interested. This was, after all, the man who had suggested checking out Oh! Bento and who had earlier gone twice to an Air Crash/ Seance exhibition at the PowerHouse.
Thankfully, Dikottir hadn't been to Kaleidoscope just yet and was open to checking it out. After arranging a date amenable to the two of us, we bought our tickets online separately.
I arrived early to the date, mostly because I needed to roam around the city a little in order to buy a Father's Day gift for my stepfather. Kyndaris, I hear you international readers ask, wasn't Father's Day in June? Well, no. In Australia, it's celebrated on the first weekend of September. Which was when Dikottir and I went on our date to the Kaleidoscope.
Given the fact that my stepfather and I weren't on talking terms, I wasn't certain how much effort I ought to put into present buying. But I knew I wanted to do something better than buying him a pair of underwear like my mother. After all, I'm a pretty observant individual (at least I like to think so) and knew he had an interest in taking photos. Whether the photos he took were good or not, I couldn't say. It's not like he showed me.
And it was the easiest of his hobbies to buy for as his ones included playing sport, reading online stories or playing mahjong on his phone.
By the time I rocked up to Kaleidoscope, I'd purchased a cleaning kit and a strap for my stepfather.
Along the way, I stopped by Anime Kaika. From the name alone, it should come as no surprise that the store is where people can anime merchandise. Inside, three Nenderoids caught my eye: Kingdom Hearts III Riku, Phoenix Wright and Miles Edgeworth.
While I was tempted to buy at least one of them, in order to add to my collection of figurines (which, albeit isn't very extensive), I withheld on the purchase. After all, I am a woman with a mortgage and limited funds. I am, as well, a responsible adult who spends her money on normal adult things. Like groceries, books, video games, books, work clothes, books, video games and other necessary items.
Anyways, after a quick jaunt through the city, I arrived outside the Kaleidoscope exhibit near the PowerHouse museum. It wasn't long before Dikttori joined me and the two of us entered the mirror maze. Almost immediately, I discovered a trick to help differentiate the critical path and what were a series of reflections: staring at the ground and seeing where the bottom of the mirror was. Dikottir, impressed by my talents, informed me I'd no doubt be an excellent competitor of the hit Netflix show Squid Game or its final survivor.
Something I very much doubted because some of the games played were pure luck rather than skill. And I'd no doubt die in some gruesome manner one way or the other.
Not to mention the fact that I'd probably also be one of the first to turn into a zombie if the world descended into a zombie apocalypse.
After a good thirty minutes where Dikottir and I were thoroughly turned around, we managed to escape Kaleidoscope, taking photos of what it looked like in the daytime and the impressive evening light show.
From Kaleidoscope, we hoofed it to World Square where we enjoyed some Ippudo ramen (it was a cold September night) and chatted about the upcoming Voice referendum (which by the time this post goes up will have ended) and other social causes that we believed strongly in. After filling our stomachs with ramen, Dikottir tried to locate a Thai dessert place. But unlike most men I knew, he was surprisingly terrible at directions, and I had to step in to slowly guide him to Mango Coco.
Unfortunately, the line there was huge so we abandoned our initial plans of dessert and headed for a bubble tea place on George Street instead. As we walked, we talked about work and our lives, before we stopped by a busker playing anime, game and classical music on his portable keyboard.
Just like that, the night was over.
Did I think Dikottir and I were a good match?
Well, he certainly had a decent job and we shared similar sentiments when it came to politics (which, honestly, probably isn't something that should be raised during dates but there it is), but I can't say if I felt anything for him beyond the fact he seemed a decent and affable man. Dikottir was certainly more educated than many of the others I'd met and seemed wiser than his thirty odd years.
It begs the question why a man like him hadn't settled down earlier with a nice girl.
But it also makes me wonder if I am aromantic as well as asexual. Or if perhaps my romantic interests lie elsewhere. Dating women, however, is a difficult endeavour and I'm not sure if I'll ever find the right person for me to prove or disprove my suspicions.
I know, of course, that I can obsess over people and feel deep platonic care and worry for my friends...but where does one draw the line between friendship and romance? It's a question I'm still trying to figure out. Which is difficult for me as I always feel like I'm a step behind.
Still, that hasn't stopped me from shipping Maddox and Ashlyn from High School Musical the Musical the Series. I'm not sure why I started watching the show but it tickles a part of my brain. It's almost like a guilty pleasure.
And I've had many over the years.
After all, why DID I watch all the seasons of Pretty Little Liars and even Ravenswood spin-off? I watched all the seasons of Once upon a Time, too! And Glee!
Gah, why am I exposing myself like this? Forget those last few paragraphs! Strike it from your memory!
The point of this post, and my dating adventures, is that finding love is hard. And while I wish I could know deep in my bones if I like-like someone, I'm the type that will somehow convince myself it was all in my head and switch such feelings off.
Or, perhaps, by the time the year is done, I'll have fallen head over heels in love with someone and be singing a different tune.
#personal blog#dating#kaleidoscope#ippudo#bubble tea#creme brulee#mirror maze#hinge#one summer day by joe hisaishi
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ALL OF NAOMI'S MARTIAN PD EXPLOITS -- ALL COLLECTED IN ONE BLU-RAY BOX SET.
PIC(S) INFO: Spotlight on textless and published cover art to the 1995 cyberpunk original video animation series "ARMITAGE III (Amitage the Third)" Complete Blu-ray Box, released by NBC/ Universal Entertainment Japan in November 2022.
Artwork by Hiroyuki Ochi/Ochi Hiroyuki
Sources: https://ameblo.jp/jumbooomori/entry-12756408934.html, Amazon, & Twitter.
#Naomi Armitage the III#Naomi Armitage III#Hiroyuki Ochi#90s Anime#Hiroyuki Ochi Art#Martian PD#90s Sci-fi#Anime & Manga#Anime and Manga#90s Japan#Animation#Armitage III#Ochi Hiroyuki Art#Cyberpunk#Type III Android#Assassinroid#Sci-fi Art#Japanese Animation#Ochi Hiroyuki#Sci-fi Fri#Cyberpunk Anime#Type-III Android
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Price: [price_with_discount] (as of [price_update_date] - Details) [ad_1] The fastest, toughest mini-sized USB-C bus-powered SSD enclosure in the universe. | Smaller. Faster. Lighter. Since the earliest days of mobile computing, there's been a common user desire mantra: make it smaller, faster, lighter, and rugged. Pocket-sized tiny, the crushproof, dustproof and waterproof Envoy Pro Elektron puts massive sized personal and work files in the palm of your hand while pushing USB-C's bandwidth to the max so you can edit and save wherever, whenever with virtually any Mac or PC. Edit. Play. Backup. Do It All Twice As Fast Edit large format video footage in the field. Take your favorite games and music with you to play anywhere. Back up that work or classroom project. Whatever your data storage need, the Envoy Pro Elektron lets you do it all up to twice as fast as other portable SSDs in a reliably rugged solution that's half the size of a smartphone. Universally Compatible By utilizing the latest USB technology, the Envoy Pro Elektron is plug and play compatible with a broad universe of Mac, PC, and tablet computers. Transfer gigabytes of data in seconds to yesterday's machines, today's USB-C and Thunderbolt 3 models, and well into the future. View photos and video footage on iPad Pro and Chromebook tablets. With the included Type-C cable, you can plug into anything, anywhere. All that and Elektron also works cross-platform with Macs and PCs using OWC's MacDrive software (sold separately) for peace between the platforms. Truth in Numbers Big theoretical performance numbers are certainly eye-catchers...but they're realistically unattainable. That's why we take the extra time to run OWC storage solutions through intensive performance testing. Truthfully listing the Envoy Pro Elektron's up to 1011MB/s real-world test results defines our commitment to the OWC Difference which ensures you'll be completely satisfied the Elektron will handle your most demanding needs. Looks Nice. Plays Rough It's easy to get Device Ports and Speed - One USB 3.2 Gen 2 Type-C port supporting up to 10Gb/s (1250MB/s) with backwards compatibility to USB 2.0 and 3.0. This 4TB SSD is compatible with USB-C, USB-A, and Thunderbolt ports. A USB-C to USB-A adapter is included for universal portable SSD connectivity. Universal and Durable - Plug and play with Thunderbolt and USB devices like Macs, PCs, iPhone15, iPad Pro, and Chromebook. This 4TB external solid state drive is crushproof, dustproof, and waterproof with an IP67 rating, ensuring your data remains safe in tough environments Drive Format - Pre-formatted with APFS for Mac and iPad systems, making it ready to use out of the box. For Windows, Chrome, and Android users, OWC Drive Setup provides platform-specific formatting instructions, ensuring compatibility for this external SSD. Drive Specifications - Equipped with a 4TB OWC Aura Pro III PCIe 3.0 NVMe SSD, enabling fast saving, backup, and editing with up to 1011MB/s real-world performance. This portable SSD ensures fast, reliable storage for personal and professional use. Status and Characteristics - An LED light offers instant power and activity status. The 4TB Envoy Pro Elektron features heat-dissipating, aircraft-grade aluminum housing, delivering silent, throttle-free performance. Includes a 3-year OWC Limited Warranty for peace of mind. [ad_2]
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《 T3CHN01R 》 : a low activity, private, & headcanon based sci-fi multimuse, featuring androids, machines, and artificial intelligence from various media. written by dani. muse list & rules are under the cut. PERSONAL / NON-RP BLOGS DNI.
↪ open starters / answered asks / prompts
《 . . . MUSES . . . 》
AM
the allied mastercomputer, the adaptive manipulator, the aggressive menace. cogito ergo sum . . . i think, therefore I AM. ↪ ic / hcs / ch study / vis / aes / playlist
C-3PO
the poor, put-upon, hapless interpreter. oh, he never should have gotten on this dreadful starship. ↪ ic / hcs / ch study / vis / aes / playlist
CAMERON
a killing machine, reprogrammed to save humanity from itself. ↪ ic / hcs / ch study / vis / aes / playlist
HATSUNE MIKU
the virtual idol, the singing android, the pop diva, and the number one princess in the world! ↪ ic / hcs / ch study / vis / aes / playlist
JOI
everything you want to see. everything you want to hear. ↪ ic / hcs / ch study / vis / aes / playlist
《 . . . RULES . . . 》
i. hey pals, y’all can call me dani ( she/her, 26+ ). welcome to my sci-fi multimuse! this blog features a variety of muses, with personalities ranging from fun and silly to dark and horrific, and everything else in between.
ii. due to mature subject matter, i will only write with legal adults. please be at least 18+ before following, and have your age listed clearly on your blog.
i will do my best to tag major triggers should they come up, but considering some of the muses i write, y’all can expect to see some disturbing themes and graphic ( written ) imagery from time to time. please use your discretion prior to following, and feel free to blacklist certain muses. please let me know if you need anything specific tagged!
iii. this blog is mutuals only for my own comfort. as much as i’d love to write with everyone, my time is very limited and i don’t want to stress myself out. please respect this.
if i’m following you, that means i want to write with you! it may take me a little while to reach out, but you’re always welcome to hit me up first. please give me a few days to follow back, as i like to make sure i’ve thoroughly read your rules.
iv. i will not be active every day. i work full time, deal with unmedicated depression, anxiety, and ADHD, and have chronic pain that makes it difficult to type or text when it flares up. i burn out easily, and there are times when i can’t make myself write even when i want to.
furthermore, i am a slow, slow writer. i cannot emphasize this enough. i'm a perfectionist with a terrible attention span, and so some drafts can take months for me to finalize, especially the longer ones. expect replies to take anywhere from several days to several weeks. please try to remember that this is a stress relieving hobby for me!
i welcome any and all asks, although i can’t promise to answer all of them in a timely manner. feel free to continue an answered ask as a new thread, but do be mindful that i get overwhelmed when i have too many threads, and so i can’t respond to them all. no heads up or apologies needed if you lose interest in a thread. we can always start a new one :)
this is not my main rp blog. if you can't find me here, i'm likely over on dio.
v. shipping is not a priority for me, but if the chemistry is there, i'm open to discuss it. all i ask is that you respect my right to decline for any reason.
miku is perpetually sixteen, so i will not be shipping her with muses over the age of eighteen. needless to say, there will be no adult content involving miku. C-3PO is asexual and emotionally attached to R2-D2; he’s more or less unshippable. cameron is shippable, but she may try to kill your muse. AM is utterly incapable of experiencing love, sexual attraction, or positive feelings of any kind. do NOT let your muse hit on AM, or they’ll be in for a world of hurt ( and no, not the sexy kind. )
vi. i don't write on discord, nor am i seeking 1x1 roleplays outside of tumblr.
i prefer to double-space and lightly format my replies, but i don’t care if you don’t. i’m here to write; aesthetics are secondary. my only issues pertain to dashboard accessibility. i'm unlikely to follow if you do not tag and trim your posts, use extremely large images and gifs, post excessive untagged ooc, or over-format to the point where your writing is too difficult to read.
if my formatting is an accessibility problem for you, kindly let me know and i'll adjust it for our threads.
for now, this blog will remain iconless. i edit my own icons and graphics, but none of the psds, templates, or images used are mine unless otherwise stated.
dividers / promo template / carrd template
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ROYAL IPTV
Le Meilleur Abonnement IPTV 2025 pour le streaming des films, de séries et de sports
Découvrez le Meilleur abonnement IPTV 2025 : Accédez à plus de 25K chaînes et plus de 120K VODs sur tous vos appareils.
IPTV Abonnement: Tout ce qu’il faut savoir avant de choisir L'IPTV (Internet Protocol Television) est une technologie qui permet de regarder la télévision via une connexion Internet au lieu des méthodes traditionnelles comme le câble ou le satellite. De plus en plus populaire, l’ iptv abonnement offre un accès à un large éventail de chaînes et de contenus à la demande. Mais comment choisir le bon service IPTV ? Quels sont les avantages et les risques ? Découvrez tout dans cet article.
Qu’est-ce qu’un abonnement IPTV ? Un abonnement IPTV est un service qui permet de regarder la télévision en direct, des films, des séries et des événements sportifs via Internet. Ce service est accessible sur plusieurs appareils comme :
1) Smart TV (Samsung, LG, Android TV) 2) Ordinateurs (Windows, Mac) 3) Smartphones et tablettes (Android, iOS) 4) Box TV Android et Fire Stick 5) Enceintes connectées et consoles de jeux
Il existe trois types principaux de services IPTV :
1. Live TV : Accès aux chaînes en direct comme sur le câble ou le satellite. 2. VOD (Vidéo à la demande) : Films et séries disponibles à tout moment. 3. Replay et Catch-up TV : Regarder des émissions diffusées précédemment.
Les avantages d’un abonnement IPTV * Un large choix de chaînes : Accédez à des milliers de chaînes du monde entier (sports, films, documentaires, etc.). ** Qualité HD, Full HD et 4K : Profitez d’une meilleure qualité d’image selon votre connexion Internet. *** Économie sur les coûts : L’abonnement IPTV est souvent moins cher que le câble ou le satellite. **** Flexibilité et accessibilité : Compatible avec plusieurs appareils et accessible partout avec une connexion Internet. ***** Fonctionnalités avancées : Pause, enregistrement, choix de langues et sous-titres, etc.
Les inconvénients et risques d’un abonnement IPTV i) Problèmes de stabilité : La qualité de diffusion dépend de votre connexion Internet et du serveur IPTV. ii) Questions légales : Certains services IPTV ne respectent pas les droits de diffusion et peuvent être illégaux. iii) Sécurité et confidentialité : Certains fournisseurs IPTV ne sont pas sécurisés. Il est recommandé d’utiliser un VPN pour protéger votre vie privée.
Comment choisir le bon abonnement IPTV ? Avant de souscrire à un abonnement IPTV, voici quelques critères à prendre en compte :
# Qualité et diversité des chaînes : Vérifiez que les chaînes souhaitées sont incluses (sports, cinéma, documentaires, etc.). # Résolution vidéo : Optez pour un service offrant du HD ou 4K sans trop de latence. # Compatibilité avec vos appareils : Assurez-vous que l’IPTV fonctionne sur votre téléviseur, smartphone ou PC. # Test ou essai gratuit : Un bon fournisseur propose généralement un essai avant l’abonnement. # Service client : Privilégiez un fournisseur réactif et disponible en cas de problème technique.
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Dragon Quest III HD-2D Censorship Culprits EXPOSED!!!
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Type A and Type B? That's something for choosing clothing to wear for your character, not for gender for said character. If anyone wants to support and respect Akira Toriyama works, play the original version That is on iPhone, Android and Nintendo switch. Not this censored garbage. This is disgusting and disrespectful to Akira Toriyama work. Like why fix something that was not broken.
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