🎮 — favorite video game(s)?
🎶 — favorite song at the moment?
@arcxnumvitae | Munday asks | Accepting!
🎮 — favorite video game(s)?
My favorites change pretty often actually, so BEHOLD! My list of games that I tend to recommend to people, and games that I keep going back to here and there:
Po.kemon Yel.low/Cry.stal/Em.erald (Yellow was the very first videogame I ever owned when I was like...5 or maybe 6 tbh yeah I started really young video games were actually a huge part of the reason I learned to read so well at a young age, and then Crystal and Emerald were the first ones that I was actually old enough to understand how to actually progress through and beat.
Pok.emon Stadium 1 & 2 (I still have my N64 and stuff SPECIFICALLY FOR THOSE, OG OCARINA OF TIME, AND DK64 OKAY?)
The World Ends With You & NTWEWY (Actually the og game might be my all time favorite game. It came out when I was but an angsty...god, I can't remember if it was in 8th or 9th grade, but you get the point. Anyway, because of that, the premise really hit home. Even after I got older, there were always new aspects of it that really stick with me for different reasons)
Dra.gon Age series (Listen. LISTEN. I know it gets a lot of heat, and YEAH there's a lot of problems with them. But some of the characters are just very near and dear to my HEART OKAY LET ME HAVE THIS)
Hol.low Kn.ight (*cue sobbing in "I love those goofy little bugs"*)
Bl.oodbo.rne/El.den R.ing (*cue sobbing in "I promise I'm not a masochist"* But also that lore though????? Spoiler-ish, but ER's stuff on madness and "outer gods" is what made me want to start fleshing out what's happening in the blog's current arc. Amyg.dala from BB is what initially gave me the idea for some things I wanted to include in Ezzion's other form when I first made them, too. not me outing how long I've had some of these muses for)
End.er L.ilies (Okay but listen. If you haven't ever heard of this game before? It's a little difficult, so I won't demand that everyone play it, but at least watch a playthrough of it! So good! There's one boss fight in particular that took me forever to beat, but between the moveset and the music, and the stage the fight takes place in, it's soooo satisfying)
C.ode V.ein (Again, shhhhhhhhhhhh. I know it's anime d.ark so.uls, but the story actually has a lot of really interesting aspects to it. Plus, again, and unsurprising to literally everyone, the characters drew me in orz)
FFXIV (I play with Kei a lot, and I'm attached to my little wol siblings, okay?)
Spi.ritfarer (This one is a fairly simple game, but it had me and Kei and two of our friends that recommended the game to us originally legitimately CRYING at a few points. It's pretty wholesome, but definitely has some really powerful messages to it, too.)
Lobo.tomy Corp./Lib.rary of R.uina/Lim.bus Co.mpany (I'm gonna preface this by saying that this series gets really dark, and fucked up really fast, so don't go deep diving into it if you're not good with that. But there's a lot of really interesting stuff lore-wise, and I love so many of the characters. Will also say that for the first two games I definitely love the story more than the gameplay at times)
🎶 — favorite song at the moment?
I don't have a favorite song, so uhhhh, I'll just say that a lot of my playlists are primarily composed of video game music. I have a really wide range of music genres I listen to, from all kinds of different places, so I can, at any time, just whip out whatever songs suit the Vibe of the Day™
I also sing, like...a LOT. Like...A LOT, a lot. So I can also get really into broadway/musical stuff, and other things with really powerful vocals where I can just unleash the kraken regardless of my mood, usually. For example, I just got Kei really into Epic last week or the week before.
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this is not me trying to defend nintendo's business practices or say that either of these games don't have flaws, but I think a lot of the comparisons people are making between breath of the wild and tears of the kingdom are a little unfair and don't really take into account that they are different games with different purposes.
"breath of the wild feels so empty compared to tears of the kingdom" ... yeah? with breath of the wild, one of the game's main themes was isolation. you wake up in the future far after the apocalypse you were trying to prevent has already settled. you have no memories, very little strength. just like hyrule, just like zelda, all you have is your will to continue. breath of the wild is the quiet moments, the secret spaces, the weight of the world that has continued to turn without you still resting on your shoulders.
tears of the kingdom is not like that. hyrule is no longer the wild. it is no longer quiet and lonely. there's community. every sidequest is intertwined. your friends fight alongside you. this isn't "fixing" breath of the wild, this is it's natural continuation. as time goes on the world continues to heal and rebuild. if breath of the wild was clawing hope, tears of the kingdom is direct action.
like yeah there are things tears is doing better and (imo) things breath of the wild did better. but i don't think either one is a replacement for the other.
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hey, remember being 18 years old and playing mass effect for the first time and it's got this like intense aura of being very small and very insignificant in a very big, very empty galaxy? remember playing mass effect for the first time and everything all of this is so new and mysterious, and it's 2am and you're sitting in a dark room in the light from your tv and you're playing through feros for the first time and you feel that this is someting very old and very ancient and you are somewhere you shouldn't be and you don't know what's going to happen or where you're going but you keep on. there's a tingling in your stomach and you're playing mass effect for the first time. the thorian is a milennia old sentient plant being. the rachni queen is old and telepathic and a hive mind and in pain. sovereign is an ancient machine that has not been built but is, and has always been, and this is something so alien and so unlike and beyond anything your human mind can comprehend, and this is something unexplainable and huge and as uncaring and indifferent as the empty galaxy around you. you're playing mass effect for the first time and you're walking on the surface of an almost completely empty planet with nothing but your two companions silently walking beside you and everything is so huge and empty and silent and you're so small and insignificant and it's so beautiful and so scary and you feel like you are on a rollercoaster about to drop down. you are playing mass effect for the first time and you're playing the mission on the moon and you stop and just look up at earth visible in the sky. you know this. this is home. you are playing mass effect for the first time, and the galaxy is so big, and you are so tiny, and everything is about to change for you.
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thinking about how renee is also a goalkeeper. we talk the most about andrew in goal (as we should), and consider the andreil conversation about how goalkeeper was the only position they'd let andrew play in juvie because it's the least combative position in a game of violent plays, and they couldn't trust andrew not to hurt anyone else playing. neil also notes how goalie armour is meant to protect against exy balls, not bodies. it's a PURELY defensive position (unlike backliners, who still get their hits in). yes yes, we get this for andrew.
but RENEE. who can play other positions but her choice is goalkeeper. who can also hurt others (and has), and is just as if not more dangerous than andrew, but her choice is goalkeeper. and i think about how intentional a choice that is for her - she could be violent, but this is another way she reminds herself that, in a violent environment, she doesn't have to be the same.
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Okay but it's super interesting how
Din = Power = Ganondorf
Naryu = Wisdom = Zelda
Farore = Courage = Link.
Because Din, in the hylian creation myth, created the physical world. Naryu then created the laws - gravity, time, etc. And Farore finally created life - plants and people.
Din created the body, naryu the mind, Farore the soul.
And the triforce and its wielders so perfectly reflect that.
Ganon is physical power, he is big and intimidating and he breaks things. He is cunning and determined, but that's not what he focuses on. He is might makes right.
Zelda is wisdom and cleverness. She is stall tactics and information and team work. She is a powerful mage with a spine of steel, but that's not how she'll win. She is the pen being mightier than the sword.
Link is courage and persistence. He is the wild card sneaking behind enemy ranks, always moving, plunging into terrifying situations head first. He's a phenomenal fighter with a keen wit, but that's not what will get him through his challenges. He is bravery not being the absence of fear but the triumph over it.
They sit in perfect parallels to each other.
And ganon is reborn through his body - his resurrection is immortality. No matter how low he is cast, as long as he has a body he can claw his way back. He can cling to his power, build it ever higher.
Zelda is reborn through the magic of her bloodline. It's the accumulated knowledge handed down for generations, the unique power she must master, the skills she must develop to survive and get her kingdom out the other side intact. Even her name, the knowledge of herself, is handed down from all the way from the very first. Her ancestors knowledge of her future presence, her stability, is what gives her the edge.
Link is reborn in spirit. He is not bound by flesh or blood. Just like his wanderlust soul he can reappear in any time or place. His variation, his unpredictability, is exactly how he fights. It's what makes him so hard to pin down.
Ganons need to build strength means he can't chase after link. Links impulsiveness means zelda can outwit him. Zeldas stationary predictability means she's an easy target for ganon.
But the other direction?
Fire melts ice, ice redirects lightning, lightning burns fire.
And that's the very essence of the triforce.
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