#The Bloodfiend Clan of the Geists
Explore tagged Tumblr posts
Text
Bloodfiend PM AU: Geist Clan Hardblood Arts
Geist Hardblood Arts 1: Torn Wings
A Fighting technique created by the Geist Clan Elder who devised it to fight against a Family of Bloodfiends who had taken to striking from above, it's meant to fight against enemies on higher ground or in the air. It's rarely used nowadays, due to the Geist's 'new' preference for long range combat.
Geist Hardblood Arts 2: Strike of the Viper
One of the greatest and most foul techniques of the Geist Clan of Bloodfiends, they heavily utilize poisons that will either cause their target to bleed out rapidly, unable to staunch the flow of blood from the wounds. This has led to it being rare among the Geist Bloodfiends, many of them unable to utilize this technique without harming themselves.
Geist Hardblood Arts 3: Rage of the Grave
The last resort of all Geist Clan Bloodfiends, The Rage of the Grave is a tool of the Clan to survive in dangerous situations where they would otherwise have died. The only known survivor of this technique stated he felt as his own blood hardened within his veins, turning into crystal so he could continue standing and fighting, ignoring the blows that tried to end him.
Geist Ultimate Hardblood Arts 1: Burning Blood
The epitome of the Geist Clan fighting style of denying blood to those they fight, this form of the poisoned blood will instead burst into flames when it manages to 'infect' the enemy, burning them from the inside out. This is incredibly dangerous even for extremely skilled Bladesmasters of the Geist Clan Bloodfiends.
Geist Ultimate Hardblood Arts 2: Venom of the Dead
A Final fuck you to anyone who slays a Geist Clan Bloodfiend, their bodies will swell up and explode into a poisonous gas cloud that will eat through most protective measures that can be taken, this is something unique only to the Geist Clan who use it as a way to say 'do not strike us down if you care for life'.
Geist Ultimate Hardblood Arts 3: Crystallized Fury
The final art learned by the past Geist Clan before the final practitioner of it was lost with La-Mancha Land, this is extremely dangerous to the point of madness to attempt to use. The major part of this art is to crystallize the blood of the user into a field of weapons within their own body, with only three Geist Bloodfiends having survived this technique.
#The Bloodfiend Clan of the Geists#a Clan of Bloodfiends who acted as Judge and Executioner#and these are their arts that work just as well against humans as it does Bloodfiends.
0 notes
Text
John of the Geist: Bloodfiend AU, 200 Years Later...
John slowly got up from where he had been licking at the blood spilled upon the ground, what little stale and flat dregs he could extract from the Bloodfiends that tried to attack him and force their way past his Post to escape out into the City, his Beastgutter Halberd held limply as all of La-Mancha Land began to collapse and the rules layered onto his mind by those that Stood Above him not of his Blood faded away...
With shaking hands, he reached up to his mask clad face and began to tear it free of where it had been sewn into his flesh with a sickening sound of ripping meat and long dried blood cracking, once he finished removing it he dropped it to the ground and stomped upon the ugly thing until it was barely powder.
"I... I need to find my Clan..." John mutters to himself as he begins to walk out of the gates that were collapsing into blood for the first time in centuries, the 1st Kindred who had once shaped them now dead and no longer able to enforce the reality of the Park, his first steps out of the slowly collapsing gate met with the sight of his Sister who looked at him with a smirk as she flicked her hair to the side and stated "Took you long enough brother... now come along, we have a source of Beast for you until you are well enough to drink of a more dangerous prey to refill your reserves for the first time in two hundred years..." and before he could react, she had already moved and taken his Halberd from him and brought his withered form into a hug in a single swift gesture, several other Geist Clan Bloodfiends standing around the area with weapons at the ready as they wait...
-
Movark stomped past the Fiends who stood guard, the giant of a man swiftly marching up to his Son and picking the boy up with one hand as he speaks in a harsh whisper "You do something like this again, I'll strap you to my chest and treat you like a child."
#Movark and Co. finding John walking out of the Park#“wow this was much simpler then our original plan of attacking the place like the others.”
0 notes
Text
Geist Clan Bloodfiends AU: The Clan of Geist
The Geist Clan of Bloodfiends are a peculiar fixture among their own kind, even stranger then the 1st Kindred of the Quixote, and actively seek alternative means to their Thirst to the point of self destruction and insanity.
It wasn't uncommon to spot them in their past hunting down the monsters that plagued humanity and devouring them whole, hoping that the blood of the beasts and the flesh would sate their need for a significant period of time, and actively hunting down Families that had gone beyond the pale and begun to gorge themselves on the Blood of Humans to excess. Thus the Geist Clan became seen as traitors and betrayers by a majority of the Bloodfiend Families, considered relentless hunters who'd only grow stronger the more battles they were in due to their tendency to devour those they killed leaving nothing behind but the echoes of battle, though there are some Families who miss the days the Geist's would hunt the lands for those who grew too foolish or had never been taught the Ways of the Bloodfiend.
-
The Founder of the Clan, The First Kindred of the Geists, was a sickly woman whose transformation had done little for her health and had in fact cursed her line with an additional Plague that would become one of their strongest weapons and one of their greatest weaknesses, any blood they took into their body would slowly poison them as it became more and more toxic over time until they forced it outside of their body in any way possible which led to many of their Hardblood Arts requiring them to bleed themselves nearly dry.
One of her very first 'Children' would be found not long after her transformation, a battlefield she would come across where the carrion birds lay thick upon the dead and dying picking and tearing at their flesh and organs, she would find a monster of a man who looked like he could crush a boulder with one hand. He had been gutted, stabbed through with multiple spears, and left to die in a disgraceful manner... and yet he had lived long enough to try and slay Lady Geist upon her approach, the sickly woman soon offering him the chance to continue living if he was willing to become her Child...
This would be the birth of the line of Movark the Mountain, a Second Kindred who would emphasize among those of his Bloodline that while strength can guide you and aid you in battle it shouldn't rule you like it once did him, and the two would journey together for a time until she saw how her Child was suffering and seeming to wither much like how she once did in her youth. She would grow panicked and would tear through what little knowledge she had gained on their shared affliction, unknowing of how her child would disappear that night and return with the sun's rise carrying the broken and drained remains of a hulking monstrosity across his shoulders upon which he had drank his fill and his illness seemed to fade away for a period of time, which led to the Beast Hunts she would instate among her Followers.
-
The two would continue wandering the World, gathering Followers as they went with Mother Geist converting many into her Children and binding them to her will if they gave her their consent only after she informed them of the suffering that would await them as a Bloodfiend of the Bloodline of the Geist (which still confuses many families, who's First Kindred Leaders aren't able to do what Mother Geist had the capacity of, with them being restricted much like those of lower rank and being only able to convert two humans into Bloodfiends. It is theorized by some, in exchange for the disease that turns the blood within their body be it man or beast against them and gradually but constantly withers them the Origin of all Bloodfiends allowed her the ability to constantly replenish her Line.) Movark learned after he had created two Children of his own, two fellow warriors he had found much like his Mother had found him dying unceremoniously on some forgotten battlefield and left to be picked over by the carrion birds or those who sought to make coin from stealing from the dead, that he was restricted in his Descendants unlike Mother Geist to solely those two of the Third Rank among the Clan.
The two he had chosen, two unnamed and unloved orphans who he had granted the names of John and Jane, would soon become his students and his children in more ways then the bonds of the Bloodfiend could describe and would follow in his path of only devouring the blood of monsters and those of their own kind who broke their Kind's Laws. John would endeavor to master all of the Hardblood Arts once he had been turned, including questioning those captured by the Clan about their own Families Hardblood Arts, trying to make sure he could defend his family with all he had.
Jane would follow Mother Geist around during their shared journey, learning of how to lead and administrate their Clan, focusing on the mental path compared to her brother's more physical path...
- (Time Jump)
John would lead a small contingent of Guardians to La-Mancha Land after the Clan had learned of it, wishing his Sister and Father well (and unknowingly the last time he would see them for the next two hundred years) as he decided to investigate this mad plan of the Lord of the Quixote Family. He would soon be convinced to lend his and his subordinates to the Park as Guards and Executioners for any who broke the Laws set forth by Lord Quixote, but they would soon begin to suffer from their shared illness until John would send his subordinates back to the Clan one by one until he was all that was left and surviving off of the dregs of Blood extracted from the Fool's who attempted to attack the humans under his protection.
When La-Mancha Land was sealed away, the last glimpse any loyal to the Geist's saw of John Geist was him wielding his preferred Beastgutter Hardblood Halberd and slaughtering any who tried to pass him to attack the fleeing humans, and that was the last glimpse that would be had for the next two hundred years...
And so the Geists would continue on, missing their beloved son but unwilling to go mad over the loss, and they would grow and change with the City... ditching their campsites for Apartment Buildings within the City, Fixer Office's instead of Hunting Patrols, their more primitive form of dress abandoned for armored suits and clothing made by Workshops, their weapons changing and advancing...
#Movark finding two half dead orphans on a battlefield: “Your my kids now#we're having Beast Blood Later.“#meanwhile John is just “Martial Pursuits over all else.”#and Jane is just “Knowledge is Power Time!”
1 note
·
View note