#Tekken characters
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Dragunov and Mokujin
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#Tekken#Tekken 8#leo kliesen#Leo tekken 8#Leo tekken#leroy smith#Leroy tekken#Leroy tekken 8#tekken art#tekken official art#official art#Drawing#Art#Drawings#tekken characters
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Ever since his trailer dropped I HAD to recreate his look(his hair and face that is..... But yes, I ship them big whoop wanna fight about it
#ts4#Tekken characters#Asuka Kazama#Hwoarang#they're both young adults here#if you wanted to know#i like to age the characters to an appropriate age when i ship them
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From Tekken 1 to Tekken 8
As many of you probably know by now, I am an avid gamer. Since childhood, I have immersed myself in the world of video games, with one franchise holding a special place in my heart: Tekken. Having played every instalment from the original 1994 release to the latest Tekken 8 in 2024, I feel compelled to share my journey through this legendary series and how the newest release brings back the nostalgia of arcade days while showcasing the series' evolution over three decades.
Tekken (1994)
My love affair with Tekken began in 1996, when the first game hit the arcades in 1994 I was only one years old. The groundbreaking 3D graphics and the unique roster of characters instantly captivated me. I have many vivid memories on my PS1 playing the game. Each fighter had a distinct style, from Kazuya Mishima's powerful moves to Yoshimitsu's enigmatic techniques. This game set the stage for what would become a cornerstone of the fighting game genre.
Tekken 2 (1995)
Tekken 2 arrived just a year later, refining the mechanics and expanding the character roster. The introduction of characters like Lei Wulong and Jun Kazama added depth to the gameplay. The improved graphics and more fluid animations made it clear that Tekken was here to stay.
Tekken 3 (1997)
Tekken 3 was a monumental leap forward. The game introduced faster gameplay, sidestepping, and a plethora of new characters, including Jin Kazama, who would become a central figure in the series. Tekken 3 was not just a game; it was a phenomenon, especially on the PlayStation. The console version's Tekken Force mode added an extra layer of fun, making this instalment a fan favourite. It here on this Tekken my favourite character came into being and before you ask "Who is it?" I shall tell you It was and still remains to this day. King.
Tekken Tag Tournament (1999)
The spin-off Tekken Tag Tournament was a delightful addition, allowing players to form teams of two fighters. This new dynamic added strategic depth and provided endless fun, especially in multiplayer battles. The game’s polished graphics and smooth gameplay on the PS2 showcased the potential of the new generation of consoles. I almost broke my PS2 once by pulling the controller so hard out of the console while playing. (Thank God for wireless controllers nowadays eh?)
Tekken 4 (2001)
Tekken 4 brought significant changes, with a focus on more realistic environments and the introduction of walls and terrain effects. While it received mixed reviews, it was a bold step in the series’ evolution. The game’s story mode provided deeper insights into the Mishima family saga, which continued to be a driving force behind the series’ lore.
Tekken 5 and Tekken 5: Dark Resurrection (2004-2005)
Tekken 5 was a return to form, blending the best elements of its predecessors with stunning visuals and a robust character roster. The game’s mechanics were refined to near perfection, making it a competitive staple. Dark Resurrection, an update to Tekken 5, added even more characters and balance tweaks, solidifying its place in the hearts of fans.
Tekken 6 and Tekken 6: Bloodline Rebellion (2007-2008)
Tekken 6 took the franchise to new heights with its extensive character customization and the introduction of the Bound system, which allowed for extended combos. Bloodline Rebellion, an update, further polished the experience, adding new characters and stages. The game’s release on the PS3 and Xbox 360 meant that high-definition Tekken was now a reality.
Tekken Tag Tournament 2 (2011)
A sequel to the beloved tag team entry, Tekken Tag Tournament 2 expanded the roster to include nearly every character from the series' history. The game’s refined tag mechanics and gorgeous visuals made it a hit among fans. The sheer variety of characters and team combinations ensured endless replayability.
Tekken Revolution (2013)
Tekken Revolution was a free-to-play experiment that introduced new players to the series while offering veterans a fresh challenge. Simplified mechanics and a smaller roster made it more accessible, though it lacked the depth of mainline entries. Nevertheless, it was an interesting chapter in the Tekken saga.
Tekken 7 (2015)
Tekken 7 marked a new era with its transition to the Unreal Engine, delivering breathtaking visuals and dynamic stages. The game’s story mode concluded the Mishima saga, providing closure to the long-running family feud. New mechanics like Rage Arts and Rage Drives added strategic layers to the combat. Tekken 7 was a fitting celebration of the series' legacy.
Tekken 8 (2024)
And now, we arrive at Tekken 8. This latest installment is a testament to how far the series has come since its inception. Tekken 8 feels like a love letter to fans, combining the nostalgic elements of the original games with cutting-edge technology. The graphics are more realistic than ever, and the gameplay is both familiar and innovative. The new mechanics and refined combat system make each match feel fresh and exciting.
Playing Tekken 8 takes me back to the days of crowded arcades and the early PlayStation era, yet it also showcases the incredible advancements in gaming over the past 30 years. The game's ability to evoke such nostalgia while pushing the boundaries of the genre is a remarkable achievement. From the simple yet addictive gameplay of the first Tekken to the complex and visually stunning battles of Tekken 8, this series has been a constant source of joy and excitement for me.
As I look back on my journey through the Tekken series, I am filled with a sense of pride and nostalgia. Tekken has not only shaped my gaming experience but also influenced the fighting game genre as a whole. Tekken 8 stands as a testament to the enduring legacy of this iconic franchise, and I can't wait to see what the future holds for the King of Iron Fist Tournament.
Though in saying this. I did read somewhere that the next Tekken might be the last. Don't get me wrong I could be wrong. I so hope I am wrong as its been with me pretty much my whole gaming life.
#Tekken series#Tekken review#Fighting games#Arcade games#PlayStation games#Tekken history#Tekken evolution#Gaming nostalgia#Tekken characters#Tekken gameplay#Tekken graphics#Tekken mechanics#Mishima saga#King of Iron Fist Tournament#Tekken fans#Classic video games#Video game franchise#Tekken milestones#new blog#today on tumblr
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#Mari Shimazaki#島崎麻里#Tekken 8#Tekken 8 concept design#character design#character art#concept art#concept design#fighting games#illustration#concept artist#Tekken#@MariShimazaki#Tekken 8 Reina#Jun Kazama#Asuka Kazama#Asuka#Jun#art#design#color#style
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From the Korean Tekken 8 Preorder Command Book.
#tekken#tekken 8#hwoarang#bandai namco#bamco#hey harada#HEY HARADA.#I COULD USE A THICC ARTBOOK WITH THE CONCEPT ART OF EVERY CHARACTER. I CAN HAS?#HARADA#WE NEED THE ARTBOOK THANKS
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Pardonne-moi!
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Took some requests on Twitter!! Thought I’d post them here as well 🥰💕
#fire emblem#fe3h#fire emblem three houses#monica von ochs#bernadetta von varley#edelgard von hresvelg#petra macneary#guilty gear#elphelt valentine#persona 5#persona#goro akechi#sumire yoshizawa#fire emblem engage#diamant#timerra#tekken#lili rochefort#ddlc#sayori#dungeon meshi#senshi#so many characters omg#six fanarts
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Prototype Jack from Tekken - Aluminum Foil Sculpture
#prototype jack#jack#tekken#tekken fanart#tekken character#tekken jack#video games#video game#video game fanart#foil#sculpture#fanart#cyborg#android#robot
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#Tekken#Tekken 8#sergei dragunov#Dragunov#Games#t8gifs#Intrusive thoughts intrusive thoughts Intrusive thoughts intrusive thoughts#How to make the sluttiest even more slutty#Also the fact that most of the men have shirtless with their default pants as an option is *chef's kiss*#Thank you for the equal amount of fan service 😂#Arguably even more so for the dude characters compared to the female characters
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an absolute god tier character dynamic is very big, scary, rough, badass person + small child that they would do absolutely anything for
#character dynamics#tv tropes#characters#tropes#characterization#buffy the vampire slayer#btvs#alien franchise#aliens 1986#lone wolf and cub#ted lasso#song of ice and fire#game of thrones#the road#the mandalorian#dead rising 2#god of war#gungrave#tekken#telltale the walking dead#beserk#naruto#batman
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Since we already have a Swedish man and a Russian man in Tekken, we clearly need a Finnish woman in Tekken.
In the middle. Because Finland is in the middle.
Between those massive man tits.
#that's actually been a dream of mine for really#really#really long#first Finnish characters are RARE#second Tekken is one of my favorite game series#we need and want more girls in Tekken says everyone with me#Bamco are you open for a character designer or a Finnish voice actress for Tekken I can help#tekken
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#Tekken#Tekken 7#Tekken characters#noctis lucis caelum#Noctis tekken#Anna Williams#Kazuya Mishima#Jin kazama#Lei wulong#Kazumi Mishima#Heihachi Mishima#Lars Alexandersson#Eliza tekken#Eliza#Nina Williams#Geese Howard
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Ramon Chevalier (This was my possible* audhd brain not letting me rest) Originally this was gonna be a shitpost but like I was way too into it and now I'm like goddammit.
#art#digital art#digital illustration#fan art#rayman#rayman ramon#ramon#clh#captain laserhawk#victor chevalier#tekken#tekken 8#french character fusion go!
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She's Everything! He's just Steve (Fox). While the character customization is a little more limited compared to T7, i'm still making some great fits in Tekken 8, like Cowgirl Barbie Lili and Ken Steve Fox
#Lili#lili rochefort#Steve#Steve Fox#Ken#Movie Ken#Cowgirl Barbie#Barbie#Movie Barbie#Barbie Movie#Barbie The Movie#Tekken#Tekken 8#Tekken 8 Character customization
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#TEKKEN 4#2001#Namco#print ad#fighting games#character design#charcter art#gaming#arcade gaming#video games
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