#THIS WAS SO MUCH FUN TO THINK ABOUT AND BREAK DOOWWWNNN
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mintytealfox ยท 17 days ago
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If the Da Capo cast were a dnd adventuring party?
๐Ÿ‘€๐Ÿ‘€
AWWWW HEEEEEEEEEEEEEEEEEEEEEEEECK YEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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MKAY MKAY HERE WE GOOOOOOOOOOOOOOOOOOOOO
Norton: (closet)Sorcerer/Rogue //Half-Elf (the elf half being Drow)
Was born with an affinity for magic but was constantly told to suppress it and hide it. Being taught that magic is BAD, EVIL even, and was treated like this cursed child (His parents tried to protect him but his parents were killed cause of people trying to remove 'the devil child' from their village) ((There was already some stigma against them with Norton's father and family friend Benny being escaped Drow from the Under-Dark)) Benny was able to escape the village with a young Norton ((around 8 years old by this point, (he had magic that reacted to danger as an explosion to protect Norton but this of course sending the village into a riot)). He ends up hiding away his magic deep within himself and took to the shadows for survival as an apprentice to Benny.
Benny puts together a thieves guild, that Norton grows up in and preferring to work alone and do his own thing, much to Benny's frustration.
He ends up jumping at the opportunity when he gets a letter to join an adventuring party. Finally able to escape his current life and wanting to travel.
Norton never uses magic, even when lives are on the line, UNTIL he allows himself to bond with the members of this Da Capo Adventuring Group and ends up caring so much that he cannot hold his magic back from protecting them.
I went the Half-Elf//Drow route cause that further shows how Norton doesn't particularly belong to one place or another, he just exists as this rarity alone. ;; Doesn't belong underground, doesn't belong above ground, doesn't really have a place to call home with his parents gone, the one tether he had.
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Frederick: Bard/Fighter //Elf (High Elf to be specific)
So Frederick is a bard in name, but in practice? He has zero magic, absolutely ZERO ability to use magic, which peeves him off. So he is literally just a musician and composer and has to rely on physical weapons to protect himself. Like using his mandolin as a literal club in melee situations PFFF He can usually be found with his guns though. Like every pocket and bag that he has, there is a gun of some sort in there PFF
He came from a family of magic users so his complete and utter lack of magic ability was like a stain on the family name and he had to be hidden away from sight all his life. So he turned to music in hopes that he could become a bard and have access to magic through music but even that didn't work. He ended up keeping up with the music as it provided peace and comfort and extra cash when he would sneak out into town.
Along with learning music he also spent all those left over hours constantly working on his aim and and enjoying the loud BANGs that his gun provided. So he is significantly skilled marksman. So he could technically be a ranger, but I thought a fighter fit best cause its just him and whatever he can turn in to a weapon.
Always Wanting to find a way to access magic, so he won't have to be hidden away by his family anymore, he accepts the invitation to join this party.
High-Elf because of his family's vibe. Well to do, cream of society. All that jazz.
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Melly: Druid //Drow
I feel like this one is a given lol But she escaped the Under-Dark after being banished for her 'crimes' she was simply protecting herself. It was hell down there anyway so it was a win-win for her.
The first people who are kind to her end up being particular druids from a special grove that was more open to teach and share their beliefs and practices unconditionally. She ends up appreciated the wild life and insects of the surface world, like she did in the under dark. The creatures of the under dark were her only true allies when she lived down there, so she was glad to find she could have that companionship up here as well. Then with the training she received, she could now become these creatures.
She isn't particularly fond of spiders due to the connection to Lolth, but she will gladly turn into one if that means she can freak out Norton LOL
When she gets the letter to join an Adventuring party she is extremely confused lol cause who even knows her?? But when she reads the fine print her eyes widen, because by this point she is being hunted by those who had banished her, after hearing she is thriving they decide that banishment wasn't a punishment for her and now seek to kill her (she finds this out after finding the grove that took her in destroyed). So, agreeing to go with this party, she was promised that the hunt for her will end and she can finally live in peace.
I am not sure why I went with Drow but I felt like it fit her for some reason, and why she would always be wearing a veil due to the sun being so darn bright and seeking to hide that she is in fact a Drow.
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Orpheus: Cleric/Warlock //Human
I think its interesting my brain went this direction, but the idea that he is OBSESSED with his deity 'the Nightingale' (that no one has ever heard of ๐Ÿ‘€) It isn't until much later that he will realize that he isn't serving his goddess (which is what he believes happened to Alice, that she didn't die after the raid, but actually became divine! and he has vowed to always serve her), but he is actually serving a Great Old One pretending to be 'His Nightingale'. Playing with Orpheus's fantasies and stories, making them 'real' for him.
Orpheus constantly following the whisperings of his believed deity, puts together this group of individuals that the Old One prompts him to reach out to, that these are the people needed to go about this 'great' task so they all can achieve their greatest wishes.
Human? just because, honestly lol He is just some dude that causes way too many problems for being 'just some dude' PFF
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Alice: Ranger //Human Werewolf
When Alice narrowly escaped the raids that destroyed her home city and family. she was taken by a wizard that knew no one would miss her since they are all gone. He did experiments on her for years. She ended up being his favorite subject due to her high vitality levels. So he was cautious to keep her alive for as long as possible. Leaving the potentially deadly experiments on others.
One day the wizard brings a werewolf to the lab and Alice finds a fast friend in him. They begin quietly plotting how to get him out which led to a plan to 'accidently' leave the chains loose on a full moon night. He breaks out and in his rabid craze he takes out the wizard and every other living thing in the place except for Alice. He just stares at her, for an uncomfortable amount of time as Alice is pressed up into a corner unsure of what is about to happen. He sniffs at her, then meticulously gives her a wound, across her chest just under her collarbones, just big enough for her to contract lycanthropy. Then he runs off to find his freedom, leaving Alice stun locked and mortified what he just did to her. Was this his idea of a gift??
Alice ends up living in the wilderness and exploring the world, leading her to be a Ranger. Able to live off the land, hunt, track, and comradery with animals that assist her. And of course, to stay out of the way of most humanoids as to not put them in harms way when the full moon comes. ;;
Alice ends up joining the Adventure Party because of her curiosity, and the promise of having her 'Curse' lifted (the Old One didn't specify to Orpheus what the curse was pff) But Alice would do just about anything to get this lycanthropy lifted so she can explore civilization and live in towns and cities without worry.
Human because of where her and Orpheus were from.
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