#Squid Game analysis
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affectionatecorpse · 5 months ago
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Okay so I see some people are debating what the monster from Still Wakes the Deep is. I'm inspired by the support from my Death Angel post, so I'm gonna try giving an analysis. Now science is not my strong suit, I'm much better at zoology, but here we go.
Of course, spoilers ahead!
So, the entity comes to light in act one. While Caz is being yelled at by his power drunk boss, Rennick, a worker going by the name Gibbo calls up to say there's an issue with the drill, something highlighted earlier by another worker. Rennick orders the drilling anyway, and thus begins the nightmare, as the drill seems to unearth and awaken a destructive parasite out for revenge. But I don't think that's as deep as it goes, pun intended.
Let's say, the creature is a parasite. A form of near sentient bacteria, though take that description with a grain of salt, I'm no scientist. Parasites simply cannot live on their own. That's an objective fact. They need a host. They exist within another for survival and breeding purposes, and multiply and spread through the body of another.
Parasites, bacteria and even fungi can live underground for years, and have been discovered to do so. Ancient lifeforms have been discovered just under the surface of earth, let alone deep underneath the ground and in the bottom of our oceans, one of the most complex and diverse biomes that our current science has barely scratched the surface of. It's highly likely this creature is a self replicating bacteria or parasite that was unearthed by the drill, and took up new hosts to survive in this change of environment.
But not every host worked. You can see half transformed, mutilated bodies everywhere, and some that haven't even changed at all. These bodies could not support the parasite and shortly died.
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However, a few select hosts DID end up surviving; Gibbo, Muir, Rennick, Addair and Trots. It's unclear what sets these people apart from the others, and I don't know enough about this topic to claim an answer. But I certainly do think these folks died soon into the transformation, and are not fully conscious in the body. They frequently repeat terms and phrases, and never say anything you might expect from an entity possessing them, implying it's borrowing words and sentences that have been said by the host before, in other circumstances.
The entity plays with Caz's memories and definitely the others' too, though not all of them good. It wouldn't be a surprise to realise that's where it's getting information about it's host, as it reads the memories inside the brain to learn faces, names, and even the host's personality. Which makes me wonder, does it even realise what it looks like? Does the creature itself actually realise it's a parasite? Or does it completely and fully believe it is the person it's connected itself to? It almost downloads their personality and tries to pretend like everything is completely normal.
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Let's talk about arguably the best monster (in my opinion), Muir. Muir moves about the area he frequently worked as what I assume was an engineer. He roams the familiar ground, almost unsure of why he's by himself. He often calls out to his coworkers, wondering out loud why they're treating him like he's different. Sure, this could be the real Muir's consciousness slipping in and out of the seams, but it's highly unlikely he would still be alive. Much like the zombie fungus, as it's often called, the host is not alive when the fungus is controlling it, and is merely a puppet. If the spiders it was corrupting could talk, I daresay, they'd be acting like them. Taking their place in the world, even if they don't realise it.
But every animal needs to eat. And eventually, that body is going to run out of tasty, tasty neurons. Like I said earlier, a parasite needs to spread. It'll breed, then spread to another to keep it's species alive. By infiltrating a 'pack' of animals, it will take anything to spread to the others. Which is exactly what the parasite does whenever it sees another human. Either that, or it will consume them, theoretically to feed the host so it stays alive, while keeping those tasty, tasty neurons for itself. You can almost see this process with Innes, as the elevator ascends without him, and you just faintly see Muir doing something in the distance. Likely consuming him for nutrients, as he was not connected to the parasite yet.
Next, there's Addair.
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Addair, much like Muir, patrols familiar ground. Even though Addair himself wasn't even in that area when the drill struck. Now Muir was actively in that familiar space in the beginning, and it's safe to assume that's his place of transformation. But Addair was eating in the cafeteria when the incident happened, not deep down in the engine. Did he go down when the impact happened, while Caz was unconscious? Maybe. But the lights were fine then, and the engine wasn't the problem, so he didn't need a reason to. Plus, he doesn't seem like the type to be work dedicated, more inconvenience dedicated. Considering what I said about the parasite (badly) taking their place in society, did it go to his place of work after detecting that as his 'natural environment', per se?
Plus, unlike Muir, who greets the situation with quotes of confusion, fear and anxiety, Addair is instantly aggressive. Even an asshole like Addair is likely to panic if conscious in this situation, so the nervousness was Gibbo and Muir exclusive. But Addair and Rennick become immediately angry upon seeing Caz, as they actively disliked him in life, and so the parasite processes him as a foe to it's host. I thought that was neat.
Now another take I have admittedly heard from several other people, but I thought was worth mentioning. The monsters are incredibly similar to sea creatures. Which means this underwater bacteria was possibly leaking out already, and transforming our animals, not enough to completely corrupt them, but enough to twist their bodies. Think of the appearances of deep, deep sea creatures, such as the anglerfish. Isn't it possible this parasite was responsible for their uncanny appearance, in this universe? Muir especially looks like a spider crab, or perhaps even a bigfin squid.
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Which again, is a deep sea creature. Rennick also reminds me of a blobfish once removed from the pressure of the deep sea. Addair seems very jellyfish-like, but may be something else very... tick-like. And even Trots gives me major merfolk vibes, with how untouched his torso is in comparison to his lower half.
This parasite could have been feeding off the neurons and breeding through our very ecosystem as the ground slowly gave away above it. The drill unearthing the source likely gave it a burst of control as so much energy was released at once, hence why it was so fast to literally spiral out of control.
But Scotland, by all means, is not the only place in the world connected to the ocean. Sure, they destroyed this batch, but other forms of this parasite live on elsewhere on earth. And the explosion may not have even destroyed it. It definitely would've destroyed the host bodies, yes, but certain bacterias can survive impressive damage, even heat hot enough to burn off human flesh. We'd best hope this is not one of those bacterias.
I didn't really get as far with this observation as I did with other horror studies, but I had fun nonetheless! Like I said, I'm really better with zoology (hence the sudden enthusiasm when I started on sea creatures), but I loved Still Wakes the Deep SO much that I just wanted to write down my thoughts. If you have any other theories, feel free to add them!
Also if I used your pictures/gifs and you would like me to add credit, I am so so sorry, I will absolutely add that as soon as you say so, I just got most of these off Google and couldn't find most the original sources. So yeah if you'd like me to add your name and mention, or you want me to remove it in general, feel free to just say and I'll add it, I don't bite I promise. Well... I won't bite YOU.
Sorry sorry, had to make a zombie reference--
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ladywatereton · 1 year ago
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As my research deepens, the greater the expansion of my new Roman Empire: Byeon Woo-seok as Ryu Shi-oh.
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JTBCDrama literally confirmed via IG account that Ryu Shi-oh FELL IN LOVE with Tsetseg.
Much is said that he only wanted her by force, but Tsetseg was not Gang Nam-soon. He also didn't know about the power of women. So why would Shi-oh look at Tsetseg with anything other than coveting his power other than with affection? Why wouldn't he fall in love?
Tsetseg and Gang Nam-soon were not the same person. Tsetseg challenged him, she was bold and seemed not to feel uncomfortable around him. She listened to him and showed compassion for his sad life story.
And, I still make room to comment on Ryu Shi-oh's stance. When he was around anyone else, he always walked around with his hands in his pockets (which can be considered a disrespectful gesture in Korea). Even when he hit the Delivery Man, he had his hand in his pocket.
Beside Tsetseg, he always had his hands exposed. He treated her as an equal and even as a superior (he sleeps in her presence, proving that he had trust in her to guard him in such a vulnerable state).
I'm not trying to justify the character's actions, but it's unfair to treat everything as black/white. Ryu Shi-oh was a character that had several layers. He was a Psychopath (although I don't agree with the definition in JTBCDrama itself) and could fall in love with Tsetseg.
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khalidistan · 1 year ago
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Originally published to Twitter on October 11, 2021. Full piece under the cut.
Much of the Squid Game fandom neuters and infantilizes Abdul Ali, the Pakistani migrant worker who participates in the games as Player 199, and this is part of a larger problem where brown men must be emasculated in order to receive any grace or humanity.
“Gendered identities do not exist independently of other factors, and must be viewed as intertwined with, for example, race or ethnicity if we are to understand the hierarchical organization of identities.” —Maryam Khalid
Ali is polite and formal in his interactions with the other Koreans because he has a power differential with all of them. John Lee writes “Ali’s character is an undocumented migrant worker from Pakistan. What that means is that as far as social hierarchies go, Ali is WAY at the bottom of it. It explains why he’s been unpaid by his employer for months” (1). Ali acts subservient because he’ll get beaten if he doesn’t. He’s supposed to express how “grateful” he is for the assistance.
Ali acts subservient because he’ll get beaten if he doesn’t. He’s supposed to express how “grateful” he is for the assistance.
But Ali has demonstrated multiple times that he can fend for himself. He advocates for his fair pay to his Korean boss, even wrestling his paycheck out of his boss’s hands. During the night fight he fights on his own with a metal beam before reuniting with his team. He even has the courage to mock Mi-nyeo after she spews xenophobic statements at him, defending his honor and calling her out on her hypocrisy and doubt of the team’s strategy.
People want to make Ali out to be naïve but fail to recognize that he immigrated to south Korea from Pakistan. He knows nothing of the language and customs. Heather Chen writes that Ali is “an outsider and knows that the odds would always be stacked against him in the unpredictable competition.” Ali cannot be naïve, because Ali is given no reason to doubt Sang-woo’s kindness from earlier: Sang-woo provides bus fare after the first game, offers bread, and shares companionship with Ali all the way until the marble game.
East Asia has a huge racism and colorism problem. Ali is forced to be submissive. He is docile because if he isn’t, he’s immediately labeled a threat. That is the dichotomy people are missing. Why do brown men walk on eggshells when they have to answer to authority or go through security checks? Brown men can either be cunning, savage, sneaky terrorists, or they can be naïve, dumb, effeminate and castrated. There’s never any middle ground or nuance to understanding them.
“The colonized man is simultaneously a boogeyman incapable of redemption, unworthy of saving/advocating for and excluded from occupying a position of vulnerability—that’s reserved for their ‘women & children’ counterparts—while also in-need of (white/colonial) civilizing, fascinating.” —Joshua Briond
Khalid writes that “Orientalist notions of the masculinity of the ‘Eastern’ male as uncivilized also inherently ascribe primitiveness, ineptness and a certain amount of weakness to the barbarized ‘other.’” Those doomed to the mythical Orient are automatically placed lower in masculinity than their white and colonial counterparts.
However, this reduced masculinity co-exists, paradoxically, with the idea that men from the Orient are simultaneously aggressive, belligerent, and violent. Elgin Brunner writes: “Such a framing—the association of the enemy with barbarism, as opposed to the self, which is civilized—includes two, often simultaneous, moves, that is: the ‘hypermasculinization’ of the enemy on the one hand, and his ‘effeminization’ on the other… The very same opponent is, by virtue of being categorized as a cowardly barbarian, rendered effeminate.”
It’s true that Ali is compassionate, looking out for others and not expecting things in return. But the woobification of Ali into a bumbling fool is more than gross misinterpretation—it’s character assassination and fails to recognize how race influences his reception by the community.
Works Cited:
Brunner, E. M. (2008). Consoling display of strength or emotional overstrain? the gendered framing of the early “War on terrorism” in transatlantic comparison. Global Society, 22(2), 217–251. https://doi.org/10.1080/13600820801887223
Khalid, M. (2011). Gender, orientalism and representations of the ‘other’ in the War on Terror. Global Change, Peace & Security, 23(1), 15–29. https://doi.org/10.1080/14781158.2011.540092
VICE MEDIA GROUP. (2021, October 6). A shout-out to Ali, a character too pure for the dark humanity in 'squid game'. VICE. Retrieved from https://www.vice.com/en/article/5db74b/ali-netflix-squid-game-character-interview-anupam-tripathi
Link to original Twitter thread
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littlesistersti · 2 years ago
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When you did your finals on a Markiplier production
Your local film student had just finished a semester of Critical Study of Film. Yes, I know the name sounds generic. Prof said that on the first day and it will change. We discussed all sorts of things in class like control societies in The Truman Show and the heterotopia in Squid Game, as well as the abject in almost everything since that is prof's specialty. To be fair, I would talk about the abject in every film I watched for hours too.
For our final, my group and I did a presentation and essay on Interactive Films. Of course, I covered A Heist with Markiplier. I want to share with you guys and @markiplier himself (hopefully he sees this) the project. I will update prof's grading later.
Presentation: https://docs.google.com/presentation/d/1hfAtxTIZuO-HIYOLnrHG7sTMJL0Owp1pcWefw4IjTg4/edit?usp=sharing
Essay: https://docs.google.com/document/d/1Ik4zcPX7fw9xbpKH2-n_t75wg2R21HN4CH_mxwkndbw/edit?usp=sharing
Let me know if the link doesn't work.
ps. forgot to mention each of our essays were supposed to be ~ 2.5k words so it will be a long read but it's worth it
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not-souleaterpost · 9 months ago
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The suprisingly bad plot of Bomb Rush Cyberfunk
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So I played this little fun Jet Set Radio clone (don't worry, it ties into the iceberg, so I wasnt technically procrastinating with video games-)
And the thing that stuck out besides the expected and fun is how the story was bad. In a surprising way - not as "oh I didnt expect it to suck so much!!!" But nah, what I mean is that it failed in a interesting way.
So what do I mean?
Well lets start with the whole setup "Oh yeah, you get your head chopper of and are actually just a random scrap metal robot controling a should-be lifeless body."
This is weird enough, but the fact that there is that much head switching and body stitching is just strange, you wouldnt really expect that from a skating game - hell it makes the casual light-bulb eye-switching from Naruto look tame in comparison.
Still, one could guess that its just a quirky thing (or more disturbingly that some of the developers gets off from it, like not the weirdest thing that exist) - just some funny detail to get attention and stand out.
But not, this thing actually is the crux of the whole "theme" and "charachter arc"
And its weird that this kind of game trys that, like if mario struggled with alcholism as a framing decice for generic platformer #64. Cause why do something that is overly ambitious and will fail?
Like this game sadly failed - the whole search for "roots" just felt kinda unatural and as if the people were living in a different world from you (like ok I get it the society literally is that much weirder, but I mean in a sense of just procecing information and emotions differently than a standard human would)
Just the fact that the charachters feel empty and you dont really connect with them or their relationships makes everything hollow - yet its weird that they tried at all - cause yeah in the end in Jet Set Radio, nobody gives a shit about that stuff, we just wanna ride the line with carefull cartoon charicatures.
Yet still the story decided to introduce plot twist, thematic foils, villians with pseudo-arcs, drama etc.
But somehow it doesnt get how at the same time it just doesnt work on a basic level - like after its revealed that not only that Faux guy killed Felix for a petty reason but also is about to kill all other Graffiti pals, its kinda irellevant that his "big secret" was "Oh your dad kept you out of trouble"
Yet the game plays that up as some final all revealing shocker, and even gives Faux a death mirroring Felix initial fall.
Also the whole arc of Felix is both weird and at the same time something that seems to be trying to say something - from starting as some random smart hair-dryer, to it being revealed that he secretly was a legendary skater with amnesia, and the whole "you are both now"-
I get kinda that they tried to say "look he died partly because of his arrogance and not letting others be close may sparked Faux's psychopathy", but still at the end it just doesnt click, you know what Im saying - the first thing after coming to life with no memory is "Oh I wanna paint the city, yeah why not and find my original head even if its not really mine" and then "Oh I guess I learned the power of friendship, even if we interacted minimally and in the end only the final thematic attack showed the use of bonds"
Like yeah, it showed literally moments how without other people he would be dead but still it was so subdued that its weird to do a whole story like that.
Especially a story as whacky as it - with a evil skater head taking over the police and brainwashing everyone to do his biding while becoming a giant centipede monster.
But the weirdest part is that it even had the whole meta-commentary about how yeah it IS a rip-off and one cant escape that, but like, we are totally something new too guys!
But guess the only really clever writting was the set up of that weirdo with angel wings actually having a absurd but believable reason for overhearing everything lol.
Yet other things just go nowhere - the sniper kinda disapears from the story, there are obvious times where you are just sent in circles for padding, etc.
And that last thing is kinda what leads me to my attempt to reverse engineer the story -
I would guess they started with the wacky desing of the main guy and someone though "but why do he be having that crazy head thou?"
And from that it sparked the idea, well he lost the head - and that connected with the whole "identity" thing especially when they had to think if they were making something creative or just puppetering the corpse of a dead, head-team less corpse of a faux legendary franchise (I dunno why I said faux, I like JSR, but I had to tie in the names)
The details came later, hence why DJ Cybers Mask is supposedly Felix's, even though it doesnt fit the latter - cause yeah the charachter designs werent made like that originally.
And thats why there is some weird padding and moments - cause of budget reasons some things had to be stretched, or maybe some things had to be used in a way to maximise what one has done and to not throw away some cool concepts, even if they clash.
Also, Im not knocking this associative way of coming up with storys, just speculating if thats how it all came together.
Still, the fact that the story isnt just "Yeah we are rebels and here are police, lets fight!" without any of the before mentioned window dressing is surprising.
And, being non-generic is a positive surprise, no matter the execution - so see, this "essay" wasnt shitting on this game afterall.
(also contrast for a simmilar story that is unsurprisingly bad - Gravity Rush - but I'll save that for another time, man I wish that games creative direction was done by someone else, cause the gameplay itself has moments of being more fun than a lot of things...)
Oh also the proof that this all relates back to the Soul Eater iceberg - see what I found (sadly not first, cause I googled and some redditor noticed 2 months ago, alas if I played this game way back I would have had this eternal glory, not shame😔):
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And if you say: That's it? I expected more!:
Yeah...Sorry
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arayofdawn · 8 months ago
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I realized I've only written lengthy character analysis of male villains and female villains deserve their day in the limelight too.
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pacifyara · 9 months ago
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Late-stage capitalism makes monsters of all of us
I would like to examine Netflix’s Squid Games (2021) which quickly skyrocketed to international success and fame. The nine part season, directed by Hwang Dong-hyuk, features a talented cast and an even more gripping storyline. 
This show has been picked apart over and over again. It is clear that the bones of the show is its critique on capitalism.  The squid games essentially is a game where in-debted people risk their life for the chance to win money. However, under capitalism money is never just money. Money is a place to sleep, money is food, money is security, money is acceptance. These themes and more are heavily presented in the series. There have been so many breakdowns of Squid Games overall that I am choosing to focus on an analysis that I have not seen much of.
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Spoilers Below
Cho Sang-woo, mainly referred to as Sang-woo, is an antagonist in the series. Sang-woo is one of the most disliked characters in the show because his ruthlessness, desire to win, sociopathic tendencies and selfishness eventually led to him murdering not one but two of the other main characters. Sango-woo’s actions are irreprehensible, but his motivations are all too familiar. Sang-woo desires redemption for his financial failures and missteps on his quest to climb the socioeconomic ladder. Within the confines of the game Sang-Woo is also clearly being driven to survive and outlast all his competitors. If we take the game as a metaphor for late-stage capitalism Sang-woo represents the one willing to do any and everything to win the rat race, which more often than not leads to their own demise. The conditions created by the Squid Games were ones that required depravity and lack of empathy to triumph. Remember although Sang-woo was not an upstanding citizen he began the games as a decent and mild-mannered individual. Sang-woo’s actions are not that of a rogue outlier, they are a direct response to his reality. The truth is to varying degrees most (if not all) participants of the Squid Games let go of empathy for their fellow man for self-preservation in the games. Sang-woo as a character is not a one off extreme but an example of how late-stage capitalism erodes the empathy and morality of every day people.
We have to lack empathy to exist
Have you ever heard the saying “there is no ethical consumption” under capitalism? If not, The Good Place (2016) brings it to life (haha ironic) with seasons long plot culminating in the realization that no human has been able to get into “the good place” (a positive afterlife akin to heaven) in centuries. This is because even the simplest of actions are inexplicably tied to numerous dubious and immoral consequences. Think about it 
The amount of cognitive dissonance required to go about our every day lives and believe we are good people is frightening. 
There have been studies that have found a link between social class and compassion. It is not all cut and dry but it seems the higher the socioeconomic status the relatively lower the compassion for the distress of others were shown. Again, this is not a phenomenon that can be explained briefly or reduced down but I posit that some of this unresponsiveness to others distress is exactly what is required to consolidate wealth amongst the uber-wealthy. This can extend to beyond individuals to nations or so on. 
This post is meant to be a brief examination. I welcome healthy and respectful conversation whether opposing or supportive. 
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phantasmanatic · 1 year ago
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mother started watching that gods forsaken squid games reality show in the living room and now i am stuck in my room until she finishes it
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scribeofmorpheus · 4 days ago
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Dragon Age Veilguard: Love, Wisdom and Pride
A very long Dragon Age post!
Warnings for: Veilguard Spoilers, Solavellan spoilers.
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Okay, so I will preface this by saying that this ‘analysis’ primarily focuses on Solas’ arc; both romanced and unromanced. It isn’t intended to be a romanticised analysis, though it is very much enamoured with how a romanced Solas and his relationship with Lavellan foils (and informs my reading/reception of) that of Solas and Mythal’s relationship in Veilguard. There is a relationship I will address that I feel does parallel Solas and Mythal! Scroll down to “Reading Between the Lines” if you wanna skip my little intro below. Spoilers follow.
Truth be told, I wasn’t ever expecting much in terms of actually getting a sequel to Inquisition. The game dev market went through a tumultuous reshuffle before the remake madness breathed life back into many studios. Bioware game sequels (Mass Effect Andromeda) were underwhelming and not as fleshed out since the EA acquisition. I absolutely believe Bioware would have been shunted had Mass Effect Legendary Edition not been so successful. EA’s reputation was always lacklustre and underhanded, but laying off or losing several head writers attached to Bioware with almost two decades of work under their belts was the biggest red flag. Trevor Morris not being asked to return in exchange for a ‘bigger name’ was also a grave warning that returning to the atmosphere, ambience and world of Thedas that we knew was getting further and further away from a plausible reality. And on top of that, there’s the fact Solas was never intended as a romance interest during early development of Inquisition.
Solavellan seemed doomed!
Despite this, I still held out hope for a sequel, but I feared we’d always be in permanent Solavellan/developmental hell. Heck, I’m still waiting for a Beyond Good and Evil sequel—the game released in 2003! So, actually witnessing people play Veilguard, seeing reactions to it, seeing memes and gifs and essay pieces (like this one), it’s like my community has awoken again, and I never thought I’d see the day. Yet I am not blind to the fact we were robbed of so much potential. I knew thing’s wouldn’t live up to re-emerging expectations when Dragon Age: Dreadwolf was rebranded to Veilguard—the shift seemed to imply less of a primary focus on Solas (and apparently, according to the artbook, the early concept art proves this implication correct).
Things seemed even more dire when the devs revealed there was no tapestry mechanic. I had only one hope: that with the Inquisitor’s confirmed return, we’d get at least some form of catharsis for our Inquisitors (Lavellans and otherwise), if we couldn’t get the conclusions to so many storylines present in each of our worldstates. My main fear was that they’d go the clichéd Ultimate Sacrifice route (which happens anyway, but in a way that makes thematic sense given the stakes and heavily blighted worldstate).
Suffice it to say, there was a lot of evidence that Veilguard would disappoint me in the end. But it hasn’t. It hasn’t lived up to the many expectations and marks of excellence that the Dragon Age world built itself into with the first three entries, that’s for sure, but I am also just so deprived of conclusions, of endings (whether it be because TV doesn’t exist in a sustainable format anymore or that comicbook movies are made with a sequel in mind, never letting anything just “Exit Stage Left” gracefully; or the fact we live in a regurgitating content cycle with late-stage-capitalism where anything remotely profitable gets turned into a caricature of itself: Squid Game, Star Wars, etc.). The cycle is so exhaustive that I am actually at a point where I can say I am content with the ending we were given (on a Solas/Solavellan front), Veilguard gave me relief, and beautiful, achy pain to boot. Though I would absolutely be disappointed by both the "non-romanced Solas" endings, given that Solas winds up either "dying alone, forever" or turns to Tyranny.
Now onto the actual review of that Solavellan ending, Mythal and themes of Love!
Note: I have only gotten the ‘best’ ending in my first playthrough, but I also thought the consequences of not maxing factions would be more… dire? Another note, pls, if your romanced Inky swore to stop Solas, how does that ending differ, if at all? Let me know, I’m dying here!
Sidenote: I’m working on writing another review about my views on the ‘sanitised’ worldstate, the new companions (and why I think Varric was the wrong choice to have as an advisor in the game, given that the Inquisitor or Morrigan would have been more impactful; and not to mention that Cole or Briala should have been companions), removal of the tapestry and what it means for the future of stories in Thedas (The Story We Lost is such a poignant compilation of the sheer volumes of lost lore and depth that I honestly think I won’t go as in-depth on that review as this one), and why I think Veilguard is my final entry into Dragon Age.
Reading Between the Lines: What Pride Hath Wrought
One thing is for sure, Trick Weekes flourishes when writing within the ambiguities and complexities of meaning. This makes every word uttered by Solas so great to dissect, he's a god of lies not because he 'lies' but because he's so careful with how he phrases things, what he holds back, and what he reveals.
For instance, the famous Trespasser exchange where Solas mocks his own follies with sarcasm by saying:
“What is the old Dalish curse? May the Dread Wolf Take you.”
Then a softer, more saddened and beaten-down Lavellan replies:
“And so he did.”
This irks him. Because he then realises in that moment that he absolutely did take advantage, but for some reason he frames it around sex rather than power because that’s easier to address than the latter. And he rejects the notion, even though he brought up the expression he knows to mean nothing close to a sexual inuendo for being ‘taken’, and yet he has the gall to try and derail the conversation by pivoting and saying:
“I would not lay with you under false pretences.”
When I first had this dialogue exchange, I was baffled, because did this mean that there was another meaning to ‘Dread Wolf take you’ that Dalish clans lost through the years, or was it more of a self-deprecating joke Solas had with himself because he, the Dread Wolf, romanced (took) a Dalish Inquisitor (away from her people’s beliefs, histories, past), and he found irony in the saying?
On the surface, “wouldn’t lay with you under false pretences” could simply mean “we didn’t sleep together” or “we did sleep together, but I wasn’t taking advantage as the Dread Wolf, I was simply Solas in your presence”. But I have recently thought of a more… ambiguous reading.  Lay could have been used in a milder, more vulnerable way; to mean to be at peace, to be completely vulnerable, as if to sleep. In that sense, the phrasing becomes: “I could not be at peace with you because I was living a half-truth”.
I absolutely think the moment he feels he is truly beyond hope is when we see his expression of abject horror as Lavellan shouts: “I would have had you trust me!”. He realises then that he did fuck up, he did take the choice away from her because he thought he knew better, him and his pride led to a decision that hurt someone close to him, and he could finally see how wrong he was, how alike the entire situation became to Mythal’s treatment of him. Especially if Lavellan asks to go with him. Because he can see that despite the hurt, the lies and the betrayal on his part, Lavellan still wishing to join him draws too close to his first regret: following Mythal.
Whether he likes it or not, Solas’ love which could burn like a bonfire was directed at a powerful woman—a Herald, an Inquisitor—and inspite of her greatness of character, it still shaped her into someone willing to follow him on his dinanshiral out of love, much like he left the Fade and took physical form for Mythal. So now whenever I hear Lavellan shout “Var lath vir suledin”, Solas replying with “I wish it could, Vhenan,” changes drastically with the Mythal reveal, knowing he always walks away from the Inquisitor in Trespasser.
“I wish it could, Vhenan” sounds heavily like: “You would regret me, as I regret Mythal, and I cannot bear for that to happen us.” More poetically, it could read as: “I wish our love could overcome a duty that has lasted an incomprehensible amount of time, I wish I could change my nature, but then I’d be twisted into a demon, like the spirit of Wisdom in the Dales; and yet again, I would become your regret.” These two readings are very, very romantic. Realistically, given what we know of his kinship with Felassan, and how they were comrades and friends for centuries (“A story unfinished. His back turned!”), and given what we know of the complexity of Mythal’s will that presides over the creation of his very being, and yet he was still able to muster the strength to kill a fragment of her to fulfil his mission,  “I wish it could” was most probably a lament: “Do not ask me to hurt one of the two women I’ve loved on this journey, because if it ever came to it…” he would.
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Knowing what I know of Solas, of how he was able to convince himself that Varric’s death (avoidable as it was) was just another necessary step, that it was just another sacrifice, another loss that would be worth something only if he completed his ritual, I have no doubt that Solas would also be able to rationalise hurting Lavellan (which is why in his mind, turning away from her, breaking her heart, leaving with no explanation and aiding her in Trespasser so she could live whatever few years remained in “relative peace” is actually an act of preserving that love). I partially think the reason he reveals the truth in Trespasser (especially for a romanced Lavellan) is in the hopes his ‘truths’ will push her away. But on a deeper note, I think he also thinks of it as some twisted form of repaying her for loving him to the point that he could have almost forgotten what it was to be the Dread Wolf, to just be with her as Solas, that night at Crestwood. Maybe his harsh truths would push her to the point where she’d give up her love for Solas, now that she knew he was the Dread Wolf, freeing her from the shackles of their love. He’s very self-flagellating, all about self-sacrifice for the ultimate goal, the ends always justify the means, he will endure any pain and punishment as long as Arlathan returns in the end.
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What is his love of a mortal compared to the despair and loss of an entire empire? Solas views himself as selfish for falling for her, and that nearly broke him, if he was selfish enough to leave the dream of Arlathan behind for her, what would that do to his spirit then?
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In his way of thinking, perhaps telling the Inquisitor the truth is a way out, a rationale they can use to justify stopping him or to make it easier to hate him as the Dread Wolf rather than love him as Solas (someone he hasn’t been in so long).
‘Masking’ as the Dread Wolf
During Trespasser, the Inquisitor has every right to despise Solas after all they’ve learned, and I think he half reveals the truth as a tactic so the Inquisitor can have an excuse to hate him, to be driven to anger and have less pull over his choices, once they learn the truth. Solas is particularly skilled at making other’s play the role that makes his own choices seem inevitable, he orchestrates a lot of events to play out in a manner where it's easier for him to talk himself into bringing down the veil.
He goads Elgar’nan to anger easily. He inspires the spirits to fight for him to the death as a necessary distraction during the war. He absolutely allows the Inquisitor to speak to him one last time so he can offer insight, yes, but also so he can easily frame his actions as just and inevitable. But, Oh boy does he get in for a shock if the Inquisitor shows empathy towards him, it scares him because he’s become accustomed to being seen only as the Dread Wolf. To be understood? That gives way to remorse. And remorse gives way to doubt. And he cannot doubt his purpose, twisted as it is, it is all he has left of his former self. Without it he would most likely change into something different. Someone he doesn’t recognise.
This fear intensifies more so if a romanced Lavellan asks to go with him, and in that case, he takes command and distances himself away (rejecting the help of someone close to him; the chance for a possible betrayal; the chance at another Felassan or Mythal [x]; the chance to twist Lavellan outside of her purpose, in this case, the purpose would be love/empathy) but not without showing remorse at having sacrificed yet another relationship for his crusade.
“Ir abelas.”
Sorrow for what cannot be is at the heart of why the Solavellan romance is so powerful, especially because even though both Solas and Lavellan love each other passionately, love alone cannot be enough when faced with regrets. Love would ultimately be stifled. Corrupted into something else over time. And so, for Solas, having loved and lost tragically is better than having loved and corrupted.
He will not do to Lavellan what was done to him, even if it is her choice, because she knows so little, her naivete cannot close the distance of a millenia’s old sea, and it would hurt him immensely to take advantage of her kind heart [x].
By leaving, he keeps her heart pure. And the yearning! Knowing the love is there, but on its own it cannot be invulnerable to corruption, so it is better to lose it than twist it. Ugh! Him leaving Lavellan is the ultimate show of love! IT IS A WISE DECISION. A rare glimpse into pure wisdom. Which is why he kneels beside Lavellan in Trespasser, he does not “Stand Tall” in the face of Wisdom’s heart. He kneels beside her. And when he stands tall again, he is Solas once more, filled with regret, and once through the eluvian, he returns to masking as the Dread Wolf.
Sidenote: It’s especially confounding that Veilguard allows Rook to push the Inquisitor to save or stop him after you’ve reached act 2 despite your world state choice (I think this was done in case they feared the Inquisitor wouldn’t stand by Solas after everything he was revealed to be responsible for in Veilguard, however it doesn’t work because the Inquisitor wasn’t an advisor, Rook never told them what they learned from the wolf statues, so having a stranger hold the ability to make Lavellan keep her promise or not rings hollow). Personally, I wish the Inquisitor’s presence had more weight in the non-Solavellan endings, too. I wish the Inquisitor could end up being the last friend/former love that Solas destroys (if you don’t collect the wolf statues) which then prompts Rook to fight him because Solas’ last tie to empathy failed to redeem him, that the Inquisitor falling is the last straw and Solas snaps, choosing to be a villain in the hopes of being stopped because he can’t stop himself, and not the ‘I am a God’ ending they gave us. Same for if your Inquisitor vows to stop him. I also wish the Inquisitor was the one to do the wolf statue missions. Would have been a nice secondary protagonist mission like the switching perspectives between Kratos and Atreus in GOW: Ragnarök (the old guard and the new; Inquisitor and Rook). I would have loved if they dedicated more dialogue to Inquisition days too, which is why I think Cole should have been a companion (if he wasn’t recruited, he could simply be a compassion spirit that ‘follows’ the greatest pain in the Fade that yearns to be healed, giving a compassionate viewpoint to Solas’ folly; recruited Spirit Cole could have a greater connection to Solas than even Varric, seeing as Cole was most likely a literal representation of Solas rewriting his own history by preventing a spirit from becoming too ‘real’; Human Cole would have a deeper connection to the world of Thedas, and could have been a great tool to prove how change was inevitable, not always a bad thing, and inevitably out of even Solas’ control. But alas, we live with what we are given! Even Imshael could have served in this role! Spirit/Demon of choice and it wasn’t incorporated into the game that supposedly asks you to make the greatest world-changing choice ever; redeem the Dread Wolf or end the age of the Evanuris entirely?!
Now onto the next segment: I want to talk about Solas’ regrets and how I read the ‘love story’ between Solas and Mythal, and why Lavellan (and what she represented) wasn’t enough to get through to him (and that’s a very believable thing, that’s what makes their love both tragic and epic!).
The High Price of Redemption
A romanced Lavellan has the most agency to see through his guises, if she resolves to save him, but even she cannot undo the shackles that still bind him to Mythal—the binds that twisted Wisdom so far from its purpose it became Pride, even when he burned (Mythal) from his face. (Likewise, A close friend Inquisitor who promises to save him is most likely a parallel to Felassan, again, they cannot undo the shackles of regret either.) I fully believe the vallaslin had a deeper magic than simply marking one as being committed/devoted to an Evanuris, I think it linked them magically, and since Solas was the first to burn the vallaslin away, he probably wasn’t as good at severing the link on himself as he was for other elvhen, so maybe a part of Mythal’s will still lingers in him, twisting him to Pride still.
In Veilguard’s final confrontation, I love the intention of showing how Lavellan approaches Solas slowly, as she doesn’t know who she’ll be faced with up those steps, Dread Wolf or Solas. But when she speaks to him, trying to get him to change his mind yet again, forgiving him for his wrongs, we are reassured that Wisdom hasn’t been completely consumed by Pride despite everything we’ve witnessed in the game because he bows his head at her in reverence as he apologises.
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He shows humility towards her. He elevates her and her enduring love as worthy of his respect, but he does not consider himself worthy of hers. Thus, Lavellan pries open the door to acceptance but his heart is still not enough. Which is why love alone cannot turn the tide. He’s too broken to accept it. He doesn’t think he deserves it, so the only way out is through; to continue the ritual, to prove he was right. The shackles persist. Varric’s death weighs on his conscience now more than ever. Possibly members of Rook’s team too if they died on his crusade. But he is vulnerable enough for Morrigan to approach, and now Rook can use Mythal’s essence to make the final push. The only way he could be with Lavellan, the only way he could atone for the past and shed the weight of his armour (his crushing duty to the Elvhenan) is as Wisdom, fully restored, unbound by mistakes.
“Ar lasa mala revas.” He could only find absolution once Mythal (the angered and more brash essence of Mythal, the one unchanged by Flemeth and all the human women’s lives she’s been shaped by, but the closest iteration to that of Mythal in Arlathan, the version that he perceives as having every right to be angry at him for turning his back on her, for not going that last final stretch with her and subsequently, not being by her side when she died) severed the final connection: facing his regrets, showing humility and apologizing, while not taking away the blame but sharing it.
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What is Benevolence without Wisdom if not Hubris?
We know Elgar’nan was twisted to Tyranny during the war, and I saw a post somewhere where someone wondered what led to his corruption, and what he was before (leadership/command). Likewise, Mythal was not above corruption.
So far, I’ve seen a lot of takes on Solas’ ties to Mythal, the power dynamic of being a student/disciple enamoured (could be romantic) with the benevolence of Mythal, but not how Mythal’s purpose was possibly also twisted towards hubris the moment she asked Wisdom to turn physical and build weapons from its knowledge, twisting it to Pride. Without Elgar’nan’s tyranny to rally against after the war with the Titans, Mythal would most likely turn a similar route, seeing her ruling as “necessary” for the people: “If not me then who?”. And that is a very short stop and quick drop to “I am your all-powerful ruler, I liberated you, and only I can guide the way”. Benevolence twisted by hubris can easily turn to Tyranny too, only one more subtle, a kind of cultish indoctrination compared to violent subjugation. If Solas had not turned his back on Mythal when she chose to be Evanuris (a god over her people) then they most likely would have made the worst (best) pair in the Evanuris. Pride is the Seventh Deadliest Sin. But imagine Pride next to Godhood?! That is frightening. So, when Solas burns the vallaslin, walks away and works against the Evanuris, I believe that he also inadvertently stops Mythal from becoming a corrupted version of herself. The sorrow at having lost her closest confidant and “love” grounds her, keeps her saintly in Solas’ mind, and in some ways, perhaps saves the Elvhen empire from a worse fate than him erecting the veil to begin with. But neither of them ever consider this. And I think that sort of self-blindness perfectly encapsulates how flawed both Mythal and Solas are. Now onto love.
Solas and Mythal – a Love too complex to simply classify as mortal ‘Love’.
There’s no doubt Mythal and Solas shared a deep bond, one that definitely had love in it, when we hear Mythal calling him ‘love’, without the possessive ‘my’ in front of it, it’s easy to misconstrue what type of love they share. A small nitpick, but like a thorn, it applies sometimes just enough pressure to change a perspective. Not calling Solas “My love” but instead choosing to simply use “love” works within those wonderful ambiguities/complexities that Weekes thrives in.
If one started out as a spirit, it’s safe to say concepts like familial bonds, romantic bonds, and blood ties mean little to nothing. There is no one type of love and there is every kind of love all at once. It is only once physical bodies are introduced, that physical touch, the ability to stab someone in the back, to kiss out of affection, to hug out of empathy, to strike out of anger, that love now becomes this twisted thing too. There are no spirits of love because spirits always possessed love, but there are demons of Desire (Gluttony) and of Rage (love denied).
I believe, from DGL’s acting skills, his soft whisper, his almost submissive smallness in the breadth of Mythal’s already soft voice, that Solas was in love with Mythal, devoted as a student, beguiled by her benevolence, content even in her shadow, and possibly star-struck. He was in love with someone who doesn’t have the possibility to love him back the same, it is not in her nature to love those beneath her in the same intensity that those who look up to her do. It’s like a priest being in love with God. The priest can devote themselves, sacrifice everything, but a God will always love their flock equally, but they can still play favourites.
Benevolence cannot be enamoured with Wisdom because to be truly benevolent they must possess Wisdom but there is also Pride to be had in walking beside benevolence, but they can never be on equal footing. Likewise, Solas’ love is not reciprocated entirely by Mythal, but she does love him back in her own way. While Mythal is definetly Solas’ first love, layered and complex, it is also strangled by regrets and twisted by uneven scales of power. It would never be a nurturing love, only a consuming kind.
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When he speaks of Mythal during the Solavellan ending, he calls her his “oldest friend”, much like what Mythal says, (paraphrasing) “would you have me be angry at my oldest companion whose experienced so much with me”. Because friendship is perhaps the easiest way to describe their companionship. They went through many iterations, one certainly holding romantic tensions (specifically from younger Solas), but ultimately, with that much time shared, kinship/friendship becomes the easiest to surmise. You can love your friends, fall in love with them, fall out of love with them, only to love them again, be disappointed in them, etc.
Media today is flushed with romance as a linchpin for driving a hero to make dire choices, and that has warped our perception of how a platonic/non-romance-based relationship can be all-consuming, and sometimes more impassioned than strict romance. But, to make it easier for people to understand Solas’ motivations, it's easier to see their love in the light Taash sees it (an unreliable, somewhat “still juvenile” narrator, in that they are still growing into themselves and their culture and the world): “They were doing it”.
However, Bellara, a companion whose entire companion story is linked to her strong, deeply character-driving relationship with her brother (platonic love) refutes that reading by saying (paraphrasing here): “We don’t know if their ‘love’ is the same type of love we tend to think of in a masculine and feminine relationship.”
Felassan’s letter after the Mythal Dragon fight alludes to Solas having been in love with Mythal, but nothing about how she felt. This is why I consider the Solas/Mythal relationship to be more of a one-sided romantic love, but a requited ‘love’ relationship for them both.  
A parallel I find so compelling: Solas and Mythal vs Briala and Celene. Solas and Briala both hold deep emotions for people in great power with the ability to end a tyrannical cycle of subjugation, enslavement and classism, yet for both of these ruler’s charisma and well-meaning intent, they often are swayed to side with tyranny. For Mythal, that was Elgarnan, the Evanuris who made all the other’s worse tyrants; as well as her own hubris for believing her presence alone could dampen the ravenous hunger for power that the rest of the Evanuris held at the small prospect of leading the Elvhen in a time of confusion (being a North Star is hard when all the other lights around you aim to blind the flock into submission). For Celene, this is more about the nuances of retaining favour, pull and power over other noble families, their backing (be it financial, political or simply cut-throat), and their support so she can be the ‘lesser of two evils’ compared to Gaspard’s warmongering personality and Florianne simply being a puppet with no backbone. Both Briala and Solas are turned to pawns despite their immense strength and compassion for their respective elven plights; Briala is rendered a fangless lion (for lack of a better metaphor) if she is reunited with Celene, whereas if she is chosen to puppet Gaspard, there’s every likelihood her story could parallel a ‘power-mad’ Solas if he’d been tethered to Rage (at betrayal) and not Regret (at having not rejected Mythal when she asked him to take a physical body) throughout his tenure as the Dread Wolf.
Solas and Lavellan – a Heart that was never intended to be Given/Taken
Now I will compare the lack of possessives in front of Mythal’s “love” to Solas declaring Lavellan as ‘Vhenan’ and then ‘Ar lath, ma Vhenan’ vs ‘Ar lath ma vhenan'; again, the coma is the thorn, the pause that shapes the quiet unsaid things we can deduce. In the Trespasser cutscene DGL puts the pause after “Ar lath”, even though the subtitles construct the sentence with Vhenan as a proper noun since it’s a nickname often used by Solas: “Ar lath ma, Vhenan”. But I believe Solas actually says “Ar lath, ma Vhenan”.
With “Ar lath, ma Vhenan” the stressor is after the pause, so the line reads: “I love [you], my heart.” And with “Ar lath ma, Vhenan” it makes even less structural sense but can be inferred to mean: “I love you, Heart”.  
The possessiveness of “My” is what definitively differentiates the love Solas feels for Lavellan as one more of the romantic side, it is a love of yearning and desire and a wish to have one last good thing that is pure and incorruptible. The one thing he had left to give. His heart. But that does not mean his heart is enough! The rest of him is still bound to the love of Mythal that was twisted through the ages. That changed him. And given how Pride often comes before a fall, I absolutely understand why Solas is actually very brash and ill-considering when he’s romancing Lavellan (“The kiss was ill-considered”/”It would be kinder in the long run”/”I wanted to show you what you mean to me”). He's on a precarious cliff during Inquisition. His first plan failed. He's allowed ancient elvhen magic to fall into a blighted Tevinter magister's hands. Literally everything the Inquisition did could have been for nought if the Mark had fallen to the wrong person. Things could have easily fallen apart for Solas too, so why not indulge in something trifling and fleeting? Execpt it wasn't trifling. Nor was it fleeting. And when he saw that the fall could potentially not happen, that the Inquisitor could do it, save Thedas and retrieve the orb, he was struck by the gravity of his brashness, of letting impulses control him instead of acting according to a plan. But it was too late. They'd both fallen for each other.
Solas didn’t expect to form entanglements within the Inquisition. He was committed. He was angry at the world, “walking through a sea of tranquil”, called flat-ear by the Dalish that later chased him from their village when he proved he was the Dread Wolf. He was despised by people who looked like him. Spirits were constantly being abused and turned into demons. People erected monuments to heroes who slew demons. Mages were caged. Elves were subjugated. The empire fell. Humans razed the lands with their wars and petty squabbles of succession. The darkspawn tainted the land. The dwarves would never dream. Solas awoke to the worst possible fate; in his eyes, it was all his fault.
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So when he kisses Lavellan in the Fade, impulsively, he isn’t kissing her there because it is less ‘real’ than if they kissed while she was awake, it makes it so much more real. He’s kissing her in the space where he is most himself. Where he can shed the body he was forced to build and trap himself within, the body of Pride. He is acting on the impulses of an enlivened Wisdom spirit that does not consider tomorrow, for the first time in a long time. It isn’t a long game with Lavellan, like so much of his life has been about always thinking to the future, always considering the outcome, machinating, scheming, the wiles and woes of every trickster god in mythology. It’s being in the moment with her that is all-consuming. It lowers his guard, leaves him vulnerable, and when she enquires about the Fade or spirits or histories, he gets to be useful as pure Wisdom again.
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Lavellan challenging him when he first shows animosity or irritation towards the Dalish (a prideful act), and then him being taken aback when she explains that maybe the Dalish could be shown another way (making him consider her words, being given a morsel of wisdom back, reminding him of his old self), these are all small moments where Solas can begin to see springs of hope in the broken world. And that’s terrifying. It means he’s destroying not just himself, but the memory of Mythal and Arlathan too, all for the love of a woman who fell for an apostate.
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The best, most genuine unmasking of Solas for me is during Wicked Hearts, when he’s tipsy on wine, has no inhibitions, and revels in the intrigue, the gossip, the dancing, the music (something we now know is important enough to have an entire music room in the Lighthouse), the sex! He is at his most relaxed, and then he asks Lavellan to dance, not caring about how it would look for the “Inquisitor’s serving man, Solas” to be intimate in a fucking Orlesian palace with the Herald of Andraste, right after stopping an assassination attempt! He finds comfort in the world of Thedas at that moment. Something he rarely shows so outright.
When he takes Lavellan to Crestwood to confess, I believe removing her vallaslin wasn’t entirely just for her, it wasn’t just to free her from slave markings or to simply reveal a form of a truth he wanted to tell her, it was to resolve himself of what his first purpose was supposed to be, what she distracted him from. Removing the vallaslin had been something he’d done for the slaves of Arlathan, it was what earned him the mantle of Dread Wolf. When he removes Lavellan’s vallaslin, he resets.
Thedas cannot allow Wisdom to truly exist without fear of corruption to Pride, Thedas the world he was responsible for shaping, literally the Maker of the Veil, and he falls for a woman Heralded as Andraste’s Chosen One, Mythal’s incarnation in the South. The irony. The cruel, cruel irony. The Inquisition is tied to his past, every Andrastian he meets, every Dalish person with vallaslin on their face, every slave or city elf. Tevinter worshiping the dragons that still have the essences of the Old Gods. His heart alone cannot withstand all of the punishing, gruelling, oppressive weight that is Thedas. Even for Lavellan. So he frames their romance as this tragic, short-lived tale that was beautiful but ultimately destined to end. He expects it to pass for her, she’s mortal after all. But he also leaves his heart with her, literally giving her power over the last uncorrupted part of himself. Think Will Turner and Elizabeth Swann at the end of World’s End, but metaphorically. He gives her his heart to safe keep as he goes on a journey that could corrupt a heart, turn it cold and bitter, destroy it.   
Ar lasa mala revas. You are free.
He frees his heart.
Lets it go.
Twice!
So only once he is relinquished of his regrets, once Mythal does the same for him, only then is there “Nothing left except their love”. Because Lavellan still held his heart there was still something left after. Something beyond despair and regret and loss. He had given his heart to her to safekeep. And she did. Lavellan returns his heart to him when he is freed. What Mythal had to break so Solas could heal right again (like a bone), Lavellan casts a splint around so it can be set and heal properly. This is the difference between Mythal’s love and Lavellan’s. Both Mythal’s love and forgiveness broke him, but Lavellan’s love gives him the strength to Stand Tall one last time.
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Solas, before Pride alone, as Wisdom (perhaps Solas always meant both Standing Tall and Wisdom, for Wisdom can grant one pride to stand tall for what they believe in), finds contentment with the rare and marvellous spirit that endured (his Vhenan). Wisdom endured because of humanity, something benevolence is beyond.
Bellanaris
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When Lavellan offers to go with him, to continue on the dinanshiral that she already considers herself a part of, Solas is legitimately taken aback. His expression is soft yet full of disbelief and awe. He actually stops walking a few frames before Lavellan says this, as if hoping Lavellan would say something to him!
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And then she basically proposes to him! “Bellanaris!” I absolutely adore the fact that Lavellan promises them eternity. A vow as sacred as a death right, as protected as an ancient, elvhen, undisturbed burial ground in the face of Orlesian colonialisation. They endured and now they will have an eternity. For once, we have an elvish tale that is not a curse, it is a love story with reunion at its core, where both elves reclaim something precious that was denied them.
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Lastly, i am absolutely frothing at the mouth that Solas and Lavellan primarily speak in elvish! And even more feral at the fact Solas does not try to talk her out of joining him (because this sweet talker very well could!). He simply tells her where he is going is terrible. And she shuts that shit down immediately. No repeat of Trespasser. She's standing beside him, the South has all but fallen, whatever ties yet survive are strained, and she has fought the good fight for 8 years. I think the Inquisitor was about ready to leave Thedas behind.
The last decisions Solas makes are of his own volition. Entering the Fade for atonement. Stepping into the Fade with Lavellan (It was confirmed by Weekes that Lavellan’s presence in the Fade prison would fundamentally change it in a way we haven’t seen!). Thanking Rook for giving him one last shot at getting happiness. All his own!
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This is the look of a man finally reunited with his wife! So much emotion in ONE frame. God! There’s never been a character like him. A love story like theirs! I’m so happy I got to see this ending. Full circle!
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P.S. If you read this far, woah nelly! That’s crayyzeee, so here are some more great pieces: Why it was important for Lavellan to kneel for Solas as he knelt for her in Trespasser in the Solavellan ending [x], and here’s a great deep-dive on Solas as a spirit of Wisdom [x].
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booksbluegurl · 7 months ago
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Day 3/100 days of Productivity
4th April, 2024
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Academia
I did revision sheet of basic maths. This was the fourth time, and I remember most of the things, so I will space the next revision for it to 4-5 days.
I listened to a podcast of Neural System again like yesterday. It's my favorite way to get a little overview of these subjects.
I did biology revision sheets. Half of them.
Made revision sheet for Animal Kingdom. I'm halfway through to mastering at this chapter.
[Didn't do much today in terms of lectures.]
Non Academia
I watched a video essay Orientalism in Wes Anderson movies. Just makes me think that this is very prevalent. I've seen tons of westerners coming to eastern cultures and talking about the people and thier culture as if they're monkeys in a zoo, doing tricks. Though, there are a lot of people who take genuine interest and put efforts to understand a culture, I still feel like the objectification of eastern people is very rampant.
I watched another video essay while having my breakfast, and its was by Mina Le, I love her, her videos are always informative and engaging and her voice is so perfect for such essays. I was watching the costume analysis of Squid Game, a video from 2 years ago. And she highlighted the point about having uniforms and how some uniforms are made to rid people of thier identity. I'm always wondering whether people should have uniforms or not? Do you think we should?
I watched this really incredible video on Indian ancestry and genetics.
I finally, after so long, watched a GoSe episode!!!
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Heyyyy how's it going? It's 1:46 am of 4th April. And i should be asleep but I couldn't sleep, so now I'm preparing for the day. It's my friend's birthday today. April has a lot of birthdays. | As soon as, I woke up today, I saw a few things that just agitated my mind, in a bad sense. Now I gave to try to forget it all and still try to study. I'm terribly afraid of failure because I've been working for years on something and failing again would mean that I'm not worth it. But I've been getting messages from everywhere that I should try, continue trying, give my best and leave the rest to God. I'm trying to do just that. A good quote I read from 3rd chapter of Bhagvat Gita-"Win or defeat, happiness or sadness, profit or loss, think of all of these things to be the same, and start preparing for the war."
-Tanishka
Pictures from pinterest
Day 2
Day 4
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arogustus · 7 months ago
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Splatband Analysis - Chirpy Chips
(Disclaimer: This analysis is based on what I get out of looking into the character descriptions we have of the splatband characters. If you disagree with what I say, that is fine, we are all beheld to our opinions. Just don't be a jerk about it.)
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Splatband Analysis - Chirpy Chips
It’s the autism and ADHD squad! The chiptune chippers, Marie’s and Nintendo’s favorite band and the only one to survive Nine years together without drama (bar that one time), it’s the Chirpy Chips! Love these dudes.
Now, before we go into this, let’s address the Harmony in the room. Specifically that she has a room, in-game, where she exists in the polygonal flesh to interact with as a shopkeeper. Her autistic swag made her popular enough to be the first Splatband character to show up in the games, which means we actually know her and how she behaves. So, I’m gonna leave her for last and go about her like this: First, I’ll look into what we used to know before Splatoon 3 about her, and then we’ll compare that to her appearance in-game to see if it matches up. See if she was done right by the game. Now let’s meet these chips!
The Band
The Chirpy Chips debuted after Squid Squad all the way back in Splatoon 1, nine years ago (God). Dominating the charts thanks to their chiptune rock style, made with the help of multiple Nintendo machines (Gamers), this band has managed to outlast Squid Squad without disbanding all the way to Splatoon 3!.. Ok, actually that’s not true. According to a Famitsu Interview for Splatoon 2, the Chirpy Chips actually disbanded ever so briefly! No word as to why, but they reformed shortly after and wrote and performed Blitz It during the high of joining back. After that they’ve stuck together ever since, only really going on break because Harmony started working at Hotlantis. 
Don’t site that NoA post for Chirpy Chips Splat 3 that said there was drama by the way. The band was just on break, they are fine and NoA is just trying to stir up fake drama. It’s just like real life!
All of these guys are autistic. Like, that’s not a theory, but a fact. None of their descriptions make them sound neurotypical, that’s for sure. The band just seems to vibe perfectly with each other despite some of their issues, and they all go at their own pace. Turns out the secret to surviving in the music industry all along was to make neurodivergent friends. 
One of their performance tricks that they do is to glow in sync during songs. It’s a super cool visual to imagine, though probably done through artificial means, at least for Orion and Sid. As far as I know, there aren’t any bioluminescent crabs or flapjack octopi. Anemone and squid on the other hand do have glowing members, but it doesn’t confirm if they do it naturally or are using artificial means too. Either way these guys are a colorful bunch. And also none of them know how to dance, emphasizing further that these four are all dorks.
Noiji
Noiji is the hyperactive guitarist of the band, a stark contrast to the significantly less energetic rest of the band. He’s described as uncontrollable and bright, with a sunny disposition and an irresistible urge to run up and down slopes. He sounds overwhelming, and maybe impulsive if that slope running thing can be applied to other actions, but somehow he manages to get along well with the others. What is his secret? Also to keep with the neurodivergenceness, he has a special interest for vending machines. He would have loved them in Side Order, that’s for sure. Honestly I love vending machines too, they’re really cool, but just too expensive for someone of my income level (for now, anyway).
He used to be a part of a punk band called BariBari before he joined the Chirpy Chips.Surprising considering his colorfulness, but he seems to either formerly be, or still is, a punk. No word why he left the band though or what happened to it, but during that point he met and befriended Orion and formed the Chirpy Chips with them. They’re described to be on good terms with each other, which makes sense since, again, they knew each other before the rest joined up. 
Orion
The band's bassist and composer, a shy flapjack octopus. Yeah, despite being an octopus, they’re not an octoling, likely because of the fact the flapjack doesn’t naturally produce ink. They must be classified as something different to the inkfish, but what that is is something I don’t know. They’re an introvert, they don’t enjoy standing out or performing in front of crowds, and the compositions they upload independent of the band are done quietly. Makes one wonder how exactly someone like them made friends with Noiji. They’re an intellectual, geeky type, with a taste for outdated and strange subjects, as well as a preference for chiptune that they ensure the bands music keeps to. 
Surprising us all, Orion also got actual dialogue of sorts in the Splatoon 3 Chill Season 2023 update! Specifically in the form of Harmony reading a letter written by them. As Harmony herself describes, they talk the way they play the bass, EXTRA. Mostly in the form of excited statements and jokes about the band's lack of dancing ability. Kind of a stark difference from what we know of them, either because they’re doing this via text without having to face anyone, or because they’ve become more outgoing over the years. Either way an honor. Also canon they/them! Good for they.
Sid
The band's drummer, and the eldest among them. They’ve been drumming for a while, having performed for several other bands before joining the Chips, and they have a strong reputation in the community because of it. It seems that because of this, they’ve taken something of a silent mentor role to the others, supporting them in the background without ever taking the lead. Sort of a big brother style relationship going on. 
They’re described as easygoing, but with a hidden temper that only ever surfaces once a year, where they become way crabbier. To me it says that they don’t really express their frustrations often, just letting them simmer before they snap and vent it out. And even then they don’t draw a lot of attention that way. 
Harmony (and fish)
The anemone of the hour, the band’s vocalist and visual designer. As said above, I’ll first go over the info we knew of her before her appearance in Splatoon 3, and then compare it to what we’ve learned now to see if it was faithful to her character. 
She’s described as relaxed and going at her own pace, but to the point of being unmotivated. She’s frequently late for practice, and considering the state of her fish, who is “dying” of neglect (quote marks there cause the little guy is still alive somehow), it sounds a lot like executive dysfunction. I would know, I’m like her sometimes. Her singing voice is mentioned to also have been pretty flat and listless, but it seems years of performance has made it change to a much livelier tone in the intervening two years. She talks loosely and moves peculiarly, something the fans secretly enjoy. Why secretly? Is there a stigma against it? Her listless singing is mentioned to be a hot topic, so it might be the case.
We see in the bands’ album art for Splatoon 2 that she’s the one who mixes the chiptune music on nintendo consoles. Easy to say that she’s the pre-requisite in-universe Nintendo fan for this game. There’s one in pretty much every franchise. Skipping to “3” a bit, we can also assume she’s the one who edited the trailer, which shows off a lot of fun visuals and jokes, as well as her just goofing off like the dork that she is. For how reserved she comes off, she’s got an eccentric, goofy side hidden under there.
But now we’ve actually met her as Hotlantis’ shopkeeper! She’s a fan of the place, so despite the threat of having to work retail, she’s staying in the area in the actual manager’s place while he’s gone. She’s a fan of the store and all its useless knick knacks. As for herself as a person, it’s safe to say it all matches what we used to know of her. She’s pretty self-paced and blunt, commenting on your achievements out loud no matter how rude it sounds. She admits to it too if she beats you at tableturf, she doesn’t really know how else to talk. Her lack of motivation shows up anytime she needs to recite something Barry told her to do. She just plain doesn’t want to do any of it. She still does the work she’s willingly doing, she’s just going at her own pace. 
The fish is a fish, no telling what is up with them. Though according to some artbook information in “3” (correct me if I’m wrong), the reason they’re so sick is actually because Harmony’s hair isn’t protecting it very well. They’re still sticking around anyway, granted we’re not sure how clownfish do without an anemone, but it still seems like they’re staying of their own volition.
Harmony’s, and later Dedf1shes inclusion, gives us all hope we can see more of our favorite obscure characters in the games themselves. And looking at Harmony, we don’t have to worry too much about them being out of character, since she’s pretty accurate to the info we know.
I love these weird goobers. They should continue showing up. But now we are in the finale. Ω-3 is all that’s left now. See ya next time!
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bucketsquid · 2 years ago
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Religion in the World of Splatoon - An Analysis
A thought struck me when I was thinking about the Horrorboros and how it’s pretty strongly intended to be an Eastern dragon-- “there really isn’t much discussion on the topic of religion and spirituality in the Splatoon world, even though it’s quite There”. I think that’s really interesting, because while it’s not a detail that’s front-and-center, it’s still pretty present in aspects of the world.
So, I offer you: a quick look and breakdown of religious + spiritual aspects in the funny little squid game. It’s not catch-all, I may miss fine details or this or that, but there’s some stuff that people often miss or are surprised to hear when I bring it up.
The tl;dr is that “yeah, it’s there. Squid Shinto is alive and well and we have, at least, canonization that the Squids (and Octopuses) acknowledge Christianity existing”.
But that’s not nearly enough for me, so read on if you want to see the details!
With the whole game taking place in mollusc-era Japan, there’s a good deal of “leftover” spiritual and religious aspects that remain or have otherwise been adopted by its cephalopod residents. I have a pretty strong case to say that Shinto still very much exists, and is a part of life, for Inklings and Octolings. Shinto at its core isn’t something that people with only a Western experience with religion and spirituality might easily pick out, simply because it’s treated and integrated into society somewhat differently. It’s something you have to approach after discarding your expectations, experiences and baggage involving what you know of religion. But it’s there, and really smoothly woven into Inkopolis.
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(Pic from Splatoonwiki, higher res here.)
Skipper Pavilion is pretty intensely and obviously a center of traditional Japanese celebration and Shinto spirituality. It’s a theater first and foremost, not necessarily a shrine, but it has Shinto aspects present. Its two mudskipper statues are direct parallels to komainu statues, which you’ll often find guarding a shrine; they even have the “one with closed mouth, one with an open mouth” detail found in paired komainu statues. Clever attention to detail!
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(Pic from Splatoonwiki, higher res here.)
Note these little areas with the blue curtains, too. The boxes of objects being sold remind me quite strongly of windows at shrines where you obtain omamori! Shinto shrines regularly offer these to people who give a donation, and they provide the shrine’s blessing to those who carry them on their person. (We never say that you buy or sell omamori.)
Finally, while I can’t find visuals of them, Splatoonwiki also says that there’s collections of ema plaques on the Skipper Pavilion stage as well. These are small wooden plaques that one typically writes wishes or desires on, before hanging them up with other ema. Like with the omamori, you can regularly find these at Shinto shrines, both in terms of ones you can obtain, and in space for you to hang them up. (If someone can find a screencap of the ema in this stage, I’d really appreciate it!)
9/1/24 Edit: You can somewhat see one of the ema plaques in this screenshot! It's to the right, slightly covered up by the ledge there.
...
Moving on from the Pavilion, there’s some other small details and indications of Shinto or a derived form of it in Inkopolis culture. One familiar sight is the Splatfest fax machine.
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It’s the super-special fax machine that delivers our Splatfest themes! And it’s also implied to have a divine nature: the NA localization names it The Voice on High according to Splatoonwiki, while in Japanese it’s Kami-sama. That’s a very esteemed title for a fax machine: this implies that it’s seen as a divine being, and quite respectfully too.
While kami is often a catchall word for “god”, “deity”, and so on in Japanese, it also refers to the inherently Shinto concept of kami: a spiritual being that may be anything as great as a deity of heavenly power, or something as modest as the soul of an ancient tree. It’s a kind of difficult concept to fully explain in a brief thing like this... but it’s a huge deal. Given the attention to detail with Shinto aspects in Inkopolis, I think it’s no coincidence that the fax machine is called this. And I think that’s incredibly charming that Inklings saw this still-functioning relic from the human age and attributed divinity to it and its abilities.
Side note, but kami can refer to both "spiritual being as described above" and a form of the word "paper". The Splatfest fax machine is a glorious pun in this sense.
(This is more obvious, but note the ofuda (paper charms) attached to it in the photo; ofuda have a ton of different meanings and uses, but we can pretty safely assume it’s of a protective or otherwise spiritually-significant nature here.)
I’ll also go ahead and mention the message that comes with this Sunken Scroll: "Why are we here? For what purpose do we exist? We must not dwell on these questions. We can merely trust in the will of the universe and spend our days and nights in harmony with the world, celebrating this festival called Life."
Yeah, that feels very “practical Shinto thought” to me, speaking as a Shinto practitioner. While “contemplation of existence and purpose” are still perfectly good subjects, there’s also, often, an emphasis on living practically, focusing on the present day and your community, and being in harmony with the world. This fits in perfectly with that philosophy.
One more detail is that, originally, the Squid Sisters were meant to be shrine maidens of a sort. They were meant to pass on the messages of fax machine Kami-sama to everyone else... or in other words, announcing Splatfest themes. While you can’t see this shrine maiden DNA in their designs anymore, they kept the Splatfest announcement detail through development. In a sense, I guess all of the news announcers and Splatfest hosts have a relationship with the divine.
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...
“Alright, that’s all super cool, Marine, but what about the other stuff? They have Squidmas and there’s those Sunken Scrolls too!”
Yup, they sure do. But from what we see in canon and from observations of the cephalopod world, these details feel like a case of “things that Inklings borrowed from humans and played with because they thought they were cool”, rather than “things Inklings kept and adopted because they were a part of the human culture in this region”. There doesn’t seem to be much of a presence of Squid Christianity much at all, at least in Inkopolis: Squidmas exists, but when discussed there’s absolutely no talk or evidence of any religious aspects that may have been lifted from humans. As far as we know, it’s “winter holiday that has some Christmas stage dressing”, which is a very Inkling thing to do with how much they like to borrow from humans. They love to do it so much.
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Secondly, yeah, these two Sunken Scrolls do very much point at evidence of “the cephalopods found some traces of Christianity and made content based on it, or inspired by it”. The Book of Madai scroll is particularly pointed in its name, writing and artwork styles. But while this proves that this exists in some form, that doesn’t necessarily mean it’s particularly established in Inkopolis. We don’t have nearly as much evidence for Squid Christianity as we do for Squid Shinto, and it’s pretty safe to say that Squid Shinto is much more of a thing in Inkadia.
So what are we taking away from this? Mostly “yeah, religion and spirituality are very much a thing in the Mollusc Era, and it’s very elegantly woven into the setting”. Pretty cool if you ask me, it makes me really happy to find these thoughtfully-placed details where I then go “oh, I know what that is!”. It really adds to the hopeful post-human setting, that even after humans have long since gone extinct, their legacy still remains, and is celebrated and cared deeply for by the Earth’s new peoples.
I’ll probably add a small reblog to this later with my thoughts on the Inkantation and Salmonids, but this is definitely enough for one post.
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xxscarletxrosexx · 1 year ago
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A Linguistic Analysis: Manga Translation (EN/JP/TWN) Comparison of Chapter 90.1 | Part 3
This is written in response to @connoisseursdecomfort's post Comparing Versions of Short Mission 11
((I realized that I should have just made this into a post because my response would be lost as a reblog. And it did... OTL
Also, this is an updated version with more insight/details))
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Consider this is as a part 3 of my Linguistic Analysis posts on Spy x Family's Ch. 90.1 or Short Mission 11.
Part 1: A Linguistic Analysis of the Spelling "Ania" and "Anya"...
Part 2: "Ania" is the closest to an identity reveal
This analysis contains spoilers from Chapter 90.1 / Short Mission 11!
What's so interesting about the discourse analysis amongst Japanese, Taiwanese, and English translations is the hedging (word choices that lessen the directness of a dialogue) langauge that Loid uses. It is more clear in the Japanese ("by the way") and Taiwanese ("it came to mind") translations. Whereas, English's hedging is found in "...right?" What the three of them do share in common is that Loid's discourse is pointing to active voice by stating "your name is spelled A-N-Y-A". Apply all of these translations below:
(ENG) Your name is spelled A-N-Y-A, right?
(JP) By the way, your name is spelled A-N-Y-A.
(TW) It came to mind, your name is spelled A-N-Y-A.
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It is consistent that Loid's tone is holding authority by demonstrating his knowledge on Ostanian orthography based off the transcriptions he's seen of Anya's name registered as "A-N-Y-A" which was spelled by her previous Ostanian adopted parents. So Twilight feels confident that the spelling of her name MUST be "Anya."
Another thing I wanted to add on to @connoisseursdecomfort's observation is catching loss of translation, which is so unfortunately common. English translation omits translations mainly because some expressions or dialogue that are common in a language (Japanese and Taiwanese) would be perceive differently in English-speaking countries (USA, UK, AUS, CAN, etc.). This is called cultural discount.
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It's the reason why Squid Game English dub missed out on many jokes that are play on words in the Korean dub. It is also the reason why a lot of American jokes are not understood by non-English speakers OTL
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But this is a general phenomenon because English native consumers would find the expression strange simply because we do not have this style reflected in our discourse. The best example is when @_mika60 translated the omitted text "Anya's heart stirred at the mention of her own name."
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To an American (possibly English natives in general, but I can't really speak on behalf of British, Canadians, nor Australians beause their English may be slightly different in terms of cultural lifestyle/upbringing), this expression can be perceived as corny/purple-prosey. Because American discourse don't generally have this emotionally-charged reflective discourse. Hence, omitted. Which is unfortunate because it says so much about how Loid's spelling affected Anya's feelings. So this is a perfect example of cultural discount.
An example of loss in translation is the omission of Anya's text which explains why she can't carve out her name is due to feeling insecure about her bad handwriting. (Again, this is character analysis that English-reading consumers missed out on! Because anything written in the manga is deemed canon.) Whereas English, we completely omit that detail because English native speakers don't need that extra dialogue. The English discourse is typically straight to the point and English native consumers draw inferences from icons (images/illustrations).
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Based off my explanation, this is how I see the above picture as an American consumer (using a think-aloud method):
Anya says, "I can't do it right..." and she looks frustrated as illustrated by the swirl above her head.
Her brows are furrowed which supports that she's annoyed/frustrated/angry.
Her cheeks... are they blushes? Is she embarrassed? I can't really tell.
She's also a 4 y/o or was it 5 y/o child (she lied being 6, right?) so it's obvious she probably might be annoyed because she can't draw straight lines.
Because she's an infant, I'm sure she doesn't have the strength to draw clean lines.
Based off my thought process above, do I think OR am I convinced that Anya feels insecure? No.
Can it be argued that she's insecure? Yes, absolutely.
If I were to talk to someone who posits Anya may be insecure because of his/her knowledge of children behavior and/or mannerism, then I would be convinced. However, I would arrive to this assimilation through negotiating observations and exchanging knowledge of children behavioral mannerism. However, this would become more of headcanon if it wasn't explicitly stated in the manga (keep it mind that the Japanese translation DOES explicitly state that she's insecure because of her bad handwriting, so yes, it is canon that Anya is insecure of her bad handwriting).
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Anyways...
I love translation comparisons mainly because you get to experience cultural exchange if you are fortunate enough to understand or have access to a translator (*cough* @connoisseursdecomfort *cough*) who enjoys comparing multiple languages. Thank you for doing God's work @connoisseursdecomfort <3
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shininglynxie · 3 months ago
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Alright, now that the English version of the Now or Never Seven song is out, I'm gonna share my thoughts and analyze it a bit.
Spoilers ahead! In case you haven't listened to it yet, you can watch the video here. If you'd like to hear the song in-game first, I reccomend skipping the post entirely.
I'll get my general impressions on Three Wishes out of the way first and then share my analysis of the lyrics.
I really like how this song starts with the idols that are always on the left during the news singing, with the ones that are usually on the right following, and then all of them singing in unison! It's just really cool to hear!
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I really enjoy how they've tackled the themes of past, present, and future in each of the idols' verses. My favourite would have to be Deep Cut's, though, as their verse tackles the future from an almosst folk tale-like perspective, which is very in character for Deep Cut and their music. I also love that each idol gets to showcase their individual singing styles in their groups respective verses. All of the harmonies that idols share in this song are lovely! It's just so great to hear all of their voices together like that. This one harmony they have in the end is the best one ,though. It's just so beautiful!
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Now I wanna highlight some one-off things I like about some parts of this song.
I really enjoy Pearl's rap part! Her lines feel very in character for her, and I love that!
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These Deep Cut lines are also very cute and sweet! They really show just how close their bond is!
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Now, let's do some lyric analysis. All of this is just gonna be my thoughts and ideas. I can't know for sure what the exact intentions behind any of these lyrics was.
We're starting off with the Squid Sisters' verse.
"We've come far, you and I, on our journey" - This line to me seems to be a nod to the more mature characterization that the Squid Sister have in Splatoon 3. Alongside, naturally, acknowledging the fact that they're longstanding Splatoon characters.
"Did you think back then we'd be here? Guiding others in our shoes?" - This line feels like the Squid Sisters directly acknowledging the people right around them - Off the Hook and Deepcut - other idols, who were no doubt inspired by them. Besides that, this lyric also almost feels like an acknowledgment of all the octarians, who the Squid Sisters have guided with their performances of Calamari Inkantation.
"Words you write, line by line, showing us your sights. Passed down to us so we sing them today, we feel you still." - These lines seem to be a nod to Callie and Marie's heritage in the Calamari County, as well as Calamari Inkantation, as it is a song that was passed down onto Callie and Marie that they still sing to this day.
Now it's time for Off the Hook.
Let's get the obvious out of the way first. Here are all of the lyrics that show just how gay Pearl and Marina are for each other: "My brightly burning radiance drew you to me", "I've been searching, all of my life, finally I've found my north star. My heart's synced up, a satellite, orbiting wherever you are.", "With you, nothing can stand in my way", "Having you by my side makes today perfect."
The line "My heart's synced up, a satellite, orbiting wherever you are." could also be a reference to Off the Hook's space-themed Splatoon 3 outfits
Lastly, it's Deep Cut's verse.
Like I mentioned above, it seems to me that Deep Cut's lyrics here are very folklore inspired, and they talk about the future from this sort of fantastical fictional perspective.
Like, for example, the hardships that you may face in the future are seemingly likened to monsters and forces of evil in such lines as: "Till we reach the lair where evil lies in wait!" and "The monsters that we face ahead?".
Shiver and Frye seem to almost put themselves in the shoes of the hero of a folk story in these lyrics in general.
The use of the word journey in the line "What in the world could be at the journey's end?" makes me think of the hero's journey which is a common story structure in folk tales.
The line "What will we find in the land beyond the sands?" treats the future almost like a goal to be reached by the hero of a tale.
Whew, that's it, I think. All in all, I absolutely love this song, and I'm very excited to hear all the other Grand Fest music that will undoubtedly be a part of it!
If you've read all the way until the end, thank you! If you enjoyed this ramble of mine, I do suggest you stick around, as this won't be the last. I'm sure of it.
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aquatark · 4 months ago
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kind of randomly spurred post, but i was just wondering how many endless ocean fans knew about the development screenshots we have of the first game... so i figured i'd share them with you all, along with some light analysis for those interested in this game's development history!
so the development photos i'll be going into in this post were revealed to the public in 2014-2015, shared on the twitter account of ichiro mihara, the vice president of arika and series producer of the endless ocean games! nowadays, he mostly just posts food pics and pokemon go stuff... kinda living the dream ngl
below is the complete set of screenshots:
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the most obvious difference here to most players would be creatures placed where they shouldn't be, such as the yellow boxfish in an atypical zoom, and the presence of false clown anemonefish in the abyss and ship's rest. while the boxfish photo i don't have any explanation for other than the creature moving around a little at some point in development, the anemonefish photos i have a more interesting explanation for!
we can use these photos, along with multiple other photos of clownfish in eo1 zooms taken during development (which are used on the plaques of eo2's aquarium), to deduce that this clownfish species was used as a test creature for zoom environments! i mean, it's pretty obvious they weren't intending for you to actually find clownfish in the depths... and due to their order in the game's internal d code life system, we can assume they were among the first zoom mode creatures to be added. it all lines up! though i'm glad the little guys don't have to suffer that insane water pressure anymore...
now, another big difference is the lack of water fog in most of these photos! it's especially obvious in the photos taken in zoom mode that this portion of the game had yet to be figured out at the point those photos were taken. for comparison, here's the yellow boxfish photo compared with a photo of the same staghorn coral zoom in the final game:
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big difference, huh? this fog would be even stronger if i weren't using an emulator to take my photos - dolphin tends to skimp a little on the fog. but, this lines up with what we know about this game's development: during a post-release developer interview (which you can view translated into english here), they mentioned struggling to make this fog feel right - more oceanic than foggy feeling, and accurately changing with the player's current depth - and these photos illustrate that there was a time where fog in zoom mode spots was neglected entirely!
the screenshot of the open encyclopedia also has a lot of interesting differences from the final game. take a look here, comparing the same page:
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(note that of course, the development photo was taken in japanese, while my screenshot is in english: "fish who live in the ocean" is actually what the deep sea section is called in the final japanese release... trust me, i checked)
so obviously, the layout of these pages is completely different! i imagine the details on these small fish would have been barely legible on the average person's tv at the time, so making them bigger was a good call. additionally, the encyclopedia used to be navigated using arrow buttons and a back button to exit! this back button is completely unused in the final game, probably just because it's redundant when in the final game, you can just press the b button to go back. three other small changes are that:
in the dev screenshot, the encyclopedia's page background is just a texture, as opposed to a 3d model as seen in the final game. this means it's likely the pages didn't flip like a real book does at this point.
the scientific names of the giant squid and the oarfish was altered.
there are no page numbers in the encyclopedia.
now, for a quick lightning round of smaller changes!
in the final game, there is only one place to find remoras: accompanied by the whale shark in entryway slope, in small numbers. this contrasts with the whale shark photo, in which way more remoras are seen surrounding it, and in an area deeper than entryway slope allows. since this photo was also an old promotional image, and we have footage of the game from previews around the same time, the most plausible explanation is that this whale shark was placed in the game's unused test stage (which i should also make a post about at some point lol).
the penguin photo was taken with an angle impossible in the final game, as was the polar bear photo and the starck's demoiselle photo.
also in the penguin photo, there are two hatches typically present on the deck of the gabbiano (one on either side of the mast), that are absent.
the water surrounding the gabbiano in the polar bear photo is a different color than in the final game.
the starck's demoiselle photo has a bright cyan water color in the background, which is never visible in the final game without camera hacks.
finally, one fun fact regarding the starck's demoiselle photo: it's actually used in-game, both in this game and in the sequel! in eo1, it can be found occasionally placed in the fake magazine spreads sent to the player for a C grade photo request, and in eo2, it is the photo used to represent "DIVING MAGAZINE" when viewing photo requests!
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that's all of my rambling for now, i hope you found this interesting! if this kind of longpost is something you'd like to see more of in the future, let me know! i've got all sorts of topics in the chamber that i just need an excuse to write about lol
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destinygoldenstar · 8 months ago
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Which Pretty Cure Would WIN Squid Game? (2024 Update)
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Hello.
A couple years back I made an analysis post discussing which Pretty Cure would win Squid Game in that scenario, taking their skills in mind and being as non-bias as I could.
Since then, more seasons have come out. AND my opinions on certain characters placements have changed as I realized some errors in my logic.
So we’re re-doing it!
Fun, right???
I’m going to go through every challenge in Squid Game and see who’d be front runners and who’d be eliminated. Until we get a final two and then a winner.
Some rules though:
No weapons
No power ups. This is based on their own natural skill. If their Pretty Cure powers give them skills they don’t have without it, then that ability will not be factored.
I am only doing major Cure characters. Bright & Windy are the same characters of Bloom & Egret. No ancient Cures, no 11th hour ally’s, as they simply don’t have enough about them to factor.
My opinion on them as characters doesn’t matter here. Some characters I don’t care for can do great in the game while some of my favorites get eliminated very early. I’ll give reasons why I make the choices I do
I won’t be doing Wonderful. That season isn’t done yet. We can’t factor it. There’s just not enough info.
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So that gives us 78 Cures as contestants.
Let’s begin.
Red Light Green Light
This game is about patience and mobility. Contestants have go get across the finish line without getting caught moving by a red light. An inability to stay still and wait the light out will spell doom.
Front Runners Of This Challenge Include:
The Suite Cures ; I never factored it the last time I did this, but I realized that because they’re all music based characters, they have an excellent sense of rhythm that gives them a huge advantage. So they’d be really good at the game and knowing when a red light would hit. (Plus I think Ellen and Ako are the types to hide behind people) So this season of Cures pass with flying colors.
Cure Beauty ; If you rewatch Smile, she specifically has avoided getting snagged at stuff more than her teammates. She’s very calm in situations and is persistent in all of them.
Cure Amour ; She’s a literal robot, so… you know. I know some would say that should be non-factored. But it’s not from any Pretty Cure powers, that’s just her body. As such, she’d be great at following directions.
Cure Macaroon & Cure Cosmo ; Same reasons. They’re the types that would take advantage of the game and hide behind people. Can’t ignore that.
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And… that’s all the front runners I can think of.
Now for the hard part.
For the Cures that DON’T pass this….
I think Futari Wa-Fresh are all fine.
Blossom. I know people are gonna ask. I’m going to give her the benefit of the doubt and say she passes this, but BARELY. I know she’s very shy and scared, but unlike some others I can think of, she has shown she can be patient even in scary situations.
As for her partner, Cure Marine, that’s our first one to go.
I know. We’re already losing fan favorites.
But this girl just CANNOT stay still no matter what you do. On top of her being insanely reckless of a character.
There’s even an episode where she actually got frozen and her face was STILL moving.
Especially if she thinks she can take a bullet to the forehead…
Yeah she’s a goner.
Sorry Erika Stan’s.
And we’re keeping the ‘getting rid of fan favorites’ train going, because Cure Happy is also out.
More than other pinks, she’s a huge klutz. And that’s for multiple reasons, whether that be hyperactivity, recklessness, or just plain bad luck. If anyone’s the first to trip under pressure, it’d be her.
Cure Peace is joining her.
I love her as a character.
BUT a main trait of hers is that she is extremely sensitive and a huge crybaby.
First bullet fired, she’s gonna freak out and try to run away.
Cure Felice is eliminated for a different reason.
This one in particular solves all her problems through magic. Which isn’t allowed here.
Considering that overconfidence, she’d not care about a red light and try to run it. Not because she’s arrogant, but because she’s a kid without that discipline.
Cure Custard is also out.
For the same reasons as Yayoi was pretty much. Especially since she is based on a squirrel, which is a pretty skittish creature that jumps at anything.
And the final one eliminated this round is…
Cure Sparkle.
One big factor of this character is that she is not good at following directions. We know she means well, but in a game like this, that’s just a fatal flaw that spells your doom.
I was debating on Cure Earth as well, but after thinking about it I think she’d pass barely. She’s a newborn born in an adults body and incredibly naive about the world but she’s not necessarily dense. (No offense Sparkle)
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That’s 6 Cures out ; 72 Cross the Finish Line and move on to the next round
Honeycomb
In this challenge, contestants have to perfectly carve out a shape of a honeycomb candy. Breaking it will result in failure. This challenge involves contestants to be able to manage a steady hand to be able to carve out the shape.
Right off the bat, EVERY Cure from KiraKira and Delicious Party are INSTANT survivors.
No questions asked. Both of these seasons are heavily based around cooking, KiraKira especially specializing in candy. Which means these Cures have the exact skills, so this challenge is a breeze.
I mean except for Himari, who already got eliminated. RIP.
Amour, AGAIN, would also pass this.
Yes her strength is… nuts. And inhuman even without powers. BUT not only does she have great steadiness, she also proved she can carve stuff out well.
It’s not about strength. It’s about controlling that strength. And Ruru has proved she can.
For that same reason, Cure Sunny is surprisingly also safe.
Yes she’s the hardest hitter of her team, and a volleyball player, but 1) Volleyball does require you to aim the ball with your arm effectively, AND 2) Akane has a culinary background and shown to have skills to save herself.
Cure Honey is also a very obvious stand out.
Same reasons for Akane, except even more so. Food and cooking is pretty much her entire character.
And… come on her name is literally Cure Honey. She’s got this.
Cure Scarlet also survives.
Thanks to her violin skills and her nature of tranquility with her craft, she knows exactly what she’s doing.
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So we have quite a few Cures that pass with flying colors. But what about the ones that break their cookie?
Despite the success last round, the first one on this list to go is Cure Beat.
Siren is, well, a cat. Born a cat with PAWS.
And even after she became human there’s not any moment in the show where she’s shown to have a steady hand, in fact the opposite with her massive handwriting and her skill being a guitar.
I know people are gonna argue I should’ve given her a pass like Towa because they both play instruments, but keep in mind Towa has more going for her than that, and the guitar is a much more loose instrument than a violin. Especially the one she uses.
The reason the other cats pass is because they’re either chefs, or in Yuni’s case, was an alien form of a cat that had hands. And both those characters are far less reckless than Siren is.
I hope that’s a good reason that you can understand.
Milky Rose is also out.
This one is a born mascot plushie without the steady hand. Now not to say she never had precision, but Milk is known to have such an arrogant sweet tooth that she would just not care about the challenge and eat the cookie.
And even if she didn’t, she doesn’t have much skill involving the candy to save herself.
But now we move on to a sadder one to see go, Cure Sword.
Yeah… this is kind of an obvious one. And I’m pretty sure no one will argue against it.
This girls hand is HARD. In this case for the worst. And she has next to NO skill involving a steady hand as shown constantly. That includes cooking related when she slashes a cutting board by just hitting it once.
Yeah, that’s a quick break right there.
Okay, so Cure Magical is at a very unique disadvantage.
Liko is a stubborn perfectionist and is very hyper focused on getting things right.
She’s the type to overanalyze the best strategy to cut her cookie-
And then the timer would run out in her.
And even if that’s not the case, we’ve seen what her magic does.
But since we eliminated four purples in a row, let’s change it up. Cure Yell.
She’s designed as a cheerleader. But that does NOT translate to ‘steady hand’ in any way.
If her hair styling skills are horrible, what chance does she have?
I know some might say that Flora should be out too for these reasons, but the difference is that Haruka actually showed improvement in hand steady skills and that can’t be ignored. Hana on the other hand doesn’t really have these moments.
Though if people are sad about losing a well liked Pink, not to fear, we’re losing one of the least popular Pinks also, Cure Star.
Hikaru is RECKLESS with a capital R. I’m someone who doesn’t dislike her as much as other people for it, but I can’t ignore that it’s doom spelling in a game like this.
Plus she’s also daring enough to pick a harder shape like the Star. (Ha. Cure STAR.) But she would NOT know what to do with that.
Okay breaks over from the Purple Cure slaughter. Next out is Cure Earth.
I gave her a past last time. That ends here.
Again, she’s a newborn in an adults body. And just… it would just be impossible to have that precise knowledge to be able to do this.
Cure Majesty is also gone for that same reason.
But it’s even more so, as she’s a BABY. There’s just… there’s no way.
And lastly, in a pretty bittersweet, mostly bitter case, Cure Summer and Cure La Mer go out together.
For different reasons. Minatsu is like Hikaru in the sense that she’s more of a reckless character, and in her case a victim of slapstick. Unlike her teammates she just doesn’t have any noteworthy hand steady moments to save herself.
Laura on the other hand is a mermaid. Mermaids live in the water where pressure is very different. So she’d easily get the pressure to cut a cookie wrong.
You can say Melon Bread should be a factor, but I’d disagree as that’s a much softer sweet than honeycomb.
So yeah, it’s sad. But hey, at least they go out together.
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10 Cures Break Their Cookies ; 62 Successfully Cut Out Their Shapes And Move On
That number was bigger last time. But after thinking about it I do feel I was too harsh on some of the sporty characters and didn’t acknowledge sports DO have precision involved to do these sports. So I guess I redeemed myself there.
Midnight Brawl
This isn’t really a canon challenge, but several victims are claimed in it that it should be counted for. A lack of needs and sanity breaking events will snap a ton of people to violence. So it’s everyone for themself here.
This is a tricky one as there’s multiple ways you can survive this. Whether it’s naturally being a good fighter who can defend themself or being stealthy event to hide and wait the brawl out.
In this case, it’s tricky cause they’re ALL fighters in a way. It’s just about who is better at fighting than others.
Cure Macaroon is a stealthy person and a deceptive one. She will have no trouble hiding out the event.
Cure Muse is also in that category. As despite her small size, she was a vigilante for such a long time and kept to the shadows. Hiding is pretty natural to her.
Cure Cosmo could actually do it either way. She has the skill to defend herself AND she is a master at disguise like Ako. She has no problem here.
Cure Sunshine, even without powers, is a master at combat being from a dojo and all. She has no problem defending herself.
Cure Moonlight is also a veteran warrior, so she’d have no problem with defense.
Cure Rosetta is also someone who has trained in martial arts outside of powers, so she’d survive no problem. Even if she’s the barrier warrior of her team.
Cure Flamingo has absolutely no trouble committing to assault when she deems necessary. She’d probably be the first to snap.
Cure Sky is also a trained warrior with plenty of strength to go around. So she has no problem.
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Now for the hard part. Who doesn’t survive the night?
The first one to go is Cure Whip.
Unlike the rest of her teammates, Ichika has nothing going for her besides being a baker. And with KiraKira’s combat style compared to the others, she’s far less capable of a fist fight as a result.
What can she do? Cream someone??
Yeah that just won’t work.
Cure Yum Yum is also gone.
For the same reasons that she is just a cook. And her personality in particular makes herself very noticeable.
But while Yui is a soccer player, Kokone is quiet and can hide, and Amane is a vigilante with skill, Ran just doesn’t have anything.
Shiny Luminous is probably the weakest cure remaining.
Aside from from being an amplifier, Hikari just does not have anything compared to the others around her.
Of the Yes 5 Cures, Cure Lemonade has the worst shot at this.
She’s expressive in lifestyle so she wouldn’t think about hiding, and compared to her teammates she has the least noteworthy of skill to fight anyone off.
Unless she had rope, but no weapons.
And now we lose a fan favorite unfortunately, Cure Blossom.
For the mockery of ‘weakest Cure ever’, Tsubomi should be really proud of herself for surviving the first two games.
Unfortunately her run ends here. As that mockery does play a factor. Tsubomi is very easy to scare, so it’s not hard to find her, and she’s just too fragile to fight anyone off.
But if that’s too upsetting, not to worry, Cure Ace is also out.
This might be controversial, as Aguri is one of the most overpowered Cures ever…
But only WITH her powers.
Without them, she’s just a regular girl. And given her nature of always butting into things, always saying her opinions, and going on anyway, she’d be too arrogant of a character to hide.
And without her powers, she’s done for.
It hurts cause she’s one of the younger Cures here… but that’s probably the only reason why it hurts.
And finally, the last elimination is, and it absolutely breaks my heart as a Stan…
Cure Grace.
Look, I can’t be bias here. Nodoka doesn’t have much going for her here.
Her hospitalization background does no favors and gives her a physically weak disadvantage going in. Without her powers, she can’t do anything, and even if she tried, it’s damage her health, which would sure be deteriorated at this point in the game already.
That and Nodoka is a pacifist. Sure she’ll fight when it deems right. But she’s one to look for the least harm as a solution. In the world of Squid Game, this is a failing move.
So sorry. She’s my fave. It hurts.
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7 Cures Get The Boot ; 55 Cures Survive The Night
Tug Of War
This is another strength based game. Two teams play tug of war against each other and losing side falls to their doom.
This game requires good strength and teamwork. Preferably both.
Now, in the context of Squid Game, there’s be two teams.
I’m not doing that here. Because you come up with ANY match up here, and results would vary.
Instead I’m gonna continue to factor them individually and you can infer from that they’re on the losing team.
From future Eliminations you can interpret the 27 that’d get eliminated here.
This is also tricky, as naturally, all of them are strong and good at teamwork to a degree.
But for the BEST ones at this,
All the Duos left together. (Melody & Rhythm, Black & White, Bloom & Egret, Lovely & Princess, Amour & Ma’Cheri, Sky & Prism, Wing & Butterfly)
More than the others, these Cures are VERY devoted to their teammates and it shows. They’d survive easily.
The Fresh Cures are all very team focused in their move sets and lifestyles.
Also helps that all four of them are still here.
Cure Dream is an excellent leader of a team of 6.
And shes the only 6 Team Leader left in the game. She’d be great at working with a team.
Cure March and Cure Soliel are both strong and the eldest of many siblings. They’re known for teamwork.
Cure Heart is a HUGE standout here.
She’s the student council president, the leader of her team, and a very strong a determined fighter on her own, and is always taking the selfless route of her team first.
More than anyone else here, if anyone’s carrying the team to victory, it’s her.
And finally, Cure Moonlight.
This is a strange one, as last time, I actually eliminated her in this round because she wasn’t a very big team player and took the longest of anyone to join a team. And even then there were complications.
BUT, looking back, I feel like that was my biggest error in that previous list. As while that IS true, you can’t ignore that Yuri IS one of the STRONGEST Cures remaining.
Regardless if she is a good team player or not, if you’re strong enough to hold the rope, you can survive.
So there, I redeemed myself.
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So yeah, there’s a lot of good Cures here. What a shock, a show all about teamwork has characters great at teamwork.
But there ARE exceptions to that, surprisingly.
First one is Cure Muse.
1, she’s the smallest and therefore weakest one left.
2, she’s a loner. It’s who she is.
Lethal combo.
And sadly Cure Cosmo.
She was a front runner before, so WOW, what a downfall.
Literally.
While she’s not as weak as Ako, she is also a huge loner and didn’t cooperate with a team even after joining, she was just kinda along for the ride.
Cure Spicy and Cure Finale are both gone here.
Both of them are natural loner who struggle with others, and constantly go on their own and are just social communicators.
Cure Fortune. For… pretty much all the same reasons as the previous combined.
And finally,
Cure Miracle and Cure Fontaine.
The thing that screws them over here is their respective teammates, the Mahou Tsukai Cures and the Healin Good Cures.
Who, aside from themselves, have ALREADY been eliminated.
So they’re alone here.
It’s sad, honestly.
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7 Cures Are On The Losing Team ; 48 Cures would hypothetically survive
Marbles
In this came, pairings are pinned against each other to ensure one of them gets all the marbles.
There’s multiple ways to go at this. You can play a marble game. Or if you’re not good at that, there’s always manipulation.
With that in mind, I think the obvious contenders are the villain Cures, especially the born ones.
That’s Amour & Passion.
They’d have no problem.
Cure Macaroon is also a master manipulator without even needing to be a villain.
It’s honestly impressive.
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And… that’s it.
Not a lot. That’s because all of these characters are so good hearted that they just wouldn’t be able to hurt their partners.
With that in mind…
We gotta talk about the partners.
I think we’d know who’s pair up with who, not knowing what the game is.
And if Amour made it…
That means her little Cure Ma’Cheri is a goner.
It doesn’t help that she’s younger, and therefore just not a manipulative person.
Plus I think she would allow Ruru to go on.
If Cure Peach is Setsuna’s partner, then she’d also go.
Love is an overbearing person anyway who devotes herself to people.
And then, Cure Chocolot.
Try and convince me Yukari wouldn’t be Akira’s partner. But Akira is very loyal and devoted to people. Sure she’d try to fight to save them both, but once she realizes they can’t, Akira would give Yukari the marbles.
Then there’s the other duos. Melody & Rhythm, Black & White, Bloom & Egret, Lovely & Princess, Sky & Prism, Wing & Butterfly, and the other teams left with just two of them left. Berry & Pine, Sunshine & Moonlight, Gelato & Parfait, Ange & Etoile.
I don’t see these characters manipulating the other. SO… Which ones would sacrifice themselves so the other would move on?
I feel it would be…
Rhythm, White, Egret, Lovely, Prism, Butterfly, Pine, Moonlight, Parfait, Ange
These characters I feel like would have a slightly more devotion towards their partners that they’d sacrifice themselves.
Then there’s the others.
March, Heart, and Soliel, though front runners last time, go here.
They’re all very loyal and devoted, overbearingly so.
Cure Honey goes here, as she’s very trusting towards villains as shown
Cure Scarlet is an interesting elimination.
Yes she’s also an ex villain, but she’s a BRAINWASHED ex villain. It’s because she was manipulated as a child. And years of that would taint her ability to BE manipulative herself without that.
And to even it out to have 24, we need to eliminate six more.
I believe this would be…
Precious, Sunny, Mint, Flora, Milky, & Coral
I’m putting these six together because I don’t have a good reason for it individually.
It’s just that the others have more brain power and guts going for them.
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That was a brutal round. And it’s gonna get worse with 24 left.
Glass Stepping Stones
This is by far the worst one.
Get in line. Step on one of two glass panels one at a time. One is safe, the other breaks and you’re gone.
There are NO stand outs here.
This is mostly based on LUCK.
BUT there is ONE factor that we can use to determine a final two.
The line order.
They get to pick their numbers. So it really goes down to who is prideful enough to pick a low number and who’s resilient enough not to.
Out of these, the one I feel would pick #1 is…
Cure Princess.
Out of all them, Hime is easily the most prideful and spoiled of the bunch with her inheritage.
And that will spell her doom for sure.
Cure Sky is not too far behind.
Her whole thing is being the hero, therefore, she’s very confident in her abilities and would think she could pass this.
And going on with it, I think it’s safe to say student council characters would definitely feel the urge to do sooner.
So…
Sunshine, Beauty, Aqua, Diamond, Mermaid, & Selene.
Then there’s more headstrong characters.
Melody, Black, Bloom, Gelato, Dream, Flamingo, Rouge, & Twinkle
Which leaves 8, who I feel would be humble enough to pick higher numbers.
This is hard.
SLIGHTLY, I think the next ones would be Macaroon, Berry, Rosetta, & Papaya.
Which leaves 4
And with that in mind, Etoile and Passion BARELY miss the Top 2
This might be VERY controversial, but of the four left, that half is the lesser stable.
Homare has trauma from her figure skating career and taking on a major role, which is why she’s be further in the back, BUT she HAS shown improvement on such and thus that can’t be ignored. It’d be a dare she’d make to pick the 4th to last number instead of the last one.
And Setsuna, while she is NOT dumb, or arrogant, or even prideful, she is someone who acts on impulse when it comes to time. Especially if, at that point, the timer was almost out. She’s be desperate. And to call her a very emotionally stable person in these sorts of situations is just false.
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Which leaves the Final Two, Cure Amour and Cure Wing.
Cure Wing because I feel he would be the one to pick the back number out of everyone. He has survived in his own in hiding for a long time and never broke in sanity, and his nature, while selfless, is also reserved and patient enough to recognize his playing field.
Therefore, he would be the most humble and go last.
And Cure Amour because she too, while able to hold her own, also recognizes when to stay in the back and reserve herself. She did go in disguise. I know that probably means the same should apply to Setsuna, but there is one thing that made me choose Ruru over her.
Her robot nature.
If ANYONE here would be able to tell the glass apart, it’s her.
So she’s at a pretty huge advantage no one else has.
Squid Game
And now, the titular Squid Game. The finale. One acts as the defender. The other acts as the offenser.
And… honestly in the game it’s more of a ‘fight to the death’ type of deal.
And considering which two are left…
I feel like this is even less of a debate than last time.
We LOVE Tsubasa and he deserves it, BUT this scrawny bird boy stands next to NO chance against Ruru.
Ruru is a robotic figure with better defense than him, she’s so much stronger than him that she could throw people in space with ease, and could predict his moves before he could even make them.
Maybe Tsubasa is faster. But that can’t play any factor if he can’t get through her robotic figure. Which he has no ability that can do that.
So… yeah, the Bird Boy falls here.
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Cure Amour Wins Squid Game.
She was the victor last time, and… that didn’t change on redoing it. She just had all the skills necessary to win.
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