#Spoilers for Like a Dragon: Pirate Yakuza in Hawaii
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kkrazy256 · 3 days ago
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Revenge is sweet. Whoever said it tastes best served cold…they were onto some shit.
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autisticwriterblog · 2 days ago
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Obsessed with Majima's tantrum if you fail at batting 🤣
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balfiere · 2 days ago
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One day, one digit. I'll chop 'em off till there ain't nothin' left to chop. We only leave the island when we're rich or we're dead.
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goromineesama · 21 hours ago
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Majima and his band of simps fans. Much like Saejima, Goro, Minami, Nishida, and Masaru, I too, enjoy watching this blorbo do whatever. Or maybe they're just looking forward to what's for dinner, idk.
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kenzan-brainrot-mp4 · 7 hours ago
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talk more about the white whale/whale symbolism in general whatever thoughts you have on the whale stuff i want to hear it 👂
GRAHHHHH YEAH (This one got. Long (again lol) So be prepared (series-wide spoilers but I feel like that's a given atp))
First of all I just wanna say that I love how rgg drags the player along around the final chapter title. With how upfront the other chapter titles are in what they're referring to, you might end up wondering why they chose White Whale for the final chapter title once you see the title card (or at least I did). Of course, this could just be referring to the treasure that everyone's been looking for, but with how nonchalantly they react to the fact that the treasure isn't actually there, it doesn't seem to completely fit the bill.
But then you beat the game (and by this I mean beat the final boss) and lo and behold, there's an Actual white whale, and so you think "Oh! Duh, the chapter's called White Whale because there's a literal white whale and it pretty much just finished off the final boss!" But that still doesn't make that much sense. Why name the final chapter (arguably the most important one) after some whale that appears in the last like 15 minutes of the game? Like, take the final chapter name of (Kiryu) Gaiden, it's literally the name of the game (The Man Who Erased His Name) so it's gotta be something more significant than that, right? (But then of course take into the account that by this point the player is still convinced that nothing really in pyih is too deep/serious, so maybe it could just be something as simple as that).
Then you get to the credits, and they reveal that the "elixir"/the ambergris is found in the stomachs of whales. Damn, that's pretty crazy/cool, but once again, nobody that was actively seeking the treasure (Rodriguez, Jason/Noah, Spade Tucker, etc you know the drill) seems to hung up on the fact that they didn't find it, and they didn't even encounter the whale, so they wouldn't get that same sense that they just missed it either, again, it's not a big deal really, so why make that the final chapter title?
Of course, we all know what this builds up to: the big reveal, the fact that Majima, who we've been following along with this entire game, was looking for that elixir this entire time, was the only one to actually encounter a whale in the game, and then there's the insane line drop from Saejima.
"Kiryu Kazuma. You never could give up on that one."
Ironically, the final chapter title has nothing to do with that whale you saw earlier at all, rather it's a summary of what Majima's motivations/actions for this game, and the past. Almost every game, has meant for him. It's what Saejima spells out for us at the end of the game, but said in even fewer words.
An all-consuming obsession that only leads to your destruction. An impossibility, something that you can destroy yourself over but never achieve/obtain. This is what the white whale means, metaphorically. And it is this, exactly, that Kiryu is to Majima.
Kiryu is larger than life itself, to just about everyone. He's a legend, he's the one Majima has had his sights on since the very beginning, the legend he chases after game after game and also what he destroys himself over game after game.
(see:
Yakuza 1 -> Majima just straight up taking a full-on stab wound for Kiryu. Like, buddy, I literally saw one of my favorite characters die that way in another game, there was No guarantee you were surviving that.
Yakuza 2 -> Majima fights off an army of yakuza for Kiryu. That man was beat to total Shit (which is Not something that happens often) and we all saw it
Yakuza 3 -> Majima re-enters the Tojo Clan for Kiryu even though he is (extremely likely) aware that it is already entering its steady decline that we see throughout the rest of the series up until its dissolution. And while he's willing to do it for Kiryu, we can't exactly say that he's happy about the situation as a whole.
Yakuza 5 -> Majima's willingness to die for Haruka, specifically stated because "She means more to Kiryu-chan than life itself." Like, of course he wouldn't just let Haruka get killed, but to choose to mention Kiryu as part of his reasoning in that moment? Christ
While I (surprisingly) can't say anything particularly self-destructive happened in (Kiryu) Gaiden and Infinite Wealth, you could argue that Majima trying to more and more directly tell Kiryu not to leave ("No need to rush outta here yet... Alright?" -> "Don't leave! Don't you dare leave, Kiryu-chan!"), knowing that it's likely pointless, knowing Kiryu, is not doing himself any favors.
Pirate Yakuza -> *gestures at the entire game*
Also his reaction to encountering that giant squid ("Sure is a helluva way to die. I think I'm into it!"). Like, okay. I don't want to try and read too much into it because it was very likely just a one off line. But I'm still gonna side-eye it.
Honestly now that I think about it, if Majima Had died fighting that giant squid (that is such a way to begin a sentence thank you rgg), you could argue that that would've been his nail in the coffin for the white whale metaphor. If he had, it would've meant that his obsession for Kiryu is what got him dragged down into the literal depths of the ocean, and even if it wouldn't be Kiryu physically dragging Majima down like the white whale to Ahab, this is a situation that is completely, entirely, fueled by Majima's obsession towards him (Majima had no real interest in the nuclear waste cleanup project, after all, Kiryu was his one motivation this entire time), and it would've drowned him.
Guess that means he got real lucky with the last part, but we all know he sure as hell isn't beating the allegations.)
All this and yet Majima seems to fail to reaching Kiryu time and time again.
Majima does not obtain the Heart of the Dragon, found in the intestines of the literal whale. He does not obtain eternal life for Kiryu. And he (arguably, though the final scene of him walking to Kiryu's hospital room could oppose this) does not resolve the indefinite limbo that has been sitting between them throughout the entire series. What he gets at the end of the game is the acknowledgement (through Saejima, everybody thank him) that he has been obsessing over this, and perhaps the realization that Kiryu was, in fact, this white whale that he would never truly reach ("Well, still just a dream in the end.") Of course this is something he already knows/has acknowledged deep down, and it's a feeling that is hinted at in some of his dialogue in scattered moments, but this is the first time he ever says it in such an outright manner.
I guess in a way, you could say that Pirate Yakuza is a story about the newfound success of all the people Majima helped and supported in achieving their dreams, and the continued failure of Majima in pursuing his own (Kiryu), and him needing to acknowledge/accept that. And the post-credits begs the question of what he decides to do with the aftermath and what he has left. (An oversimplification definitely but still. augh. Augh)
Naming the final chapter White Whale was yet another crazy move on rgg's part. Its so unassuming, seemingly straightforward yet also seemingly insignificant, but once the realization dawns on you it slaps you right in the face, just like everything else about this game does. It's yet another instance of how rgg managed to pull its big reveal so well, with all the small details, all the reframing, all pointing back to the same topic that it had spent the entire rest of the game dancing around.
Majima recounting his story of how he went to Hawaii -> Majima recounts his story to Kiryu in the exact same way at the very end
The treasure everyone's been looking for/known about + Majima, the one guy who didn't have knowledge about any of this legend stuff prior? -> Wrong, he was after the treasure from the very start (before the amnesia at least). For Kiryu
Majima originally being on course for Hawaii so he could help with the nuclear waste cleanup even though he'd be bored as hell? -> Nah. For Kiryu (Ohhhhh you know what this is reminding me of some screenshots I took from near the beginning of the game)
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(I'm sure this meant nothing of course. Lol. Lmao)
Majima's dream during pirate yakuza being to fulfill Other People's dreams -> Haha. Well, I think you get the point by now
Kiryu, Kiryu, Kiryu. It all goes back to Kiryu, every single time, without fail, in an obsessive loop that Majima has been dragging himself around over for Years. He is the white whale, seemingly untouchable, the constant object of Majima's attention and devotion in so many forms, his consistent weak point, that only seems to dig at him deeper as the games go on.
Like I said before, while the white whale metaphor is undeniable, and essentially spells doom for Majima, it's not over for him yet. Because, hey, he didn't drown at sea, or die on the beach. He was saved, and he's survived enough to retell that tale and reflect on it all with Saejima in the post-credits, brief as that reflection was. I mentioned before how he really only said one line of any actual substance during that specific part of the exchange, but the significance of it says so much.
"Well, still just a dream in the end"
As much as it hurts to here Majima address the hopelessness of it all, to hear him say something like that after Saejima basically just laid out his sheer devotion and refusal to give up on his dream for everyone to see, I think the bittersweetness is. Good, actually. Captain Ahab never gave up on that pursuit on the white whale, and it destroyed him; that whale dragged him down until he finally drowned, and it feels like all Majima has been doing over Kiryu since Yakuza 3 is drowning himself in him.
Don't get me wrong, I (for now at least) do not take that line as a complete admittance of defeat, or Majima finally giving up on Kiryu, on that dream he could never let go of. (Like I've been saying, it's an acknowledgement, not exactly a declaration.) I do not think it means he is just letting go, full-stop.
But I do hope it means he can stop himself from self-destructing completely. I hope it means that he can slow down with the wild chase, (and that he and Kiryu can just. Sit down and talk like fucking normal people. Which i guess they are doing in the post-credits, supposedly) and I hope it means that he won't drown completely, especially in the case of the worst possible scenario.
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xenadreamer · 9 days ago
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The tallest mountain in Japan is...
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gamerism · 6 days ago
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Like A Dragon: Pirate Yakuza in Hawaii - Epilogue
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kyoken-council · 7 days ago
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kiryu-kazuma-bottoms · 4 days ago
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a man of culture
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echosdaffodil · 11 days ago
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This is my favourite joke so far, I thought he just named that tiger and ship just after him when I played the demo but no. Brother does not know his name so far. So he named everything after the tiger he accidentally shares his name with. My god.
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zevzevarainai · 3 days ago
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Don't ever start thinkin' you shoulda given up on yer dreams. I won't let life do that to ya.
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kkrazy256 · 5 months ago
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Been a long time, kyōdai I told ya already - stop callin' me kyōdai!
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okitanoniisan · 5 months ago
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Some thoughts & speculation about RGG8 gaiden or """pirate yakuza in hawaii"""
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balfiere · 3 days ago
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But what about the plan? We needed the seed capital! Get Majima Construction off the ground again? And how will we pay for this film set? Thought I told ya! All we gotta do is keep workin' our asses off each day! We're a team, here. Us and all the other feral yakuza—the ones who'll never be housebroken.
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rainbowtie25 · 4 days ago
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PIRATE YAKUZA IN HAWAII SPOILERS ‼️‼️
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You've gotta be kidding me.........
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kenzan-brainrot-mp4 · 4 days ago
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Idk more random small details about the pyih ending that make me insane because I can't shut up about this stupid game:
Idk how deliberate this was from the translation team (and I have my own mixed feelings about the caption translations from more recent rgg games) but I really like the (potentially unintentional) double-meaning from Saejima saying "Guys our age are supposed to be smart enough not to go chasin' legends." You'd think that because the entire conversation revolves around and constantly repeats the words "dream/yume" (cough cough Yakuza 5) he'd say "not to go chasin' dreams", but I think by using the word "legend" instead he's able to refer to not only the legend of the treasure that everyone's been pursuing the whole game, but also the living legend himself, Kiryu Kazuma (in jp and eng he is referred to very often as a legend/legendary ("densetsu no ryuu/yakuza" - "legendary dragon/yakuza")). Not only was Majima chasing after the legend of some miracle treasure but he's also been chasing the "legend" that is Kiryu himself (something something idolization, something something Majima always wanting to bring back that strength and vitality Kiryu had at the peak of his "legend" days (see: yakuza 1 with Majima trying to fight Kiryu constantly to help him regain his strength, trying to especially hard to support him since yakuza 3), even as the chance of that happening dwindles, even if reality is literally telling him to his face that they can't go back to those days, that everyone's getting older and not what they used to be). Which imo makes Majima saying "Well, still just a dream in the end." all the more heartbreaking. It's resigned, not only to the fact that he'd never find that miracle fix to save Kiryu's life but also the fact that he can't, no matter how hard he tries, keep Kiryu around forever, that he can't keep up the image of the legendary Dragon of Dojima up for him forever. Idk I just think that was very cool and sneaky as hell if intentional, especially since they don't switch out the word "dream" for "legend" anywhere else in the conversation.
Saejima mentioning how Daigo said "Majima's runnin' around like he's forty again". Okay honestly I'm just putting this because I think it's funny that even while Daigo was going through his emo era and pissed off at Kiryu for "killing" his dad, he still remembers how enthusiastic/energetic Majima was over Kiryu all the way back in ~y1, even though we never saw him in that game. I mean it's painful as hell to think about now, considering the present day in-universe and what would end up becoming of that enthusiasm as the years went on but uh, hey.
Majima being so god damn deflective while Saejima's in the middle of revealing all his motivations for going to Hawaii. He says 3 whole lines during that part of the cutscene but it's all so Majima-like it hurts (this part's gonna be Long):
• "Told him that, huh?" (responding to Saejima recounting what Majima told Shigaki about not wanting to go to Hawaii) - Majima trying to act nonchalant/aloof while knowing what Saejima's about to start bringing up, trying to act that way even though we all know damn well that he remembers perfectly (and probably painfully) well how he acted/what he said before going to Hawaii, considering the circumstances surrounding the whole situation. His body language also starts to change from here; he turns his head to look directly at Saejima when talking to him less often, spends more time looking ahead/up/down/avoiding direct eye contact in general even when Saejima turns to look him while speaking multiple times/for prolonged periods of time (istg I could talk about Majima's body language in serious moments like these literally forever but I'll try to keep it brief) • "Kid's always been a ball breaker" (lmao) - Paired with the line before this one (Daigo's reaction to Majima). He tries to sidestep the actual point of mentioning what Daigo said, (directly exposing just how much Majima changes when Kiryu is around/involved) with feigned exasperation, and once again does not actually acknowledge Saejima's point. His body language also changes again to something more restless; (adjusts his posture from the previously relaxed way he was leaning against the car, looks away from Saejima completely, starts tapping his foot/bouncing his leg, lifting his cigarette without actually taking a drag from it) • And then of course the big one: "Well, still just a dream in the end. Stupid or not." Up until this point, Majima hasn't said anything of any actual substance until Saejima directly namedrops Kiryu. It's about the most he actually says of any worth regarding his feelings towards Kiryu himself, but that line alone reveals so much about his feelings not only in that moment, but likely the feelings he's had throughout the series towards Kiryu. It's totally unfiltered, for once, showing off his resignation from not only his inability to help Kiryu by the end of this game but likely also the weight of chasing after Kiryu all these years (again, "Guys our age are supposed to be smart enough not to go chasin' legends." Cue Majima always chasing after Kiryu/what Kiryu wants for literal decades). It's a Singular straight answer after two deflections but it says so damn much, especially coming from Majima himself. • I also just wanna note the quick range of expressions Majima's face goes through when Saejima says "Yeah, too bad about that 'elixir of eternal life.'"
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Apart from the different expressions he makes themselves, I think it's so fucking interesting (read: painful) how this occurs when Saejima (who, by the way, is at that moment not looking at Majima) is technically supposed to be the one that the player's eyes are focused on in that moment, since he's the one speaking. The camera doesn't try to manipulate the focus of the shot to hide Majima's expressions/feelings, they don't cut him out of the frame, they don't actually do anything to directly hide Majima's face at all, but most people (including Saejima himself) would miss this regardless, because it's done in a moment where, theoretically, nobody would or should be looking. Hell, even when the camera gives us a Direct close-up shot of Majima's face when Saejima mentions Kiryu ("Kazuma Kiryu. You never could give up on that one.") his expression doesn't betray too much of how he feels, but it's only once focus is finally taken away from him that he becomes most expressive. (rgg has always been so good with showing off characters' feelings with microexpressions and I feel like this applies to Majima especially. the same kind of thing happened in y0 when he saw Makoto at the end of the game (another scene that I could analyze for hours). The times when he doesn't speak and just. Reacts subtly and potentially subconciously with his face are ironically some of the moments where he says the most about himself. Go off king don't openly express your thoughts or feelings at all 🔥🔥🔥) • And then after all that (when Saejima looks at Majima again) Majima changes the topic to Noah. You could argue that Saejima, with bringing everything before that up, was trying to open up the opportunity for discussion on Majima's part about his behavior/feelings towards Kiryu, however this was largely unsuccessful. He only succeeds in this when he finally just says Kiryu's name outright (which, by the way, surprised me so much when I first watched the cutscene. I thought they were going to keep dancing around saying Kiryu's name directly/only implying him for the rest of that conversation, but I straight up gasped when Saejima said his whole name like that. It was significant, and Saejima wanted it to be, too), and even then that success is only marginal. It's enough for Majima to finally give away one of his "real" thoughts, completely unfiltered, about as straightforward as it's gonna get, just Once in that whole part of their conversation, but after that he immediately goes to pivot the topic of the conversation to something else. Which like, damn. Damn. That's pretty crazy.
The final detail I wanna mention, (this one I think mostly everyone got) was the way that Majima repeats his line from the beginning of the game "Where do I begin? That's right… (etc)." I love how they decided to have Majima say that line again differently, because the differences say so much. The version from the beginning of the game is said in a deeper more "intimidating" tone. The whole point of it is for story-telling drama, the theatrics, specifically to entertain/pique the interest of an audience, but the way he says it to Kiryu is much more easy-going and authentic. Ironically, it's once he leaves the player's sights and once he's with Kiryu that he discards the theatrics, where he simply shows off his fully genuine self re-telling the story. (One thing I will note is that the eng sub/dub translated that line so it would be different in the beginning and end ("Alright -- let's set things straight." (to player) -> "Where do I begin? That's right." (to Kiryu) even though he says the same thing twice in the japanese audio. I know that this is so that they can match up Majima's audio with his animations in the english dub, and they reuse the eng dub captions even for the japanese dub, and while I do not neccessarily. Like that. It does hammer in the tone difference between the way he speaks to the player vs. to Kiryu further (again, trying to be more intimidating vs. more easy going), which is an okay consolation if nothing else). I just think it's crazy to hear him talk like that with Kiryu after all this time, considering that he usually only talks this directly with Kiryu in fleeting moments. No high-pitched voice/fluctuating tones, no "Yo, Kiryu-chan", just being straightforward and to the point. Man. God.
It's been 4 days since I beat this game and everytime I see someone post about it or think about it for more than 10 seconds I die and explode into a million pieces. At some point I want to 100% this game so I can get as much dialogue/as many details as possible (also the game's just really fun lol), but for now I am just rotating this cutscene in my head forever and ever in an endless cycle. I am so sorry for posting about this game like everyday but I am so unwell over it it's not even funny I hope you can forgive me </333
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