#Space Industry
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theseworldsareyours · 2 years ago
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Research Orbital IO-15 by Jeppe Mygh
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olivegardenhunter · 5 months ago
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i think my favourite thing about the space industry and space research is that some of our most reliable sources for raw data on space activities come from sites like Gunter's space page and Jonathan's space report and they're all just. really charming 90s-2000s style html websites that is maintained by the one singular person out of their own free will and goodness of their heart completely for free. some of them are experts in their fields while others are just hobbyists effectively and these unseeming websites get hella hella cited by things like space company reports or fucking government publishing and are highly regarded and recognised for being a highly reputable source.
what I'm trying to say is this industry would CRUMBLE if it weren't for the hard work and dedication by volunteers and enthusiasts that go unappreciated and taken for granted. what I'm also trying to say is I hope my economics professor, who does not do research into the space industry but has let me focus my assignment on it anyway, does not look at my resources and think that I do not know how to find reliable sources.
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mattdahlephotography · 2 years ago
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NROL-91 out of Vandenberg SFB!
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prismasartworks · 2 years ago
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My concept for a JT Spinoff series!
Since I'm in the mood of bringing my own direction to the series, because of course the series has so much potential, that needs to be expanded and use some new ideas and concepts into play, here is my idea for a JT Spinoff, that'll bring new ideas into the mix.
Get ready for some crazy intergalactic adventures, with some magic, chaos and futuristic technology mixed in!
Let's power up!
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Johnny Test: Power Up! is a hypothetical spinoff idea, that will go beyond their planet and into the cosmos! The usual shenanigans of testing and misadventures will happen, along with intergalactic travel and supernatural elements. During a battle against his enemies, who were about to use a powerful device to change space and time, in a desperate act, Johnny would shoot it down. Unfortunately this would result in the device malfunctioning and engulfing everyone in a blinding light. Thus, Johnny, Dukey, Susan, Mary and many of their allies and enemies were sent on a new planet in a new galaxy, filled with new faces and before they knew, the Test quartette will get tangled in many intergalactic (mis)adventures, filled with fun, action, emotional moments, teamwork and the occational chaos, while facing enemies and friends, both old and new.
Since this is a different concept, the characters will be redesigned and aged up a bit. The new designs will be inspired by Sonic Boom and Winx Club. (I have yet to make the new looks and the new artstyle)
Johnny (who will be 13-14 years old)  will somewhat be similar to his canon counterpart, BUT there will be changes to his character. Like for examples, I wanted to give him a softer and more mature side to his character, in order to make him more likeable. Think of it as a three dimensional verison of revival Johnny, with shades of S1 in between. As for his redesign, he would wear a torn, yellow scarf, fingerless, black leather gloves, white sports tape, ripped pants, stylized high sneakers, a denim vest, optional shades, a futuristic watch, that'll act as a communicator/housing new features and a detailed shirt. As for new things, I want to add, is a new interest in parkour and breakdancing, to bring out a more active and fast side to him, as well as listening to music. Recently, he's been listening to K-Pop, J-Rock and J-Pop, since they're very energetic. He will be the (sort of) leader of the team and the way of a quick transport will be an updated version of the Turbo Action Backpack. To flesh out his character, he would have a greater sense in justice and when the situations are tough and intense, his demeanor will change into a serious fighter with a sense of humor.
Dukey will also be similar to his revival counterpart, but once again, I wanted to add a bit more dimension to his character, since he will be known as the voice of the gang. His redesign will be simple. Add a red scarf with a diamond-shaped gem, a utility belt with bags, some white sports tape on his arms and that's it. As for new things to add for our mutt friend, since he'll be in a city full of people of different species and more, he doesn't need to disguise himself, unless some of the returning characters, who are unaware of his unique talent (i.E. speaking and being bipedal) are present. Another new talent of his will be, much like Johnny, an interest in parkour. However, his dog skills would make him more nimble and fluid, a contrast to Johnny's fast paced moves. New things to add to his personality would be him being more social to the anthropomorphic animals, since he's not the only one anymore and if things are reality tough and his friends are in danger, he would have no choice than to swallow his fears down and stand up against his enemies. Mind you, it's not a common thing, especially that if he has to be the only one, but at least he's trying his best to protect his friends. During the day, he had to deal with not just the Test siblings' antics, but also those from his new friends. However, two of them would help him ease his worries.
Susan (who will be 15-16 years old) will be one of the two brains of the team. Even though she and Mary may have the same personality (similar to the original and revival), I wanted to add some elements to distinguish her from Mary. That includes the outfit and personalities. Sure, both keep their lab coats, but for Susan, her redesign will have hear wearing a bright blue sleeveless turtleneck top with yellow and indigo stars, a black choker, dark blue/almost black skirt with black shorts underneath, shorter white socks, black mary-jane shoes with a golden star attached to each shoe and special gloves, covering only the thumb, index and middle finger with some color on the finger tips. Why the special gloves? Well, even though the glasses will look identical to their original glasses, they would receive special smart glasses, containing a little, yet highly advanced operating system. As for new thing adding to her personality, is due to seeing the highly advanced and futuristc technology of the new planet, they're living for the first time, she'll be very intrigued in those and would use the technology for future inventions and gadgets. Unlike, Mary, Susan is more tomboyish and hot-headed, but at least she has some control, unlike a new friend, she just made. (We'll talk about that later) and Mary and others would point it out for her to calm down.
Mary (who will also be 15-16 years old) will also have some elements, in order to differentiate herself a bit more than Susan. Her redesign will still include that lab coat, but she'll wear a yellow crop top with some crescent moons, a high waist flared jeans with moon and sparkle embroidery, a moon necklace, high neon pink sneakers with moons and the same special gloves, like her twin sister. Her new glasses will also contain a little, yet highly advanced operating system. We all know, that Mary is more rational and calm than Susan and believes a bit more on the supernatural. In that spinoff, she would also believe a bit more in fantasy. Not only that, but she would interact with some of the mythical creatures, since the new planet has some of them and even befriend one of them (Again, we'll come to that later). She would also have her limits on overconfidence and would remind Susan, if she's crossing the line. Basically these additions are made, because I wanted to give Mary more spotlight and love and to make her three-dimensional.
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But that's not all....They will be joined by three new characters, who will help them (or not, depending on circumstances.) on their adventures and misadventures! And sometimes, they would also creating new problems. Each of them having their own personalities and flaws. (I have yet to make the designs of the new characters)
Schalot (VA: Brian Doe) is the strength of the group, even though he's not the most buff one. (His body type is slender, like androgynous) He's a pastel pink snail with cyan eyes, wearing a singed red coat, a white collar shirt, almost open to let a bit of his chest breathe, a golden-yellow shell, a communicator on his right wrist, belts with one of the having bags on his waist and like those straps-like ones on his torso. The back sill include a strong magnet to carry his main weapon. His design will be based/inspired by Escargoon from the Kirby anime, but make it a bit more human like with human hands and a body type. And I want to make his head to be more friendly. Like give him full teeth and make his eyes bigger. (And no beard, since he would be between 18-19 years old) Almost like a gijinka in some ways. As for his personality, I can describe him as a moody, sassy and aggressive introvert, who's mostly seen spending time on his phone (I wanted to make him a phone addict, because some aspects are inspired by me.), with a chaotic side sprinkled on. This fella is knows as the luckiest and unluckiest snail, since he would get hit by random objects, but he would always survive unharmed. (Though, he has problems with staircases, as he would often fall down from them)  All of those inconveniences, coupled with the constant stress every day (along with some paranoia), would become the fuel of the one thing, everyone's afraid of: his nuclear temper. Even bigger than Hugh and Susan combined. (Inspired by the 2003 and 2012 version of Raphael from TMNT) Schalot is known to be highly sensitive. If you try to insult him, annoy him too much, hurt his loved ones and friends, look at him the wrong way or heck, do all of these above, he would definitely not hesitate to be loud and aggressive and he would definitely attack you. That' s right, he would attack you with his main weapon, a scepter. But not any normal scepter, a highly modified one, that contains advanced technology and have several attack modes (like Smash, basically make it as strong as a big hammer or blade, which meant, it would pull out a plasma blade for effective slashes.) Heck, he would often use it to break doors down, even the strongest ones, create holes from walls, etc. Aside from his burning anger, he would be good at insulting people and giving them savage remarks (except for the two new characters below and his siblings, since he is the youngest of them.). Like he would call the men in black as "Agents Dumb and Dumber", Eugene as "Bowling Ball Creep" or to Dark Vegan "Mushroom Head". But of course, he's not a full blown jerk. He just has trouble controlling his emotions and having problems with socializing. If you know him well and respect his boundaries, he would be loyal and protective. Plus, Schalot would take his responsibility and would do his best on making things right. When it comes to alien attacks or any form of battles, instead of running away like the citizens, he would never go down without a fight, since he has the spirit and the heart of a rough warrior. With his main weapon, some kunais with special effects (like explosion, shock, freeze, etc.) and other weapons from the lab, Schalot would make sure, no one would get away with it and give them a lot of pain. Some fun facts about him: Unlike Johnny and Dukey, this snail loves cats and has a different opinion about them! (Like he would melt at the sight of a kitten for example.) I mean, he’s catlike in some ways. Another thing is, he has such a sweet tooth with his favorite treat being a chocolate chip cookie roll with some ice cream. And also, if he gets too panicked, he would simply faint. Finally, it seems like, he may be bi, since when it comes to love, it’s basically an afterthought, due to a busy schedule. As for some depressing facts: while his siblings are still alive, his parents are not, like something has happened, that changed his life forever.
Serena (VA: Either Christina Masterson or Shannon-Chan-Kent) is the heart of the group. A sweet and kind girl (who's at the same age as Johnny), who's not afraid to help people and hope for a better future. Her design is described as a young girl with short, black hair, a white hibiscus flower on her head, yellow/amber eyes, a white top, pink belt with a huge bow/ribbon on the back, light blue leggings, transparent green skirt and boots. While she may sound like a very boring character, there is a twist. While she looks like a human, she's also a fairy with magical powers! That's right, I want to include a magical girl into the mix. Her inspirations came mostly from Winx Club. Like sprouting her sparkly pink, butterfly/moth like fairy wings, (which is at the same size as the original Magic Winx/Charmix wings.) firing magical blasts beams and performing spells. However, there are several downsides to this. First of all, it's due to her past. You see, she originated from Earth and while her father is human (In fact she and her father are from New Zealand) , Serena actually obtained her fairy powers from her mother. One day, her mother went missing, when she was three and nobody knows, what happened to her. Then when she was 6 years old, during a camping trip, she got lost in the woods, while chasing a butterfly. At the same time, a bear was nearby and she was so scared by it launching at her, that something awakened inside of her and created a magical explosion. Thankfully, no one was harmed and the bear ran off in fear. That explosion has alerted anyone, including her father, thus reuiniting with his precious daughter. Since then, she tried her best to surpress and hide her magic, out of fear of hurting anyone. But this resulted in the second problem: Unleashing blasts at random intervals. Even when she got teleported into a new world, that problem still persists , due to the fear. It wasn't until Johnny and the others learning the truth about her and accepting her of who she is, that Serena decided to open up more and started training her skills. Around the same time, she would receive her own communicator watch. And guess what, it'll still be an issue, but at least she tries her best. Few things, I can add to her personality, despite her kind personality, she dislikes Johnny's sisters, due to their treatment towards him (and unintenionally create the rift between magic vs. technology), but she would tolerate Mary more than Susan. Also, life lession: DO NOT USE HER KINDNESS TO EXPLOIT TO YOUR SELFISH DESIRES! If she finds out, well...the last thing, you piss off is a sweet fairy. The third and final problem is, when she tries out new spells, it'll end in unintentional disaster, due to the side effects. Plus, she has a limit on how many spells she would perform, without exhausting herself. Not to mention, she would profusely apologise, if her random blasts hit anyone. Yeah, she can be quite gullible, but give her time to mature and learn. Aside from this, I also wanted to give her some cool factors, like Serena not really the most girly one, but not the tomboyish one. She would be in between. Plus, despite being opposite to Johnny, both would become good friends.
Ziffy (VA: Andrea Libman) is a small, yet extremely advanced robot assistant with an advanced AI, that creates a human personality. In this case, a very happy individual, ready to help their friends! However, unlike Spongebob and Pinkie Pie, whose personalities inspired Ziffy's, that little fella is more level headed. Inspired by G3 Frankie, Ziffy's pronouns are they/them (even though robots are genderless, therefore pronouns doesn't matter). Designwise, they’ll be a small, cute robot with a monitor, projecting their face and a cute ,violet and blue, six-point star shaped antenna. As for their personality, they will be an happy and highly expressable extrovert and ready to help anyone, but also has a level-headed approach. LIke they will play the neutral ground and tries their best to give out compromises and suggestions, since they're the balance of the group. Despite the small size, Ziffy packs a lot of devices inside, like a flamethrower, a hammer, giant tweezers, a confetti cannon, laser blasters, a bell, a megaphone, a scanner, a hologramm projector and many, many more. Interestingly enough, they wasn't built by the Test sisters at all, as they originally came from a different planet far away from the new planet, their friends are staying. On top of that, before meeting Johnny and the others, they actually built several robots for several purposes. For example, MediBots are the medics, cleaning bots for cleaning, CheerBots for cheerleading, etc. After meeting them, Susan and Mary will collaborate them to create new devices and more. And here's the thing, they and Schalot are best friends, despite being opposites to each other! Don’t worry, Ziffy knows a lot more about him and therefore, respects his space and even helps him. Just make sure, his schemes wouldn’t cross the line. Of course, their flaws would include: Them being a bit overreactive, can get really tired at some point, so they have to recharge themselves and sometimes, they can go out of control, because the AI is very good, but not 100% perfect. Most of the times. they’ll be in the background, while their friends often go on adventures, but when push comes to shove, that little robot wouldn’t hesitate to protect their friends at any cost.
Of course, there will be more new characters during the gang's crazy journeys and of course, some returning characters will also show up time after time, like Mr. Black, Mr. White, Sissy, the General, Gil, etc. Ideas for new characters will be like a strict female general, an artist, a musician and many more. Ranging from anthropromorphic snails, tigers and other animals to aliens to mythical creatures like elves, fairies, etc. As for the villains, it'll be a mixture of the old villains, like Bling-Bling-Boy, Dark Vegan, Zizrar, Brain Freezer, Mr. Mittens, etc. and brand new villains in rotation.
Each of their communicator watches (now called T-05. As in, T for Test and O5 referencing the release year of the original.), that the main cast have, have many features than just for communication. Inspired by the Enerbeam, they would contain something, called the Neocord, which is a beam containing bright plasma. Each of them will sport a different color. (Example, Johnny's being yellow). It'll be used as a rope to grab enemies, swinging them around, throwing them into the stratosphere, using it as a bungee cord, slingshot, etc. A special thing, it can do is to split into multiple beams to grab multiple enemies, tethering the beams together to create a net, etc.
The main location for the premise is in a planet, named Lumina. Specifically in a shiny, futuristic city, known as "Starfall City" The city is home to its thriving community, amazing technology and beautiful greens.  The planet itself is full of beautiful forests, cascading water and snowy areas, all filled with hybrid animals and other creatures. The residents will be full of aliens, anthromorphic animals and even supernatural and mythical creatures.  The inspiration of that location came from Astro Boy and the music video of K/DA's "MORE". The main protagonists will live in a HQ with a highly advanced lab, a training room, a garden and many rooms, like a living room, some bathrooms, a kitchen and multiple bed rooms. However, there are times, where the gang will travel to different planets and galaxies either to take a vacation there or solving problems.
The comedy will be a mix between the JT humor and comedic anime elements. (i.E. falling down in a comedic fashion, very expressive, slapstick, etc.). On top of that, it won't be afraid to make some self aware jokes and referencing their own history.
BUT! It won't be just filled with just comedy! It'll contain a lot of action scenes and emotional moments, in order to give the characters depth in developing. Basically, if Johnny Test is an anime. A semi-serious one.
As for the aesthetic, I could describe it as, if sci-fi future meets urban street vibes and add some myths.
Even though, there will be call backs, it'll take place in a different continuity, as the premise will take place 2 years after the original and revival.
And one more thing, when it comes to those cosmic adventures, most of the times, Johnny and Dukey, along with Schalot and Serena, had to deal with the situation. Sometimes, it's just the two, or maybe three or heck, solo missions will be a possibility, but when the situations are tough and intense, the ENTIRE team will be involved. And sometimes, Johnny wouldn't be involved in some missions.
The inspirations behind this project come from Sonic Boom, Winx Club (mainly the first 4 seasons), Sonic Prime, Sonic X and Ratchet & Clank. As in aspects of comedy, settings, action, emotion, story etc.
Anyway, what do you think of those ideas?  Comment down below for feedback and suggestions for improvement! I hope those ideas will develop the series even further beyond. It's also a dream project of mine, that I wish to make it into official reality.
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youthchronical · 6 days ago
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New Boeing CEO sets sights on 'leaner' future as quarterly loss tops $6 billion
Workers picket outside the Boeing Co. manufacturing facility during a strike in Renton, Washington, US, on Thursday, Oct. 3, 2024.  David Ryder | Bloomberg | Getty Images Boeing‘s new CEO, Kelly Ortberg, said the company is reviewing its various businesses, laying out a vision for a leaner future at the troubled airplane manufacturer in his first quarterly call with analysts on Wednesday. At the…
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uniqueeval · 2 months ago
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Boeing Starliner returns to Earth empty, months later than planned
In this image from video provided by NASA, the unmanned Boeing Starliner capsule undocks as it pulls away from the International Space Station on Friday, Sept. 6, 2024. NASA | Via AP Boeing‘s Starliner undocked from the International Space Station on Friday, months later than the spacecraft was originally supposed to depart — and without the two astronauts that it delivered to orbit in early…
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defensenow · 5 months ago
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kurumssocial · 5 months ago
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The Space Industry's Evolving Market: New Opportunities for Monetization
The space industry is undergoing a transformative phase, with exciting new opportunities emerging for monetization. As we enter 2024, several key trends are shaping the future of this dynamic sector. Small Satellites and ConstellationsOne of the most significant developments is the rise of small satellites and constellations[1][3][6]. Companies like SpaceX and Amazon are deploying vast networks…
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newspatron · 5 months ago
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Agnikul Cosmos: Revolutionizing Space Access
What do you think of Agnikul Cosmos' revolutionary approach to space exploration? Share your thoughts and questions below! 👇
Agnikul Cosmos: The Spark that Lit the Indian Space Race Howdy, fellow space cadets! Get ready to blast off into the future of space exploration with Agnikul Cosmos, the Indian startup that’s rewriting the rules of the cosmic game. Forget clunky, old-school rockets, the kind your grandparents might have seen on grainy TV broadcasts. Agnikul Cosmos is all about innovation, conjuring rockets…
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humanspaceflightday · 7 months ago
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Outer Space: Committee on the Peaceful Uses of Outer Space, Legal Subcommittee, 63rd session, 1058 meeting.
Watch Outer Space: Committee on the Peaceful Uses of Outer Space, Legal Subcommittee, 63rd session, 1058 meeting
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theseworldsareyours · 2 years ago
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Orbital Utility by Edouard Groult
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foxnangelseo · 8 months ago
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India's Thriving Space Industry: A $100 Billion Investment Opportunity
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India's space industry has rapidly emerged as one of the world's fastest-growing segments, poised to secure a substantial $100 billion share of the global space economy, according to a report released by Arthur D Little, a renowned strategy and management consultancy. Despite holding a modest 2% share in the global space market, India aims to achieve a remarkable 9% market share by the end of the decade. Bolstered by government reforms in 2020 that promote private industry participation, the country has witnessed significant growth, with over 100 start-ups actively engaged in various space-related domains.
As nations allocate increasing resources to the space sector and private participation rises, leading investment banks and financial services providers predict that the global space industry market will expand to $1 trillion by 2040, from $386 billion in 2021. Riding this wave of growth, India's space economy is projected to reach $40 billion by 2040, compared to its current worth of nearly $8 billion. Over the last few years, India's space market has grown at a commendable Compound Annual Growth Rate (CAGR) of 4%, outpacing the global rate of 2%.
To grasp a significant share of the burgeoning global space industry, the Arthur D Little report outlines five growth recommendations for India:
Satellite Internet Services: Encourage mass adoption of satellite internet services to compete with terrestrial communication solutions, thereby unlocking new investment avenues in India.
Manufacturing and Launch Services: Leverage existing strengths in satellite and launch vehicle manufacturing, aiming to become a global leader with end-to-end competence in components manufacturing.
Commercial Potential: Focus on high commercial potential areas such as space mining, in-space manufacturing, and in-orbit servicing, presenting lucrativeinvestment opportunities in India.
Emerging Activities: Explore emerging activities like space tourism and space entertainment, offering cost-effective services for future markets.
Green Space Initiatives: Foster innovation in 'green space' technologies, including sustainable fuel, reusable spacecraft, and eco-friendly practices, catering to the growing demand for environmentally responsible space endeavors.
The successful implementation of these recommendations would not only boost India's space industry but also positively impact the nation's economy. Doubling the space industry's contribution to India's GDP from 0.25% to 0.5% by 2040 is a realistic goal. This growth potential could create over 3 million additional jobs, driving India's GDP growth rate even higher.
While the opportunities in India's space industry are vast, several challenges must be addressed to fully unlock its potential. Lack of local manufacturing capabilities for specific components, especially semiconductors, inadequate funding, and investor hesitancy are among the hurdles to overcome. Additionally, the absence of a comprehensive regulatory framework covering all space activities poses a challenge, along with the increasing competition from foreign players vying to become cost-effective.
India's space industry is on the cusp of extraordinary growth, presenting an unparalleled $100 billion investment opportunity in India. By focusing on strategic areas, fostering innovation, and collaborating with all stakeholders, including the government and private sector, India can propel its space industry to unprecedented heights. As the nation works towards an ambitious 9% market share by the end of the decade, investors have a golden chance to be part of this remarkable journey, contributing to India's economic growth and shaping the future of the global space industry.
This post was originally published on: Foxnangel
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man-and-atom · 1 year ago
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Space stations, from the beginning, were conceived of primarily in terms of assembling, fueling, and otherwise maintaining spacecraft. This remains the kind of mission that we would expect a space station to have.
Unfortunately, in the 1970s and ’80s, there was a lack of government impetus toward ambitious missions which would require such capabilities ; commercial enterprises had not yet developed the kind of experience with space operations which would allow them to be effective users of such capabilities, or even really to define the kinds of capabilities they might need ; and there was a great lack of knowledge about living, working, and performing tasks in the orbital environment, so that any attempt at a space station would likely have been half wrong. That does not mean it would have been wasted effort, because there is really no other way to learn these lessons than to try things and find out whether or not they work, but it is just the sort of situation in which administrators required to be cautious with money would regard that trying as “premature”.
It certainly wouldn’t be premature now. Indeed we’d be inclined to say “overdue”. But as a result of the very slow, cautious pace of activity, most of those lessons have yet to be learned. The Solar Dynamic Power System, which was to have been flown on Mir, was “de-manifested” from the Shuttle. So was the Large Centrifuge Facility, perhaps the single most interesting scientific component planned for the International Space Station. And, although geosynchronous communications satellites keep getting bigger and more powerful, they are still “one-and-done” birds, with no provision for refurbishment or life extension. Meanwhile, as we have observed, low-orbit comsat constellations such as Starlink are justified by the prospect of providing global Internet service, but the bulk of the traffic is streaming video and similar payloads which are relatively insensitive to round-trip time delay.
Space Station Concepts: Space Operations Center
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"The SOC is a self-contained orbital facility built up of several Shuttle-launched modules. With resupply, on-orbit refurbish- ment and orbit maintenance, it is capable of continuous operation for an indefinite period. In the nominal operational mode, the SOC is manned continuously, but unmanned operation is possible.
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The present mission management and control process is characterized by a people-intensive ground monitoring and control operation involving large supporting ground information and control facilities and a highly- integrated ground-flight crew operation. In order to reduce dependence on Earth monitoring and control, the SOC would have to provide for increased systems monitoring; fault isolation and failure analysis, and the ability to store and call up extensive sets of data to support the onboard control of the vehicle; and the onboard capability for daily mission and other activity planning."
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"Like most other space station studies from the mid/late 1970s its primary mission was the assembly and servicing of large spacecraft in Earth orbit -- not science. NASA/JSC signed a contract with Boeing in 1980 to further develop the design. Like most NASA space station plans, SOC would be assembled in orbit from modules launched on the Space Shuttle. The crew's tour of duty would have been 90 days. NASA originally estimated the total cost to be $2.7 billion, but the estimated cost had increased to $4.7 billion by 1981. SOC would have been operational by 1990.
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NASA's Johnson Spaceflight Center extended the Boeing contract in February 1982 to study a cheaper, modular, evolutionary approach to assembling the Space Operations Center. An initial power module would consist of solar arrays and radiators. The next launches would have delivered a space tug 'garage', two pressurized crew modules and a logistics module. The completed Space Operations Center also would have contained a satellite servicing and assembly facility and several laboratory modules. Even with this revised approach, however, the cost of the SOC program had grown to $9 billion. Another problem was Space Operations Center's primary mission: spacecraft assembly and servicing. The likely users (commercial satellite operators and telecommunications companies) were not really interested in the kind of large geostationary space platforms proposed by NASA. By 1983, the only enthusiastic users for NASA's space station plans were scientists working in the fields of microgravity research and life sciences. Their needs would dictate future space station design although NASA's 1984 station plans did incorporate a SOC-type spacecraft servicing facility as well."
Article by Marcus Lindroos, from astronautix.com: link
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NASA ID: link, S79-10137
Boeing photo no. R-1859, link, link
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jamesjonesspacex01 · 1 year ago
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James Jones SpaceX, a journalist and engineering graduate from UCLA, dives deep into the world of SpaceX, Blue Origin, and other space organizations to uncover the motivation and innovation behind their groundbreaking projects. Through his extensive research and interviews with industry experts, James aims to shed light on the incredible work being done by these companies to push the boundaries of space exploration.
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fictionadventurer · 9 months ago
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How did Treasure Planet manage to come up with the greatest aesthetic in all human history? Victorian elegance plus space-age flair, with just enough dirt and grime and wear and tear to make it feel real? A combination of traditional and computer animation that perfectly embodies the movie's blend of old and futuristic? How does it get any better than that?
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youthchronical · 6 days ago
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Losing GPS could cost billions, so the Space Force is having companies like Astranis build a backup network
A depiction of Nexus satellites in a medium Earth orbit constellation. Astranis The U.S. Air Force began deploying the Global Positioning System — more commonly known as GPS — nearly 50 years ago, satellites which have become critical infrastructure for both the military and the economy. Since then, GPS is estimated to have generated more than $1.4 trillion in economic benefits, according to a…
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