#Sony PlayStation 4
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dickdebonair · 8 months ago
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THURSDAY, The Rom [Spider] fight sucked, and took up the majority of the last stream. So I know most people had to bail due to the arachnophobia. HOWEVER, I have squished her. So back to our regularly scheduled goofin' Come by the stream then. You know where to find the link.
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everygame · 2 years ago
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Spider-Man: Miles Morales (PS4)
Developed/Published by: Insomniac Games / Sony Interactive Entertainment Released: 12/11/2020 Completed: 11/01/2023 Completion: 100% playthrough. Trophies / Achievements: 82%
Well,  I wrote “see you in a year, Miles Morales” after playing through Spider-Man’s DLC and it took me about a year and a half to get to this, but I'll count it. I’ve written about two of these, so let’s just bullet point this one out, no order.
Peter Parker’s new face suuucks. I know it’s a done deal and it’s not even like the original face actor (John Bubniak) does his voice, but the new guy doesn’t fit the voice at all and does, as everyone says, looks like “we’ve got Tom Holland at home” except even more of a twat. At least he’s only in this briefly, but man, it’s going to be tough to play the next one. And I like the PS4 Spider-Man suit so much, too! It might even be my favourite Spidey design.
Miles is a great character. He’s completely out of his depth, and I love that they’ve drilled down on this even down to how he moves through the world, with a more awkward swinging style than the OG Spidey.
Unfortunately the main storyline here is a bit… cliche? Not only does it hit all the beats you expect, there’s far too much convenience to it. You’re in serious trouble when the mysterious baddie turns out to be like, the only other character that’s in the game, and without spoiling too much, super-hero stories are (imho) at their weakest when you think the existence of the hero might be the reason why the villains exist (rather than vice versa) and ending with the same “Eyyyy, New York protects it’s own, Spider-Man” beat again is played-out.
The worst thing about this is that the game is absolutely at it’s strongest when Miles Morales is doing what it feels like he set out to do, which is be his neighbourhood Spider-Man. I can’t tell if this is something that happened when they turned this from something DLC-adjacent into a full-priced game, but there’s a thread of missions where he’s helping out his local bodega and stuff that basically gets dropped completely and it actually feels unfinished. The conclusion is given in a… podcast, where your side-kick Ganke literally names every person in Harlem that helped which made me think it was going to lead to a conclusion where the big-bad kidnaps them all or something, but… no. Nothing.
To be honest, actually, that this uses the whole city is a weakness. Whenever I play these big open world games I think about how I never really learn the city, they’re just a backdrop to whatever I’m doing, unlike your Yakuzas and that, where you’re intimately familiar with the map and it becomes ever more real. Why couldn’t Harlem have been that? I don’t really need to be swinging all the way to the bloody financial district. Fence me in!
Yet… the game still feels great to play, all the side-missions and collectibles and shit are a breeze to play/fun to collect, and you don’t even notice that just as in the original the upgrades barely matter. Even here when combat and stealth are even more complicated with new invisibility and electricity powers (that aren’t especially well tutorialised) you can just basically play the game as competently as you wish and enjoy it.
Why does this game have a museum flashback? Is this something that all PlayStation Studios games have to have? It feels like such an afterthought here though, adding nothing to the major problem that the main baddie is a big-time idiot who, at the end of the game is basically running around with their fingers in their ears shouting “la la la I’m not listening” and it really, really undoes the pathos. I ain’t crying about a museum visit again, Sony!
I’m so very tired of Ashley Burch’s one voice. I guess I never played enough Nolan North games to feel this before.
Will I ever play it again? I like that the main storyline is so quick and actually, I did briefly consider beating the NG+ quickly to platinum this. But my backlog spreadsheet has more than 700 games on it. Really.
Final Thought: Starting to feel a bit weird about how much of my media consumption is Marvel now. At the time of writing I play about an hour of Marvel Snap a day and the next game I’ve downloaded to play through is Guardians of the Galaxy. Ah well, I did spend the Christmas period watching Rogers and Hammerstein musicals, I’ll let myself away with it.
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pitagain · 2 years ago
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#365DaysOfVGM Day 95:
Skies Unknown (Ace Combat 7: Skies Unknown [2019])
The ambience here is, as many have said, is akin to that of jet aircraft taking on and off, to the skies no less, with an atmosphere so mysterious and calming. It all lives up to the name of the game and music in spades! Not a bad track by any means, it’s just so specialized in that one area that there’s not much to talk about besides that
(Length before loop: 1+ minutes, album version has an extra 17 seconds at the end)
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keepfronting · 2 years ago
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#streetfighteriv #streetfighter4 #dhalsim #streetfighter #sonyplaystation3 #playstation3 #ps3 #keepfronting
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acquired-stardust · 4 months ago
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Resident Evil 4 Playstation 2 2005
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random-meme-bot · 9 months ago
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My hand slipped...
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Originals under the cut
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adam-trademark · 2 months ago
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Bloodborne
(May 3, 2022)
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n64retro · 7 months ago
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Mortal Kombat 4 (Eurocom, Midway, 1998) magazine ad for Sony Playstation and Nintendo 64.
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buthigor · 6 months ago
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(Capcom)
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Hey everyone new poll this time Persona related! Like and reblog your reasons for voting for a specific option!! If this gets 50 notes I'll do one for spinoffs!!
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splinkoplinko · 8 months ago
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Things I don't like about Nintendo:
Making games impossible to play again (Vimm's Lair getting raided by a bunch of companies including Nintendo, online stores getting shut down by Nintendo, more than one subscription required for some NSO Virtual Consoles like Genesis, N64, and GBA, lack of regional translations and ports, etc.)
Taking down fan creations (fan games, mods, music remixes, gameplay videos, etc.)
Putting limits on the monetization of tournaments featuring their games (https://en-americas-support.nintendo.com/app/answers/detail/a_id/63433/~/community-tournament-guidelines)
Shutting down online services for consoles that are still very popular and used frequently (3DS getting shut down recently.)
The Switch and a few of the more recent games on it being not that great (Pokemon especially, I'm pretty sure the Wii ran better and it's almost 17 years old.)
Now I know that Nintendo isn't the only one that does this. Microsoft, Sega, and Sony aren't that great with their older games (though some of those are better than others), but Nintendo is much worse and much more strict. Sega doesn't even make consoles anymore, and modding isn't as popular on PlayStation and Xbox platforms due to it being tricky, but their games that are on PC have had plenty of mods, and the companies have no issue with them. I've heard the Xbox Series X/S isn't too good, same with the PS5, though I haven't noticed whenever I used my friend's consoles, and I have an Xbox 1 and PS4. The consoles are also definitely better than their previous gens, which is hard to say with the Switch (hot take, I prefer the Wii U 💀).
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virtualfotodivision · 2 years ago
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07.19.2020 | Ghost of Tsushima
Captured on PS4.
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eldritchkaiju · 13 days ago
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Advice from Louis explains everything about the situation right now.
I have no time for regrets.
Please spread and share this video around for all to see.
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pitagain · 2 years ago
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#365DaysOfVGM Day 153:
Terra’s Theme (Final Fantasy VI, including the “World of Final Fantasy” Prismelody: Terra version, especially the “PIXEL REMASTER” version [1994/2016/2022])
Another iconic track to round out the cast of music nicely. Yet again, a good Flute ends up endearing me to the track’s already impressive Horns and Drums that sound so close to the real deal, what else can I say about this rightfully revered composition? Well, maybe I can also mention how it's the perfect match for Terra's position in life at this moment; she now has control over her actions, after her extended time in a world she's never truly experienced until now.
So naturally, as much as I don’t care for the overpriced Pixel Remaster, I knew it was a good idea to listen to every official Terra theme arrangement I knew, and yeah, it paid off with the Pixel Remaster’s even greater focus on said Flute! Likewise, World of Final Fantasy’s take on the track drops the lovely Flute, but makes up for it greatly with more electronic sounds to give it a futuristic vibe, also befitting of the magitek FFVI’s world is known for, so it’s a good alternative in that regard.
My thoughts on Final Fantasy VI are as follows: From both gameplay and story perspectives, the game is an absolute blast to go through in the 1st half with many different perspectives presented, but somewhat falls off in the 2nd half, because the non-linear structure there isn’t scaled or balanced to make the encounters all that engaging anymore, and the less talked about a certain villain, the better. Still, that 1st half alone makes this game plenty worth any RPG fan’s time, and the 2nd half isn’t straight-up bad, just kind of a letdown in comparison to the 1st half
(Length before loop [Original and Pixel Remaster]: Nearly 2 minutes, [World of Final Fantasy]: 2+ minutes)
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^(Go to 50:06 if your browser doesn’t go to it automatically)^
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sandytrish008 · 6 months ago
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I was playing the Crash Bandicoot N. Sane trilogy recently, it reminded me of Crash's relationship with his sister and I found myself comparing it to Dr Neo Cortex's relationship with his niece Nina, they have such different dynamics lol
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acquired-stardust · 3 months ago
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Resident Evil 4 Playstation 2 2005
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