#Shamhala
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Ready for the Final War
See the plough show their destiny Disorder and chaos, let all the light disappear Lord god, prepare for our blasphemy The winged warriors take their black spears Five evil lords will finally ascend Against the light vengeance now begins Reign of the light will soon come to an end To Shamhala will all our sins Into the nights of the depths When Rago shines in the skies They will regret, the tenth…
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The easiest way to fix SS and VW
Silver Snow and Verdant Wind share a significant amount of content, it is a common complaint and well justified as the two routes share about half the content. While Silver Snow might have been drafted there are parts that were clearly written for Verdant Wind and hastily shoved into Silver Snow, much of early Silver Snow works much better for Verdant Wind than it does in Silver Snow. For example the joining with troops in Alliance territory or the whole scheme with stealing uniforms works better in Verdant Wind. However the Silver Snow parts in Verdant Wind are even more noticeable and conspicuous. Byleth has little connection to Rhea in Verdant Wind compared to Silver Snow and so Byleth's focus and constant worry for Rhea feels extremely out of place in Verdant Wind. The whole Embarr and Shamhala sections were also clearly made for Silver Snow. Edelgard and Byleth similarly lack a connection in Verdant Wind, and so as much as Edelgard's line about how Byleth's "path lies across [her] grave" is my favorite line in the game, that line would have made much more sense direct at Claude in Verdant Wind given how at heart Edelgard and Claude are very similar people. Similarly The Shamhala section was more about Rhea coming to terms with her family's murderers, this was a very Rhea chapter, and it could have easily been re-framed to be more inline with Verdant Wind's themes, again here Byleth is strangely concerned with Rhea in a way that isn't justified on this route. Both Silver Snow and Verdant Wind contain content that was blatantly intended for the other route, and I just wish there had been a bit more time because these are relatively easy problems to fix.
To solve these problems not much would need to change really, most of the assets and content would be retained, almost all the maps could stay the same just some new dialogue and re-framing of scenes would be needed. Silver Snow needs relatively fewer changes. Instead of meeting Leicester reinforcements in Ailell have the Church regroup its lost members and have the map be a large one with lots of forest and rough terrain where you have to save multiple groups of Church members from Adrestian forces and Monsters. The Great Bridge of Myrddin could still happen and it would be better since Reigan would have more forces to contend Gloucester with. Fort Merceus could still work just find another reason, I mean Azure Moon did fine without having to impersonate Adrestian soldiers, could actually use the same reason as them of Leicester decided to help now that the Bridge is taken. Remove or change some of the lines that were very Verdant Wind, and that's really all that needs to be changed for Silver Snow the later half of Silver Snow works beautifully and is probably the best written part of the entire game.
Verdant Wind needs a little more work. The first thing would be to remove most of the references to how desperate Byleth is to find Rhea. In Silver Snow finding Rhea is Byleth's primary objective as they feel a personal connection to Rhea and its part of Byleth's existential journey finding out who they really are. In Verdant Wind finding Rhea is a side objective for Byleth and Claude because Rhea is one of the better sources of information on what the history of Fodlan really is and what are the forces determining the current situation. The early part of Verdant Wind can be kept as it is focused on the Leicester Alliance and Merceus chapter: "The Golden Scheme" is probably the most Claude chapter in the game. Changes start at the Enbarr chapters, I think it would be very interesting if Verdant Wind was the only route where the battle wasn't fought in the city center. Unlike in Azure Moon Edelgard isn't as desperate here, I think it is possible she would have chosen a fight outside of Enbarr, possibly in the plains to the north. Another idea which would be a nice parallel to Crimson Flower would be if Leicester launches a pincer attack from land and sea and so the map starts with you from one side and a group of allies on ships from another adjacent side. In the throne room Claude and Edelgard have quite a bit of interesting dialogue so while the scene where Byleth kills Edelgard was clearly written for Silver Snow, I do think it would still work if Edelgard addresses Claude more instead of Byleth.
Edelgard: Your ideals, I understand they're not so far removed from my own. But without sufficient knowledge of this land's suffering, I can't entrust Fódlan to you! Claude:Perhaps. I daresay it's true that I don't fully understand the history of Fódlan. Still, I've seen many things in my life. Don't worry. I'll finish the job for you. Claude: Edelgard, give up! We don't want to kill you! Edelgard: But...I must kill you. If I don't, the righteous world I dream of will never see the light. Come at me with everything you have. For one of us, this is the end!
For the last two chapters of Verdant Wind, the events should be rearranged. Nemesis was always a flunky, he was never more than a petty thief set on a path by the Agarthans so let me propose a different sequence for the same events. Claude starts scouting for the location of Shambhala but the Agarthans find out and release Nemesis along with their zombie army which like in "Fodlan's New Dawn" starts terrorizing southeastern Fodlan. Hearing that Nemesis The King of Liberation has risen from the dead along with the Ten Elites and is leading a zombie army Claude and Byleth confront Rhea like they do at the beginning of "Fodlan's New Dawn". Rhea seeing her mother's murderer within reach joins the battle and dies taking down Nemesis. This I'd argue is more poetic for Verdant Wind especially because there's less emphasis of Rhea's connection to Byleth. In Verdant Wind Rhea is even more stuck in the past, Rhea has spent so many centuries obsessing over Sothis, her death, and Nemesis. Seiros and Nemesis are both historical figures and so it is fitting that they end together, all these people that should be history, now finally are.
What to do about the new last chapter of Verdant Wind is the difficult question. The Agarthans make a very fitting thematically consistent final boss for Verdant Wind as they caused a large amount of the problems in Fodlan. The developers of Three Houses did a good job of making each final map of the four routes unique and grand and a capstone to the route. The problem here with a Shambala map would be how to make it different and more grand than the chapter in Silver Snow. One idea I have is to cave in the roof midway through the battle at which point the music would change from Shambala's dubstep to a remix of Claude's theme. Could always unleash some giant cyborg human crest experimentation monsters on the players. Could also make this a multi-commander map and hopefully Bias and the other named characters would get some characterization. I do like the idea that this is a rout map with many waves of reinforcements as the Agarthans refuse to give up and would rather die than live under those they see as subhuman. It would be nice if the Agarthans could be given more characterization because as bigoted as they are they do have several good points. They started out as the pro-human faction wanting humans to live freely and be able to decide their own destiny without having to be ruled over by dragons. There's hints that they are the remnants of modern real life humans between the ICBMs, the nuclear power warning signs written in Cyrillic, the United Nations symbol, and the mechs. There is a lot to make the Agarthans sympathetic and nuanced is only the game would lean into that. This could be spun in a way that's thematically relevant in that the downfall of the Agarthans was that they became isolated underground that isolation led to a cycle of increasing xenophobia, bigotry, and hatred. They got so stuck in their own ways that the world moved on without them. The end cutscene could be Claude and Byleth leading the army up to the surface as the sun rises or Byleth jumping on Claude's wyvern to see the sun rise.
Really the changes overall are quite small, minus a unique end cutscene this mostly uses existing assets because all I have proposed is reordering a few scenes and changing some lines, a mod could easily be made to implement this.
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very funny because he was so so wrong about everything re: shamhala myth origins
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“So you’re the new smash fighter? I heard about you. Pretty tough, aren’t you?” -Ciana
“....” -Byleth
“.....You don’t talk much either, huh?”
#*slams hands down* I LOVE THREE HOUSES#BYLETH IN SMASH IS THE BEST THING TO HAPPEN#I INSTANTLY KNEW WHEN THEY STARTED PLAYING SHAMHALA AREA 17 REDUX#ciana#guest: byleth#i have a favor for f!byleth if you couldn’t tell-
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Ворота в астрал. Осознанные сновидения, Шамбала, магия в картине
Ворота в астрал. Осознанные сновидения, Шамбала, магия в картине
Начиная серию блог-постов с видео об астрале, внетелесных путешествиях и оссознанных сновидениях, хотелось бы показать эту картину “Ворота в Астрал” В этом видео – рассказ о картине и о том, как открываются ворота, кого астрал допускает больше и почему. Из серии лекций об астрале, магии, Шамбале, осознанных сновидениях и иерархии принимаемых там и приходящих оттуда. Материал из моей книги об…
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#София Голдберг#Шамбала#астрал#астральные путешествия#загадочные явления#знание#картина#магия#мистика#осознанные сновидения#паранормальные способности#парапсихология#подсознание#философия#ясновидение#religion#Shamhala
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Explorer The Sun Shines Brightest From The Peaks Of Mountains In Manali With Volvo Package
Manali is the beautiful tourist destination in India. Many adventure activities are in Manali to enjoy long in trekking, climbing, mountain biking, and many exciting things to explore. This is a beautiful station; it attracts tourists from all over the world.
Great things reaching the top of mountains in Manali:
The Manali can be reach by travelling through flights, train, or by road. The Manali is connected with Kullu, around 600 kilometers from Delhi. When you decide to take the Manali Volvo package from Delhi, you will take a Volvo bus to depart from Delhi to Manali in reasonable package. This will undoubtedly consume 14 to 16 hrs to reach Manali.
And the various routes options available in Volvo to reach Manali from Delhi differ with the some distance to reach the destination. The estimation price of the Manali Volvo package from Delhi is quit affordable along with many accommodations. Tour station starts from Delhi, and the travelling duration is about five nights and six days. It covers the full Manali destination in this tour package. And the tour package price is reasonable, along with the accommodation are giving in star hotels.
Overall time to reach Manali in Volvo tour package:
Manali is a beautiful hill station, so visiting this place in summer for preventing the sweltering heat. Visiting this place at an average temperature is good to explore the adventures like hiking, trekking, paragliding, camping and many others. This can be good to experience in the winter season; one can get the best experience at this season. The most effective time to visit Manali is monsoon.
The spirit soars where the air goes thin:
So many places are there to visit in Manali, the Hadimba temple: it is the most popular religious temple in Manali. The foremost attraction of this temple is located in the Dhugri forest and covered by pine trees. This temple architecture is a more famous one, and it is too unique of its construction, like Vashisht hot water springs, Rohtang pass, Solang valley, etc.
This Volvo tour package has covered with the 3-star hotels in Manali mall road for the travels, the hotel cost comes in affordable price and for the deluxe traveler cost will be little higher. These accommodations were cover in hotel ridge view, holiday BNB, Zara resort, hotel Shamhala. For the deluxe coved in Keylinga Inn, hotel Vilrant Inn, and hotel Himigiir.
This Volvo tour package has facilities with three-night accommodations in Manali with offering three breakfasts and three dinners. Along with pick up and drop at Manali bus stations in the traveling.
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shot by superplurlifeofmischa
shambhala-mf 2015
#shamhala#festival#music#life#rave#raver#edm#love#landscape#shambhala2015#shmabs#ppl#summer#hipster#vintage#hippie
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67 days until SHAMBHALA
I'm hyperventilating
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Mandatory posting of Excision's new Shambala Mix.
Brain meltage in full effect.
Tracklist: 1. Excision - Bass Test 2. Excision - Intro Mashup 3. Excision & Space Laces - Destroid 7 Bounce (VIP) 4. Excision & Ajapai - Destroid 9 Blast Off 5. Sub Focus - Timewarp 6. Cutline - Broken Mirror (Metrik Remix) 7. Sub Focus - Tidal Wave (Killsonik Remix) 8. Coolio - Gangsters Paradise (Candyland Remix) 9. Kill The Noise - Mosh It Up 10. Faithless - Insomnia (Mantis Remix) 11. XKore & Konec - Railgun 12. Trolley Snatcha - Sound Champion 13. KillSonik - Walrus 14. Pegboard Nerds 15. Will Bailey - Movement feat. Messinian 16. Excision, Downlink, Space Laces - Destroid 1 Raise Your Fist 17. South Central - Jaw Drop 18. Excision & Downlink - Crowd Control 19. Basement Jaxx - Where's Your Head At (Team Bayside High Remix) 20. Valentino Khan - The Dip 21. Skism - Experts 22. Schoolboy - No Attitude 23. Camo & Krooked - Numbers 24. Downlink - Rubber Bands 25. Jay Z - Dirt Off Your Shoulder (Brillz & Z-Trip Remix) 26. Excision & Bassnectar - Destroid 6 Put It Down 27. Krafty Kuts - Shake Them Hips (Drumsound & Bassline Remix) 28. Martin Solveig & The Cataracs - Hey Now (Schoolboy Remix) 29. Autoerotique - Asphyxiation 30. Far Too Loud - Terminate 31. Excision - Ohhh Nooo 32. Felix Cartal & Autoerotique - The Alarm 33. Excision & Far Too Loud - Destroid 8 Annihilate 34. Excision & Datsik - Deviance (Dirtyphonics Remix) 35. Loadstar - Warrior 36. Lets Be Friends - Pull Up Your Finger 37. TC - Get Down Low 38. Major Look - No Hope City (Six Blade Remix) 39. Skism - Elixer (VIP) 40. Xilent - Boss Wave (Teddy Killerz Remix) 41. Bro Safari & UFO! - The Dealer 42. Excision - X Rated feat. Messinian 43. F3tch & Xkore - Rancid 44. Tim Ismag & Cvpellv - Bass Trap 45. Mayhem & Antiserum - Brick Squad Anthem 46. Apashe & Snails - Bubble Bun (VIP) 47. Lil Flip - The Way We Ball (Crizzly Remix) 48. Figure - Beast Mode feat. Del the Funky Homosapien 49. Zomboy - Terror Squad 50. Eptic - Bust Em Out feat. Virus Syndicate 51. Downlink - Raw Power 52. Megalodon - Boom 53. Eptic - Gunn Finga 54. W&W U& Ummet Ozcan - The Code (Psychic Type Remix) 55. Lucky Date - Freak 56. Knife Party - Rage Valley 57. Tony Junior - Nobody Beats The Drum 58. Bad Boy Bill & Steve Smooth - Free (DJ Bam Bam Remix) 59. Lil' Mama - Lip Gloss (Gold Top Remix) 60. High Rankin - Still No Money For Guns 61. Bassnectar - Raw Charles 62. Major Look - Heart Attack (Teddy Killerz Remix) 63. Excision & Space Laces - Destroid 10 Funk Hole 64. Flux Pavilion - Blow The Roof Off 65. Lets Be Friends - Best in the West 66. Shockone - Lazerbeam (Skism Remix) 67. Shockone - Lazerbeam 68. Orignal Sin - Therapy (Remix) 69. Pegboard Nerds - Pressure Cooker 70. Doctor P & Adam F - The Pit feat. Method Man (VIP) 71. Downlink - The Chopper 72. Eptic - Space Business 73. Sub Focus - Rock It 74. Sub Focus - Let The Story Begin 75. Mediks - Cannibals 76. Excision & Space Laces - Destroid 7 Bounce 77. Diplo & Lil Jon - U Don't Like Me (Datsik Remix) 78. Trolley Snatcha - Put You In The Game 79. Dog Blood - Shred or Die 80. Tim Ismag - Beat Up 81. Protohype & Two Fresh - Hear It Go 82. Spor - Aztec Follow Excision: Facebook: https://www.facebook.com/Excision Twitter: https://twitter.com/excision SoundCloud: @excision
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Chogyam Trungpa, Shambhala: The Sacred Path of the Warrior
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