#Satoshi Kanada
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olivierdemangeon · 2 years ago
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HELL DOGS (2022) ★★★★☆
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vraisetzen · 8 months ago
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when i said i giggled and kicked my feet in the air after seeing this image – y'all! i love the both of them so much! sei shōnagon's relationship with tadanobu is one of my favourite parts of the pillow book; they have such fantastic banter and chemistry with one another, and i'm so glad to see first summer uika and kanada satoshi translate that into the drama series.
this part of the book where shōnagon talks about how beautiful tadanobu makes me swoon every time:
“he looked magnificent as he came towards me. his resplendent, cherry-coloured court cloak was lined with material of the most delightful hue and lustre; he wore dark, grape-coloured trousers, boldly splashed with designs of wisteria branches; his crimson under-robe was so glossy that it seemed to sparkle, while underneath one could make out layer upon layer of white and light violet robes. as the veranda on which he sat was very narrow, he leaned forward so that the top part of his body came almost up to the blind and i could see him clearly. he looked like one of the gentlemen who are depicted by painters or celebrated by the writers of romances.”
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retrosofa · 9 months ago
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Let's conclude our Cutie Honey 50th anniversary trivia with the final episode: “A Poison Flower Falls to Hell.”
Screenwriter: Masaki Tsuji
Art Director: Urata Mataharu
Animation Director: Satoshi Jingu
Director: Osamu Kasai
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With the exception of Junpei’s girlfriend Mami and the nameless Panther Claw subordinates, all of the (living) characters in the series appear for the final episode.
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The suspenseful drumming that plays before Eagle Panther attacks the truck was lifted from Go Misawa’s soundtrack for Devilman.
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Honey's final "Honey Flash" animation was recycled from episode 22. Only the background was changed.
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Honey has always lovingly addressed her father as “papa”, but in this episode she refers to him as the more formal otousama or “father.” This was probably done to demonstrate to the audience how much she has grown from her battle with Panther Claw.
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In the original manga, Sister Jill’s headquarters was called maboroshi jyou or “Castle of Illusion.” The name was probably changed to avoid confusion with Cutter Claw’s “Castle of Illusion” from episode 10. 
Jill’s headquarters in the manga looks like a traditional European style castle, while the anime version evokes more of a haunted house. 
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The dreamlike landscape Honey falls into is modeled after the surrealist works of Salvador Dali, specifically one of his most famous works, The Persistence of Memory, which depicts melting pocket watches. The floating lips could possibly be based on Man Ray’s Observatory Time: The Lovers, a painting featuring a giant pair of lush red lips in the sky.
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The second half of the episode features a few references to one of Toei Animation’s earlier films, The Little Prince and the Eight-Headed Dragon.
Released in 1963, the film tells the story of Susanoo, the youngest son of the gods who created the Earth, and his journey in finding his mother. The stylized film featured the talents of animation veterans such as Yasuo Otsuka, Yoichi Kotabe, Isao Takahata, and Kimio Yabuki. 
References to The Little Prince and the Eight-Headed Dragon: 
The human shaped fire that attacks Honey is animated almost exactly like the Fire God that Susanoo faces. 
The phantom serpents are a dead-ringer for the eight-headed dragon. The only difference is the coloring. In the film their colors are similar to Maleficent's dragon form from Walt Disney’s Sleeping Beauty. It’s worth mentioning in the original storyboard the illusions were meant to look like generic snakes.
After the Panther Chateau crumbles, the gloomy skies clear up and Honey finds herself in a flowerbed under a blue sky. This is similar to the end of the film, in which the defeated dragon turns into a field of flowers and the dark skies become bright and sunny.
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The serpents with humanoid faces were voiced by Nobuyo Tsuda, the same actress who plays Hystler and Panther Zora.
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The bone-chilling organ music that plays during Honey and Jill’s confrontation is Fugue in D Major, BWV 580 by Johann Sebastian Bach. The rendition featured in this episode was performed by French organist Marie-Claire Alain.
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While the animation director for the finale is Satoshi Jingu of Anime Room, the key animation for the second half of the episode was handled primarily by Yoshinori Kanada. While he was relatively unknown at the time, he would go on to be a very influential figure in the animation world, working on titles such as Dino Mech Gaiking, Birth, Princess Mononoke and others. Kanada’s style is particularly noticeable during the “Honey Special” sequence and Honey's reunion with the Hayami family.
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Although this is the only instance where Kanada is listed in the credits, Kazuhiro Ochi has confirmed he did in fact work on the other episodes that were animated by Anime Room (6, 13, 24, and 25).
Supposedly, the final episode was originally going to be handled by Shingo Araki and Hiroshi Shitara, but both men were too busy working on Majokko Megu-chan.
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The original storyboard describes clouds around a mountain changing into the form of Panther Zora during the closing scenes. In the finalized episode, Zora simply appears in the sky.
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Despite getting pretty good ratings, Cutie Honey was canceled due to concerns over salacious content. According to Go Nagai’s autobiographical manga, Gekiman! Cutie Honey Hen, nearly everyone involved was blindsided by the cancellation. Toshio Katsuta in particular was quite surprised, since Honey made better ratings than its predecessor, Microid S. Katsuta was actually quite confident Honey would last three or four seasons.
Because of the series' abrupt cancellation, Katsuta and Nagai both agreed to have Honey defeat Jill at the end of the series, while leaving Panther Zora’s fate being left to the interpretation of the fans.
In an interview printed in the 1981 Cutey Honey Roman Album, Go Nagai talks a little bit about what Honey and Zora were up to after the finale. He says Zora began harvesting animals from the Amazon and transforming them into androids, probably in preparation for a battle against Honey. He also says Honey is destined to only fight Panther Claw, so she'd probably ignore any unrelated criminal activity. I guess we can assume Honey got a little downtime after her victory against Sister Jill?
And that's all our trivia for Cutie Honey! I hope you enjoyed all the interesting tidbits I've collected over the years. Maybe someday I'll do this for the other series...
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Special Thanks:
@brickme
Ayumi Shinozaki
Josh M.
Charlie from Skaro Hunting Society
Phix Cabral
Jonathan Castleman
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teknomagic · 1 year ago
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SEGUNDA PARTE
Sigo con la lista de anime tambiÃĐn conocida como "dejad que la tita Teknomagic os explique cÃģmo darle en el morro a ese profe vuestro que se burla de los narutos" que empieza en este post:
One Piece: El BarÃģn Omatsuri y la isla secreta (Mamoru Hosoda – 2005, Toei)
con las películas de series ocurre que a veces hay directorazos dando sus primeros pasos con ellas, y aquí pasa justo eso. Es la sexta película de One Piece y con ella se estrenÃģ en largometraje el director de Summer Wars y Belle.
(por cierto: Summer Wars es un peliculote tambiÃĐn)
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Space Dandy (varios directores – Bones, 2014)
esta space opera consta de capítulos autoconclusivos, cada uno con un director distinto y mucha libertad creativa.
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Promare (Hiroyuki Imaishi – Trigger, 2019) no me puedo dejar a Imaishi fuera de la lista y Promare es un poco todas sus movidas concentradas en una película.
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Keep Your Hands Off Eizouken! ( Masaaki Yuasa – Science Saru, 2020) vale, esta serie tampoco la he visto pero es un poco especial porque va sobre animaciÃģn.
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Bonus track: Yoshiyuki Tomino. Yo que sÃĐ, escoged un Gundam de los suyos, el que querÃĄis. Ha levantado una de las mayores franquicias de JapÃģn casi ÃĐl solo, cÃģmo voy a recomendar UNA obra, es un titÃĄn del medio.
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O si no cualquier cosa suya, como por ejemplo Overman King Gainer.
Bonus track 2: Satoshi Kon tampoco tiene ni una película ni una serie mala. Personalmente me gustÃģ mucho Paranoia Agent, pero toda su obra vale muchísimo la pena.
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Luego aparte podÃĐis entrar en Sakugabooru y buscÃĄis los tags de Itano circus, Yotapon cubes, Kanada dragon, Wakame shadows e Hisashi punch, por ejemplo (son efectos de animaciÃģn nombrados en honor al animador que los inventÃģ o popularizÃģ, una gozada, dadle bien fuerte con esto  tambiÃĐn a los profes odiaanime. Bueno, les podÃĐis dar con la web entera)
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magpiejay1234 · 2 years ago
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https://myanimelist.net/anime/15489/Yu%E2%98%86Gi%E2%98%86Oh_Zexal_Second/characters
Let’s do the ZEXAL 2 repeat characters:
**Shouma Yamamato does V, Yamikawa, and Akira
https://myanimelist.net/people/12835/Shouma_Yamamoto
**Sachi Kokuryu does Tron, and Sly (one of Lua’s schoolmates):
https://myanimelist.net/people/5997/Sachi_Kokuryu
**Yuuko Sanpei does both Obomi, and Haruto:
https://myanimelist.net/people/407/Yuuko_Sanpei
**Satoshi Hino does Vector, Mani, and Kagurazaka:
https://myanimelist.net/people/245/Satoshi_Hino
**Ryouko Shiraishi does Haru, and Ponta:
https://myanimelist.net/people/348/Ryouko_Shiraishi
**Tomoaki Maeno does Orbital 7, and Ukyo Kitano (Mr. Kay in dub):
https://myanimelist.net/people/1489/Tomoaki_Maeno
**Aki Kanada does young Ryouga, Tokunosuke, Carly (after Episode 130), and Torunka:
 https://myanimelist.net/people/930/Aki_Kanada
**Miyu Irino (Sora from Kingdom Hearts) does Astral, and Number 96:
https://myanimelist.net/people/88/Miyu_Irino
**MAMORU MIYANO does Daisuke, and Abidos:
https://myanimelist.net/people/65/Mamoru_Miyano
**Yoshimasa Hosoya does IV, and Reiji:
https://myanimelist.net/people/5626/Yoshimasa_Hosoya
**Mie Sonazaki does Umimi, and Sora:
https://myanimelist.net/people/602/Mie_Sonozaki
**Daisuke Hirakawa does Charlie, and Durbe:
https://myanimelist.net/people/183/Daisuke_Hirakawa
**Mitsuru Miyamoto does Kouji Satou (Mr. Stein in the dub), and Don Thousand:
https://myanimelist.net/people/1469/Mitsuru_Miyamoto
******
For ZEXAL I:
https://myanimelist.net/anime/10015/Yu%E2%98%86Gi%E2%98%86Oh_Zexal/characters
**Yasuaki Takumi does both Michio, and Coyote:
https://myanimelist.net/people/11510/Yasuaki_Takumi
**Takuya Eguchi does Shuuta, Yuuro, and Zuwijo:
https://myanimelist.net/people/7695/Takuya_Eguchi
**Ken Narita does Giese Hunter, and Jin:
https://myanimelist.net/people/109/Ken_Narita
**Anri Katsu does Mitsuo, and Wolf:
https://myanimelist.net/people/756/Anri_Katsu
**Kenji Nomura does Demack, and Housaku (the Tomato guy):
https://myanimelist.net/people/299/Kenji_Nomura
As a general rule, a lot of characters who had bit roles in the past got more bit roles due to episodic nature of the show. Because ZEXAL had a huge budget, a lot of high profile actors are here for bit roles as glorified cameos.
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bursahabermedya · 3 months ago
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Bitcoin Mucidi Satoshi'nin Kimliği Üzerine Yeni Ä°ddia! Bitcoin’in yaratÄącÄąsÄą Satoshi Nakamoto’nun kimliğine dair yeni bir iddia gÞndeme getirildi. HBO’nun yayÄąnladığı bir belgeselde, Kanada kÃķkenli Bitcoin geliştiricisi Peter Todd’un Sa https://bursahabermedya.com/bitcoin-mucidi-satoshinin-kimligi-uzerine-yeni-iddia/ #DÞnya #bursahaber #bursasondakika #bursahaberleri #haberler #bursa
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cointahmin · 1 year ago
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Andreas Antonopoulos, çok satan bir muharrir, konuşmacÄą, eğitimci ve Bitcoin ve aÃ§Äąk blok zinciri teknolojilerinde çok aranan bir uzmandÄąr. KarmaÅŸÄąk bahisleri anlaÅŸÄąlmasÄąnÄą kolaylaştÄąrmasÄą ve bu teknolojilerin global toplumlarÄąmÄąz Þzerindeki hem olumlu hem de olumsuz tesirlerini vurgulamasÄą ile tanÄąnÄąr.Andreas Antonopoulos HayatÄąAndreas M. Antonopoulos Ä°ngiliz-Yunan asÄąllÄą Bitcoin savunucusu, teknoloji teşebbÞsçÞsÞ ve mÞelliftir. 1972’de Londra’da dÞnyaya gelmiştir.Antonopoulos 1972’de Londra, Birleşik KrallÄąk’ta doğdu ve Yunan CuntasÄą sÄąrasÄąnda Yunanistan’ın Atina kentine taÅŸÄąndÄą. Çocukluğunu orada geçirdi ve 17 yaÅŸÄąnda Ä°ngiltere’ye dÃķndÞ. Andreas Antonopoulos, University College London’dan Bilgisayar bilimi ve Bilgi Ä°rtibatÄą, Ağlar ve DağıtÄąlmÄąÅŸ Sistemler alanlarÄąnda derece aldÄą.2003’ten 2011’e kadar Nemertes Research’te KÄądemli Lider YardÄąmcÄąsÄą ve Kurucu Ortak olarak misyon yaptÄą. Oradayken, Antonopoulos bilgisayar gÞvenliğini araştÄąrdÄą ve bilgisayar gÞvenliğine yÃķnelik en bÞyÞk tehdidin tecrÞbeli bilgisayar korsanlarÄą değil, çok karmaÅŸÄąk sistemler olduğunu belirtti.2012’de Andreas Antonopoulos, Bitcoin’e aÅŸÄąk oldu. Sonunda ÃķzgÞr danÄąÅŸman olarak işini bÄąraktÄą ve konferanslarda bitcoin hakkÄąnda konuşmaya, yeni başlayanlar için danÄąÅŸmanlÄąk yapmaya ve fiyatsÄąz makaleler yazmaya başladÄą.Ocak 2014’te Antonopoulos, baş gÞvenlik vazifelisi olarak Blockchain.info’ya katÄąldÄą. EylÞl 2014’te STK rolÞnden ayrÄąldÄą.Nisan 2014’te Andreas Antonopoulos, bir Newsweek makalesinde Bitcoin’in yaratÄącÄąsÄą Satoshi Nakamoto olarak tanÄąmlanan Dorian Nakamoto için bir baÄŸÄąÅŸ toplama kampanyasÄą dÞzenledi. Makalede kullanÄąlan raporlama teknikleri, gazeteciler ve Bitcoin topluluğu Þyeleri ortasÄąnda tartÄąÅŸmalÄąydÄą. Makale sonucunda gÃķrdÞğÞ ilgiden sonra Nakamoto’ya yardÄąmcÄą olmayÄą amaçlayan baÄŸÄąÅŸ toplama aktifliği, o sÄąrada 23.000 ABD DolarÄą pahasÄąnda 50 Bitcoin topladÄą.8 Ekim 2014’te Antonopoulos, Kanada Senatosu’nun BankacÄąlÄąk, Ticaret ve Ticaret komitesi ÃķnÞnde senatÃķrlerin Kanada’da Bitcoin’in nasÄąl dÞzenleneceğine ait sorularÄąnÄą ele almak için konuştu.Mart 2016’da, Mastering Bitcoin’in birinci baskÄąsÄą Antonopoulos tarafÄąndan basÄąlÄą ve çevrimiçi olarak, akabinde Haziran 2017’de ikinci baskÄąsÄą yayÄąnlandÄą.AralÄąk 2017’de, Roger Ver’in 5 AralÄąk’ta Twitter’da Andreas Antonopoulos’un 2012’den beri Bitcoin hakkÄąnda “belirgin” kamuya aÃ§Äąk konuşmasÄą gÃķz ÃķnÞne alÄąndığında yatÄąrÄąm seçimlerini sorgulayan bir kamuya aÃ§Äąk gÃķnderi yapmasÄąnÄąn akabinde, Antonopoulos’a çalÄąÅŸmalarÄąnÄąn binden fazla takipçisi tarafÄąndan 100’den fazla Bitcoin’in istenmeyen baÄŸÄąÅŸlarÄą gÃķnderildi.
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canmom · 2 years ago
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Animation Night 118: return of the 90s realists!
Heyo friends!
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So! Katsuhiro Otomo and friends~ You know all about that guy no doubt. After all, he directed Akira! (I wrote about the original context of Akira on Animation Night 34.) And he was heavily involved in the short film compilations like Robot Carnival and Memories of the 80s and 90s which got this whole film night going~
The group of animators who worked on these films have come to be known as the ‘realist school’, although in truth there are several schools that could be described as such. (When asked by a fan what he thought of Royal Space Force: The Wings of Honneamise, certainly a milestone for ‘realism’ with Anno’s incredible animation of a rocket taking off, Isao Takahata was not a fan.) The realists include directors like Satoshi Kon, and animators like Mitsuo Iso, and Robot Carnival also marked the starting point for figures like Koji Morimoto of 4C.
As ever, I’m immensely grateful to Matteo Watzky for helping me understand their lineage! And while we’ve watched most of the films associated with this loose gaggle of animators on Animation Night, there are a couple of major gaps...
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So! Roujin Z (1991), a movie that’s just a couple of months older than me, adapts an Otomo story about a robotic hospital bed, and shares many of the same staff including animation legends like Hiroyuki Okiura (animator of this legendary sequence) and Toshiyuki Inoue.
The director this time was not Otomo himself, but Hiroyuki Kitakubo, who had - before Akira! - debuted on foundational hentai Cream Lemon and adapted a Shirow manga to OVA; he would later direct the delightful Golden Boy (Animation Night 69) and the startlingly stylish Blood the Last Vampire (Animation Night 77).
And if we wander back to Robot Carnival, he directed the very sardonic A Tale of Two Robots: Chapter Meiji, in which a kind of steampunk Japanese robot fights a similar American robot to a destructive standstill in a kind of parody of the Meiji restoration. So strong expectations?
So what about the movie? Compared to something like Akira, Roujin Z is much more wrly humorous in tone - very similar in fact to the segment Stink Bomb in Memories, in that it’s a kind of disaster movie with jaw-dropping animation applied to a premise that plays with Otomo’s own reputation for dark spectacular disaster, playing with the idea of an aging population increasingly reliant on tech.
Basically? It’s been a movie I’ve wanted to watch for a good while, and now we can finally run it!
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Now Junkers Come Here came just a few years later, in 1995, but of course the landscape had been drastically transformed by Eva and the realist movement had more time to come into their own, with the rise of Mamoru Oshii’s movies like Ghost in the Shell (Animation Night 39).
Junkers is something different than all this extravagant sci-fi. Adapting a novel series, it portrays the story of Hiromi Nozawa, a young girl going through a personal crisis with family and school who finds unexpected comfort in the form of a talking, wish-granting dog called Junkers.
The first version of Junkers was given to the true legend Shinya Ohira, but his pilot proved both too expensive and too experimental (looking at the standard of animation involved, perhaps we can see why!), so the powers that be gave it instead to Jun’ichi Satō of Sailor Moon, and added animation director Kazuo Komatsubara, an established Kanada School animator.
Here’s an excerpt from Watzky’s article...
Although Komatsubara was by all means a living legend, bringing him on the movie can only be read as a conservative move: putting an established and experienced figure on the movie would have been a guarantee that it would not try to be as challenging as Ohira’s pilot had been.
The movie did, however, feature excellent animation work—Tanabe and Iso, especially, were the stars of the show, while Ohira had more or less left the project. It must also be noted how much SatÃī’s direction was instrumental in highlighting the animation. The simple storyboards were always made in such a way to have multiple actions on screen, allowing the different characters to interact in the frame and the animators to give the full measure of their talent.
More than anything, it’s an exploration of subtle character acting - featuring an incrediblely subtle cut of quiet emotional devastation by animation god Mitsuo Iso and really lively, expressive animation of eating by Osamu Tanabe.
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So in short: expect both of these movies to be absolute animation powerhouses, in different ways. Oddly, while Roujin Z tends to be at least noted as a footnote when talking about Otomo, Junkers Come Here seems to have largely been forgotten - if it wasn’t for Watzky I would never have heard of it. A big shame because it seems like a fantastic expression of one of the most challenging styles of animation - and one I feel I personally really need to cultivate lol...
Right so! With the time being as late as it is, that’s about all I can write for now. So, Animation Night 118 will go live now at picarto.tv/canmom, and we should start showing films in about 20-30 minutes! Hope to see you there!!
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genkais-arcade · 4 years ago
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Yu Yu Hakusho: Poltergeist Report released on April 9, 1994.
Studio(s): Studio Pierrot and Movic
Director: Masakatsu Iijima
Producers: Haruo Sai, Ken Hagino, and Naoji Hōnokidani
Score: Yusuke Honma
I'll also list all of the artists involved in making the background art and the key animators! This movie looks incredible and directors tend to get a much bigger cut of the credit than they deserve.
Background Art: Emi Kitahara, Emiko Koizumi, Hideaki Kudo, Hirofumi Shiraishi, Hisae Saito, Hitoshi Nagasaki, Ikuko Ōoka, Kaoru Inoda, Kazuo Ebisawa, Kumiko Nagashima, Masumi Nishikawa, Mio Isshiki, Ryō Kōno, Sadayuki Arai, Sawako Takagi, Shigenori Takada, Shinichi Uehara, Shinobu Takahashi, Shuichi Hirose, Toshiharu Mizutani, Toshiyuki Yoshimura, Yasunari Usuda, Youngil Park, Yuka Kawashima, Yuka Okamoto, YÅŦko Kobayashi
Key Animation: Akihide Saitō, Chihiro Hayashi, Fuminori Kizaki, Hajime Kamegaki, Hideyuki Motohashi, Hikaru Takanashi, Hiroharu Nishida, Hiromi Niioka, Hirotaka Kinoshita, Hiroyuki Kanbe, Hiroyuki Okuno, Hisahito Natsume, Isao Sugimoto, Junichi Kigawa, Junko Abe, Kari Higuchi , Katsuichi Nakayama, Kazumi Minahiro, Kazuya Kuroda, Kazuyuki Ikai, Kazuyuki Kobayashi, Keiko Shimizu, Kenji Yamazaki, Kunihiko Ito, Mamoru Hosoda, Mamoru Kurosawa, Masahito Yamashita, Masaki Hosoyama, Masayuki Fujita, Mayumi Hirota, Munenori Nawa, Naoyuki Owada, Osamu Nabeshima, Satoru Iriyoshi, Satoshi Fukushima, Shinji Seya, Shinsaku Kōzuma, Shuji Kawakami, Shunji Suzuki, Susumu Yamaguchi, Tadakatsu Yoshida, Tadashi Abiru, Takashi Yamazaki, Takayuki Gorai, Takenori Mihara, Takuya Satō, Toyoaki Shiomi, Yasunari Nitta, Yoshiaki Tsubata, Yoshinori Kanada, Yoshiyuki Kishi, Yuichi Endo, Yuko Kusumoto
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recentanimenews · 4 years ago
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FEATURE: How I Got Into Sakuga
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Kaiba, Directed by Masaaki Yuasa
  If you’re an anime fan, you’re likely an animation fan in general. But how do you know when an animation is “good”? How do you learn to identify an animator by only what you see, or tell when their drawings are better than usual?
  English-speaking anime fans have adopted sakuga as a general catch-all term for exceptional animation. While the word sakuga itself means “animation,” in this context, sakuga has come to mean something very specific: Not just animation that looks cool, but the deliberate handiwork of specific animators with specific artistic aspirations. For example, a single-animator project might have a lot of “sakuga shots” because it has a personal, highly-refined style. Meanwhile, a television series might have an entire team of varying specialists for a larger narrative. Some of this might be attributed to specific key animators, while some might be credited to an entire studio — transformation sequences, explosive missiles, robots — that’s all fair game to be called sakuga. But how do you really know if what you’re looking at really is this so-called “sakuga?”
  Like most art, it’s almost entirely subjective. Here’s my story.
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Project A-ko, a high-energy 1986 OVA series best remembered for its exceptional animation staff
(Image via Retrocrush)
  All’s Fair in Love and War Games
  When I was a kid, I got my hands on the English-dubbed Digimon: The Movie on VHS. This notorious release was a three-part recut of Mamoru Hosoda’s Digimon OVAs released from 1999 to 2000, heavily featuring his second film Digimon Adventure: Our War Game. Of course, I didn’t experience this package as a “Hosoda anime” at the time. Besides the inspired inclusion of Barenaked Ladies’ "One Week" to the soundtrack, I strongly associate these films with Hosoda’s signature interpretation of Katsuyoshi Nakatsuru’s original Digimon Adventure character designs. Compared to the Toei-produced television series, these renditions of the Digi-Destined are charmingly off-model and move with awkward intention, like actual kids up against terrifying monsters.
  In a sense, that’s what most people mean by sakuga — animation that makes us lean in and notice traits about the world and characters that can’t be communicated otherwise. Sakuga, in particular, places special emphasis on an individual animator’s keyframes, or the drawings used as a basis for in-between frames during movement. That’s what I mean by the phrase “Hosoda anime.” If you watch Summer Wars or The Girl Who Leapt Through Time enough times, anyone will notice a stylistic palette of idiosyncrasies.
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    Digimon Adventure “Home Away From Home” directed by Mamoru Hosoda
(Image via Hulu)
  An Emerging Style
  When I got older and realized there was more anime than what was on cable, I kept returning to “flat” style animation with films like Tatsuo Satō’s 2001 Cat Soup and Shōji Kawamori’s 1996 Spring and Chaos. Around this time, contemporary artist Takashi Murakami also began developing his own “superflat” style (coined in his 2000 book Superflat and later in Little Boy: The Arts of Japan's Exploding Subculture) we’ll return to. Once I got a taste for the experimental, I never turned back.
  But back to Hosoda. Less focused on the details of models and more fixated on a “flat” or fluid style of movement, the key animation in Hosoda’s films makes body language a priority. This is perhaps the best thing about good sakuga — its potential to express deep emotion even under production constraints. My favorite example comes from the first Digimon short film Hosoda directed, the simply titled Digimon Adventure from 1999.
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Keep Your Hands Off Eizouken!, Directed by Masaaki Yuasa
  Originally conceived as a standalone for Bandai’s then-new Digital Monsters virtual pet toys, this version of Digimon is less loud, more atmospheric — and sincerely preoccupied with the question: “How would little kids actually handle a giant monster of their own?” The result is an unforgettable shot of Kairi, Tai’s little sister desperately blowing her whistle, stopping to catch her breath, then spitting and coughing in an attempt to calm down their newly evolved kaiju Greymon friend. 
  For the television series, Hosoda directed the episode “Home Away From,” depicting the two siblings clinging to each other as the other slowly drifts back to the Digital World. In both scenes, characters don’t constantly move, but only act when necessary via careful manipulation of the frames. This technique not only makes everything seem more “realistic,” but also acts as a visual cue for the anxiety Tai and Kairi feel. In other words, painstakingly controlled animation serves both form and function, especially when you’re selling an emotional climax of another kid-meets-monster plot.
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Tomorrow’s Joe, 1980 film adaptation of the 1970 TV anime series directed by Osamu Dezaki
(Image via Retrocrush)
  A Little History Lesson
  After Digimon, Hosoda and Nakatsuru collaborated on films like Summer Wars and the Takashi Murakami-inspired pop art short Superflat Monogram. Hosoda is no doubt inescapable to sakuga fans today thanks to the ubiquity of his feature films. Still, Hosoda obviously wasn’t the first sakuga animator. Animators like Yasuo Ōtsuka, known for his cinematic work in a pre-Ghibli era of anime film with Toei, documented the growth ‘60s and ‘70s of Japan’s animation industry in his 2013 book Sakuga Asemamire. When the demand for films lowered in favor of anime television during that era, animators took risks. Classics of the era like Tiger Mask and Tomorrow's Joe literally held no punches, and Osamu Tezuka’s own Mushi Productions dove headfirst into experimental adult films. Animators, and especially keyframe animators, had creative control. In this perfect storm, the advent of sakuga was inevitable.
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  Everyman Ken Kubo is taught the ways of eighties anime in Otaku no Video
(Image via Retrocrush)  
Why Bother With Sakuga?  
In 2013, animation aficionado Sean Bires and company hosted an informational panel titled “Sakuga: The Animation of Anime” at Anime Central Chicago. Uploaded to YouTube that same year, this panel informed my younger self’s understanding of not just the “how” of sakuga, but the “why” it even needed to exist in anyone’s vocabulary. Accessible, meticulously researched, and full of visual references, Sean’s two-hour panel-lecture does the heavy lifting of contextualizing anime not just through a historical lens, but within the broader project of expanding cinematic techniques. This primer might sound heady, but considering the popularity of Masaaki Yuasa’s series like Keep Your Hands Off Eizouken!, and references to animator Ichirō Itano’s “Itano circus” missiles in American cartoons like DuckTales, it’s hard to say sakuga isn't relevant. Nowadays, it's practically a trope to parody one of Dezaki's most iconic shots. Supplemented by a rich community of blogs and forums, it couldn’t be easier to learn about animators like Yasuo Ōtsuka or the early days of Toei if you want a bigger picture. Blogs like Ben Ettinger’s Anipages and the aptly named Sakuga Blog are a good place to start, not to mention dozens of dedicated galleries of anime production and art books published by studios themselves. Now couldn’t be a better time to vicariously live your art school dreams through anime masterworks.
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  Little Nemo: Adventures in Slumberland, a 1989 film featuring animation by Yasuo Ōtsuka best known for his work on the Lupin III franchise  
Sakuga Is For Everyone  
Fans have always been obsessed with the technicalities of animation, even if they weren't artists. As early as 2007, uncut dubbed collector box sets for Naruto came with annotated booklets of episode storyboards. More recently, critically-acclaimed series like Shirobako further explicated this love for animation as a team effort — people love attaching other people to art. In contrast, psychological horror series like Satoshi Kon’s Paranoia Agent features an episode about an anime studio’s production going terribly wrong. Not to mention the endlessly self-referential Otaku no Video Gainax OVA and its depiction of zealous sakuga otaku. Anime fans adore watching anime be born over and over. It’s that simple.     
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Digimon Adventure “Home Away From Home” directed by Mamoru Hosoda
(Image via Hulu)
Today, I’d comfortably call some shots from Hosoda Digimon films great sakuga. But Koromon is still weird. Sorry.   The love for sakuga isn’t a contest to one-up fans on production trivia or terminology. It’s about taking the time to appreciate the fact that anime is ultimately a collaborative artistic endeavor. From tracing back the lineage of animators like Yoshinori Kanada to Kill la Kill, to appreciating the visual sugar rush of Project A-Ko alongside slow-paced Ghibli films, “getting into sakuga” isn't a passive effort, nor a waste of time. Besides, wouldn't it be fun understanding how your favorite animator achieved your favorite scene? The phrase "labor of love" is clichÃĐ, but maybe that’s a good synonym for what role sakuga inevitably plays for artists and fans alike — work that brings you joy, no matter how you cut it.   Who is your favorite animator? When did you get into sakuga? Let us know in the comments below!
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      Blake P. is a weekly columnist for Crunchyroll Features. His twitter is @_dispossessed. His bylines include Fanbyte, VRV, Unwinnable, and more. He actually doesn't hate Koromon.
  Do you love writing? Do you love anime? If you have an idea for a features story, pitch it to Crunchyroll Features!
By: Blake Planty
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retrosofa · 3 years ago
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According to the Majokko Daizenshuu or “Magical Girl Companion” the last episode of Cutie Honey was originally going to be handled by Shingo Araki and Hiroshi Shidara. However, when the storyboard process was about to begin, both men were too busy working on Majokko Megu-chan. Ultimately Satoshi Jingu and Osamu Kasai were appointed to work on the final episode.
Araki and Shidara previously worked together on episode 12 of Honey, which would later be shown as part of the spring Toei Manga Matsuri in 1974. It’s definitely a fan-favorite. You can’t talk about the ‘73 series without someone mentioning “that sad mermaid episode.”
While they both worked on the opening and ending credits for Megu-chan, the first episode they collaborated on was episode 27, “The Curse of Scorpio.” This episode opens with Megu watching Misty Honey sing on TV.
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While I’m a bit disappointed Shingo Araki didn’t work on the final episode, I’m glad Hiroshi Shidara didn’t work on it either. I always thought his directing style was a bit lackluster and always preferred Osamu Kasai. It also felt fitting for Kasai to handle Honey’s finale since he did storyboard the iconic opening and ending credits.
Although, I’m not really sure why Jingu was selected as the animation director for the last two episodes. I have no idea how the system worked with Toei back then, maybe there was some sort of rotation with the animators (and the studios)? Cutie Honey was also his first animation director job. Previously he had done in-between and key animation. I recently found out he came from Studio Z, where Shingo Araki had also gotten his start. Maybe Jingu was recommended by Araki?
I also want to mention the second half of the finale was predominately handled by famed animator, Yoshinori Kanada. His style really shines through during the “Honey Special” sequence, as well as Honey’s reunion with the Hayami family.
I think this might’ve been his first major job as a key animator? Apparently he went on to say he barely remembers working on Cutie Honey, lol.
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Anyways, hope you enjoyed that interesting bit of Honey trivia!
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alexswak · 6 years ago
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On Animation
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These are mostly some personal views and experiences, you are welcome to read but don’t hold high expectations. In the last 2 years or so I didn’t watch as much anime as I used to, probably because I don’t find anime as entertaining as before. My interest in sakuga and Japanese animators was the first time I found value in animation itself, regardless of other aspects such as the story. The sheer expressive power of Ohira’s drawings, or Kanada’s unique timing, all brought me joy and still do.
Yet even this joy I find in sakuga won’t last forever, and I can say that rarely does any scene amaze me like my first contact with works from not only legendary animators such as Ohira and Kanada, but even Ebata and Tanaka. I didn’t lose my interest in commercial sakuga that’s for sure, most what I watched lately were obscure shows I wanted to see what X animator or X director did in them. It’s just that I’m looking for something new, and I knowingly didn’t experience basically anything the wide medium of animation has to offer.
I think the majority of anime fans, animation fans in general even, just watch animation because it’s “anime” or maybe “Disney”. If an anime with a somewhat good story and almost still good-drawn images was to be produced, I bet it would gain some following and popularity among non-japanese fans at least. I also bet such a thing already happened. This reminds of a funny phrase I heard from a friend: “people think that animation isn’t important in animation”.
But then, everyone is free to prefer whatever they want in my opinion. I just think that people who have this view don’t see the real merit of animation and its real beauty, to a big extent at least. Works with outstanding stories and fascinating themes such as Ghost in the Shell receive praise mostly due to that aspect only, the story and themes, with maybe mentioning “good and smooth” animation as a side point. But such works exhibit what really makes animation what it is and takes of advantage of the capabilities of this medium, just look at the Hollywood adaptation to compare(regardless of the fundamentally different execution).
Maybe the main approach of commercial animation takes most of the blame here. Ask any random person “what is special about animation?”, and probably the answer would be something along the lines of “unlimited imagination” or “fascinating imaginary worlds”, referring to Disney’s princesses or Ghibli's fantasy. Yet live-action movies are capable of creating such worlds thanks to modern and even kinda old technology(if we ignore the ongoing controversy regarding the definition of these works), while other more realistic animation works such as Satoshi Kon’s show animations’ features and perks, the features that are the reason why he famously prefered to use animation in all his movies despite being more of a live-action director in nature. What I’m trying to say is this: animation isn’t just a container with the sole purpose of conveying a story or a message, nor is the importance solely in the content conveyed, but in the way it’s conveyed. That’s why a lot of people who work in animation refuse the idea of mimicking live-action, for example.  
After sakuga my interested shifted towards independent and experimental animation especially the japanese ones, like Koji Nanke and Youji Kuri. The story of independent japanese animators is a long one, better covered here. Watching their works made me realize more and more how diverse animation is, and the different exciting ways to transmit an idea through animation. You may say that everything I said till now was just cretesizing commercial animation and praising independent/experimental animation because I love them, yet I didn’t deny that Ghibli and Disney(2D) movies, which are commercial for sure, are some of the best animation works from a technical and artistic standpoint. What I’m criticizing is the narrow outlook on animation, even among the commercial works. Animation isn’t only hand-drawn or 3D, you have collage and stop-motion and puppets and others. It shouldn’t come as a surprise that the former Association of Japanese Animations(AJA) president, the late Kihachiro Kawamoto, never drew anything, he was but an amazing puppet animator. Before Kawamoto was Tezuka, a person who plainly hates commercial mainstream animation and whose experimental works probably outnumber his commercial ones. Kawamoto’s successor, the current president Taku Furukawa, is a renowned independent animator and one of Youji Kuri’s students. Movies such as Isle of Dogs getting a wide positive reception makes me happy.
A famous use of collage was in Madoka Magica’s labyrinths, which Gekidan Inu Curry duo handled. It consists of Shirashi Ayumi(former Gainax) and Anai Yosuke(former defunct studio named Tanto). Their participation in Madoka Magica and many other Shaft shows came probably due to their relation with the director Yukihiro Miyamoto. I went a bit off track, but all this was to say that I enjoy Kihachiro Kawamoto’s collage works especially such as The Trip(1973), although he is better known for his puppet works, that are great nonetheless. This isn’t because I don’t enjoy puppetry, Jiří Trnka amazes me- for example. I bet that his magnum opus, The Hand(1965), would astonish any animation fan not only in its visuals, but in the way it handles and presents its themes as well, which led to banning this movie that obviously opposes the communist occupation of Czech.
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from right to lefr: Madoka Magica, The Trip, Kenju Giga.
Now that I mentioned Czech, it’s one of the richest countries when it comes to animation and animation history. Many other east-european countries as well. Trnka is enough on his own, but even with other animation arts it’s a region that has a rich and old history of experimentation and early works. Tezuka’s inspiration for his short Jumping(1984) came from none other than a hungarian short called The Fly(1980). The animator behind Jumping, Junji Kobayashi, reminds me always of a fun fact about Tezuka. Kobayashi himself has a deep passion for insects and wildlife in general. Alongside being a member of multiple insect societies and organisations, including The Japanese Association for Insects, he wrote a book on how to animate animals based on Mushi/Tezuka Pro's principles. But if there's a bigger insects nerd than him, it's Tezuka, who deliberately added the kanji for insect(č™Ŧ) in his pen name(same reading to his original name). Tezuka also has some books on insects or animals, in a fictional or realistic depiction. The last book I want to mention, the most interesting probably, is Kobayashi's "Osamu Tezuka That No One Knows - The Mess of Mushi Pro", an interesting title especially when you consider that Kobayashi is one of the oldest Mushi Pro members, having spent about 23 years with Tezuka till his death. Kobayashi joining Mushi Pro in the first place may have been due to Tezuka sharing him his insects passion, as "Mushi" is the same "insect č™Ŧ" in Tezuka's pen name after all.
Anyway, what I was trying to say is this: If you are looking for something more than just "brainless fun", try watching different kinds of animation, the world of animation is vast and diverse. Some works that I like(not necessarily a good start for everyone):
Aru Machikado no Monogatari(1962, Mushi Pro)
The first project by Tezuka's Mushi Pro. He tried different styles in this movie, demonstrating his intentions from the beginning. Directed by Eiichi Yamamoto, whose start was in another experimental studio named Otogi Pro, with animators such as Gisaburo Sugii, it is one of the best works the studio produced. It contained a variety of interesting and beautiful styles, even limited animation was used although there is no economical constraint here, what makes me think that it was an experiment before going all limited with Astro Boy later. A great movie overall.
Jumping(1984, Tezuka Pro)
There is a nice interview about this short and experimental works in general with Osamu Tezuka here.
Machikado no MÃĪrchen(1984)
The Hand(1965, Jiří­ Trnka)
Tabi(1973, Kihachiro Kawamoto)
Kenju Giga(1970, Kihachiro Kawamoto)
The Fly(1980, Ferenc Rofusz)
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hanlovesmilktea · 4 years ago
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JO1 introduced me to Kanada Satoshi and I’ve adored him since. He opened a youtube channel. Unfortunately I’m not expecting his videos to have English subtitles. 😭
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cointahmin · 1 year ago
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Çevresel sanat aktivisti ve "Skull of Satoshi"nin yaratÄącÄąsÄą Kanada asÄąllÄą Benjamin Von Wong, sÞrdÞrÞlebilir sanatÄą teşvik etmek Þzere yeşil gÞç kullanan Bitcoin madenciliği konusunu desteklediğini aÃ§ÄąkladÄą. Wong, Greenpeace ile ortak olarak 23 Mart tarihinde ‘’Skull of Satoshi’’ çizimini yayÄąmladÄą. Bitcoin madenciliğinin, fazla gÞç tÞketimi nedeniyle dÞnya Þzerindeki olumsuz tesirlerine dikkat çeken bir tartÄąÅŸmanÄąn ortasÄąnda sanat yapÄątÄą, "meme" ordusunun dikkatini çekerek reaksiyon aldÄą. KanadalÄą sanatÃ§Äą, 23 Mart’ta ‘Skull of Satoshi’ çizimini paylaştÄą. Çizim, Greenpeace‘in devam eden “iklimi değil, kodu değiştir” kampanyasÄąnÄąn bir kesimi olarak yayÄąmlandÄą. Wong, Bitcoin zÄąddÄą olmadığınÄą vurguladÄą Benjamin Von Wong, "Skull of Satoshi" çiziminin asla Bitcoin aksisi olmadığınÄą tweet'ledi. Wong, Bitcoin madenciliğinin kolay, ikili bir sorunu olduğunu varsayarken siyah beyaz bir sorun olarak etiketlemekten kaÃ§ÄąndÄą. SanatÃ§Äą, “Skull of Satoshi”nin, Bitcoin’in daha etraf dostu olma potansiyeline sahip olduğunu Ãķne sÞrdÞğÞnÞ sÃķz etti. Yenilenebilir madencilik dayanak gÃķrmeye devam ediyor Greenpeace, bunun Bitcoin taraftarlarÄąna çevresel tesiri hakkÄąnda gÃķrsel bir hatÄąrlatma olduğunu sÃķyledi. ÖrgÞt, Bitcoin’i kodunu değiştirmeye zorlamak ve finansal kurumlarÄąn iklim taahhÞtlerini yerine getirmeleri konusunda Äąsrar etmek için Skull of Satoshi’yi kullanacağınÄą sÃķyledi. Wong, Greenpeace’in eninde sonunda tÞm yararlarÄą ile birlikte çevresel dezavantajlarÄą olmayan "daha iyi" bir Bitcoin formu olacağınÄą dÞşÞndÞğÞnÞ bildirdi. Bunun ÄąÅŸÄąÄŸÄąnda sanatÃ§Äą, “Onunla savaşmak yerine ona katÄąlÄąn ve onu içeriden geliştirin. Mevcut teşvik sistemi içinde çalÄąÅŸÄąn.” kelamlarÄąnÄą paylaştÄą. Wong kimi Bitcoin kullanÄącÄąlarÄąnÄąn, ağın kodunu sÄąrf ağın kendisine yÃķnelik varoluşsal bir tehdit olmasÄą durumunda değiştireceğine inanmasÄąna karÅŸÄąn savunmada bulundu. Geçtiğimiz gÞnlerde ARK’nÄąn bir araştÄąrmasÄąndaki bilgilere nazaran gÞneş gÞcÞ kapasitesini 4,6 kat artÄąrmanÄąn, mÞşteri talebinin %99’undan fazlasÄąnÄą karÅŸÄąlayabileceği ve bÞtÞn bunlar, Bitcoin kÃĒrlÄąlığınÄą korurken mÞmkÞn olabileceği belirtilmişti. 27 Mart’ta pak bir Bitcoin yenilenebilir gÞç ofseti, Ordinal NFT olarak tesirli bir halde basÄąldÄą. Carbon.Credit borsasÄą, yaptığı aÃ§Äąklamada eserin Clean Bitcoin (CBTC) olarak alÄąnÄąp satÄąlacağınÄą belirtti. Geçen yÄąl Ethereum, ana ağında The Merge aracÄąlığıyla PoW’dan payÄąn ispatÄąna (PoS) geçiş yaptığınÄą duyurmuştu. Bu makale birinci olarak Paranfil Þzerinde yayÄąmlanmÄąÅŸtÄąr.
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canmom · 3 years ago
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Animation Night 111: Studio Ghibli, 1988
Hello friends! It is That Night once again~
Tonight we have an Animation Night whose numeral is all 1s, which seems like some sort of significant occasion - indeed, the next time we can expect this kind of thing will be in another 111 animation nights. So, let’s watch something significant!
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So tonight, we’ll be resuming our history of Hayao Miyazaki, Isao Takahata and Studio Ghibli! This picks us up from, ahem...
Animation Night 41: Isao Takahata - a brief guide to Takahata’s career
Animation Night 70: all right then Hayao, let’s do This - about Miyazaki and Takahata’s early years at Toei and the TMS orbit
Animation Night 100: One Zero Zero - the founding of Studio Ghibli, and the big guys’ respective big jidaigeki films, Princess Mononoke and The Tale of Princess Kaguya
Tonight we’ll be returning to the earlier years of the studio, for what must be one of the most... conceptually jarring double bill premieres in film history: the night that people got to watch My Neighbour Totoro (ãĻおりãŪトトロ) and Grave of the Fireflies () back to back!
There are of course no Hayao Miyazaki characters more visually iconic than Totoro, who indeed quickly became the logo of Ghibli. A playful, fluffy round forest spirit who keeps an eye out for children, Totoro is very much an evolution of the design of the panda character in Panda Kopanda (1972), created by Miyazaki and Takahata back in their days at A-pro...
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In 1988, Studio Ghibli had gotten off to a strong start. Their first two movies, Nausicaa of the Valley of the Wind (1984, technically animated at Topcraft, but created by the staff who would become Ghibli) and Castle in the Sky (1986), were both grand fantasy adventure movies. So both Totoro and Fireflies represented pretty large departures for the studio: for Takahata, it was his first time directing a full movie, and also a major break in terms of tone: a tragic realist war drama in a period when fantasy films were all the rage. For Miyazaki, it was a return to the more children-oriented works he’d made in his TMS days, but with his new extremely ambitious approach to animation. (Not everyone could, after all, rely on Yoshinori Kanada to take their key scenes!)
[Nausicaa, like Miyazaki’s previous The Castle of Cagliostro, can be placed within the broader trend of the rise of ‘bishōjo’ characters as an object of fan fixation, a subject I’ll be getting into when I write the next couple of posts in the evolution of the anime girl series but for now, see Watzky I guess!]
As much as these films seem incredibly different  was that both centre on Japanese children in historical settings, and both deal in some way with death and grief. Miyazaki’s film represents a pastoral ideal of lost childhood in the countryside, overshadowed by the absence of a sick mother; the one crisis in the film comes when a child vanishes and everyone is afraid she might have drowned accidentally. Takahata’s film, meanwhile, follows children in the chaos of war in a fashion that can be compared Barefoot Gen (1983, Animation Night) - but this was Takahata’s big statement as a ‘realist’ director, and so aesthetically the approach it takes is quite distinct.
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This is actually quite a significant occasion for me since, well, I haven’t actually seen Grave of the Fireflies! It’s one of the absolute biggest gaps in the Ghibli films I’ve seen. So to talk about it, I’ll have to turn to other writers. There is a fascinating article by Matteo Watzky which I keep coming back to, comparing the approaches of three ‘realist’ directors who work in animation - Satoshi Kon, Naoko Yamada and Takahata. In Watzky’s description, the ‘realism’ of Takahata, at least in this film, is a painfully beautiful approach to the way light falls on bodies and the detailed subtleties of acting, which are key to realising the film’s central symbol of a field of fireflies. Let me quote one of the most interesting passages from his essay:
Indeed, the set-up and its three layers (the flashback, the ghosts, and us the viewer) invite us to reflect not only on what’s happening, but on its consequences. The very choice of the medium of animation is also telling. Indeed, the moments when the choice of realism is the most striking is when we are shown close-ups of mutilated or dying bodies. One could argue that here, we are meant to witness the horror of war in detail and that realism is what makes us believe in what we see, and in turn react to it.
In fact, I’d say it’s the exact contrary. To understand this, we must reformulate my initial question : not “why realism ?” but “why animation, and not live-action ?” If this were live-action, we would indeed have no choice but to turn away our gaze in fear and horror (see, for example, the unbearable Hiroshima scenes in ShÃīei Imamura’s Black Rain). But since this is animation, these are just drawings and we know they are – which means that we don’t react to dead bodies as we would “real” people (that is actors) in agony. The distance created by the choice of the medium allows the gaze to be not pathetic or empathetic, but on the contrary, almost voyeuristic. There is indeed something profoundly upsetting about Takahata’s insistence on the degradations of the body, especially when said body is a young child’s. And I’d argue that this insistence is not meant to create pathos, but that it is cold and analytical – a study of death as it progresses in and on the body. This isn’t to say that Takahata is a sadistic director, who likes to torture his viewers with the sight of suffering : I believe that the distance created towards the pain on the screen invites the viewer to an even more critical look of Seita’s and Japan’s responsibility, and of Setsuko herself. Indeed, her dying body is not unbearable to watch – and precisely because of that, we have no choice but to watch, to be confronted to the utter horror that is her gratuitous death.
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The same could be said of one of the movie’s climaxes and one of its most famous scenes – the fireflies sequence. We could say it is the culmination of the movie’s realistic aesthetic : the movements are slow and deliberate, the lighting is masterful and beautifully enhances the volume of the bodies – creating the all-important sense of presence. But at the same time, it’s the most unreal scene of the movie : the night setting, the overbearing music and the short-lived happiness all frame it like a dream. Even more importantly, the animation itself bears that contradiction : the light and shading on the bodies emphasizes the volume, but it does so to an unbelievably high degree, to the point that it feels like too much. We do forget that what we see are drawings, but what precisely are we seeing ? The two children look like real people as much as they do moving statues.
This way, Takahata, just like the two other directors I’m about to cover, doesn’t just follow the principles of realism. He either goes around them with the elaborate construction of a metanarration, or goes even deeper and surpasses realism at the same time that he’s following it. To put it in more abstract and energetic terms, he makes realism implode – that is, he destroys and transcends it from the inside.
So, what of the decision to place these two movies back to back? If Grave of the Fireflies takes such an approach to the responsibility of Japan for the deaths of these children, what does it mean to put it alongside Totoro? Does the contrast undercut the romantic setting of its companion film? Or do they complement each other, providing two different facets of the idea of ‘being a Japanese child’?
I’m honestly not sure, and that’s kind of why I want to recreate this double-bill: precisely to see the emotional effect of this unlikely combination (even if, of course, we can’t recreate the context of going to the theatre in Japan in 1988!). Of course rather than any artistic effect, part of the reason is financial: Ghibli was not yet at this point the juggernaut it became, so despite the difficulties of working on two films back to back, it was apparently judged the most profitable approach to direct two films at once.
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Anyway, it’s about time I got started, but I wanted to make one last comment: Yoshinori Kanada (Animation Night 62, though god I need to give that one a proper writeup since it’s soooo cursory), the star ‘charisma animator’, returned once again, animating some of the most complex sequences of the film of the Catbus flying to the hospital. It’s interesting because the Ghibli models are quite a lot more complex than Kanada’s earlier preferences, although I think you can see some of that Kanada flair in the bus’s expressions, and of course he loooooved background animation and this sequence has plenty of that.
Even at this early stage in the lifespan of Ghibli, these films are also of course a statement in terms of character animation. Miyazaki and Takahata’s disdain for limited animation and the Mushi-pro lineage is infamous, and now with their own successful studio they finally had the ability to pour all the resources they needed into defining their own school. It’s not exactly Disney-like ‘full animation’, since it still made a certain use of the Kanada-school approach to lower framerates and expressive varied-tempo movement, and of course the layout system where animators are responsible for cuts rather than characters. But even so, Ghibli are quite distinctive within anime.
Their animation has a heavy emphasis on form - we come to understand Totoro through Mei’s physical interactions by bouncing on his belly. The way hair fluffs up, the detailed cel shading, the squashy mouths are all very distinctively recognisable as Ghibli hallmarks here.
And I think that’s all I have time to say. Why is there always such little time in the world? Oh, yeah, it’s because I stayed up all night writing about Umineko... 😅
Animation Night 111 will be live in just a minute, and films will start in maybe half an hour. Apologies, this is going to be running late again - hope you don’t mind staying up. We’ll lead with Grave of the Fireflies and follow up with Totoro - as brutal as it would be to go the other way around I think that’s probably the kindest option! So if you’d like to join, please drop in to twitch.tv/canmom sometime soon...
Edit: If you want to read something more substantial, I wrote a longer article comparing Grave of the Fireflies to two other films about children in the war, Barefoot Gen and In This Corner of the World! See here!
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animation-thaidemon-slayer · 4 years ago
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āļ”āļđāļŦāļ™āļąāļ‡āļ­āļ­āļ™āđ„āļĨāļ™āđŒm ~ āļ”āļēāļšāļžāļīāļ†āļēāļ•āļ­āļŠāļđāļĢ āđ€āļ”āļ­āļ°āļĄāļđāļŸāļ§āļĩāđˆ : āļĻāļķāļāļĢāļ–āđ„āļŸāļŠāļđāđˆāļ™āļīāļĢāļąāļ™āļ”āļĢāđŒ  Demon Slayer the Movie: Mugen Train ~ āļŦāļ™āļąāļ‡āđ€āļ•āđ‡āļĄ (2021) āđ‚āļĢāļ‡āđāļĢāļĄāļĢāļąāļ Hd-1080p
Mthai(āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train) āļŦāļ™āļąāļ‡āđ€āļ•āđ‡āļĄ 2021 āļ—āļ”āļĨāļ­āļ‡āđƒāļŠāđ‰āļ‡āļēāļ™āļ­āļ­āļ™āđ„āļĨāļ™āđŒāļŸāļĢāļĩ āđ€āļŦāļ™āļ·āļ­āļ”āļ§āļ‡āļˆāļąāļ™āļ—āļĢāđŒ [BlUrAy] | āļ”āļđ āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train āļ āļēāļžāļĒāļ™āļ•āļĢāđŒāļ­āļ­āļ™āđ„āļĨāļ™āđŒ 2021 HD āļŸāļĢāļĩ HD.720Px | āļ”āļđ āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train āļŦāļ™āļąāļ‡āļ­āļ­āļ™āđ„āļĨāļ™āđŒ 2021 HD āļŸāļĢāļĩ HD !! āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train 2021 āļžāļĢāđ‰āļ­āļĄāļ„āļģāļšāļĢāļĢāļĒāļēāļĒāļ āļēāļĐāļēāđ„āļ—āļĒāļžāļĢāđ‰āļ­āļĄāđƒāļŦāđ‰āļ”āļēāļ§āļ™āđŒāđ‚āļŦāļĨāļ” āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train 2021 720p, 1080p, BrRip, DvdRip, Youtube, Reddit, Multilanguage āđāļĨāļ°āļ„āļļāļ“āļ āļēāļžāļŠāļđāļ‡ āļ”āļđ āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) āļŦāļ™āļąāļ‡āđ€āļ•āđ‡āļĄ - āļ”āļēāļ§āļ™āđŒāđ‚āļŦāļĨāļ”āļ„āļļāļ“āļ āļēāļžāļĢāļ°āļ”āļąāļš HD āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021)
â‡Ļ [āđ„āļ›āļ—āļĩāđˆāļĨāļīāļ‡āļ„āđŒ] ÂŧâžŦ http://123.boxmoviesfox.com/th/movie/635302
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āđ€āļ›āļīāļ”āļ•āļąāļ§: 2020-10-16 āđ€āļ§āļĨāļē: 117 āļ™āļēāļ—āļĩ āļ›āļĢāļ°āđ€āļ āļ—: āđāļ­āļ™āļ™āļīāđ€āļĄāļŠāļąāđˆāļ™, āļšāļđāđŠ, āļœāļˆāļ, āļˆāļīāļ™āļ•āļ™āļēāļāļēāļĢ, āļŦāļ™āļąāļ‡āļŠāļĩāļ§āļīāļ• āļ”āļēāļ§: Natsuki Hanae, Akari Kito, Hiro Shimono, Yoshitsugu Matsuoka, Satoshi Hino āļœāļđāđ‰āļāļģāļāļąāļš: Yuki Kajiura, Makoto Nakamura, Masahiro Kimura, Mitsuru Obunai, Tomonori Sudo
āđ€āļŦāļĢāļ­? āļ”āļđāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) Movie Online Blu-ray āļŦāļĢāļ·āļ­ Bluray rips āđ„āļ”āđ‰āļĢāļąāļšāļāļēāļĢāđ€āļ‚āđ‰āļēāļĢāļŦāļąāļŠāđ‚āļ”āļĒāļ•āļĢāļ‡āļˆāļēāļāđāļœāđˆāļ™ Blu-ray āđ€āļ›āđ‡āļ™ 1080p āļŦāļĢāļ·āļ­ 720p (āļ‚āļķāđ‰āļ™āļ­āļĒāļđāđˆāļāļąāļšāđāļŦāļĨāđˆāļ‡āļ—āļĩāđˆāļĄāļēāļ‚āļ­āļ‡āđāļœāđˆāļ™āļ”āļīāļŠāļāđŒ) āđāļĨāļ°āđƒāļŠāđ‰āļ•āļąāļ§āđāļ›āļĨāļ‡āļŠāļąāļāļāļēāļ“ x264 āļŠāļēāļĄāļēāļĢāļ–āļĢāļīāļ›āļˆāļēāļ BD25 āļŦāļĢāļ·āļ­ BD50 (āļŦāļĢāļ·āļ­ UHD Blu-ray āļ—āļĩāđˆāļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ”āļŠāļđāļ‡āļāļ§āđˆāļē) BDRips āļĄāļēāļˆāļēāļāđāļœāđˆāļ™āļ”āļīāļŠāļāđŒ Blu-ray āđāļĨāļ°āđ€āļ‚āđ‰āļēāļĢāļŦāļąāļŠāļ—āļĩāđˆāļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ”āļ•āđˆāļģāļāļ§āđˆāļēāļˆāļēāļāđāļŦāļĨāđˆāļ‡āļŠāļąāļāļāļēāļ“ (āđ€āļŠāđˆāļ™ 1080p āļ–āļķāļ‡ 720p / 576p / 480p) BRRip āđ„āļ”āđ‰āļĢāļąāļšāļāļēāļĢāđ€āļ‚āđ‰āļēāļĢāļŦāļąāļŠāļ§āļīāļ”āļĩāđ‚āļ­āđƒāļ™āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” HD āđāļĨāđ‰āļ§ (āđ‚āļ”āļĒāļ›āļāļ•āļīāļ„āļ·āļ­ 1080p) āļ‹āļķāđˆāļ‡āļˆāļ°āļ–āļđāļāđāļ›āļĨāļ‡āđ€āļ›āđ‡āļ™āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” SD āļĨāļ­āļ‡āļ”āļđāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) āļ āļēāļžāļĒāļ™āļ•āļĢāđŒ BD / BRRip āđƒāļ™āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” DVDRip āļ”āļđāļ”āļĩāļāļ§āđˆāļēāđ„āļĄāđˆāļ§āđˆāļēāļˆāļ°āđ€āļ›āđ‡āļ™āđ€āļžāļĢāļēāļ°āļāļēāļĢāđ€āļ‚āđ‰āļēāļĢāļŦāļąāļŠāļĄāļēāļˆāļēāļāđāļŦāļĨāđˆāļ‡āļ—āļĩāđˆāļĄāļĩāļ„āļļāļ“āļ āļēāļžāļŠāļđāļ‡āļāļ§āđˆāļē BRRips āļĄāļĩāļ•āļąāđ‰āļ‡āđāļ•āđˆāļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” HD āđ„āļ›āļˆāļ™āļ–āļķāļ‡āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” SD āđƒāļ™āļ‚āļ“āļ°āļ—āļĩāđˆ BDRips āļŠāļēāļĄāļēāļĢāļ–āđ€āļ›āļĨāļĩāđˆāļĒāļ™āļˆāļēāļ 2160p āđ€āļ›āđ‡āļ™ 1080p āđ€āļ›āđ‡āļ™āļ•āđ‰āļ™āļŦāļēāļāļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ”āļ‚āļ­āļ‡āđāļœāđˆāļ™āļ”āļīāļŠāļāđŒāļ•āđ‰āļ™āļ—āļēāļ‡āļĨāļ”āļĨāļ‡ āļ™āļēāļŽāļīāļāļēāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) FullBDRip āđ„āļĄāđˆāđƒāļŠāđˆāļ•āļąāļ§āđāļ›āļĨāļ‡āļĢāļŦāļąāļŠāđāļĨāļ°āđ€āļĨāļ·āđˆāļ­āļ™āļĨāļ‡āļ”āđ‰āļēāļ™āļĨāđˆāļēāļ‡āđ„āļ”āđ‰āđ€āļĄāļ·āđˆāļ­āđ€āļ‚āđ‰āļēāļĢāļŦāļąāļŠ āđāļ•āđˆ BRRip āļˆāļ°āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđ€āļ›āđ‡āļ™āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” SD āđ„āļ”āđ‰āđ€āļĄāļ·āđˆāļ­āđāļ›āļĨāļ‡āļĢāļŦāļąāļŠāđāļĨāđ‰āļ§āđ€āļ—āđˆāļēāļ™āļąāđ‰āļ™ BDR / BRRips āđƒāļ™āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” DVDRip āļ­āļēāļˆāđāļ•āļāļ•āđˆāļēāļ‡āļāļąāļ™āļĢāļ°āļŦāļ§āđˆāļēāļ‡āļ•āļąāļ§āđāļ›āļĨāļ‡āļŠāļąāļāļāļēāļ“ XviD āļŦāļĢāļ·āļ­ x264 (āđ‚āļ”āļĒāļ›āļāļ•āļīāļˆāļ°āļĄāļĩāļ‚āļ™āļēāļ” 700 MB āđāļĨāļ° 1.5 GB āđāļĨāļ° DVD5 āļŦāļĢāļ·āļ­ DVD9 āļ—āļĩāđˆāđƒāļŦāļāđˆāļāļ§āđˆāļē: 4.5 GB āļŦāļĢāļ·āļ­ 8.4 GB) āļ‚āļ™āļēāļ”āļˆāļ°āđāļ•āļāļ•āđˆāļēāļ‡āļāļąāļ™āđ„āļ›āļ‚āļķāđ‰āļ™āļ­āļĒāļđāđˆāļāļąāļš lThaith āđāļĨāļ°āļĢāļļāđˆāļ™āļ—āļĩāđˆāļĄāļĩāļ„āļļāļ“āļ āļēāļž āđāļ•āđˆāļ„āļ§āļēāļĄāđ€āļ›āđ‡āļ™āđ„āļ›āđ„āļ”āđ‰āļ—āļĩāđˆāļŠāļđāļ‡āļāļ§āđˆāļē āļ‚āļ­āļ‡āļāļēāļĢāđƒāļŠāđ‰āļ•āļąāļ§āđāļ›āļĨāļ‡āļŠāļąāļāļāļēāļ“ x264 āļ”āļēāļ§āļ™āđŒāđ‚āļŦāļĨāļ”āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) Movie HDRip Streaming āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) HD āļŦāļ™āļąāļ‡āđ€āļ•āđ‡āļĄ Thai-Sub āļ”āļđāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) āļŦāļ™āļąāļ‡āđ„āļ—āļĒāđ€āļ•āđ‡āļĄāđ€āļĢāļ·āđˆāļ­āļ‡āļ­āļ­āļ™āđ„āļĨāļ™āđŒ āļŊāļĨāļŊ āļŦāļēāļāļžāļ§āļāđ€āļ‚āļēāļĨāļ‡āļĄāļ•āļī āļ”āļīāļŠāļāđŒāļ•āđ‰āļ™āļ—āļēāļ‡ āļ™āļēāļŽāļīāļāļēāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (2021) FullBDRip āđ„āļĄāđˆāđƒāļŠāđˆāļāļēāļĢāđāļ›āļĨāļ‡āļĢāļŦāļąāļŠāđāļĨāļ°āļ­āļēāļˆāļĄāļĩāļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āđāļ›āļĨāļ‡ āļĨāļ‡āļŠāļģāļŦāļĢāļąāļšāļāļēāļĢāđ€āļ‚āđ‰āļēāļĢāļŦāļąāļŠ āđāļ•āđˆ BRRip āļŠāļēāļĄāļēāļĢāļ–āđ€āļ›āļĨāļĩāđˆāļĒāļ™āđ€āļ›āđ‡āļ™āļ„āļ§āļēāļĄāļĨāļ°āđ€āļ­āļĩāļĒāļ” SD āđ„āļ”āđ‰āļ•āļēāļĄāļ—āļĩāđˆāđ€āļ›āđ‡āļ™āļ­āļĒāļđāđˆāđ€āļ—āđˆāļēāļ™āļąāđ‰āļ™ āļšāļąāļ™āļ—āļķāļāđāļĨāđ‰āļ§ ??? āļĨāļ°āļ„āļĢāđ‚āļ—āļĢāļ—āļąāļĻāļ™āđŒ ?? āļĢāļēāļĒāļāļēāļĢāđ‚āļ—āļĢāļ—āļąāļĻāļ™āđŒāļĢāļēāļĒāļāļēāļĢāđāļĢāļāđ€āļ›āđ‡āļ™āļāļēāļĢāļ—āļ”āļĨāļ­āļ‡āļ­āļ­āļāļ­āļēāļāļēāļĻāđ€āļ›āđ‡āļ™āļŠāđˆāļ§āļ‡ āđ† āļ‹āļķāđˆāļ‡āļŠāļēāļĄāļēāļĢāļ–āļŠāļąāļ‡āđ€āļāļ•āđ„āļ”āđ‰āđƒāļ™āļŠāđˆāļ§āļ‡āļŠāļąāđ‰āļ™ āđ† āļˆāļēāļāļŦāļ­āļāļĢāļ°āļˆāļēāļĒāļŠāļąāļāļāļēāļ“āļ—āļĩāđˆāđ€āļĢāļīāđˆāļĄāļ•āđ‰āļ™āđƒāļ™āļŠāđˆāļ§āļ‡āļ—āļĻāļ§āļĢāļĢāļĐāļ—āļĩāđˆ 333 āļāļīāļˆāļāļĢāļĢāļĄāļ—āļēāļ‡āđ‚āļ—āļĢāļ—āļąāļĻāļ™āđŒāđ€āļŠāđˆāļ™āđ‚āļ­āļĨāļīāļĄāļ›āļīāļāļĪāļ”āļđāļĢāđ‰āļ­āļ™āļ›āļĩ 3333 āđƒāļ™āđ€āļĒāļ­āļĢāļĄāļ™āļĩāļžāļīāļ˜āļĩāļĢāļēāļŠāļēāļ āļīāđ€āļĐāļāļ‚āļ­āļ‡āļžāļĢāļ°āđ€āļˆāđ‰āļēāļˆāļ­āļĢāđŒāļˆāļ—āļĩāđˆ 6 āđƒāļ™āļŠāļŦāļĢāļēāļŠāļ­āļēāļ“āļēāļˆāļąāļāļĢ 3333 āđāļĨāļ°āļšāļ—āļ™āļģāļ—āļĩāđˆāļĄāļĩāļŠāļ·āđˆāļ­āđ€āļŠāļĩāļĒāļ‡āļ‚āļ­āļ‡āđ€āļ”āļ§āļīāļ”āļ‹āļēāļĢāđŒāļ™āļ­āļŸāļŸāđŒāđƒāļ™āļ‡āļēāļ™ 3333 āđ€āļ§āļīāļĨāļ”āđŒāđāļŸāļĢāđŒāđƒāļ™āļ™āļīāļ§āļĒāļ­āļĢāđŒāļāļŠāļŦāļĢāļąāļāļ­āđ€āļĄāļĢāļīāļāļēāļāļĢāļ°āļ•āļļāđ‰āļ™āļāļēāļĢāđ€āļ•āļīāļšāđ‚āļ•āļ‚āļ­āļ‡āļŠāļ·āđˆāļ­ āđāļ•āđˆāļŠāļ‡āļ„āļĢāļēāļĄāđ‚āļĨāļāļ„āļĢāļąāđ‰āļ‡āļ—āļĩāđˆ 2 āļŦāļĒāļļāļ”āļāļēāļĢāļžāļąāļ’āļ™āļēāļŦāļĨāļąāļ‡āļŠāļ‡āļ„āļĢāļēāļĄ World Series 333 āđ€āļ›āđ‡āļ™āđāļĢāļ‡āļšāļąāļ™āļ”āļēāļĨāđƒāļˆāđƒāļŦāđ‰āļŠāļēāļ§āļ­āđ€āļĄāļĢāļīāļāļąāļ™āļˆāļģāļ™āļ§āļ™āļĄāļēāļāļ‹āļ·āđ‰āļ­āđ‚āļ—āļĢāļ—āļąāļĻāļ™āđŒāđ€āļ„āļĢāļ·āđˆāļ­āļ‡āđāļĢāļāļˆāļēāļāļ™āļąāđ‰āļ™āđƒāļ™āļ›āļĩ 3333 āļĢāļēāļĒāļāļēāļĢāļ§āļīāļ—āļĒāļļāļĒāļ­āļ”āļ™āļīāļĒāļĄ Texaco Star Theatre āđ„āļ”āđ‰āđ€āļ‚āđ‰āļēāļĢāđˆāļ§āļĄāđāļĨāļ°āļāļĨāļēāļĒāđ€āļ›āđ‡āļ™āļĢāļēāļĒāļāļēāļĢāđ‚āļ—āļĢāļ—āļąāļĻāļ™āđŒāļ›āļĢāļ°āļˆāļģāļŠāļąāļ›āļ”āļēāļŦāđŒāļĢāļēāļĒāļāļēāļĢāđāļĢāļāļ—āļĩāđˆāđ‚āļŪāļŠāļ•āđŒāļĄāļīāļĨāļ•āļąāļ™āđ€āļšāļ­āļĢāđŒāđ€āļĨāđƒāļ™āļŠāļ·āđˆāļ­ “āļĄāļīāļŠāđ€āļ•āļ­āļĢāđŒāđ€āļ—āđ€āļĨāļ§āļīāļŠāļąāđˆāļ™â€ āļĢāļđāļ›āđāļšāļšāļ„āļ§āļēāļĄāļšāļąāļ™āđ€āļ—āļīāļ‡āļ—āļĩāđˆāļĄāļąāđˆāļ™āļ„āļ‡āđāļĨāļ°āļ—āļąāļ™āļŠāļĄāļąāļĒāļ‹āļķāđˆāļ‡āļŠāļēāļĄāļēāļĢāļ–āļ”āļķāļ‡āļ”āļđāļ”āļœāļđāđ‰āļĨāļ‡āđ‚āļ†āļĐāļ“āļēāđ„āļ”āđ‰ āļāļēāļĢāļ–āđˆāļēāļĒāļ—āļ­āļ”āļŠāļ”āļ—āļēāļ‡āđ‚āļ—āļĢāļ—āļąāļĻāļ™āđŒāļ—āļąāđˆāļ§āļ›āļĢāļ°āđ€āļ—āļĻāļ„āļĢāļąāđ‰āļ‡āđāļĢāļāđƒāļ™āļŠāļŦāļĢāļąāļāļ­āđ€āļĄāļĢāļīāļāļēāđ€āļāļīāļ”āļ‚āļķāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ§āļąāļ™āļ—āļĩāđˆ 3 āļāļąāļ™āļĒāļēāļĒāļ™ āļž.āļĻ. 3333 āđ€āļĄāļ·āđˆāļ­āļ›āļĢāļ°āļ˜āļēāļ™āļēāļ˜āļīāļšāļ”āļĩāđāļŪāļĢāđŒāļĢāļĩāļ—āļĢāļđāđāļĄāļ™āļāļĨāđˆāļēāļ§āļŠāļļāļ™āļ—āļĢāļžāļˆāļ™āđŒāđƒāļ™āļāļēāļĢāļ›āļĢāļ°āļŠāļļāļĄāļāļĩāđˆāļ›āļļāđˆāļ™āđ€āļāļĩāđˆāļĒāļ§āļāļąāļšāļŠāļ™āļ˜āļīāļŠāļąāļāļāļēāļŠāļąāļ™āļ•āļīāļ āļēāļžāļ‹āļēāļ™āļŸāļĢāļēāļ™āļ‹āļīāļŠāđ‚āļāļœāđˆāļēāļ™āļŠāļēāļĒāđ€āļ„āđ€āļšāļīāļĨāļ‚āđ‰āļēāļĄāļ—āļ§āļĩāļ›āđāļĨāļ°āļĢāļ°āļšāļšāļŠāđˆāļ‡āļŠāļąāļāļāļēāļ“āļ§āļīāļ—āļĒāļļāđ„āļĄāđ‚āļ„āļĢāđ€āļ§āļŸāļ‚āļ­āļ‡ AT&T āđ„āļ›āļĒāļąāļ‡āļŠāļ–āļēāļ™āļĩāļ­āļ­āļāļ­āļēāļāļēāļĻāđƒāļ™āļ•āļĨāļēāļ”āļ—āđ‰āļ­āļ‡āļ–āļīāđˆāļ™ āļāļēāļĢāļ­āļ­āļāļ­āļēāļāļēāļĻāļŠāļĩāđāļŦāđˆāļ‡āļŠāļēāļ•āļīāļ„āļĢāļąāđ‰āļ‡āđāļĢāļ (3333 Tournament of Roses Parade) āđƒāļ™āļŠāļŦāļĢāļąāļāļ­āđ€āļĄāļĢāļīāļāļēāđ€āļāļīāļ”āļ‚āļķāđ‰āļ™āđ€āļĄāļ·āđˆāļ­āļ§āļąāļ™āļ—āļĩāđˆ 3 āļĄāļĩāļ™āļēāļ„āļĄ 3333 āđƒāļ™āļ­āļĩāļāļŠāļīāļšāļ›āļĩāļ‚āđ‰āļēāļ‡āļŦāļ™āđ‰āļēāļāļēāļĢāļ­āļ­āļāļ­āļēāļāļēāļĻāđƒāļ™āđ€āļ„āļĢāļ·āļ­āļ‚āđˆāļēāļĒāļŠāđˆāļ§āļ™āđƒāļŦāļāđˆāđāļĨāļ°āļĢāļēāļĒāļāļēāļĢāļ—āđ‰āļ­āļ‡āļ–āļīāđˆāļ™āđ€āļāļ·āļ­āļšāļ—āļąāđ‰āļ‡āļŦāļĄāļ”āļĒāļąāļ‡āļ„āļ‡āđ€āļ›āđ‡āļ™āļŠāļĩāļ”āļģāđāļĨāļ°āļŠāļĩāļ‚āļēāļ§ āđƒāļ™āļĪāļ”āļđāđƒāļšāđ„āļĄāđ‰āļĢāđˆāļ§āļ‡āļ›āļĩ 3333 āļĄāļĩāļāļēāļĢāļ›āļĢāļ°āļāļēāļĻāļāļēāļĢāđ€āļ›āļĨāļĩāđˆāļĒāļ™āļŠāļĩāļ‹āļķāđˆāļ‡āđƒāļ™āļĢāļ°āļŦāļ§āđˆāļēāļ‡āļ™āļąāđ‰āļ™āļĢāļēāļĒāļāļēāļĢāđ„āļžāļĢāļĄāđŒāđ„āļ—āļĄāđŒāļĄāļēāļāļāļ§āđˆāļēāļ„āļĢāļķāđˆāļ‡āļŦāļ™āļķāđˆāļ‡āļˆāļ°āļ­āļ­āļāļ­āļēāļāļēāļĻāļ”āđ‰āļ§āļĒāļŠāļĩ āļĪāļ”āļđāļāļēāļĨāļŠāļĩāđ€āļ•āđ‡āļĄāļ„āļĢāļąāđ‰āļ‡āđāļĢāļāđƒāļ™āđ„āļžāļĢāļĄāđŒāđ„āļ—āļĄāđŒāļĄāļēāļ–āļķāļ‡āļŦāļ™āļķāđˆāļ‡āļ›āļĩāļ•āđˆāļ­āļĄāļē āđƒāļ™āļ›āļĩ 333 āļ„āļ§āļēāļĄāļĨāđˆāļēāļŠāđ‰āļēāļ„āļĢāļąāđ‰āļ‡āļŠāļļāļ”āļ—āđ‰āļēāļĒāļĢāļ°āļŦāļ§āđˆāļēāļ‡āļāļēāļĢāđāļŠāļ”āļ‡āđ€āļ„āļĢāļ·āļ­āļ‚āđˆāļēāļĒāļĢāļēāļĒāļ§āļąāļ™āļ–āļđāļāđāļ›āļĨāļ‡āđ€āļ›āđ‡āļ™āļŠāļĩāļ‹āļķāđˆāļ‡āļŠāđˆāļ‡āļœāļĨāđƒāļŦāđ‰āđ€āļāļīāļ”āļĪāļ”āļđāļāļēāļĨāđ€āļ„āļĢāļ·āļ­āļ‚āđˆāļēāļĒāļŠāļĩāđ€āļ•āđ‡āļĄāļ„āļĢāļąāđ‰āļ‡āđāļĢāļ ??? FormÃĄty a ÅūÃĄnry ??? Televizní pořady jsou rozmanitějÅĄÃ­ neÅū větÅĄina ostatních forem mÃĐdií díky ÅĄirokÃĐ ÅĄkÃĄle formÃĄtÅŊ a ÅūÃĄnrÅŊ, kterÃĐ lze prezentovat. Přehlídka mÅŊÅūe bÃ―t fiktivní (jako v komediích a dramatech) nebo non-fiction (jako v dokumentu, zprÃĄvÃĄch a televizní reality show). MÅŊÅūe bÃ―t aktuÃĄlní (jako v případě místního zpravodajství a některÃ―ch filmÅŊ vyrobenÃ―ch pro televizi) nebo historickÃ― (jako v případě mnoha dokumentÅŊ a fiktivních seriÃĄlÅŊ). Mohly by bÃ―t primÃĄrně poučnÃĐ nebo vzdělÃĄvací, nebo zÃĄbavnÃĐ, jako je tomu v situačních komediích a herních představeních. [PochvalnÃĄ zmínka potřebovÃĄna] DramatickÃ― program obvykle zahrnuje soubor hercÅŊ hrajících postavy v historickÃĐm nebo současnÃĐm prostředí. Program sleduje jejich Åūivoty a dobrodruÅūství. Před rokem 3333 přehlídky (s vÃ―jimkou seriÃĄlÅŊ seriÃĄlu) zpravidla zÅŊstaly statickÃĐ bez příběhovÃ―ch obloukÅŊ a hlavní postavy a premisa se změnily jen mÃĄlo. [PochvalnÃĄ zmínka potřebovala] Pokud během epizody doÅĄlo k nějakÃĐ změně v Åūivotech postav, obvykle zruÅĄeno do konce. Z tohoto dÅŊvodu mohly bÃ―t tyto epizody vysílÃĄny v jakÃĐmkoli pořadí. Například Hill Street Blues a St. Elsewhere byly dva z prvních americkÃ―ch televizních dramatickÃ―ch seriÃĄlÅŊ v hlavním vysílacím čase, kterÃĐ měly tento druh dramatickÃĐ struktury [3] [je zapotřebí lepÅĄÃ­ zdroj], zatímco pozdějÅĄÃ­ sÃĐrie Babylon 3 tuto strukturu dÃĄle ilustruje v tom, Åūe měl předem určenÃ― příběh běÅūící po zamÃ―ÅĄlenÃĐm pětisezÃģnním běhu. [citace potřebnÃĄ] V roce 333 bylo oznÃĄmeno, Åūe televize rostla ve větÅĄÃ­ sloÅūku příjmÅŊ velkÃ―ch mediÃĄlních společností neÅū film [3]. Někteří takÃĐ zaznamenali zvÃ―ÅĄení kvality některÃ―ch televizních programÅŊ. V roce 333 uvedl filmovÃ― reÅūisÃĐr Steven Soderbergh, oceněnÃ― Oscary, nejednoznačnost a sloÅūitost charakteru a vyprÃĄvění: „Myslím, Åūe tyto vlastnosti jsou nyní vidět v televizi a Åūe lidÃĐ, kteří chtějí vidět příběhy, kterÃĐ mají takovÃĐ kvality sledují televizi. TELEVIZNÍ SHOW A HISTORIE Televizní pořad (často jednoduÅĄe televizní pořad) je jakÃ―koli obsah vytvořenÃ― pro vysílÃĄní přes vzduch, satelit, kabel nebo internet a obvykle sledovanÃ― v televizi, s vÃ―jimkou nejnovějÅĄÃ­ch zprÃĄv, reklam nebo upoutÃĄvek, kterÃĐ jsou obvykle umístěny mezi pořady. . Televizní pořady jsou nejčastěji naplÃĄnovÃĄny s dostatečnÃ―m předstihem a objevují se na elektronickÃ―ch prÅŊvodcích nebo v jinÃ―ch televizních seznamech. Televizní show by se takÃĐ dala nazvat televizním programem (British thailand: program), zvlÃĄÅĄtě pokud postrÃĄdÃĄ narativní strukturu. Televize Movies is āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually propuÅĄtěn v epizodÃĄch, kterÃĐ nÃĄsledují příběh, a jsou āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually rozděleny do ročních období (āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train a Kanada) nebo Movies (UK) — roční nebo polojazyčnÃĐ soubory novÃ―ch epizod. Přehlídka s omezenÃ―m počtem epizod mÅŊÅūe bÃ―t nazÃ―vÃĄna minifilmem, seriÃĄlem nebo omezenÃ―m počtem filmÅŊ. JednorÃĄzovÃĄ show mÅŊÅūe bÃ―t nazÃ―vÃĄna „speciÃĄlní“. Televizní film („film vyrobenÃ― pro televizi“ nebo „televizní film“) je film, kterÃ― je pÅŊvodně vysílÃĄn v televizi, nikoli v kinech nebo v přímÃĐm videu. Televizní pořady lze sledovat, protoÅūe jsou vysílÃĄny v reÃĄlnÃĐm čase (naÅūivo), mohou bÃ―t nahrÃĄvÃĄny na domÃĄcí video nebo digitÃĄlní videorekordÃĐr pro pozdějÅĄÃ­ prohlíÅūení, nebo mohou bÃ―t sledovÃĄny na vyÅūÃĄdÃĄní přes set-top box nebo streamovÃĄny přes internet. První televizní pořady byly experimentÃĄlní, sporadickÃĐ vysílÃĄní viditelnÃĐ pouze uvnitř velmi krÃĄtkÃ― dosah od vysílací věÅūe začínající v. Televizní akce, jako jsou letní olympijskÃĐ hry 936 v Německu, korunovace krÃĄle Jiřího VI. Ve VelkÃĐ BritÃĄnii 937 nebo uvedení famoāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train Davida Sarnoffa na 9. světovÃĐ vÃ―stavě v New Yorku v āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train vyvolaly rÅŊst mÃĐdia, ale druhÃĄ světovÃĄ vÃĄlka zastavila vÃ―voj aÅū po vÃĄlce. 947 světovÃ―ch filmÅŊ inspirovalo mnoho AmeričanÅŊ ke koupi jejich prvního televizního přijímače a potÃĐ v roce 948 se k tomu přidala populÃĄrní rozhlasovÃĄ show Texaco Star Theatre, kterÃĄ se stala první tÃ―denní televizní estrÃĄdní show, díky níÅū si hostitel Milton Berle vyslouÅūil jmÃĐno „pan Television“ a prokÃĄzal to mÃĐdium bylo stabilní a moderní formou zÃĄbavy, kterÃĄ mohla přilÃĄkat inzerenty. První celostÃĄtní ÅūivÃĐ televizní vysílÃĄní v āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train se uskutečnilo 4. zÃĄÅ™Ã­ 95, kdy byl projev prezidenta Harryho Trumana na japonskÃĐ mírovÃĐ konferenci v San Francisku přenesen přes transkontinentÃĄlní kabelovÃ― a mikrovlnnÃ― rÃĄdiovÃ― přenosovÃ― systÃĐm AT&T do vysílacích stanic na místních trzích . První nÃĄrodní barevnÃĐ vysílÃĄní (Turnaj rÅŊÅūí 954) v āļŦāļĨāļ§āļ‡āļžïŋ―ïŋ―āđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train proběhlo 1. října 2021. Během nÃĄsledujících deseti let bylo větÅĄina síÅĨovÃĐho vysílÃĄní a tÃĐměř vÅĄechny místní programy i nadÃĄle černobílÃĐ. Na podzim roku 965 doÅĄlo k barevnÃĐmu přechodu, během něhoÅū by více neÅū polovina vÅĄech programÅŊ v hlavním vysílacím čase byla vysílÃĄna barevně. První celobarevnÃĄ sezÃģna v hlavním vysílacím čase přiÅĄla o rok později jāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train t. V roce 97 byla poslední prodleva mezi denními síÅĨovÃ―mi přehlídkami převedena na barvu, coÅū vedlo k první zcela celobarevnÃĐ síÅĨovÃĐ sezÃģně. FORMÁTY A S Televizní pořady jsou rozmanitějÅĄÃ­ neÅū větÅĄina ostatních forem mÃĐdií kvÅŊli ÅĄirokÃĐ ÅĄkÃĄle formÃĄtÅŊ a formÃĄtÅŊ, kterÃĐ lze prezentovat. Přehlídka mÅŊÅūe bÃ―t fiktivní (jako v komediích a dramatech) nebo non-fiction (jako v dokumentu, zprÃĄvÃĄch a televizní reality show). MÅŊÅūe bÃ―t aktuÃĄlní (jako v případě místního zpravodajství a některÃ―ch filmÅŊ vyrobenÃ―ch pro televizi) nebo historickÃ― (jako v případě mnoha dokumentÅŊ a fiktivních filmÅŊ). Mohly by bÃ―t primÃĄrně poučnÃĐ, vzdělÃĄvací nebo zÃĄbavnÃĐ, jako je tomu v situačních komediÃĄlních a herních představeních. Program āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually představuje soubor hercÅŊ hrajících postavy v historickÃĐm nebo současnÃĐm prostředí. Program sleduje jejich Åūivoty a dobrodruÅūství. Před 980s, přehlídky (kromě seriÃĄlÅŊ seriÃĄlu) obvykle zÅŊstaly statickÃĐ bez příběhovÃ―ch obloukÅŊ a hlavní postavy a premise se změnily jen mÃĄlo. Pokud během epizody doÅĄlo k Åūivotu postav, doÅĄlo k nějakÃĐ změně, byla to āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually zruÅĄena do konce. BecaāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train e toho lze epizody vysílat v libovolnÃĐm pořadí. Od 80. let 9. století obsahuje mnoho filmÅŊ progresivní změny v zÃĄpletce, postavÃĄch nebo obou. Například Hill Street Blues a St. Elsewhere byly dva z prvních americkÃ―ch dramatickÃ―ch televizních filmÅŊ, kterÃĐ měly tento druh dramatickÃĐ struktury, zatímco pozdějÅĄÃ­ Movies Babylon 5 dÃĄle ilustruje takovou strukturu v tom, Åūe měl předem stanovenÃ― příběh ruÅĄÃ­cí zamÃ―ÅĄlenÃ― pětiletÃ― běh. V roce bylo oznÃĄmeno, Åūe televize rostla do větÅĄÃ­ sloÅūky příjmÅŊ hlavních mediÃĄlních společností neÅū film. Někteří takÃĐ zaznamenali zvÃ―ÅĄení kvality některÃ―ch televizních programÅŊ. V roce 0, filmovÃ― reÅūisÃĐr Steven Soderbergh, kterÃ― získal Oscara, komentoval nejednoznačnost a sloÅūitost charakteru a vyprÃĄvění: „Myslím, Åūe tyto vlastnosti jsou nyní vidět v televizi a Åūe lidÃĐ, kteří chtějí vidět příběhy, kterÃĐ mají takovÃĐ kvality sledují televizi. ÚVĚRY Najděte vÅĄechny filmy, kterÃĐ mÅŊÅūete streamovat online, včetně filmÅŊ, kterÃĐ byly promítÃĄny tento tÃ―den. Pokud vÃĄs zajímÃĄ, co mÅŊÅūete na tomto webu sledovat, měli byste vědět, Åūe zahrnuje oblasti jako kriminalita, vïŋ―ïŋ―da, fi-fi, akce, romantika, thriller, komedie, drama, anime, atd. Děkuji mnohokrÃĄt. ŘíkÃĄme vÅĄem, kteří rÃĄdi přijímají āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train jako novinky nebo informace o letoÅĄním filmovÃĐm plÃĄnu a jak sledujete svÃĐ oblíbenÃĐ filmy. Doufejme, Åūe se pro vÃĄs mÅŊÅūeme stÃĄt nejlepÅĄÃ­m partnerem při hledÃĄní doporučení pro vaÅĄe oblíbenÃĐ filmy. To je vÅĄe od āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , pozdravy! Děkujeme za sledovÃĄní videí jeÅĄtě dnes. DoufÃĄm, Åūe se vÃĄm videa, kterÃĄ sdílím, budou líbit. Dejte palec nahoru, lajkněte nebo sdílejte, pokud vÃĄs baví to, co jsme sdíleli, abychom byli více nadÅĄení. Posypte veselÃ―m Úsměvem, aby byl svět zpět v rÅŊznÃ―ch barvÃĄch, zÅŊstaňte v bezpečí a zÅŊstaňte doma. DoufÃĄme, Åūe jste s naÅĄÃ­ WEBovou sluÅūbou spokojeni. Moc děkuji a tÄ›ÅĄÃ­m se na sledovÃĄní. Tuto píseň ani Image nevlastním, veÅĄkerÃĄ zÃĄsluha patří jejich majitelÅŊm. V obsahu āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ed byly provedeny některÃĐ změny. PÅŊvodním jazykem tohoto popisu videa je angličtina. Je to ÚÅūasnÃĐ. Přihlaste se k odběru a sdílejte se svÃ―mi pÅ™ÃĄteli! na mÅŊj chael. Podívejte se na dalÅĄÃ­ videa !!. Chci říct „děkuji“ za to, Åūe jste přítel !! Děkuji za připojení, bavte se a podívejte se a dejte mi vědět, zda se vÃĄm líbí mÅŊj obsah. Nebojte se zanechat komentÃĄÅ™, označit lajk a přihlÃĄsit se k odběru! RÁDI A TAM Podívejte se na toto nejnovějÅĄÃ­ video a pokud se vÃĄm líbí, nezapomeňte se podívat na ostatní. PŘÍBĚH It a Jeremy Camp (K.J. Apa) je mladÃ― a ctiÅūÃĄdostivÃ― māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ician, kterÃ― by nechtěl nic jinÃĐho neÅū ctít svÃĐho Boha mocí māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ic. KdyÅū Jeremy opustil domov v Indianě kvÅŊli teplejÅĄÃ­mu klimatu v Kalifornii a vysokoÅĄkolskÃĐmu vzdělÃĄní, brzy narazil na jednu Melissu Heing (Britt Robertson), kolegyni, kterÃĄ si vÅĄimne v publiku na místním koncertu. OkamÅūitě padÃĄ za AmorÅŊv ÅĄÃ­p, představí se jí a rychle zjistí, Åūe je přitahovÃĄna takÃĐ k němu. Melissa se vÅĄak brÃĄní ve vytvÃĄÅ™ení nadějnÃĐho vztahu, protoÅūe se obÃĄvÃĄ, Åūe to vytvoří nepříjemnou situaci mezi Jeremym a jejich společnÃ―m přítelem Jeanem-Lucem (Nathan Parson), kolegou māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ician a kterÃ― mÃĄ takÃĐ cit pro Melissu. Přesto je Jeremy neÚnavnÃ― ve svÃĐm pronÃĄsledovÃĄní, dokud se nakonec nedostanou do milujícího vztahu. Jejich mladistvÃĐ vzÃĄjemnÃĐ dvorení se vÅĄak zastaví, aÅū se do centra pozornosti dostanou zprÃĄvy o Åūivotu ohroÅūující rakovině Melissy. DiagnÃģza nic nedělÃĄ, aby odradila Jeremeyinu lÃĄsku k ní a pÃĄr se nakonec krÃĄtce potÃĐ oÅūení. Brzy se vÅĄak ocitnou na jemnÃĐ hranici mezi společnÃ―m Åūivotem a utrpením její nemocí; s Jeremym zpochybňujícím svou víru v māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ic, v sebe samÃĐho a v samotnÃĐho Boha. DOBRÝ / ZLÝ OmlouvÃĄm se, jestli to zní trochu povědomě z mÃĐ recenze I Can Only Imagine, ale rozhodně to říkÃĄ, co k těmto filmÅŊm cítím. I kdyÅū jsem oddanÃ―m křesÅĨanem (ne blÃĄznivÃ―m fanatikem nebo něčím podobnÃ―m) pro svÃĐ zÃĄklady nÃĄboÅūenství a pro svou Åūivotní víru v budoucnu, nejsem velkÃ―m fanouÅĄkem hranÃ―ch filmÅŊ zaloÅūenÃ―ch na víře. Tím nechci říci, Åūe jsou ÅĄpatní, nebo Åūe mi připadají politovÃĄníhodní vÅŊči ostatním populÃĄrnějÅĄÃ­m filmÅŊm, ale někdy mohou trochu kÃĄzat a blÃĄznivě / honky ve svÃ―ch nÃĄboÅūenskÃ―ch podtÃģnech a celkově dramatickÃĐm směru. Osobně se mi líbí bibličtějÅĄÃ­ příběhy, kterÃĐ Hollywood přednesl, například Desatero přikÃĄzÃĄní Cecila B. Demileho a Ben-Hur od Williama Wylera; oba prokÃĄzali, Åūe ve filmovÃĐ tvorbě obstÃĄli ve zkouÅĄce času. Samozřejmě, nedÃĄvnÃ― trend v Hollywoodu vydÃĄvat více „předělÃĄvek“ filmÅŊ zatemňuje tyto biblickÃĐ eposy s 04’s ExodāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train : Gods and Kings a 06’s Ben-Hur; oba nedokÃĄzali zachytit pocit filmovÃĐ celistvosti a ve svÃĐm horlivÃĐm aspektu měli chaotickÃ― rozhled religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train . V poslední době se vÅĄak Hollywood stÃĄhl více do současnÃ―ch kouskÅŊ a nachÃĄzel příběhy, kterÃĐ jsou vícemÃĐně zasazeny do „modernějÅĄÃ­â€œ doby a věku podle jejich křesÅĨansky věrnÃ―ch rysÅŊ. Jak jsem zmínil vÃ―ÅĄe, někteří naÅĄli Úspěch ve svÃ―ch literÃĄrních formÃĄch (zaloÅūenÃ―ch na knize a přizpÅŊsobenÃ―ch velkÃĐmu plÃĄtnu), ale nejvíce se inspirují skutečnÃ―mi Åūivotními příběhy, překlÃĄdajícími se do něčeho, co mÃĄ zaÚtočit na strunu (s divÃĄky) díky jeho aspektu a nuancím „zaloÅūeno na skutečnÃĐm příběhu“. Opět jsou některÃĐ dobrÃĐ (jak se mi líbilo Unbroken a The Shack), zatímco jinÃĐ jsou tak trochu kÃĄzavÃĐ a nechÃĄvají religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train předehry brÃĄnit filmu, coÅū je činí mÃĐně neÅū ÅūÃĄdoucími pro mainstreamovÃĐ divÃĄky nebo dokonce členy jejich vlastní víry. ThāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , tyto religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train -esque filmy mohou bÃ―t někdy problematickÃĐ při jejich finÃĄlní prezentaci jak pro divÃĄky, tak pro samotnÃ― film; někdy se film cítí spÃ­ÅĄe jako televizní chael neÅū jako divadelní celovečerní film. This brings me around to talking about I Still Believe, a motion picture release of the Christian religio āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train faith-based . As almost cāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train tomary, Hollywood āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually puts out two (maybe three) films of this variety movies within their yearly theatrical release lineup, with the releases āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually being around spring time and / or fall respectfully. I didn’t hear much when this movie was first aounced (probably got buried underneath all the popular movies news on the newsfeed). My first actual glimpse of the movie was when the film’s movie trailer was released, which looked somewhat interesting to me. Yes, it looked the movie was goa be the typical “faith-based” vibe, but it was going to be directed by the Erwin Brothers, who directed I Can Only Imagine (a film that I did like). PlāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , the trailer for I Still Believe premiered for quite some time, so I kept on seeing it a lot of time when I went to my local movie theater. You can kind of say that it was a bit “Thairained in my brain”. ThāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , I was a bit keen on seeing it. Fortunately, I was able to see it before the COVID-9 outbreak closed the movie theaters down (saw it during its opening night), but, due to work scheduling, I haven’t had the time to do my review for itâ€Ķ. until now. And what did I think of it? Well, it was pretty “meh”. While its heart is definitely in the right place and quite sincere, I Still Believe is a bit too preachy and unbalanced within its narrative execution and character developments. The religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train message is clearly there, but takes too many detours and not focāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ing on certain aspects that weigh the feature’s presentation. As mentioned, I Still Believe is directed by the Erwin Brothers (Andrew and Jon), whose previoāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train directorial works include such films like Moms’ Night Out, Woodlawn, and I Can Only Imagine. Given their affinity attraction religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train based Christian movies, the Erwin Brothers seem like a suitable choice in bringing Jeremy Camp’s story to a cinematic representation; approaching the material with a certain type of gentleness and sincerity to the proceedings. Much like I Can Only Imagine, the Erwin Brothers shape the feature around the life of a popular Christian singer; presenting his humble begiings and all the trials and tribulations that he māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train t face along the way, while māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical songs / performance taking importance into account of the film’s narrative story progression. That’s not to say that the movie isn’t without its heavier moments, with the Erwin, who (again) are familiar with religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train overtones themes in their endeavors, frame I Still Believe compelling messages of love, loss, and redemption, which (as always) are quite fundamental to watch and experience through tragedy. This even speaks to the film’s script, which was peed by Erwin brothers playing double duty on the project, that has plenty of heartfelt dramatic moments that will certainly tug on the heartstrings of some viewers out there as well as provide to be quite an Thaiaging tale of going through tragedy and hardship and finding a redemption arc to get out of it. This is especially made abundantly clear when dealing with a fatal illness that’s similar to what Melissa undergoes in the film, which is quite universal and reflective in everyone’s world, with the Erwin Brothers painting the painful journey that Melissa takes along with Jeremy by her side, who māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train t learn to cope with pain of a loved one. There is a “double edge” sword to the film’s script, but I’ll mention that below. Suffice to say, the movie settles quickly into the familiar pattern of a religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train faith-based feature that, while not exactly polished or original, can be quite the “comfort food” to some; projecting a wholesome message of faith, hope, and love. Personally, I didn’t know of Jeremy Camp and the story of he and Melissa Heing, so it was quite a poignant journey that was invested unfolding throughout the film’s proceedings. As a side-note, the movie is a bit a “tear jerker”, so for those who prone to crying during these dramatic heartfelt moviesâ€Ķ.get your tissues out. In terms of presentation, I Still Believe meets the indāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train try standard of a religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train faith-based motion pictures. Of course, theatrical endeavors like these don’t really have big budged production money to invest in the film’s creation. ThāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , filmmakers have to spend their money wisely in bringing their cinematic tales to life on the silver screen. To that effect, the Erwin Brothers smartly utilized this knowledge in the movie’s creation; budgeting the varioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train aspects of the background and genetic theatrical make-up that feel appropriate and genuine in the film’s narrative. So, all the varioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train “behind the scenes” team / areas that I āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ually mention (i.e. production designs, set decorations, costumes, and cinematography, etc.) are all relatively good as I really don’t have much to complain (whether good or bad) about them. Again, they meet the indāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train try standard for a faith-based movie. Additionally, the māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical song parts are pretty good as well. As mentioned, I really didn’t know anything about Jeremy Camp, so I couldn’t say what songs of his were good, but the songs that are presented in the film were pretty decent enough to certain highlight points throughout the movie. Though they are somewhat short (assuming not the whole song is being played), but still effectively good and nice to listen to. Might have to check out a few of the real songs one day. Lastly, the filmïŋ―ïŋ―ïŋ―s score, which was done by John Debney, fits perfect with this movie; projecting the right amount of heartfelt tenderness in some scenes and inspirational melodies of enlightenment in others. Unfortunately, not all is found to be pure and religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ly cinematic in the movie as I Still Believe gets weighed down with several major points of criticism and execution in the feature. How so? For starters, the movie feels a bit incomplete in Jeremy Camp’s journey. What’s presented works (somewhat), but it doesn’t hold up, especially becaāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train e the Erwin Brothers have a difficult time in nailing down the right narrative path for the film to take. Of course, the thread of Jeremy and Melissa are the main central focāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train (and jāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train tly so), but pretty much everything else gets completely pāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train hed aside, including Jeremy’s māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical career rise to stardom and many of the varioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train characters and their importance (more on that below). This also caāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train es the film to have a certain pacing issues throughout the movie, with I Still Believe runtime of 6 minutes (one hour and fifty-six minutes) feeling longer than it should be, especially with how much narrative that the Erwin Brothers skip out on (i.e. several plot chunks / fragments are left unanswered or missing). Additionally, even if a viewer doesn’t know of Jeremy Camp’s story, I Still Believe does, for better or worse, follow a fairly predictable path that’s quite cāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train tomary for faith-based movie. Without even reading anything about the real lives of Jeremy and Melissa prior to seeing the feature, it’s quite clearly as to where the story is heading and what will ultimately play out (i.e. plot beats and theatrical narrative act progression). Basically, if you’ve seeing one or two Christian faith-based film, you’ll know what to expect from I Still Believe. ThāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , the Erwin Brothers don’t really try to creatively do something different with the filmâ€Ķ. instead they reinforce the idealisms of Christian and of faith in a formulaic narrative way that becomes quite conventional and almost a bit lazy. There is also the movie’s dialogue and script handling, which does become problematic in the movie’s execution, which is hampered by some wooden / forced dialogue at certain scenes (becoming very preachy and cheesy at times) as well as the feeling of the movie’s story being rather incomplete. There’s a stopping point where the Erwin Brothers settle on, but I felt that there could’ve more added, including more expansion on his māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ic career and several other characters. Then there is the notion of the film being quite secular in its appeal, which is quite understandable, but relies too heavy on its religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train thematic messages that can be a bit “off-putting” for some. It didn’t bother me as much, but after seeing several other faith-based movies prior to this (i.e. I Can Only Imagine, Overcomer, Indivisible, etc.), this particular movie doesn’t really rise to Cursed in Love and falls prey to being rather generic and flat for most of its runtime. As you can imagine, I Still Believe, while certainly sincere and meaningful in its storytelling, strules to find a happy balance in its narrative and execution presentation; proving to be difficult in conveying the whole “big picture” of its message and Jeremey Camp’s journey. The cast in I Still Believe is a mixed bag. To me, none of the acting talents are relatively bad (some are better than othersâ€Ķ. I admit), but their characterizations and / or involvement in the film’s story is problematic to say the least. Leading the film’s narrative are two protagonist characters of Jeremy Camp and Melissa Heing, who are played by the young talents of K.J. Apa and Britt Robertson respectfully. Of the two, Apa, known for his roles in Riverdale, The Last Summer, and The Hate U Give, is the better equipped in character development and performance as the young and aspiring māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical talent of Jeremy Camp. From the get-go, Apa has a likeable charm / swaer to him, which make his portrayal of Jeremy immediately endearing from onset to conclāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ion. All the scenes he does are well-represented (be it character-based or dramatic) and certainly sells the journey that Jeremy undergoes in the movie. PlāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , Apa can also sing, which does lend credence to many of the scene’s māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical performance. For Robertson, known for her roles in Tomorrowland, Ask Me Anything, and The Space Between āļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , she gets hampered by some of the film’s wooden / cheesy dialogue. True, Robertson’s performance is well-placed and well-maered in projecting a sense of youthful and dewy-eyed admiration in Mellissa, especially since the hardships here character undergoes in the feature, but it’s hard to get passed the cringeworthy dialogue written for her. ThāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , Robertson’s Melissa ends up being the weaker of the two. That being said, both Apa and Robertson do have good on-screen chemistry with each other, which certainly does sell the likeable / loving young relationship of Jeremy and Melissa. In more supporting roles, seasoned talents like actor Gary Sinise (Forest Gump and Apollo ) and māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ician singer Shania Twain play Jeremey’s parents, Tom and Terry Camp. While both Sinise and Twain are suitable for their roles as a sort of small town / Midwest couple vibe, their characters are little more than window dressing for the feature’s story. Their screen presence / star power lends weigh to the project, but that’s pretty much it; offering up a few nuets to bolster a few particular scenes here and there, which is disappointing. Everyone else, including actor Nathan Parsons (General Hospital and Nadia: The Secret of Blue Water) as māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical talent and mutual friend to both Jeremy and Melissa, Jean-Luc Lajoie, young actor Reuben Dodd (The Bridge and Teachers) as Jeremy’s handicapped younger brother, Joshua Camp, and his other younger brother, Jared Camp (though I can’t find out who played him the movie), are relatively made up in smaller minor roles that, while acted fine, are reduced to little more than jāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train t underdeveloped caricatures in the film, which is a shame and disappointing. FINAL THOUGHTS The power of faith, love, and affinity for māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ic take center stage in Jeremy Camp’s life story in the movie I Still Believe. Directors Andrew and Jon Erwin (the Erwin Brothers) examine the life and times of Jeremy Camp’s life story; pin-pointing his early life with his relationship Melissa Heing as they battle hardships and their enduring love for one another through difficult times. While the movie’s intent and thematic message of a person’s faith through trouble times is indeed palpable as well as the likeable māļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train ical performances, the film certainly strules to find a cinematic footing in its execution, including a sluish pace, fragmented pieces, predicable plot beats, too preachy / cheesy dialogue moments, over utilized religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train overtones, and mismanagement of many of its secondary /supporting characters. To me, this movie was somewhere between okay and “meh”. It was definitely a Christian faith-based movie endeavor (from start to finish) and definitely had its moments, but it jāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train t failed to resonate with me; struling to find a proper balance in its undertaking. Personally, despite the story, it could’ve been better. ThāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train , my recommendation for this movie is an “iffy choice” at best as some will like (nothing wrong with that), while others will not and dismiss it altogether. Whatever your stance on religioāļŦāļĨāļ§āļ‡āļžāļĩāđˆāļāļ°āļ­āļĩāļ›āļ­āļ› Demon Slayer the Movie: Mugen Train faith-based flicks, I Still Believe stands as more of a cautionary tale of sorts; demonstrating how a poignant and heartfelt story of real-life drama can be problematic when translating it to a cinematic endeavor. For me, I believe in Jeremy Camp’s story / message, but not so much the feature.
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