#STP Damsel
Explore tagged Tumblr posts
Text
i've seen a lot of takes (i am using the word 'take' absolutely neutrally here; and i'm specifying neutrality bc i have started to see that word as having inherently negative connotations in this context and i have no idea if that's just a Me Problem but i figured specificity couldn't hurt)
okay, that got away from me, let me start again
i've seen a lot of takes about The Damsel that have to do with idealization being another kind of dehumanization and how she's Like She Is because you/TLQ are projecting a fantasy onto her and sanding away any traits that don't fit into that fantasy and rendering her into little more than a vessel for your/TLQ's wish fulfillment
and i don't necessarily think that's *wrong* either-- but i think that's also not the complete picture, and that only looking that that half of the image does kind of tend to paint TLQ in an unfairly bad light
because the thing is, in The Damsel's route, TLQ is ALSO being reduced to an archetype just as much as The Damsel herself is! The Princess becomes the quintessential fairytale fair-maiden-in-distress that exists only to be rescued by a knight-in-shining-armor; and TLQ-- if you allow them to be guided entirely by The Smitten-- becomes that quintessential fairytale knight-in-shining-armor that only exists to rescue the fair-maiden-in-distress
The Damsel says over and over, explicitly, that "I just want to make you happy!" and The Smitten in this route is equally preoccupied with making HER happy-- he even says it directly if you start deconstructing her. every other part of his identity has been subsumed to revolve entirely around her just as much as the reverse is true for her.
(speaking of the Deconstructed Damsel, i've also seen Smitten's reaction to that touted as him not caring about her agency-- but again, i always read that as him being unable to see any flaws in her rather than being pleased with the idea of her being biddable, specifically. if you halt the deconstruction his reaction is "she's ALWAYS been perfect" -- he'd think that no matter what she did or said, because his identity revolves around her the exact way that hers revolves around him/TLQ)
even the actions that lead to HEA fit into this, i think-- i read that moment as less The Smitten lashing out at her because she didn't live up to his fantasy-- it still happens even after she's said "i guess we can stay, if that's what you want"-- she's giving The Smitten what he wants, but he's still distressed because SHE'S not happy
i think it's more The Smitten feeling that HE hadn't lived up to HIS half of their shared fantasy. if she's not happy with the idea of "all we need is each other" then it must be because HE failed somehow. if she needs or wants more than him, it must be because HE is not enough.
if he was just better at playing his part, if he just offered her more, if he was just clearer about his devotion--
"if we just showed her the contents of our heart, she'd be happy"
that's not to say that what The Smitten does in HEA isn't incredibly toxic for both of them-- it definitely is, and it clearly makes both the Princess and TLQ miserable. "everything she doesn't know she wants" is a bad mindset to approach a relationship with, whether that mindset is reached through controlling selfishness or a desperation to appease (and i definitely think Smitten is motivated by the latter-- it's no coincidence that we arrive at HEA through a literal and fatal act of self mutilation)
he's definitely the antagonist of HEA, in that he is what TLQ and the Princess and the player need to overcome, but he's not a VILLAIN (which i think is most clearly illustrated in the moment where the Princess admits she's unhappy, that she's never been happy here, and his reaction is to GIVE UP instead of lash out harder)
i never got the sense that The Smitten was ever putting any blame on The Damsel-- he always considered *himself* to be the problem-- he puppeteers TLQ just as much as he does the Princess, even if we can't hear him while she can, and he asks TLQ/the player through her "isn't this enough? isn't this what you wanted?"
which in and of itself is an unhealthy way to approach a relationship-- blaming oneself for every bit of conflict or lapse in synchronicity is just as harmful as laying all the blame on the other person. there IS no blame-- sometimes people disagree or have conflicting needs or desires, and that's not anybody's "fault" because that's just how people and relationships WORK.
...can you believe i wrote out all of this when my original intention was to lay out an entirely different point about a read on The Damsel/HEA routes that wasn't about relationships at all?
OKAY!
THAT GOT AWAY FROM ME LET ME START AGAIN
so i don't think that looking at The Damsel/HEA through a lens of "what does this say about relationships and expectations and respecting other people's agency" is incorrect-- clearly i have a lot of thoughts about that lens!
but i wanted to offer another one that i haven't seen yet:
The Damsel/HEA route as a commentary on what makes a satisfying narrative
if you play out The Damsel route just single-mindedly taking actions to free her-- it's kinda dull, isn't it? like-- it's not without its charms! The Smitten is silly and entertaining and the Narrator's exaggerated pettiness is very funny! but ultimately, that's about it.
potential sources of conflict are brushed aside-- if you took the blade with you, you just drop it and it gets forgotten; the Damsel's hand slips right out of the manacle with no effort or harm; when the Narrator locks the basement door, every 'choice' you make just magically unlocks it right away. and then you're outside, what you wanted to do from the start. ...so what do we do now?
nothing, actually. the chapter ends, and there is no chapter 3. the game itself continues, but that ending feels about as substantial as the Narrator's "Good Ending" where you follow his instructions without question and accomplish his goal immediately.
if you DON'T take either of the actions that lead to one of Damsel's chapter 3's, there's very little variation in The Damsel's story-- pretty much all of it comes down to slight differences in dialogue. there's no "the princess kills you" outcome. the closest thing to an alternate end to The Damsel is if you deconstruct her-- and even then, it feels like less an "alternate route" and more like-- a cheeky acknowledgement of the lack of substance, because that isn't a bug, it's a feature!
but if you introduce conflict-- either in the more direct sense by slaying The Damsel or in the more interpersonal sense by highlighting a mis-match in her and TLQ's desires-- suddenly the story opens up! there are a bunch of new possibilities and a bunch of new outcomes, and all of them are more interesting than "you achieve your goal with trivial effort, hooray!"
Even if you wind up finishing HEA on a note that is superficially very similar to the easy end of The Damsel's route-- you leave hand in hand with her, the narrator conceding defeat, and the last image of her before TSM takes her is a warm, tender smile-- it FEELS so much more like a genuine happy ending-- even though the Princess' face is still streaked and stained from her tears. BECAUSE of that.
it's one of the most heartwarming moments in the game, and one that has made me misty eyed every time i've seen it, and it's BECAUSE of the conflict you had to go through to get there.
conflict is what drives a compelling narrative, is the takeaway. it precludes PERFECT endings, perhaps, but not happy endings-- it's what makes those imperfect happy endings feel substantial and earned.
even the dinner and the board game contribute to the idea-- the description of the food is some really lovely writing, to the point where i sat through and listened to it all again even though i knew nothing really happens during it-- but *nothing really happens during it*. it doesn't move the narrative forward-- you're just as hungry as you were when you started. it just stalls the story in place, and every time you go through it again it's less satisfying until it's outright unpleasant. the description of the meal also notably gets simpler each time, and less detailed-- there's only so much that you can say about it before you run out of things to describe.
the board game is similar-- the way that it's described the first time you play even sounds like the description of an exciting story! and then the board resets, and you do it all again just the same. and so on. the game/story stops being exciting and the wins or losses stop feeling like they mean anything-- because is conflict really conflict, is a challenge really a challenge, if you're always tracing the same path, always making moves where you already know the outcome? it becomes "a slog towards the end"
and this is how i tie the idea of "what Damsel/HEA has to say about relationships" and "what Damsel/HEA has to say about narratives" together:
ultimately, the statements can be summarized the same way "whether in a narrative or a relationship, 'perfection' is unattainable, but you wouldn't actually want it anyway"
conflict, substance, variety
in a relationship there will always be differences of opinion, differing goals etc-- variety between the members of the relationship, knowing and sharing this substantial and non-superficial information about one another, navigating the resultant conflict-- that's what allows the relationship to grow and deepen, and what allows the people in it to grow as individuals as well.
in a narrative, or in Narratives, as a whole, conflict is what makes things HAPPEN, substance makes them feel like what happens MATTERS, like something is being communicated, variety means that you're learning or considering something new-- and those are what make a narrative capable of impacting a person, of changing them, of being remembered
#Slay the Princess#STP meta#STP Damsel#STP Happily Ever After#The Voice of The Smitten#DEAR GOD that is so many words#i ended up with more to say about this than i anticipated#hopefully it is all coherent and/or interesting!! lmao#GOD i love this game. if you couldn't tell. from the y'know. gotdang essay
41 notes
·
View notes
Text
LQ and his 4 smoking weed wives
#slay the princess#stp#slay the princess spoilers#stp princess#stp shifting mound#slay the princess adversary#slay the princess damsel#slay the princess razor#slay the princess nigthmare#slay the princess LQ#stp lq#stp nightmare#stp razor#stp damsel#stp adversary#slay the princess shifting mound
4K notes
·
View notes
Text
She had to do it.
I wasn't able to post much because the storm knocked out the wifi every now and then. To think it'd be over when it calmed down was a mistake, huu.
2K notes
·
View notes
Text
HEA througout her entire chapter
#slay the princess#stp fanart#shitpost#stp happily ever after#stp damsel#stp spoilers#pristine cut spoilers#slay the princess spoilers#voice of the smitten#this shit is so ass
1K notes
·
View notes
Text
Wow, what a pretty princess!! I sure hope we get to live happily with her forever
#slay the princess#slay the princess damsel#damsel stp#stp damsel#ft bird boys hand#stp long quiet#kinda
2K notes
·
View notes
Text
stp princess disco elysium portraits (damsel, prisoner and the greys)
[EYE CONTACT + BODY HORROR]
i really like this batch doing witch next
#stp princess#stp fanart#slay the princess#stp damsel#stp prisoner#stp burned grey#stp drowned grey#disco elysium#de#de fanart#disco elysium fanart#cw body horror#cw eye contact#the greys portraits are supposed to look like opposites
1K notes
·
View notes
Text
Full uncensored art (and more close ups) is under 👇 read more 👇
❗️Trigger warning : blood, gore, body horror
New megadrawing 🎉yuppie🎉
I attempted to draw every princess in the game (at this point of time) 👸
Most likely missed a few, but tried my best to catch them all™️
✨👀 @blacktabbygames
#bear stuff 🐻❄️#slay the princess spoilers#stp spoilers#stp princess#slay the princess princess#slay the princess#slay the princess fanart#slay the princess game#stp the spectre#stp fanart#stp the princess#stp the shifting mound#stp the stranger#stp the razor#stp#stp the damsel#stp the nightmare#stp the witch#stp the tower#stp the thorn#stp the prisoner#stp prisoner#stp damsel#stp den#stp shifting mound#stp tower#stp nightmare#stp adversary#stp beast#stp fury
2K notes
·
View notes
Text
The stp grind continues once more!
#circusmantis#slay the princess art#slay the princess princess#slay the princess fanart#slay the princess game#slay the princess#slay the prince au#black tabby games#stp#stp fanart#stp nightmare#stp damsel#genderbend#stp the shifting mound#stp the long quiet#stp shifting mound#the long quiet
1K notes
·
View notes
Text
Change is a two-way street.
(Is my favoritism towards the Damsel obvious enough, or?)
note: TLQ [aka my sona Bloombird] is a butch sapphic and this is yuri
#slay the princess#stp fanart#stp narrator#stp protagonist#the long quiet#the damsel#stp princess#stp damsel#swearing tw#blood tw#tw sui attempt#ask to tag#I'm pretty sure it's canon that the Princess gets to outlive Birdman atleast for a short bit before the construct resets#and that oftentimes they BOTH have to die for it to reset. So.... I imagine pre-Damsel Princess was pretty devastated#I read a really beautiful comment on an stp soundtrack video about the parallel between Damsel and Witch/Thorn#and how Damsel so felt guilty she wanted to give up her entire personhood and desires just to make Birdman happy#so this is very much inspired by that
2K notes
·
View notes
Text
BEHOLD! @evenworsefreak and I collabed to bring you Damsel and Adversary at the gym!
They drew Damsel, Smitten and the shading, and I drew Advy, Stubborn and the background ~
#slay the princess#stp shitpost#stp damsel#stp adversary#voice of the smitten#voice of the stubborn#stp#voice designs by me ~#art#finished#art collab
667 notes
·
View notes
Text
With the power of editing, I can do anything!!!
Continued here
#was looking at stp sprites and realise these two lined up very well#slay the princess#stp damsel#stp nightmare#3rd talks
722 notes
·
View notes
Text
5 hour feedback loop commences NOW!!!
472 notes
·
View notes
Text
She can end the world actually I wouldn't mind
#chat i love her so much#slay the princess princess#slay the princess#the damsel#stp#stp princess#stp damsel#meow#tagging everything i post w meow from now on
628 notes
·
View notes
Text
When I saw Happy, I saw the resemblance of her and Abby's sketch of a hypothetical "Queen" version of Princess. I think this got used for her design with minor changes. I dunno if that means anything more than just a "what-if" sketch making it into the final game, just still as Princess.
#slay the princess#stp#stp damsel#stp spoilers#idkwhattocallher#happy?#stp happy#slay the princess happy#slay the queen#stp happily ever after#idk her tag help
864 notes
·
View notes
Text
I do not control the speed at which birds die!
#slay the princess#shitpost#stp razor#stp tower#stp nightmare#stp beast#stp damsel#stp adversary#stp princess#stp shifting mound#shifting mound#black tabby games#edits
3K notes
·
View notes
Text
Voice of the Smitten: "You're cute." The Damsel: "You're cute!" Voice of the Smitten: "You're cute!" The Damsel: "You're cute!" Voice of the Smitten: "You're cute!" The Damsel: "You're cute!" Voice of the Smitten: "You're cute!" The Damsel: "You're cute." Voice of the Smitten: "You're cute!" The Damsel: "You're cute!" The Narrator: "Great. She's stuck in a infinite loop, and he's an idiot."
#slay the princess#stp damsel#voice of the smitten#incorrect quotes#incorrect Slay the Princess quotes#futurama
1K notes
·
View notes