#R7 Rocket
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One of my favourite spaceflight facts is that, due to some heavy technicalities on what the universally accepted definition of an astronaut is, and the intense secrecy surrounding the Soviet Union at the time, the entire Vostok program, AKA the thing that first took humans into space, technically doesn't count and everyone just agrees to ignore that.
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Submitting my claim that Vostok is actually the cutest spacecraft ever, which is an entirely normal statement.
When they sat down and defined what counts as a successful manned flight, part of the requirements included the astronaut(s) landing in the vehicle. But Vostok didn't do that. Instead, the Vostok cosmonauts ejected from the vehicle after re-entry and parachuted to the ground separately. This continued until the later Voskhod missions, where they ripped out the ejector seat so they could fit more guys inside (and on the second one, one guy and an inflatable airlock so one of them could do the first spacewalk), and put in a rollcage so that landing inside the vehicle wouldn't turn them to goo.
But by the time Voskhod 1 blasted off from Baikonur, all of the Mercury flights had already been flown, so this means that, according to the rules, America technically completed the first manned space flights.
Another technicality was added to the list a couple of years back, when the guys that make the rules futzed with said rules in order to deny Jeff Bezos and Richard Branson astronaut status, because fuck 'em. Now, in order to be an astronaut, you have to actually do something on the flight, otherwise you're just a passenger. And many of the Vostok flights were indeed more like passengers than crew. The Vostok spacecraft is pretty much a big satellite with a passenger compartment and a re-entry module, and it's fully automated.
So why didn't these technicalities get called out? The USA and USSR were never shy about trying to embarrass each other, or make each other look foolish on the world stage. One of the biggest reasons why we know the Moon Landing Conspiracy Theory is total stupidity is that the USSR congratulated NASA on the successful landing, because if it had been recorded on a soundstage in Area 51, the Soviets would've been the first to call bullshit.
Well, part of it is just that the Americans didn't know about the specifics of the Vostok program at the time. Whereas the American space program was a very public affair with cheering crowds showing up to watch every launch, the Soviets were much, much more clandestine than that. Baikonur is in the middle of the Kazakh desert, and the Soviets were keen to lie about anything that went wrong.
When their attempt at a moon rocket, the N1, endured four successive failures on launch, mostly caused by the Soviets lacking the funding and the facilities to properly test the thing, and instead just had to launch fully built rockets and hope they worked, the Soviets simply scrapped the last two and declared that they'd never intended to go to the Moon and were all about Earth orbit instead.
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The N1 was actually more powerful than the Saturn V, but because it never reached operational status and the Soviets preferred to pretend it didn't exist, the Saturn V remained the world's most powerful rocket until Artemis 1 flew last year. A similar situation is happening now, with SpaceX's Superheavy being more powerful than the SLS, but also being basically a giant bomb at the moment.
Most Americans had no idea how Vostok worked, and didn't even know what it looked like. They didn't get to see what a Soviet spacecraft actually looked like up close until the Apollo-Soyuz mission in 1975.
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Behold, the setting for the most expensive handshake in history.
By the time the full details came out, the world had known that the Soviets did it first for decades, and challenging that doesn't really do much for anyone besides the people that want to go "Um, ackchully" about everything.
Additionally, the rules weren't even written yet at the time, so there's even less reason to start changing shit up now. Vostok might be technically breaking the rules, but nobody cares, and downplaying the immense technical achievements of Sergei Korolev, Yuri Gagarin, and everyone else that worked on the early Soviet spaceflights on account of a rules quirk that wasn't even written yet is just kinda dumb.
(Random sidenote, Korolev was the chief designer of much of the USSR's early spacecraft, including the R7 rocket that carried both Sputnik and Vostok into space, and still carries some of the Soyuz flights to this day. And, like pretty much every major achievement of the USSR, he wasn't Russian. He was, in fact, Ukrainian.)
#Vostok#Vostok 1#Yuri Gagarin#Sergei Korolev#Apollo#Soyuz#Apollo-Soyuz#N1 Rocket#R7 Rocket#Voskhod#Space Flight#Space Travel#Space#History
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The #Roscosmos #Russia State #Space Corporation #Soyuz #rocket at #launchpad at #Baikonur #Cosmodrome where during #SovietSpaceProgram the #VostokRocket derivative #spacecraft from #R7 ICBM 🚀 #spacehistory #vintagespace #protonrocket #spacecraftmodel ✨ ^ this #scalemodel comes from the mini #worldspacemuseum series (at Baikonur Cosmodrome) https://www.instagram.com/p/CpteRXYuPbw/?igshid=NGJjMDIxMWI=
#roscosmos#russia#space#soyuz#rocket#launchpad#baikonur#cosmodrome#sovietspaceprogram#vostokrocket#spacecraft#r7#spacehistory#vintagespace#protonrocket#spacecraftmodel#scalemodel#worldspacemuseum
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The Portland Art Museum is pleased to announce The Shape of Speed: Streamlined Automobiles and Motorcycles, 1930–1942, a special exhibition debuting at the Museum in Summer 2018. Featuring 19 rare streamlined automobiles and motorcycles,
The Shape of Speed opens June 16 and will be on view through September 16, 2018.
The concept of streamlining has fascinated people for generations. Beginning in the 1930s and extending until the outbreak of the World War II, automotive designers embraced the challenge of styling and building truly streamlined cars that were fast and fuel-efficient. They were encouraged by the confluence of aircraft design with the sleek shapes of fast railroad locomotives; new advanced highways such as the Autobahns; and events like the 1939 New York City World’s Fair, which showcased futuristic design.
Stout Scarab, 1936. Photo: Peter Harholdt.
The Shape of Speed presents a select group of rare automobiles and motorcycles that demonstrate how auto designers translated the concept of aerodynamic efficiency into exciting machines that in many cases, looked as though they were moving while at rest.
The Museum will display 17 cars and two motorcycles—the best of that era’s streamlined offerings—from Europe and the United States. Engineering drawings and period photographs will show some of the aircraft, railroad, ship and yacht designs that influenced the automakers.
Featured designers and engineers include European streamlining pioneer Paul Jaray, along with Richard Buckminster Fuller, Norman Bel Geddes, Raymond Loewy, Harley J. Earl, Hermann Ahrens, Georges Paulin, Joseph Figoni, Dr. Wunibald Kamm, Otto Kuhler, Jean Bugatti, Hans Ledwinka, Gordon Buehrig, and others.
In contrast with the decades following World War II
—when advanced aircraft and rocket designs propelled carmakers toward fanciful and impractical designs—
the automobile designs in the pre-war period were more organic, emulating the classic teardrop shape thought, at that time, to be perfect for cheating the wind.
The results were brought to life in cars with then-startling shapes that looked as though they were ready to be embraced and caressed.
Even if they weren’t noticeably faster than their predecessors, they looked fast.
In a few cases, the conservative public balked. Sales of well-known brands slipped, then recovered as consumers tentatively embraced and then accepted this brave new look.
BMW, R7 Concept Motorcycle, 1934. Photo: Peter Harholdt.
The design influence of streamlining was felt far beyond automobile styling in this period. The school of architecture now known as Streamline Moderne had an effect on the shape of radios, appliances, transport trucks, and railroad locomotives, along with such disparate items as table flatware, water pitchers, toasters, pencil sharpeners, and cocktail shakers.
A few of the automotive marques featured in The Shape of Speed include Mercedes-Benz, who have restored one of the carmaker’s Stromlinienwagens (streamlined cars) from 1938, along with Bugatti, BMW, Alfa Romeo, Voisin, Talbot-Lago, Delahaye, Cord and Chrysler.
In addition, The Shape of Speed includes two motorcycles: a radically streamlined Henderson KJ and a BMW concept R7 motorcycle that was developed in the mid-1930s, lost for decades in a missing crate, recovered in 2005, and completely restored.
The latest exhibition in the Portland Art Museum’s design series, The Shape of Speed is guest curated by Ken Gross, former director of the Petersen Automotive Museum in Los Angeles. Gross previously curated the Museum’s 2011 exhibition The Allure of the Automobile, which enthralled visitors with its lavish presentation of automobiles as kinetic art—a form of rolling sculpture. With this new exhibition, the Museum opens the door to another fascinating exploration of automotive design.
“The Shape of Speed celebrates great design that moves us,” said Brian Ferriso, The Marilyn H. and Dr. Robert B. Pamplin Jr. Director and Chief Curator of the Portland Art Museum. ��During the Great Depression, the forward-leaning, beautiful designs of streamlined vehicles were aspirational, inspiring a sense of hope for the future. We look forward to bringing that excitement to Portland again.”
The Shape of Speed: Streamlined Automobiles and Motorcycles, 1930–1942 is accompanied by a range of related programs and events, as well as a catalogue. For more information and updates, please visit portlandartmuseum.org.
Organized by the Portland Art Museum. Guest curated by Ken Gross. " VIA https://portlandartmuseum.org/event/the-shape-of-speed/
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1934 Peter Harholdt, BMW, R7 Concept Motorcycle. Art Deco.
BMW’s sleek, streamlined, one-of-a-kind R7 Concept Motorcycle appeared at major shows in Germany in 1934, then was crated up and lost until it was discovered in 2005, and restored by BMW craftsmen. Highly advanced for its day, with a pressed steel frame and full bodywork, the R7 is a remarkable survivor—and a bike that was well before its time.
The Portland Art Museum
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It was 58 years ago today when with his famous phrase „поехали!” (”Let’s go!”) Yuri Alexeyevich Gagarin became the first human in Low Earth Orbit, reaching an altitude of 327 kilometres above the surface of the planet for 1 hour and 48 minutes. He and his misson, Vostok 1 had begun the new era of human space exploration, and it’s impacts have changed humanity to what we know today. С Днём Космонавтики! 🚀✨
#yuri gagarin#yuri alexeyevich gagarin#vostok 1#cccp#sssr#ussr#soviet union#cosmonautics#cosmonaut#astronaut#communism#space#space exploration#my hero#universe#rocket science#r7 semyorka
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Michael Najjar – ignition, 2019, Hybrid photography, archival pigment print, aludibond, diasec, custom-made aluminium frame
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If you follow me, there's a fair chance you're well familiar with the rocket launch scene animated by Hideaki Anno at the climax of Royal Space Force: Wings of the Honneamise – and if so, there's a fair chance you know the rocket is essentially a Soviet R7/Soyuz family launch vehicle with fancy calligraphy.
But lately I noticed something cool.
Ryusuke Hikawa, who is something of a scholar of Japanese effects animation, notes for the BD release that Anno and his friends appear to have paid close attention to gas temperature gradients when animating all the scene's many excellent explosions.
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That's pretty neat. Let's take a look at the gases at not!Soyuz's booster and core stage nozzles.
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There's a curtain of cooler gases near the nozzle, which transitions rather sharply into very bright and hot gases depicted using toukakou. Toukakou literally means "light transmission," but I like rendering it as "cel glow:" simple and evocative. I'm mentioning this because it's translated a million different ways in a million different sources, including as "filtration" in the BD notes above.
In any case, this is typical of rocket engines which use film cooling to keep their nozzles from melting – and a specific type of film cooling too. This looks like what happens when you dump a lot of cold gas – for instance, from the gas generator – through a manifold down the lower portion of the nozzle.
It's a fascinating detail, but it's a bit weird, because no engine used on a Soyuz family rocket looks like that.
There's a good reason for it though. The Soviets were all about Great Scientific Accomplishments, but they never really believed in the "pics or it didn't happen" principle. As far as I'm aware, they didn't bother sticking expensive high speed high resolution engineering cameras near their rocket launches, and they were selective about releasing what they did have for national security reasons. Anno would not have had great close-up reference footage of an RD-107 family rocket engine burning.
There is one very famous, very well documented rocket engine that uses this cooling method, however.
youtube
In fact, from the timing of how the gas curtain flutters, I'm pretty sure Anno had this exact footage.
It'd figure too. Yasuhiro Takeda mentions this while talking about a small, trial run convention his SF club hosted before Daicon III:
I could certainly see Anno or someone else hearing about these materials through Takeda and either borrowing it themselves or making a copy. Not that similar footage would've been hard to obtain otherwise. Using the sophisticated research method of "search アポロ11号NHK on youtube," I can find a documentary from as early as '94 which includes this footage, and who knows what tapes Anno would've been able to bring back from his trip to Kennedy SFC?
Thank goodness for VHS.
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"True friends don't judge each other. They judge other people. Together."
Cairis smirked and flashed a wink at her friend.
“Too right, Rocket ol’ bean,” she agreed. “Who are we judging now?”
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In 21 years of military service I have learned that no matter how bad the current situation is it can always get worse.
This applies to all things. Including history. If Von Braun and his people had been nabbed up by the USSR our current reality could be much worse.
I learned the same lesson when I lived in Venezuela.
And in a way that happened too, the soviets also got their hands on german rocket scientist, hence the R7 rocket and everything it achieved.
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С этой точки эту ракету фотографировали, наверное, миллион раз. Без преувеличения. Я сам видел кучу подобных снимков, но не смог не отметиться. Точная копия Гагаринской "семерки". Она здесь с 1969 года и до сих пор удивляет своей красотой и изяществом. Как заметил кто-то из наших великих конструкторов, лучшая техника всегда красива. Не могу не согласиться. #vdnh_russia #russia #space #cosmos #r7 #rocket #spacerocket #sky #technicianphotographer #technics #flyingintheclouds #museum #fly #cradleofcosmonautics #cosmonauticsday #borborich67 #instaspace #rocketsofinstagram #instatravel #instarussia #вднх #космос #ракета #путешествие #техника #полет #восток #космическийкорабль #космонавт https://www.instagram.com/p/B9CM1aYIYqf/?igshid=14en9jhdbyd5r
#vdnh_russia#russia#space#cosmos#r7#rocket#spacerocket#sky#technicianphotographer#technics#flyingintheclouds#museum#fly#cradleofcosmonautics#cosmonauticsday#borborich67#instaspace#rocketsofinstagram#instatravel#instarussia#вднх#космос#ракета#путешествие#техника#полет#восток#космическийкорабль#космонавт
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The Space Race
Humans have been exploring space for more than 60 years. When the Union of Soviet Socialist Republics (USSR), or Soviet Union, launched Sputnik on October 4, 1957, the era of space flight officially began. It was the first human-built satellite to be launched into Earth's orbit.
The launch took place during the Cold War, a time of political tension between the Soviet Union and the United States. These two nations fought for years to build missiles known as intercontinental ballistic missiles (ICBMs). These missiles were created with the intent of transporting nuclear weapons between continents. Sergei Korolev, a rocket designer of the Soviet Union, created the first ICBM, the R7. This was the start of the space race.
With the launch of Sputnik, the competition reached its peak. The Sputnik satellite, which was carried on top of a R7 rocket, blasted out beeps from a radio transmitter. Every 96 minutes, Sputnik orbited the Earth. As the satellite passed overhead, its radio beeps could be heard on the ground, confirming that Sputnik was indeed in orbit.
The United States became concerned when it realized that the Soviet Union had capabilities that far outweighed those of the United States, posing a threat to Americans. The Soviets then achieved an even more stunning space venture a month later, on November 3, 1957. Sputnik II was a satellite that carried a living organism in the form of a dog named Laika.
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Since my RP tumblr is crashed: AU Headcanons - Universal Motocross Racer
Oh damn.......
Oh hot diggity DAMN!!
This is a concept that is hardcore to the max so fucking cool. I'm just imagining podracing in space with Tron lightcycle-esque designs. Do this shit in like asteroid belts, planetary rings, nebula fields, etc. This tickles my imagination to no end and it is beautiful.
Canonically Rocket can't fly to save his life due to past trauma but just for this AU I'm putting that aside.
Boy howdy this boy would be fearless on the track, self preservation doesn't exist and doesn't make him second guess maneuvers that might get him killed. He has a physicality that comes with an instinctual spacial awareness from ancestral roots in his Xendarii. They evolved hunting herds of fast moving desert dwelling creatures through dunes and gullies in equal measure. A vehicle as small as a belt runner(it can't be a bike or a speeder unless it's on the ground, fight me) would allow him to feel the push of the engine and any nascent gravity.
On the the other hand, you might have something planetside and then of course it's racer bikes and oh boy it gets dirty. We've seen so many fucking environments on the show that trying to calculate tracks for them would be a goddamn profession. Pro track designers have to have fucking terraforming expertise, but I digress.
In canon Rocket is a beast on land vehicles, it's just flying that triggers him. And hover bike racing is so much meaner in the intergalactic circuits, especially when you get the older, more hostile planet tracks. I imagine he'd have gotten involved in it early and made sure he could race around his duty schedule. Duty first. He'll miss races if he has to but when he races, he's a feral beast that runs bitches off cliffs and into lava. Sure he's killed people but you gotta be prepared for that on the frontier tracks. It's less likely on the interior tracks but it's still possible.
Rocket prefers the frontier tracks just because interior tracks nearly always turn him away for being an R7. Private tracks can get in trouble if something happens to him, government property and all. There are a few government held tracks and he enjoys those a great deal when he has the time.
He usually rents bikes and calibrates them to his specifications so that he can race but he knows it'll never match a custom bike. He's only just recently been allowed private property so he's been designing a custom bike with his Legion funding. It's a work in progress but he's excited for when it's ready.
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Ranger ranging! The Atlas Agena-B rocket lifts off with Ranger 7, July 1964. R7 was the 1st space probe by NASA to transmit clear & close images of the moon’s surface back to 🌎. The flight to the moon took 65.6 hours. R7 was equipped with 6 TV cameras; 2 wide-angle & 4 narrow-angle, to get the job done! It kept sending images home minutes before impact on the lunar surface. 4,300 images were transmitted during its final 17 minutes of flight; an incredible mission!
#ranger 7#rocket launch#nasa#spacecraft#space exploration#vintage space#historic#launch pad#cape canaveral#space flight#aerospace#space mission#space travel#space explorer#space#space program#atlas rocket#rocket science#blast off#ranger program#1964#space race#1960s#space age
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Prophet Elon Musk has fathered more sons than you did.
R7 Rocket
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骨折り日記 期末編
遅くなってごめんなさい。。努力の女の子チカちゃん、お誕生日おめでとう! WT6周年もおめでとうございます〜〜!!連載が読める幸せを何度も何度も噛み締めてる
で、年度末で積み上がった案件がたくさん炎上しておしごとがとっても殺伐モードの皿です 仕事のひとつをレッドマインってよく使われてる業務管理システムで複数人でリモートでやってるんだけど、僕はこれがとても苦手マン 次の分担の人を指名して期限設けてタスクを渡してくみたいなリレー仕様でやってるんだけど、忙しくなってくるとろくに伝達なし、相手の同意もなしのままボールの押し付け合いになっていって半ギレになる人もいたりタスクはかたよるしもうぐったり… なんでみんなこんなの使ってんの…いろいろ削れません??? ふだん一緒にやってる人だとこんなことないんだけど…メンバー違うからかな 結局うまく回らず詰んでしまって毎週末に強制的に全員でミーティングして対面で仕分けする=その場はうまくいくが休日がなくなるしそれでも終わらなくなってまたレッドマインを使ってて、一時期全部のタスクが俺!俺のターン!状態になって発狂 ソウルジェムがものすごい勢いで濁っていく… 来期はこの案件断ろう 愚痴話ですみません
ワートリも読みました!!!!!!! ハアハア三雲隊勝利〜〜あいつら仲良くなっててコツンしてるよ〜可愛いよね〜〜〜!!(癒し) 休載明けってこともあったからかR7戦はすごく印象深いバトルになりましたね 今回もすべてのプレイヤーを労うエンディング、いつかのコミクスのキャッチコピーの「物語は誰の胸のうちにも」というフレーズが響いてきます… ワトリは本当にいいな 落ち着いて実況してくれてた嵐じゅんに対して、犬くんがなつっこいキャラ炸裂でいっぱい喋ってくれてておもしろかった、感謝 雪中戦での中の人の演技がめちゃめちゃ好きだったので今からアニメに期待してしまう〜
にしてもR7戦って全体的に東さんがいかにすごい人かっていうのがサブリミナル的に強調されていた気がする そしてその東さんがビーコン、ブラフ作戦で揺さぶりをかけてたのが三雲隊 むしろ修 修にたいしてはベイルアウトしてから、つまりオペ室から各メンバーのハンドリングが可能になった瞬間に全力でプレッシャーをかける策に出ていたよね 戦闘員の能力はもちろんだけど、そのアビリティを束ねる三雲隊長の「戦略」を東さんが何より警戒していたこと その修のバグというか弱点(チカちゃん擁護)をリセットしたのがヒュース …という多重構造になっていたのがちょっとすごい、胸熱だった
終盤でゆうまがヒュースのことを慮ってフォローするくだりとかうわーってこみあげるものがあったし、態度とうらはらのヒュースの実直さみたいのを修が実感する会心のラスト…修がずっと苛まれてきた「揺らぎ」がこの瞬間に完全に消えたのかなってなんか泣けるものがありました
次のランク戦が早くも楽しみだけど、もちろんチカちゃんにはスーツ隊長に「誰が土木工事担��って?」ってドヤ顏であおってほしいと思います! りんじさんネタはこないかなあ?
■本日の1曲 Airy Me / Cuushe “ Red Rocket Telepathy “ ( Animation by Yoko Kuno )
数年前に話題になってたPV、当時学生だった作者が膨大な時間をかけコツコツと手描きした卒業制作アニメーションと知って言葉を失う…
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さっき見た 遠くの風景に 僕は溶けたいんだ もう何にも感じたくない でも 君が笑って それが僕を繋ぎとめている
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Lego worlds download for free
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The creators took care, however, with nice lighting effects and shading, and dynamic day and night cycle. The world and characters are built from virtual LEGO bricks, so there is no question of fotorealizmie. LEGO Worlds Download for PC has a distinctive graphic style. Besides, self-created projects can save and share with others. Players can come together in a virtual world, playing over the Internet. Animated skeletons), which fights using different types of weapons – from tools to combat rocket launchers. Passing through the game world, you will come across as hostile to the form (eg. In LEGO Worlds Download for PC waiting to be discovered many secrets and hidden treasures. This of course is not all, because in accordance with the spirit of the game, means of transportation also can design yourself. Additionally: Internet connection requiredĪfter the available space, you can move on board a variety of vehicles – including aircraft, hovercraft or a giant drill – and on the backs of horses – conventional horses, less classical bears and ostriches, and even a fire-breathing dragons.Graphics Card: 2 GB GeForce GTX 760/Radeon R7 260x or better.When correctly installed, start the game. At the end of the installation, activate skidrow.ĥ. Install the game according to the instructions on the screen.Ĥ. Run the downloaded installer of the game.ģ. It does not require crackĬlick to direct download – 100 Mb/sĢ. Additional information: Once installed, run the game.What’s more, you can play entire sets of LEGO bricks existing in the physical version. In addition to the works of users, the game world filled with towns and villages and procedurally generated underground. You can also create forms (not just the one that you control), choosing to each other various items of clothing and appearance. To do this, the developers have provided a number of easy-to-use tools that allow any development of the area and putting the sophisticated design chunk after chunk. This time does not end up in a movie or comic book universe reconstituted with Danish building blocks, but they are creating their own world. For the title is responsible studio Traveller’s Tales, the authors of the popular video game series, using LEGO bricks.
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LEGO Worlds Download for PC a multiplayer network game, which consists in building their own structures, exploring the world and interact with other players – in short, a virtual sandbox. The final collection EVER of LEGO Worlds content is finally here for freeload all of this amazing content and continue making your own stories and. LATEST NEWS: NOW AVAILABLE LEGO Worlds Download on PC Info Game LEGO Worlds PC Download is Ready LEGO Worlds PC Download a multiplayer network game that involves building their own structures, exploring the world and.
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Feral Potion!
Cairis in Wonderland || Accepting || @rise-abxve
Since she was a known friend and ally of Rocket, the Galra bio-engineers in charge of the R7 program chose Cairis as a test subject once she became a known entity.
She was pretty much perfect for their needs. They wanted to test how easy it would be to turn someone berserk for a short-term period; an unwitting biological weapon that could be ‘detonated’ among a target crowd.
They waited until she was on assignment on a Galra-occupied world with a subdued native population. Then: they struck.
Cairis really didn’t have any time to deal with what she thought was a bug bite. She felt a sharp sting against her rump and reached back to swat the bug away. What she caught hold of was a small dart; gleaming purple and black in her hand.
She was confused. She was--
--in the next instant, all higher thought function was swept away. Loosing a raging howl, she lashed out at the beings nearest her.
Orgundians fell bell beneath her claws; magenta blood splashed her with gore as she tore through the panicked crowd in the market place she’d been browsing through only moments earlier. Vendor stalls were smashed apart, goods destroyed, and a wreckage of bodies, parts, and agonized cries were left in her wake.
It took two squads of Galra soldiers to bring her down. She was shot several times, but it didn’t slow her down. Finally, one creative soldier fired a rocket launcher into a building and dropped most of it on her.
She was still breathing when they dug her out, her eyes blank and wild, her mouth frothing with blood and bile - her spine and most of her limbs broken while the shots she’d taken seeped blue blood.
Cairis was hauled away in custody to the Galra garrison - and was taken away after that by R7s sent to retrieve her.
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