#Princess: The Hopeful
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12biscuits · 8 months ago
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Behold
The 520 page Princess: the Hopeful bind! It’s the biggest block I’ve bound thus far. You can beat up the Darkness with this thing
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emerald9d · 3 months ago
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I wanted to draw the mundane form of the recent magical girl. Her name's Aasiya Barigai. She's in pre-med!
I kinda want to fuck with mixed media, so I threw in some text from the Chronicles of Darkness and Princess: The Hopeful (Vocation) source books. It's a start.
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coolclaytony-2 · 6 months ago
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shittymurderparty · 1 year ago
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Redacted, calling detective chambers: “So if I get the institute to apologize for laughing at your attempts to catch me, will you stop doing it?”
(Pause)
“No? Do you even know what you want?!"
(Source: Graces stereotype toward Geniuses, Princess: The Hopeful)
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dhavaer · 1 year ago
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Princess: the Hopeful
It looks really cool but I just scrolled through the whole tag is about a minute despite it being an incredibly Tumblr idea.
I'm currently thinking up a concept for a Champion of Diamonds.
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coolclaytony-2 · 2 years ago
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new alignment chart just dropped
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whenfatecollides · 1 year ago
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Xena Warrior Princess 3.05 Gabrielle's hope
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tonsillessscum · 1 year ago
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Leia post in honor of Carrie Fisher’s passing which was 7 years ago today.
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chrismho · 8 months ago
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getting yelled at by the skywalker siblings
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coolclaytony-2 · 7 months ago
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Hmmm. There's potential here!
While we're at the subject of re-interpreting ancient greek myths, has anyone made one of Pandora's box, where all the ailments and evils in the world were already in the world while sealed in the box, and all that was really sealed away was peoples' awareness of them, and the ability to see what causes the harm that they already do?
So by opening the box she was told to never open, poor Pandora didn't release the evil into the world, but only made the unseen into something that could be seen? From an outsider's perspective, the outcome looks just the same - the box was opened and now everything's awful. But the last thing to come out of the box was hope. Now that we know what the evils are, where they are and what they do and have done, there is hope of doing something about them.
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dapper-lil-arts · 7 months ago
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Last one I swear... Unless?
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12biscuits · 9 months ago
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It’s an unit already. Should’ve splurged on A3 sheets for an A4 sized book
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banchagu · 7 months ago
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From a distant sea town
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coolclaytony-2 · 3 months ago
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Oh by the way. You know what's a thought i've been ruminating on all day? I think the Persona games could serve as a good model to base a "Princess: The Hopeful" videogame off of.
Particularly the emphasis on time management and making developing one's social relationships a critical aspect of gameplay.
Of course, this would mean having to drop most overt references to the World of Darkness. But that can be acceptable, especially since P:TH's story holds pretty well on its own.
I think the social links could be especially emphasized with certain story missions having parts that are made easier by having specific links up to a minimum level.
And perhapse tying them even more to character progression for party members.
Ooh. And maybe each social link can also have links other characters who the PC can facilitate bonding with for extra bonuses!
That's not even getting into how I envision their being multiple branching paths for the main story influenced by which Radiant Kingdom the PC pledges themselves to.
And perhaps unlike Persona, failing a main story mission doesn't result in an automatic game over but does result in a progressively sadder ending with each failure. You get lots of party members because they can all die if you're not careful.
And each death has consequences.
Though perhaps for a quality of life fix, character death is only possible during boss fights.
You know what the thing with failing missions not resulting in a gameover might not actually make sense.
Or at least, not unless you add more conditions to success than "defeat the dungeon boss before the designated date".
Then of course, there's the question of wether or not the Sensitivity and Belief mechanics should carry over to this hypothetical game.
In any case, they would have to be altered to function in this new format
Especially since the Integrity mechanic for mortal NPCs would have to be cut for narrative flexibility.
Some highlights from a conversation I had from a friend, @dailycharacteroption.
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sabictlali · 9 months ago
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Perfect interaction with your kiddo
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cavalierclavier · 2 months ago
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When I broke the cycle, I made sure that the tear was rough. You carry a part of what should be her, and she carries a part of what should be you.
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