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When reading this piece, you will see placeholders for photos - these are because we are using a paywall buster to see this article. WIRED has blocked this article from regular view even though they emailed us a link to it - hoping we'd subscribe.
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If you think we should read the article why restrict it to those who subscribe if you sent it to us as regular readers of your site WIRED?
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WIRED, will not be on our visit list forward because we don't agree with these types of clickbait schemes to dis-enfranchise readers. If you agree with us, boycott those sites who demand you subscribe to read an article which should be clearly open viewing.
ENOUGH PAYWALLS AND ENOUGH CLICKBAIT
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If you step into the headquarters of the Internet Archive on a Friday after lunch, when it offers public tours, chances are you’ll be greeted by its founder and merriest cheerleader, Brewster Kahle.
You cannot miss the building; it looks like it was designed for some sort of Grecian-themed Las Vegas attraction and plopped down at random in San Francisco’s foggy, mellow Richmond district. Once you pass the entrance’s white Corinthian columns, Kahle will show you the vintage Prince of Persia arcade game and a gramophone that can play century-old phonograph cylinders on display in the foyer. He’ll lead you into the great room, filled with rows of wooden pews sloping toward a pulpit. Baroque ceiling moldings frame a grand stained glass dome. Before it was the Archive’s headquarters, the building housed a Christian Science church.
I made this pilgrimage on a breezy afternoon last May. Along with around a dozen other visitors, I followed Kahle, 63, clad in a rumpled orange button-down and round wire-rimmed glasses, as he showed us his life’s work. When the afternoon light hits the great hall’s dome, it gives everyone a halo. Especially Kahle, whose silver curls catch the sun and who preaches his gospel with an amiable evangelism, speaking with his hands and laughing easily. “I think people are feeling run over by technology these days,” Kahle says. “We need to rehumanize it.”
In the great room, where the tour ends, hundreds of colorful, handmade clay statues line the walls. They represent the Internet Archive’s employees, Kahle’s quirky way of immortalizing his circle. They are beautiful and weird, but they’re not the grand finale. Against the back wall, where one might find confessionals in a different kind of church, there’s a tower of humming black servers. These servers hold around 10 percent of the Internet Archive’s vast digital holdings, which includes 835 billion web pages, 44 million books and texts, and 15 million audio recordings, among other artifacts. Tiny lights on each server blink on and off each time someone opens an old webpage or checks out a book or otherwise uses the Archive’s services. The constant, arrhythmic flickers make for a hypnotic light show. Nobody looks more delighted about this display than Kahle.
Brewster Kahle, the Internet Archive's founder and biggest cheerleader. Photograph: Gabriela Hasbun
It is no exaggeration to say that digital archiving as we know it would not exist without the Internet Archive—and that, as the world’s knowledge repositories increasingly go online, archiving as we know it would not be as functional. Its most famous project, the Wayback Machine, is a repository of web pages that functions as an unparalleled record of the internet. Zoomed out, the Internet Archive is one of the most important historical-preservation organizations in the world. The Wayback Machine has assumed a default position as a safety valve against digital oblivion. The rhapsodic regard the Internet Archive inspires is earned—without it, the world would lose its best public resource on internet history.
Its employees are some of its most devoted congregants. “It is the best of the old internet, and it's the best of old San Francisco, and neither one of those things really exist in large measures anymore,” says the Internet Archive’s director of library services, Chris Freeland, another longtime staffer, who loves cycling and favors black nail polish. “It's a window into the late-’90s web ethos and late-’90s San Francisco culture—the crunchy side, before it got all tech bro. It's utopian, it's idealistic.”
The Internet Archive headquarters houses clay sculptures by artist Nuala Creed. Each sculpture depicts an employee or collaborator; getting one is a rite of passage. Photograph: Gabriela Hasbun
But the Internet Archive also has its foes. Since 2020, it’s been mired in legal battles. In Hachette v. Internet Archive, book publishers complained that the nonprofit infringed on copyright by loaning out digitized versions of physical books. In UMG Recordings v. Internet Archive, music labels have alleged that the Internet Archive infringed on copyright by digitizing recordings.
In both cases, the Internet Archive has mounted “fair use” defenses, arguing that it is permitted to use copyrighted materials as a noncommercial entity creating archival materials. In both cases, the plaintiffs characterized it as a hub for piracy. In 2023, it lost Hachette. This month, it lost an appeal in the case. The Archive could appeal once more, to the Supreme Court of the United States, but has no immediate plans to do so. (“We have not decided,” Kahle told me the day after the decision.)
A judge rebuffed an attempt to dismiss the music labels’ case earlier this year. Kahle says he’s thinking about settling, if that’s even an option.
The combined weight of these legal cases threatens to crush the Internet Archive. The UMG case could prove existential, with potential fines running into the hundreds of millions. The internet has entrusted its collective memory to this one idiosyncratic institution. It now faces the prospect of losing it all.
Kahle has been obsessed with creating a digital library since he was young, a calling that spurred him to study artificial intelligence at MIT. “I wanted to build the library of everything, and we needed computers that were big enough to be able to deal with it,” he says.
After graduating in 1982, he worked at the supercomputing startup Thinking Machines Corporation. While there, he developed a program called Wide Area Information Server (WAIS), a way to search for data on remote computers. He left to cocreate a startup of the same name, which he sold to AOL in 1995. The next year, he launched a two-headed project from his attic: “AI and IA.”
That “AI” was a for-profit company called Alexa Internet—“Alexa” a nod to the Library of Alexandria—alongside the nonprofit Internet Archive. The two projects were interlinked; Alexa Internet crawled the web, then donated what it collected to the Internet Archive. Kahle couldn’t quite make the business model work. When Amazon made an offer in 1999, it seemed prudent to accept. The Everything Store paid a reported $250 million in stock for Alexa, severing the AI from IA and leaving Kahle a wealthy man.
Kahle stayed on with Alexa for a few years but left in 2002 to focus on the Internet Archive. It has been his vocation ever since. “His entire being is committed to the Archive,” says copyright scholar Pam Samuelson, who has known Kahle since the ’90s. “He lives and breathes it.”
If Silicon Valley has a Mr. Fezziwig, it’s Kahle. He’s not an ascetic; he owns a handsome black sailboat anchored in a slip at a tony yacht club. But his day-to-day life is modest. He ebikes to work and dresses like a guy who doesn’t care about clothes, and while he used to love Burning Man—he and his wife, Mary Austin, got married there in 1992—now he thinks it’s gotten too big. (Their current bougie-hippie pastime is the seasteading gathering Ephemerisle, where boaters hitch themselves together and create temporary islands in the Sacramento River Delta every July.)
What he really loves, above all, is his job.
“The story of Brewster Kahle is that of a guy who wins the lottery,” says longtime archivist Jason Scott. “And he and his wife, Mary, turned around and said, awesome, we get to be librarians now.”
The Internet Archive’s headquarters, a former church. The graffiti van was commissioned by Amir Esfahani, who runs the Archive’s artist-in-residence program. Photograph: Gabriela Hasbun
Kahle is now the merry custodian to a uniquely comprehensive catalog, spanning all manner of digital and physical media, from classic video games to live recordings of concerts to magazines and newspapers to books from around the world. It recently backed up the island of Aruba’s cultural institutions. It’s an essential tool for everything from legal research—particularly around patent law—to accountability journalism. “There are other online archiving tools,” says ProPublica reporter Craig Silverman, “but none of them touch the Internet Archive.” It is, in short, a proof machine.
What makes the Internet Archive unique is its willingness to push boundaries in ways that traditional libraries do not. The Library of Congress also archives the web—but only after it has notified, and often asked permission from, the websites it scrapes.
“The Internet Archive has always been a little risky,” says University of Waterloo historian Ian Milligan, who has a forthcoming book on web archiving. Its distinctive utility is entwined with its long-standing outré approach to copyright. In fact, Kahle and the Internet Archive sued the government more than two decades ago, challenging the way the Copyright Renewal Act of 1992 and the Copyright Term Extension Act of 1998 had expanded copyright law. He lost that case—but, certainly, not his desire to keep pushing.
One of those pushes came in 2005. At the time, beloved hacker Aaron Swartz was often working on Internet Archive projects, and he cocreated and led the development of a new initiative called the Open Library program along with Kahle. The goal was to create one webpage for every book in the world. Kahle saw it as an alternative to Google Books, one that wasn’t driven by commercial interests but loftier and decidedly kumbaya information-wants-to-be-free ambitions.
In addition to its attempt to catalog every book ever, the project sought to make copies available to readers. To that end, it scans physical books, then allows people to check out the digitized versions. For over a decade, it has operated using a framework called controlled digital lending (CDL), where digitized books are treated as old-fashioned physical books rather than ebooks. The books it lends out were either purchased by the Internet Archive or donated by other libraries, organizations, or individuals; according to CDL principles, libraries that own a physical copy of a book should be able to lend it digitally.
An archive employee at work. Photograph: Gabriela Hasbun
The project primarily appeals to researchers for whom specific books are hard to attain elsewhere, rather than casual readers. “Try checking out one of our books and then reading it—it’s tough going,” Kahle says. He’s not lying. A blurry scan of a physical book on a desktop screen compared to a regular ebook on a Kindle is like music from a tinny iPhone speaker versus a Bose surround sound system. Most borrowers read what they check out for less than five minutes.
Like other digital media, ebooks are typically licensed rather than sold outright, at a much higher rate than the cover price. Libraries who license ebooks get a limited number of loans; if they stop paying, the book vanishes. CDL is an attempt to give libraries more control over their inventory, and to expand access to books in a library’s collection that exist only as physical copies.
For years, publishers ignored the Internet Archive’s book-scanning spree. Finally, during the pandemic, after the Internet Archive took one liberty too many with its approach to CDL, they snapped.
In March 2020, as schools and libraries abruptly shut down, they faced a dilemma. Demand for ebooks far outstripped their ability to loan them out under restrictive licensing deals, and they had no way of lending out books that existed only in physical form. In response, the Internet Archive made a bold decision: It allowed multiple people to check out digital versions of the same book simultaneously. It called this program the National Emergency Library. “We acted at the request of librarians and educators and writers,” says Chris Freeland.
Kahle remembers feeling a vocational tug in that moment for the Internet Archive to do whatever it could to expand access. He thought they had broad support, too. “We got over 100 libraries to sign on and say ‘help us,’” Kahle says. “They stood behind the National Emergency Library and said ‘do this under our names.’”
Dave Hansen, now executive director of the nonprofit Authors Alliance, was a librarian at Duke University at the time. “We had tremendous challenges getting books for our students,” he says. “What they did was a good-faith effort.”
The Internet Archive's collection includes a sprawling array of old newspapers and periodicals from around the world. Photograph: Gabriela Hasbun
Not everyone agreed. Prominent writers vehemently criticized the project, as did the Authors Guild and the National Writers Union. “They are not a library. Libraries buy books and respect copyright. They are fraudsters posing as saints,” author James Gleick wrote on Twitter. (Today, Gleick maintains that the Internet Archive is not a library, though he says “fraudsters was a little harsh.”)
“They seem to work by fiat,” says Bhamati Viswanathan, a copyright lawyer who signed an amicus brief on behalf of the publishers in the Hachette case. Viswanathan thinks it was arrogant to circumvent the licensing system. “Very much like what the tech companies seem to be doing, which is, ‘we're going to ask forgiveness, not permission.’”
The Internet Archive was in its first full-blown PR crisis. The coalition of publishing houses filed its lawsuit in June 2020, alleging that both the National Emergency Library and the Internet Archive’s broader Open Library program violated copyright. A few weeks later, the Internet Archive scuttled the National Emergency Library and reverted to its traditional, capped loan system, but it made no difference to the publishers.
The publishing houses and their supporters maintain that the Archive’s behavior harmed authors. “Internet Archive is arguing that it is OK to make and publicly distribute unauthorized copies of an author’s work to the global public,” Terrance Hart, the general counsel for the Association of American Publishers, tells WIRED. “Imagine if everyone started doing the same. The only existential threat here is the one posed by Internet Archive to the livelihoods of authors and to the copyright system itself in the digital age.”
After the lawsuit was filed, over a thousand writers signed a letter in support of libraries and the Internet Archive to be able to loan digital books, including Naomi Klein and Daniel Ellsberg. One supportive author, Chuck Wendig, had very publicly changed his mind after initially tweeting criticism. Even some writers who currently belong to and support the Authors Guild, like Joanne McNeil, were staunch supporters of the Archive. She sometimes reads out-of-print books using the lending service and still sees it as a vital tool. “I hope my books are in the Open Library project,” she says, telling me that she’s already aware that her critically acclaimed but modestly popular books aren’t widely available. “At least I’ll know that way there’s someplace someone can find them.”
The shows of support didn’t matter. The publishers didn’t back down. In March 2023, the Internet Archive lost the case. This September, it lost its appeal. The court refuted the fair use arguments, insisting that the organization had not proved that it wasn’t financially harming publishers. In the meantime, legal bills continue to pile up for the Internet Archive’s next challenge.
After the initial ruling in Hachette v. Internet Archive, the parties agreed upon settlement terms; although those terms are confidential, Kahle has confirmed that the Internet Archive can financially survive it thanks to the help of donors. If the Internet Archive decides not to file a second appeal, it will have to fulfill those settlement terms. A blow, but not a death knell.
The other lawsuit may be far harder to survive. In 2023, several major record labels, including Universal Music Group, Sony, and Capitol, sued the Internet Archive over its Great 78 Project, a digital archive of a niche collection of recordings of albums in the obsolete record format known as 78s, which was used from the 1890s to the late 1950s. The complaint alleges that the project “undermines the value of music.” It lists 2,749 recordings as infringed, which means damages could potentially be over $400 million.
“One thing that you can say about the recording industry,” Pam Samuelson says, “is that there are no statutory damages that are too large for them to claim.”
The Internet Archive's basement, the site of many animated discussions about encryption and internet freedom. Photograph: Gabriela Hasbun
As with the book publishing case, the Internet Archive’s defense hinges on fair use. It argues that preserving obsolete versions of these records, complete with the crackles and pops from the old shellac resin, makes history accessible. Copyright law is notoriously unpredictable, and some find the Internet Archive’s case shaky. “It doesn’t strike me, necessarily, as a winning fair use argument,” says Zvi Rosen, a law professor at Southern Illinois University who focuses on copyright.
James Grimmelmann, a professor of digital and information law at Cornell University, thinks the labels are “vastly exaggerating the commercial harm” from the project. (If there was a sizable audience for extremely low-quality versions of songs, he reasons, why wouldn’t the labels be putting out 78-style releases?) On average, each recording is accessed only once a month. Still, Grimmelmann isn’t convinced that will matter. “They are directly reproducing these works,” he says. “That’s a very hard lift for a judge.”
It may be years before the case is resolved, which means the uncertainty about the Internet Archive’s future is likely to linger, and potentially spread. And if it is resolved through either a settlement or a win for the recording industry, other copyright holders could be inspired to sue. “I'm worried about the blast radius from the music lawsuit,” Grimmelmann says.
In Kahle’s view, the Internet Archive’s legal challenges are part of a larger story about beleaguered libraries in the United States. He likes to frame his plight as a battle against a cadre of nefarious publishers, one piece of a larger struggle to wrest back the right to own books in the digital age. (Get him started on the topic, and he’ll likely point out that both ebook distributor OverDrive and publishing company Simon & Schuster are owned by the global investment firm Kohlberg Kravis Roberts & Co.) He’s keenly aware that everything he has built is in danger. “It’s the time of Orwell but with corporations,” Kahle says. “It’s scary.”
Losing the Archive is, indeed, a frightening prospect. “There is a misperception that things on the web are forever—but they really, really aren't,” says Craig Silverman, who thinks the nonprofit’s demise would make certain types of scholarship and reporting “way more difficult, if not impossible,” in addition to representing a disappearance of a bastion of collective memory.
Just this September, Google and the Internet Archive announced a partnership to allow people to see previous versions of websites surfaced through Google Search by linking to the Wayback Machine. Google previously offered its own cached historical websites; now it leans on a small nonprofit.
The Internet Archive also has challenges beyond its legal woes. For starters, it’s getting harder to archive things. As Mark Graham, director of the Wayback Machine, told me, the rise of apps with functions like livestreaming, especially when they’re limited to certain operating systems, presents a technical challenge. On top of that, paywalls are an obstacle, as is the sheer and ever-increasing amount of content. “There’s just so much material,” he says. “How does one know what to prioritize?”
Then there’s AI, once again. Thus far, the Internet Archive has sidestepped or been exempt from the new scrutiny on web crawling as it relates to AI training data. This June, for example, when Reddit announced that it was updating its scraping policy, it specifically noted that it was still allowing “good faith actors” like the Internet Archive to crawl it. But as opposition to rampant AI data scraping grows, the Internet Archive may yet face a new obstacle: If regulators and lawmakers are clumsy in attempts to curb permissionless AI web scraping, it could kneecap services like the Wayback Machine, which functions precisely because it can trawl and reproduce vast amounts of data.
The rise of AI has already soured some creative types on the Internet Archive’s approach to copyright. While Kahle views his creation as a library on the side of the little guy, opponents strenuously dispute this view. They paint Kahle as a tech-wolf disguised in librarian-sheep clothing, stuck in a mentality better suited for the Napster era. “The Internet Archive is really fighting the battles of 20 years ago, when it was as simple as ‘publishers bad, anything that hurts publishers good,’” says Neil Turkewitz, a former Recording Industry Association of America executive who has criticized the Archive’s copyright stances. “But that’s not the world we live in.”
A portion of the servers holding the Archive's vast data collection. Each time someone accesses a book, website, movie, song, or other file, a light flashes. Photograph: Gabriela Hasbun
When I talk to Kahle over Zoom this September, shortly after he’d learned that the Internet Archive had lost the appeal, he’s agitated—an internet prophet literally wandering around in the wilderness. He’s perched in front of jagged cliffs while hiking outside of Arles, France, a blue baseball cap pulled over his hair, cheeks extra-ruddy in the sun, his default affability tempered by a sense of despondency. He hadn’t known about the timing of the ruling in advance, so he interrupted a weeklong vacation with Mary to jump back into work crisis mode. “It’s just so depressing,” he says.
As he sits on a rock with his phone in his hand, Kahle says the US legal system is broken. He says he doesn’t think this is the end of the lawsuits. “I think the copyright cartel is on a roll,” he says. He frets that copycat cases could be on the way. He’s the most bummed-out guy I’ve ever seen on vacation in the south of France. But he’s also defiant. There’s no inkling of regret, only a renewed sense that what he’s doing is righteous. “We have such an opportunity here. It’s the dream of the internet,” he says. “It’s ours to lose.” It sounds less like a statement and more like a prayer.
#paywall buster#fuck wired#paywalls#Free The News#Internet Archive#Wayback Machine#Words Matter#the news does not belong to anyone - it's everyones
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List of video games turning 20 years old in 2023:
Advance Wars 2: Black Hole Rising
Alien Versus Predator: Extinction
Amplitude (an early rhythm game from Harmonix, the creators of Rock Band)
Ape Escape 2
Aquaman: Battle for Atlantis (the Superman 64 for Aquaman)
Arc the Lad: Twilight of the Spirits
Banjo-Kazooie: Grunty's Revenge
Batman: Dark Tomorrow (the Superman 64 for Batman)
Beyond Good and Evil
Bloody Roar 4 (the last game in the series to release)
Boktai: The Sun is in Your Hand (a very unique action RPG from Metal Gear creator Hideo Kojima)
Brute Force
Call of Duty (the very first one)
Castlevania: Aria of Sorrow
Crimson Skies: High Road to Revenge
Dark Cloud 2
Deus Ex: Invisible War
Devil May Cry 2
Dino Crisis 3 (C'mon, Capcom, do another one)
Disaster Report
Disgaea: Hour of Darkness
Dragon Ball Z: The Legacy of Goku II
Drake of the 99 Dragons
Dynasty Warriors 4
Enter the Matrix
Eve Online
Fatal Frame II: Crimson Butterfly
Final Fantasy Tactics Advance (my personal favorite TRPG)
Final Fantasy X-2
Final Fantasy XI Online (in the States. Also the first MMO in the series)
Fire Emblem: The Blazing Blade (the first Fire Emblem game to release in the States)
Freedom Fighters
Freelancer
F-Zero GX
The Getaway
Golden Sun: The Lost Age
Grabbed by the Ghoulies (the first game developed by Rare after being acquired by Xbox)
.hack//Infection
.hack//Mutation
.hack//Outbreak (yep, three .hack games were released in a single year)
Homeworld 2
Ikaruga (the most video game-ass video game that ever video game'd)
Jak II
Jurassic Park: Operation Genesis
Kirby: Air Ride
Legacy of Kain: Defiance (the last game in the series to release)
The Legend of Zelda: The Wind Waker
Lost Kingdoms II
Manhunt
Mario & Luigi: Superstar Saga
Mario Golf: Toadstool Tour
Mario Kart: Double Dash!!
Mario Party 5
Max Payne 2: The Fall of Max Payne
Medal of Honor: Rising Sun
Mega Man & Bass (was originally a Sega Saturn exclusive that only released in Japan. It released over in the States on the GBA.)
Mega Man Battle Network 3
Mega Man X7
Mega Man Zero 2
Metal Arms: Glitch in the System
Midnight Club II
Need for Speed: Underground
Otogi: Myth of Demons (an early SoulsBorne-like game from From Software)
Panzer Dragoon Orta
P.N.03
Pokémon Ruby/Sapphire (in the States)
Postal 2
Prince of Persia: The Sands of Time
Ratchet & Clank: Going Commando
Rayman 3: Hoodlum Havoc
Rise of Nations
Robocop (the Superman 64 for Robocop)
Silent Hill 3
The Simpsons: Hit & Run
Sonic Advance 2
SoulCalibur II (the console versions)
Sphinx and the Cursed Mummy
Spongebob Squarepants: Battle for Bikini Bottom
Star Wars: Galaxies
Star Wars: Jedi Knight - Jedi Academy
Star Wars: Knights of the Old Republic
Super Mario Advance 4: Super Mario Bros. 3 (a remake of Super Mario Bros. 3 for the GBA)
Tak and the Power of Juju
1080° Avalanche
Tenchu: Wrath of Heaven
Tomb Raider: The Angel of Darkness
Tony Hawk’s Underground
Toontown Online
True Crime: Streets of LA (Activision's attempt at a GTA clone)
Unlimited SaGa
Unreal II: The Awakening
Viewtiful Joe
Virtua Fighter 4: Evolution
Warcraft III: The Frozen Throne (the last Warcraft game before WoW)
Wario World
WarioWare, Inc.: Mega MicroGame$!
Xenosaga Episode I: Der Wille zur Macht (The Will to Power)
XIII
Zone of the Enders: The 2nd Runner
#video games#ape escape#aquaman#banjo kazooie#batman#hideo kojima#call of duty#castlevania#deus ex#devil may cry#dino crisis#disgaea#dragon ball#dynasty warriors#the matrix#eve online#fatal frame#final fantasy series#fire emblem#f zero#golden sun#.hack#kirby#legend of zelda#mega man#pokémon#silent hill#sonic the hedgehog#Spongebob#toontown
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Photosensitivity-safe games for the Nintendo Gameboy, Gameboy Color, and Gameboy Advance
I recently picked up an old Gameboy again (the original Gameboy Advance model to be specific) to see if my photosensitivity would fare better with a non-backlit screen… to my dismay I discovered that although the intensity of lighting effects is diminished there are still a lot of flashing animations that bother my eyes and give me headaches. I’ve been working on combing through the entire catalogue of games released for the Gameboy, Gameboy Color, and Gameboy Advance to find the most photosensitivity-safe games for us to play! None of the games on this list make use of any flashing animations.
For the record, I didn’t try to line this article up with the recent release of the Gameboy emulation on the Nintendo Switch Online, the timing was just a happy synchronicity. Unfortunately none of the Gameboy, Gameboy Color, or Gameboy Advance games that were recently added to the Nintendo Switch Online are photosensitivity-safe, they all make use of flashing light animations. Used Gameboys for sale can be found on eBay, at resale shops, thrift stores, and garage sales around the world.
Gameboy Dig Dug Hyper Lode Runner Megalit Motocross Maniacs (the new track record screen has flashing text, but at a fairly slow rate) Prince of Persia (the flickering candles are easier on the eyes on a non-backlit screen, also on Gameboy Color) World Bowling
Gameboy games can be played on Gameboy, Gameboy Pocket, Gameboy Light, Gameboy Color, Gameboy Advance, Gameboy Advance Micro, Gameboy Advance SP, Super Gameboy adapter for Super Nintendo, and the Gameboy Advance adapter for the Gamecube.
Gameboy Color Frogger GBC Harvest Moon GBC (the sudden flash of the bright white segue screens between buildings/areas is way too too hard on the eyes on a backlit screen, but is fine on the Gameboy Color or original Gameboy Advance. Weeds disappear-flash briefly as you clear them from the field) Harvest Moon GBC 3 (the sudden flash of the bright white segue screens between buildings/areas is way too too hard on the eyes on a backlit screen, but is fine on the Gameboy Color or original Gameboy Advance. Weeds disappear-flash briefly as you clear them from the field) Pocket Bowling (press start quickly as the title screen has flashing text, the sudden flash of the bright white segue screens is hard on the eyes on a backlit screen or rom, but is fine on the Gameboy Color or original Gameboy Advance) Prince of Persia (the flickering candles are easier on the eyes on a non-backlit screen, also on Gameboy) NBA 3 on 3 Featuring Kobe Bryant Road Rash (there are brief flashes of white screen between publisher intros, this isn’t an issue on non-backlit screens or you can look away for 10 seconds after powering the system on, additionally road lines may be dizzying) Triple Play Baseball 2001 (turn “cutscene movies” off to avoid a flashing sign after getting a homerun)
Gameboy Color games can be played on Gameboy Color, Gameboy Advance, Gameboy Advance Micro, Gameboy Advance SP, and the Gameboy Advance adapter for the Gamecube. Gameboy color games can also be played on the original Gameboy with a very limited color palette, but only the black Gameboy Color cartridges and Pokémon games will work, the see-through Gameboy Color cartridges will not work. See the “Dual Mode” column on this page for the full list: https://en.m.wikipedia.org/wiki/List_of_Game_Boy_Color_games
Gameboy Advance Chessmaster Classic NES: Dr. Mario (press start quickly as the title screen has some flashing colors, colorblindness may be an issue when playing on the non-backlit Gameboy Advance screen) Classic NES: Ice Climber (falling icicles are a little hard on the eyes on a backlit screen or rom, but they’re fine on the non-backlit original Gameboy Advance) Killer 3D Pool NHL 2002 (the goal siren light is hard on the eyes on a backlit screen or rom, but isn’t nearly as intense on the non-backlit original Gameboy Advance) Madden NFL 2005 Rebelstar: Tactical Command Scooby-Doo Super Monkey Ball Jr. Tetris Worlds (avoid looking directly at the shimmering star next to the currently selected option on the main menu, there are also some flames flickering in the background of the volcano level, otherwise the core gameplay is safe) Texas Hold ’Em Poker Tiger Woods PGA Tour Golf 2002 (press start quickly as the title screen has flashing text) Top Gear Rally
Gameboy Advance games can be played on the Nintendo Gameboy Advance, Gameboy Advance Micro, Gameboy Advance SP, DS, DS Lite, and the Gameboy Advance adapter for the Gamecube.
If you know of any more photosensitivity-safe games for the Gameboy, Gameboy Color, and Gameboy Advance please leave a comment and let us know!
This post can also be read and listened to (text-to-speech) on my Medium page at: https://medium.com/@AbleGaming/photosensitivity-safe-games-for-the-nintendo-gameboy-gameboy-color-and-gameboy-advance-1cbeac012aee
#video games#gaming#accessibility in gaming#accessibility#disability#disabilities#photosensitivity#Epilepsy#light sensitivity#gameboy#parenting
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Funny people whine Dastan was whitewashed when Prince Caspian from Chronicles of Narnia was too. I mean he wasn't
Not to sound like an annoying grandma but, back in the day, EVERYONE in that movie subgenre was:
Hello? Imhotep from " The Mummy", anyone?
Let's be realists, people only complain when it is about one of the old movies they don't like themselves or particularly care about. Internet loved classics don't face the same harsh criticism and, when those do, people suddenly remember to put the film in context.
Same happens with all the criticism regarding Troy in comparison to 300. Nobody complains about 300 because it is a beloved classic of the decade, but everyone is quick to throw Troy under the bus.
Prince of Persia suffers from the same problem. People ignore the context because they don't care enough or dislike the movie itself, not just its potential problematic elements.
That being said, you can only understand Jake Gyllenhall's Dastan if you put him in the context of the decade. Back then, if you look close at all the other movies of the time, it made perfect sense. It was great casting for the standards of that period in film history.
It may be wrong to most today, but it made sense in the 2000's. All movies were like that, even the ones people nowadays still praise online.
#asks#messages#tw: whitewashing#prince of persia:the sands of time#the chronicles of narnia: prince caspian#the mummy 1999#troy 2004#300#2000's#fantasy adventure#historical epics#dastan#prince caspian#imhotep#achilles#jake gyllenhaal#ben barnes#arnold vosloo#brad pitt
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Como Baixar Jogos de Forma Segura e Grátis: O Guia Definitivo
Se você é um entusiasta de jogos, sabe a emoção de descobrir um novo título para se aventurar. Mas, com tantas opções disponíveis online, é essencial garantir que o download do jogo seja feito de maneira segura. Além disso, encontrar sites confiáveis para baixar jogos gratuitamente pode ser um desafio. Neste guia, vamos explorar as melhores práticas para baixar jogos de forma segura e listar os melhores sites onde você pode fazer isso sem gastar um centavo.
Segurança em Primeiro Lugar: Proteja Seu Computador
Baixar jogos pode ser um verdadeiro campo minado se você não tomar cuidado. A primeira coisa a considerar é a segurança do seu dispositivo. A última coisa que você quer é infectar seu computador com malware ou vírus ao tentar fazer um download do jogo.
Mantenha seu Antivírus Atualizado
Antes de qualquer coisa, verifique se o seu antivírus está atualizado. Isso é crucial porque programas de segurança desatualizados podem não reconhecer novas ameaças. Além disso, configure seu antivírus para escanear automaticamente todos os downloads. Dessa forma, você pode evitar muitos problemas antes mesmo que eles aconteçam.
Verifique a Reputação do Site
Nunca subestime o poder das avaliações e dos comentários. Antes de baixar qualquer jogo, faça uma pesquisa rápida sobre o site em questão. Sites como Trustpilot e Reddit podem fornecer informações valiosas sobre a confiabilidade de um site. Se muitos usuários relatam problemas, é melhor evitar.
Os Melhores Sites para Baixar Jogos Gratuitamente
Agora que você sabe como proteger seu dispositivo, vamos explorar alguns dos melhores sites onde você pode fazer o download do jogo gratuitamente e com segurança. Lembre-se de que nem todos os jogos gratuitos são legais. Aqui, focamos apenas em opções legais e confiáveis.
Steam: Uma Biblioteca Infinita de Jogos
O Steam é uma das plataformas mais populares entre os gamers. Além de uma vasta biblioteca de jogos pagos, o Steam oferece uma grande variedade de jogos gratuitos. Títulos como "Team Fortress 2" e "Dota 2" são exemplos de jogos de alta qualidade que você pode baixar sem custo algum.
GOG: Games Antigos e Novos
GOG, ou Good Old Games, é conhecido por sua vasta coleção de jogos clássicos, mas também oferece muitos títulos gratuitos. O que diferencia o GOG é a ausência de DRM (Digital Rights Management), o que significa que você realmente possui o jogo que baixou. Entre os títulos gratuitos, você encontrará "Beneath a Steel Sky" e "Stargunner".
O Universo dos Jogos Indie: Itch.io
Se você está à procura de algo fora do mainstream, Itch.io é o lugar perfeito. Este site é um tesouro de jogos indie, muitos dos quais são gratuitos ou operam em um modelo de "pague o quanto quiser". Jogos como "Celeste Classic" e "Doki Doki Literature Club" começaram suas jornadas no Itch.io e ganharam popularidade mundial.
Explore e Apoie Desenvolvedores Independentes
Uma das melhores coisas sobre o Itch.io é que ele permite que você apoie diretamente os desenvolvedores. Muitos jogos estão disponíveis gratuitamente, mas você tem a opção de doar um valor se gostar do que jogou. Isso não só incentiva os desenvolvedores a continuar criando, mas também garante que você tenha acesso a conteúdo de alta qualidade.
Participe de Jams e Eventos
Itch.io também é famoso por suas game jams, competições onde desenvolvedores criam jogos em um curto espaço de tempo. Participar dessas jams não só é divertido, mas também uma ótima maneira de descobrir novos jogos e talentos emergentes.
Jogos Clássicos em Abandonware: My Abandonware
Para os nostálgicos, My Abandonware é um paraíso. Este site se dedica a jogos que não são mais comercializados e, portanto, caíram no domínio público. Aqui, você pode encontrar clássicos como "Prince of Persia" e "Doom" para download gratuito.
Reviva a Era de Ouro dos Videogames
My Abandonware oferece uma vasta coleção de jogos dos anos 80 e 90. Esses jogos podem ser baixados e jogados em emuladores, proporcionando uma verdadeira viagem no tempo para os gamers mais antigos.
Contribua para a Preservação Digital
Ao baixar e jogar esses clássicos, você está ajudando a preservar a história dos videogames. Muitos desses jogos podem ter sido esquecidos se não fosse por sites como My Abandonware, que se dedicam a mantê-los vivos.
Acesso a Clássicos de Consoles: Emuparadise
Emuparadise é um dos sites mais completos quando se trata de emuladores e ROMs. Se você tem saudades de jogar títulos de consoles antigos como NES, SNES ou PlayStation, Emuparadise é o lugar certo.
Emuladores: Revivendo Consoles Antigos
Para aproveitar ao máximo o Emuparadise, você precisará de um emulador. Felizmente, o site também fornece emuladores confiáveis para uma variedade de consoles. Depois de instalar um emulador, você pode baixar os ROMs dos seus jogos favoritos e jogar no seu PC.
Diversidade de Títulos
A variedade de jogos disponíveis no Emuparadise é impressionante. Desde clássicos como "Super Mario World" até títulos mais obscuros, a diversidade é enorme. Você pode passar horas explorando a vasta biblioteca de jogos.
Jogos Open Source: SourceForge e GitHub
Os jogos de código aberto são outra excelente fonte de diversão gratuita. Plataformas como SourceForge e GitHub hospedam inúmeros projetos de jogos que estão disponíveis para download gratuito.
Jogos em Desenvolvimento Ativo
Muitos jogos de código aberto estão em constante desenvolvimento, com atualizações e melhorias sendo lançadas regularmente. Isso significa que você pode esperar novos conteúdos e correções de bugs com frequência, mantendo os jogos interessantes.
Contribua com o Desenvolvimento
Se você tem habilidades em programação, muitos desses projetos permitem contribuições da comunidade. Isso significa que você pode não só jogar, mas também ajudar a melhorar os jogos, adicionando novos recursos ou corrigindo problemas.
Eventos Especiais e Ofertas: Humble Bundle
O Humble Bundle é famoso por suas promoções e bundles de jogos, mas também oferece jogos gratuitos em ocasiões especiais. Além disso, parte do dinheiro arrecadado vai para instituições de caridade, então você ainda está ajudando uma boa causa.
Inscreva-se para Promoções
Ao se inscrever na newsletter do Humble Bundle, você recebe notificações sobre ofertas especiais e jogos gratuitos. É uma ótima maneira de ficar por dentro das promoções e não perder nenhuma oportunidade de adicionar novos jogos à sua biblioteca.
Explore Bundles Temáticos
Os bundles do Humble Bundle geralmente são temáticos, oferecendo uma coleção de jogos semelhantes a um preço reduzido. Mesmo que você tenha que pagar uma pequena quantia, o valor pelo qual você recebe os jogos é excepcional.
Comunidades e Fóruns: Reddit e Discord
Às vezes, as melhores recomendações vêm de outros gamers. Fóruns e comunidades online como Reddit e Discord são ótimos lugares para descobrir novos jogos gratuitos e obter conselhos sobre onde baixar com segurança.
Subreddits Úteis
Existem subreddits dedicados a jogos gratuitos, como r/FreeGameFindings, onde os usuários compartilham links para jogos gratuitos e promoções. Participar dessas comunidades pode ser uma excelente maneira de descobrir novos títulos e garantir que você está fazendo o download do jogo de fontes confiáveis.
Servidores de Discord
Muitos servidores de Discord focados em jogos têm canais dedicados a jogos gratuitos. Além disso, você pode participar de discussões, fazer amigos e obter recomendações personalizadas baseadas em seus interesses.
Conclusão: Baixe com Segurança e Divirta-se
Baixar jogos gratuitamente pode ser seguro e legal se você souber onde procurar e como se proteger. Com as dicas e sites listados aqui, você pode expandir sua biblioteca de jogos sem gastar dinheiro e sem comprometer a segurança do seu dispositivo. Lembre-se sempre de verificar a reputação dos sites e manter seu software de segurança atualizado. Agora, é só escolher seu próximo jogo e se divertir!
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Animal Well is magical
Animal Well is magical Animal Well is a new metroidvania (puzzlevania?) created by a single guy, and it has taken over my life. I'd go so far as to say it's on its way to becoming one of my all-time favorites. Why? Well, this is a tough game to talk about because the less you know the better; with that said, I want to discuss a few things, in vague terms, to help you decide whether it's for you or not.First, I want to touch on game length and layers, as I've seen some confusion here. This game is like an onion that you'll slowly peel back to reveal deeper and deeper meanings and puzzles, and then deeper mysteries still. The first 10 to 15 hours it plays similarly to a metroidvania, in that you'll be dropped into a mysterious world and begin exploring. Beyond this first Layer, though, there's so much more. I reached what people are calling Layer 2 last night and I literally sat in my chair and said, "holy s%#^." I now had knowledge and tools at my disposal that let me explore the world at an even deeper level, uncovering new puzzles and finding new meaning in parts of the environment I had been wondering about for the past 15 hours. Apparently there's a Layer 3 (and maybe 4) I haven't even reached yet, and I simply cannot wait. While I believe the first 10-15 hour "Layer 1" is fantastic in its own right, it's when you begin uncovering the deeper content that the brilliance of this game really shows itself. I think a lot of people will play this game and not get the hype (I've already seen this sentiment online). It's going to take more than a few hours to "get it." The further you get, the more you realize how special this game is. It's like people who beat Nier: Automata to get the first ending and then stopped playing; the best part of the game is yet to come! While this game is a metroidvania, in that you'll gain new tools and use those tools to reach new areas or solve old puzzles, it has no traditional combat and focuses on puzzles. With that said, there are many creatures in the Well, with some being friendly or useful and others...let's just say, don't want you there. True to its design, these "enemies" will require puzzling to avoid/overcome. But yeah, don't expect Hollow Knight or Prince of Persia combat here.Unlike most metroidvanias, this game never gives you the standard abilities we've come to know and love (double jump, air dash, etc.); instead, it gives you tools you'd never expect and lets you figure out how to use them. Some are more obvious, but even those have multiple uses you'll only figure out in time. Not even going to name a single one, as they're all so unique and fun to discover. Excellent stuff.Perhaps the easiest way to understand whether you'll love Animal Well as much as I do is to say this: Do you love games like Fez, Outer Wilds, Rain World, or ICO? The kinds of games that are dripping with mystery? If so, then I think you're the type of person who will "get it" and love digging deeper into the Well to uncover its mysteries.And lastly, if any of this sounds interesting to you, please, please, please do yourself a favor and avoid watching reviews or videos. I don't think a single part of this game should be spoiled. Submitted May 15, 2024 at 01:36PM by juniper_falls https://ift.tt/Gxvea52 via /r/gaming
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Games I'd have expected to see added to Nintendo Switch Online
Spent far too long making a list of games that I see every reason for Nintendo to add to Nintendo Switch Online.
———NES——— Adventure Island Bubble Bobble Hogan's Alley Bonk's Adventure Paperboy Boulder Dash Metal Gear Pac-Land
———SNES——— Prince of Persia Mario All-Stars + World Smash TV Ms. Pac-Man Super Bomberman 2
——Nintendo 64—— StarCraft 64 Ridge Racer 64 Duke Nukem: Zero Hour Rayman 2 Command & Conquer 1 Wipeout 64 Cruis'n USA Resident Evil 2
——Game Boy—— Super Mario Land 1 Donkey Kong 1994
——Game Boy Color—— Metal Gear Solid: Ghost Babel
——Game Boy Advance—— Rayman: Hoodlum's Revenge Spyro 2: Season of Flame Sonic Battle DK: King of Swing F-Zero: GP Legend / Maximum Velocity / Climax Klonoa 2: Dream Champ Tournament
——Sega Mega Drive—— Virtua Racing 32X Mega Bomberman Marble Madness Fatal Fury Special Sega-CD
——Categories I ruled out——
Remade or has arcade ports on Switch (Mappy Land, Tony Hawk 2, Street Fighter II)
Hard to licence (Any Final Fantasy game, Crazy Taxi: Hitch a Ride, anything with Disney or sports, Banjo-Tooie)
What Nintendo CEOs apparently see as old shames (Mother 3, Mega Man for some reason, portable Pokémon games, Super Mario Bros DX)
Game Boy games vastly inferior to home console games with the same names (Need for Speed games, Sega Rally Championship, Donkey Kong Land 1-3)
Unplayable framerates (Grand Theft Auto Advance)
#nintendo#nintendo 64#nintendo switch#nintendo switch online#snes#game boy advance#nes#retro gaming#tech
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Free Downloadable Mobile Phone Games Are Fun to Play
The most captivating and thrilling games on any mobile device are the free downloadable mobile games. You can choose from a wide variety of games, and even serious gamers will enjoy playing on their mobile phones. It's just as fun to play on your PC, and it's much more convenient.
The cell phone industry is committed to providing its customers with the latest mobile technology. Nokia and other cell phone companies are primarily focused on growing their markets and connecting more people with the internet via mobile devices. They want to connect with their customers. It's really that simple.
The mobile game Who Wants to Be a Millionaire can be downloaded on mobile phones. It is highly addictive and entertaining. The show's premise is that the contestants are asked to answer questions in a multiple-choice format. These questions get increasingly more difficult. As you progress, you will be given three lifelines. As your lifelines, you have the 50/50 game, lifeline, and call a friend. If you have ever seen the show, you will be able to understand the downloadable version. You can have fun playing the game even if you've never watched much of the show.
The Tetris game for mobile is a favorite of gamers both young and old. This amazing mobile download is a must-have for retro gamers. Tetris will appeal to those who enjoy the simplicity of the game. It is a beautiful, simple and addictive game for serious gamers.
The Scrabble mobile game is also very popular among older gamers. Everyone loves Scrabble right? Scrabble is one of the oldest and most popular board games. Scabble, the best downloadable mobile game for those who love words and solving puzzles.
The Prince of Persias movie is a classic. Now, you can enjoy the same excitement on your smartphone. You will be able to experience many of the same adventures as you would in the film. The graphics are stunning and the game is exciting.
Visit the mobile app store and download these apps today. Vodafone, Sony Erickson, and Nokia are mobile phone companies that provide the best performance and connectivity. When you play these challenging, yet fun and exciting games on your phone for hours at a time, you will notice the difference.
Mobile phone shopping online is a trend that has gained popularity around the globe. Shopping online is made more enjoyable by the lucrative offers. These mobile shops cater to all your needs in relation to phones. You can find what you need with just a few clicks.
These shops have all the latest mobile phone accessories, deals and schemes. These shops are not only a great place to shop, but they also give you an edge over street markets. Save money by selecting the best deal. Online shopping is far superior to traditional shopping. You can choose from a wide range of products, get free shipping, and enjoy many other benefits best ps2 emulator.
Shopping online for all your needs is a great way to save time. You don't have to spend time going to the street shops. You will not need to deal with salesmen. Online products are offered at affordable prices and with amazing deals.
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Sifu: On difficulty and representation
In 1984, designer Jordan Mechner produced a game called Karateka for the Apple II. Inspired by Japanese culture, it featured a lone martial artist infiltrating a fortress to rescue his beloved, and the gameplay was all about one-on-one matchups against tough opponents. The game was renowned for its elaborate rotoscoped animation, and it set the stage for Jordan Mechner’s following release, the internationally known 1989 hit Prince of Persia.
Fast forward to 2022 and we have a game called Sifu, made by French developer Sloclap. When the first video of Sifu was released, I tweeted that it reminded me of a modern-day Karateka (probably moreso than the actual Karateka remake that was released in 2012). Lean and simple brawlers are a rare thing in gaming these days, with most titles intent on lathering up their gameplay experience with open world mechanics, side quests and far too many other bells and whistle. Sifu has none of those, offering up only five very hard levels that require mastery of the game’s mechanics to advance. Karateka exhibited this sort of philosophy, and Sifu inhabits the same family tree in a fashion that’s admirable in a world of bloated games.
Yet, Sifu’s difficulty is also one of its main inhibitors. The game features a mechanic where you’ve got a charm that resurrects you if you fall in combat, but it ages you bit by bit as a result. The younger you are, the more health you have. The older you are, the more damage you deal but the less health you have, to the point where you can get KO’ed by a few good kicks at age 70 or so. If you get too old, the charm stops working and you die permanently, at which point you need to start the level again. Generally, it’s agreed that anyone playing Sifu should try to finish each level on the lowest possible age, or go back and repeat earlier levels for permanent unlocks that remain even after you die. This is no easy task, since Sifu’s combat system - reminiscent of fighting in the Batman: Arkham games or Sleeping Dogs, but harder - takes a significant investment to master. In other words, Sifu’s the sort of experience that’s instantly been embraced by fighting game and roguelike enthusiasts, and if you’re used to parry systems and meters as well as the concept of grinding until you git gud, you’ll like Sifu.
I greatly appreciate fighting games and roguelikes, but I tend to be rubbish at them. So Sifu is a toughie for me in that I love how it’s a stripped-down gaming experience solely focused on the art of combat, but I’m not that great at the actual combat itself. The second level in particular - a rush through a neon-laced club that pits you against a bunch of tough-as-nails martial artists in the final stretch - is a pain in the butt, and from all the forum posts and reviews I’ve read, I’m not the only one who thinks so. At this point, firing up Sifu requires me to be in a certain hungry-for-punishment mindset, so I’ve spent more time watching videos about the game and reading online discourse than I’ve spent actually playing it.
Speaking of discourse, aside from chatter regarding Sifu’s difficulty, the other main topic surrounding the game has been its representation. Like Karateka, which was made by a white creator, Sifu was made by mostly white guys. Their martial arts consultant who appeared in most of the game’s promotional videos, Benjamin Colussi, is also white. While Benjamin seems like a great dude who truly cares about bak mei, it would’ve been nice to see more Chinese people in these promo videos, as well as on the development team. Sifu’s music composer Howie Lee did get some attention, and there was at least one Chinese concept artist and a few consultants from investor group Kowloon Nights. But none of these individuals appear to have been present at the highest levels of development, and the Kowloon Nights consultants were only discovered after The Verge reached out for a post-release interview.
There have been a number of think pieces describing how titles made by Chinese developers tend to be dismissed in the gaming industry while projects made by white devs set in China are eaten up, with Sifu feeding that trend. The most notorious analysis on this topic was an article by TheGamer that generated the usual amount of rage-fueled Twitter hot takes. I don’t disagree with its point of view, even though I also think Sloclap did a decent job of representing Chinese culture. There’s nothing in Sifu that’s egregiously off or disrespectful, and I would even go so far as to say that some of the reviews which criticize the game for using China as shallow window dressing for violence aren’t entirely on the mark. There’s an interesting secret ending to Sifu, for instance, that only occurs if you spare all of the game’s bosses. The ending references the idea of wude - or morality in martial arts - and brings in some Buddhist themes indicating that the devs did do their homework. (Granted, it’s fair to say that gating away one of Sifu’s strongest bits of nuance as a “secret�� ending that most won’t see isn’t great.)
Nevertheless, doing homework does not negate the fact that the Western gaming industry enjoys peddling in “exotic” cultures - from Native American to Japanese to Chinese - without actually putting anyone from said culture in a position of behind-the-scenes power. The proof is in Sifu’s silly marketing kit, a collection of vaguely Chinese tchotchkes (that can be purchased in any Chinatown) sent out to influencers to promote the game. Anyone who was Chinese (including myself) immediately interpreted giving away stuff like incense and a tea set as corny at best and a clear case of exoticization at worst. But folks on Reddit ate it up - I literally saw one post which said “that Sifu creator kit is so clean bro” - and the sheer gall of marketing household and religious Chinese items as “clean” promo goods only reinforces the reality that we need more people of color in the Western gaming industry. Sifu could’ve served as a great chance for Sloclap to put those people of color either in their development team or at the forefront of the game’s marketing...and unfortunately, this opportunity was missed.
In 1984, Karateka’s box art featured a white guy and his white love interest, despite the fact that Jordan Mechner’s game clearly takes place in Japan. Sifu, a game worth playing if you can withstand its difficulty, performs far better at the representation test on a surface level.
But many of the same deep-rooted problems linger, nearly 40 years later.
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Until Dawn’s Fifth Birthday
Welp, congrats Until Dawn, you’re officially old enough to start kindergarten. You’re off to learn to read, tie your shoes, recite yous ABC’s, and learn to count to 100. Your such a big kid now, and I’m proud of you for making it this far.
I know I have done literal jack shit for the entire month, but I have been immensely enjoying the things that everyone’s been putting out for this month. So I’m gonna make this text post, not just because of it’s the five year anniversary, but because it’s actually a post I’ve been wanting to make for a while.
So here it goes:
I first learned of Until Dawn when it first came out hilariously enough. My roommate at the time had boughten it for her ps4 and I had been seeing it all over my dashboard on tumblr at the time. I didn’t play it myself though until close to a year later, when I finally had my own ps4 and I bought the game used for like $20 or something from my local game rental store. And I was hooked.
I remember jumping the first time the UD logo pulls that jump scare on the title screen. And laughing because I’m normally pretty good with jump scares, but that one managed to get me because I hadn’t been expecting one before I even started the game. (The one thing in the game that manages to make me jump every time is the mine cart you stop as Mike. For whatever reason it doesn’t matter how dark my room is when I play the game or how many times I’ve played it, I can never see the mine cart until its literally on top of Mike and the QTE is almost up and I squeak in surprise every fucking time.)
Of course I didn’t manage to save everyone during my first playthrough, I definitely lost Matt to the hook and Ash to the trapdoor (RIP darlings), and for the life of me I can’t recall how the lodge scene at the end went. I’m one of those players though that try to make choices that the characters I’m playing as would, I throw my feelings by the wayside. For example, being in the shed when the game’s making me choose Ash or Josh, and I was debating on whether or not Chris would save the girl he’s had a major crush on for a while at least, or his best friend for the last ten years. I distinctly remember wincing and sucking in air through my teeth and going “Sorry Ash, bros before hoes” and choosing Josh. And then being confused and convinced that I misunderstood the instructions? I mean I wasn’t complaining, just really, really confused. I definitely choose Ash to live at the gun one though, like there was no hesitation. I watched the whole ‘only thing I’ve ever wanted to do with my time’ scene and talk and the moment control was given back to me, the gun was under Chris’s jaw and I fired.
I’m also one of the players that didn’t know that Josh had been behind everything until the reveal either. I had gotten Sam captured so I never got any of those clues and I managed to miss the other clues that hinted at it being a set up (like the bundle of newspapers). So until the reveal I was still convinced that someone was out there killing all of them. Listen, I like mystery games but I’m not very good at connecting the dots okay.
I think I stuck around for a couple of months, gorging myself of fanfiction (all ff.net stuff by the way, I can’t remember if I knew about ao3 at that point or not) but like all interests do with me, the obsession eventually faded (helped in a large part by the rampant Ashley hate going around at the time) and I moved on.
Until February of this year. I was trying to kill time till the end of March when Persona 5: Royal released and I decided to try and see how many games I could platinum until that point. I had made it through the ps3 tomb raider games, Prince of Persia 2008, and decided on replaying the Uncharted games because the ps4 collection didn’t have multiplayer trophies. I hadn’t even thought of replaying Until Dawn. I mean, I had looked at the case and I remembered the game fondly, but that was it. There was no urge or want.
I was halfway through Among Thieves when I was bored and chilling time on Youtube. And because I had been watching a couple of videos for the treasure locations in Uncharted, one of the recommended videos for me was a game sins for the series. I decided sure why not, and watched it. And watched a few of his other ones as well, Until Dawn included.
That’s right, what got me back into the series wasn’t fond nostalgia for the characters or story. It was a fucking Game Sins video. I’m so sorry.
I was devouring UD content again. I spent like 2 or 3 weeks reading everything Chrashley (with the hyper-fixation for the game back came the ship, what can I say) based on ao3 that I could get my hands on. I was back into the tag on tumblr, going through art I remembered seeing way back when and looking at usernames that didn’t mean a thing then, but mean the world to me now. And then near the end of February, when the obsession was once again starting to flag, I decided to hell with it, and clicked on the The (Almost)s.
I’m not going to expunge all my praises for the story, everyone else has done that better then I ever could. But guys, it was so good. So so good. I was hooked back into the series once again, just as I was starting to flag. And when I saw that @queenofbaws had mentioned that she was tumblr... I didn’t do anything right away. Too scared really, figured she might find it creepy, so I didn’t do anything for like a week. And then I decided fuck it, sent a message about Chris giving Ash his sweater, and following her.
And that was it. I figured I would stick around to see the story completed and just dip. Not even make a splash, just enjoy the content from the sidelines and no one would know that I was here in the first place. Same old, same old. But that was also when I started turning around the kernel in my mind that Baby It’s Cold Outside (so hold me tight in your arms and don’t let go). I didn’t even intend to write it, it was just going to be the fanfic that lived in my mind for me to stew on before bed every night. But I couldn’t sleep one night, my brain was too on and the words just weren’t stopping, so I pulled out my computer and wrote the first part from Chris standing in the snow outside to him reaching the lodge at like 3 in the morning.
I started becoming more involved in the fandom when queenie started her wip wednesdays and asked to be tagged. Hilariously enough, those days are what started me cross-stitching again too, I hadn’t touched the pattern in months at that point. So I started posting snippets of my writing, and that one day a week was the only thing pushing me to continue writing. By that point, I had stopped hanging around the edges, now trying to push myself closer into this little fandom circle.
The day I posted the story, I was fucking terrified. It wasn’t my first story, not by a long shot, but I had always considered my writing to be shit. I thought I had good ideas, but I never felt that I was able to truly bring them to life. English and grammar had never been my best subject, I was always more of a math and physics person growing up. But then that first comment from @elliepollie came in and I almost burst into tears. I couldn’t believe that someone out there liked it so much, that they were willing to leave me a review in the first place. I’m still so blown away that she was willing to recommend it as a Chrashley story for other people to read. I think that was the point I stopped hesitantly pushing my way through, and I just kicked down the doors and just yelled ‘Hey fuckers! I’m here now and you are going to fucking deal with it!’.
That was the event that opened the floodgates for me. Suddenly I was talking to people, I had friends online with the same interests as me. I’ve written more in the last six months then I’ve done in the last ten years! I’m feeling inspired to create again. I actually went out to do the first commission I’ve ever requested (speaking of which, please please please go commisson @fudgeroach. I cannot wait until he can post and show you guys the stuff he drew for me. It was worth every fucking penny let me tell you.)
I’m going to be honest, Until Dawn isn’t my favourite game. Sure it has some of my fav lines (it had been years since I played the game, and the moment Jess started her rant outside the guest cabin I was screaming it along with her) and great characters, as horrible people as they all are, but it’s never been my favourite game and likely never will be. But Until Dawn has the best fandom I’ve ever been in and I’m so, so happy to have met and known every single person here. I seriously love every single person here so, so much. You all make my life better and I’m so happy to have all of you in it. Just to quote Chris because I can: “Every second I spend with you is all I ever wanted to do with my time.” This is how I feel. This is how I feel every goddamn day now.
So yeah, I got back into this fandom from a stupid Game Sins video. But by god if it wasn’t the best choice I’ve ever made.
(PS: for those wondering, I never did finish Uncharted 2. Maybe one day...)
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Scrounging for Hits, Hollywood Goes Back to the Video Game Well LOS ANGELES — For 28 years, ever since “Super Mario Bros.” arrived in cinemas with the tagline “This Ain’t No Game,” Hollywood has been trying and mostly failing — epically, famously — to turn hit video games into hit movies. For every “Lara Croft: Tomb Raider” (2001), which turned Angelina Jolie into an A-list action star, there has been a nonsensical “Max Payne” (2008), an abominable “Prince of Persia” (2010) and a wince-inducing “Warcraft” (2016). If video games are the comic books of our time, why can’t Hollywood figure out how to mine them accordingly? It may finally be happening, powered in part by the proliferation of streaming services and their need for intellectual property to exploit. “The need for established, globally appealing I.P. has naturally led to gaming,” Matthew Ball, a venture investor and the former head of strategy for Amazon Studios, wrote last year in an essay titled “7 Reasons Why Gaming I.P. Is Finally Taking Off in Film/TV.” After years of inaction and false starts, for instance, Sony Pictures Entertainment and its PlayStation-powered sibling, Sony Interactive, are finally working together to turn PlayStation games into mass-appeal movies and television shows. There are 10 game adaptations in the Sony Pictures pipeline, a big leap from practically none in 2018. They include “Uncharted,” a $120 million adventure based on a 14-year-old PlayStation property (more than 40 million copies sold). “Uncharted” stars Tom Holland, the reigning Spider-Man, as Nathan Drake, the treasure hunter at the center of the game franchise. It is scheduled for release in theaters on Feb. 18. Sony is starting production on “The Last of Us,” a series headed to HBO and based on the post-apocalyptic game of the same title. Pedro Pascal, “The Mandalorian” himself, is the star, and Craig Mazin, who created the Emmy-winning mini-series “Chernobyl,” is the showrunner. Executive producers include Carolyn Strauss, one of the forces behind “Game of Thrones,” and Neil Druckmann, who led the creation of the Last of Us game. Sony games like Twisted Metal and Ghost of Tsushima are also getting the TV and film treatment. (Contrary to speculation, one that is not, at least not anytime soon, according to a Sony spokesman: God of War.) In the past, Sony Pictures and Sony Interactive operated as fiefs, with creative control — it’s mine; no, it’s mine — impeding adaptation efforts. When he took over as Sony’s chief executive in 2018, Kenichiro Yoshida demanded cooperation. The ultimate goal is to make better use of Sony’s online PlayStation Network to bring Sony movies, shows and music directly to consumers. PlayStation Network, introduced in 2006, has more than 114 million monthly active users. “I have witnessed a radical shift in the nature of cooperation between different parts of the company,” said Sanford Panitch, Sony’s movie president. The game adaptation boom extends far beyond Sony. “Halo,” a series based on the Xbox franchise about a war between humans and an alliance of aliens (more than 80 million copies sold), will arrive on the Paramount+ streaming service early next year; Steven Spielberg is an executive producer. Lionsgate is adapting the Borderlands games (roughly 60 million sold) into a science fiction film starring Cate Blanchett, Kevin Hart and Jamie Lee Curtis. Buoyed by its success with “The Witcher,” a fantasy series adapted from games and novels, Netflix has shows based on the “Assassin’s Creed,” “Resident Evil,” “Splinter Cell” and “Cuphead” games on the way. Jonathan Nolan and Lisa Joy, the duo behind HBO’s “Westworld,” are developing a science-fiction show for Amazon that is based on the Fallout video game franchise. And Nintendo and Illumination Entertainment, the Universal Pictures studio responsible for the “Despicable Me” franchise, have an animated Mario movie headed to theaters next year — another new collaboration between a game publisher and a film company. Today in Business Updated May 21, 2021, 3:55 p.m. ET Still, Hollywood’s game adaptation track record is terrible. Why should the coming projects be any different? For a start, the games themselves have evolved, becoming more intricate and cinematic. “Games have stories that are so much more developed and advanced than they used to be,” Mr. Panitch said. There are also signs that Hollywood has figured out how to make game-based films that satisfy both audiences and critics. “Pokémon Detective Pikachu,” which paired animated creatures with live actors, collected $433 million worldwide in 2019 for Warner Bros. and Legendary Entertainment — and was the first major game adaptation in three decades to receive a “fresh” designation on Rotten Tomatoes, the review-aggregation site. Since then, two more adaptations, “Sonic the Hedgehog” (Paramount) and “The Angry Birds Movie 2” (Sony) have been critical and commercial successes. “Quality has definitely been improving,” said Geoff Keighley, creator of the Game Awards, an Oscars-like ceremony for the industry. The most recent game-to-film entry, “Mortal Kombat” (Warner Bros.), received mixed reviews but has taken in $41.2 million in the United States since its release last month, a surprisingly large total considering it was released simultaneously on HBO Max and theaters were still operating with strict coronavirus safety protocols. Mr. Panitch acknowledged that “video game movies have a checkered history.” But he added, “Failure is the mother of invention.” Game adaptations, for instance, have often faltered by trying to rigidly replicate the action and story lines that fans know and love. That approach invites comparison, and movies (even with sophisticated visual effects) almost always fail to measure up. At the same time, such “fan service” turns off nongamers, resulting in films that don’t connect with any particular audience. “It’s not just about adapting the story,” said Michael Jonathan Smith, who is leading Sony’s effort to turn Twisted Metal, a 1995 vehicular combat game, into a television series. “It’s about adapting how you feel when you play the game. It has to be about characters you care about. And then you can slide in the Easter eggs and story points that get fans absolutely pumped.” “Uncharted” is a prequel that, for the first time, creates origin stories for the characters in the game. With any luck, such storytelling will satisfy fans by giving them something new — while also inviting nongamers, who may otherwise worry about not knowing what is going on, to buy tickets. (The producers of “Uncharted” include Charles Roven, who is known for the “Dark Knight” trilogy.) “It’s a question of balance,” said Asad Qizilbash, a senior Sony Interactive executive who also runs PlayStation Productions, an entity started in 2019 and based on Sony’s movie lot in Culver City, Calif. Unlike in the past, when Sony Pictures and Sony Interactive pledged to work together and ultimately did not, the current collaboration “has weight because there is a win for everyone,” Mr. Qizilbash added. “We have three objectives. Grow audience size for games. Bring product to Sony Pictures. Showcase collaboration.” The stakes are high. A cinematic flop could hurt the game franchise. “It’s risky,” Mr. Qizilbash allowed. “But I think we can do it.” Source link Orbem News #Game #hits #Hollywood #Scrounging #video
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Five Facts -- Get To Know Your Mutuals
Ask-turned-tag, which I got with gratitude from @riptidemonzarc. Good luck with the garden!
The ask states: Get to know your mutuals! When you get this, it means someone wants to know more about you, so list 5 things about yourself you want your followers to know! They can be as simple as your age or as complex as your deepest fear, as long as it’s something you’re comfortable with sharing. When you’re done and if you want to, send this to 10 people you want to get to know better!
This took me a minute to think about.
I’m an Elder Millennial, born in 1983 (37 years old).
I started work as a graphic designer and art director for a couple direct mail advertising agencies, then moved into interactive design for in-house companies and I love the shit out of my career. So I do website design, banner ads, emails, user experience and user interfaces for one company and I’ve worked at my current job for almost 5 years.
I used to be a huge Prince of Persia nerd after falling in love with Prince of Persia: Sands of Time in 2003 (almost 20 years, ughhh). To the point where I was super active on their forums and I was the first person in the world to 100% platinum the 2008 Prince of Persia game. And my name is in the credits for Prince of Persia: Two Thrones because I was so active in the PoP fandom.
I’m a certified Rescue Diver, thanks to my husband’s fixation on scuba diving. We powered through Open Water to Rescue Diver certifications (i.e. rank 1 to rank 4 out of 5 ranks) in just a year, despite only recreational diving twice in that year. And even with the concentrated training, I had a panicked-diver incident 2 years ago that have left me a little cautious about the water (I still love it, but I get a little anxious at the very beginning trying to go under because I’ve been under-weighted a lot and have struggled with ocean dives.)
I have met at least 10 online friends in real life in various places. Two of them ended up being among my closest friends and were actually bridesmaids in my wedding. Some I’ve known for almost 20 years from various forums and fandoms. And best of all: I’ve never had a bad experience from it. It really makes you appreciate how wide and wonderful the world is.
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I always got called racist for enjoying Prince of Persia 😭
Really? I think that saying that is a huge stretch. Like I said before, I never played the videogame but i can speak about this from a movie history perspective.
In my experience, arround 85% of old historical dramas, epical, sword and sandals or fantasy-adventure settled in the past genres are full with real ( sometimes blatant) cases of whitewashing and/ or historical innacuracy. To escape it completely, you would have to avoid like... the entire genre. I acknowledge the flaws and many problematic choices that the majority of, let's say, 60's to 2010's movies in the genre have, but i can still enjoy those while being critical.
Let's put another example, away from Prince of Persia and the whitewashing issue: Mel Gibson starring Braveheart.
I love that movie, i have rewatched it tons of times and i cry like a fool everytime i watch it. Is Gibson problematic as fuck? Hell yeah, dude is an asshole and many people know that. Should the main actor have been scottish? Sure, i agree on that. Is the movie full of awfull stereotypes, like that prima nocte bullshit added just for shock value? Yes, innacurate and harmfull because it includes sexual assault on women just for the " It was tradition, old times were like that."
But here is the thing
I don't see media consumption as a purity issue or a statement of my personal beliefs. I am aware Braveheart is problematic, but that doesn't mean that rewatching it makes me a xenophobic hater of scottish people. I wouldn't go to a real scottish person acting like all the stereotypes about their history in Braveheart are true because, and here is the main point:
I know it's not accurate and i enjoy it as fiction
Enjoying Prince of Persia doesn't make you a racist because, again, movies can't make you racist. That is like the " videogames make you violent" 90's controversy all over again, only with an updated target.
If you have the critical thinking skills to acknowledge that what you are watching is not accurate, then nobody should bother you about it. I can't speak much about if the casting choices were good or bad because i never played the videgame, but i like jake Gyllenhaal's Dastan in the movie's perspective.
That is how allmost all historical fantasy-adventure heroes looked at the time, Prince of Persia didn't do different from a thousand other movies back them
Should we cancel an entire film genre then? All the people who ever enjoyed a fantasy adventure epic shall be punished? Because no movie from back then is safe, not even popular ones that many people love.
In fact, Disney did WAY WORSE with an animated film settled in middle eastern tradition: Alladin. Have you ever listened the full version of " Arabian Nights"? The version of the film that Disney Channel transmited when i was a kid had a horrible verse about arabs being barbaric. When my little sister got the dvd for Christmas, I discovered they fortunately changed the song to eliminate that part.
The point with this is that, Hollywood ( and Disney, of course) is racist as fuck, but pointing at each others fingers with a " my media consumption is purer than yours" approach is not the solution. Watching one or other thing doesn't make you a better or worse human being, you can't commodify ethics and morals.
Movies are products, like anything in this system. If a movie or its advertisement ( direct or indirect, coming from the online fanbases) promises to make you a better person, that's just marketing. Logically, haters react under the same logic but for negative marketing, promising the movie is going to make you a worse person.
It's marketing operating for the anti-marketing people in the age of emotional capitalism. Movies can't give or take virtue from you, that's something you can't get in the market.
Keep enoying Prince of Persia and don't feel guilty about it. I don't know you, anon, but I bet you are a great person who just happens to like a movie and that is perfectly fine.
#asks#messages#prince of persia#braveheart#historical epics#fantasy#whitewashing and historical innacuracies#i personally dont believe in cancelling#i believe on keeping your critical eye trained
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Tabletop RPG Quickstarts
Since plenty of us seem to be in lockdown courtesy of the ongoing pandemic, I figured I’d share a few of the free starter/beginner rulesets that’re over on Drivethru RPG. These are, by and large, ones for games I enjoy (which means most are scifi more than fantasy), but it’ll give you something if you have an online group wanting to try something new.
Those of you not familiar with quickstart sets, they’re an often slimmed down version of the full rules, an adventure (or two), and pregenerated characters for groups to try and see if they like a game before going in on the full version.
Dragon Age RPG: Listed first because I get the feeling this is the one most folks’ll want. It’s exactly what it says on the tin: The quickstart set for Green Ronin’s Dragon Age RPG.
Star Trek Adventures: Another exactly what it says on the tin entry; this is the quickstart ruleset for Modiphius’ Star Trek Adventures.
Coriolis: The Third Horizon: Coriolis is probably one of my favorite tabletop RPGs from the past few years. It’s a space opera with a very distinct 1001 Arabian Nights feel and influence to it (amongst other things) done by Fria Ligan (Free League in English) Publishing.
Cold and Dark: Cold and Dark is what you get when you toss Dead Space, Doom, and the Alien franchise in a blender. Very much worth a look, I think, since it tries for the scifi horror thing. (And because the Alien RPG hasn’t got a quickstart that I can find.)
Elite Dangerous RPG: Yes, the sandbox space sim has a tabletop RPG. I recommend it, but I’m pretty biased on that one.
Capharnum: If you ever wanted to do Prince of Persia on the tabletop, this is the game. Arabian Nights style fantasy.
Numenera: Earth a billion or so years down the line and after at least eight apocalypses (apocalypsi?), you play denizens of the Ninth World, where the technology of the old worlds is as magic. Adventure, fame, fortune, and the titular numenera await.
City of Mist: The only game whose rulebook(s) I don’t actively own on this list yet as I write this. This is film noir with a mythic twist; a very unique urban fantasy setting that I genuinely want to run a full game of at some point.
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Xbox One Backwards Compatible List as of 02/12/2019
A
A Kingdom for Keflings
A World of Keflings
ACE COMBAT™ 6: Fires of Liberation™
Aegis Wing
Age of Booty
Alan Wake
Alan Wake’s American Nightmare
Alice: Madness Returns
Alien Hominid HD
Aliens vs Predator
Altered Beast
Anomaly Warzone Earth
Aqua
ARKANOID Live!
Army of Two
Assassin’s Creed II
Assassin’s Creed Revelations
Assassin’s Creed
Assassin’s Creed III
Assassin’s Creed: Brotherhood
Assassin’s Creed® IV
Assassin’s Creed® Liberation HD
Assassin’s Creed® Rogue
Assault Heroes 2
Asteroids & Deluxe
Astropop
Axel & Pixel
B
Babel Rising
Band of Bugs
Banjo Kazooie
Banjo Kazooie: N n B
Banjo Tooie
Batman: Arkham Origins
BattleBlock Theater
Battlefield 1943™
Battlefield 3™
Battlefield Bad Co.
Battlefield: Bad Co. 2
Battlestations Pacific
Battlestations: Midway
BAYONETTA
Beat’n Groovy
Bejeweled 2
Bejeweled 3
Bellator: MMA Onslaught
Beyond Good & Evil HD
Bionic Commando Rearmed 2
Bioshock
Bioshock 2
Bioshock Infinite
BLACK™
Blazing Angels
Blinx: The Time Sweeper
Blood Knights
Blood of the Werewolf
Bloodforge
BloodRayne 2
BloodRayne: Betrayal
Blue Dragon
Bomberman Battlefest
Boom Boom Rocket
Borderlands
Borderlands 2
Bound by Flame
Braid
Brain Challenge™
Brave: The Video Game
Breakdown
Brütal Legend
Bullet Soul
Bullet Soul -Infinite Burst-
Bully: Scholarship Ed
Burnout Paradise
Burnout Revenge
C
Cabela’s Dangerous Hunts 2013
Cabela’s Alaskan Adventures
Cabela’s Hunting Expeditions
Cabela’s Survival: SoK
Call of Duty® 2
Call of Duty® 3
Call of Duty® 4: Modern Warfare®
Call of Duty®: Black Ops
Call of Duty®: Black Ops II
Call of Duty®: Ghosts
Call of Duty®: Modern Warfare® 2
Call of Duty®: World at War
Call of Juarez 2
Call Of Juarez : The Cartel
Call of Juarez® Gunslinger
CAPCOM ARCADE CABINET
Carcassonne
Cars 2: The Video Game
Cars: Mater-National
Castle Crashers
Castle of Illusion Starring Mickey Mouse
Castlestorm
Castlevania LoS
Castlevania: LoS – Mirror of Fate HD
Castlevania: LoS 2
Castlevania: SOTN
Catherine
Centipede & Millipede
Child of Eden
Civilization Revolution
Civilization Revolution
COD: Advanced Warfare
Comic Jumper
Comix Zone
Commaders: Attack
Command and Conquer 3: Kane’s Wrath
Command and Conquer 3: Tiberium Wars
Command and Conquer Red Alert 3
Command and Conquer Red Alert 3: Commander’s Challenge
Condemned
Conker: Live & Reloaded
Contra
Costume Quest 2
Counter-Strike: GO
Crackdown
Crazy Taxi
Crimson Skies®: High Road to Revenge™
Crysis
Crysis 2
Crysis 3
CRYSTAL DEFENDERS™
Crystal Quest
D
D&D: Chronicles of Mystara
Dante’s Inferno™
Dark Souls
Dark Void
Darksiders
Darksiders II
DAYTONA USA
de Blob 2
Dead Rising 2: Case West
Dead Rising 2: Case Zero
Dead Space™
Dead Space™ 2
Dead Space™ 3
Dead Space™ Ignition
Dead to Rights
Deadfall Adventures
Deadliest Warrior
Deadliest Warrior: Legends
Deadly Premonition
Deathspank T.O.V.
Defense Grid
Destroy All Humans!
DEUS EX: HUMAN REVOLUTION
DIG DUG
DiRT 3
DiRT Showdown
Discs of Tron
Disney Bolt
Disney Epic Mickey 2: The Power of Two
Divinity II – DKS
Domino Master
Doom
DOOM 3 BFG Edition
Doom II
Doritos Crash Course
Double Dragon Neon
Dragon Age: Origins
Dragon Age™ 2
Dragon’s Lair
Driver San Francisco
Duck Tales: Remastered
Duke Nukem Forever
Duke Nukem Manhattan Project
Dungeon Siege III
E
E4
Earth Defense Force 2017
Earth Defense Force 2025
Earth Defense Force: IA
Earthworm Jim HD
Eat Lead
Encleverment Experiment
Escape Dead Island
F
F1™ 2014
Fable Anniversary
Fable Heroes
Fable II
Fable III
Fable Trilogy
Fable® II Pub Games
Faery: Legends of Avalon
Fallout 3
Fallout: New Vegas
Far Cry 2
Far Cry 3
Far Cry 3® Blood Dragon
Feeding Frenzy
Feeding Frenzy 2
FIGHT NIGHT CHAMPION
Fighting Vipers
FINAL FANTASY XIII
FINAL FANTASY XIII-2
Final Fight: Double Impact
Flashback
FLOCK!
Forza Horizon
Foul Play
Fret Nice
Frogger
Frogger 2
Frontlines: Fuel of War
FUEL™
Full Spectrum Warrior
FunTown Mahjong
Fuzion Frenzy®
G
Galaga
Galaga Legions
Galaga Legions DX
GAROU -MARK OF THE WOLV
Gatling Gears
Gears of War
Gears of War 2
Gears of War 3
Gears of War: Judgment
Geometry Wars Evolved
Geometry Wars Evolved²
Geometry Wars™ 3: Dimensions Evolved
Ghost Recon: Future Soldier™
Ghostbusters
Ghostbusters: Sanctum of Slime
GHP2
Gin Rummy
Girl Fight
Go! Go! Break Steady
Goat Simulator
Golden Axe
Golf: Tee It Up!
Grabbed by the Ghoulies™
Grand Theft Auto: San Andreas
Grid 2
GRID Autosport
Gripshift
GTA IV
Guardian Heroes (TM)
Gunstar Heroes
Guwange
Gyromancer
Gyruss
H
HALF-MINUTE HERO -Super Mega Neo-
Halo 3
Halo 3 ODST Campaign Edition
Halo 4
Halo Wars
Halo: Combat Evolved Anniversary
Halo: Reach
Halo: Spartan Assault
Hard Corps: Uprising
Hardwood Backgammon
Hardwood Hearts
Hardwood Spades
Harms Way
Haunted House
Heavy Weapon
Hexic 2
Hexic HD
Hitman: Absolution
Hitman: Blood Money
Hunter: The Reckoning
Hydro Thunder
I
I am Alive™
Ikaruga
ilomilo
Injustice: Gods Among Us
Insanely Twisted Shadow Planet
Interpol
Iron Brigade
J
Jade Empire™
Jeremy McGrath’s Offroad
Jet Set Radio
Jetpac Refuelled
Jewel Quest
Joe Danger 2: The Movie
Joe Danger Special Edition
Joust
Joy Ride Turbo
JUJU
Jurassic Park: The Game
Just Cause
Just Cause 2
K
Kameo
Kane & Lynch 2: Dog Days
Killer Is Dead
Kingdoms of Amalur: Reckoning
KOF Neowave
KOF SKY STAGE
KOF2002UM
L
Lara Croft: GoL
Lazy Raiders
Left 4 Dead
Left 4 Dead 2
LEGO Batman
LEGO Pirates of the Caribbean: The Video Game
LEGO Star Wars III
LEGO Star Wars: TCS
LEGO® Batman™ 2: DC Super Heroes
LEGO® Indiana Jones™
LEGO® Indiana Jones™ 2
LEGO® Star Wars® II: The Original Trilogy
LIGHTNING RETURNS FFXIII
Limbo
Lode Runner
Lost Odyssey
LUMINES LIVE!
Luxor 2
M
Mad Tracks
Madballs Babo: Invasion
Mafia II
Magic 2012
Magic 2013
Magic 2014 — Duels of the Planeswalkers
Magic: The Gathering
Marlow Briggs
Mars: War Logs
Mass Effect
Mass Effect 2
Mass Effect 3
Matt Hazard: BBB
Medal of Honor: Airborne
Meet the Robinsons
MEGA MAN 10
MEGA MAN 9
Mercenaries: Playground of Destruction
METAL GEAR RISING: REVENGEANCE
METAL GEAR SOLID HD: 2 & 3
Metal Slug 3
Metal Slug XX
MGS PW HD
Midnight Club: Los Angeles
Midway Arcade Origins
Might & Magic Clash of Heroes
Military Madness
Mirror’s Edge
Missile Command
Modern Warfare® 3
Monaco: What’s Yours is Mine
Monday Night Combat
Monkey Island 2: SE
Monkey Island: SE
MONOPOLY DEAL
MONOPOLY PLUS
MOON DIVER
Motocross Madness
Mr. DRILLER Online
Ms. Splosion Man
MS.PAC-MAN
Mutant Blobs Attack
Mutant Storm Empire
Mutant Storm Reloaded
MX Unleashed
MX vs. ATV Reflex
N
N+
NBA JAM: On Fire Edition
NEOGEO BATTLE COLISEUM
NEW RALLY-X
NiGHTS into dream…
NIN2-Jump
Ninja Gaiden Black
O
Oblivion
OF: Dragon Rising
Omega Five
Operation Flashpoint: Red River
Orcs Must Die!
Outland
Overlord
Overlord II
P
P4A
Pac-Man
Pac-Man C.E
PAC-MAN CE DX+
PAC-MAN MUSEUM
Panzer Dragoon Orta
Peggle
Peggle® 2
Perfect Dark
Perfect Dark Zero
Phantasy Star II
Phantom Breaker: Battle Grounds
Pinball FX
Planets Under Attack
Plants vs. Zombies
Port Royale 3 Pirates & Merchants
Portal 2
Portal: Still Alive
Prey
Prince of Persia
Prince of Persia
Prince of Persia
Psychonauts
Pure
Putty Squad
Puzzle Quest
Puzzle Quest 2
Puzzle Quest Galactrix
Puzzlegeddon
Q
QIX ++
Quantum Conundrum
R
R-Type Dimensions
R.U.S.E.
Radiant Silvergun
Rage
Raiden IV
Rainbow Six® Vegas
Rainbow Six® Vegas 2
Raskulls
Rayman 3 HD
Rayman Raving Rabbids
Rayman® Legends
Rayman® Origins
Red Dead Redemption
Red Faction II
Red Faction: Armageddon
Red Faction: Battlegrounds
RoboBlitz
Rocket Knight®
Rockstar Table Tennis
Rumble Roses XX
Runner2: Future Legend of Rhythm Alien
S
Sacred 3
Sacred Citadel
Saints Row
Saints Row 2
Saints Row IV
Saints Row: Gat Out of Hell
Saints Row® The Third™
Sam & Max Beyond Time and Space
Sam & Max Save the World
Samurai Shodown II
Scarygirl
Scrap Metal
Screamride
SEGA Bass Fishing
Sega Vintage Collection: Alex Kidd & Co.
Sega Vintage Collection: Golden Axe
Sega Vintage Collection: Monster World
Sega Vintage Collection: Streets of Rage
Sensible World of Soccer
Shadow Assault/Tenchu
Shadow Complex
Shadowrun
Shadows of the Damned
Shank™ 2
Shinobi
Shotest Shogi
Shred Nebula
Sid Meier’s Pirates!
Silent Hill Homecoming
Silent Hill: Downpour
Silent Hill: HD Collection
SINE MORA™
Skate 3
Skullgirls
Skydive
Slender: The Arrival
Small Arms
Sniper Elite V2
Soltrio Solitaire
Sonic & All-Stars Racing Transformed
Sonic & Knuckles
Sonic Adventure
Sonic Adventure™ 2
Sonic CD
Sonic Generations
Sonic the Fighters
Sonic The Hedgehog
Sonic The Hedgehog 2
Sonic The Hedgehog 3
Sonic The Hedgehog™ 4 Episode I
Sonic The Hedgehog™ 4 Episode II
SONIC UNLEASHED
SOULCALIBUR
SoulCalibur II HD
South Park™: The Stick of Truth™
Space Ark
Space Giraffe
Space Invaders: IG
Spec Ops: The Line
Spelunky
Splinter Cell: Conviction
Split/Second
Splosion Man
SSX
SSX 3
Stacking
Star Wars Battlefront
Star Wars Battlefront II
Star Wars Jedi Knight: Jedi Academy
Star Wars Jedi Starfighter
Star Wars Knights of the Old Republic II: The Sith Lords
Star Wars Republic Commando
Star Wars: Knights of the Old Republic
Star Wars: The Force Unleashed
Star Wars: The Force Unleashed II
Strania
STREET FIGHTER IV
Stuntman: Ignition
Super Contra
Super Meat Boy
SUPER STREETFIGHTER IV ARCADE EDITION
Supreme Commander 2
SVC: ToeJam & Earl
Syberia
T
Tecmo Bowl Throwback®
TEKKEN 6
Tekken Tag Tournament 2
Texas Hold’em
The Bureau
The Cave
The Darkness
The Darkness II
The Elder Scrolls III: Morrowind
The King of Fighters 98
THE KING OF FIGHTERS XIII
The Maw
The Orange Box
The Splatters™
The Walking Dead
The Walking Dead: Michonne – Episode 1
The Walking Dead: Season Two
The Witcher 2: Assassins of Kings
Ticket to Ride
TimeShift
Tom Clancy’s EndWar
Tom Clancy’s Ghost Recon Advanced Warfighter™
Tom Clancy’s HAWX
Tom Clancy’s Splinter Cell Double Agent
Tom Clancy’s Splinter Cell® Blacklist™
Tomb Raider Underworld
Tomb Raider: Anniversary
Tomb Raider: Legend
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Skyglobe for windows 10
SKYGLOBE FOR WINDOWS - Google Groups.
Skyglobe for windows 10 - seodaczseo.
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Kumsun - Home.
Skyglobe For Windows 10 - academyrom.
Astronomy Software.
Skyglobe, software gratuito para ver las constelaciones de... - Aeromental.
Skyglobe For Windows 10 - mmclever.
SkyGlobe KlassM SoftWare Free Download, Borrow,.
Sky Map Pro for Windows 10 - Free download and software.
Skyglobe for windows 7 - seocnnsseo.
DOSBOX+Skyglobe+Windows 10 by Meztli72 on DeviantArt.
Is there a 64-bit version of skyglobe? - Answers.
Skyglobe for windows 10 - berlindatarget.
SKYGLOBE FOR WINDOWS - Google Groups.
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Skyglobe for windows 10 - seodaczseo.
Sky Chart / Cartes du Ciel Overview. SkyChart is a software to draw chart of the night sky for the amateur astronomer from a bunch of stars and nebulae catalogs. See main web page for full download. This software is part of a full suite for astronomical observation.
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SkyGlobe has over 29,000 stars, constellation lines, the planets, Sun and Moon, the Milky Way, the Messier Objects, and much more. SKYGLOBE FOR WINDOWS PC. SkyGlobe 3.6 - Award-winning Top Ten PC planetarium program. MeToo - A program to learn some nouns in German, French or Spanish.. Themelinda - Home. Pharrell in my mind cover. Cod 4 modern warfare ps4. Hollywood movies hindi dubbed movies list. Launch x431 idiag for android. Panasonic sdr h80 download to pc. Skyglobe for windows 10. Cyberlink power director or pinnacle studio 22 ultimate. Free gopro app.
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. The popular Windows Phone SkyMap application, downloaded by more than one million users, now comes to Windows 8! SkyMap Free is an amazing planetarium for your device. It enables you to point your device at the sky and see what stars, constellations, planets or deep space objects are out there in real time. SkyMap Free shows the sky in 3D, like you see it at night time exposing a collection of.
Skyglobe For Windows 10 - academyrom.
SkyGlobe 3.5. Award-winning Top Ten PC planetarium program that is fast, fun, and easy to use. SkyGlobe has 25,000 stars, constellation lines, the planets, Sun, and Moon, the Milky Way, the Messier Objects, and much more. It is the fastest program of its kind available, and uses the mouse or convenient command keys. Now with SVGA image support!. 16 Bit support will require enabling the NTVDM feature. To do so, press Windows key + R, then type: then hit Enter. Expand Legacy Components then check off NTVDM and click OK. Skyglobe for windows 10 Rygar the legendary adventure Make ci for difference in proportion on minitab express Evocreo loyalty.
Astronomy Software.
Category: Other: Year: 2021: Description: SkyGlobe is a fast, fun, and easy-to-use educational astronomy program. With it, novice and experienced stargazers alike can view the heavens as they appear from their own Home Town or over two hundred other locations, and can compare a single location's celestial view from the current date, the ancient past, and the far-off future. Solução recomendada: Vídeo do Windows Longhorn Build 4074 do WinBoard Eu recomendo baixar Reimage. É uma ferramenta de reparo que pode corrigir muitos problemas do Windows automaticamente. Você pode baixá-lo daqui Baixar Reimage , (Este link inicia um download do Reimage.). Skyglobe For Windows 10 - DESKTOP SOFTWARE powered by Doodlekit..
Skyglobe, software gratuito para ver las constelaciones de... - Aeromental.
Skyglobe for windows 7 windows 10# Windows logo, Microsoft Windows Windows 10 Computer Software Operating Systems, Windows 8 Icon Logo AI Free Graphics transparent background PNG clipart size: 512x512px filesize: 119.54KB,.
Skyglobe For Windows 10 - mmclever.
Apr 03, 2017 Easily Auto CAD 2007 Install in Windows 10. Easily Auto CAD 2007 Install in Windows 10. How to install & Register AutoCad 2007 on Windows 7,8,10 (32 BIT, 64 BIT) - Duration: 8:54. Oct 06, 2016 How to setup autocad 2007 in windows 10. How to setup autocad 2007 in windows 10. Skip navigation. HOW TO INSTALL AUTOCAD 2007 64/32 bit IN.. SKYGLOBE FOR WINDOWS 10 DOWNLOAD 64 BIT UPGRADE; SKYGLOBE FOR WINDOWS 10 DOWNLOAD 64 BIT UPGRADE. 140, a bit slower than G60s 172 Slide 8 Technology news Freshman/sophomore free 2030 inkjet printer IS communications improvements (discuss w/ faculty) admin - student records, registration web interface out-reach library - Dinex? upgrade STAR, CELI graduate student TP365 purchase oversea studies.
SkyGlobe KlassM SoftWare Free Download, Borrow,.
#Dos skyglobe on windows 10? free# Star-testing software that can show all the common telescope defects (astigmatism, coma, pinch, tube-currents, etc.)..
Sky Map Pro for Windows 10 - Free download and software.
96bbaee0f0 (64 Bit/ 32 Bit) ISO Free Download by Hit2k.... For Windows 7 Hit. skyglobe windows 7 64 bit skyglobe windows 10 skyglobe windows 7.... 36.. Software used in Astronomy.... Windows 7 and 64bit OS's are supported.... For the diehard astronomer, you can download and extended version of the SAO.... PC Globe (ver 3.0) - Abandonware.
Skyglobe for windows 7 - seocnnsseo.
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DOSBOX+Skyglobe+Windows 10 by Meztli72 on DeviantArt.
AstroClockFX - An astronomy clock that displays the current local & UTC date & time, a calendar, local & Greenwich sidereal times, and the Julian day. The program includes the current sun, moon, eclipses and ephemerides for all the planets, minor planets and comets. DeepSky - This program is a large and useful program. It is reported that Skyglobe does not work on Windows Vista and the DOS emulator you have may have been inherited from that. I don't know. I would need to know more about your system. What I recommend, if you have DOS mode, are several good DOS astronomy programs that are available. There are many good Linux programs available (much of. Skyglobe for windows professional The ultimate planetarium is the Palomar Observatory Sky Survey, a set of imagesĬovering the entire sky taken with professional telescopes. Note: prices are in US dollars exclusive of shipping/handling charges Here is some info about various planetarium and sky simulation programs.
Is there a 64-bit version of skyglobe? - Answers.
SKYGLOBE FOR WINDOWS 10 FOR FREE; SKYGLOBE FOR WINDOWS 10 PDF; The 32-bit SkyMap 3.2 for Windows 9x or XP). This is a free version with the King James Bible included. Globe is Windows CE application that brings 3D globe inside your PDA. Sky globe Free Download,Sky globe Software Collection Download.
Skyglobe for windows 10 - berlindatarget.
Skyglobe is a Unix/Linux astronomy program, originally available for MS-DOS and Microsoft Windows.It is still available as the Open Source Skyglobe program. Â. Skyglobe and its related products by NOAA are. Skyglobe For Windows 10 – mmclever. Skyglobe For Windows 10 – treesin. Download SkyMap for Windows 10/8.1 1.1.0.3 – softpedia. Get SkyMap Free – Microsoft Store. Phison Usb Mass Production Tools – treesin. How i met your mother s01e01 720p or 108031 on Tability's. How to Enable 16-bit Application Support in Windows 10.
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