#Post-Final Fantasy XIV: Shadowbringers
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ikeimen · 7 months ago
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custody battle (shadowbringers in a nutshell)
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whatthegorf · 4 months ago
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Alphinaud!! 🥺
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i love the twins
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theninthlaw · 5 months ago
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We'll travel the lands, cross the seas, and take to the skies on the eternal wind.
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the-random-tyler · 7 months ago
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I made part 2 to this post because I had a lot of fun doing it
and there is now a part 3
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warriorofyapping · 4 months ago
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I can't with them oh my god
The WoL's utter shock, Alisaie's affronted "What did you just-", and G'raha's dumbfounded "What-" are so fucking funny
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dawntrailing · 1 year ago
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FINAL FANTASY XIV (2010-2024)
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AITA for this disagreement with some of my friends/colleagues?
So I(40s F) used to work in local level government. I quit to pursue other career opportunities because of burnout, but they asked me to stay on in an official-unofficial advisory capacity, and I'm still pretty close with the current office holders, particularly the current occupant of my former office (A, 30s X). Their boyfriend (H, 30s M), who also works there, isn't fond of me but more or less tolerates me when they're around, which is okay enough. Both their job and my current one necessitate a lot of travel, so it's not often an issue.
Things run pretty smoothly, overall, and I do think the entire city council has the people's best interests at heart. However, recently a natural disaster devastated our area and caused a lot of disagreement over how best to deal with it, and frankly the proposal that was eventually put forward was an awful one that would return a privileged few (about 25% of the population, after estimating numbers) to a semblance of normalcy while neglecting the other 75%. Neither A nor I are willing to back the group's play on this one, for what I feel are obvious reasons. A has gone completely no contact with all of us and I don't even know where they are right now, which aside from worrying me a lot, also hurt my position in the discussion since I officially hold no office anymore.
So I took pretty decisive action to stop them, and now three of our original council (H, plus other members E and L) are extremely pissed off at me and are trying to rally the rest to oppose me, while making some extremely shortsighted and harmful moves in the process that will hurt a lot of people. They don't seem to care, however. It's like they consider the majority lesser human beings and only care about that privileged 25%. I don't think I did everything right, but I did my best. We have to let go of the past and make the best of what we have now, for everyone's sake. No more shall man have wings to bear him to paradise. Henceforth, he shall walk.
AITA for sundering reality into fourteen reflections to stop my coworkers? Or should they have accepted that their paradise is gone, and ceded the reflections to their new fragmented, imperfect inhabitants?
What are these acronyms?
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ruuari · 1 year ago
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g’raha tia and the crystal tower (a ffxiv print available on my shop)
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eriyu · 1 year ago
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FFXIV script complete through 5.55! it's endwalkin' time!!!
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i can't believe i've made it this far to be honest.
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justiceisoverr · 4 months ago
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for the wolgraha week prompt "i love you"
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dearestcherry · 6 months ago
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lyhe mheg fully restored.
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thecrystarium · 9 months ago
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Here we go again.
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this-love-is-delicate · 2 months ago
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I think a really underrated moment in FFXIV is when Fordola is screaming at the WoL and Arinvald about how she swore she'd do whatever it takes to avenge her father's death, obviously out of pain believing that no one could understand that pain. And then she has an echo flashback to see the WoL's journey up to this point. "All that pain, all that power, it's too much for anyone... yet there you stand, unbroken," she says. I think that was really the first moment I realized and started to take into consideration just how hard everything had been for the WoL as a character. Suddenly they weren't just video game expansions that I played through, they truly became stories that became a part of my WoL's history, and I truly realized just how much of a journey I've been through.
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worldoshaking · 11 months ago
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There’s something uniquely haunting about the words ‘one brings shadow, one brings light’ and how many different things they mean over the course of the story. 
At the start of A Realm Reborn, the hero takes on the name of the Warrior of Light, and nothing could be more fitting. They are the champion of justice, someone who fights to bring peace to a war-torn, despairing world. It is a symbolism that resonates naturally and easily with the audience: the Warrior of Light lifts the shadow of the Empire, and lets people look forward to new beginnings, turn to a new dawn with the coming of the Astral Era. (As we eventually learn from Moren, the name was originally born of that symbolism: from people finding hope in their heroes, and giving them a name expressive of that hope.)
And then we meet the Warriors of Darkness: at first glance, they are obvious villains, seeking to undo the Warrior of Light’s work and drown the Source in darkness and fear. Their name evokes skullduggery and mystique, and it is a haunting inversion of the Warrior of Light’s, suggesting that they are bound to be our foes. 
And then we learn the truth of their origins: they were Warriors of Light, just like us, and their path, so like ours, brought ruin upon their world. We learn, for the first time, that the Light is a force to be reckoned with and feared, and that Light and Dark are not so different after all. 
When we finally get to the First, the inversion comes full circle. We meet Ardbert as the Warrior of Light, and our WoL is now the fabled Warrior of Darkness: the bringer of night and reprieve to a world that has known no rest from fear and striving. The term ’Warrior of Light’ is no longer a symbol of adulation, but one of reprobation and reproach. 
The duality of shadow and light is also exemplified by Emet-Selch and the Crystal Exarch. The Exarch turns to the future with hope, while Emet-Selch lives in the past, with the shades of memory. The Exarch seeks to protect Hydaelyn’s will, and avert the return of Zodiark. Emet-Selch slinks and prowls on the margins of history, weaving malign and intricate plots, sowing discord and fear and doubt. The Exarch stands at the forefront of history, facing down corruption and chaos, making his city a bastion of resistance and rallying everyone beneath the cause of hope. Emet-Selch represents the shadow of conquest and imperialism over the land; the Exarch has built a city of kindness, fellowship and egalitarianism.
And yet, even here, the symbolism is inverted, for the hope the Exarch brings is in the shape of the gentle night, while Emet-Selch seeks to drown the world in searing light. In the bright open spaces of the Crystarium, it is only the Exarch who walks in shadow. He deals in secrets, hiding his plans and his face and his name, while Emet-Selch seeks to understand, and bestows terrible knowledge. The light of the Exarch’s plan is perfect and pitiless, and it is up to Emet-Selch’s prowlings and plottings to save him, gun in villainous hand. 
And the most fundamental form of the inversion is learning that Emet-Selch is, in a way, fighting for the same thing as the Warrior of Light is: he is fighting to save his world and his people, and to him we are the villains. 
The light of the Warriors’ hope and belief breaks through the miasma of Hades’ terror and grief. And at the end, Emet-Selch stands there, ragged light spilling out of the hole in his body, and smiles, in a final gesture of acknowledgement. He dissolves into a shower of gentle light, spilling over the Warrior of Light like a benediction. 
Everything is inverted in the First: people glory in the name of sinners, shudder at forgiveness, and celebrate the night. The sin eaters are bright and beautiful and gentle, and they bring a terrible, merciless forgiveness: a forgiveness that tears you apart from the inside; a forgiveness that blankets the world in silence and inexorable light. 
The first time we hear the iconic line ’one brings shadow, one brings light’ is in the scene where the Warriors of Light and Darkness merge into one—the Warrior of Light helping to contain the light raging within the Warrior of Darkness, their souls embracing in understanding and warmth. It is a moment of glorious illumination: of the twin Warriors understanding their connection, and of Ardbert seeing his purpose, the clear resonant notes of the theme song ringing out in glorious triumph. But it is also a moment of gentleness and reprieve. The light is no longer spilling out of the Warrior of Light’s wounded soul; Ardbert is there, providing them with sanctuary, with gentle shade. The Warrior of Light does not have to be fight their battle alone and unflinching. They do not have to be perfect any more, for there is someone to watch their back. 
They are truly two-toned echoes tumbling through time: Ardbert retraced the Warrior of Light’s path on the First, and now they have retraced his.
The symbolism of light and dark is most starkly exemplified by Hydaelyn and Zodiark—Zodiark as the will of the star back to the past, to the splendour and sorrow and hubris of Amaurot; Hydaelyn as the will of the star towards light and growth and change. But now it is Hydaelyn who reigns, and defends herself against Zodiark’s incursion. She is no longer the disruptor, but the preserver of the status quo, of the lives that already exist. On the First, Light brings stasis and silence and emptiness. 
We revisit this symbolism with Elidibus in The Seat of Symbolism: the heart of Zodiark, taking on the person of the Warrior of Light, and fighting off Hydaelyn’s champion, who bears the mantle of a Warrior of Darkness. Elidibus is lost in grief and darkness and doubt; he fears loss, and he does not remember. He must fight to save his doomed cause, though he does not know why. The Crystal Exarch and the Warrior of Darkness bring him light, in the shape of remembering, and of absolution. Now he remembers the comrades he fought for, and the love that drove him; he does not have to struggle on in the darkness any more. 
In the Eden storyline, the symbolism of shadow and light is evoked by Ryne and Gaia, the Oracles of Light and Darkness. Mitron seeks to keep Gaia in the shadows, taking her memories, wresting away her agency over her life. Ryne brings her light, in a symbolic sense, helping her discover who she is and what she wants, offering her warmth and comfort and hope. But it is simultaneously Gaia’s darkness that helps them break the light’s chokehold and return life and growth to the world. It is the hammer of her darkness that breaks through the light’s overwhelming hold on Ryne, quite literally saving both her and the world. And in the end, she makes the powerful choice not to know of her past in Eulmore, preferring to turn her gaze to the future. Her story encapsulates a central theme of the Eden arc: escaping stasis, embracing change and growth, making new memories. 
In Shadowbringers, right and wrong are not inexorable absolutes that we are to be judged by. Light and Darkness are two-toned echoes tumbling through time: humanity and the dragons, the Warriors of Light and Darkness, the champions of Zodiark and Hydaelyn. We should not be too quick to form our judgements, for nothing is as it seems, and there is hope to be found in the night. 
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the-random-tyler · 7 months ago
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general ffxiv hcs
Daily Routines
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More under the cut
The Rising Stones
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whatthegorf · 4 months ago
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G'raha Tia at your service!
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