#Photorealistic Rendering
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idea-explorer · 5 months ago
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Transforming Your Building Vision: The Power of 3D Exterior Rendering
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Explore how 3D exterior rendering can bring your architectural projects to life with stunning detail and realism. At Maadhu Creatives, we specialize in creating high-definition, photorealistic renderings that offer a clear view of your future building. Whether for a home, office, hotel, or retail space, our services ensure your design meets expectations and impresses investors. Based in Mumbai, we serve clients globally with a commitment to quality and innovation. Discover how our 3D exterior renderings can enhance your project by clicking the link to read more.
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bethanyvenefica · 1 year ago
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new buzzy bee area in the bionicle Rahi beasts world on vrchat
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ginagloria16 · 5 months ago
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When I was sick, I learned 3D computer graphics by myself. There is still room for improvement, but for that I would need a high-performance computer. When I have the money, I'll buy one, but until then I can only do what my little machine can handle. I made the complete model of the Palace of Versailles, part of the rooms and halls, the garden with the fountains, which is suitable for making photorealistic images, maybe I can do it with this machine as well. In the meantime, here are some pictures, the models of which I also made myself, the girl is based on Daz3d's model, but her character is my own design.
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guts-cg · 1 year ago
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Eclipse
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penwrythe · 3 months ago
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New textures and shaders updated, LET'S GOOO!
Explanation below!
Textures updated were Diffuse and Normals with the painted cracks, also a "normal" combiner node setup to combine overall baked procedural shadows with a baked Normal texture from sculpt, updated Glossy map with cracks masked and combined with it using Krita.
Arm texture is baked procedural texture on Diffuse, Glossy, and Normals (edited to rid of artifacts and an additional shadow map to create permanent shadows in certain areas.
All painted (non-procedural) textures were done with Ucupaint. New Toonshader Node setup was from How to Make a Toonshader series by Lightening Boy Studios!
Had to do a bunch of toonshader tutorials to see which one best fits with my illustration style and the most easiest to edit on the fly.
The Official LBS 2.1 shader would have been great to use, but it is sorely out of date since it was last updated for Blender 3.4. Their tutorial series, however, still works for 4.2 (and maybe onwards) since it used mostly easy to find nodes in Blender, but still lacks the layering system and other advanced stuff from the official LBS 2.1 shader. There is a new shader made by someone else that seems to mimic LBS layering system, L.S.M Layer Mask by Liquid State Anim on Gumroad! See tutorials on L.S.M here!
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cuberrdev · 1 year ago
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discovered a new addon with plants and i really like it
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agnesandhilda · 15 days ago
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all in all I really liked kinitopet with the exception of the "real life" segments. the hard cuts to dimly-lit survival horror felt stylistically jarring and overly obvious for a game that's mostly a psychological horror period piece
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dazb0y · 8 months ago
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Rae and Starr
Cream Photoshoot - 05/02/2024
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9moonlitmagicmystery70blog · 4 months ago
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emiledison · 2 years ago
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Livingroom kitchen mashup concept... Created in Blender3D
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1000-referencias · 2 years ago
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instagram
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idea-explorer · 5 months ago
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bethanyvenefica · 2 years ago
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FREEDOM PLANET LEGO BUILDS: Made these over a week ago but finally sharing them here!
Syntax and Pangu:
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Syntax (Spider Mech form)
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Shade Trooper and Final Dreadnought's Shade Cores
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Planning to make some more in the future!
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ginagloria16 · 5 months ago
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It's night time. At times, shadows obscure the walls of this quaint little town as the clouds pass before the full moon. You don't know what you're doing here. "It's enough just to go and go. Those who are invited will find their way." You remember this phrase from somewhere. There's barely any petrol left in the tank, yet you let the engine run in the secluded spot where you parked. You just stare ahead, while the engine stops by itself. You get out, lock the car and start walking somewhere As if I've been here before… This thought is whispering in your head. Then you stop in front of a house, look up at one of the windows, and see the full moon reflected in the window panes as the clouds pass in front of it. I wonder what's behind that window? What could be in there? Memories. There are memories there, memories left over from another world. Small things that are important. But now they're covered in clouds and tears, like the moon and the stars. Slowly you begin to feel these tears on your face. Why are you crying? You ask yourself, but there is no answer, only the reflection of the full moon on the windowpane and a sentence you involuntarily say a hundred times: I will love you forever! I will love you forever!
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(This picture was made by me, based on a 3d model of a computer game.)
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guts-cg · 1 year ago
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Griffith
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penwrythe · 3 months ago
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Retopology sucks ass
This is still Eightenate btw
I forgot the crack above her eye in the last retopo.
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Aaaaand I need to figure out how to get either a boolean or a mask to go over her left eye and eyebrow.
This is her current mesh, before the retopo.
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Sooooooooooo close to being done with the modeling ahhhhhh
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