#Patent Design
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What Types of Inventions Can Be Patented Under IPR?
In the realm of Intellectual Property Rights (IPR), patents play a pivotal role in protecting innovations. To qualify for a patent, an invention must meet specific criteria. It should be novel, meaning it hasn’t been disclosed or used publicly before the application date. Additionally, it must have an inventive step, signifying that the idea isn’t obvious to someone skilled in the respective field. Lastly, the invention must be capable of industrial application, proving its utility in sectors like technology, manufacturing, or medicine.
Inventions spanning diverse domains, such as mechanical devices, chemical compositions, software algorithms (in certain jurisdictions), and biotechnology innovations, are often eligible for patent registration. However, ideas, abstract theories, and natural discoveries are generally not patentable.
For businesses and individuals looking to secure their innovations, navigating the patent filing services process can be complex. Collaborating with experts like Sr4ipr Partners ensures a seamless journey, from drafting the application to complying with legal standards. Protecting your intellectual property with patent registration not only safeguards your rights but also strengthens your market position and fosters innovation.
Choose Sr4ipr Partners to streamline your patent process and safeguard your innovative ideas effectively under IPR.
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Technical details regarding a glyphed prosthesis belonging to one Eelis Lavellan
Woke up in a cold sweat and spent three straight days designing Eelis's Veilguard prosthetic arm
close ups:
#now i can sleep#do you think there's an office in tevinter where you have to check in the magical artifacts you create to see if they're up to code#like a patent office#yeah im going to bed#dragon age#oc:Eelis lavellan#inquisitor lavellan#dav#datv#character design#prop design
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tough crowd
#just pretend that murderbot is ok with eye contact as long as its three#i like using different fonts for different constructs and bots and humans its fun#amena design subject to change patent pending etc etc#murderbot#the murderbot diaries#tmbd#secunit#amena#my art
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SecUnit: Patent
#learning about patents rn can you tell#I really like the way the old pto blueprints look sooooo#standard secunit design? it’s not as cool as some I’ve seen but I wanted to keep it simple#murderbot#secunit#tmbd fanart#tmbd#murderbot fanart#the murderbot diaries#trafosu#mbd#the company
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green louboutins
#christian louboutin#loubuotin#louboutin heels#high heels#high end fashion#pumps#high heel pumps#high heel shoes#shoes#footwear#green#luxury shoes#luxury shopping#luxury style#luxury designer#toya's tales#style#toyastales#toyas tales#fashion#october#fall aesthetic#fall season#fall vibes#fall#fashion photography#fashion inspiration#fashion trends#trendy#patent leather shoes
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The perspective looks fucked, but in the sketchbook, they are looking at each other <3
@elita-prime1 your Platoria fraggles!!!
#unfortunately couldn’t figure out what the bottom half of Plato should look like#I’m sorry about that :(#but!!! I think Vicci turned out SUPER cute#and I had a lot of fun designing her#Plato’s eyes are a lil messed up but at least he#has his patented long eyelashes and eyeliner#my deer boy <3333#new profile picture!!!#10 bucks if you can guys what KIND of event it was from#bonus point if you can guess who was at the forefront#cats the musical#cats musical#sorah’s silly scribbles#plato cats#victoria cats#fraggle rock#fragglecats
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Prada Patent Leather Maryjanes from circa 90s Newest Cool
#patent heels#newest cool#newestcool#ootd ideas#model off duty style#bella hadid outfit#bella hadid aesthetic#vintage outfit#vintage clothes style#style fashion vintage#vintage fashion aesthetic#designer fashionable#designer style#fall outfit idea#edgy fashion outfit#minimalistic aesthetic#minimal fashion#quiet luxury#quiet luxury fashion#quiet luxury style#timeless fashion#high end shoes#high end heels#luxury heels#shoe addicted#runway shoes#shoe addicts#shoes addiction#shoe heaven#shoe maniac
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I think we should all stop talking about generative AI being used to produce (typically visual, in these debates) works until we can agree that "is AI art real art?" is the wrong question to be fighting over
#like okay sure! now define 'art' in a way that doesn't exclude things like collage; remixes; parodies; or even fanfic/vids and ytps#sorry for having read the Copyright Design and Patents Act 1988
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Удобное кресло-трансформер 👍
Это кресло разработано с учетом обеспечения максимального комфорта для пользователей. Мне понравилось 100% 🙄
* Comfortable transformer chair This chair is designed to ensure maximum comfort for users.
#кресло#дизайн#патент#онлайн#мебель#красота#стиль#интерьер#трансформер#технологии#изобретение#комфорт#armchair#design#patent#online#furniture#comfortable#beauty#style#interior#delight#transformer#technology#invention#comfort#русский тамблер#русский блог
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Ok, so since you're in gamedev, I'm curious about your perspective on patenting gameplay mechanics, like how the Ascend mechanic was patented prior to ToTK's release. I know Nintendo aren't the only ones doing this, but how common of a practice is that in general? And do you think there's any merit to it or no?
Heyyy sorry I was having a very busy week/weekend, so I kind of left this ask to the side given this is a pretty complicated subject, but here we go!!
So... Basically, my opinion is that it's mostly a bullying method for big corporations, and what seems like a tentative to protect one's work for smaller individuals/entities that they can't realistically enforce anyway. To me, and many devs, it's considered poor etiquette at the very least, especially given the highly iterative nature of gamedev and the extremely specific application of any given idea. The fact that the boundaries of tolerance and how aggressive a company will be at protecting what they feel they own (and here something as nebulous as an intellectual concept and context-less execution) will generally be blurry at best, especially since it's super hard to parse what could be considered inspiration VS what is derivative in a game mechanic, it tends to merely discourage innovation from smaller studios in that specific field, while still having bigger companies perhaps risking a lawsuit because they have already assessed they could cushion the consequences if it does come to that.
As often with copyright laws, but perhaps even moreso here, it dabbles in the corporate justice system, and it is a system that will always disproportionately protect the wealthy, the influencial and the powerful, while leaving people without resources extremely vulnerable. Imagine being a small studio trying to patent your cool mechanic, and then a giant like Riot Games waltz along and decides to steal your mechanic anyway. Can you afford the money to stay lawyered-up for years? Can you tolerate the stress of this David and Goliath situation, or existing in the public eye, or the potential smear campaigns, etc? And if you don't want to enforce your rights due to a lack of resources, your rights may as well not exist.
So I am personnally pretty much against the practice on this basis alone, even discounting how that approach runs counter to the very community-based spirit of game design and game studies. The goal of any self-respecting game designer should be to craft the best possible experience for players. It's good to protect yourself, your living, your place in history of course, but freezing the course of that history for little more than greed... It's not really well considered by a lot of devs that I know.
#thoughts#gamedev#patents#game design#of course there are counter-arguments that I'm more than willing to hear#but to me the potential downfalls of this practice far outweight the hypothetical and very circumstancial benefits#I think enforcing rules around credits and gamedev rights on the games they work on is a better approach than trying to patent stuff#(especially since patents tend to be held by companies over individuals --and losing control over a company is SO easy)#not to devalue the real engineering that goes on in really well polished/conceptualized mechanics#but tbh it's incredibly rare to have a mechanic working EXACTLY the same in two different games#there will always be things --even minor things-- that will have to be different#so it's not comparable with stealing graphic designs or exact characters or a chunk of technology imo#but that's just my opinion of course#and I'm extremely not a lawyer or a jurist or someone who knows the specifics of laws#it's mostly an opinion based on sparse research and conversations with colleagues
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"How Patent Filing Services Can Protect Your Innovations"?.
Innovations are the cornerstone of any successful business. Protecting these ideas through patent registration is crucial to maintaining your competitive edge. At Sr4ipr Partners, we offer comprehensive patent filing services to safeguard your intellectual property effectively.
A patent provides exclusive rights over your invention, preventing others from making, using, or selling it without permission. However, navigating the patent application process can be complex and time-consuming. That’s where our patent filing services come into play. Our team of experts ensures that your patent application is meticulously prepared, complies with legal requirements, and highlights the uniqueness of your invention.
With Sr4ipr Partners, you gain access to a streamlined patent registration process that minimizes errors and accelerates approval. From drafting specifications to responding to examiners' queries, we handle every aspect with precision. Our commitment to excellence ensures your ideas are not only protected but also leveraged for maximum commercial value.
Partner with Sr4ipr Partners for reliable patent filing services and experience how our expertise transforms complex legal procedures into smooth, result-driven solutions. Secure your innovation today and build a future-proof business with robust patent registration support.
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A couple of thigh high boot designs, with details that are reminiscent of riding spurs.
#thigh high boots#riding spurs#equestrian#patent leather#deadly wicked#fashion design#shoe design#boot design#over the knee boots#kinky boots#fashionsketch#fashiondrawing#fashionillustration#sketch#design sketching#design sketches#concept art#stilista di scarpe#stivali
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this started off as a side-by-side comparison of the first comic i drew of them vs the most recent illust but. my ass is NOT beating the 'drawing them snuggled in bed' allegations
#i'm a stupid ass little dork about this stuff and it doesn't help that they are so. shakes them violently in my mouth#i also have. things patently wrong with me. but that can probably be inferred#it's fun lookin back at that first comic though and seeing the subtle way their designs have changed hehe#i would say smthin abt art improvement but it's hard to gauge with the diff styles and amount of effort i think#behind the scenes#oh shit it's wednesday i should cook up a wip wednesday#i haven't been slacking on writing i'm just suddenly self-conscious abt what i post like 'oh noooo i'm posting too many low-stakes things#i need to find something more intense'#which. probably silly of me#esp when i was like 'i don't give a shit abt spoilers' earlier. don't get me wrong i still don't but i feel like i talk abt certain things#too much. idfk. i haven't been as chatty on here or inclined to make longer posts bc idk what to make them. about
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disney: we're a big scary company and anyone we don't like we can just sue them into nonexistence nintendo: hold my beer
#yes this is about the palworld lawsuit#which btw reeks of spite#like evidently they wouldn't win a copyright case for the lookalike designs#cuz otherwise they would be doing that and not a patent lawsuit#but they're like 'this game makes us MAD so we're getting rid of it somehow'#scary precedent to set honestly#i am hoping palworld wins this one#and not just because i still want to play palworld#it hasn't come out on any consoles/platforms i own#i guess I can completely forget about a switch port happening at this point though lmaoooo
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Salvatore Ferragamo Patent Leather Scale Dress
#scale#red drees#burgundy#patent leather#salvatore ferragamo#mini dress#party dress#new year's eve#festive wear#toya's tales#style#toyastales#toyas tales#fashion#clothing#summer#september#fashion photography#fashion inspiration#fashion trends#fashion design#fashion designer#runway#luxury fashion#designer fashion#dress up#dresses#dress
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748626 - Game Boards - Lizzie Magie
Record Group 241: Records of the Patent and Trademark OfficeSeries: Selected Patent Files
This file unit includes specifications, drawings, petitions, and amendments for the patent for a game board and pieces for "The landlord's game", a game of chance.
This patent drawing shows a square-shaped game board. The sides are divided into properties that can be bought or rented. There are also places showing railroads and taxes. The game would eventually evolve into Monopoly. All the papers from this patent and a full transcription are available at the link.
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