#NOT his 3D model just his design. the concept
Explore tagged Tumblr posts
Text
Boom Sonic design has always been peak to me tbh
#NOT his 3D model just his design. the concept#the bandana is a symbol of rebellion#the bandages to compress & protect his bones & muscles becuz of his life of constant hand-to-hand combat & violence#brown & green contrast his blue & dont clash w/ the colors of earth theme#while keeping his signature red shoes ofc#it's so good when u think abt it
2 notes
·
View notes
Text
drawing my time traveler character bc she was the only good thing to come out of my concept art/3d modeling class (i learned nothing about character design or 3d modeling and this character was the only assignment actually about character design that we did (i did my senior project on character design and learned way more about it than a whole semester long class that was supposed to teach me it))
im also going insane trying to track down the shoes i used for inspiration for hers but alas i cant find them
#my art#original character#oc#uh she still doesn't have a name but eh#also i really wish i couldve kept the original photoshop file of her but when i tried to move it into my google drive it wouldnt let me :(#mustve been something with the school network or something but still#god even though ive graduated already and dont have to deal with that class anymore i still wish i never took it#the teacher did not teach very well and that class was soul sucking to be in (it also didnt help that we had block schedule so it was a#2 hour class)#giving us old pdfs on learning maya from 2011.... making us copy some other guys drawing but not really in a way to learn from him or his#character design...#dumping her family issues on literally everyone who came into the class (i had to listen to this all the time bc i sat at the front)#i mean at least the teacher liked me i guess but that didnt help the class like. at all.#digital drawing for concept art / 3d modeling my beloathed#anyways for this assignment specifically (the time traveler)#she gave us a book to look at with. character design stuff? i think? and the page we were looking at had some time travel agent woman#concept art on it#that design was really dumb looking imo but it was also probably pretty early concept art for a game so i dont blame it much#it was some generic hot woman with long platinum blonde hair (described as strange despite it not being strange at all)#and wearing a suit that conveniently showed cleavage and had a thigh slit on her skirt#she was holding some old ass briefcase and one of those plastic umbrellas with polka dots on it (the umbrella was her time travel device or#whatever)#the teacher told us we had to make a time traveler so i set out to yassify and transify this design a bit#i think the only sort of character design tip we learned during this whole like. month we worked on this for was to make a moodboard of#our ideas#but eh i still really like the design i made and i was able to get nice and creative with ut#just wish i was able to save it on my own computer and not the school computer :(#2023#oc tag
5 notes
·
View notes
Text
Concept for a G1 style Pony Friend Discord figure I've been designing. Yes I do plan to sculpt this.
I used the original Pony Friends and G1 Spike as references for how he should look. I felt like he would definitely need to be smaller and rounder, almost like he's a baby version of G4 Discord. The pony friends didn't really have a lot of size variation, no matter what animal they were supposed to be. I also simplified a lot of his details, as I feel like a character as complex as Discord wouldn't have made it to toy aisles in the 80's if he was too expensive to produce compared to the standard figures. I didn't want to make him too simple, else he wouldn't look like Discord anymore, but just enough to match with actual G1 figures without looking out of place.
Since G1 baby ponies had a sculpt with one tooth poking out, I felt that was fair to include his little fang. I experimented a lot with keeping and taking away features, to see how far I could stay before he stopped looking like himself. Was kind of an interesting experiment in what aspects of a character design really make that character "them".
I don't know how to 3d model, so he'll likely just be a 1:1 sculpture. though if any 3D sculptor's out there wanna take a stab at the design, feel free to ask.
#discord#mlp#my little pony#mp g4#mlp g1#concept art#strangeart#idk if there's a tag for this kind of what-if senario
243 notes
·
View notes
Text
THE MOMENT WE WERE ALL WAITING FOR, FINALLY FINISHED THE DESIGN OF ASTER YESSSSSS ✨✨✨✨✨✨❤❤
This design belongs to the Wish rewrite called "The kingdom of wishes" (Written by @annymation and soon illustrated by @emillyverse and me)
Sorry for the delay, but this guy had so many things to draw and I also had a thousand ideas that it took me a while to capture them all (4 drawings wow, even I'm surprised lol)
Now after this introduction I will tell you the procedure of its design :]
2D MODEL:
-Maybe some don't notice it, but for the 2D drawing of Aster I didn't add many shadows, because in the classic Disney movies the animation doesn't have many shadows if we look closely, this is for several reasons (at that time they had to inking FRAME BY FRAME, can you imagine how much longer it would have taken to add detailed shadows? I really have respect for the animators)
(Here are some examples of what I'm trying to explain)
-As I said before, I didn't detach myself much from the concept art of the movie, I just added some other details that occurred to me, Anny and Emy.
-We decided that his cape would have the constellations of the signs of the zodiac (It was Emy's idea), which in the final result are on the cape, the constellations are noticeable more or less depending on Aster's mood.
-In the Wish rewrite it is mentioned that Aster's hair is like a candle (Reference to Hades) so I decided not to add the lineart in that part
His hair changes depending on his emotions, but not only that, but also his lineart, the calmer he is, the cleaner his animation will be, however with strong emotions (anger, sadness, nervousness) his details will be more neglected, especially when He is REALLY angry, by the way I made his hair look like a flame to give more drama to his design and also make a reference to Ember from Elemental
And as a final detail, the star-shaped gem that she has as a brooch changes color, just like her earrings.
3D MODEL:
-When Aster disguises himself as a human, his details on his clothes would disappear and the shape of his accessories would change to ones without a star shape, also the tone of yellow would look duller, you know so as not to draw attention (although he is dressed like a prince with a giant cape, the boy doesn't know how to hide the truth very well lmao)
-In general, it's just that the design becomes simpler, the only thing that changes is her hair that is no longer a flame, her freckles that are no longer little stars, her clothes no longer have so many details and her mark on her eye disappears( ̄▽ ̄) .
By the way, I wanted to thank @the-autistic-idiot for giving us the great idea of Aster having a star-shaped mark on his eye :D.
-Also, I think that those who have seen my other Wish redesigns are wondering why it seems like I had spit a rainbow at Aster's 3D drawings, what happened is that when I was painting my neurons said ✨Change your coloring✨ and well, The drawing in the end came out like this, although I honestly like it better, it better represents how I draw in a traditional way
Yes, basically the coloring of my drawings is as if a unicorn had spit on them lol
FINAL COMMENTS:
-It was very fun to draw Aster! The boy really has a lot of changes, but thanks to him I already discovered my digital drawing style so I am satisfied.
-Again sorry for the delay, I know that for many Aster must be their favorite character so I hope your wait was worth it :]
See you next time!✨✨
#disney wish#wish 2023#disney#wish movie#sketch#wish#art#artists on tumblr#artwork#drawing#star wish#starboy#human star#wish star#starsha#star redesing#the kingdom of wishes#the kingdom of wishes fandom#the kingdom of wishes au#starboy wish#starboy x asha#asha and starboy#wish concept art#asha x star#wish asha#wish disney#disney fanart#disney movies#disney animation#walt disney animation studios
566 notes
·
View notes
Text
please tell me this manga/comic/show exists i do not wanna have to make it
okok I've posted about this before but I'm watching animation content on youtube again while getting work done and by GOD I WANNA TALK ABOUT THIS AGAIN
There's a specific concept I want to consume as content/art so badly but it came to me in a stupid dream. BUT. Sometimes, a dream means I DID see a hint of it somewhere and my brain accidentally plagiarized it which provides me with the teensiest sliver of hope that exists already and I don't have to work on it
It's a kind of a reverse isekai, right? But instead of an instant portal, it's time passing. And what I mean by that is that it's a Sun Wukong story, but the branch off is that after the main events of Journey to the West he gets either water temple'd or trapped in magic sleep again, not for a few hundred years but a few THOUSAND.
He wakes up to an incredibly far-flung China that remembers his myth and only his myth.
The art style that operated in this dream was sort of. Textured but 3D? Think nimona's buttery lighting but instead of emphasis on light and shapes to operate with the stained glass and solarpunk-medieval style the models are textured in a way that just invokes traditional brushwork and colour bleed even in a more cyberpunkish setting. Think like. Whenever there's a night scene the astigmatism glow of lamplight bleeds a little, like ink feathering on paper.
It's a little bit of a Steve Rogers treatment in a way, the world has moved past him, but also completely mythologized and capitalized on that mythology. Rather than treat that man out of time narrative as an aspect of backstory, it's the MAIN character narrative, because this ISN'T a world that needs him. This world is doing pretty okay, actually.
This a story about him.
Not about his feats or how cool his powers are or the 8 gajillion things the magic staff can do but just.
How ya doing, bud?
From the vaguely coherent notes that I could garner from my sleepily typed googledoc, it seems that I wanted this to be a love letter of sorts to the Asian diaspora experience? A specific sort of loneliness? Where the world you experience has a sort of disconnect in that it makes plain you belong there but you also don't, you never have, and there's no way to go "back" but going forward feels like groping blind through the muck. How much right to the past does he feel like he has? When it's been built into something he can't recognize and is clearly important to other people.
I want the pickup of the plot to gain him friends, family, maybe even a conflict or two but the stakes should never elevate vis a vis physical enemies to battle.
It'd be about 2/3 of this sort of narrative drawn story and the other 1/3 just hogwild worldbuilding and design
I've looked at a few other journey to the west adaptations but they mainly just use him as a funky lil action figure hero that's there to be cool as hell and save the day
99% likely this is just a thing my brain is made up and I'd need a several million budget and about 25 additional skills to start the ball rolling but hey, worth it to ask yall again
#sun wukong#journey to the west#mia dreams#i get these cinematic dreams once every now and again maybe i'll use that tag to post more of em
890 notes
·
View notes
Text
"Senpai, what are you doing with this phone?"
(POV: Your boyfriend is cute so you're taking secret photos of him whenever you can)
So. I finally played open beta few days ago (I didn't realized it was out on steam untill past friday...) and boy o boy - brainworms are strong with this one. And also cat petting.
First of all - I fuckin LOVE mc in this version, we finnaly getting something else than a flavour of happy-go-lucky. I love the anger, love the bitterness
Also, why ya'll saying his design is shiet? yes, you could argue that his 3D model looks funny from many angles (and I'd agree with you on this one) but it something that plagues whole anime-style game industry, since it is pretty difficult to transfer stylized 2D character into 3D environment, and on the official art and concept art he looks fine.
Besides, Ina11 designs always were bizzare, it's on brand with the series and this particular design just works good with mc personality, as this time we're getting more somber character with drasticly different temperament than Endou or Tenma.
Anyway, thank you for comin to my ted-talk, and have clean cut version:
And a speedpaint video:
youtube
#inazuma eleven#inazuma 11#inazuma eleven victory road#inazuma eleven fanart#destin billows#sasanami unmei#I'm petting ALL THE CATS#Youtube
179 notes
·
View notes
Text
donnie had. SO. much concept art lol. i really enjoyed the whole design process though. his base design is very difficult to work with because of the battleshell, but it gave me a lot of chances to get creative and i'm happy with the results :)
(also as a disclaimer so i don't get asked about this: i don't have motivation to finish raph or the wish art for donnie, so i'm just posting what i've got)
i didn't annotate these as much since there'd be a lot to write, but i'll write out some of my thought processes and go into some detail about his final design below the cut if you're interested! (it's long. i'm talkative 😔)
1st row - first iteration; much more literal 1:1 translation of his design into a fantasy setting. very steampunk-y. ended up completely scrapping it because, simply put, he looked more like an npc than a playable character. obviously, several features did still carry over throughout the design process :3 also wanted to imagine his attack pattern cuz i thought it'd be fun to incorporate his spider arms.
this was actually the first design of any of them i'd come up with! i've definitely learned a lot about genshin's character design style since then and i think it shows 😂
2nd row - playing around with the idea of a floating battleshell (rather than a backpack-like one in the the show & first version), inspired by nahida's cape. also hard light constructs/attachments. was leaning too into the sci-fi and rectangular motifs with the design, but i liked the idea.
3rd/4rth rows - concepts for his final outfit and shell designs (the colored/more-detailed pics are the more finalized ones). took a lot of inspiration from sumeru this time around. it's a lot sharper, shinier, and less rectangular than his og aesthetic, but i think it's more in-line with genshin's design philosophies.
5th row - not entirely sure why i went through all the trouble of making a 3d model for this. i mostly just thought it'd be fun and good for reference. i was right, but i don't know what to do with it now lol. can't be bothered to be a perfectionist about it though, so don't look too closely at it 😭
6th row - incomplete thumbnails of his burst/wish art. not super sold on that "wing" design in particular, but i do like the idea of his shell splitting and deploying hard light weapons/rocket launchers/etc sort of like in canon.
battleshell/misc notes - i'm thinking his battleshell is controlled using the pink sensor on the back of his coat, possibly in combination with his headset. it floats behind him by default and is sturdy enough to protect his back, but he can also freely fly it around like a drone if he wants. the holes on the side are mainly for the spider arms and the banners(?) and handles(?) with the blue/pink gradient are made of hard light and only appear when the shell is in use.
i imagine like in the series, his tech here isn't necessarily very reliant on his vision/powers; much of it he likely made himself long before he received a vision and he just uses his vision to enhance it.
his burst is a barrage of missiles from his shell that lock onto an enemy and deal a large burst of electro damage in an AOE. not sure if i want his skill to be a deployable or some sort of electro-infusion/boost 🤔 maybe something that involves deploying his shell to boost his damage while leaving him vulnerable, like a glass canon? though i'm not sure he'd be that sort of risk-taker... 😅 dunno! his signature weapon would totally be his tech bo though.
that's about all i can think of. thanks for reading!
#rise of the teenage mutant ninja turtles#rottmnt donnie#rottmnt au#rise genshin au#rottmnt art#my art#mangastudio#3d#art#process
1K notes
·
View notes
Text
“I opted to take on Vau. He had a real Mando iron saber, and I was unarmed. I just went at him. I never wanted to kill so badly in my life and he just cut me up. [...]” ― Atin to Fi, Republic Commando: Triple Zero
It was about time I drew the man. I designed his armor using various references and my imagination, I just didn't want it to look like Jango's armor in black. I've got a soft spot for scarves, so I gave him one. For Mird I tried the stay close to my original concepts of it, but with more skin and color on its coat. And I added a collar too, because it's mentioned it has one in True Colors (and also in Triple Zero, indirectly). I'm still not sure about the size of a strill, but since Vau keeps scooping Mird up in his arms, I don't think it can be bigger than that. Also, I think a beskad is supposed to be shorter, but I liked it like this so... artistic liberty, I guess.
References for the pose below the cut.
I decided to make the pose with one of my little men and to trace over it. For Mird I used a Shar Pei 3D model to help me with the perspective.
→ WIP available here
#star wars#republic commando#walon vau#lord mirdalan#mird#mandalorian#strill#detailed sketch#art process#fanart#digital art
603 notes
·
View notes
Text
Hazbin hotel college AU head cannons
Note: decided to write these out after reading @sprainedwriting’s fanfic about Adam being a frat boy and I took that concept and ran with it.
Obviously this is based off of my own university experience where I attend a really big public university in the southern US. so that’s where my takes are coming from.
This is also my first time writing anything on here so there’s that aswell.
Charlie
Majors in musical theatre, but not performance education. She wants to be the unhinged theatre teacher that everyone loves. Lives in one of those really fancy student apartment lofts with keke. And is part of the cat club where she feeds the cats on campus
Vaggie
She probably does something super hard like biomedical engineering (let’s go women in stem!) which takes up allot of her time already. Is also an RA for one of the dorms on campus which is good for her bc free housing and gets paid to do her homework at the front desk. Met Charlie in an English class and have been together ever since. When she’s not on call she’s spending the night at Charlie’s and Charlie’s almost always sitting at the front desk with vaggie even tho she doesn’t work or live at the dorm and no one says anything bc it’s just not that deep.
Alastor
Majors in audio engineering and runs the campus radio station that people definitely still listen too. He went to community college first then transferred to a four year (to save money ofc) and is a commuter where he still lives with his mom. Does work study where he works the front desk of the library where he does his homework and works on his scripts for his radio show. Has no interest in working with Vox since he runs the tv channel simply bc he doesn’t want all that extra work. Still takes his notes on pen and paper and still has a nightmare of a time figuring out to electronically submit all his assignments and take his tests.
Angel dust
Okay so hear me out he majors in math ikik it sounds crazy but every gay math major I’ve ever met acts just like Angel dust. Goes to raves and frat parties even tho the guys don’t want him there but he always brings girls with him so the kinda have to let him in. Does nude modeling for extra cash at the art school so he’s kinda a celeb over there even tho he’s not in anyway related to that major.
Husk
Majors in Restaurant and hotel management and is one of those college students that are in their late twenties so already has more life experience than most other ppl here so he doesn’t do allot of the stupid college that allot of other ppl do. Lives in some off campus apartment that’s just a large house rented out to students made to look like a apartment (yk the ones in talking abt) works at the dive bar located just off campus that everyone goes to atleast once in their four years.
Sir pentious
Majors in mechanical engineering or industrial design I can’t really decided. Definitely uses the 3D printer all the time and is on the robotics team, which wins every competition they go to.
Nifty
She’s changed her major so many times nobody knows anymore. Is part of the kpop club and has biases complete with intricately decorated covers, like she has so many photo cards. Also runs the campus hotties account where it’s just a bunch of candids of cute guys taken from far away. Will also get really pissed if you don’t wash your dishes bc it will attract bugs so if ur her roommate you better do the dam dishes.
Cherry bomb
Art major and is the one who got Angel the nude modeling gig. Is always pulling all nighters bc she kept postponing the assimgment till the last minute. Has probably vandalized a couple buildings surrounding the university but hasn’t been caught. Goes to raves and the aforementioned frat parties with Angel. Also has a traffic cone in her dorm room for no other reason than just bc.
Vox
Majors in multi media marketing, runs the campus tv and YouTube channel. Definitely the president of a frat that inflates his ego more than it already is. Always at sporting events at the front row with all the frat guys giving everyone the inside scoop and game commentary. Is very pissed that alastor won’t work with him. Treats himself like a campus celebrity even tho ppl could care less and are just trying to get their degree.
Valentino
majors in film and media productions yeah he’s one of those. Always asking if you’ve seen pulp fiction and telling you that you need to watch some random black and white movie that’s only in French. Will definitely invite you over to watch something with you but we all know that’s not the case. Also all his film projects has allot of unnecessary nudity and sex under the guise of artistic expression, even when it’s so not relevant to the plot. Unless it’s a film that he’s making for the university in which case Vox is controlling every aspect of it which in this case is a good thing. Smokes in his dorm room without a care in the world and has really loud inconsiderate sex at any random point in the 24 hour day cycle.
Velvette
Majors in public relations and runs the university’s Instagram account. She’s always walking up to ppl with a lil microphone to ask you to tell us what you’re wearing. Speaking off she always comes to class dressed up (like the international students) no leggings and tennis shoes for her. Also is definitely in a divine nine sorority, and runs their insta too.
Carmilla
She’s a professor for the aerospace engineering dept and shes here bc she got sick of making rockets for Lockheed Martin and reatheon. Hella smart and ppl are baffled that she chose to give up a seven figure job to teach a bunch of college kids but she’s so chill abt it tho.
Zestial
Definitely English lit professor, makes you read the books no one’s heard of and not the classics. Always brings his own open regular coffee mug from his house to sip his tea from instead of a thermos, everyone asks how he doesn’t spill it on his ride to work. Also just straight up has an electric kettle in his office so he can have tea whenever he wants. Takes turns with carmilla eating lunch in each other’s offices.
Rosie
Studies agriculture sciences and food processing. Will probably run a slaughter house when she’s done with her degree. Hangs out with Alastor in his radio booth from time to time just to gossip about whatever drama is going around lately. Wears long skirts and a tote bag all the time. Is always sweet to Charlie and Emily, also loathes Vox just as much as Alastor she just finds him annoying.
Lucifer
Is probably a religion professor that’s not religious at all and is super laid back in his class like one easy discussion board post a week. The kinda guy to be like “it’s so nice out let’s have class outside today guys” or “if I make this shot ur all getting extra credit on the quiz this week”.
Adam
Definitely majors in finance and is a frat boy. And his band plays at all the said frat parties. Is very insufferable to talk to at parties will try tell you how crypto is the currency of the future and how wolf of Wall Street is his favorite movie. Has a Saturdays are for the boys flag in his room and navy blue sheets. Oh did I mention he vapes he definitely vapes those Mike Tyson ones that taste awful and look like bricks yeah those. Always gets drunk at the tailgate way before the game is even started.
Lute
Yeah she’s in premed and wants everyone to know she’s better than you bc of it. Everyone else’s major is easy compared to hers so don’t you dare complain about all your assignments in her vicinity. She’s basically made it her whole identity like she’s in the premed honors society, future doctors of America. Types her notes on her laptop and then rewrites them with all her gel pens and fancy highlighters, like thee be so colorfull and pretty then the title would be something like blood clots. Still friends with Adam bc they went to the same highschool together and always helping him with his homework in turn he gets her into the tailgate tents and frat parties so she always gets free alcohol.
Emily
Majors in Elementary education and looks like it too, with the Stanley cup, James Avery charm bracelet, and all. She also takes super pretty notes but she does them in class which is super power all in itself, like her desk is scattered with gel pens and highlighters of every color and swears by her bullet journal. She also feeds the cats on campus with Charlie and runs the arts and crafts club on campus where they always host events like tote bag painting in the grass area of the university. Also doesn’t drink bc she’s not twenty one yet even tho she’s in college and definitely won’t smoke even tho most of the ppl that show up to her events are total potheads
Sera
She’s like the university president who doesn’t actually GAF abt the students and just fund’s athletics and raises tuition every year under miscellaneous fees. She tries to come off as supportive when she’s out in public but no one’s buying it.
#the greeks had socrates y’all have me#I also wrote this while I was at work#hazbin hotel#hazbin hotel fanfiction#hazbin hotel x reader#hazbin hotel self insert#hazbin hotel headcanon#hazbin hotel au#hazbin hotel college au#hazbin hotel husk#hazbin hotel alastor#charlie hazbin hotel#vaggie hazbin hotel#hazbin hotel rosie#nifty hazbin hotel#hazbin hotel lute#adam hazbin hotel#lucifer hazbin hotel#zestial hazbin hotel#valentino hazbin hotel#hazbin hotel velvette#emily hazbin hotel#cherri bomb#cherri bomb hazbin hotel#sir pentious#carmilla carmine#sera hazbin hotel
242 notes
·
View notes
Note
The indescribable emotional gut punch of the fact that Sol's Master Ghost, aka the literal manifestation of his soul and selfhood given tangible form, is a human figure being held down and restrained by literal gears and put on display. Hiii whoever designed the ghosts where are you I just wanna talk (like I know Sol's self-loathing has been a regular undercurrent for the whole series but man just putting it front and center like that c'mon...)
Sol's Masterghost is so fucked up why did they do that to him. There's creator commentary in the GG2O Material Collection book from Daisuke and Junya C. Motomura on this thing. I'll translate them.
Daisuke Ishiwatari:
Essentially, a Master Ghost reflects the personality and background of its Master in some way. In Sol's case, the challenge was to create a strong design that would reflect his signature fire motif and the heavy burden of the fate he carries with him. As is a common concept throughout Sol's Tribe, we avoided incorporating animals and people in order to express his cold and blunt personality. This was also done to avoid making Sol's commands to his units seem heartless or callous.
Junya C. Motomura:
This is the first Master Ghost that I was tasked with designing. To be honest, I had a hard time grasping what a "Master Ghost" should look like, and I got lost. I drew many concept sketches and did rough modeling in 3D, tweaking the balance and composition, and placed familiar parts from Sol's designs here and there to tie it back to him, with a focus on the "gear" metaphor, which was the main keyword of the entire design. The black figure in the center of the human barbecue is not Sol, but Frederick; Sol before he became a Gear. The idea is that he is someone who got tangled in a gear and is now trapped. I laughed a lot when people called it "grilled grovelling"^1 on the internet right after the game released.
1: 焼き土下座 (yaki-dogeza) - "Dogeza" is that deep bowing where one's face is all but pressed against the ground. 焼き (yaki) (grilled/roasted/baked), as in "yakisoba," "dorayaki," "yaki-imo," etc.
263 notes
·
View notes
Text
More Roddenberry Archive musings...
This is supposedly the launch configuration of the Prime universe U.S.S. Enterprise NCC-1701's main bridge. It's based on the first piece of concept art for the TOS set, and is one of several weird not-quite-canon things the Roddenberry Archive has decided to consider canonical. 2 command chairs and the whole centre console and chairs spins to face the very minimalist 60's scifi perimeter consoles or viewscreen. Try to imagine Captain April and first officer Chris Pike on this bridge, it's weird.
Behold! The top of the Jeffries Tube.
FERENGI ATM MACHINE ON THE PROMENADE!!!!
The view from OG Captain Pike's bed, featuring his awesome TV, his laser gun and his Starfleet hat. We wouldn't get hats back in Trek for 50 years.
This is inside the Ringship Enterprise XCV-330, circa 2100. The Ringship in canon was seen only in picture form or a desktop model, we never saw inside. The ship was actually designed for a non-Trek Roddenberry scifi show called Starship which never came to be, and there was actually concept art made for the interior which the RA people decided to import to Trek too. Predating the transporter, here is the Metafier.
Discovery Season 2's U.S.S. Enterprise has a cool corridor running around it. Walk around it and... it goes nowhere😂 the Archive tries to balance the reality of everything being a television show with the fantasy of a 100% accurate in-universe museum, it'll give sets ceilings to make them into a believable spaceship but doesn't want to go nuts inventing too much of it's own stuff and that sometimes leads to weird stuff like this dead end
Speaking of ceilings, here's the ceiling and lights of the classic TOS Enterprise's corridors. I think they did a decent job keeping to the TOS aesthetic. The sets TOS was filmed on didn't have ceilings at all.
The Enterprise-B actually had a red carpet for special guests Kirk, Scotty and Chekov
Strange New Worlds has the coolest transporter room of all. Just look at it😍
The TNG Enterprise battle bridge has it's own ready room! And it's super tiny, ultra cramped and Picard probably never used it because there's no replicator in there and thus no access to tea.
The 1st version of TNG engineering's big Master Systems Display as seen in "Encounter at Farpoint". Ten Forward wouldn't be a thing until season 2, and you can see here an earlier deck layout and the original concept for the saucer rim, a corridor walkway with windows above and below. You'll also note Ten Forward would actually be on deck 11 had they not changed the diagram by then.
Kirk's quarters on the TOS Enterprise has dresser drawers full of uniforms for when his gets torn
Walking around the Roddenberry Archive ships is eerie as hell. You're the only one on board, exploring corridors and poking your head into rooms. These starships are liminal spaces. This for me adds to the atmosphere greatly.
Here's the link (enjoy before it vanishes again!):
Roddenberry.x.io
Here's my original post about the Roddenberry Archive:
Also a clarification, I was wrong when I said it won't be in VR. There is one VR setup it was designed for - the $3,000 Apple Vision Pro. More details here, although it appears to only show a 2D window rather than be fully immersive 3D, possibly confirming what I was told previously that no current 3D setup is capable of doing a true VR experience:
#star trek#star trek the original series#tng#starship design#behind the scenes#roddenberry archive#deep dive#ringship enterprise#the next generation#strange new worlds#apple vision pro#uss enterprise#enterprise
190 notes
·
View notes
Note
Hi! I wanted to ask a question and I wasn’t sure if it was too personal or not so just ignore this is you’d rather not answer, but I was wondering if you went to art school or got a degree in it? I really want to start learning and maybe one day start a career in animation and wasn’t sure whether I should spend time and resources getting a degree. I know it’s going to be different for everybody and nothings a guarantee for this field but since I love your style and technical skill I was curious whether you had done that and what were your thoughts on it or if you are self-taught.
Hey anon! No worries it's all good!
Ig I should quickly go through my art journey so you can have an overall look of why I went to art school lol.
So I'm from Vietnam. I think back in 2013 I went to a small art school in Singapore (they were the only one that gave me a scholarship). My major was 3D modeling actually, but during my final year, I realized I only wanted to draw characters for animation. I could already draw decently, so I just read The Silver Way book and built a character design portfolio on my own during this time. I was lucky I got a job as a concept artist at a small animation studio there so I learned a lot from the job. I also did a lot of self-learning and took Woulter Tulp's Expressive Character class on Schoolism.
Then after 3-ish years of working, I got sick of the tiny and dying animation industry in Singapore. I wanna do sth more than just preschool shows and I was severely underpaid lmao. So I quit my job and took the MA VisDev program at AAU. It's a little more affordable cuz u can do 1 year online and the second year on-site. The reason I went to this school even tho i could just take a VisDev class online was cuz i need the visa so i can try to break into the industry in the US.
Now back to your question. Is art school a must? No. Should you still take it? Maybe, depends on your situation. If you can afford it then hell yeah by all means. Art school is great cuz you have professors and peers to help guide you along the way so you won't get lost while trying to figure out your shit. And to have a few years just experimenting and focusing on art is a great experience. Plus you can make a lot of meaningful connections in school and it will help you a long way after you grad. But if you have to go into debt to go to art school, then don't. There are places like Schoolism, CGMA, and Warrior Art Camp where you can pick what class and from whom you wanna learn. If you are not from the US and wanna break into the industry here like me however, then yeah getting a degree is a better bet cuz you can use the student visa and OPT to hopefully get a job here (it's still very very hard tho ngl im struggling rn as we speak lmao). Also, you need a BA to work overseas so there's that too. The hard truth is studios prefer to hire locally than some rando from somewhere else and have to wait for them to relocate and shit, (unless you are exceptionally good and they'd do anything to have you, but that is super rare lol).
Even though I did go to art school, I have to say most of my skills are from self-study. It requires a lot of self-discipline but I'm pretty much obsessed with drawing and I draw everyday so it's not a problem for me. But my friend is not good at that, so she found art school/classes helped her better cuz there are deadlines and instructors to help guide her to reach her goal. So it depends on your learning style tbh.
There is this chart that can help you consider your options. Im sorry it's a very long answer, cuz yes everyone's experience is different. Feel free to drop me another ask if you still have anymore questions tho ^^
Edit: I must also add, though there are online classes and ways to self-learn animation,I do think it only truly benefit you if you know exactly what you wanna do in this industry (for example I already knew i wanna become a character designer for 2d/3D animation specifically so any books/classes i took I tailored it to fit my goal). If you are unsure what you wanna do, then maybe even a cheap animation course will do better, and then you can take extra online classes on the side.
43 notes
·
View notes
Text
Diving through the leaks from today (I have not slept yet) in regards to the cut gen 5, 4, and even 3 content has been such an adventure. I feel like I've discovered several more AUs in which 1 small decision could have had a ripple effect on the franchise for years to come.
Especially the gen 4 beta lore that was apparently dug up. Yall thought shit was religious now, they had a straight up PANTHEON planned. Not to mention it makes that church suddenly make sense- this wasn't just worshipping a Pokemon, this was literally a god with god like mythos. Like Arceus hatched from an egg in the middle of chaos at the beginning of time, his own egg shards became GIANTS that tried to kill him, and Arceus rapidly grew and beat them all. He made Dialga and Palkia to be his alter egos out of his own blood and to be God's of time and LIGHT, apparently, and Dialga and Palkia LOVED EACH OTHER- not hated and tried to kill each other, LOVED EACH OTHER. HAD CHILDREN. And assuming I read correctly, those two had the lake trio, who made the tree of life, destroyed it, and Rayquaza, Groudon, and Kyogre were born. In fact, Rayquaza may have been the shadow of ANOTHER POKEMON that became the pillar of the heavens?
It's pretty hardcore and confusing stuff. The giants stuff absolutely puts the Fighting Plate lore into perspective with its text "the power of giants fills this plate with power" or something.
I think it's pretty obvious why it was all cut or severely dumbed down, but it is actually very interesting to see that at some point, they were extremely dedicated to the world building of the franchise before they kinda said "fuck it it's whatever now."
On a mechanical end, it's also incredibly interesting. Gen 5 was almost the gen to introduce 3d models for players, apparently. I think it's pretty obvious why they went with an enhanced 2.5d approach, given the ds wasn't ready for much beyond ps1 graphics, but it's still incredible to think that was even a concept at the time.
And the lost beta Pokemon, oh my God. Gen 3 had a bunch that were eventually redesigned. Lickylicky in gen 4 almost made sense because it's body looked READY TO ROLL OUT! Archeops in gen 5 was almost cool af with some slightly different proportions. There's just a bunch that go completely unused.
And characters- yall, Team Galactic almost served cunt. Saturn almost was cool, and Mars and Jupiter would have DONE something to people. There's also in depth profiles on certain characters- Skyla was apparently modeled after Jennifer Lopez and was coded to be Hispanic. Each gen 5 gym leader had races assigned to each, and a real life inspiration behind each.
Even mechanics are talked about- a lot of scrapped ideas, such as one from Morimoto that was basically Pinkan Pokemon from Orange Islands but shifting your Pokemon's colors depending on the berries they ate. Masuda apparently had some reservations about following Pokemon- hence why it was so limited in DP and other games he directs.
It's information like this that really amazes me. So much of what could have been, so much info fans have theorized just kinda confirmed in some cases. I wish they'd talk about this stuff, because this is all genuinely interesting to see. Genuinely, I want to know the thought processes going on for some of these ideas and designs.
36 notes
·
View notes
Text
Project: Eden's Garden chapter 1 is so fucking good oh my god
btw spoilers here
go watch the official playthrough
Please.
Okay so ever since I saw the announcement trailer I was like "Diana's going to die first, I can feel it". It was something with her design, and her personality that screamed "early target". So when all that trial stuff was targeted towards her, I assumed it meant this was when she died: still chapter 1 but a bit later.
Now I think she's gonna die in chapter 2 from all that heroic monologuing. I also feel like Wenona's gonna play some kind of big role due to the way she acts. Possibly an antagonist? I'm not sure.
The actual contents of the chapter are long, with the official playthrough's being about 11 hours combined (and you bet I watched them the day they came out this weekend) yet the pacing still feels fine. A lot happens within both daily life, deadly life and the trial and I can in vision a timeline based on what happened on each day/part of day. The tournament thing was cool and how despite the murder not being in the new rooms, the fact that it would be impossible without it made it feel like it actually had a purpose, which I was a bit concerned about when the corpse was in the boiler room.
I wouldn't have guessed Wolfgang was the victim though but it makes so much sense. And Eva being the murderer. That was a whole bag of plot twists and they work very well. The rooms are cool, the concept of the whole locks thing is cool, basically everything is cool and Tozu is more interesting than Monokuma and he's definitely some drama kid that get rejected from the lead role and so some organisation thing that Wolfgang's father made (I swear he's going to be important in the future) and he was basically like "yeah just act all dramatic and stuff and scare the kiddies". Why Wolfgang is in this game though...idk. I feel like his father has to be important though, especially with the message on the back that for some reason took Damon so long to figure out when I figured it out very quickly: Wolfgang's father is an asshole and he is too. His animal is literally a sheep how the hell did he not realise this. I mean, the conversation with Tozu was cool as he doesn't appear often, but like, has Damon ever heard the phrase "Wolf in sheep's clothing?".
Okay here's my nitpicks:
some of the furniture models are a bit low poly which doesn't mesh well with the 2D sprites
3D textures are weird in places (Wolfgang's chair is the worst offender of this)
the line width is a bit thin in some of the new sprites and it bugs me because the artstyle typically has quite thick lines
this book is never shaded
the Damon thing I mentioned earlier
this bug in the trial where it fades out to show some kind of floor plan, and Damon is talking, but when the UI fades back in, for a split second it shows the mugshot of whoever was speaking before the fade thing (I can't find where this happens in the official playthrough but I swear it's real)
nobody realising the "thin bit of metal" was a hairpin until it was brought up as a lockpick in the trial like i realised that immediately
does Eva have a game console or a tablet? Pre-trial and at the start of the trial it was called a game console but towards the end when it was relevant, it was called a tablet? I can't find an image of it as the wiki doesn't have a gallery page for her (idk why) but I remember it looked like a DS from it's lid
there's only like 4 minigame section things in the trial: non stop debate, rebuttal showdown, the choosy one and the ending one. where's the letter one? i know there's more and i know this is probably so the programmers don't shoot themselves in the head, but still.
when did they have lunch during the last day? there was the tournament, the blackout, the investigation and then the trial and that was all about 5 hours going based on gameplay so if the investigation was at 9:45 ish and the trial ended 5 hours later, then it should be 2:45 and these poor people are starving! Well, idk about them all but Damon certainly didn't stop investigating to make lunch.
there's little inconsistencies with the art style/quality of the image in the CGs. The ending one with Diana sticks out the most to me: the lineart and shading look a little different. It's like a different artist from the rest drew it.
Okay more praise:
grace pulling the middle finger in her objection sprite
wenona
the music made by mark having a danganronpa motif in
the dummy thing in the execution
the whole scene where eva's true talent is revealed and her "oh shit" sprite
all the voice acting
the maths equipment in the execution
the thing with the calendars and the horses joke at the beginning
eva's free time events (it was shown in the playthrough)
the scenes with Tozu at the beginning of each day
the tree animation is sick
the thing with the footsteps
the thing with the blackout
everyone screaming one by one when they see the body
the beginning
the middle
the end
all those biblical references
Tumblr is going to have a field day with this game.
32 notes
·
View notes
Text
Queuing posts for most of my AUs! Check out this Masterpost! (Disclaimer! - Please don't comment about their iconic knife bangs! I left them off this reference to keep their faces fully visible.)
Steady Tracks Do Not Waver
-Premise- On the return trip home from Hisui, Ingo does not return the same as he left. By some unknown cause, he has been transformed into a pokemon- 13ft tall, Steel, Ground, and very very out of his depth, he finds himself roaming the eerily familiar yet unfamiliar tunnels of Gear Station. Desperate to find a way to his "home" and remember who he is, that is when he encounters Subway Boss Emmet.
This story is not about Ingo. Or at least, not about his return. Ingo was taken out of the story many years ago, leaving Emmet behind to pick up the pieces of the life they always meant to spend together. The last several years he has walked without Ingo have forced him into an active, unavoidable struggle with grief and loss, until recent, when he finally began to come to terms with his solo-car life moving forward. However, now things are changing again. In the days leading up to their meeting, he hears rumors of a strange, powerful pokemon lurking in the subway. When Emmet finally stops in the right place at the right time to challenge it face to face- the face looking back is far too similar to the one he lost years before. It all bubbles back to the surface again; now, with an uncanny passenger in tow, he must keep moving forward down these uncertain tracks. Battling with grief once again, as he avoids pushing his old pains onto this new, familiar, face.
-Noteworthy Points- IF THIS AU INTERESTS YOU, please consider reading the prologue and chapter one on Ao3! Steady tracks! This is the one you probably know me for, if you know me at all. My poster boys!! My favoritest guys,, I want to include so many notes but I know most of the notes I want to write are all spoilers. Please poke me to keep writing <3 This AU is not even remotely dead I just have chronic burnout and it WILL continue please bother me about it whenever you want <3
This story is (and probably will continue to be) almost exclusively told from Emmet's point of view. It is a post-canon exploration of grief, change, and how to go on after everything you know is lost. THIS MEANS there is a LOT of discussion of death! NO ONE IS DEAD, but Emmet believes Ingo has died, and regularly experiences grief and/or talks about him as if he is dead. If that still bothers you, no problem! This is not going to be the fic for you. However, if it at all eases you to know that everyone is still alive, then have fun and maybe bring tissues because I really like writing people being upset (and also them getting better but, that involves them needing to be upset first.)
Also! New STIngo reference!! I have been working on updating the shape language of his design to look more like a pokemon and this is the most up-to-date version! If you want to draw him, reference this one! I swear I will get that side view done eventually, I fucking promise.
Enjoy <3 <3 I love this AU a lot.
-Links- Official Writing - Steady Tracks Do Not Waver Artwork - Fanart by Nyacat39 Artwork - Fanart by Dontmineit (1) Artwork - Fanart by Dontmineit (2) Discussion - The Luxury Ball Artwork and Trivia - Official Reference (Outdated) Artwork and Trivia - Updated Reference (Also Outdated) Discussion - "Awla Boah" Artwork - Fanart by Maelysgriffonne Artwork - Fanart by Dontmineit (3) Artwork - Big Nap (Durant <3) Artwork - CH1 Concept Sketches Artwork - STIngo Sprite Discussion - Coffee Artwork and Discussion - Sounds Discussion - Antagonists Discussion - Strong/Agile Style Moves Artwork and Discussion - Coffee pt.2 Artwork - Emmet's Office (3D Model)
#Submas#AUs#Ingo#Emmet#Pokemon Ingo#Pokemon Emmet#Submas Art#Subway Boss Ingo#Subway Boss Emmet#Steady Tracks#STDNW#Steady Tracks Official Art#Pokemon!Ingo#Post Canon#Reunion#Implied Character Death#Past Character Death
40 notes
·
View notes
Text
I've been freaking out since I got to see the initial Ford prototype. This is the sample figure for the BYEEE IndieGoGo campaign, which only has 5 days left for you to pre-order!
youtube
This is only an initial concept figure...
So, what's going to change?
Skin tone and colouring Ford is looking a little too Goth for our tastes, so we're getting him to a tanning salon and lightening up his hair and features to bring him a little more Grunkle energy instead of 'kid outside Hot Topic'.
Facial sculpt This is a pre-revision Ford, based upon our initial design. We've already reworked his lips, facial shape and glasses - the latter is particularly important for us as the eyebrows on this sample simply don't fit the character's design.
What's staying the same?
Size and scale I mean, look at him. He's glorious - a full 8" tall makes for a very bulky figure, and we reckon this sample will really display just how much Grunkle you're getting for your cash.
The Infinity Mirror We're content that this was perfected right out of the gate. We're super proud of how it turned out and just how bright the LEDs are shining!
What's next?
Sampling is a super long process, and the moment this one began production, we began production on the second version. This is to help us work out what works and what doesn't, and for those of you who haven't seen us at work before, it's really fascinating! We're hoping to keep you up to date as this progresses.
Our amazing 3D Modeller Kelly is also hard at work on producing renders of our other figurines, which we're hoping to publish before the campaign ends.
For now, bask in the greatness! The majesty! The slightly off-colour glory!
BACK THE BYEEE Campaign NOW!
#gravity falls#ford pines#stanford pines#grunkle ford#figurine#figure#studio bad egg#byeee campaign#byeee indiegogo#indiegogo campaign#gravity falls merch#gravity falls figure#kyri45#richmond parakhen#last goldfish toys#grunkle jam#Youtube
28 notes
·
View notes