#NEVER building on a 50x50 lot again
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citrlet · 2 years ago
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🌈🌱 silver falls commune 🍄✌
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moonbiscuitsims · 11 months ago
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WIP recognise it? o(〃^▽^〃)o
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I have not disappeared but For Rents patch broke my game and was glitching out my Cyberpunk Megabuilding project, also made some 6th street sims and a cyberpunk makeover of the Caliente sisters but it was getting annoying and glitchy too to fix their outfits and I'm unmotivated knowing that my building is broken, and just generally not in the mood for nice screenshots.
So in the meantime I've taken up Animal Crossing again after more than a year of not playing. Opened up another random save and am building the museum in sims 4 because every time I play ACNH I always think "I need to build this in the Sims, you know where you can actually build and create stuff with freedom without paying Nook a billion bells or taking 5 years for one section of land or having to try to grab each individual object just to move it and it doesn't fit 😅
Seriously AC is a cosy fun game but honestly it's so clunky and slow and I don't get how people have such developed beautiful islands. The build won't be CC free but I'm trying to use base game and sims packs wherever I can instead of CC. The general structure and all the weird platforms and levels were the hardest and some parts glitch and the stairs don't work etc, the build doesn't translate well to the sims meaning I cannot build complex structures without problems ever and that's why all my houses are squares but overall I think it's coming together, it's mostly just decorating and then making the exterior not look shit which will be hard but I thought of using a lot of ivy (sims doesn't have magical Tardis bigger on the inside buildings so it's a bit blocky). I just realised I also haven't even started the Dinosaur fossil section which will be in the basement, but I'm leaving that till last. The botanical garden was a hard choice but I decided to use platforms as fake land because it is easier to fit it in the space. I'll be using a lot of @bakiegaming mods and things to hide ugly angles and make it look better. Had to change some layouts and stuff to fit the build in a square but I'm happy with it. I had tried building on 40x30 but it just did not fit so it's 50x50. The random upstairs rooms that hide the fish tanks are going to be extra space that I'll just put whatever I want. I now realise after playing more that this corresponds to an art museum i hadnt unlocked yet, so i guess ill do that. Could have been better with 64x64 but the game has barely any lots that big cause Sims 4 could never. If the final result does not have too much CC I'll definitely be sharing, I don't think I've shared a single build before.
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simschallengesfor3and4 · 7 months ago
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The Kingdom Challenge for sims 4
You are new to your kingdom having just taken over. It is now your time to rule and build a great kingdom, how will you rule with an iron fist of fear or with love and kindness?
Starting with kingdom rules:
Choose your world this world will be your kingdom, meaning the more lot’s the world has the more you have to build and the more you can have to live there.
Must build your palace, a “farm”, a library, a bar and 3 houses to start out your kingdom.
May make a family on the farm or pick one, make 3 other families, they will be your subjects, they may be workers, noble’s or royals.
Family rules:
Workers, may only live on lot’s as big as 15x10, 20x15, 20x20, if they are farmers they may live on 50x40, 50x50, 64x64, if you have for rent they may live in small and medium rentals, if you choose a world with apartments they may live in san myshuno in lot (1310 21 Chic Street/910 Medina Studios/1312 21 Chic Street/17 Culpepper House/1313 21 Chic Street/920 Medina Studios/19 Culpepper House) Evergreen harbor (Pinecrest Apartments #402/Pinecrest Apartments #404/Stonestreet Apartments #3/Stonestreet Apartments #4)
May only work as Babysitter, Barista, Criminal, Culinary, Entertainer, Actor, Fast food employee, Fisherman, Gardner, Manual laborer, Military, Painter, Engineer, Retail-Employee, Writer, Style Influencer, or have a farm if you don’t have cottage living or horse ranch the farm will consist of plants only, if you have the packs you must have chickens to get egg’s, you may pick any animal to get wool and milk.
Workers may only adopt strays, if they are a farmer they may buy all pet’s including horses.
Marriage, may only be between workers and nobles
Workers can become nobles, through work the Criminal career at 9, Writer at 10 or Military at 9, or status money at 50.000 and friends with 6 noble families every member.
Family size may be as big or small as you wish.
Female must move into the family she married into, males become head of the house, elders may not move out and must stay with the head of the house. May only have one house.
Nobles may live on lot’s 15x10, 20x15, 20x20, 30x20, 30x30 and 40x30, if you choose a world with apartments they may live in san myshuno in lot (701 ZenView/ 2A Jasmine Suites/2B Jasmine Suites/18 Culpepper House/VIII Landgraab/121 Hakim House/122 Hakim House/888 Spire Apartments/IX Landgraab/930 Medina Studios/FountainView Penthouse/1020 Alto Appartments/1010 Alto Appartment/Torendi Tower Penthouse/may turn Stargazer Lounge into a penthouse) May not live in any apartments in Evergreen harbor.
May work as Astronaut, Athlete, Business, Cheer Team Member, Chess Team Member, Civil Designer, Computer Team Member, Conservationist, Critic, Detective, Doctor, E-Sports Competitor, Education, Football Team Member, Freelancer, Interior Decorator, Law, Military, Politician, Salaryperson, Scientist, Scout, Secret Agent, Self-employed, Simfluencer, Soccer Team Player, Social Media, Tech Guru, Video Game Streamer, Writer.
May adopt and buy all pets, may also take in strays, may also breed and sell purebred pets as a job, to other nobles or royals.
May have more than one estate, may have a greenhouse but not a farm.
Marriage may be between workers, nobles and royals.
Can become royals through marriage only, but only if a son marries into the royal family. Can become workers if status becomes low become enemies with 2, become disliked by 5, and if caught cheating but only the one who did the cheating.
If married to a worker the noble marrying will become a worker themself and will be disinherited, they may see their family but may never get to be a royal and to be noble again they have to get 50.000, must become friends with the king and queen and get either Criminal career at 9, Writer at 10 or Military at 9 . 
Family size must be medium to big, must have at least 3 kids.
Female must move into the family she married into, males become head of the house, elders may not move out and must stay with the head of the house.
Royals may live on 40x30, 40x40, 50x40, 50x50 and 64x64, if you choose a world with apartments they may live in san myshuno but only in the uptown, they may not live in any apartment in evergreen harbor.
May work as Business, Cheer Team Member, Chess Team Member, Computer Team Member, Conservationist, Critic, Drama Club, Freelancer, Law, Military, Politician, Self-employed, Simfluencer, Soccer Team Player, Social Media, Writer.
May buy and adopt any pets, may sell pets to other royal families.
May have more than one estate, must have a vacation house, may have a small farm or greenhouse.
Marriage must be between nobles and royals, to stay royal
If married to a worker the royal marrying will become a worker themself and will be disinherited, they may see their family but may never get to be a royal again. 
Family must be big must have at least 4 kids 8 if you like a challenge
Female must move into the family she married into, males become head of the house, elders may not move out and must stay with the head of the house.
Cas rules:
Worker, must not wear gloves in any outfits as it’s a sign of either nobility or royalty 
They must have at least one of the worker traits Creative, Maker, Green Fiend, Rancher, Animal Enthusiast, Horse Lover, Dog Lover, Cat Lover, Freegan or Loves Outdoors. Can pick any other and earn any other you like but may not switch out the worker trait for another trait, may have noble and royal traits.
Workers must use some clothing items from the Outdoorsy Fashion, Hipster Fashion, Country Fashion, BoHo Fashion and/or Basics Fashion.
May not have extravagant fancy clothes. Is for nobles and royals.
To make it easier have their be a W in their last or first name or make it a second name like Nadia W Smith or something like that, so you know they are a Worker family.
Noble, must use some clothing items from the Preppy Fashion and/or Polished Fashion.
Nobles must wear gloves on party and formal outfits, and can wear on others too.
Nobles may wear extravagant fancy clothes.
To make it easier, have a N in their last or first name or make it a second name like Nadia N Smith or something like that, so you know they are a Noble family.
Nobles must have at least one of the noble traits Bookworm, Art Lover, Perfectionist, Overachiever, Materialistic, Proper, Self-Absorbed, Snob, Nosy, Jealous, Insider, Generous, Foodie.
Royal, must use some clothing items from the Polished Fashion and/or Preppy Fashion.
Royals must wear at least one outfit with gloves, does not need to be a main outfit.
They must wear extravagant fancy clothes, they may have more relaxed outfits but they need to still be somewhat fancy and pretty.
To make it easier, have a R in their last or first name or make it a second name like Nadia R Smith or something like that, so you know they are a Royal family.
Royals must have at least one of the royal traits Ambitious, Hot-Headed, Paranoid, Wise, Materialistic, Overachiever, Perfectionist, Generous, Proper, Self-Absorbed and/or Snob. 
Gameplay rules:
To get the first new family into the world the regent must get to level 4 charisma and have held 3 parties.
Next family is at level 7 of charisma and held 6 parties. 
Next family is at level 10 charisma and held 10 parties.
After that it depends on money too, 1000 per person.
To get the new building of choice, you must have at least 30.000 per time.
Royals must make their line strong with kids and with high skills and education if you have university.
Royals must hold parties for small and big occasions, and engage with their subjects, they can be mean they can be nice, up to you.
Royals must set rules if you have eco lifestyle they pick the thing that will be set in place.
If you have get together you may make groups, as consuls and such, may use it to make rules too.
Nobles must hold parties for big occasions only.
Nobles must work hard for their family and earn level 10 in at least 3 skills, and get at least one education if you have university.
Workers may not hold any parties.
Workers may not take an education unless they become noble.
Workers work hard for their family and what they have.
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pixelshary · 1 year ago
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I built an entire farm on a 50x50 lot, spent a whole week doing it, and then dropped the game for another week afterward because I just didn't feel like playing. When I finally wanted to play again, I demolished the entire lot and bought a smaller one🤧
It disheartens me so much. Now I'm just going to want to play again when the exam period starts and thats really sucks🤧😓😩
hello dear anon! 👋😊 yea i think the lot i took is 40x50 ... i'm a slow builder and for me i was quite fast with it bc i just liked it so much. and i think bc of the fact that i build so much at once burned me out and my head was not liking it at all! 😅 and the most problem i have is .. i have the idea what i want to do and then i need the lot and there we are at the problem. slow builder ... and after too much time with it i will not do what i planned to do. and that's just a never ending story sadly .. 🙃 and yea that's a big bummer too!! when you don't have the time the urge to play is sooo strong but when time is free ... nope .. no play! 😭😂 but i wish you the best of luck for your exams! and that you have after it the time to play and be happy with it! 😊🧡🌻 wish you a beautiful day/night! ☕🌿 oh and i hope you saved your lot! bc otherwise .. NOOOOOOOO!!! 🙈🌼
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simdoughnut · 4 years ago
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A Summer at Bonya’s House
Bonya was my maternal grandmother and I spent many summers at her farm in Upstate New York as a young boy. There were no computers back in those days, and the TV only had 3 channels so we spent most of our time outside or doing arts and crafts. This build is as accurate a representation of Bonya’s Farm as is possible in the Sims 4. 
A little backstory about the house; my grandfather was a very shrewd businessman and during the Great Depression he bought a large run down cabbage farm just off Lake Ontario. He sold most of the land to pay for the house, but held on to 20 acres and later gave my Uncle 10 acres to build his house on when he got married.  My grandfather constructed one of the first built in swimming pools in the county which was later buried again later by new owners.  As you explore the build you’ll notice a broken back porch and the remains of a barn covered with flowers, these were taken out by a Tornado one summer while I was at the Farm, and never repaired.  This farm holds a lot of very fond memories for me, so naturally this build does as well.  
When Nifty Knitting came out it reminded me how much my Bonya loved to knit (she always seemed to be knitting something), so it seemed like an appropriate time to share this build. If you’d like to spend a Summer at Bonya’s you can find the build in my SimDoughnut gallery (userid:simdoughnut). This NoCC Residential build sits on a 50x50 lot in Willow Creek.  The build features a large eat in kitchen, formal dining room, children’s play room, 2 main bedrooms and a “bunkhouse” that will accommodate up to 5 children. The Chicken Coop was converted into a cabana for the built in swimming pool. I hope you and your sims enjoy a wonderful Summer at Bonya’s House, and have as much fun with the build as I did creating it.
Have fun :)!
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simtrospective · 4 years ago
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Just some thoughts about my new save while I plan how I want to fulfill the last request in my inbox. I thought I’d write every thing down because it might help me think if I read it all back. I made it an entry you can see for those who enjoy super lengthy sims minutia. If you read this and have opinions or thoughts about where I could go with my ideas, please do share those opinions/thoughts with me!
1.) I have a family set to live in Glimmerbrook and a few ideas for the other residents there and the world’s overall vibe (I’ve not yet made the other families, nor renovated the world). I don’t care about ~spellcasters so my idea was to have at least one of the main families be immortals, and rivals with the family I’ve created already, who may themselves be immortal or half-immortal or not at all immortal but who will know that the other family is, and--whatever, who knows. Not the point.
The point is, I was making a few updates to my New Save Plans and while rereading everything, saw and thus remembered my idea to make Glimmerbrook into a vacation world/transcendentalist paradise. Recalling that plan, I still like it, and now I’m not sure what to do about anything there.
Issues:
Glimmerbrook and Granite Falls feel similar. I don’t want nor need two woodsy vacation areas.
Glimmerbrook has roads designed for vehicle travel. It’s not private and seems more “active” than I want a vacation world to appear, consistently. I’d also hate to lose some of the locations as isolated residential lots.
Where will I put the family I’ve already made? They were supposed to have a peacock farm!
2.) Never mind why it took so long for me to come up with a concept for Selvadorada; I’m suddenly super into giving it a 1930s Havana vibe--actual jungle notwithstanding--and moving it from the vacation worlds into the regular playable worlds. I’ve done the adventure playthrough already and it’s not going to fit into my new save so I’m not concerned with losing/avoiding that.
I want to move at least one world into the vacation world to make up for this swap, not counting Glimmerbrook since I’m undecided about that, and I’m thinking it’ll be Sulani. I actually love Sulani as a world (my mains lived there for a while) but it doesn’t make sense to me that there’s no beach vacation spot + I’d like to leave it wide open, fun, and with a relaxed vibe. I don’t want to disrupt the natural terrain. Super basic, open-plan, two-room rental properties + beaches + one place to get food/drink + one place (maybe the same place as the food/drink spot) to drink, dance, and... flirt, and that’s it.
I do (did?) have plans for Miss Sulani and Mr. Sulani and a whole thing, but I think I can still execute some of what I want. I mean... townies, etc., generate when you visit any world, including a vacation one, so I can just visit Sulani, let the townies generate to ensure they’re tied to Sulani, and then replace them with what/who I want, right? I guess? Yeah? Yeah.
Issues:
Actually... none? 99% sure I’m going to make Sulani a vacation world. 100%. 100% sure!
I never played the conservationist storyline or whatever the heck it is. I could still do that. Take a seven-day vacation in Sulani and clean the beach? I’ll have a few young, 1960s/1970s sims. A vacation to clean the beach = serving/volunteering in the Peace Corps? That was ~so hot back then. Now I get to name the sims version of the Peace Corps, so that’s fun.
3.) Let me get this straight: You’re concerned with leaving Sulani relatively untouched but want to slash and burn Selvadorada so you can have a nightclub? Interesting.
Actually, having thought about this more, I went back and looked at the pictures I took of every emptied world and I don’t see 1930s Havana working out in Selvadorada. I am now super not into this concept and don’t know what to do with Selvadorada, all over again. I still love the 1930s Havana concept and want to use it, though.
I looked at a few real life reference pictures and while I can see 30s Havana working with much of eastern Windenburg, I’m still really into eastern Windenburg as post-war Europe. “Europe” is broad, yes, and Windenburg will “be” multiple countries in one, but I don’t want to go even broader here and pull from multiple geographic regions around the globe, plus I’m already combining various cities into Oasis Springs, too, and so want to limit the “combining” approach. I looked at my world pictures again, and... Magnolia Promenade, though definitely not perfect, is the best place to put “Havana.” I think I can make it work, though, so that’s what I’m going to try to do!
Issues:
Magnolia Promenade was intended to be a Coney Island-Atlantic City boardwalk hybrid, another concept I want to keep. So... where’s that all going to go? I think it could work in Willow Creek, but with so many other lots there, the [boardwalk] will not be isolated in the way that I want it to be, though spreading it across the four side-by-side Crawdad Quarter lots + putting the attractions (Ferris wheel, carousel, etc.) in that closest 50x50 lot is certainly a workable option. Ugh, I don’t know, this needs more consideration.
4.) Forgotten Hollow and Newcrest are just...
Forgotten Hollow--to repeat myself--is getting a 20s-30s vibe, a Weimar Republic vibe, a German expressionist cinema vibe. It’s getting a seedy nightclub cabaret venue. Fine. Great. But what else is going to go there besides that? I’m not interested in multiple sims who fit into this world; I already have one done, I don’t think I need more than four others, and I don’t think I want to play a household of them so what else can fit into that world that makes sense/is “justifiable” within my gameplay? Just a deco church? Even with the cemetery, that can’t be the only cemetery in my save; that’s weird. Some hippie OD’s in Del Sol Valley and gets buried in Forgotten Hollow? The smiling milkman from Brindleton Bay has a cute life and eventually dies of old age surrounded by his grandchildren and gets buried in Forgotten Hollow? I mean, once, okay, maybe ~an “average” sim has a secret~ so that their ultimate resting place is a creepy, foggy, Germanic crypt, but, also... no. That milkman idea’s a good one, tho, right? Ah, shit.
Last I updated my plan document, I shifted my Newcrest plan to Evergreen Harbor and started kicking around the idea of making the three neighborhoods into the Haves, the Have-Nots, and the... Have-Somes, I guess, because it might make for some interesting storylines despite that I don’t want to use this game to play out class inequity/inequality as a constant theme. I can have some sims be total assholes to sims who are different than they are or who don’t live in the tony part of town, but, like, all of them are going to act like that? All of them except one? And then, let me guess, a rich sim and poor sim fall in love and sneak around because their respective families blah blah blah
But, then, what on earth to do with Newcrest? It’s so... boring. I hate the 50x40 lot. Even the 40x30 lots feel too big where they are. I hate the layout. I don’t understand it. I don’t understand the location of the water nor where the hospital-looking, officey-looking deco building is, and the reasoning behind the placement/existence of those big-ass rocks behind one of the Ridgeline lots, nor how any--any--of it works together in individual neighborhoods/the whole world. I understand it’s basically Willow Creek all over again but it suckssss and it’s too open-ended and this is from someone whose first move in every neighborhood she’s ever played in this entire series is to bulldoze everything.
Since I’ve changed direction in Willow Creek--let’s say I’ll put my boardwalk there for the sake of the rest of this sentence--I could shift my suburbia ideas to Newcrest, I guess, maybe put a library there and a (deco) high school. In another save, I tried to build the world up using Baltimore/Baltimore Harbor as inspiration and it was okay for a little while, I guess, but ultimately I didn’t achieve what I wanted and it was so boring to play there, even when I liked the sims I was playing.
Issues:
Again, Forgotten Hollow and Newcrest are just :P
So. More thinking to do. More planning to do.
Boy that’s a lot of words over a silly little game XD
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The Deadly Sins Challenge - The Sims 4
The Deadly Sins Challenge
I’ve always wanted to do a 7 Deadly Sins challenge but haven’t found one that has excited me. So I made my own!  I’m using Pinstar’s Legacy Challenge Rules as a base. Check those out here.  https://www.simslegacychallenge.com/the-sims-4-legacy-challenge-rules/
Be sure to follow along not only with these goals below but Pinstar’s as well. That’s why there isn’t a whole lot under each generation as it is meant to go hand in hand with Pinstar’s Legacy Rules and there is already a lot to do.
 Enjoy!
In the Beginning:
Free reign over how you want your founder to look, get creative and be inspired!  Traits for each generation are listed in their individual sections.  You’ll begin on either one of the 50x50 or 64x64 lots.
 General Rules:
*No money cheats
*MC Command Center is allowed but optional
*No mods allowed that give you an upper hand against other players
*CC is allowed
*If a goal is unfulfilled…you lose.  
 Generation One: Pride
You are the best of the best and you know it.  Now you need to make everyone else notice too.
Traits: Mean, Self-Absorbed, Perfectionist
Aspiration: World Famous Celebrity
Career: Style Influencer – Trend Setter
Optional color scheme: Purple
 *Get to level 10 of career
*Get to level 10 of Charisma, Wellness, & Singing Skills
*Go through a Celebrity Cleanse once
*Complete Aspiration
*Have at least 2 kids
*Never marry
*Check self Out in mirror at least once a day
*Kids need at least level 3 of Social & Motor skills
*Kids need to always do extra credit
   Generation Two: Gluttony
You love food.  Any and all kinds!  You live for food.
Traits: Bro, Glutton, Childish
Aspiration: Master Chef & Grilled Cheese (hidden)
Career: Culinary - Chef
Optional color scheme: Orange
 *Complete both aspirations
*Reach level 10 of career
*Reach level 10 in Cooking, Gourmet Cooking & Baking skills
*Always make a Party size of any dish made (no quick meals)
*Have a party for every family event/holiday and cook all the food for the party
*Learn all of the vendors’ recipes from the City
*Always have the dining table set
*Marry the first one you fall for and have 1 kid
 Generation Three: Sloth
All your family did was eat and you just grew tired.  They didn’t clean up after themselves so why should you?
Traits: Lazy, Slob, Clumsy
Aspiration: City Native
Career: No job, must find income outside of careers or freelancing
Optional color scheme: Gray
 *Max out no more 2 skills
*Read 10 non-skill books
*Buy all of the Festival t-shirts
*Never marry
*Take at least 3 naps a week
*Have no more than 2 kids
*Never teach your kids anything or help them with homework
   Generation Four: Envy
Your parents were really lazy and you always wanted bigger and better things.  I mean even your neighbor had a better TV.  You will get what you want no matter the cost.
Traits: Jealous, Materialistic, Squeamish
Aspiration: Mansion Baron
Career: Business – Business Tycoon
Optional color scheme: Green
 *Renovate the home once you accumulate 10,000+ simoleons
*Never fix broken appliances, replace them
*Max out Charisma, Logic & Programming
*Marry 1 Sim, have 1 child then divorce
*Marry a second Sim and have one more child, then divorce again.
*Freelance an extra income (10,000 simoleons) by writing, painting, media production, etc.
  Generation Five: Wrath
Everything during your childhood was never enough, never good enough.  You are the type of person where everything just sets your teeth on edge.
Traits: Evil, Hot-headed, Snob
Aspiration: Public Enemy
Career: Scientist
Optional color scheme: Red
 *Max out Logic, Mischief, Mixology & Handiness skills
*Have a glass of something from the bar every day
*Complete aspiration & get to level 10 of career
*Get married as an adult
*Have one child
*Always use harshest discipline with children
  Generation Six: Greed
You saw what your parent’s anger cost your family.  You decided to never let your emotions rule over you that way so you won’t lose anything. You want everything.
Traits: Kleptomaniac, Ambitious, Hates Children
Aspiration: Fabulously Wealthy
Career: Criminal – Boss Branch
Optional color scheme: Gold
 *Complete career & aspiration
*Max out Athletic skill
*Get married as Young Adult
*Have at least 4 children to grow your empire
*Get a cat as a Young Adult
*Have 1 Sim killed on your lot (you can just lock them in a room), I mean you are a crime boss
*Donate to charity once a week, to cover your tracks
 Generation Seven: Lust
Your parents wanted stuff but you want someone special.  You want connections with people…with everyone actually.
Traits: Romantic, Non-Comittal, Gloomy
Aspiration: Serial Romantic
Career: Gardener – Floral Designer
Optional color scheme: Pink
 *Complete aspiration & career
*Max out Gardening, Floral Arranging, Wellness, Cooking & Herbalism skills
*Never Marry
*Have only 1 child
*Woohoo in all available locations (bed, closet, rocket ship, bush, observatory, coffin)
  Generation Eight: Selfishness
Your parents wanted connections with people.  You are all about me, myself and I.  
Traits: Self-Assured, Active, Self-Absorbed
Aspiration: Renaissance Sim
Career: Secret Agent - Villian
Optional color scheme: Blue
 *Complete career & aspiration
*Max out one of the instrument skills, Comedy, Dance skills
*Have 3 children
*Get married as an adult after having children
*Reach Level 3 Celebrity status
  Generation Nine: Immortal
You not only want things for yourself but why should it ever end?  
Traits: Erratic, Art Lover, Loner
Aspiration: Master Vampire
Career: Writer - Author
Optional color scheme: Black
 *Become a vampire as a young adult
*Have 1 child
*Never marry
*Max out Vampire lore, Selvadoradian Culture, painting and piano skills
*Always feed from Sims, never plasma
*Either cure yourself and die of old age or die from exposure to the sun (build a fence around your sim and wait)
  Generation Ten: The Good One
You want to change the tide of your ancestors.  You are The Good One.
Traits: Good, Outgoing, Dog Lover            
Aspiration: Friend of the Animals & Friend of the World
Career: Detective
Optional color scheme: White
 *Get a dog as a young adult
*Max out 4 skills of your choosing
*Marriage and Kids are optional
*Complete career & aspiration…when both are complete the challenge is over!  Be sure to keep your score sheet up!!!
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