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#Myrna fallout 4
lucilleandherrobots · 4 months
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Myrna: *storms into the Detective Agency like she owns the place* VALENTINE I NEED YOU TO FIGURE OUT WHO KEEPS LEAVING GEN 1 SYNTH PARTS ON MY DOOR STEP-!
Nick: *feet propped up on his desk, reading the paper* A lovely morning to you, too, Myrna. Oh and case solved. It's my older cat, Teshteal.
Myrna: When did you get a cat?!
Nick: Technically Jas was the first. But now we have two.
Myrna: ???
Teshteal: *Scampers in so fast he pops up in her face out of nowhere* Hi racist shop lady! *Has the dopiest, yet maniacal, feline smile*
Myrna: *Screams* AAAH! NICK GET YOUR CAT!
Nick: *huffs, not even bothering to look up from the paper* He doesn't bite.
Teshteal: *grins, showing his sharp pointy teeth*
Myrna: YES HE DO! *scrambling to leave*
Nick after the fact: She didn't even pay me for solving the case... *cheeky smirk*
Brief mention of @theflowerofthecommonwealth's OC, Jasmine here, but, in other worlds, we could imagine Nick has an actual cat named Jas.
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gobald · 1 month
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I was talking to the dumb swatter guy in DC, and this was Danse's comment
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So now THIS makes a LOT of sense
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puirell · 2 years
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more of my sole survivor
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Smol Nick!! Smol Nick!! Smol Nick!!
He was not happy with me when I was done…
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nukaposting · 1 year
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mamma mia! here we go again. this time, instead of sexymen, we're voting on who we Fucking HATE. who's the biggest bastard in this godforsaken franchise? i've picked out some of our fan favorite punching bags to what i hope is your utmost satisfaction.
remember, polls only have room for 12 choices; if i've forgotten your precious behated, feel free add them in the tags! if you disagree with the options, i will send you an unsealed jar of uranium
make your choice, cast your vote, and as always, may the worst one win.
reblog for larger sample size!
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shigbyco · 1 year
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Diamond City Business Logos, Part I: Diamond City Surplus
I know the world of Fallout 4 is a post-apocalyptic wasteland, and doing business in the ruins of Boston can't be easy. However, I felt that all the businesses in Diamond City could use more interesting branding, and I've set out to make a logo flash sheet for each shop.
First up, Diamond City Surplus. This shop is run by Myrna and her robot Percy. They carry a wide variety of items, and are open 24/7. Stop by today and restock your supplies, as long as you're not a synth!
Stay tuned for more!
More in this series:
Part II: Commonwealth Weaponry
Part III: Swatters
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cannedanxiety · 2 years
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So this is the first part to a AU I wrote that serves as a prequel to Fallout 4. It was pretty well-received on Amino so I hope you enjoy it here!
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The ‘Red-Seat’ district was a new addition to the city, built by newcomers from Goodneighbor following the removal of the previous administration’s ban on ghouls and new “open-arms” policy for all other residents; but it already proved to be the seedy part of the Great Green Jewel. Built tightly together, narrow alleyways and flashing neon lights characterized the area. Music blasted throughout, a new wave of an eclectic mix of rock and blues, and scantily-clad figures beckoned from the shadows. It wasn’t a welcome place for the Security force - two officers had been jumped and nearly killed by a pair of junkies.
It didn’t bother Clancy though. He was an older officer - silver hair tied into a bun and a scruffy beard to match - with the only armor on a chest plate older than him. The Diamond City Security logo was stamped onto it, which would mark him for a beating this late at night in this part of town. He didn’t worry though, passing the shadowed figures around him. The lights were all down on this narrow street, with interior candlelight casting little brightness. Down a side alley, two strangers scuffled and cursed at each other, but were ignored. As he kept walking, music from a literal hole-in-the-wall bar became louder, a shrill female voice belting out lyrics to a small crowd.
“Many dreams come true, and some have silver linings
I live for my dream and a pocketful of gold!”
Passing them by, Clancy strolled past a few more ramshackle apartments until he came across a man standing outside one; in his hand were two lit cigarettes. Clancy could only roll his eyes and walked up to him, muttering, “That is the stupidest signal I have ever seen.”
“Hey, Daly said-“
“I don’t care what Daly said. Just - forget it. Is she in there?”
“Yeah, yeah,” the man muttered, throwing the cigarettes to the ground and stomping both out. He nodded towards one of the many side alleys, although this one had the glow of light peeking into the darkness. “She went down there a lil’ bit ago. Y’know how she’s all paranoid about synths n’ shit. Only deals with people in secret places.”
“Works for me. I’ll tell Daly you helped, now get out here.”
The man didn’t need any further encouragement - he skittered down the street to the bar with the live music, instantly mingling with the crowd. Heading into the alley, Clancy moved quietly against the wall, removing a pistol from his holster. It wasn’t the standard-issue pipe pistol - this was a modified 10mm, complete with a bulky silencer attached to the end. The alleyway was empty, with only debris and other junk scattered about. Moving slowly, he reached the corner and could hear a conversation between two voices.
“Twenty caps? This is a pristine microscope, I risked my ass for this! A hundred-twenty is more like it.”
“Screw you, only a synth would argue with me! Get out of here, before I get the authorities!”
“Crazy bitch! Nutcase . . .”, the first voice fell silent and footsteps began heading in Clancy’s direction. He pressed himself against the shadows, trying to hide in the darkness. A masked figure stormed his way past him, grumbling and cursing, before stopping and turning to Clancy. Even under his bandana and cap in the darkness, he could see the man’s confused, frightened eyes. Clancy only held a finger to his lips and shushed.
The stranger nodded and ran away.
Sighing a quick breath of relief, Clancy held his pistol at the ready and turned into the light. In a small courtyard, the city’s junk merchant, Myrna, was scrounging through a cart of miscellaneous items. She tossed them over her head, talking to herself as tape, burnt books, and other random objects flew and smacked against the tin wall. Clancy waited for a moment before coughing into his fist, immediately getting Myrna’s attention. Her buggy eyes scanned the officer, darting up and down, back and forth for a solid minute before she spoke. “Officer, a synth just left a few moments ago! Tried harassing me, go terminate him!”
“Mhm, yeah,” Clancy mumbled, raising the silenced pistol and putting two in her head.
Her body crumpled to the ground in an instant, slumped up against her prized junk. The two bullet holes between her eyes were draining blood, and brain matter shined in the light against the wall behind her. Clancy only knelt and reached into his pockets, pulling out a hodgepodge of chem-related items. Dumping it around the courtyard, he stepped back to the entrance and looked upon his work.
“Shame you dealt with junkies.”
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s17s17 · 1 year
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Went through my block list to look for people instead of bots, if you can see me again you looked real enough to pass the fallout 4 crazy myrna test
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falloutdialogue · 6 years
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Myrna's Terminal
Suspected Synths
Mayor McDonough (was in the paper)
Ellie Perkins (obviously)
Geneva (always orders the same thing)
Arturo Rodriguez (too nice)
Abbot (too mean)
Piper (writing articles to deflect suspicion?)
Danny Sullivan (infiltrating the Security team?)
Solomon (pretends to be high all the time, I know his tricks)
Moe Cronin (only a Synth loves baseball)
Plans: Anti-Synth Movement
There needs to be a real movement against Synths in this city/ Security is useless. No matter how many reports I file, no one ever gets arrested. Don't they know all Synths are right-handed, and always eat promptly at Noon? That's HARD evidence, and I kept very, very strict records of everyone's activities in the market.
I'm going to start hosting meetings. Just a few trusted people. We'll take back control of this city from the Synths. I'll need to screen everyone before I ask them. No matter how long it takes, I have to be sure. Anyone could be a Synth. Anyone.
Percy
He's the only one I can really trust. A machine that KNOWS he's a machine. Why couldn't they have stopped there, huh? What's the point in making a robot that thinks it's human? Synths ARE NOT human.
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sas-afras · 5 years
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part 2 of human mutations!
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kittinkanin · 5 years
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So much for synth-free shopping.
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lucilleandherrobots · 4 months
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Alicia, Internally: No expression or words that are available to me can accurately express the rage and frustration I feel toward you right now.
Also Alicia: *shoving the mad side of one of those changeable octopus plushies into Astral's (or anyone who's she's mad at) face* MERRRRMRRRMMM!!!!!!!!
Alicia, later: *shoves an angy octopus plush in Myrna’s face* MRRRRRM!!!
Myrna: AAAH! VALENTINE, GET YOUR CAT!
Nick: Like Teshteal, she doesn’t bite… Also, Myrna, she's a child. You're scared of a child right now-
Alicia: *still growling but now she’s stamping her little feets*
Myrna: YES SHE DOO!!
Nick: *remembers who he's talking to* Why am I even trying to reason with you...?
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MYRNA told me she doesn’t serve synths, and MYRNA is a big fucking liar.
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falloutconfessions · 7 years
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“Myrna’s paranoia of synths is unhealthy, unprofessional, and utterly futile. Unhealthy because she’s jumping at shadows, suspecting everyone of being synths which is probably going to lead to her trying to blow up diamond city or something crazy and stupid along those lines. Unprofessional because who else in the game acts this jumpy and paranoid to other traders? Futile because for all I know, she probably sold fifty boxes of fancy lad snack cakes to a synth who doesn’t even know they’re a synth. Also if a courser really wanted something she was selling, he/she would just shoot up the place, take it, activate a stealth boy and be off.”
Fallout Confessions
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chaosintheavenue · 2 years
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Fallout Opinion Survey- Results!
Thank you so much to all those who took part! We had 421 usable responses in total :D
One quick note- the nature of the data this time around means that most of the auto-generated charts are usable as they are, which does mean this post will be very image-heavy. I’d be very appreciative if someone who knows how to write image descriptions for charts could add them on!
Without further ado, let’s get into the results...
The Basics:
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Favourite DLC:
Dead Money- 115 (...nice) Old World Blues- 94 Far Harbor- 76 Lonesome Road- 53 Nuka World- 27 Point Lookout- 17 Honest Hearts- 11 The Pitt- 9 Mothership Zeta- 7 Automatron- 3 Operation Anchorage- 3 Broken Steel- 2 Vault-Tec Workshop- 1
Favourite faction:
Followers of the Apocalypse- 146 Railroad- 62 Minutemen- 45 NCR- 23 Kings- 22 Brotherhood of Steel (all chapters combined)- 20 Yes Man/Wildcard Courier- 18 Great Khans- 14 Enclave- 10 Caesar's Legion- 8 Raiders (76, Nuka World and general combined)- 8 Institute- 6 Chairmen- 5 Unity- 4 Atom Cats- 3 Mr House- 3 Boomers- 3 Freeside- 2 Responders- 2 Children of Atom- 2 Ghoul settlements in general- 2 Hubologists- 2 Tunnel Snakes- 2 And the list of those with one vote each: The Family, Think Tank, Reaver Movement, Ciphers, Broken Hills, Powder Gangers, Reilly's Rangers, Acadia, Goodneighbor, Underworld, White Glove Society, Omertas, Jacobstown, post-Legion Ulysses, Cult of the Mothman, 80s, and talking Deathclaws from Fallout 2
Favourite companion:
Arcade Gannon- 75 Nick Valentine- 53 Hancock- 39 Veronica- 38 Deacon- 30 ED-E- 26 Raul- 23 Boone- 22 MacCready- 13 Christine Royce- 12 Dogmeat (all)- 11 Fawkes- 10 Preston Garvey- 10 Charon- 9 Rex- 9 Butch Deloria- 8 Goris- 8 Cait- 7 Danse- 7 Piper- 7 Lily- 6 Marcus- 6 Rose of Sharon Cassidy- 6 Curie- 5 Porter Gage- 4 Dean Domino- 4 X6-88- 3 Strong- 3 Ulysses- 3 RL-3- 3 Ian- 2 Dog/God- 2 Codsworth- 2 Joshua Graham- 2 Old Longfellow- 2 Lenny- 2 Ada- 2 And the 'list of ones': Tycho, Katja, Follows-Chalk, Sydney
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The Lore:
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(other titles specifically mentioned in the final question: Metro and Doom)
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Characters headcanoned as synths: The Sole Survivor (by far the most common theory), Sturges, Deacon, Preston Garvey, the Lone Wanderer in Broken Steel, James/Dad, Dogmeat, Three Dog, Parker Quinn, Charon, Courier Six, Tinker Tom, Zeke, Arthur Maxson, Father/older Shaun, Piper, Travis Miles, Mysterious Stranger, Caesar ('cause funny'), Joshua Graham, most Children of Atom, Desdemona, Myrna, Marcy Long, Mr Burke, Vault 76 Overseer, Trashcan Carla, Cricket, many BoS and Enclave members, Reaver Movement members, Redeye, Moira Brown, Dr Zimmer, Ranger Ghost, most birds, Arcade Gannon, Elijah, Lizzie Wyatt, Kellogg, Mama Murphy, Nat Wright, and Sierra Petrovita
(please note I'm not all that familiar with Fallout 4 lore, if any of the FO4 peeps here are canon synths then I didn't know about it lol)
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Fan theories/headcanons from the final question that cropped up repeatedly (in approximate order of popularity):
Vault-Tec started the Great War
Alien involvement with the pre-war US government and/or the Great War
Horses are still around
Talking Deathclaws are still around
Occult/eldritch influence (e.g. the Dunwich building) is widespread
Charon is a survivor of Vault 92
Deacon is a founder of the Railroad and his 'real' backstory was another lie
Veronica and Christine reunite
Sarah Lyons is alive
Gen 3 synths and ghouls still need to eat, drink, sleep and so on
Ghouls only turn feral in specific circumstances (suggestions include prolonged isolation and relying too heavily on radiation instead of food as a source of energy) and it is not inevitable
International travel and immigration continues
Danse and Harkness were sent to the Capital Wasteland by the Railroad together
X person is actually multiple people- suggested for Deacon, Legate Lanius and Vulpes Inculta
The US is the either the only place that was nuked or the only place that hasn't rebuilt and recovered, and the rest of the world is just ignoring them and carrying on as normal
Cass is the Chosen One's daughter
Mama Murphy is the Chosen One
No-Bark Noonan is the Chosen One (lots of Chosen One theories popping up lol)
All subsequent Dogmeats in the series are named after the legend of the original Dogmeat
Father is not really Shaun
MacCready is lying about Duncan being ill (or one person even suggested Duncan existing)
Yes Man overthrows the Courier after being upgraded
The real Lone Wanderer died at the end of the vanilla game even if Broken Steel is installed, and the Broken Steel LW is a synth
Deacon once worked for the Institute
Deacon deliberately leads people to theorise that he is the Lone Wanderer to throw them off
Deacon is or was once a ghoul (also plenty of Deacon theories)
The Mysterious Stranger is a time traveller who protects the various PCs to maintain the timeline
Appalachia was turned into a barren wasteland by the nuclear trigger-happiness of the Vault 76 Dwellers (possibly interesting aside: my brother, who buys into this one, has gone as far as to theorise that the original Great War used very low-yield weapons and wasn't that severe on the environmental level (as far as literal nuclear war goes, that is), and it was the Vault 76ers nuking the hell out of Appalachia that triggered a continent-wide nuclear winter and sent the ecology of the wasteland into the state it's in in all subsequent games)
Glory is not a synth
The (in-game) reason for lore clashes and retcons is that the plot of each game is a retelling  of the story as it's passed around in the wasteland, so some details have been embellished or mixed up
I’ll be coming back to the theories from the final question at some point, but aside from that, that's a wrap! There isn't really much potential for me to play around with the data here like with the OC surveys, so this was more just me presenting the data as it came in without commentary. Still, I hope this is somehow interesting/insightful!
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megatontiddies · 3 years
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Your fallout OC as a companion taken from @goovat ask meme except I'm using it as a writing prompt/ oc development? I guess? because I think it's cool and I'm bored and want to write it all anyways
Anywhompst this is for Alwine and since it's pretty long (like really long you've been warned) I'll throw 'er under the cut
What perk would they give the player?
Occam's Laser
While Alwine is an active companion the player gets +40% damage with laser weapons and +25% headshot accuracy in VATS with scoped laser weapons. One shot kills produce 2X the XP.
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How do you recruit them? are there multiple methods?
After the player levels past level 10, or alternatively, upon finding Paladin Danses Recon team Alwine will be found as a new recruit for the BOS. Once the player does the first two repeat quests by Haylen and Rhys and The Lost Patrol quest begins she is available to assist the player in the mission. After the mission is complete she may offer to follow the player as a companion if the player has chosen the more diplomatic speech options with Brandis and Danse. If the player chose the more aggressive/ rude options while speaking with the two then it will require a small speech check in order to be a companion.
What raises and lowers their affinity?
Raises: Minutemen/ Helping Settlement quests, Stealing from wealthy NPCs, BOS quests up until BB, Helping Anyone, Honorable Actions, Amicable Dialogue Choices (for the most part)
Lowers: Murdering innocents, Stealing From Settlers/ Not Well Off NPCs, Unnecessarily Rude Dialogue Options
How do they react to certain things? what do they say? (eg. lockpicking, grabbing junk, killing?)
Lockpicking:
(nostalgic/ thinking to self out loud/ amused) " Really coulda used a trick like that when I got locked outta my house that one time..."
(humorous/ surprised) " And here I was ready to blow 'er open"
(thinking to self out loud/ amused) " Hell o' a lot quieter than kickn' er open"
Grabbing Junk:
(blanket statement/ flatly) "it's amazing what you can build outta junk"
(enthusiastic/ bubbly) "It might be radioactive but if ya render it down with a bit ah castor oil it makes a great paint for glow sights"
(humorous/ matter of factly) "I'd rather carry 40 pounds ah junk than fork up an arm and a leg to buy the same shit later from Crazy Myrna"
Player Overencumbered:
(genuine concern) "If ya keep pickin' shit up you'll slip a disc"
(teasing/ amused/ worried) "Jeeesus look at yah! You look like a pack brahmin!"
(teasing/ amused) "With yer pack so stuffed if ya fall on yer face you'll never get up again"
Murder:
[Alwine Hated That]
(angry/ surprised) "What the fuck is wrong with you!?"
(angry/ confrontationally) "You better spit out a good reason for that and fast"
(angry/ bewildered) "Are you for real?"
notes: Alwines reaction to murder is exclusive to people she genuinely feels are innocent. She's comfortable with deaths she deems necessary (or if the person made themselves known as a pretty awful person).
Cannibalism:
[Alwine Disliked That]
(disgusted/ shocked) "oh? OH. Great, like there wasn't enough nightmare fuel out here"
(disgusted/ worried) "In't there, like, a brainworm or sumn' you can get from doin that?"
(disgusted but still attempting to be light hearted/ humorous) "Like it blue eh? I prefer mine rare... a lil less peopley too..."
Stealing in general:
[Alwine Disliked That]
(irritated) "Hope that wasn't somethin important"
(irritated) "Should I be sleeping with one eye open round you?"
(irritated) "Like people don't have enough shit to worry 'bout out here..."
Stealing/Pick Pocketing (but from wealthy/etc NPCs):
[Alwine Liked That]
(approving) "Lord knows they have more than nuff' to share"
(approving) "Doubt they'll even notice it's missing"
(approving/ musing aloud) "The unyielding greed and ignorance of the wealthy was the catalyst of Armageddon"
Pick Pocketing:
[Alwine Disliked That]
(surprised/irritated) "Why don't you spit in his eye while you're at it"
(irritated/ humorous) "I feel like I should put a cat bell on ya"
(irritated) ~audible scoff~ The player is likely being glowered at
Enemies Found:
(Shocked/ Excitably) "Y' ello!"
(loudly/ warning) "On yer flank!"
(loudly/ shocked) [weirdish sound presumably before lashing out a punch of hit of some form] " GWEHHK!"
Enemies Lost:
(quietly/ nervous) " shit... where'd you go you bastard"
(quietly/ nervous) " Lost 'em"
(quietly/ to self/ nervous) " I swear to lord if ya jump out at me..."
Enemies Killed:
(satisfied/ calmly) "good riddance to bad rubbish"
(loudly/ excitable) "Bingo!"
(quietly/ almost a whisper/ to self) [only if player is sneaking] "...bingo bango bongo..."
Player stops talking mid conversation:
(sympathetic/ lighthearted) "Sometimes I loose track of my thoughts too"
(genuine worry) "Ya good? Take yer time."
(humorous/ teasing) "Not a thought between those eyes is there?"
Player removes all garb:
(shocked but also amused/ between light laughs) "oh?"
(mindless banter/ avoidance) " This would probably be a good stun tactic if y'aint fraid of gettin yer tidbits shot"
(humorous/ almost scolding) "Y'aint invisible... just so ya know"
Player loots a corpse:
(plainly) "Any ammo?"
(joking/ light hearted) "Guess they won't be needing that anymore"
(statement/ plainly) "Grim business but you can find some good stuff sometimes."
Player starts swimming:
(plainly/ matter o factly) "Ain't no way I'm going in there"
(humorous but fear is present in voice) "If a big fish decides you look like lunch I ain't gonna be able to help ya"
(almost nostalgic/ sarcastic) "Yeah me and the brick tied for the swimming contest back in 63... I'll just stay on the shore"
Player jumps from high place:
(genuine concern) "ouch! you good?"
(soft yell/ concerned/ as if watching player fall) "aaAAaaa!?"
(oblivious to the player falling) "Where'd ya go?"
Do they periodically give the player items? what kind of items?
Bowls of various soups if player interacts between 5 and 9 PM. Every other time she'll give the player Fusion Cells.
Would they be able to do specialized task? (eg. repairs, hacking)
Not necessarily a task but if the player was to put various junk/ weapons in her inventory then she will periodically/ randomly mod them.
Would they be romancable?
Yeah probably? I think? In my AU she romances Paladin Danse but that would probably not be something that could happen as an NPC in Fallout 4 so??
If it were something like Mass Effect it would probably be like a Garrus/ Tali situation where if the player never romanced either characters then they would form a romance.
Do they have a unique outfit or weapon?
Alwine wears a black BOS jumpsuit for the first half of the game up until BB. After that she'll wear military fatigues. She'll wear the same over armor (BOS heavy armor) for both but after BB the BOS symbols are sanded off. It would be a unique unremovable armor set.
What would be their personal quest, if they have one?
This one is a bit weird since the player would be taking the role of the Sole Survivor. That being said I've always found that one empty cryo-chamber at the end of the vault hall interesting. There probably is a reason for that (like it just wasn't occupied or the occupant died before vault scientists had their spit) but for the sake of this AU/ prompt we'll say that she had a similar entrance to the vault as the sosu, bringing her babe into the vault and getting frozen with Kellogg snatchin both their children (this is lazy writing I know but I don't know how to write this without fundamentally changing her character). The only difference is that somehow maybe Alwine was released/ thawed earlier and got a bit of a head start. Because Alwine is no longer the sosu she wouldn't of encountered Preston at Concord and Codsworth likely either wouldn't of recognized her or simply acted like it was prewar and spoke to her only as if that was the same narrative giving her no sense to what was happening or how much time has elapsed. Alwine would of wandered out on her own and then stumbled onto Paladin Danses recon team and eventually got inducted in hopes of finding her child.
For her personal quest it would likely be trying to find evidence on what happened to her child. The quest would start with the player character going into the institute, and since companions can't follow the player there (minus X6), she would request that they find out what happened. After some digging the player will discover that Alwines child was killed in experimentation over 60 years ago in trials to make experimentation safer for 'father'. The player can bring this information back and Alwine will be devastated but grateful for the player finding this out for her. Despite being fairly amicable with the player she insists she needs time to grieve and that following the player is a cold reminder of the pain. Regardless of what the player says she parts ways with the player and goes back to the Prydwen and will idle there until the Liberty Reprimed quest where she will disappear from the map. Alwine will remain missing from the map until Blind Betrayal where she will be standing outside the bunker blocking Elder Maxon, as well as arguing with him, from entering the building. The player's choices will affect how Alwine responds.
- If the player executed Paladin Danse within the bunker then Alwine will become immediately hostile to the player. She will be forced to be killed by either the player or Maxon.
- If the player spares Danse then chooses to execute him when confronted by Maxon then Alwine will make it clear that she will not hesitate to become hostile to defend her friend. With a red speech check the player can convince her to stand down but she will be remorseful and refuse to follow the player afterwards and disappear off the map. Her body surrounded by a myriad of dead raiders will then be a random encounter while wandering the commonwealth. If the speech check is failed she will become hostile forcing the player, or Maxon, to execute her.
- If the player spares Danse then convinces Maxon to spare him then Alwine will express gratitude and her perk will become available. Unfortunately for Alwine her disobedience and willingness to become hostile towards the elder causes him to kick her out of the brotherhood. She will remain at the bunker with Danse until the player completes the quest and then upon the player returning Danse will disclose that she has gone to the Castle in order to join the Minutemen where she can be reobtained as a companion.
What are their opinions on certain factions? (eg. brotherhood, NCR)
Minutemen:
Genuinely believes that they have the best interests for the Commonwealth. Worries that they lack the men and firepower to take on the Institute or any other large faction that could pose a threat. This Worry is dissuaded after The Nuclear Option and her affirmation towards them only increases. With time, resources, and good leadership, Alwine believes they could become a major player even outside of the Commonwealth.
BOS:
At first is amazed by their technological advancements and firepower especially compared to the rest of the Commonwealth. The comradery is nostalgic and comforting for Alwine as it reminds her of her days in the US Military as a Power Armor Mechanic. After some time she realizes that they're a bit lost for direction grasping at straws for purpose and that their idea of "freeing the Commonwealth" might be misinformed well intention fueled by fear and dogma. When she was new to the commonwealth and didn't understand much about anything really the fearmongering and racism towards ghouls and synths were more tolerable (but still uncomfortable) it eventually become almost intolerable the longer she stayed and the more informed she became about the natures of both.
Railroad:
At first is weary of them. Alwine is careful around people who keep secrets and after spending so much time in the Brotherhood interacting with the Railroad pushes her hackles up. She does like how they work to help the synths, especially after BB, despite being mostly associated with the BOS. She becomes more comfortable after becoming more educated about synths, between the Railroad themselves informing her and the data collected by the player at the Institute itself, and eventually embraces the Railroad as a necessity after BB.
Gunners:
Heavily dislikes them. To her they're essentially just militarized raiders.
Institute:
Has a hate towards them that just strengthens over time. Their ignorance and misuse of technology is both a tragedy and crime. For the most part she pities them but strongly believes that their destruction is absolutely necessary.
Nuka World:
They're raiders so Alwine is pretty hostile towards them. Despite this their organization and brutality makes Alwine careful about making them enemies. If possible she would work to keep them out of the Commonwealth as much as possible or at the very least work to create some kind of truce of sorts to prevent a major confrontation (which would likely be devastating to both sides).
Atom Cats:
They remind her a lot of her friends prewar with the way they talk and their fondness for power armor. She likes them.
Children of Atom:
Alwine believes in freedom of belief as long as said belief does not infringe on the beliefs and freedoms of others. As long as they are respectful of herself and others she will act the same. Alwine is also a bit curious about them she would likely ask a bunch of questions if they allowed it. Other than that she would keep her distance, mostly due to the rads.
General voice lines? (in reaction to companion wheel selections)
Talk:
(friendly/ bubbly) "What's crackalacin"
(friendly/ inquisitive) "You okay?"
(spacy/ broken out of thought) "Hmm?"
Trade:
(friendly/ bubbly) "What's mine is yours"
(joking/ teasing) "finally got tired of carrying that junk eh?"
(joking within a genuine question) "Hey maybe I can carry the big guns instead of the junk for once....no? maybe?"
Follow:
(plain/ firm statement) "Got it"
(bubbly) "Comin!"
(bubbly/ softly) "Oke Doke"
Wait:
(plainly) "alrighty"
(plainly/ softly) "I'll just sit tight"
(masking nervousness through humor) "Don't leave me here too long... might forget what I'm waitin' for and wander off"
Where would you find them in the world?
She would be located at the Cambridge Police Station. Then later at the Castle.
Which game would they be from?
Fallout 4
Miscellaneous facts?
If the player puts alcohol in her inventory and the player gets 'drunk' she will match the player for drinks and her basic dialogue will be slurred for a short time after
Alwine will loot the entirety of corpses, clothes and all, when asked to loot bodies.
Alwine will periodically build weapon and armor mods which can be taken out of her inventory by the player
Alwine refuses to go in water and a hit box specifically for her prevents her from entering. This results in a glitch that has Alwine swimming in the air several feet above the water while the player is swimming.
If the player uses console commands to force Alwine into the water she will sink to the bottom similar to if she were wearing power armor. Note: This does not affect her health she will just idle at the waterbed.
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