#My stance is that OG may have better acting but the new one has better lyrics
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Did I just watch a comparison vid where I can’t argue the fact that OG Maleficent dub was better than 2001 dub, yes. I’m I still going to cling onto the 2001 dub cause it’s nostalgic to me, also yes.
#aurora#la bella durmiente#la bella durmiente 2001#doblaje#sleeping beauty#I JUST WANT TO FIND THE CLIPS I KNOW I YOUTUBE#LITERALLY IMPOSSIBLE TO FIND CLIPS THAT AREN’T THE ORIGINAL DUB#ERES TÚ ES BETTER THAN PRINCIPE AZUL AND YPU CAN FIGHT ME ON IT#Probably should’ve written this post I’m Spanish but I didn’t#español#bilingual#bilingüe#I JUST WANT TO BE NOSTALGIC FOR THE 2001 VERSION WITHOUT HAVING TO PULL UP THE WHOLE MOVIE FOR ONE CLIP#Tho I am sorry for all the OG dub lovers who can’t watch that version on Disney+ that actually does suck#My stance is that OG may have better acting but the new one has better lyrics#maybe is the nostalgia but then 2001 isn’t the horrendous mess y’all make it out to be#my post#sol talks
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Games I played in 2020
Just felt like getting my thoughts out on all the games I played this year. I’ve been wanting to do something like this for years but I always let it pass me by. Well not this year! Fuck you laziness!
I played the first half in 2019 but finished it in 2020 so I guess I'll count it. DQ11 was my intro to Dragon Quest and what a good starting point. I'm not exaggerating when I say this is one of the best traditional JRPGs on the market. Characters, story, combat, it all clicks in just the right way to make a flawless game... until the end credits roll that is.
I have no idea what happened with the post game but by god does it dive off a cliff. It undermines everything you worked to do in the main plot. The characters act brain dead and it shamelessly reuses events from the main game. Please pick up and play DQ11 but for the love of god just stop when the credits roll.
Doom is a game I knew I'd like. The heavy metal ascetic and soundtrack were right up my alley, but I just never found the time. With Eternal on the way though and having found it on the cheap at a pawn shop I figured there was no time like the present. Needless to say but I was right. I loved everything about this game. The thrill of combat, the screech of the guitars, and the silent take no shit attitude of Doomguy. Make no mistake though, I SUCK at this game. I played on easy but still got my ass handed to me on the regular. But I don't care, I was having way to much fun.
I flipped my shit when this game got leaked at the tail end of 2019. Zero 3 is my all time favourite game. To celebrate this getting announced I went and 100% Zero 3 as I hadn't done it on my current cart, and Zero 3 was still the first thing I played when I got this collection! I love that game to death and I’m glad to have it on modern consoles again. As I was under a bit of time crunch with other games releasing soon I only played 2 other games in the collection Zero 4 and ZX Advent. Until the DS collection those and 3 were the only Zero/ZX games I had so I have a lot of nostalgia for them.
Zero 4 hold ups better then I remember. Not as good as 3 but a damn solid game with tweaks I honestly wish hit the series before its end. I remember having issues with the stage design and ya it’s not perfect, but it’s far from as bad as I thought. For ZXA this was the first time I beat the game on normal difficulty. For some reason the ZX games have always given me more trouble than the Zero games, so finally beating one on normal was very exciting. Maybe I can now finally go and beat ZX for the first time...
The Mystery Dungeon series rising from the depth to punch all those unexpecting in the face was a very welcome surprise. I had a lot of hype going into this one as I have very fond memories of my time with Red Rescue Team and even more with Explorers of Darkness. And the game lived up to it! The remastered music is great and crazy nostalgic, the 3D models are well used and don't feel as stiff as they do in the core series, and the QOL changes are near perfect... So why did I drop this game like a rock once I finished the main quest?
Anyone familiar with Mystery Dungeon will know that the post game is the real meat of it. The story is short and all the really cool shit comes in after it's done. But I just couldn't bring myself to put more time in after I finished said story mode. I'm definitely chocking that up to me just not being in the mood then an issue with the game. Here's hoping we get an Explorers DX sometime soon. That will fucking hook me for all it's got.
Second verse same as the first. I loved this game and sucked at it horribly. Out of all the games I've played this year Doom Eternal is the one I want to go back to the most. I was not the hugest fan of some of the changes made and retained a stance that I liked 2016 better. First person platforming has never been a fun experience in my opinion and Eternal did little to change that. And I know this a lukewarm take at best but fuck Marauders!. They are so unfun to fight and ruin the pace. The Marauder in the last mook wave took me so long I was worried I wouldn’t be able to finish the game. But the more I've seen of Eternal after my playthrough makes me think I was being far to harsh. I haven't played the DLC yet either. Mostly cuss I haven't heard great things about it. Gonna wait for the rest of it to come out to see if it's worth getting. Might just replay to whole game at that point to see if it clicks with me better.
This was my second favourite game of the year, and was going to take the top slot until a certain other game came out. Addressing the elephant in room right away, I hated the ending. But I was expecting something like that, I think we all were. I won't let the ending ruin the rest of the game though. Not gonna let 1 segment colour everything that came before it. We have to see how the later parts play out to truly see if this ending was trash or not anyway.
It took Square over a decade but they finally got an action RPG battle system that works and feels good to play. This may be my favourite battle system in an RPG period honestly. All four characters are a blast and it only gets better the more time you spend with it. Figuring out the nuances of each character’s skills and how to combine them not only with the skills of the others but how to enhance them with the right Materia set. This makes fights thrilling and satisfying when you finally best whatever was giving you trouble. Tis was the best way to bring 7′s mechanics into the modern landscape while also fixing the BIGGEST issue the OG had. The fact every character feels the same aside from Limit Breaks.
All this on top of graphics that just look fucking stunning, a few glitched out doors aside. Fuck I still feel blown away looking at the characters models (mostly Tifa) and see how god damn pretty everyone is. Also Tifa’s Chinese dress is gift from the Gods and I still haven’t picked my jaw up from the floor after I first saw it.
In my circle of the internet there was a lot of hype for this game. So much so that I ended up buying it to see what all the hubbub was about. I had never played a Streets of Rage game before and my only experience with beat'em ups was playing a LOT of Scott Pilgrim and last year's River City Girls. Turns out Streets of Rage plays quite a bit different and it kicked my ass! So sadly I had to switch to easy to make it through but I still had a fun time with it.
I started playing mostly as Blaze but once Adam hit the scene oooooh fucking boy. I didn’t play anyone else. There's a deceptive amount of content in this game. You can unlock almost every character from the previous games and all of them rocking their original sprites and moves. If I had more of a connection with this series I'm sure I would have gone nuts on unlocking everything. I stopped after my one playthrough and I was happy with that. Always glad to support a long overdue franchise revival.
To properly talk about P5R I think I need to air a lot of my feelings on the original game and the importance it has to me. You see, prior to 2017 I barely played games, only sticking to specific franchises. AKA Pokemon and Mega Man/Mega Man like games. Until 2016 though I still bought a lot of games. Eating up Steam sales and deals I found at pawn shops. This lead to a Steam library and shelf filled with games I've never touched outside of maybe an hour or 2. So in 2016 when I took interest in the newly released Kirby Planet Robobot I made a deal with myself. I could get the game but I HAD to beat it. And I did just that, gaining not just a new fav Kirby game but a new rule for game purchases. If I knew I wouldn't beat a game I was not aloud to buy it. Now what does ANY of this have to do with P5 you may ask? Well... almost everything.
I was immediately interested in P5 when it hit the west in 2017. I loved the 20 or so hours I but into P3 years ago and really liked the P4 anime I had watched around the same time. So of course with all the hype around it I wanted to dive into the series full force with P5. But I knew myself. Putting over 100 hours into a game was beyond me and I had a weird relationship with home console games as I was predominately a handheld gamer. Add in the fact I didn't even have a PS4 and I was convinced P5 would be something I always wanted to play, but never would. So when I went to the mall with a few friends and they showed me that P5 had a PS3 version, I had a dilemma on my hands. I knew I wanted to play it and I now had a way to do so. But doing that would require me to change 2 HUGE hang ups I had with games. Would I being willing to waste 60 bucks with so much working against me? Apparently I was. I immediately started going to town on this game. Making sure I spent no less then 2 hours a day playing NO MATTER WHAT. Which may not seem like a lot but it was to me... at the time.. I also had just moved to my current house, so coming home from my still relatively new job and going straight into P5 was the first real routine I formed during this heavily transitional part of my life.
I of course ended up loving P5 and put 200 hours into it. As such my outlook on gaming was forever changed. Console games were no longer out of reach and I knew I could handle playing monster length game. I started playing way more games then I ever did before and trying out generas I never thought I would play. P5 is the main reason for this and why I'm able to make a post like this. To actually touch on Royal though? It's unarguably the better version of the game and Atlus learned all the right lessons from P4G. The new characters are great and the added section at the end is possibly the best shit Atlus has ever written. I only wish Yoshizawa joined the party sooner so I could play as her more.
The release of this really came out of nowhere huh? Wayforward announced it was being made mid way through 2019, then there was its weird half release on the Apple store... and then suddenly it was out! Very little fanfare for this one. Is that indicative of the games quality? Luckily no. Seven Sirens is a solid addition to the series and follows up Half Genies Hero nicely. The game goes back to Shantae's Metroidvania roots and makes a TON of improvements.
Transformations are now instant instead of having to dance for them (don't worry dancing is still in the game) making the game feel more like Pirates Curse in its fast flow. They also added the Monster Cards which take heavy inspiration from Aria of Sorrow's Soul system. A feature I'm happy to see in any Metroidvania since Aria is one of my all time favourite games. Sadly though the game does not take the best advantage of these improvements.
Over all the game feels kinda empty. The dungeons aren't super exciting to explore nor are they challenging in any way. And the plot is very repetitive, with each dungeon repeating the same beats. Really this game feels more like set up for a better game down the line. The mechanics are all here and Wayforward has a solid art style with the sprites from Half Genie Hero. Hopefully they capitalizes on this for Shantae 6 and we get the best game in the series.
While it may not have been the most thrilling game, Seven Sirens really put me into a Shantae mood. So much so that I went back to play the 2 games in the series I had never touched. This being the first game and Risky's Revenge. Shantae 1 really is a hidden gem in my opinion. Don't get me wrong, it's the definition of jank, but there's a lot of heart to this game. The sprites are great, the soundtrack is good, and the characters are funny... but it's still on the OG Gameboy and that's a massive hindrance for any game. I'm hard pressed to recommend this with how poorly its aged but I think it's better then it looks.
Risky's Revenge on the other hand was a game that shocked me by how little it had to offer. I know this game went through a hellish development and what we got was far from what Wayforward planned to make, but it's hard to imagine a world where this was the technical BEST Shantae game. It's not a bad game by any stretch... just a boring one.
For the record my ranking of the games goes Pirates Curse>Half Genie Hero>Seven Sirens>Original>Risky’s Revenge
Sword and Shield are mediocre games at best. I know, real steaming hot take there. I managed to make my Sword playthrough a lot more fun by not spoiling myself on the new Pokemon designs for the first time since Gen 3. Either way, I enjoyed myself enough that I didn't mind playing more of it with these DLC campaigns. Plus I love the idea of Game Freak switching over to this method as apposed to making a third version, so I wanted to support it.
Klara is a fucking top tier Poke Girl both in design and personality and is probably the highlight of Isle of Armour. GF actually went out of their way to give her multiple expressions to sell her toxic bitch personality and I love every minute of it. She sadly drifts into the background for the second half of the DLC’s story which hurts an already rough section even more. Not more then having to grind Kubfuu all the way to fucking level 70 though! That put a serious hamper on my motivation to finish the story but I pushed through anyway. Having to solo the tower with Kubfuu was at least a fun challenge though, as was the final fight with Mustard. Fuck the Diglett hunt though. Ain’t no one got time for that.
Crown Tundra may be my fav of the 2 though even if there isn't a character as good as Klara in it. The hunt for the legendaries was just pure adventure and I had a fucking blast doing it. The joy I felt when I figured out Registeel’s puzzle put a smile on my face unlike any Pokemon game since I was a kid. The whole Regi stuff was honestly a nice Nostalgia trip to my times with Emerald. The story around Calyrex was enjoyable, even if I still hate its design. Not revealing the horses before release was a good call to as it gave an honest surprise. Having to chase down the Galar forme Birds in the overworld is a great way to evolve the roaming legendaries idea and I hope GF sticks to this. Plus the Galar forme birds are some of the best legendary designs since Gen 5 and I love Chocodos way to fucking much.
Here we are folks, my GotY. I love Panzer Paladin so fucking much. A combination of mechanics from Mega Man, Castlevania, and Blaster Master? Sign me the fuck up! This game is tailored made for me and I knew I had to play it once it started making the rounds on social media. I'll admit though, I was a bit worried when the the first full trailer dropped and showed the weapon mechanics. Breakable weapons that you have to sacrifice for checkpoints and power ups? I'm not sure about that.... Luckily I was being a complete moron and those mechanics are near perfect.
I love the set up of each boss being a mythological creature from different cultures. They didn’t just pull the easy ones either. A lot of these things I learned of for the first time here. I love how Grit controls. Using the upward stab as a double jump and being able to pogo off enemies Shovel Knight style just felt great and satisfying. Flame was limited but it made her sections feel tense. She does more damage then you think she could at first glance. Also the only way to heal Grit being to use pods that only Flame could access was a cool idea.
I am begging you Tribute Games, you have to make more Panzer Paladin games. Slap some new upgrades on Grit and expand what Flame can do and you have an even better sequel on your hands. Also maybe not have so many 'gotcha' moments with enemy placement. That's really my only complaint about the game. Great music, great sprites, giant robots, unique premise, and a reference to Canadian legends. The ultimate self indulgent game for me.
It felt super out of left field for Curse of the Moon to be getting a sequel. The games fucking amazing but it was really just a tie in for the main Bloodstained product. Not something I expect to get a continuation. Either way I was pumped. If this was even half as good as the original then I was in for a great time. Which held true... cuss this legitimately is only half as good as Curse of the Moon. I still like the game, quite a lot actually. I mean how could I not with a fucking Corgi piloting a Death Train Mech.
Something was just missing here that never made this click like the first game. Maybe it was the stage design, maybe the bosses, maybe the fact that it's a bit to long. I'm not sure. All I know is I couldn't bring myself to play all the modes like I did in the original. . Stopping part way in to the one where you can get the first games characters. I want to go back some day... I just don’t know when someday is.
This was an announcement I never saw coming. A Gundam Verses game coming to the west? That hasn't happened in the entire time I've been a Gundam fan. I had played a bit of Full Boost on my old roommates PS3 thanks to him having a Japanese account and I played Force on the Vita a few years ago. But to have the latest version fully translated with open servers? Holy hell that's a dream come true.
Having the open betas every weekend leading up to launch was some much needed fun during this shit hole year. I had a lot of fun just fucking around with different suits and seeing what I could do with 'em. Absolutely trashing two Bael players as the Kapool is a memory I'll keep with me for a long time. Fucking danced on their graves. This gave me some new appreciation for suits like the Baund Doc and Hambrabi, the later becoming a lowkey fav as it was my main.
I've fallen off with the game in the last few months but I definitely want to go back. I hope to start learning the game and take parts in tourneys when cons aren’t death sentences anymore.
It felt like everything in my life was SCREAMING at me to start the Yakuza series. From 2 of my friends playing 0 recently, a youtuber I following live tweeting as he played through the WHOLE series back-to-back, and Yakuza 2 having a run at AGDQ 2020. Plus the constant pleas to play this series you get from following Little Kuriboh on Twitter. I finally broke and picked up 0 in the middle of August. Boooooooooy howdy did I not know what I was getting in to. And no I don't mean the content. I knew Yakuza was a series of wildly conflicting tones between the main story and side quests. What I mean is the length. I legit thought this was gonna be a 20-30 hour game. When i reached hour 30 of my playthrough and realized I wasn't even close to a conclusion, I think I knew I had bitten off more then I was planning. That misstep aside I ended up loving this game and want to play the rest of the series.... I just need to rest up first before I dive into Kiwami 1.
Let's actually talk about the game for a moment here. Kiryu and Majima quickly clicked as likeable characters to me and I cared about their stories. Combat is fun and the multiple styles are all great.... though both the default styles take a while to get there. The mad rush I felt at the end was fantastic and the last bosses are a joy to fight. Only real complaint is the pacing of the side stories. I loved being able to just stumble into various different events while on route to the next plot objective. But this became less common as the game went on and side stories started getting more tucked away. Also hot take here, the host club mingame is more tedious then fun and I like Kiryu’s business stuff as I could do that in the background. I’m excited to dive into Kiwami and probably Kiwami 2 this year... Though I’m not sure when just yet.
Just gonna say it flat out, I think this is better the the 2018 game. The smaller scale helps in this style of game and Miles just naturally has a better move set then Peter. I'm not sure if they actually tightened up the combat system or if they just threw less bullshit enemies at you but fighting feels so much better in this one. Traversal is better too, simply because they changed the button for tricks. In the original you have to hold down 2 face buttons to enter trick mode??? In hindsight that was such a bad call.
Having both the heal and venom powers run off the same meter was a good idea. Making the choice between keeping yourself alive guaranteed or potentially ending a fight quicker/disposing of a problem enemy is super fun. The player having to make small choices like this during combat is what helps it not be brainless. I love all the different venom skills you get. While they all achieve the same thing in stunning opponents, how you achieve that goal is up to you. Do you want to just slug the bastard, throw 'em up in the air, tackle the shit out of them? The choice is yours.
Only real big complaint is certain upgrades being NG+ locked. I know you want to encourage replays, but this is a shitty way to do it I feel. Also can we retire Rhino for the next game. Man has had 2 shitty boss fights now and I need a break. Between this and Spider-Verse, I'm honestly starting to like Miles as Spider-Man more then Peter.
I got this game more on a whim then anything. I was definitely interested when it was first announced for the west. Vanillaware's beautiful art style in a story about giant robots beating the shit out of Kaijus? Sign me the fuck uuuuuu-oh wait it's an RTS? I had never played an RTS's before, mainly due to the sheer concept stressing me out. So I let it fall to the wayside. The game started coming up again though towards the end of the year with GotY on everyone's minds. This revived my interest, especially as what I HAD planned to be playing around that time was... well. Cyberpunk. Don't think I need to say much more. Also I had worried for nothing as the Real Time Strategy was not that Real Time.
This game really lays on the analysis paralysis once you're out of the tutorial. Do you want to fight, do you want to do story, who's story do you want to do, what branch should you follow, how much should you play with this one character? It's very overwhelming at first. I decided to not go ham on just one character and swap around all the time. The twists in this game are equal parts exciting and infuriating. Learning something new always came with the caveat of more questions, or something you knew 'for sure' being disproven. Like when I learned 1 characters was actually 4 separate ones! Anyone that's played knows exactly what I'm talking about.
Natsuno ended up being my fav and not just because of.... obvious reasons. BJ was cute if unfortunately named and her relationship with Mirua was my favourite in the game. Not that there was much competition except for maybe Ogata and Tomi. I ended up really liking the combat but I can see why RTS fans say it's the weakest part. It's far from complex and I had a winning strat by the third or so real fight. Aka spam turrets and have the Gen 1′s gank all the bosses.
One quick thing I want to share was how I beat the boss at the end of Area 2. The one where Inaba is singing. I had Hijiyama use the limit break skill to bum rush the boss right off the hop. I took out half its health in one hit but Hijiyama’s Sentinel was on death’s door. Only thing that saved him was sending in Amaguchi to blow up a bunch of missiles. Hijiyama took it out on his next attack but lost his Sentinel at the same time. It was a real clutch victory and crazy fucking anime.
The best way to really describe Carrion is that it's a fantastic proof of concept. Can you make a game where you play as The Thing? Why yes, yes you can. Carrion just needed a bit more tweaking to really bring this concept home and be the A+ game I know it can be. As it is now the game is a bit empty. The level design is super samey and the lack of a map is fucking brutal at points. I know it would make no sense for a blob monster to have a map but somethings you just have to gameify for convenience. The level design must have done something right as even though I was completely lost I still moved from area to area properly. Hell by the time I actually looked up a map I had 1 more item to get and I learned I was one door away from beating the game.
I love the idea of losing mass as you take damage and gaining more by eating people, but having abilities tied to size was a terrible idea. It just leads to tedium as I have to go and shed myself to the right size, do the puzzle, then of course I'm going to go back and rebuild myself to see if I can do the next segment at full power. Just make it so you can swap between abilities using the d-pad or something. I hope this game gets a sequel just so this sick ass concept can be fully realized.
#games#goty#Final Fantasy#pokemon#spiderman#yakuza#gundam#bloodstained#panzer paladin#shantae#persona#streets of rage#doom#mega man#dragon quest#13 sentinels: aegis rim#carrion
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Digimon Adventure Tri – Daisuke and the others? Who are they?
A Digimon Adventure Tri review.
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This review may be a bit late, but I didn’t watch the fifth movie because I was spoiled by a certain plotpoint and tropes and I really detest tropes of that plotpoint. Considering that I opted not to watch the fifth movie, I didn’t watch the sixth movie as well, I may get confused at the chronology of the events.
I had watched Last Evolution Kizuna, the review of which is linked here, thankfully the producers of Kizuna opted to have an original story as opposed to continuing from the plot threads that Tri left hanging over the course of six movies.
With the reason for this review’s lateness out of the way, let’s continue on with the Tri’s review.
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Despite the lateness, I am reviewing [デジモンアドベンチャーtri - Dejimon Adobenchā] Digimon Adventure Tri
As with some of the movies I had reviewed on my blog, I have an alternative title for Digimon Adventure Tri as a whole.
デジモンアドベンチャーtri 大輔たちわだれだ?or Dejimon Adobenchā Daisuke-tachi wa dare da?
Digimon Adventure Tri – Daisuke and the others? Who are they?
TL:DR
Tri was an enjoyable watch. If you want more characterization of the OG chosen 8 and their respective Digimon, it’s a definite watch.
If you’re a big fan of the 02 kids, they do acknowledge them, but better not to expect anything on that front to avoid disappointment.
For me, Digimon Adventure Tri as a whole is a 6.8/10 for me.
I love the many things they did here, but both my bias for the 02 kids and the many things happening just left a bad taste in my mouth.
If that doesn’t hint my love for the 02 kids, this is your confirmation XD.
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I’ll start with the movie series’ art style. I still maintain my stance that I do not like the art style they chose for Tri. I will, however, expand on my reasons from the other review.
Tri’s art style is better suited for still images rather than animated. The best suited comparison I can make, and I’m sure a lot of people will protest, but it’s like the Pokemon’s Sun and Moon anime art style.
From what I heard, the new Pokemon art style focuses more on animation detail and flow. Tri’s animation and art style, while a major improvement from the fights seen in Adventure and 02, still come short seeing the ‘derpy faces’ and awkward poses found in the movie.
(Yamato has bulging pecs and it looked like both Taichi and Yamato skipped leg day)
The new art style does make the ENTIRE CAST absurdly attractive from Taichi to Himekawa even down to the background characters who have something unique in their designs despite just being one off characters.
The new art style does lessens the “cartoonish” vibes we got from the first two Adventure seasons of Digimon, so no extra-large heads, hands and/or feet. You could definitely feel that this was an updated version of the previous art style, although taken to extremes.
Although… Jiggle physics are seen on the Digimon.
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PLOTWISE...
Having watched the entire movie series, I can definitely understand why the 02 kids were given that treatment. However, there were plenty of instances to incorporate them into the plot organically than what we were shown.
The overall plot was heart wrenching, it delves into the themes of sacrifice and unchecked grief.
SPOILERS UNDER THE CUT! BE WARNED!!!
We’ll backtrack a bit, I stated above about how the 02 cast could’ve been incorporated into the plot organically than what we were shown.
There were many instances where they could’ve been mentioned by anyone of the cast: the appearance of the Digimon Emperor, Hikari and Takeru checking up on Ken after the Emperor’s appearance, even the instances where they welcome Meiko into the group by encouraging her in times of distress; among other things.
A simple muttering of “where are they?” or “how are they doing?” from anyone, especially from Hikari and Takeru who were a part of the 02 team, would’ve made their exclusion from the main events a bit bearable and understandable.
Them not acknowledging their absence is a very out of character: for Takeru and Hikari, as they were teammates; from Taichi and Yamato as they mentored Daisuke, the former passing the goggle-torch unto him; Mimi and Sora for Miyako; Joe and Koushiro who has commented how reliable Iori was and how his thirst for knowledge was an admirable trait.
all my cons bullet points are my salt towards the 02 kids’ absence lol
In other matters, another thing worthy of criticism, this is for the franchise as a whole, is the fact that there’s a Leomon death inserted in every iteration of Digimon. (01&02 have the original Leomon, Tamers had Juri’s Leomon, Frontier both had Ice Leomon and KaiserLeomon in Kouichi Kimura, Savers had BanchoLeomon.)
Leomon’s death this time around fails to have an impact considering it has become a meme nowadays. Anyone vaguely aware of the franchise would even joke about the Leomon’s screentime before he dies, which was the case in the Tri movies.
There are two events in the Tri movies that didn’t really needed to be there, which really hampered my score for the movie series. First one is how the Mysterious Person, using Young Gennai’s form, to lick Sora’s face.
Another event that didn’t need to happen was how the same Mysterious Person choked Meiko to the point of her losing consciousness, those events IN THE SAME MOVIE really put me in an uncomfortable state, as did a lot of people.
This may be my bias speaking, but I really don’t like how Daigo died in the movie series. I am sure his death potentially served to raise the stakes of the plot, but not really.
The stakes of the plot was already at an all-time high with showing the “deaths” of the 02 kids in the first few minutes of the first movie. It’d raise the stakes even higher HAD THE OG 8 CHOSEN CHILDREN ACKNOWLEDGED THE ABSENCE OF THE 02 KIDS.
Daigo’s death was unnecessary for the stakes were already planted, but they failed to sow those particular seeds hence his death was needed. That and I really love Daigo Nishijima.
Tri could’ve been a rescue movie on top of stopping the apocalypse movie, Meicoomon shenanigans included.
I will admit that learning of Taichi’s supposed death in the tri movies, turned me off from watching the movie series to its completion, back when this was first released. Learning that Daigo, my favorite character, dies in the next one really turned me off from the franchise. Watching it now, I still maintain my stance that he didn’t need to die.
Devimon’s appearance really felt tacked on, he would’ve been a great plot point for Takeru to overcome in the movie, instead we got a few seconds of appearance then nothing. Not even delving into Takeru’s psyche about Devimon’s appearance.
The entire last movie was needlessly dark and that’s says a lot.
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Considering this is a review, no review is complete until you state all the positive things you can say about the movie.
As with the debut season of the franchise, Character interactions are at the forefront of the movie series. In here we learned things about them, including Hikari’s teasing remarks towards Takeru or how Yamato is actually scared of ghost stories.
We also learned that the Teenaged Wolves broke up, due to musical differences as Yamato claimed and formed two new bands. “Knife of Day” and “World of the Knife”. The fact that the characters saying the band names have a Might Guy teeth shine effect on them was incredibly hilarious.
Koushiro being a blushing mess when it comes to Mimi was also great.
The viewers can really see the entire group’s dynamic with each other.
The digimon themselves aren’t just one-note characters. They may act as a foil to their human partners, it doesn’t change the fact that they weren’t one-note compared to what we’ve seen in both Adventure and 02.
Interactions aside, each human character having breakdowns and developing in the movie series was another thing I liked about Tri, tying them to digivolving to ultimate/mega level was a pretty neat idea.
It means that Taichi and Yamato aren’t the sole stars of the Adventure saga now.
Speaking of characters, the new characters in this movie-series [Daigo Nishijima, Maki Himekawa, Meiko Mochizuki] were introduced organically and were pretty great in their roles. The twist that the former two were Chosen Children before Taichi and the others was neat as well.
The three of them performed their roles pretty well: Daigo being a shady mentor, who’s loyalty is divided between his student and his work; Meiko being the new kid on the block really helped establish how out of place she really is, it does help that Mimi was incredibly welcoming towards her; Maki’s unchecked grief led her to taking drastic steps just to be reunited with her partner digimon, kickstarting the whole plot of Tri.
[I have a theory that Daisuke and the others were reporting to Maki, once she learned that they were aware of Yggdrasil’s plans, she led them to a trap that was when they were one-shotted by Alphamon.]
We go back to Leomon. It was nice to see a familiar face. Even his scenes were hilarious and awesome. Him being able to stave off the infection from various points in the movie he was in was also great. It makes sense in character as he does have incredible will power, going back to the Adventure days when he was possessed by Devimon’s black gears.
I also appreciate that the boys and girls had equal opportunities at being the eye candy. The boys were the eye candies during their time in the hot springs, while Mimi and Meiko had their chance as eye candies during the school festival.
Last and certainly not the least, were the new arrangements of the Original Sound Track of the Digimon Adventure themes from Butter-fly to Brave Heart’s orchestral version. They’re simply that good to listen in a loop.
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As for suggestions, I have a few. This is constructive criticism after all.
Acknowledge the absence of the 02 cast.
Explain why they were absent in the first place, or at least what the characters think why they were absent.
From vacation abroad
On Yacht
Even visiting people out of Tokyo would also work
Both Leomon and Daigo didn’t need to die. Mortally wounded characters are fine, makes us think they’re dead for a few minutes to delve into character development, as was the case for Taichi and Hikari.
Make the 02 kids’ lives as stakes in the plot.
Cut back on the flashback images.
Exposition is also good, even Taichi voicing out his hesitance would’ve made for a great character moment, instead of just glaring at the enemy.
D.R Gennai shouldn’t have licked Sora. That event really didn’t need to happen.
D.R Gennai should’ve just let Meiko bleed to the point of unconsciousness instead of choking her as he taunts Meicoomon to fear and give in to her infections.
Devimon should’ve been an earlier opponent that was later reused in the ending movie to show how much Takeru has grown add in digivolving to Seraphimon.
A video file of Daisuke’s and the others’ defeat at the hands of Alphamon should’ve been viewed after the reboot happened, that would’ve raised the stakes higher.
Daisuke and the others should’ve joined the last fight in the last movie. Escaping from the hospital through their Digimon before collapsing at the very end.
I have no problem with Daigo’s partner becoming Baihumon. I think it’d been better had it been Azulongmon, considering he was the goggle head during his time and thus the leader of his group.
We know that Azulongmon is the leader of the Four Digimon Soverigns.
I think it’d come full circle had Daigo been partnered with Azulongmon.
I think the movie would then end with everyone visiting Daisuke and the others, Meiko included, introducing her to them.
Overall, I give the movie series a 6.8 out of 10 rating. It was a good watch, but the plot fell once they delved into darker themes and darker events for the sake of being dark and without substance. There were a couple of events that didn’t need to happen but happened for the sake of being dark.
Daigo’s death was certainly one of those events. The stakes could’ve been raised higher had the 02 kids were integrated into the plot and not just relegated into glorified silhouette cameos.
These suggestions would still run the course of the plot we got in Tri, but it would’ve flowed the plot organically and didn’t go dark for the sake of being dark.
I wanted to be generous with my rating, but it just won’t do. Even my bullet points review had more Cons than Pros. Factor in my bias for the 02 kids, and you get a 6.8 rating.
#digimon adventure tri#taichi yagami#daisuke motomiya#takeru takaishi#hikari yagami#yamato ishida#mimi tachikawa#joe kido#koushirou izumi#meiko mochizuki#daigo nishijima#maki himekawa#sora takenouchi#hackmon#alphamon#ordinemon#review
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The Best Films of 2019, Part VI
Yes, I know that it’s almost March. Thanks for taking the ride. GREAT MOVIES
22. Apollo 11 (Todd Douglas Miller)- To disrespect this movie is to disrespect the moon landing itself so... I do like listening to the Walter Cronkite snippets about "the burdens and dreams of all mankind" and smirking at the idiots who talk about "back when people just read the news without editorializing." 21. Waves (Trey Edward Shults)- I could have done with five fewer shots of people holding each other, and the foreshadowing could be more subtle, but, man, Shults takes some huge swings here, for a more powerful effect than either of his previous films had. It isn't often that a colorist gets a single card in the opening credits, but it makes sense for a film that stands out as much as this loud, woozy piece does. I don't think there's anything as present-tense this year as a character drunk-driving to Kanye West's "I Am a God." 20. Jojo Rabbit (Taika Waititi)- The dissenters of Jojo Rabbit have been pretty uniform in their negativity, and I think their stance has to do with not wanting to be told what to think or feel. (Putting "an anti-hate satire" on the poster has to fire up those haters.) This movie is not subtle or ambiguous, but you know what? Casablanca is a pretty didactic movie too. Let me back up from the C-word. For me, the film's emotional scenes are better than its comedic scenes, but in either form, Waititi directly engages with a ten-year-old in a way that neither romanticizes him nor condescends to him. That's such an imperfect, transformative age in a boy, and not enough movies are willing to wrestle with how ugly it can be. Roman Griffin Davis is pretty good, but he's spotted by sincere, compassionate performances by Thomasin McKenzie and Scarlett Johansson. It's possible that Johansson has never been better. I totally understand why someone with her sex symbol baggage would resist playing mothers; if I've done my homework, this is the first time she has done it, even though she's a parent in real life. But her maternal scenes here are heartbreaking in their patience, particularly in a scene for which her character "plays" herself and her absent husband. Besides uncorking a more vulnerable part of herself, Johansson nails the performative aspect of being a parent, resisting the urge to make everything a lesson but wanting so desperately to be a positive example for a kid who needs one. 19. Honeyland (Ljubomir Stefanov and Tamara Kotevska)- I greatly prefer the term "non-professional actor" or "first-time actor" to "non-actor" because it's only human nature to act differently when being filmed. The second even a camera filming a birthday party captures you, you start to perform. But in handmade stone houses in rural Macedonia, the subjects are true non-actors. They have no affect because, in all likelihood, they have not seen a movie before. So the way that Hatidze lived over the course of the three years of this project--with purpose, focus, and wisdom--seemed new to me. Honeyland is the gift that I always hope for from documentary and (especially) foreign documentary: a slice of life that I never knew I needed. 18. Under the Silver Lake (David Robert Mitchell)- Andrew Garfield's Sam spends a lot of time on his balcony surveying his apartment complex, staring at a topless woman in a way that recalls Marlowe in The Long Goodbye, one reference point among hundreds. Sometimes he watches through binoculars, sometimes he watches through blinds--blind imagery that shows up over and over again in a movie about voyeurism. Anyway, this neighbor keeps parrots, who we're told as kids can "talk." Not that the animals have any conscious intention with their mimicking, but they replicate what they hear or are taught. The words are signified without any signifiers, so it's hard to even classify the noises as speech. Maybe those noises are everything--a tie to our species that reveals impressive intelligence--but maybe they're nothing--a silly hope of a world that seems less alone. And that subjective interpretation of code is the clearest metaphor in an otherwise elliptical, bizarre, sprawling, sui generis film. It's messy alright. Some of the threads lead nowhere, but in a movie about order and chaos, that's obviously the point. The scene with The Songwriter--barely any of the characters have names--is over ten minutes and might not have any narrative consequence. But in the moment it's earth-shattering and urgent. And maybe I'm the obvious audience, but I'm not going to complain about anyone taking a dance break for "What's the Frequency, Kenneth?" 17. 1917 (Sam Mendes)- Weirdly enough, a Lauryn Hill line kept bouncing around in my head as I was nervously tapping my foot: "It could all be so simple, / But you had to make it hard." This is a direct story told with impossible technical aptitude. 1917 isn't saying anything new, but have you ever seen a plane crash ten feet away from the camera forty-five minutes into an unbroken take? No offense, but do you remember when we were all impressed that Creed had a five-minute fight in one take? Blimey. 16. American Factory (Steven Bognar and Julia Reichert)- It's a rare documentary that makes its case so gracefully and so forcefully at the same time. The film ends so conclusively that it could be considered labor activism, but it's so fair that the union-busting schmucks are willing to joke around with the filmmakers without obfuscating at all. The obvious forebearer for this sort of boots-on-the-ground snapshot of American labor is Harlan County U.S.A., but American Factory is more staid and less concerned with setting because, you know, this could be anywhere.The Chairman is the best villain since Thanos, and as he looked back on his life while walking around his empty cabana, I had to squint a bit to make sure he wasn't purple.
15. Ad Astra (James Gray)- Ad Astra declares so that it can suggest. The opening crawl says that the near future is a "time of hope and conflict," but all we see is the conflict: the pirates on a borderless moon that we've ruined with Applebee'ses, the neglected wife leaving her ring on a table, the voiceover that declares, "I always wanted to be an astronaut...for all mankind and all." This film will take place in four parts--Earth, Moon, Mars, Neptune--and each part will offer unique obstacles to challenge our phlegmatic but confused hero. But all of that table-setting allows James Gray to explore. There's a scene in which the Roy character uses a belt to pull himself, one tug at a time, deeper into the unknown, and we see the action through the reflection in his helmet as we're watching his face. We're seeing through his eyes but at a remove, and in this moment we're watching him heave himself into emptiness, thinking that the more distant and lonely and absent he gets, the more of a man he becomes. We know that's not true, but we kind of think it is from the movies, and Ad Astra has a happy ending if only because it wants to disprove that notion. Lots of artistes talk about how they could, without compromise, make grand, big-budget entertainments if they only wanted to. James Gray did. 14. Ash Is Purest White (Jia Zhangke)- In a train on the way to her hometown, the protagonist Xiao casually tells a fellow passenger that she has seen a UFO. Although it comes up later in a sort of magic realism flourish, her statement seemed like a character moment for me. People who see UFOs are either guileless rubes or attention-seeking hucksters, and that's the dance of Tao Zhao's performance. Even after seeing the movie, I can't tell which one Xiao is. Often it changes in the course of a scene. The time when she shows the most agency, firing off her boyfriend's illegal gun to ward off his attackers, results in the time when she is the most helpless, being ordered around in jail. She might confess her ex-con status in a moment of vulnerability, then flake out at the next train stop in an attempt to seize her power back. (It's worth mentioning that there are lots of movies about flaky drifters who don't pay the tab, but few of them are about women.) Even the way that she holds her backpack--frontways--is street-smart and child-like at the same time. This is the second film that Jia has made with a triptych setting, (Mountains May Depart is slightly superior.) and he doesn't make the flash forwards obvious. He invites the performance's same sort of healthy confusion upon the viewer with the formal elements. I, for one, am willing to get probed by these foreign objects. 13. Toy Story 4 (Josh Cooley)- I questioned a late moment in the film, one of the plottier ones in which Woody goes back to save another toy one more laborious time. When I sighed, my wife reminded me, "He never leaves a toy behind." Toy Story 4 is a dazzling upgrade in the series from a visual standpoint, (I gasped again at Woody lying in a damp, sunny patch of concrete.) but it's more of a reminder of the consistent character development and weight that have been blanketing us for twenty-three years. Pixar isn't reinventing the wheel because it is the wheel. Sure, the characters are too numerous and separate now. I miss the OG's Rex and Hamm. But for one thing, that rogue's gallery makes it funnier when, say, Buttercup pops up with a joke out of nowhere. And the new characters, particularly Forky the Nihilist, are so lovable that I wouldn't know who to trade. Toy Story 4 is probably the worst of the franchise, but that franchise--especially when its subtext seems to be questioning people who want to stop intellectual property from evolving--might be the best we have. 12. Clemency (Chinonye Chukwu)- In discussing the aftermath of an execution, Alfre Woodard's warden character Bernadine mentions the mother who will claim a prisoner's body, who will follow through with plans for burial. And I realized, to be honest, that I had never thought about how executed bodies are claimed and laid to rest, though obviously those sad practicalities persist. This whole film is a reminder of the numerous costs that arise from a system that is out of time and out of reason. To that end, every character is fully drawn with empathy. For example, the assistant warden, which could have been a nothing part, has ambitions and fears that give him an arc that shades the protagonist. The Richard Schiff and Wendell Pierce characters make the film about the compromised promises of retirement, but the assistant warden is there to tug us back into law enforcement. Neon ended up putting this movie on the awards circuit back burner, but Aldis Hodge deserves the world. Although the film piles on one indignity too many for my taste, drifting into miserableism, Hodge's performance has a rare possessive quality. Catatonic in his most crestfallen moments and antic when he clings to hope, Hodge drags the audience along with him. The character is quiet, but every word counts. 11. The Farewell (Lulu Wang)- I was not been more thoroughly charmed all year, especially by Awkwafina, who is a revelation in a tricky role. There are a few scenes that get comedic effect through repetition, and it's telling that the subtitles stop by the third or fourth run-through of a line. The movie assumes you're smart, which goes even further than its piercing emotion. Shout-out to Mr. Li, who made me crack up every time I saw him. The elderly sort-of-boyfriend is such a common figure in real life, but I'm not sure I've ever seen that character type on screen. I'm not sure I've seen any of this on-screen, and that's the reason the film exists.
10. Avengers: End Game (Joe Russo and Anthony Russo)- For a guy who grew up in the '30s, Captain America is pretty cool with gay people. 9. Gloria (Sebastian Lelio)- I saw Lelio's original Gloria, the one that he's remaking here, and it didn't do much for me, even though it hit some of the same beats as this one. I wonder what the difference could be...do you think the total commitment of one of the greatest actresses in the world matters? Lelio documents who this woman is to her children, to her mother, to her ex-husband, to her lover, to her co-workers, and it's by tracking the tiny compromises of those relationships that the viewer gets to see the fully realized her. The cyclical editing of those pieces--sing a disco song to herself in the car, rinse, repeat--ends up lulling the viewer into his role of seeing the complete Gloria. It ends up being a fun, absorbing process. I yelled out loud at Turturro for disrespecting my girl. Moore, who is in every scene, sells us on these different versions of the character through complete control of her instrument. She lets headphones slump along her body at work. She kneels down toward a street performer in a more maternal way than she ever presents with her actual daughter. She sits cross-legged with her best friend, as if they're little girls. I won't spoil what she does at the end, when she is at her most empowered. 8. Midsommar (Ari Aster)- I love this movie, but, boy, is it a friendship killer if you recommend it to the wrong person. Whether you liked Hereditary or not is a good predictor for your taste, but I think Ari Aster's follow-up is much better: Whereas the unpredictability of Hereditary makes the mysticism of its final fourth seem like a leap that you either accept or don't, Midsommar is driving so hard in one direction that its dread is even more pronounced. (The prologue is so masterfully deliberate and gloomy that it takes a long time for the film to get back to those depths.) For comparison's sake again, Aster was painting in the colors of hysteria and fractured relationships before, but the new film seems much more biting and vital in the way it depicts modern men and women. I'm thinking of the way Dani excuses herself at the risk of compromising her safety or rationalizes her boyfriend's forgetting her birthday with "Well, I didn't remind him." All of the characters become victims of a misinformed, selfish brand of multicultural tolerance that makes them rationalize evil instead of speaking up, and that acceptance serves the plot way better than the average horror movie's running up the stairs instead of out the door. For his part, Christian, who seems sympathetic at first, takes ideas, drugs, and even women for himself with impunity. (It's important that he's an anthropology student, and it's more important that his name is Christian.) When he colonizes his Black friend's thesis topic, it might seem like a tipping point, but he was one step ahead in using rules and approval for his purposes. None of the Americans bother to stop him, but that doesn't mean that no one stops him. 7. A Hidden Life (Terrence Malick)- "The sun shines on good and evil the same." In the baggy second hour of what might be Terrence Malick's most direct and linear film, martyr Franz Jagerstatter tosses off that line with grace and aplomb, at a time when most of us would have neither to spare. His captors are confused when he denies that his conscientious objection will make any difference in the war or when he doubts that he is more morally evolved than his countrymen. His refusal to pledge an oath to Hitler is a state with no outcome in mind, which the results-obsessed Nazis cannot understand. In that way he is the perfect Malickian hero, which means he is the perfect Heideggerian hero: a man who sees all planes of existence as equal--or at least equally unknowable to him. As a farmer, Franz observes and acts upon cycles, but he is smaller than Nature and the communion he finds with God there. So when he's torn from his family and daily life to be stuck in a prison, he is separated from that concord further and further. The key, however, is that he is no more or less powerful than before, and that knowledge is what gives him transcendental perspective. He is indifferent in the way that only a saint can be. Of course, what I'm describing also makes for a passive protagonist, which is why the cross-cutting to his wife Fani is so effective. She is the one who has to shoulder the burden of his ideals, and Valerie Pachner's stolid performance sells that sacrifice. The overall balance comes from the jagged but precise editing, and the production is all the more impressive for retaining the Malick style despite the absence of most of his regular collaborators. (This is the first time since The Thin Red Line that he hasn't worked with Jack Fisk, but there the production design is, crafting a 1940 Austrian town out of nothing and building a network of water symbolism that I don't understand yet.) In fact, the whirling steadicam and the avoidance of artificial light have more of a thematic purpose than ever if "the sun shines on good and evil all the same." Perhaps the greatest achievement of this film about unjust war is that it made me pray for Donald Trump today. Because if I want to be like Franz Jagerstatter, then I have to believe the light of God shines on him too. 6. Knives Out (Rian Johnson)- A third of the way into this imaginative, absorbing whodunit, I started to talk myself into the surface pleasures of cinema. "So what if it doesn't have much to say; look at these stars going for it with this spicy dialogue and these gleeful twists." Then the subtext asserts itself through a radiant Ana de Armas, and the subtext becomes the text in the final shot. Knives Out is the best of all worlds. Rian Johnson might be the first filmmaker for whom a Star Wars movie ends up being a footnote. 5. Everybody Knows (Asghar Farhadi)- There's a photograph hanging in the library (yes, the stately library) of the patrician family of my childhood best friend, and I'm in that picture. There I am, dressed a bit sloppier than everyone else, near the edge of the frame. Because I was there, as usual, and because they are kind. Everybody Knows is about one of those family friend outsiders, perhaps in a way that no other movie has been. When it's at its best, it's about what those marginal figures can and can't say, can and can't do. The film dips into soap opera territory, but only to sell its message of how secrets beget other secrets. For me, it's another Farhadi hit of approachable, modest conflict that bakes itself into an experience. 4. Marriage Story (Noah Baumbach)- The best divorce movie ever made--by the guy who wrote and directed the former belt holder of the best divorce movie ever made. These luminous lead performances aren't just about saying cutting, hurtful things or reacting to their child's preference for the other parent (or at least the other parent's toys). They're about the internal devastation of realizing you can never take back something you've said. Driver and Johansson each get a chance to sink into one of those moments, and they're joined by a head-tilting, blustery Laura Dern, who gets a Virgin Mary speech that won her an Oscar. And there are jokes! Underrated aspect of the movie: The son is kind of a dipshit. I like that he just hates math and wants to eat candy, as opposed to the cute prodigies we've seen before in this type of movie. They're fighting over a kid only a parent could love. INSTANT CLASSICS
3. Uncut Gems (Josh Safdie and Benny Safdie)- Howard the jeweler lives somewhere in upstate New York, but he has an apartment in the city. It's an apartment that is close enough for him to cab over to his mistress who lives there, but it's far enough away that his family wouldn't bother popping in for a visit. That sort of gap is present throughout Uncut Gems: Family members act differently in the Diamond District than they do at seder, and we first see Howard from the literally vulnerable inside of a colonoscopy, not the animated brio of his tightrope-walking exterior. Of course, the gem of the title is the ultimate division: something pure that the characters are searching for, untouched by the process that Howard, by definition, does. And the film is about how little he can abide by purity. Until now, The Gambler (1974) was probably the best film of this type, a snapshot of a cursed man who seems to be gambling with forces way beyond the game in question. But Uncut Gems is more pathological, more authentic, more intense, and more decisively realized. By focusing more on character than the Safdie Brothers' other work, it offers a unique depiction of compulsive behavior and implicates the audience in rooting for Howard's (technically unrealistic) parlay. By doubling down on his bets or re-uniting with his girlfriend, Howard thinks that he can reinvent himself and start anew. But like the legacy of the Chosen People the film depicts, like the lines on all of these great New York faces, some things are permanent.
2. The Irishman (Martin Scorsese)- "It's what it is." You wouldn't blame someone if he saw the logline and lineup of The Irishman and expected GoodFellas. In fact, this one quotes Scorsese's signature film continually. Instead of slicing onions with a razorblade, old convicts pitch bocce balls. Instead of tracking sumptuously through the Copa, Scorsese's camera wanders through a nursing home. Instead of pistol-whipping Karen's neighbor for getting handsy, our protagonist curb-stomps a grocery owner for shoving his daughter. But there's a GoodFellas staple that is missing. The first fourth of that crime saga closes as Young Henry, played by Christopher Serrone, gets rewarded for staying mum in court. All of his partners in crime cheer him, and he is told that he learned a valuable lesson (in protecting the family and subverting the law). Then we cut to Adult Henry, played by Ray Liotta now, because Young Henry has learned everything he has to know. The Irishman has no such moment of elevation or revelation. Frank is, crucially, played by Robert De Niro over the course of decades because his fall from grace--if there ever was grace--is too imperceptible for any before-and-after divide. The lessons that he learns are just as corrupting as what Henry discovers: Power comes from insularity. Having power means you don't have to prove it. Organized crime, organized labor, and the political process are all the same thing. A code is all a man has, but all codes have limits. However, Frank's corruption, the selling of his soul, doesn't even bring an Asian-inspired chiffonier or a Janice Rossi sidepiece. Frank doesn't get rich; he jams his hands into a plastic ice bucket at the bar next to his couch. He doesn't get powerful; he has to kill because Russell is too prominent to be in the same town as a hit. He doesn't get glory; even a celebration held in his honor is just an excuse for more influential men to do business. Frank is a tool, and he is trapped in a fruitless silence, at best an accessory at meetings. (De Niro is doing quoting of his own. There's a lot of Jackie Brown's Louis in his shrugs and smirks.) As boisterous as Scorsese's films can be, he also knows how to use silence. Robbie Robertson's score is weak, but luckily the film goes without for long stretches, including a suspenseful car ride that begins with a treacherous hug and ends with a malignant secret. The best performance comes from Joe Pesci, probably because his stolid stillness matches the overall atmosphere. Of course, the quietest moments correlate to the loneliest moments: Frank touring a cemetery or sitting with a door half-cracked to a complicit viewer. It's the silence of deliberate toil. Like the mobster ripping up carpet in the lake house, Scorsese is on his hands and knees destroying his own myths.
1. Parasite (Bong Joon-ho)- Parasite is Bong Joon-Ho's masterpiece because it distills the worldview and passions that he previously flirted with into a condensed but elaborate statement. In the same way that Mean Streets is perfectly good but feels like a rehearsal for the slow boil of encircling gangster life in GoodFellas. In the same way that Hitchcock played with the impotent everyman voyeur in a confined setting but didn't perfect it until Rear Window. Like the examples above, Parasite, a true ensemble, is a case of the subtext becoming text. Back in his native country and language, working more or less with realism, Bong is free to take aim at class in a more direct but still wacky way. In all of its crowd provocation--there's so much pleasure in just a suspenseful winding down stairs--the film is destined to be a foreign film gateway drug. But really it just makes we want to take a half-star off my Snowpiercer review since I know Bong can do better now.
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Tournament SWP - Live Discord Event #1
Tournament SWP Weapons Competition #1 Remy vs Graham
“Ladies and gentleman, mages and vampires, humans and werewolves, and everything in between! Welcome to the annual Weapons Tournament at Dragon’s Lair in Athoria! We have two sets of fierce competitors tonight, starting with Remy and Graham. The two will face off in one handed plus shield weapons battle. The fight will last until someone yields. They must say “YIELD” and the competition will be over. The winner of this battle will move on to face the winner between Porter and Derek. This is not a battle to the death! We cannot congratulate you if you are dead! We encourage you to win this battle however you see fit, but remember that good sportsmanship is highly encouraged!”
THE SETTING: The competition ring is fairly large in size, rounded with high wooden fence to keep the battle contained. Onlookers watch from multi-leveled stands, and King Nathaniel is at the highest point looking down into the ring. Inside the ring, the ground is fresh sand puled from the beaches of the Royal Bay. It is untouched. Athorians wave colored flags of green to support their Region; people cheer and chant the names of the person they wish to win. The sun has settled only an hour before, allowing for all sorts of creatures to venture to the arena at Dragon’s Lair.
cassiel-
kali screams towards remy "REMY!!!!! YOU CAN DO IT!!!"
madii-
Tristan is sitting somewhere in the background angrily because he is a sore loser
emery-
Benjamin is attempting to sell through the last of his bakery goods at the lowest price possible to the roaring crowd. HALF OFF!!!! OR FREE!!!
cassiel-
kali realizes that graham is also there and blushes "GRAHAM!!!! Um! GOODLUCK!! GIVE IT YOUR BEST!!"
hannah-
Remy felt the nerves starting to kick in as it got closer and closer to the fight. Sure, she had trained for times like this. She’d fought in real life or death situations but with this she felt more pressure. Maybe it was all the eyes that were watching her, or that she was the only girl left in the competition. She wanted to prove that she was just as good as these big guys. Today she left behind the fancy dresses and opted for her normal fighting clothes. Her legs and arms protected by leather armor, lightweight enough that she could still move easily. She didn’t have pure strength on her side, but she had been working on her magic yesterday so she felt good. Stepping into the area her heart started pounding faster, but she kept her exterior cool. Though she couldn’t help but give a small wave to Kali as she heard her call her name. Remy picked up her sword and shield, testing out the weight until she found the right one. Walking in towards the center, she eyes her opponent. She hadn’t seem him compete in the other competitions so didn’t know how he was going to do. But, she smiled giving him a nod, “Good luck.” She simply said, she meant it as well. She wasn’t one to brag or intimidate who she fighting against, when it was something friendly like this. Stepping back, she readied herself for what was coming her way.
emery-
Benjamin also realizes that Graham is there and cringes 'That guy hates me...'
KG the OG-
Ashley sits, her head cocking to side. The face of Graham is familiar, but the other is not. Rolling her shoulders back, she waves to both competitors as though it'd matter. 'Like a queen..'
emery-
Remy is beautiful...Benjamin is taken back to the first time he ever saw her and he drops his pastries on the ground "Oh my gosh, I'm sorry, excuse me....excuse me..."(edited)
cassiel-
Phillip notices said 'queen'
kat-
To say Graham was unenthusiastic about the battle to come was perhaps an understatement. The longer he mulled over the concept of sword fighting for an audience the more he questioned why he had participated in the first place. Of course, the first two competitions had been bearable, he may even go as far to say enjoyable, but as he held the sword and shield in hand, perhaps more relaxed than he should be, he felt nothing but impatience and maybe even a little touch of something that could resemble guilt. He had an advantage over most competitors, in or out of a ring proving to be irrelevant, especially in shows of strength, but he was here for just that; to put on a show. He had already decided how he was to fight, which was not at all. Stay on defense, play along for a handful of minutes, then yield. It wasn’t as if he wanted to advance any further than where he stood to begin with. He nodded in response, polite as usual. “Good luck.”
KG the OG-
Ashley gives a short nod towards Phillip, a bright smile on her lips before continuing her gaze to the competitors.
cassiel-
Phillip sees the nod with a deep frown and instantly shows up by her side to slam into it with flair and grace of a total butthead
emery-
Benjamin gives Ashley a pastry "Ma'am?" He thinks she is really pretty too....there is a pattern....As Graham comes out into the arena, the crowd gives an enourmous cheer that, once again, throws Benjamin off balance.(edited)
KG the OG-
A little shaken from Phillip's intensity, she notices the other to her right hand side. "Why hello there, darling." She smiles widely, retracting the interest in Phillip to Benjamin as though it were a game
emery-
King Nathaniel spots Kali cheering for her friend...the fae. He hopes to catch her attention, but attempts to be nonchalant about it.
madii-
Tristan grimaces, looking around to see if there's enough important people there for him to need to stay out of social responsibility(edited)
cassiel-
Alastair is patting Inga's shoulder when she finally comes over having not been able to advance and forced to watch the match. Alastair eyes however are on his sons
madii-
With obvious disdain, Tristan moved to his father and Inga.
cassiel-
Alastair looks at Tristan and laughs loudly, "You lost too? Wow, Anshega didn't do well this year it seems, maybe next year I should do it."
madii-
"They set me up in that last round. I've had that crown before and I'll have it again. " he grumbled
cassiel-
"Maybe both you and Inga should consider training together again, when was it last anyway?"
madii-
"Please, I've done enough cat fighting for now. I haven't trained with her in....at least a year. "
cassiel-
phillip takes a piece of Ashley's pastry and balls it up. With a flick of the dough it lands right at some witches face
KG the OG-
Rolling her eyes at Phillip, she takes a bite of her pastry. "You know, you could at least act as though this is a bit of your time. Not all of us are as interesting as you play to be." She smirks before her eyes go back towards Benjamin.
emery-
Benjamin rolls his eyes "Damnit Phillip...always making a mess with my pastries...."
hannah-
At least he was kind enough to wish her good luck back. During the first competitions she saw a few people snapping at each other. But she couldn’t think about that right now. Or think about all the people watching her. Or that the King was one of them. Had she ever seen the new King? No, focus. Taking a few steps forward towards her opponent. She wanted to wait to let him make the move but it seemed like she was going to have to do that. Holding up her shield to protect her side, she swung down towards his side. If she couldn’t get him then at least maybe she could knock him off balance, which would give her a big advantage. She would break out the magic when she needed it, but at least for now she wanted to keep him in the dark about that. Better for her to break it out when she needed it and when it would catch someone off guard.
KG the OG-
Looking to Benjamin. "Don't mind him. He's a child anyhow."
emery-
Nathaniel is excited that everything has officially begun. There is nothing more enthralling than seeing the true abilities of species. He stands and claps his hands, and everyone around him does the same. He cheers for Graham and then for Remy, wanting to see some action.
kat-
Graham watched her, eyes calculating and searching as he waited for the first move, shield held higher than the sword, more crucial to his strategy of waiting out the entertainment aspect. He had a proper stance, prepared for moving swiftly and blocking shots. Swords were large and they certainly weren’t known for their agility, he had plenty of time to anticipate movements with something as obvious as the weapon, proved by how quickly he blocked the shot to his side. The clink of the sword hitting the shield was louder than he anticipated, but his vision of calm didn’t falter. He was always told not to go for the obvious shot, but it seemed that no one had taught the woman the same. Still, he didn’t raise his sword nor speak, an empty reaction.
hannah-
Smirking it seemed like her opponent knew what he was doing. She was going to have to do better than quick sword hits. Well there was no time like the present to bust out what she could do. She didn’t want to look back on this and regret she didn’t go full for it earlier. Instead of attacking this time she slammed her shield hard into the ground, burying it slightly in the ground. Maybe it seemed silly to others, but it was to help ground her. Also to keep her from moving around. Ducking down, she slipped her arm into the strap, holding on. Her other hand slammed down on the ground and almost immediately the ground started to shake. It got more and more intense and she felt a little bad for those in the crowd who were probably feeling the effect. The ground continued to shake before suddenly stopping, she was quick with her next attack. Jumping up from her position from the ground, she swung out her sword with a yell, as a huge gush of wind followed behind it rocketing towards where Graham stood, hopefully catching him off guard.
sorabora/Jade-
Jade rested her head in her hand, propped lazily on a wooden barrier to seperate the crowds from the fight whe she heard a familiar sweet voice ring out above all others.
"REMY!!!"
It was Kali! Her expression changed immediately, a slight blush on her cheeks as she spotted her in the crowd. She had changed so much... but, somehow, was still the same girl that she always knew. She turned her head to this Remy and frowned at her beauty, unable to stop a swelling jealously in her chest.
"Oh.." She audibly pouted, falling back into her bored, now pissed off, expression.
The fight was slow, maybe she should perk it up a bit? Pointing two fingers out, she solidified the earth beneath Remy's feet and with one solid motion pulled her feet out from under her with a grin.
emery-
Benjamin stumbles once again from the sudden magical earthquake, this time falling into Ashley's lap(edited)
KG the OG-
Ashley leans to hold onto Phillip, but instead places her hand on what appears to be the face of the pastry boy on her lap. Taking a deep sigh, she looks to Phillip. "Are you going to move him or do I have to do all the work?"
cassiel-
phillip laughs, wrapping his arms around them both, booping benjamin on the nose
madii-
Tristan stumbles on top of Inga at the earthquake, quickly picking himself up
cassiel-
kali's book glows as the binding quickly opens, her wand draws up on its own and she draws a rune on the paper-- it flies off, and attacks someone across the field, aiming to stick right to their forehead she gasps at who though
emery-
"This feels right" Benjamin grins
cassiel-
alastair laughs so hard water comes out of his nose at Tristan
emery-
Nathaniel's people run to him as he stumbles from the earth quake and he shooes them away annoyingly, like flies
madii-
Tristan shoves his father lightly, still pissed. Returning his attention to what they were watching.
cassiel-
"You are currently the luckiest bloke, that earth quake though-- what is that woman? A witch?" Phillip asks the pair
kat-
Graham liked to believe he had decent premonitions, rather trustworthy ones from his years of experience with people and the like, however he wasn’t entirely prepared for the woman’s next move. The jolt made him lose his footing, if only for a moment before he steadied his step, feet replanting as he swung his shield back up, barely blocking her next swing. His face shifted down, something that could resemble a grimace. He never did like magic interfering in places it shouldn’t be, and something about using it in a sword fight seemed cheap and tacky. It seemed like cheating, the very reason he had left his own sword un-swung. He clicked his tongue, his mouth barely opening as he let out something of a sigh. “Now, that isn’t playing fair, is it?” Suddenly there was a new sense of agitation driving him, just enough for a fraction of a fight. He pivoted on his back foot, using speed more than strength to swing towards her side, enough to possibly nick her if it hit, but not to seriously harm. If she could use other forces, he supposed it was only fair that he did too, even if only to startle her.
sorabora/Jade-
WHACK
Jade fell back at the sudden motion and rubbed her head in confusion. As the tips of her fingers met the rune she sighed at recognition of this magic. Her eyes slowly looked up to meet Kali's. Unsure of what else to do, she awkwardly raised her hand and waved slowly.
cassiel-
kali cries
KG the OG-
"Don't encourage him." Her eyes rolled from Phillip and Benjamin to the fight at hand. Quickly jumping to her feet, she yells. "What are you bloody waiting for? Burn the witch," she laughed, falling back onto Phillip's lap. "Witch, mystical being aside, I'm annoyed and bored."
cassiel-
"HERE HERE" Phillip laughes with perfected fakeness though he knows exactly who Remy is and just how much he doesn't want her to be burned alive-- he keeps such things to himself.
emery-
"knock knock?" Benjamin says to Ashley, hoping to keep her entertained(edited)
cassiel-
kali starts walking around, pushing people aside to try to get to Jade
KG the OG-
"This better be bloody good," *her eyes roll, the fondness she had for Benjamin fading quickly as she turns to Phillip. "Who's there?"
emery-
Marry
KG the OG-
"Marry who?"
emery-
"Marry me?"
cassiel-
"aweeeeee" phllip chuckles wholeheartidly
emery-
Nathaniel is practically leaning over the ring in anticipation as to how Remy will react to the angry reaper
cassiel-
kali starts running
KG the OG-
Ashley takes a deep sigh before turning back to Benjamin, his innocence too admiring to crush in the moment. "Only if you get the Thin Man to burn the broad, yeah?" She nods towards the match, placing a kiss onto the cheek of Benjamin.
sorabora/Jade-
Jade watched her old classmate pushing her way through the crowd towards her and had to fight back a laugh at the sight. Anxiety swelled in her chest at their soon to be meeting. She wanted to run. Run away, run to her... Before she could make a concious decision, she found herself walking towards the girl.
emery-
"Consider it done!"(edited)
hannah-
“Seems fair to me, just using what I’ve got. I’m sure you’ve got something under that brooding face.” She smiled. She could hear some whispering of people behind her, wondering what she was. The word witch thrown around, even heard someone calling to burn the witch. She almost laughed, seeing that they had no idea what she really was. Grounding herself, she got ready for what was next. She was not ready for the sudden burst of speed. Quickly, she used another burst of wind to send her back. Still there was a small cut on her arm. “And you’re complaining about a little wind when you have that? I think we both are fair.” She said. With a swish of her hand the ground under his foot sunk into the ground. Enough that it was an inconvenience but also he could managed to pull his foot out. She didn’t want to cheat. “If we are both going to be unfair we might as well do it.” Rushing forward she hit her shield into
cassiel-
kali wishes she didn't look such a mess, tears are falling down freely and has now smeared all the makeup on her face. She trips and is forced to take four ungraceful steps until her hands slam on Jade's shoulders just to steady herself. "You're alive!" she nearly sobs. "You are so--"
KG the OG-
"You're not doing the best job now are you, pastry boy?"
hannah-
Rushing forward she hit her shield into him, hoping to knock him back onto the ground. If not that at least ring his bell at least.
sorabora/Jade-
Jade fell into her, clinging to her and choking back tears of her own before grabbing the girl's waist to push her back a bit. It was then that she finally got a good look at her.
"Wow..." She whispered, grinning stupidly at the sight of her. "Kali, I- I'm so sorry I didn't.."
Cupping her hands around the girl's hot cheeks she gently wiped away her tears. "I'm so sorry."
cassiel-
Kali shook her head, trying now not to smile, "you look so stupid with that rune on your face-- you did something to make the book give this too you. Always the mischief." It was undenyable to have the warmth of her palms on her cheeks, its just been so long. "Did you-- I mean, did you miss me at all?"phillip bites ashleys wrist
KG the OG-
Ashley swallows thickly, rolling her shoulders back. She whispers his way, "Really in the mood on spooking the boy, aren't you?"
sorabora/Jade-
"Of course I did! Are you kidding me?! You're all I ever thought about. I missed you so much." Jade realized that she was gripping onto the girl for dear life, shaking even. She loosened her grip, hoping she hadn't hurt her. "I started to write you so many times, but the words didn't sound right. And after so much time passed, I felt like it was too late. That maybe you didn't want to see me..."
cassiel-
phillip rolls his eyes, drawling back only to inspect the delicate area of her wrist for all the new scars with a flicker of great annoyance, "he's seen me do worse than eat,"
KG the OG-
"I didn't know you befriended the local pastry boys so eagerly," her eyes glanced to her wrist, a short smile budding on her lips. "And here I thought your time was a bit more valueable."
kat-
Graham’s annoyance only heightened with the sinking of his foot, the ground beneath turning to mush and most likely ruining his shoes as the wind whipped around his face, the elements being used against him. As far as he was concerned, she wasn’t using what she had, but manipulating the things around her. His eyes hardened, and he knew an unbeatable disadvantage when he saw one. Without his foot his agility dropped by at least seventy percent, his left shin now exposed and incredibly vulnerable. He was sure he could still win if he put in enough effort, but not without a few injuries, and as far as he was concerned, that was more embarrassing than this. He narrowed his eyes, mouth flat and emotionless but still giving off a dangerous feeling, displeased. “This isn’t a battle to the death, so I’m afraid there isn’t much I can do.” He turned his head slightly to the left, pushing his shield forward to stop hers in its tracks, face to face. “I would even the odds but then I’m afraid I’d have to take your leg with, as you say, ‘what I have’ which unfortunately for you, is just this sword.” His eyes didn’t leave her face, as unforgiving as they were strict. There was a silence, a short stretch where he feigned thought, as if truly considering cutting her leg off in front of the whole kingdom before he dropped the sword from one hand, holding the shield still with the other and raising his empty fingers towards the sky. “I yield.” He says loudly, voice booming suddenly and demanding the ears in the surrounding stadium, before returning to it’s normal tone, sounding emotionless yet somehow honest when he adds, “Good luck in the rest of the competition."
cassiel-
kali sighs, leaning in until they were almost a breath apart, "any words are special, even the ones that dont make sense." Being in the library filled with the greatest works of literature couldn't have cast a shadow on a letter from a loved one-- from her. With a whispered word the rune falls off her forehead, and slips between them towards the ground. "I just, so much has happened--(edited)phillip's eyes widen at the shouted yield and dart towards where Remy stood to see her reaction.
KG the OG-
"You can't just bloody yield!" Ashley jumps to her feet. "Can you do that?" she turns to Phillip. "Is that possible?!"
cassiel-
*"Mhmm," Phillip reaches for her as she pulls away, "you are really into all this? Thought you were bored--" He sighs, striking to light a smoke.
sorabora/Jade-
Jade nodded in understanding, she felt like a completely different person after the ordeal that had become her life. "I know what you mean." She said nodding her head. "Kali, I never stopped loving you, not for one moment." Her face turned three different shades of red as she heard the thought leave her lips.
madii-
"Yield?! Fucking yield?" Tristan screamed "Give me a fucking sword, I'll finish that cowards work."
emery-
Benjamin's eyes go wide at Ashley screaming at the top of her lungs"On second thought........."
KG the OG-
"I'm not," she lies, her eyes still invested in it all. There's an odd bit of disappointment in the pit of her stomach watching the man yield. "I think it's about time I leave."
emery-
Nathaniel stands on his throne with his hands in the air at the excitement, encouraging the crowd to continue to cheer for Remy, the winner!
madii-
Tristan looks at Nate in shock, furious that he would allow this nonsense.
emery-
During the intermission, Benjamin grabs three mugs of aleHe sits next to Tristan and burps
madii-
Tristan grimaces at the man, wishing to go drown himself in a river. Decides, however, to follow his lead and get something to drink himself.
emery-
"Here, have one of mine!" Benjamin offers
madii-
"Glady" he mutters simply, grabbing the drink
hannah-
You could if you wanted to. Or well at least you could try" she said as their shields were still clashed together. She was prepared for him to do just that. Or for his foot to come pulling up out of the ground. Anything. She wasn't really expecting what he did next. There was a clear look of confusion on her face. "Already?" She said taking a step backwards. She was a little mad. She wasn't given a chance to show what she could do. She wasn't all elements. She was a good fighter. That's why she was here but everyone only saw a small bit of that. "I am surprised but it is your choice" she said freeing his foot from the ground. "You could have gotten out of it if you tried hard enough. I wouldn't take you out like that. But thank you for the wish of luck in the next competition." She smiled. Turning back to the crowd she gave the required bow towards the King, for letting her compete. She moved off the arena a little disappointed but excited for what was next.
0 notes