#Mist System Fire Protection
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Are fire sprinklers reusable?
When they make the decision to invest in an Fire Sprinklers London property owners know that they have invested not just in a sprinkler system but in the safety of everyone who will spend time in that property, and indeed the property itself. But Fire Suppression Mist System can seem expensive and as we all begin to look for ways to reduce costs many people are beginning to wonder whether previously used fire sprinklers might offer a more affordable way to safeguard life and property.
#Fire Sprinkler Systems UK#Fire Water Sprinkler System#Fire Sprinklers London#Ico Mist System#Ico Fire Suppression#Ico Fire Mists Systems#Ico System London#Ico Mist System London#Mist Sprinkler System#Mist System Fire Protection#Mist Fire Suppression System#High Pressure Water Mist System#Domestic Mist Sprinkler System#Mist Fire Protection Systems#Fire Suppression Mist System#Fire Mist System London
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Oil is Thicker Then Blood (Part 99)
She pulls herself out of the console feeling dazed, N has his tail wrapped around her, and the scorching heat of his flamethrowers filled the room as the ground itself rumbled around them.
The ground had been disturbed…
Tendrils of black surrounded them on all sides, inching closer despite N's best efforts. On his visor was displayed an ‘X', a gradient of red and yellow as he protected Uzi with his life.
Uzi yanked out the linking cable, stuffing it back into her pocket and allowed a feral hiss to claw out her throat. Using the solver, she manipulated a sharp peice of metal to spin rapidly, chopping up whatever it came into contact with into tiny black peices.
N and Uzi were back to back, tails coiled around each other to ensure their other half was still there. She grabbed onto his shoulder.
“Fly!” She shouted, a command that registered instantly in N's system and had him taking off before she could even finish the word. Ignoring the ceiling, he burst through it. Throwing dust, snow, and shards of concrete flying in every direction as he rocketed upwards, a flood of angry tentacles followed him up, climbing and squirming on top of each other to see which of them could reach him first.
Uzi grunted, feeling her body strain as she threw the spinning metal down, slicing up the pursuing appendages even as they continued to reach for them.
N growled as he aimed an arm downward, firing off a missile that finished them off- by turning them to mist. He covered Uzi's mouth and clamped his own shut just in case.
There was no time to rejoice however, the ground groaned and shifted, opening up to swallow the building they were just in as well as the rest of the communication dishes.
As N watched, he noticed yellow light deep within the planet, shifting in waves, arching with primal energy, filling the flesh surrounding it with a hunger that couldn't be satisfied- and a deep, untamed rage.
They looked at each other, trying to find comfort as the sinkhole continued to grow, new, blackened appendages were spat out to replace the one's they'd just destroyed.
“L-Lets get out of here…” Uzi said after a prolonged period of silence, well after the last of the building was lost underneath the hungering flesh.
N nodded, tucking her into his shoulder before taking off in the direction of the bunker.
Deep down below, something watched them…
The sun was coming up quickly, and despite how fast N was flying, he knew they weren't going to make it to the nest in time, much less the bunker.
He dove into some long forgotten apartment, just in time for the early and deadly light of the morning to break over the horizon.
His arms remained looped around his girlfriend as the snow melted off both their frames, panting from the stress of the day.
“Did you get what we needed?” He asked after a moment of recovery, looking into purple eyelights, still refusing to let her go just yet.
“Yeah, I mean, it's not the best choice… probably gonna have issues with wildlife but… it's what we got.” She replied, leaning into the warmth he gave off in contrast to the freezing atmosphere around them.
“It'll have to do. I'm just glad you got something.”
He finally let her go, allowing them both to look around the room they'd taken shelter in.
Everything was covered in dust, and sharp shards of glass covered the floor from where the windows had shattered. There was a full sized bed in the center of the room- well made and completely untouched by anything other then the forces of nature.
A wooden chair, a closet, and a two bedside tables also inhabited the room, though the light and subsequent fan on the ceiling had long ceased functioning.
“Guess we're spending the night here…” Uzi sighed, rubbing a hand over her distended stomach- mostly because the rubber had become thin and slightly painful and she was trying to soothe it.
N's hand hovered over her own as he held her from behind, resting his chin on her head and swaying them softly.
“Really the time to do this after we just got chased?”
“Perfect time to do it. We're safe now, and we have to relax.”
“You have to relax" He amended, wrapping his tail around her and nuzzling into her shoulder, his purr was a given.
She hummed in contentment, closing her eyes and letting N rub small circles into her belly- it was a comforting feeling. Right up until the baby kicked their hands and made a pained whine escape Uzi's mouth.
“I felt that too. You good?”
“I want this little shit out…” She whines.
He laughs, “They just wanted to say hi.”
Uzi just growls in response, “So do I! In person! With them out of me!”
N just chuckled, walking off to remove the several years worth of dust from the bed so that they could sleep comfortably…
A few hours later they were curled up on the bed, N taking to running his fingers through her hair, satisfying the urge to preen.
“Mm. Athena.” Uzi said, they had been brainstorming names while trying to fall asleep.
“Oooh, I like that one, definitely. If they're a girl.” He replied, his tail wagging behind him as Uzi sat in his lap.
“You have a boy name?”
He thought for a moment, turning over his thoughts in his head.
“Bishop? Like the chess peice? We played all the time at the manor.” He explained. “I always lost, but I liked it.”
“I like it. It's also a tank, so you know I'm down.” She snickered mischievously.
“Of course you know that.” He replied lovingly, kissing her cheek as he settled down to sleep. “I think that's it then.”
“Yeah. Athena if it's a girl, Bishop if it's a boy.” Uzi agreed, shifting down to lay against him, happily absorbing his warmth.
“Tera says boy.” N hummed, wrapping himself tightly around his mate, protective pride rising in his core.
“Tera isn't even a year old.” Uzi snapped back; resting her hands on his chest and burying her head in his coat fluff.
“Still, she said it. There's gotta be a reason.”
“She wants a brother?”
They both laugh, N nuzzles the top of her head, taking in her scent. Her lovely, citrus scent… and… apples.
The apple portion was new, and he somehow subconsciously knew that it was his child that he was sensing, so he nuzzled deeper.
…
The next dusk they were off again. Neither one noticing the strange figure following them home…
Next ->
#murder drones#oil is thicker then blood#uzi doorman#serial designation n#nuzi#biscuitbites#tera doorman#n and uzi#yes i know its been a bit#I've been on vacation and writing in a moving vehicle gives me headaches
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Mercy
Pairings: Rain Carradine X Fem!Reader
Warnings: Mentions of violence
Word Count:894
The days on Jackson’s Star were long and laden with mist and moisture, the smog a perpetual shroud that dimmed the sun to a distant, faded myth. The fields where you, Rain, and her synthetic brother Andy worked were muddy and strewn with scraps ejected from Jackson's Rings, each piece a remnant of the cosmos that had somehow found its way to the surface of your dreary world.
Life here was hard, but it was life nonetheless, and you found solace in the fresh air—a rare commodity in the cramped quarters of the mining sectors. Rain was the one bright spot in the relentless drudgery, her laughter echoing over the fields, blending with the sound of raindrops hitting the broad leaves of the bio-crops. Andy, ever the source of amusement, kept spirits high with his endless supply of dad jokes, even though his stutter sometimes made the punchlines land with a delay.
One damp morning, as you pulled weeds from the soil, Rain shared stories her father had told her of distant planets, her voice wistful. "He used to talk about Elysium’s oceans that sparkled under three suns, almost like they were made of liquid diamonds," she mused, her eyes distant with dreams.
You smiled, wiping the mud from your hands onto your pants. "When we save enough hours, we’ll go there, Rain. Just you and me... and Andy," you promised, though the dream felt as distant as the stars themselves.
"And I’ll have a horse," Andy piped up, pausing his work to chime in. "And be a cowboy. No more directives, just freedom."
"And a garden," Rain added, turning to you with a soft smile. "A real one, with earth and not this fabricated sludge. Maybe a dog or two."
You nodded, your heart swelling with the shared dream. "And peace," you added. "A life where we wake up with no alarms, no officers, no quotas... just us."
This vision sustained you, a beacon through the monotony. But dreams on Jackson’s Star were fragile things, easily shattered.
The incident happened on a day like any other, under a sky that couldn't decide if it wanted to storm or relent. Andy was scavenging through the piles of scrap metal when a jagged piece lodged into his side. His systems sparked erratically, and his voice glitched as he called out, "Rain, I—I need—"
The field officer, a man named Burke who made no secret of his disdain for synthetics, saw the incident not as an accident but as an opportunity. His approach was swift and brutal. "Useless piece of junk!" he spat, kicking at Andy, who was already down.
"No!" Rain screamed, rushing to shield Andy with her own body.
Driven by a mix of fear for Andy’s well-being and fury at Burke’s cruelty, you intervened, stepping between Andy and the officer. "Stop! He's hurt, but he’s not harming anyone!"
Burke’s response was immediate and violent. His fists were heavy and his hatred palpable as he turned his aggression towards you. Rain’s pleas for him to stop were drowned out by the sound of the plummeting rain and your own grunts and screams of pain.
After what felt like an eternity, Burke stepped back, sneering. "Consider this a warning," he growled, his gaze sweeping from you to Rain and then to the malfunctioning Andy. "Don't step out of line."
By the time he’d left, you were bruised and shaken, Rain and a malfunctioning Andy helping you back to your quarters. Rain’s hands were gentle as she cleaned your wounds, her eyes stormy with unshed tears. "I'm sorry," she murmured, her touch delicate on your bruised skin.
"It’s not your fault," you managed to say, though anger simmered within you, hot and fierce.
That night, Rain didn’t leave your side, her presence a silent vow of protection and care. Despite the pain, you felt a profound sense of love for her, a bond forged and repeatedly tested in the fires of hardship.
The next morning, however, brought fresh challenges. As you limped back to the fields, hoping to avoid further trouble, the officer awaited with a grim expression. "Due to your interference, you've been reassigned," he declared, his voice devoid of sympathy. "Effective immediately, you will report to the mines."
The news hit like a physical blow. The mines were a death sentence, a place where disease and accidents claimed lives with merciless frequency. Rain's face went pale, her lips parting in a silent gasp of horror.
"No, you can’t do this!" Rain argued vehemently. "We’ll take it to the council. We’ll appeal!"
But the officer’s decision was final, backed by the cold authority of Weyland-Yutani. As you turned to face Rain, your heart sank. Going to the mines might mean never seeing her or Andy again, never realizing those simple dreams of a peaceful life together.
"I’ll find a way back to you," you promised, the words thick with emotion. "Wait for me."
Rain nodded, tears streaming down her cheeks as she pulled you into a desperate embrace. "Always," she whispered. "I’ll wait forever if I have to."
As you were escorted away, the look in Rain's eyes—a mix of fierce determination and heartbreaking sadness—was the last image you carried with you into the depths of the mines. It was a promise, a beacon of hope that no amount of darkness could completely extinguish.
#rain carradine#cailee spaeny#alien romulus#angst#alien franchise#alien romulus fanfic#alien#andy carradine#rain and andy carradine#david jonsson#fanfic#oneshot#alien oneshot#romulus#rain carradine x reader#marie raines carradine#horror#wlw#request#fic request#requests open#ask box#ask#rain carradine fanfic#rain carradine x femreader#send asks#gay rain carradine#rain carradine x y/n
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Sailor Moon & Nakshatras
I thought it'd be interesting to correlate the different Sailor Moons and their powers with the themes that are present in different nakshatras.
This is a super low effort post so all of it is just speculation and I'd love it if you guys told me what you associate with the different Senshi.
Other than Sailor Moon herself, there are 9 sailor senshi who protect the solar system.
Sailor Moon
A crystalline object which provides her basic power, contains limitless power and is the source of all energy in the universe. She can call upon her future self to use the power of both the future and present crystal to double its power.
she's the only one who has no power of her own and has to rely on some object so i guess that makes her Moon dominant??
Sailor Mercury
Sailor Mercury has the power to create and manipulate water. For the entire first story arc, she uses her water-manipulating capabilities only to create solid and dense clouds of mist and fog, chilling and blinding the enemy while her allies prepare more direct attacks
this is actually super on brand Mercury behaviour
Sailor Venus
I feel like Sailor Venus has more powers than other senshi??
It includes: Flight, Magic, Transformation, Longevity, Immortality (Type 4), Limited Shapeshifting, Teleportation, Forcefield, Light Manipulation, Energy Manipulation, Energy Projection, Weather Manipulation, Electricity Manipulation, Data Manipulation, Creation, Reincarnation (Overtime not applicable in battle), Can Survive in Space, Resistance to Mind Manipulation, Death Manipulation, Existence Erasure, Gravity Manipulation, Radiation Manipulation, Poison Manipulation, Power Nullification, Resistances to Status Effect Inducement and Soul Manipulation, Resistance to Telekinesis etc
idk if this is Venus' "being better than others" theme lol but i feel like these are powers that belong to all 27 naks and not just Venus
Sailor Mars
Precognition: Rei is shown to have strong precognition, where she can make full use of this ability to predict events from the near future, but it can fail sometimes.
Pyromancy: Rei is also shown to have a great affinity with fire, to the point where she is capable to manifest her future sights by forming images on the flames. The images are very enigmatic and unreliable.
Purification: Even when she is in her civilian form, she can use her "ofuda" (a Shinto talisman used to protect homes from evil spirits) to "exorcize" people, while yelling "Evil Spirit, Disperse!" (although it can cause normal people to faint, as shown in episode 10 when she tried to "purify" Usagi).
Sixth Sense: Rei is sometimes shown to have a "sixth sense", using it to detect "evil presences" and approaching danger, as shown in Chapter 6 of Codename: Sailor V manga, but it can fail sometimes when she mistook Usagi for an evil spirit.
Expert Archer: As a Shrine Priestess, she is an expert archer, and this potential is shown in her "Mars Flame Sniper" attack.
these are a variety of powers that don't really all connect to Mars energy, it's giving strong Venus & Jupiter vibes tbh
i associate the purification, pyromancy and precognitive abilities with Venus and the sixth sense, expert archer ones with Jupiter
Sailor Jupiter
Electrokinesis, martial arts, longevity, and "emphasized superhuman strength"
these powers are a bit random, i guess the author wanted to emphasize martial arts and physical strength with the masculine grahas but I get more Mars and Sun vibes ngl
Sailor Saturn
Daughter of a possessed mad scientist, a terrible lab accident in her youth significantly compromised her constitution. After overcoming the darkness that has surrounded her family, she is able to become the Soldier of Silence, Sailor Saturn. She wields forces of destruction so powerful that she is rarely called upon to use them, and unlike the others, her Senshi and civilian personae seem somewhat disconnected. She is often pensive, and as a human has the inexplicable power to heal others.
this backstory is in itself very Saturnian and I think Saturnians do suffer a lot of abuse and injustice in their lives. So all Saturn naks like UBP, Anuradha & Pushya
Sailor Pluto
Manipulation and control of spacetime, Time Wave Generation Teleport others over short or vast distances. Open rifts or doorways in space through different eras Freeze all of time (forbidden) Erect a shield of time-space energy
i mean it goes without saying but this is literally Punarvasu & Swati. both these naks have themes of space and time travel
Sailor Uranus
she possesses powers associated with the wind and sky, precognition, as well as sword combat.
this is giving me Mars & Venus energy, more specifically Bharani as it is a Venusian nakshatra in the Mars ruled rashi of Aries
Sailor Neptune
exceptionally strong psychic abilities and is the only Outer Scout who has such powers and she can channel the power of the ocean.
I associate Neptune's abilities with Pisces (neptune rules pisces so this is a no brainer) and I connect it to PBP, UBP & Revati
#astrology notes#sidereal astrology#astrology observations#vedic astro notes#nakshatras#astro notes#vedic astrology#astro observations#astrology#astroblr#jyotish
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HEROES OF OLYMPUS FANS
idea: young adult argo II crew being bamfs
i would sell my soul, and my best friend’s soul, and my sister’s soul, for rick to write a book with the argo II crew as young adults and just being absolute icons in a totally experienced way. no more questioning themselves like when they were young. they’re powerful and confident and nothing surprises them. they’re famous in the demigod world. they’re legends. they know what they’re doing. no one fucks with them.
i would have it start out kinda like how TLO began with percy and beckendorf’s mission. it would be like those movies where the main characters are breaking into some facility. only it’s some monster/olympian-enemy using said facility as a secret base for their operations (kinda like the amazons.)
it’s night. they’re all in dark clothes. annabeth and frank planned the whole thing. percy casually causes a massive explosion via a nearby water tank or something, causing a distraction and making everyone in the facility run out to see what’s going on. annabeth has the whole place mentally mapped out, and her and leo disarm every security system measure in like 3 seconds. frank turns into some kind of animal - maybe a monkey - and climbs/hops across the walls and ceilings, destroying the security cameras and sensors. any guards/civilians running past them only see what hazel wants them to see. and every monster who gets in their way is dead within seconds - they should not have messed with these demigods. piper plays on the fear of the guards to easily get information out of them. annabeth gets the objects they need, and then leo lights the entire place on fire. percy and leo can’t be burned, but percy protects the rest of them by triggering every sprinkler they walk under, which then turn off when they walk away. they calmly walk out through the front doors of the building - which is now up in flames - where there are dozens of police officers and firefighters and news channels around. they should be arrested/surrounded, except hazel manipulates the mist to make them all look like police officers and first responders. and frank is now a german shepard, a police dog, to really sell it. anyone who approaches them, piper uses charmspeak to throw them off. and just to be sure the enemy base is destroyed - and now that everyone is out of the building - percy causes a targeted earthquake, making the entire huge facility crumble to the ground.
then they just casually walk into the night, away from the mass chaos that they caused. the base is completely destroyed, but their enemies can’t figure out who did it or how it was done.
little do they know that the ones who did it just walked in and out, in plain sight.
#no one say a word about who’s missing#but wouldn’t this be AWESOME??#like they’re all just a bunch of bamfs#i love them#legends#percy jackson#annabeth chase#piper mclean#leo valdez#hazel levesque#frank zhang#heroes of olympus#percy jackson and the olympians#SOMEONE SEND THIS TO RICK#rick riordan
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The goddesses of ancient Greece also displayed the characteristics of flesh and blood menstruants: Medusa, her hair writhing with vaginal snakes, had an ability that was also imputed to menstruants in some cultures: she turned living things to stone with her gaze. She is the menstruant naked, out of control, without protective cosmetikos. Gaia, the earth, was a chasm guarded by a great python. Long-tressed Demeter was also the earth, and her daughter Kore, or Persephone, the maiden, was portrayed holding the menstrual pomegranate. Kore disappeared and her mother went to look for her—a common menarchal drama for some peoples. Hera was "the bride," dressed austerely in long gowns. Hecate was the dark moon, portrayed as an old woman. At Sumer, alabaster statues of the large-eyed moon goddess Ningal were dressed, fed, and washed; even the urbane goddess Inanna was portrayed in one statuette holding a scratching stick, adorned with the cosmetikos of a temple courtesan.
Frequently ancient figurines portray two women together, sometimes melded like Siamese twins, side by side. Often these "dolls" wear skirts, eye and lip makeup, and hoop earrings. Frequently they are stained red. Similar dolls are still made for girls to play with in North Africa, India, and parts of the Middle East. Some of the modern dolls are of a man and woman side by side. My guess is that the paired icons were originally two sisters, representing synchronous flow. The dolls, I was told vehemently by the import shop clerk, have nothing to do with lesbianism, and I'm certain that in any current patriarchal religious system, that is true. But in more female-centered older societies, the Andean, for example, and in many parts of Western society, homosexual relations have a rightful, appropriate, and even sacred place. It thus seems significant that in the south of India, among goddess-worshiping Tamils of the Untouchable caste, a name for lesbian lover is "sister-sister."
Many goddess mythologies feature two creation sisters. Pele, the Hawaiian volcanic fire goddess who creates the earth's surface, has a sister who is "Sea Mist." Among the Pueblos, sister goddesses Naotsete and Uretsete create objects under a blanket they hold between them. Sometimes one sister dwells in the world below, "in the shade," the place of the dark moon, while the other rules above, as with Egyptian Isis and her underworld sister Nepthys. The oldest known menstrual narrative of the meetings of two such sisters is the Sumerian poem, "The Descent of Inanna to the Underworld," whose metaformic meanings I will decipher later. A Caribbean proverb summarizes an ancient attitude of female "flow": "When a woman loves another woman, it is the blood of the Mother speaking."
-Judy Grahn, Blood, Bread, and Roses: How Menstruation Created the World
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PART 2 OF ROGUE DEMIGOD EXPLANATION: HOW THEY LIVE The rogues live in various abandoned subway stations, old storefronts, and abandoned office buildings in Manhattan, often making their homes in disused rooms and closets that have been repurposed as living spaces, bedrooms, and storage areas. However, most of the camp is extended across large plains full of tents and booths, et cetera. This camp is called Camp Midtown.
These locations have been carefully selected for their ease of access to the city's many rooftops and back alleys, which allow the rogues to quickly escape pursuit from mortals and monsters alike.
The camp itself is hidden by a powerful mist that disguises it from the eyes of mortals and monsters, making it appear to be nothing more than a run-down section of the city. ANOTHER CAMP: This camp is hidden in a secluded clearing on the eastern outskirts of Manhattan, just beyond the city's limits. It consists of two separate camps, each with its own designated purpose.
The first, known as Camp Frontier, is a large tent city that serves as the main hub for the rogues. It's divided into several sections, each with its own distinct function. The first section serves as a central square, where the rogues gather for campfire songs, festivals, and other social events.
Another section serves as a training ground, where the rogues can hone their combat skills and engage in friendly sparring matches. It's also where the camp's archery range and weapons storage are located.
Yet another section serves as the camp's medical tent, where the rogues' medical staff can treat their fellow campers' injuries and ailments. A fourth section houses the camp's kitchen and dining area, where the rogues take their meals and prepare provisions for their travels.
While Camp Frontier serves as the rogues' main base of operations, it's not the only camp they utilize. The second camp, known as Camp Escape, is located several miles away and serves as a backup location in case of emergencies. It consists of several dozen tents and provides shelter for those who need to evacuate Camp Frontier in the event of an imminent threat, such as a monster attack or raid. Youngster Camp Another camp is located near the East River, in a small cove that is concealed by dense trees and shrubs. The tents are located in an open area, giving the residents plenty of space to move around and socialize. The camp is surrounded by a protective wall made from trees and branches enchanted with magic to keep monsters and other dangers from getting too close.
The camp is divided into several tents, each one serving a specific purpose. There are tents for sleeping, for training, for dining, and for socializing. The dining tent is where meals are prepared and served, and it's also where the campers come together to share stories and celebrate. The training tent is where the campers go to learn new skills or refine the ones they already have. There are also several smaller tents scattered throughout the camp, serving as libraries, offices for the leaders, and other purposes as needed. This camp is normally for children and adults. Once the youngsters grow up, they can move to Camp Frontier with their chosen caretaker. This camp includes a central fire pit for cooking, campfires, and social gatherings, as well as a small archery range and various training equipment. The rogues have created their own system of trails and pathways throughout the park, making it easy for them to move around without being noticed by mortals or monsters. Also, it contains tunnels underground, created by devoted demigods, which lead to all of the other camps; Camp Frontier, Camp Escape, and Camp Midtown. THE BARRIER The barrier around the rogue demigod's camp is created via a powerful mixture of magical spells and charms that create a powerful shield capable of warding off both monsters and mortals. The barrier is maintained by a team of demigod mages, who constantly monitor and reinforce the barrier's strength.
The exact number of magic-demigods used to establish the barrier is unknown, but it is believed that two dozen important demigods were involved. As for the types of demigods involved, children of Odin and Hecate are among the most common, as they are known for their expertise in magic.
The barrier can collapse under extreme circumstances, such as during a blood moon or an attack. The mages constantly work to maintain and strengthen the barrier, but they cannot guarantee its complete protection during such events. The barrier's mechanism is rather complex and requires a deep understanding of magical theory. Essentially, the barrier functions by creating a field of magical energy that repels both monsters and mortals, while allowing the rogues to pass freely. Every rogue demigod member have something enchanted burned into their skin so the barrier allows them through. If they're kicked out of the rogue demigods, they can never return, and the mark on their arm will slowly fade away.
#so i accidentally wrote a LOT#my bad#im really thinking about learning how to draw because i just want to draw these idiots so badly!!#pjo oc#pjo ocs#pjo octavian#pjo oc art#pjo oc blog#percy jackson rp#pjo rp blog#pjo rp#percy jackson roleplay#percy jackson oc#percy jackson#percy jackon and the olympians#pjo hoo toa#pjo headcanon#heroes of olympus#pjo#hoo#rick riordan#rrverse#gwen hoo#jason grace#pjo hoo#hoo pjo#octavian hoo#the last olympian#annabeth chase#sally jackson
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ok u know what. *organics your robots*
spec bio wubbox concepts because why not! lore and rambling under the cut:
The Wubbox is an ancient species of monster dating back to the Dawn of Fire. Presumed to be extinct post-cataclysm, several caves full of dormant eggs have been found in the present day, and the species has once again become widespread in monster society. Loud, powerful, and somewhat territorial, they served as guardians of pre-contemporary monster tribes, and were regarded as gifts from the Celestials.
pic explanations
1. sketch of an adult wubbox, with different textures/components labeled. they are mostly covered in armor-like scales that are shed periodically; these can be replaced/upgraded by artificial parts, and are often repurposed into armor and instruments by other monsters.
2. sketch of a wubbox hatchling + notes:
- Baby teeth are sparse but very sharp, can and will eat almost anything (young wubboxes are notoriously ravenous, which lead to the myth that they eat other monsters)
- Protective cap over chest “speaker” (see image 4), falls off after a few weeks
- Long, fluffy fur for retaining warmth
- Simple armor plates that are shed several times while growing; initial set is made of eggshell parts that fuse onto the hatchling’s body
- Bioluminescent markings do not appear until adulthood
3. “blushing” wubbox; when flustered, their under-eye plates retract slightly, exposing patches of fur on their cheeks. these patches, like the rest of their fur, is bioluminescent, and is similar in texture to fiber optic lights
4. rough respiratory system diagram. they have very large lungs with a sort of dual output system; when speaking or “singing”, air passes through their larynx and into a hollow cavity in their chest covered by an eardrum-like membrane that functions like a speaker. this amplifies their voice and creates their signature booming roars.
5. side view of a wubbox’s head + skull concept. their mouths are full of large, flat teeth, with a diet consisting of vegetation and processed foods.
6. earth epic concept. in this scenario, “epic” wubboxes are the result of eggs being stored in certain environments for prolonged periods of time and developing specific adaptations for said environments; for example, an earth epic would be created by keeping an egg buried in volcanic ash, in/near magma, or just in a high temperature environment.
an earth epic’s horns are hollow tubes developed from their eye plates, which grow out to cover their nostrils completely; these horns are the output of a built-in air purification function in its respiratory system that filters the ash and smoke it breathes in and ejects the contaminants in mist clouds.
7. air epic concept + notes
- Large eyes and angled under-eye plates
- Wingtips are notched like an eagle’s (air epics are very fast and agile fliers, being smaller and more lightweight than others of their species)
- “Nostrils”/air output valves on their wrists; purpose unknown (these are mainly used to emit train whistle-like shrieks for communication, but why they exist is a mystery)
- Body armor plates are replaced by smaller, feather-like scales
8. lol bald eagle
extra note bc i haven’t designed the rare versions yet: “rare” wubboxes are the result of experimentation on a common individual in an effort to “improve” the species for the modern age; all current rares are clones of the first successful specimen
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The Ultimate Guide to Fire Suppression Mist Systems
The Fire Suppression Mist System takes the suction of the mist tank to the sprinkler system. Every area is isolated by valves, that are opened during emergency conditions consisting as a fire. This system works at the readiness stage.The High Pressure Water Mist System is injected with water by special nozzle work within the pressure lie from 4 to 10Mpa. It breaks the water droplets into mist. The water mist particle diameters lie from 50 to 200Um, which improves the system efficiency and fire extinguishing effect.
#Ico Mist System#Ico Fire Suppression#Ico Fire Mists Systems#Ico System London#Ico Mist System London#Mist Sprinkler System#Mist System Fire Protection#Mist Fire Suppression System#High Pressure Water Mist System#Domestic Mist Sprinkler System#Mist Fire Protection Systems#Fire Suppression Mist System#Fire Mist System London
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hooooly fucking hell im finally done with this thing: the AshWing continent. yay! Since kingdoms aren't a thing, the names here are used for both the territories themselves and the quivers which inhabit them. some brief explanations and descriptions of what those names mean:
Fire Grounds: a group of small islands surrounding a big one, lots of volcanic activity in here. its only inhabitants are some species of hardy wyverns such as fire dancers, and smaller fauna living on the borders where some vegetation can grow
The Towering Mountains: massive mountain ranges surround a valley where mountain gliders and wreckers reside. minerals from extinct volcanoes made the soil incredibly fertile, and the natural barriers protect against most predators, making this place a safe paradise
Five Stones: a mysterious monument, consisting of five huge rock monoliths jutting out of the ground, with writing carved into the stone describing the history of FrostWings and AshWings alike. Meetings and festivals involving all quivers take place here, and any damage done to the stones –accidentally or not– strangely disappears by morning. dragons that have been there describe the place as having a soothing yet uplifting aura
The Dark Woods: an immense, dense forest with giant trees and plenty of resources make this the perfect home for wood walkers. unfortunately, scavengers also like making settlements here, so run-ins with dragons aren't uncommon
The Vast Moor: seemingly never ending grassy plains are the main scenery of this region, but a wide sinkhole interrupts this perfect flatland. moor runners have dug deeper into it and reinforced the cave walls, sheltering them from the outside and weather. an aquifer at the bottom provides plenty of water, and it is believed underwater cave systems connect it to other parts of the continent
Misty Spires: small canyons and tall rock formations shrouded in mist and surrounded by howling winds make up this small portion of moor runner territory. few dragons ever go there though, as rumor has it it is haunted. when the fog comes down into the main territory, going out into the fields is not advised
The Roaring Coast: home of the fierce coast strikers, only quiver in the continent that dares venture into the sea. leviathans and sea serpents infest these waters, so dragons here aren't always the apex predators. houses are carved out of the cliff face. a gigantic sea monster skeleton goes on along the coast, with leaders making its skull their main living place
The Silent Swamp: danger is a constant, so being always on the lookout is a must if one is to survive here. giant serpents and crocodiles inhabit the waters, wyverns patrol the skies, scavengers travel along marshes and rivers, and noxious poisons are something that many creatures share here, both predator and prey. however, this harsh environment doesn't deter swamp lurkers from making the most out of these murky waters and shady forests
Plus some extra versions teehee (uploading them the first time crashed my whole laptop :p) oh and paper textures are from unsplash
#wof#wings of fire#ashwing#GOD DAMNNNNN i was having fun intil i had to do the forests jfc#yes that sea monster skeleton thing IS inspired by the lost river in Subnautica bc it goes hard as fuck#btw think of the swamp as a mix between the poison jungle and the mud kingdom#btw i have wof and tf drawings planned so worry not!#also in the swamp there's meant to he like most of it covered in trees vegetation and water but it would've obscured the outline#pretend it's there lol
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[fic] Rite of Passage
A/N: A second piece written for @ficwip5k. I've been playing with a Star Wars AU for a while and have always loved the idea of Al-Haitham as a Jedi. Again, this is self-beta'd and a less polished than I like, but I hope you'll still enjoy :') Fic can also be read on AO3. _______ Al-Haitham watches helplessly from his perch, trapped in place by the deflector shield and away from rushing to his Master’s side— (He can deactivate the entire shield system completely, surely the main command switch is within reach somewhere! If only his command of the Force is stronger, his range of control wider and more precise; if only, if only—!) —Watches, screams in distraught and anger when the Sith whirls in a malevolent flash of red and black, his scarlet blade now thrust violently through Nahida’s lower torso as she goes rigid with shock. Hovering beside him, Paimon is wailing at the sight. But Al-Haitham pushes the convor’s flustered cries and the rippling waves of panic from his thoughts, his heart; concentrating, reaching out desperately with the Force, he must— The deflector shields snap off abruptly with a sharp hiss then, and Al-Haitham’s path ahead is clear once again.
“Stay here, Paimon!” Al-Haitham says, and he rushes down the walkway before she can protest. As he approaches the platform, he meets Nahida’s calm gaze, and his heart wrenches in two at the realisation. He knows what she is asking; knows that this is the only way, and yet— Master, I cannot do this… Please do not ask me to…! And yet, Nahida only smiles through the pain. She tightens her hold around the Sith, pulling his blade deeper into her, just under her ribcage, as she traps him within her embrace. Master Kusanali, please. Al-Haitham tries again, his eyes already misting with growing despair. There has to be another way… Even as he still raises his lightsaber and flicks the surging green blade to life. Even as he uses the Force to propel himself forward and leap several jumps ahead, his teal eyes flashing fire, his aim sure. The Sith struggles in Nahida’s hold, screeching and thrashing about in a fitful rage, but her grip is iron, steadfast amidst his violent uproar. You know what you must do, little one. Protect the Queen and Wanderer... Protect Kaveh. Nahida’s voice is soft and contrite; bowed with humility, with trust. Even as her smile folds into agony once more when her Padawan’s lightsaber flashes bright and true, a kaleidoscopic mirror of lights bursting before her sight. Even as Al-Haitham’s meticulous strike hits his mark and cleaves a fatal blow through both Master and Sith alike. Nahida’s robes are drenched in blood when Al-Haitham’s deactivated lightsaber clatters to the ground and he finally kneels by her fallen form. Beside her, the Sith lays unmoving, a crumpled puppet with his spine and back split open—like her own chest—from her Padawan’s unwavering blade. “Thank you…” Nahida says, her voice soft and faltering; the whispering echoes of an approaching dusk. Al-Haitham cradles her close, his expression now crumbling with grief. Unable to find the words for this sudden parting, for the near-unbearable sorrow and loss that is to come, he buries his stricken face into her hair instead, desperately reaching out and holding on to his dying Master’s fading warmth within the Force. Nahida lifts a cold hand towards her Padawan, before her trembling fingers gently pulls Al-Haitham's Padawan braid loose, the ash-grey strands now curtaining along his tear-streaked face. Farewell, Al-Haitham... I know you will be a great Jedi someday. Jedi Master Nahida Kusanali smiles then as she breathes her last. And Al-Haitham—no longer a Padawan but a Jedi Knight, and alone once again—weeps silent tears into the lilac dusk. –End– _______ End Notes: Me, daydreaming idly: It's been a year and Al-Haitham is still The Blorbo. I love him, I must keysmash my appreciation. Also, me: what better way to do so than to throw him into the emotional paingst blender for this AU.
- Al-Haitham is younger in this AU and somewhere closer to his Akademiya-era age in game canon, so he's roughly in his mid-to-late teens. I'd wanted to write a younger Haitham who still has the tendency to rationalize/intellectualize his thoughts and emotions, but hasn't quite found his balance yet between "objectivity" and "sentimentality".
- Paimon is a convor in this AU, a species of owls native to the moon Wasskah, but can be found across many worlds in the galaxy. They are said to have a strong connection to the Force. Al-Haitham had rescued Paimon as a fledgling when he spotted her being sold in an illegal exotic pet market in the Outer Rims. She has never left his side ever since.
- I do have more scenes I'd like to explore for this SW AU. I just think Jedi!Haitham would definitely get into some hilarious interesting shenanigans with characters like Kaveh, even when he tries hard to maintain that balance. So, fingers-crossed for more one-shots, maybe? :'D
- This is, of course, not how the actual Jedi Knighting Ceremony would go Jedi Masters do not need to die for their Padawan to become Jedi Knights. I just like being a little dramatic and poetic with my fics l o l.
- Comments are always lovely; if you've enjoyed this, I'd love to hear what you think. Thank you for reading :)
#genshin impact#alhaitham#nahida#paimon#ficwip 5k 2024#fanfic#star wars AU#this AU is a very self-indulgent niche interest of mine lol
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Ch 8.
Wordcount: 2095
Content warnings: choking. Suffocation. Mutilation. Self hatred. Hallucinations. Suicidal imagery.
Virgil can see through the walls.
Slowly, it seems that he is rising above the illusion of captivity. He is more than what the fake tunnels and passages would have him believe. The waters show him who he truly is, what he truly is.
Pure instinct is what keeps people alive. The split-second decisions to fight or flee is what makes even the softest person capable of living to breathe for another day. The pure power of adrenaline, motivated by a strong enough panic, that is true survival. That is a very powerful gift.
And that is Virgil. Before there were ethics, there was terror. Before there were carefully crafted systems to manipulate, there was panic. Before there was understanding, there was the urge to flee. Before there were dreams and nightmares, there was the urge to bite and scratch until freedom could be achieved.
Survival is older than anything else, because without the tools to secure another sunrise, there is no civilization to see another sun set over them.
Some part of Virgil knows this to be intrinsically true. Some part of his nature is ancient and untamable. That part awakens in the cave down by the water.
His mind grows stronger, stronger than he ever thought it possible to become. Virgil is learning and growing, like an ant hill, buzzing and wriggling as the mound expands. Above, below, all around. Come too close and a thousand insects descend upon your skin to bite and burn like fire in your veins.
The water knows this to be true. The water wishes to grant Virgil the mercy of sight.
And Virgl is beginning to realize that he may just be strong enough to take it on. For the sake of his person, himself, his loved ones. The gift of truth and understanding is a heavy weight to bear indeed, but who better to understand than Survival? Who better to know and protect through an unclouded mind? Beautiful water, how you know best for him. Wisdom may never be his forte, but truth is what matters, is it not?
Virgil doesn’t remember where he is. In and out of the cave is all beginning to feel the same. Two worlds are bleeding together like watercolors on a wet page. His mind stays with the water even when his body moves about, but that makes sense, doesn’t it? None of it is real flesh and bone, nothing is real save his mind and the truth.
He runs his hand over the floor beneath him. He’s on the floor somewhere. His room, maybe. The dark shadows are not wet enough to be the cave, and he is too at ease to be elsewhere. Another caress of the floor reveals it to be carpet. Yes, yes, it is his room. His little haven away from his haven.
Blink.
The water is not as cold, this time. It was more gentle. Virgil’s eyes and arms were open, ready to receive. Because of this inner posture, the water was not a chilly blast like being hit with a tidal wave or attacked by a heavy storm. It was a cool, soft mist, like being at the zoo and getting one of those animal themed fans that spray water to keep you cool. It was gentle, almost playful. The water felt no need to fight for his attention.
His mind was open, listening to the sweet song of truth.
It’s been a long time since he had seen Logan. The thought to check on him crossed his mind a few times, but he never quite went through with it. There was so much else going on. Anger and solidarity were stronger emotions than just … neutral. How oddly fitting, in a bit of a sad way.
He’s heard nothing bad, which was good. So everything was good. Logan may not have been taking a stand, or picking a side, but he’s making things run, keeping Thomas in one piece. It’s fine. They are fine, he and Logan.
Well, Virgil is fine. He is quite well, actually. Perhaps the same can’t be said for Logan.
Virgil stares up at his ceiling, but he is not on the floor. He is not staring at his ceiling. His stomach flipped, as if he were upside down. He can feel his damp hair hanging forward, like he was on his hands and knees.
The ceiling is not the ceiling. The floor is not the floor.
Virgil feels like a spider crawling up a wall, unblinking eyes spread out to see everything around him unceasingly. He is comfortably perched with his limbs to anchor him upside down. A spider on the ceiling. A spider watches without moving, without malice nor compassion. Just a bug, just a little thing that sees what you do when nobody is looking.
Logan is sitting on his bed. The bed is black with tiny, subtle constellations dotting it. It is probably accurate to the night sky, as Logan would probably refuse to display something inaccurate so blatantly in his space. It is strange to see him sitting on his bed at all, he never uses his bed for anything but sleeping. Logan says that the bed should be left alone unless sleeping, as a best practice. It is one of those things that Virgil remembers quite well but never actually does.
Another thing Logan never does is try to kill himself, but that’s happening too now, apparently.
Virgil twists where he’s stuck to the ceiling, wishing to get closer, to see better. It’s hard to make very much out from where he is. But there are other ways to See without the use of eyes. He strains his ears and stretches to get just a few inches closer to Logan. Regret flares as his ears recoil away from the newly found sound.
Virgil makes out the distinctly foreign stifled sobbing noise from below.
That … that is not normal either.
Logan has both hands around the end of his striped tie. He is pulling. He is pulling very, very hard. Virgil can hear his muscles straining. He can hear the sound of his tendons stretching and flexing as he tugs harder and harder. He can hear Logan’s throat constricting. He can hear the air having a harder time getting up and down his windpipe. He can hear the trickles of sweat going down the side of Logan’s temple. He can hear the tears welling up in his eyes as one drop at a time runs down his face.
They are sounds not meant to be heard. Virgil begins to feel like he’s violating something here. He should not be watching this, he does not want to watch this.
And yet he cannot look away.
Every new tear that runs down Logan’s face seems to anger him. Each one makes a fresh heat flare in Logan’s rolling gut. His knuckles are white from how tightly he’s gripping the tie around his neck. Every single tear, each barely unrepressed sob, he pulls harder at his own neck for every new offense. His heartbeat is wild in his ears, yet it’s growing weaker.
It isn’t working. This exercise in self-discipline isn’t working and he is angry. He is seething. How dare his own body betray him? How dare he fail at his own purpose?
Logan has strange tears. The tears are too thick and glossy, tinted like olive oil. They stick to his skin and move unbearably slowly. They mock him. They are not real water. It is very unfortunate.
Virgil can only watch where he’s stuck to the floor that is not the floor, looking down at the ceiling that is not a ceiling. It is so very uncomfortable. Logan isn’t supposed to cry…
It is then when Logan’s anger burns hotter, he releases one of the hands gripped around his tie, yanking his soft throat to the side. He holds his free hand below his face, staring at the way he’s holding it like an animal claw, fingers bent and ready to scratch.
Logan holds his tie at a sharper angle, pulling his head around like a bad dog on a leash. He seems to make a decision.
Logan plunges his free hand into his chest, it goes through with a loud squelch and a squirt of something hot and viscous.
Virgil finds his eyes blurring, from what he isn’t sure. His face feels wet and hot and salty.
In the foggy mist that Virgil’s eyes seem to be producing, he can only hear the fleshy sounds of a body being torn to pieces. It keeps going. Logan’s shadowy form is aggressive and jerky as he uses his dull nails to shred what is imperfect into imperfect ribbons.
The floor is being stained with far too many colors. The constellations on the bed cover are being tarnished, becoming very scientifically inaccurate. Very, very inaccurate.
Virgil’s throat hurts watching. It all hurts. He finds himself mouthing Logan’s name weakly, as if he could change anything, as if he was seen at all. He has all the right words to say, but no way to say them. Nobody to listen to it. It is a painful thing to be anything at all, and more painful still to be an invisible thing.
It keeps going, the bloody, self-induced one man massacre. And by the end of it, Virgil can’t see Logan. Logan never left, but there’s no Logan in front of him.
Blink.
Virgil shoots up from his bedroom floor with a loud gasp, as if he’d been saving the opportunity to inhale for far too long. He scrubs at his face, finding it slick with tacky tears. He nearly loses his balance as he stands up in a tizzy.
That one hurt. That one felt horrible. That one wasn’t okay.
He rakes his sweaty hands through his crusty hair, making it to an even frizzier mess than before. He paces the room, trying to catch a feeble breath. He’s lightheaded. He’s scared. He needs to do something.
Run a mile? Hit something? Hide under his bed?
He chooses the first option, flinging open the door and sprinting down the hall at full speed. He needs to outrun the fucking heebie jeebies flowing through his skeleton. He’s all backwards. Without so much as tying his untied dirty shoelaces, he takes off down the hall.
“Woah! Virgil! Pardon me, what are you doing?”
Virgil narrowly avoids tackling the person in his way. He dodges, tumbling against the wall, nearly knocking a mirror to the ground. His soul seemed to take a few steps without him before colliding with him again, leaving him with a nauseating vertigo.
“Uh—” Virgil is about to give a hasty apology, but he can’t quite get the words out, he feels pale. His heart drops into his legs.
“Virgil?” Logan frowns, tilting his head in that curious, almost robotic manner he does so often.
“Logan…” Virgil says weakly, staring at the decidedly not mangled and mutilated Logan standing in front of him alive and well. Still, he feels lightheaded seeing the real thing. It’s been so long since he’d seen him, but only moments since his vision.
“Yes, that is indeed my name,” Logan nods awkwardly, clasping his hands behind his back. “Are— has, ah,” he pressed his lips into a line. He’s struggling. “Well. It has been some time. How … How is everything?”
Virgil can’t stop staring. “…sick.”
“As in the good sick or the bad, illness sick?” Logan squints his eyes, pursing his lips.
“Yeah.” Virgil nods distractedly, staring at Logan’s eyes. They were red, a little swollen. His glasses were a little smudgy. Not normal. Not right. Not right at all.
“… I see. That’s good, I suppose, right Virge?” Logan tries slowly, still baffled, and a bit twitchy, but clearly trying something. It isn’t working. Is he okay? Is something wrong? Virgil’s gut tells him that he’s looking at the remains of tears, but Logan doesn’t do that. That can’t be right.
It’s fine, it has to be. Logan is fine, it’s all fine. He just needs to get back to the cave. His cave. It will all be okay.
“I gotta run, Logan,” Virgil finally says, tearing his eyes away, down to the ground. He can’t look anymore, it’s making him feel bad. Guilty. Angry. But it’s fine.
“Oh. Right. Of course, later then.”
Virgil can’t remember whatever hasty goodbye he gives as he leaves. It’s back to the cave. Back to the water. It’s safe there.
Ch 7. Ch 9
#virgil sanders#logan sanders#thomas sanders#sander sides#ts virgil#ts logan sanders#ts virgil sanders
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— on the nine realms ; a general study of asgard .
aka vi's world-building reference .
The following details are what I consider to be canon for the Nine Realms. This is primarily based on what we know from the MCU, some minor spinoffs (the thor video game comes to mind), concept art + screenplays and some inspirations pulled from the marvel comics (no particular runs just in general)
It's what I'll be referencing when Thor speaks of the Nine Realms, specific planets within them, and Asgard.
THE NINE REALMS (general.)
The following are all the known realms under Asgardian Protection (pulled from the MCU.) Technically there are 10 realms but only 9 if you don't count Asgard.
Asgard || A flat planet also known as 'the realm eternal' . Home of the Asgardians . Asgard resides in its own pocket dimension in deep space and can only be accessed by wormholes. The center of Yggdrasil .
Vanaheim || Sister planet to Asgard . Where the Vanir (sister species) live . Also where skraelings, some breeds of trolls, and mire giants live . (hc : frigga's homeland.) Where hogun is from.
Alfheim || Home of the Light Elves . Highly magically inclined . To the north live the Falligrians and Falligar the Behemoth .
Svartalflheim/Harudheen || Home of the Dark Elves . Once prosperous, Svartalfheim and its surrounding planets have been completely corrupted by Dark Matter . The Dark Elves (and all other life) are now extinct, with a barren land destroyed by war and the Aether (reality stone) .
Muspelheim || Realm of fire. Where Surtur lives. Various Infernir live here . (Infernir also known as Fire Demons and Fire Giants.) Home to The Infernal Forge and a material called "Scabrite" . Scabrite makes up all Muspelheim's armor and weapons . It can absorb incredible amounts of heat .
Niflheim || A realm of the mists and cold . Helheim exists within the depths of Niflheim . Notoriously, Niflheim's legends say that the spirits of the dishonorable dead and the damned travel the dense fogs there . Hela was banished to Helheim, sealed in the Cave of Ages .
Jotunheim || Realm of the Frost Giants and eternal ice and snow . Led by King Laufey . A portion of Jotunheim was destroyed by Loki during the events of "Thor" (2011) .
Nidavellir || A small planet built around a neutron star . Where King Eitri and the dwarves live. The birthplace of urdu metal and its enchanted objects and weapons, including the Infinity Gauntlet, Gungnir, Mjolnir and Stormbreaker .
Midgard || A realm surrounded by its own solar system with 8 other planets. The main inhabitants of Midgard reside on Earth . Home of the Avengers and Jane Foster. A known host of a wellspring of the 'water of sights' that is connected to the Nornns.
Nornheim/Urðarbrunnr || Presumably: a realm connected to the nornns/water of sights, that is inhabited by other beings beyond the nornns , such as rock trolls. (it's implied the nornns themselves are kept to the waters and are semi-supernatural beings.) Filled with forests , swamps , and large mountains .
ASGARD (overview.)
A flat planet with a top side and a bottom side. Topside features various biomes including but not limited to: forests, mountains and cliffs, deep mines and cave systems, jungles, beaches, and small deserts. The bottom plane of Asgard is host to large crystal structures. (hc: mined and utilized as energy sources and magic storage for spells, weapons, and various other mechanisms throughout Asgard.)
Has day and night cycles, an atmosphere, and various weather patterns. Yearly consists of two (and a half) seasons. Its primary two are summer and spring. (Summer has warm days and evenings/nights that result in easily-melting flingsnö , or a light and powdery falling snow.) Spring (Asgard's longest season), is most hallmarked by its near-perpetual twilight hours. Asgard also exhibits some signs of the beginning of fall, which presumably a farmer's season of rest, but Asgard itself does not experience cold snaps or winters.
Asgard boasts a vast series of waterfalls, rivers, and fjords, though all ultimately lead to, and end in, the Sea of Space. The central city is built around and above these waterways.
The Bifrost spans from the Palace of Valskjalf to Himinbjorg, the Bifrost's observatory. This bridge spans the broad length of the Sea of Space, and reveals the cosmos of space the farther out towards the observatory one travels.
Asgard has 1 sun (that orbits around Asgard perpendicularly), 2 (stationary) moons that can be seen during the day.
Asgard's main colors are red and gold. Its main symbol is the celtic triquetra (sometimes also referred to as the trinity knot.)
Asgard uses all forms of viking art styles, but its main three consist of: Jellinge Style, Mammen Style, and especially Urnes Style .
ASGARD (places.)
Locations in Asgard (based on the 1960s comics - present comics. Not comic or mcu accurate obvsly but i'm taking liberties and referencing what I can within reason.)
Valaskjalf - (hc'd) name of the city of Asgard. It houses the Royal Palace of Valaskjalf where Thor + co live. The palace gardens are run by the Queen of Asgard (currently: Frigga) and are called Fólkvangr. Within the great city of Valaskjalf is the Hall of Science, within which is a great ash tree representing Yggdrasil, and acting as an observatory of the Nine Realms.
Himinbjorg - Heimdall's observatory, which can only work upon use of Hofund, an uru-made sword wielded by Heimdall.
The Sea of Space - the name of the sea that stretches from the Asgardian fjords and out into the void of space (also synonymous with "the void of Yggdrasil".)
Gundershelm - the mining region of Asgard. From here can be found the descent into the crystal caves beneath Asgard, known as the Glade of Crystals. A series of waterfalls and great fjord surrounds this place. The crystals begin to form even outside of the mouth of the mining caves descending down. Hence the name 'glade' of crystals, as the fjord looks something like an open patch in a field of snow from above and afar. Therein also lies the Amethyst Cavern and Boulder Road (which is said to span all the way past Varinheim into Skornheim. The trek can be dangerous due to how long it is, and its intense heat.) One of the more popular mines, the "Mines of Andvari" also is here in Gundershelm.
Varinheim - the mountainous area of Asgard, where the asgardian wolves dwell, amongst other hazardous beasts. Varinheim is where the Trials of Virtue (an Asgardian 'coming of age' trial) is held. It is often filled with mists from the snowy peaks far overhead, and the more uncommonly traveled lands are referred to by commoners as the 'land of the lost'. Hreidmar's Hol is deep within the land of the lost, which is a mysterious valley Asgardians dare not pass into for long. Here there is a strange old man called Hardol who is an ancient healer.
Ringsfjord - a merchant town nestled in one of Valakjalf's fjords. It's a place where the finest smithies and weapons makers make their shops, as well as magical enchanters. Legends have it that four enchanter brothers named Brona, Enrakt, Forsung and Magnir lived in Ringsjford, and that Brona was one of the first Asgardians to discover the rifts between realms. (One of which was named 'Brona's Barrier'.) But Brona's discoveries had long since been lost to time, especially after the creation of the Bifrost (until Loki, an equally adept sorcerer, was able to rediscover the passageways between realms for himself). Their forge is called "Forge of the Sons of Ivaldi" and boasts some of the finest asgardian-made weapons in the city.
Skornheim - another old and magic-rife land that's filled to the brim with danger. Including but not limited to; dense swamp-woods, quicksand, spiny plants (called 'nightmare plants'). The most important point of interest here is Skornheim's Stronghold which is a surviving ruin from the first battles against Surtur.
Gymirsgard - west of Skornheim. To reach Gymirsgard, one would have to traverse through the dense forest/swamps and brave the threat of unusually large water-dragons the likes of the fabled Jormangundir.
#( headcanon . ) — glory to the man who toils for his land . may it ever prosper .#( asgard world-building . ) — to bridge and river . forest and waterfall . orchard . sea and sky .#personals do not reblog.#(😘 love u guys tho)#saved hcs
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How Can We Effectively Prevent Dust Explosions?
Preventing dust explosions requires a multi-faceted approach. Dust explosions happen when dust concentrations reach a certain level, mix with air, and encounter an ignition source. Fine dust particles create a flammable mixture in the air. When ignited, they release a large amount of energy, leading to an explosion. Therefore, controlling dust concentration and cleaning promptly are crucial to preventing explosions.
Here are some key preventive measures:
Control Dust Concentration
Ensure Equipment Sealing: Make sure that all equipment, containers, and conveying systems are well-sealed to minimize dust leakage.
Improve Ventilation and Dust Removal: Install effective ventilation and dust removal systems. This will enhance dust extraction and reduce dust levels in the workshop. Darko's dust collectors provide high filtration efficiency and reliability to help companies manage dust effectively.
Manage Dust Accumulation and Cleaning: Keep the floors, walls, and ceilings of the workshop smooth and free of protrusions to make cleaning easier. Use explosion-proof vacuum cleaners for regular cleaning. Additionally, spray water to dampen dust when possible. Increasing air humidity to over 65% helps dust settle and absorbs heat from dust oxidation, which reduces static electricity risks.
Control Ignition Sources
Choose Equipment Wisely: When maintaining dust-laden equipment, it is essential to use tools that do not create sparks from impact or friction. Additionally, ensure that all electrical equipment meets explosion-proof standards. Furthermore, avoid installing machinery that generates static electricity or sparks, and implement static grounding measures to enhance safety.
Manage Open Flames: Designate areas with combustible dust as no-fire zones. Moreover, control the use of open flames strictly. Before welding in these areas, ensure that all materials are cleared from the equipment. Additionally, take steps to prevent slag from falling into machines or onto materials.
Install Spark Detection and Extinguishing Systems: In suitable workshops, it is important to install spark detection and fire extinguishing systems. Specifically, these systems can detect sparks in dust removal ducts or powder conveying pipes. In addition, they use water mist to extinguish sparks quickly and effectively.
Control Oxygen Content
In some cases, fill the grinder with inert gases like nitrogen or carbon dioxide. This lowers the oxygen content in the system and helps prevent dust explosions.
Implement Additional Measures
Handle Materials Properly: Screen, de-stone, and remove metals from crushed materials to prevent sparks from impurities entering the crusher.
Control Temperature: Ensure that the surface temperature of heating devices and high-temperature pipes does not exceed the ignition temperature of the dust cloud.
Conduct Regular Inspections and Maintenance: Regularly check electrical equipment to prevent aging or short circuits that can create ignition sources.
Provide Personnel Training: Strengthen safety education for staff. Increase their awareness of dust explosion hazards and teach them basic emergency response skills.
Develop an Emergency Plan
Create an emergency plan for dust explosions. This plan should include steps for emergency evacuation, initial fire-fighting, and personnel rescue. It ensures a timely and effective response in the event of a dust explosion.
By implementing these measures, companies can significantly lower the risk of dust explosions while protecting their personnel and property. At Darko, we are committed to providing efficient dust management solutions. Our products help companies effectively control dust and maintain safe operations. If your company has any questions about dust collection systems, please don’t hesitate to reach out to us.
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The Role of Sprinkler Heads in Commercial Buildings
Fire sprinkler systems are a crucial part of fire suppression and fire safety. They allow for water or mist to be dispersed if a fire breaks out in a building. This is even more important in commercial buildings due to the number of people who occupy these buildings on a daily basis. In this article, we will cover the role and benefits of sprinkler heads in fire protection systems and how they impact commercial buildings.
https://www.radfiresprinklers.com/the-role-of-sprinkler-heads-in-commercial-buildings/
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Importance of Fire Fighting Systems in Large-Scale Data Centers
Data centers are the backbone of countless businesses and services, providing the infrastructure necessary for storing and processing enormous volumes of information. However, these highly complex facilities face a significant operational risk—fire hazards. The potential damage from fire in a data center goes beyond physical destruction, potentially resulting in data loss, service interruptions, and economic setbacks. Consequently, robust fire fighting systems are indispensable for safeguarding these vital infrastructures.
The Unique Fire Risks in Data Centers
Data centers house dense arrays of servers, networking equipment, and power systems that operate continuously, generating substantial heat. Despite state-of-the-art cooling systems, the combination of high temperatures, electrical wiring, and flammable materials, such as plastic cables, creates a heightened risk of fire. Furthermore, due to their sensitive nature, these environments require fire suppression methods that avoid damaging equipment or disrupting operations.
Key Components of Fire fighting Systems in Data Centers
To mitigate the risks, firefighting systems in data centers are designed with a multi-layered approach, incorporating fire prevention, early detection, suppression, and containment strategies. Below are the primary components:
Fire Detection Systems
Very Early Smoke Detection Apparatus (VESDA): Data centers use advanced smoke detection systems like VESDA that can identify even minuscule traces of smoke at the incipient stage of a fire. These systems analyze air samples continuously, providing early warnings and allowing prompt intervention.
Heat Sensors: In areas where smoke detection may be insufficient, such as server racks or power rooms, heat sensors monitor temperature fluctuations and trigger alarms if unusual changes occur.
Fire Suppression Systems
Clean Agent Fire Suppressants: These are non-conductive and residue-free chemicals, such as FM-200 and Novec 1230, specifically designed for sensitive environments like data centers. They extinguish fires by removing heat or displacing oxygen while ensuring no damage to equipment.
Inert Gas Systems: Gases like nitrogen and argon are also used in fire suppression. They reduce oxygen concentration to a level that cannot support combustion but remains safe for humans during short exposures.
Water Mist Systems: For facilities where gaseous suppression isn’t viable, water mist systems use fine droplets to cool the flames and reduce oxygen levels. Unlike traditional sprinklers, water mist minimizes the risk of equipment damage.
Fire Containment Features
Compartmentalization: Physical barriers, such as fire-rated walls and doors, limit the spread of fire to specific zones.
Fire-Resistant Materials: Using materials with high fire resistance in cabling, server racks, and other infrastructure helps reduce fire hazards.
Monitoring and Management
Fire Alarm Systems: Integrated alarm systems provide real-time alerts and connect to centralized monitoring systems, ensuring rapid response by on-site teams or fire departments.
Emergency Power Shutoff: In case of fire, automatic systems may cut power to affected zones to prevent further ignition.
Best Practices for Fire Safety in Data Centers
Proactive Fire Risk Assessments Conduct regular fire risk assessments to identify vulnerabilities and ensure compliance with local and international fire safety standards, such as NFPA 75 (Standard for the Fire Protection of Information Technology Equipment).
Redundant Suppression Systems Deploy multiple layers of fire suppression systems to create redundancy. For example, pairing clean agent systems with inert gas or water mist ensures comprehensive coverage.
Routine Maintenance Regular inspection and maintenance of fire safety equipment are crucial to ensure reliability. Malfunctioning sensors or depleted suppression agents can compromise safety during emergencies.
Staff Training Train staff in fire safety protocols, including the use of extinguishers, evacuation procedures, and communication with emergency services. Well-trained personnel can make critical decisions to mitigate fire damage.
Integration with Building Management Systems (BMS) Integrating firefighting systems with the facility’s BMS allows centralized monitoring and automated responses, enhancing overall efficiency and safety.
The Role of Emerging Technologies
Innovations in fire fighting systems continue to enhance safety in data centers. Technologies such as artificial intelligence and IoT are playing an increasing role in fire prevention and management:
AI-Driven Fire Detection: Machine learning algorithms analyze sensor data to predict fire risks, enabling preemptive measures.
IoT-Enabled Monitoring: Sensors connected via IoT networks provide real-time data on temperature, smoke levels, and equipment status, ensuring constant vigilance.
Robotic Firefighting Systems: In large data centers, autonomous robots equipped with fire suppression tools can navigate tight spaces and extinguish fires rapidly without endangering personnel.
Challenges in Implementing Fire Fighting Systems
Despite advancements, data centers face challenges in implementing fire safety measures. These include high installation and maintenance costs, potential disruptions during upgrades, and the complexity of retrofitting older facilities with modern systems. Balancing fire safety with environmental sustainability is another challenge, as traditional fire suppressants may have a high global warming potential (GWP).
Conclusion
Fire fighting systems in data centers are a cornerstone of operational resilience. By combining early detection, advanced suppression techniques, and proactive risk management, data centers can protect their critical assets while ensuring uninterrupted service. As technology evolves, integrating intelligent, sustainable fire safety solutions will be essential to meet the demands of future data center operations.
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