#Mega Man Network Transmission
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#365DaysOfVGM Day 99:
Old Generation Area (Mega Man Network Transmission [2003])
A slower, heavier melody mixed between futuristic sounds and simple yet well-timed percussion, just like the music and in-game area suggests. There’s always this image in my mind, like I’m about to open some giant door to some secret place whenever I play this stand-out track, an image no doubt influenced by the aforementioned heavy melody.
While the game is mediocrity incarnate, the music is truly something special, and deserves a listen for the whole thing, not just this one track. I had a hard time choosing which favorite to use, and ultimately chose the one that sounded the least like the other games featured in this list, which while doesn’t reflect my most favorite of them, brings some much-needed variety to the list; it’s a dilemma I have to deal with for every pick on the list, I hope you can appreciate the time and effort that went into it all, as little attention as it gets!
(Length before loop: 1.5+ minutes)
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#Mega Man Network Transmission#Megaman Network Transmission#Megaman NT#Mega Man NT#MMNT#Mega Man Battle Network#megaman battle network#battle network#mmbn#gamecube#nintendo gamecube#game cube#365daysofvgm#youtube#Youtube
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stream tonight at 7:30 pacific!
it's time for more mega man network transmission i guess! this game is weird and stinky and i'd like it to be over soon,
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The dialogue in this game (Mega Man Network Transmission) is kinda clunky but other than that I will admit I've been enjoying it (I think I'm about halfway through, and am concurrently playing it alongside the Zero/ZX games)
And in a way this basically counts as the first Battle Network game I've played too so yea
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X-Play Classic - X-Plentions
They're more than inventions!
(GIVE TO FORMER G4 2.0 STAFF IN NEED)
(HELP SAVE THE GIANT G4 NES CONTROLLER)
#TechTV#X-Play#Invent This!#Tao Feng: Fist of the Lotus#Dead or Alive Xtreme Beach Volleyball#Mega Man Network Transmission#Aquaman: Battle for Atlantis
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Protoman: hey you've grown a lot - beat me in battle and I'll give you my shield ^_^
Protoman.exe:
#📡 incoming transmission 📡#yes yes theyre both battling mega man for reasons ultimately beyond their control.#but its really fucking funny how blues was introduced as a mysterious antihero guy in mm3#and then his netnavi counterpart is like. im going to delete your ass if you try doing im fucking job and im not joking.#mmbn#mega man#mega man battle network#protoman#blues#💛blues
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Zero is old and noise bothers him. xD
#art#mithart#Zero.exe#Megaman.exe#Rockman.exe#mega man battle network#battle network#network transmission#comic
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Idk if this is a super hot take or not, but given that Battle Network already has more of a completed story compared to other Mega Man series, I'd be perfectly content with never getting a new mainline MMBN game if we instead got a new animated adaptation that stuck closer to the game canon (and included Network Transmission, Battle Chip Challenge, and both mobile games) than NT Warrior did
I know the odds of Capcom even doing something like this are low but god dAMMIT I NEED TO HEAR THE WORDS "SAITO-NIISAN" SPOKEN OUT LOUD AGAIN PLEASE MY CROPS ARE DYING
#megaman battle network#mmbn#megaman nt warrior#rockman.exe#rockman exe#megaman#mega man#yes I know Network Transmission and Phantom of Network were both adapted into the anime but I want to see Sherrice and Rideman animated!!!#Mamoru and Serenade and Mary and Ring and Kai and Turboman too!!!
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"You are not a monster."
#mithart#rockman battle network#mega man battle network#x.exe#zero.exe#battle network#network transmission
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"Final Transmission" from Mega Man Battle Network 3
(2002 / GBA)
Thanks goes out to DeliaESymbols for the request! Submit your own request.
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Today is release day for the Mega Man Battle Network Legacy Collection!
IT'S TIME! Jack-in & Transmission!!
This is my artwork for The MMBNLC Countdown project which host by @Rockmiyabi.
Thank you for an interesting project to celebrate the game! there have so many awesome artworks to see, please go to #MMBNLCCountdown on Twitter for more!
I'm really enjoying and blessed for more EXE content!
I choose one of my favorite NetNavis and his battle scene in the game to draw! Shadowman.exe! I'm really glad for having EXE game in this era and can't wait to delete meet & greet Shadowman.exe again in the game!
It's time NOW! Hope you all enjoy the game!
#MMBNLCCountdown#megaman battle network#megaman nt warrior#megaman#rockman#rockman exe#Shadowman.exe
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Today is release day for the Mega Man Battle Network Legacy Collection!
WE MADE IT, FOLKS!!
Yes, I know we're celebrating the game's re-release, but I took a character from the anime for this event -- specifically, Oozono Yuriko, shown here in Cross Fusion. This piece is based on the final fight in episode 19 in Stream, taking place on the hospital roof. I... didn't know whether I could show other characters in the shot, so it's probably not as apparent, but for context, her opponent here not pictured was Bombman. Honestly, the whole scene is a lot shorter and less relevant than I thought (there's another unrelated fight in the same episode that kinda overshadows this one,) but it stuck in my memory regardless. [Insert a joke about my regular medical field-related rambles here.]
Yuriko isn't my favorite character, but she is still one I'm fond of, and one I feel gets picked on a little too much sometimes. Like a number of the anime cast, she kinda got the short end of the stick in terms of... everything, so I guess I'm doing my part to try to make up for that. Somehow.
This piece is super late, due to a number of issues; most notably, this month I've had problems both with chronic pain and mental health, and it's kinda hard to draw when you feel like you've been hit by a bus. The other issue was the good five or so drafts I had before landing on this particular composition, and the sheer amount of digital art and editing skills I had to learn very quickly. The sketch was drawn digitally here, but everything from the refined underdrawing to the coloring were done traditionally, with multiliners and alcohol markers. It's by far my largest piece in a couple years at least, possibly overall. (Yeah, I know it looks kinda simple, but inking buildings and other structures with a normal ruler is harder than it looks, I've learned.) There's a few errors here and there due to both exhaustion and expedience, but I think it's acceptable enough.
Here's to a new breath for the series, and here's to all the folks who've worked so hard on this collaboration!
Plug in, transmission!
#MMBNLCCountdown#Rockman Exe#Megaman Battle Network#yup it's going in the english tag#Oozono Yuriko#Cross Fusion Needleman#Cross Fusion#rapo draws#tags in reverse order this time#anyways here's to me being able to finally play games 2-6#and here's to me getting stuck at airman's labyrinth(dungeon? stage?) again#locked and loaded let's rock and roll!#IT'S NOT EVEN 5AM AND THERE'S ALREADY OTHER POSTS FOR THIS UP TOO#bruh i was expecting posts at like 10am or something not before sunrise#speed posting i guess
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PLUG IN, ROCKMAN.EXE, TRANSMISSION!
Thursday, May 25th, at 4:30 CT (2:30 PT, 10:30 GMT), I'll be streaming Mega Man Battle Network 4 via the Legacy Collection over on my Twitch! Alongside that, I'll be using my Virtual Model alongside it! Come join in and have fun!
Jackie's Twitch!
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stream tonight at 6 pacific!
it's time for the finale (?) of mega man network transmission! we last left off in some sort of internet outer space?? i'm not sure how much of the game is actually left so it's a surprise for all of us!
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Legendary WWW Area | Mega Man Network Transmission | Ayako Saso
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X-Play Classic - Mega Man Network Transmission Review
Adam couldn't get past the first boss. But YOU can!
(GIVE YOUR SUPPORT TO FORMER G4 REBOOT STAFF)
(HELP SAVE THE GIANT G4 NES CONTROLLER)
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