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#Made with the Hermittober Prompt List
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Day 3: Fortune from @/ink-ghoul’s Hermittober prompt list.
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Fortune favours many:
The bold
The brave
And the stupid
But you also need a little luck to get anything done
And Lady Luck is at the mercy of the cards
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Hermittober Day 1: Frost
A short story about Tango, opening Decked Out Two, and frost.
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dailyhermitdoodles · 1 year
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[393] [hermittober day 1] frost
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WOOOOOO HERMITTOBER!! :DD
First day we have a hypno running the very cold dungeon :]]
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Here is the prompt list I'm using!
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And an alternative I made just because
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commandervamiris · 1 year
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DarthLexie's Hermittober Ficlet Masterlist
In hindsight I should have done this first but hey ho, it's done now! An organised list of my ficlets for the wonderful Hermitcraft prompt list made by ink-ghoul!
My goal for this month was to just practise writing everyday, and with the Decked Out 2 craze I'm never watched more Hermitcraft- it's only natural that I should merge my writing goals and watching habits!
Each ficlet listed below has the prompt, any content warnings and pairings, the word count, and a short description.
(this will be updated until the end of October, or until I miss a day, lose motivation and stop)
Day 1: Frost
Implied Jimmy/Tango. 340 words.
Jimmy steps up to Decked Out.
Day 2: Time
CW: blood mention, implied alcohol, character death. Spoilers for the first two Hermitcraft Blood on the Clocktower games. 595 words.
ZombieCleo begins the second game.
Day 3: Fortune
307 words.
Grian breaks into Mumbo's vault.
Day 4: Bound
Implied Jimmy/Tango. 444 words.
A dramatic retelling of Tango rescuing Jimmy from a yellow life kidnapping.
Day 5: Sand
328 Words.
Scar tells Grian about his dreams of a monopoly.
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woseary · 2 years
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Day 9, Diamond
From this Hermittober prompt list!
It was never difficult to tell when Keralis had been out playing that gambling game Iskall made, aptly titled Run. It was essentially a high-tech obstacle course, and Keralis treated it like a big playground, granted with a lot more falling from mild heights and getting the wind knocked out of him. And more frustration. A lot more frustration. 
So when Keralis all but kicks down the door of Bdubs’ humble abode, holding a shulker box and covered in bruises, smiling brighter than the sun despite his bloody nose all Bdubs can do is shake his head and grin.
Keralis drops the box to the thatch flooring and laughs, full-chested and giddy. He doesn’t think he’s seen Keralis this excited since before… He doesn’t think he’s seen Keralis this excited! 
Bdubs finds himself being beckoned over with the wave of a hand. Keralis is looking down at him with big shiny expectant eyes as they both crowd around Keralis’ winnings.
Keralis counts down from three and lifts the lid, leaving Bdubs to come face to face with- emeralds, blocks of them, pristine and shiny and-
“Is that a beacon?”
“There’s two of them, actually.” Keralis sounds very proud of himself, and maybe a little bit smug.
“That’s incredible! That’s- really good. How many diamonds did you.. invest to get this?”
“Oh Bubbles, don’t you worry your precious face! Just wait until you see what else I won.”
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ink-ghoul · 3 years
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Here are the reasons and ideas behind each prompt of:
-This Hermittober+LastLife List- 
Hidden after the spoiler if you’d like to make your own interpretations <3 :D
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1 Wings | Elytra is a core mechanic helpful for the hermits, include your headcanons about this item or who knows, maybe the tridents helps them fly too
2 Fire | Is it by lava? flame bows? a burning tree? or maybe a hot disstrack 🔥🔥
3 Soul | The culmination of your being
4 Duo | A friend that will help you get out of trouble (or get you into it)
5 Magic | Magical creatures, witches, wizards, and watchers are all over and plenty
6 Game | Everyone enjoys a good minigame! :) Friendly or deadly 
7 Prank | Harmless like a chicken infestation or chaotic like a bomb 
8 War | Never changes. Lead by Red kings, Fungi, or Environmental Corporations 
9 Mountain | Iconic landmarks, what looms on top or lives inside?
10 Knight | A fiery warrior who swore loyalty to a cause or a person
11 Void | What lies below the bedrock? Is this an energy core to some beings?
12 Hels | Ah, yes, the two genders: evil and evil
13 Clock | A time teller 
14 Pet | Parrots, Axolotls, Cats, Horses, Llamas or an Army of Dogs  
15 Crown | Queens of Ice? Hearts? Nature?, a Ruler of something?
16 Hybrid | I believe in nonhuman headcanons supremacy <3 
17 Castle | A nice place to stay
18 Item | 12 bamboo? Fork of friendship? an End Crystal? an iconic Banner? 
19 Trade | Trade a life or trade some diamonds, shop or make transactions
20 Crossover | through MCC, Clash of Creators or the fans imagination, our fave CCs interact with many other members of the MCYT
21 Flower | To decor your base, wear or gift to your husband 
22 Memory | A look to the past! An event of years ago
23 Sword | Weapon of choice to many people
24 Winner | BLUE BATS SUPREMACY, ORANGE OCELOTS MY BELOVED (or any other event, maybe even S1 of 3rd Life)
25 Home | Home 
26 Demise | Any death, not necessary from the Demise Games 
27 Tower | A build? made with boats or goats? or a watch place the defend yourself?
28 Sunset | Common in Last Life, rare on the Hermitcraft server
29 Book | A helpful tool for enchantments, armorstands or write the name or your enemies
30 Family | 🥺
31 Spooky | IT’S SPOOKY MONTH
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Day 2: Time from @/ink-ghoul’s Hermittober prompt list.
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Midnight, Again
Time stands still
But the clock keeps ticking
Down
Down
Down
Down on the jagged peaks below
Where a friend in lain
His last scream still echoing in the void between your ears
Tick
Tick
Tock
Down
Down
Down
The clock counts down
It never stops
And yet
Time stands still
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Sup, I'm using @/ink-ghoul's Hermittober Prompt List this October. I can't promise I'll stick to Hermitcraft, but I won't clog the tag with my exterior fandom stuff should I do that. Also it's totally pitched as a drawing prompt list but shhhhhhh.
Day 1: Frost Ao3 Link
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The Ravenger's Haven't Eaten in a Hundred Years
The tundra was a hard place to traverse. Wide empty, expansive fields of snowfall coved up the ice underneath. Meters thick, travelers had no hope for fish if there were to ever stop moving. The wind howled across the planes, kicking up grainy molecules and sending new fall sideways at times.
But there was light at the end of the tunnel, or perhaps a shadow just beyond the horizon. It loomed in the distance, a mound of ice and snow a hundred meters tall with sheer cliff faces visible to the cold naked eye of anyone who dared make the trek. Grey stone, the only colour for kilometers, lest you count the sky on a scarce clear day, was what stood between foolhardy travelers and their final destination atop the mountain: the Citadel, the last remaining structure of the Tek Dynasty.
Once upon a time, when the planes were greener, the Citadel was built to house the leading members of the Tek Dynasty. It was the crowned jewel of their empire, a symbol for all to witness. Its blackstone walls towered over all that beheld it. The expansive grounds sent a chill trough all those wealthy enough to be welcomed inside. The lighting, well that left something to be desired, but it did a wonderful job at setting the mood.
The Tekkies were a people of redstone. They created machines to transform their raw materials into something more advanced, something worth selling to the rest of the kingdoms on the Hermitta continent. They were a solitary people, not ones to travel outside their borders.
Then the frost came. It settled, and seeped deep into the very bones that held the Citadel up. The people fled, their crop fields unable to grow in such harsh conditions, but the Teks themselves stayed, refusing to leave their homeland behind as the locals left for Scarland.
The Tekkies were welcomed by the Scarians with open arms are warm hearths. They were given food, shelter, and materials to build their new homes, or safe passage anywhere their hearts desured. In exchange, the Tekkies traded their secrets of creation and told stories of home to all those that helped them. Not the ones of opulence, grander, and glory that came home with diplomats when returned from a trip to the Citadel, but the tales passed from generation to generation to generation about their homeland and the people who ran it.
Deep in within the bowels of the Citadel was a dungeon. It spanned four floors beneath the surface and held the Teks’ most prized pets: Ravagers, and they were very hungry.
“Naughty children are sent up to the Citadel to run the dungeon,” they said. “The lucky make it out with new lives, and the rest are never seen again.”
From settlement to settlement, town to town, city to city, whispers of the Tek’s dungeon spread across Hermitta. Then: those identifying themselves as survivors started talking. They said the dungeon was a way to shorten your prison stay should you have been sentenced.
“There’s no equity in sentences, only equality, and if found guilty you are booked for life. A run through the dungeon is the only way out of the cell.”
The survivors spoke of berry bushes in the dungeon, how the Ravagers chased them around. They spoke of how the Tek’s would drink a regeneration potion before running the dungeon for themselves. How they would then walk through the halls of the prison on their way out telling each other about close encounters with Wardens on deep under the ground. No survivor had dared try to get that far down, all preferring to escape with their lives, so none were able to stay with certainty if it were true.
Steadily the snow fell, generations covering what was once the Tek Dynasty until the only thing remaining was the lone Citadel atop the mountain. The Tekkies had all integrated into the society of their new homes, the survivors long gone, but the stories stayed.
“Naughty children get sent through the frost the run the dungeon under the Citadel, the Ravengers haven’t eaten in a hundred years, and the Wardens are getting restless.”
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might be uh.. posting a little thing for hermittober today! i have to finish some work and then get around to a bit of editing, but there should be about 300 words of brain drabble comin' soon!
there's just no way that i'll be able to do all the days for hermittober, but i want to change myself to try, so there may be a good amount of stuff like that soon :]
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