#Like a Dragon: Ishin!
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#rgg#ryu ga gotoku#yakuza series#ryu ga gotoku ishin#like a dragon: ishin!#yakuza 2#masato arakawa#daigo dojima#ryuji goda#yoshinobu tokugawa#saigo kichinosuke#rintaro katsu#snap sketches#shoving him back in the chair HE DIDNT NEED TO STAND AT ALL IN ISHIN#trying to find chairs from the 1860s made me want to scream cause theres just so much and so many varieties#in any case i just . needed to draw him in a chair#also needed to legally inject a history joke#whats so funny is that like not even like ten years later saigo takamori would get himself killed in the satsuma rebellion#which was a result of the charter oath essentially nullifying samurai 💀💀 lmao 💀💀#it's funny in the moment tho. for every reason ever#i love using my education#this why daigo got such heavy beef with ryuji down the line#ok im gona. move on with my day#i had the drawing sketched last night and just wanted to finish it before doin comm stuff but i spent my whole mornin with these 💀#k byebye
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#rgg#like a dragon#yakuza#ryu ga gotoku#yakuza games#龍が如く#drawing tag#kazuma kiryu#Like a Dragon: Ishin!#lad ishin#I've been missing this dragonhorse man
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Like a Dragon: Ishin! has been so much fun!!
#yakuza ishin#ryu ga gotoku ishin#like a dragon: ishin!#okada izo#okada izou#akira nishikiyama#yakuza#Ryu ga Gotoku#rgg
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You show me a real swordsman and I'll show ya a butcher at the ready.
#yakuza#yakuzaedit#ryu ga gotoku#like a dragon: ishin!#gamingedit#dailygaming#gamingnetwork#*gifs#g: yakuza#obsessed with their dynamic being the same in every incarnation#anyway look at his cherry blossom haori <3#you're not getting gifs of nagakura bc i put him in the wrong haori rip#i'll fix it next time i'm in game
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Sorry for being late on one of the most important days of the year, maid day ^^;;;
#majima goro#goro majima#okita soji#ryu ga gotoku#rgg#like a dragon ishin#like a dragon: ishin!#my fanart#maid day#maido no hi#I combo'ed maid day and this art trend together cause I thought it was cute#I wish I posted it the day of but stuff came up >-<;;;
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Game title introduction screen
Like A Dragon: Ishin!
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Nishiki actually has TWO parts in Ishin.
#screenshot#Like a Dragon: Ishin!#nishikigoi#koi#Akira Nishikiyama#sorry not sorry#>:]#yes I have caught gold rank nishikigoi#but I probably don't have it anymore because of business orders in Another Life#still have this one though
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Some screenshots throughout my journey through Like A Dragon: Ishin! Since my other trips were well received I figured let's take a look at my time through this adventure. As always it's great to look at these without any context. Also, I beat this game in August and just now am sharing these RIGHT before Like A Dragon: Infinite Wealth...
#Yakuza#Like A Dragon: Ishin!#Yakuza: Ishin!#Ryu ga Gotoku#PS4#PS3#SEGA#Sakamoto Ryoma#Ryoma Sakamoto#Saito Hajime#Hajime Saito#Okita Soji#Nagakura Shinpachi#Like A Dragon: Ishin#Kiryu Kazuma#Kazuma Kiryu
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I just wanted to play the samurai game. Why am I suddenly getting called out like this?!?
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Kiryu— Oh I mean Ryoma and his pets!
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I like to think that they were referencing irl Hijikata Toshizo’s love for poetry in this scene, because it’s such a neat little detail and I love it
#ishin#like a dragon: ishin!#hijikata toshizo#yoshitaka mine#mine yoshitaka#it'd have been even neater if they made him write poems that make no sense whatsoever#but i'll take what i can get teehee
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#drawing tag#rgg#like a dragon#ryu ga gotoku#yakuza games#龍が如く#goro majima#ryu ga gotoku ishin#kiryu kazuma#like a dragon: ishin!#Okita Soji#Sakamoto Ryoma#I hope the reference is clear here#I can't believe I spent a few hours drawing this
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He looks kinda goofy :D
#sakamoto ryoma#yakuza ishin#like a dragon: ishin!#ryu ga gotoku ishin#Ryu ga Gotoku#rgg#yakuza#ryoma sakamoto#hajime saito#saito hajime#kiryu kazuma
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Tosa Calling
Although I know it's been a year since Like a Dragon: Ishin! released, it wasn't until I came back from my trip to Japan that I managed to find some time to sink into the hefty title. I know, I know. It's shameful! But in my defence, last year I was swamped with games. And lengthy ones to boot!
I mean, given the evidence, I think, dear readers, it would not be wrong for me to ask that y'all give a gal a break. Especially because playing video games and writing up my impressions of them is a hobby. And having a full-time job does not make playing games, reading books and writing stories any easier. Throw in the FOMO from watching whatever is popular on streaming and also socialising with real-life people, I think the fact I manage to get through games at such a steady clip is a commendable exercise.
Anyway, back to the topic at hand. Or, at controller, if you'll pardon the terrible attempt at wordplay.
Unlike the Yakuza games that came before it, Like a Dragon: Ishin! is a game set in the mid-1800s as Japan grappled with foreign diplomatic and military pressure to change. And instead of stepping into the shoes of Kiryu Kazuma, players are thrust into the shoes of one Sakamoto Ryoma - a real-life historical figure who advocated for democracy, return of power to the Imperial Court, abolition of feudalism and the modernisation of Japan during the Bakumatsu period.
Of course, Like a Dragon: Ishin! does take a more fanciful approach to their interpretation of history as they have Ryoma playing double-duty with another real-life historical figure: Saito Hajime - Captain of the Shinsengumi's 3rd Division.
But, hey, what's a bit of artistic licence to give us some excellent blockbuster action scenes and build up a conspiracy about the Tosa loyalist party and the best interests of the budding nation of Japan? Why not even throw in a fight with Scottish merchant Thomas Glover too (which was passingly strange for me to deal with considering I visited Glover Garden while I was in Nagasaki while in Japan and failed to find nary a mention of how the man duked it out with Ryoma with a set of twin pistols)?
As always, Ryu Ga Gotoku Studio keeps the main story dramatic and relatively grounded with Ryoma on a quest for revenge when his adoptive father Yoshida Toyo is assassinated. The majority of the game then takes place in Kyo (the modern day equivalent being Kyoto) as Ryoma tries to hunt down the man responsible. He does so by deducing the style of swordplay and looking for dojos who teach Tennen Rishin.
It isn't long before he is informed that the Tennen-Rishi is practiced by the Shinsengumi. Ryoma soon joins the organisation, hoping to whittle down who among the captains was the killer.
Along the way, he must deal with a second 'Sakamoto Ryoma' who is trading with guns and other weapons to the Satsuma Domain and hatch a civil war in Japan in order to take out the Shogunate that had reined for nigh on 300 years. It later turns out that this second 'Sakamoto Ryoma' is his brother and leader of the Tosa Loyalist Party: Takechi Hanpeita (another real-life historical figure).
While the game does incorporate actual historical events such as the Ikedaya incident and the assassination of Sakamoto Ryoma at Omiya Inn, it does certainly take quite a few liberties of the actual events. Like how the person assassinated at Omiya Inn was just a stand-in and both the actual Ryoma and his brother Takechi survived for a final battle back in Tosa as they engage in battle due to competing ideologies.
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From a gameplay perspective, Ishin! only really incorporates one of the fighting styles from the Yakuza games. This, being of course, the brawler style. As Ryoma is a samurai, he also had a swordsman style (my default one that I used for most of the game) and mixed it up with the occasional use of a revolver. While these all had a variety of different abilities, I found myself focusing on swordsman and wild dance throughout most of my playthrough as they easily ripped through the fodder you faced on the streets and were mighty effective against bosses as well.
Unlike the other games, Ishin! also introduced the concept of troopers. This boosted Ryoma's health and granted him additional abilities that could be triggered in the midst of battle, such as triggering additional damage or conjuring a gravity well to draw all the enemies to one part of the battle arena.
This helped mix-up the combat, especially after hours of using the same moves and combos throughout the game.
Boss battles, too, forced me to vary my strategy. Rather than brute forcing my way through most enemies, I'd often have to play more defensively - seeking to use my stronger attacks only when necessary and throwing in the occasional heat action to give Ryoma some breathing space.
But while the story and the combat are worthy of praise, it was the side content in Ishin! that stole my heart. I loved all the wacky stories Ryoma somehow got suckered into. As is RGG tradition, there are also numerous minigames such as singing and buyo dancing. True, it didn't have a crane minigame but it DID allow me to play rock, paper, scissors with a geisha.
And my gosh, I have never been so glad my mother doesn't often see what I'm playing when I first went through the song: Truehearted Samurai. Initially, I was confused there were live-action actors. Then, I was bewildered when they started acting flirtatious even as I was trying to nail most of the notes for the very fast-paced song.
To be fair, the Sensual Healing portion of the geisha interactions also earned a raised eyebrow from me.
As for buyo dancing, it was probably the most tame of the mini-games (at least when it came to salacious material), but it was difficult to master. I'm no slouch when it comes to rhythm games and I very much enjoyed the dancing mini-games in Yakuza 5 and Lost Judgment but Ishin! was a different beast entirely with how it implemented its controls.
Overall though, Ishin! is a must-play for Yakuza fans. Though its replaced the shady crime drama with an historical period plot, it still retains the heart and soul of the Yakuza games. Especially because many of the character models have been reused, like Kiryu Kazuma acting as both Sakamoto Ryoma and Saito Hajime. Then there's Goro Majima as Okita Soji and Taiga Saejima as Nagakura Shinpachi.
Oft times, I had to ask myself if I wasn't just playing another Yakuza game with just a historical skin on top.
True, maybe I should have instead dived into Rise of the Ronin (I will play this game eventually as I've actually bought it), but Ishin! took precedence. Besides, it's not every day that one gets to play as THE Sakamoto Ryoma.
For anyone who might say otherwise, I'll shall simply retort with: ee ja nai ka.
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VERY quickly doodled Ishin!Ichi showing off chicken physics. (Where the bird's head stays in place if you rocked its body back and forth.)
Karaage's about to drop a nuclear egg on him.
#doodle#fanart#quick doodle#Kasuga Ichinojo#Like a Dragon: Ishin!#Ishin spoiler#DLC#Karaage#chicken#two of my favorite troopers#Ichiban Kasuga#Ichinojo Kasuga
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shoutout to that one npc who basically says to ryoma "you've got perky tits and a fat ass, wanna play baseball with cannonballs and a sword?"
#ryuu ga gotoku#ryu ga gotoku#rgg#yakuza#like a dragon#like a dragon: ishin!#sakamoto ryoma#kiryu kazuma
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