#Lankes
Explore tagged Tumblr posts
Text
Article
The number of children dying under five years of age declined by two thirds over the past two decades in Southern Asia, according to new mortality estimates released by UNICEF, the World Health Organization (WHO), the United Nations Population Division and the World Bank Group. Southern Asia includes nine countries: Afghanistan, Bangladesh, Bhutan, India, Iran, Maldives, Nepal, Pakistan, and Sri Lanka.
The report reveals that the number of child deaths under 5 years of age decreased from 5 million in 1990 to 1.3 million in 2022. The report also shows that Southern Asia’s under five mortality rate, or the probability that a child would die before five years of age, reduced by 72 per cent since 1990, and 62 per cent since 2000.
“We have made heartening progress to save millions of children’s lives since 1990. These aren’t just numbers on a page – these are children’s lives saved, sons and daughters, brothers and sisters. This success is largely due to investments in trained health workers, improvements in newborn care, treatment of childhood illnesses and vaccinations for children against deadly diseases,” said Sanjay Wijesekera, UNICEF Regional Director for Southern Asia. “This progress shows us that change is possible. These lives saved are testament to the engagement and will of governments, local organizations, health care professionals such as skilled birth attendants, parents, and families to save the most vulnerable children.” ...
Despite this progress, however, much more needs to be done...
The report also reveals that progress among countries is uneven. Three countries (Iran, Sri Lanka and Maldives) have achieved the SDG 2030 target for under five child mortality reduction and four are on track to meet the target (India, Bangladesh, Bhutan and Nepal). For example, Bangladesh’s neonatal mortality rate decreased from 66 deaths per 1,000 live births in 1990, to 17 deaths per 1,000 live births in 2022.
However, in Pakistan and Afghanistan, urgent action is required to accelerate their annual rates of reduction substantially to meet 2030 targets...
“We call on governments across the region to invest in simple solutions such as having trained birth attendants at every birth, ensuring that all newborns have essential care, better care of small and sick newborn babies, medicines, clean water, electricity, and vaccines to save lives. Every child has the right to healthcare.”
-via UNICEF, March 14, 2024
#children#cw infant death#cw child death#neonatal#public health#south asia#asia#iran#sri lank#maldives#india#bangladesh#bhutan#nepal#pakistan#afghanistan#medical news#children's rights#infant mortality#unicef#good news#hope
229 notes
·
View notes
Text
Correct. Bode has been my weapon for some time. Quite effective.
#this is what; the third revelation about Bode's identity within 24 hours#or however long it took to fly to Nova Garon#i doubt Cal slept so it's functionally the same day#and you can see the weight of his “Why couldn't I sense [Bode]? I still should've been able to-” lines resurface right here#this boy is going to STRUGGLE trusting people in Jedi 3#including trusting himself#Respawn where is your writers' room I have THOUGHTS#also look at BD in the second gif 😭#star wars jedi survivor#jedi survivor#jedi survivor spoilers#cal kestis#bode akuna#lank denvik#alt angle cutscene#aj fav
226 notes
·
View notes
Text
i miss them so much
#friend played hopeful and it gave me the hopeful brainworms again too bad it's hard for me to play it#not hard gamewise but themes wise AAHHHH#my stuff#lisa rpg#lisa the hopeful#beltboy#lanks lisa the hopeful#cyclops lisa the hopeful#im still very insane and serious about them#i feel so strongly about them#the Idiots#gay polyam sex the lisa fangame
96 notes
·
View notes
Text
2024 WIP Dump babyyyyyy
#tftsd#my art#tales from the stinky dragon#stinkydragonpod#i'll tag everyone else later you know who they are#bartholomew finn#mudd bramblecrack#kyborg the mighty#gum gum galindor#slique the symphonius#spectril the surreptitious#grislee the groundbreaker#elleve the amender#ostin tashe#leonard lank#bo bender#marcy burns
65 notes
·
View notes
Text
The Infinights
The pixelated RPG game Infinights, developed by Tales From the Stinky Dragon, garnered many positive reviews from fans of the developer’s past works and soon brought in new fans, many of whom had never played a game of such style.
Infinights is a story-driven game where you play as four ‘Infinight Interns’ trying to find the Infinights (a group of notorious heroes), defeat a devious woman called Paralyte, and save the realm of Faeza. There are many loveable NPCs scattered throughout the five realms of Faeza, each unique to their homeland. And the music changes throughout the land, even during encounters!
What many have found interesting about the game is that the player does not control a specific character. The four Interns move as a group and the walking order of the players changes according to their environment (for example, Mudd leads the group through his home city of the BuhBayou while Kyborg will lead when they’re in Evirwinter). In combat, each Intern and their enemies are given a specific order to which they can take a turn. This is one of the many cases where Infinights uses luck and randomization to achieve unique playthroughs. Often, conversations will have dialogue options that will either succeed or fail based on the program’s virtual ‘coin flip’ and the amount of damage any attack will do it based on a ‘dice roll’ of sorts.
Infinights has been praised for its simple but beautiful graphics and its simple design. However, it has gained criticism as well.
One main flaw many players see is how rigid the story is. There are not many chances for exploration and though conversations can change due to luck, things end up the same in the end. After some time, the developers released an update containing a second playing mode. This mode, entitled ‘The Past’ (changing the main story mode to ‘The Present’), lets the player play in a more open-world concept. And as the original Infinights.
What’s loved about The Past is that it allows the player to see more into the life of the characters the game is entitled after. There were complaints that, for being titular characters and the game’s main quest, the Infinights did not have a strong role in the story, especially Grislee and Elleve. The Past changes this, giving each Infinight more lines and a more fleshed out character.
Of course, the open-world style is appreciated as well. There’s a fully interactable map to navigate through and many new locations within each city to explore. New shops, new NPCs, new quests. And while The Past has a few scripted adventures and quests, the easiest way to explore the world is to travel to one city and simply walk around. More quests become available as the Infinights become more renowned throughout Faeza, with more people also willing to aid their adventures.
The Past also created thought. As the main villain of the main story, Paralyte, is seen in this mode as just another Infinight. She is primarily called ‘Luce’, which is her real name, and is visually different. Many have joked that she looks ‘healthier’ in The Past as her skin is less pale. What many notice is that there’s no green infinity sign carved into her armor in The Past, but she instead wears an armband with the Infinight’s logo on it. (Just like Spectril!)
Throughout the story, Luce and the others get along very well. Her voice is still ‘honeyed yet haunting’, but her interactions with the Infinights are full of smiles and jokes. Luce cracks a few herself, leaving the threats to the enemies encountered in combat.
This mode, even when played to 100%, does not address exactly why Luce left the Infinights. Theories have been made through dialogue left throughout both modes of the game, but there has been no official response from the developers. Tales From the Stinky Dragon often prides itself on adding a bit of mystery to their games, with some questions getting answered while others are left up to the fans.
The newest mystery they’ve unveiled is Grotethe, another RPG game in the works. Through released screenshots, it’s clear that the game uses the same base as Infinights. The combat and dialogue systems are the same, along with the game’s basic premise. However, one question that has been raised is how the story modes work. Will Grotethe have only a story-driven mode, only open-world, or will it include both? None of the released content points to any of these options.
On a similar note, it is also clear that Grotethe takes is set in an entirely different place. The technology and locations (and even the appearance of one of the main characters!) that can be seen in different screenshots are causing speculation amongst fans. People wonder whether the two games are related or not and, if they are, how? No voice clips for any of the characters have been released yet, but fans hope that the voices of the main characters will aid them in this quest for answers.
Until then, everyone continues to enjoy the stunning game that is Infinights.
This project, with all visual details compiled on one Adobe Illustrator document entitled 'rot' because I failed to spell 'rpg' started on Tuesday, January 14th. Through various sessions of various lengths and occasional mouse usage, it has finally been completed. I now hate rectangles and squares.
Various parts of the artwork should be recognizable to other games of a similar style. When I went looking for sprite bases when this project first started, I landed on a base sprite for Omori. I have never played Omori. Along with that, the way the combat screen looks is taken from Deltarune (which I have played) and the shop screen has influences from it.
And it should be known that most things made in this work I had a trace (with pixels) from a random internet image. That dragon was NOT freehand, nor was that train, the map and pretty much everything from the shop screen (though, the shopkeeper whose name I cannot remember was drawn from a sketch I made). All text except title text (Infinights, Grotethe, Tales From the Stinky Dragon) is actual type, only the title text I drew (with a reference).
My school shouldn’t have allowed me to have an Adobe account or a teacher/class to teach me graphic design. I am using it for evil.
Sprite sheet:
The state my school computer's desktop was left in. Just because I think it's funny.
#my art#tftsd#and who knew that an immersive reader could pronounce every word in the fake article expect for 'faeza'#and thank you to my cousin who I had look over two things and did not question either#'oh I see red riding hood!' yeah sure#did not blink an eye at the words 'tales from the Stinky dragon' and 'infinights'#infinights#paralyte#luce prattle#evena tftsd#evena von brath#elleve the amender#marcy burns#bo bender#grislee the groundbreaker#spectril the surreptitious#leonard lank#slique the symphonius#ostin tashe#chip haney#barney farney#mathilde confiseuse#dr ahem#tftsd mudd#mudd bramblecrack#kyborg tftsd#kyborg the mighty#bart tftsd#gum gum#AND I HATE YOU ILLUSTRATOR ANTIALSTIC OR WHATEVER
68 notes
·
View notes
Text
Short-horned grasshopper By: Herbert Lanks From: The Insect World 1958
#grasshopper#orthopteran#insect#arthropod#invertebrate#1958#1950s#Herbert Lanks#The Insect World (1958)
80 notes
·
View notes
Text
COZY BF PETEY??????
![Tumblr media](https://64.media.tumblr.com/6c20eb2912ea389c83191611f0eacfb7/3bf4c4482d6052bf-6b/s540x810/55bf556fc3838057232e2c6bd76671ff364c565a.jpg)
#the fact it’s canucks colours 😭💓#lanks was in comfy clothes too is this a new thing they’re trying#canucks#hockey#vancouver canucks#elias pettersson
45 notes
·
View notes
Text
eu tô pegando leve
hoje eu não vou trabalhar
#lucas art tag#personal tag#lisa the hopeful#lisa rpg#benny “beltboy” oberwinch#liam “lanks” mccoy#clyde “cyclops” von volger#rodriguez creed
59 notes
·
View notes
Text
mattlankes Jared Padalecki…Walker….always a pleasure to photograph you bud!!#actor #jaredpadalecki #walker #blackandwhite #portrait #ilovemyjob
New 'old' photo of Jared! (Or, at least, new to me, lol!)
104 notes
·
View notes
Text
a lot of folk songs have fucked up murders in them but I think long lankin/lamkin/lankyn (child 93) has got to be one of the creepiest
#her husband leaving & being like 'watch out for long lanking who lives out in the wilderness around here'#and then it being like 'they locked everything up except one window where lankin crept in'#& then him bleeding her baby to get her to come down & see him?? & then just describing the blood on the floor??#<- it's like a slasher movie but Worse#I actually think you can see the same structure you get in all those urban legends abt serial killers etc here tbh it's really interesting#thoughts
541 notes
·
View notes
Text
Slique Week 2024 may be over, but a certain orcian rogue is here to fill in the void!
Thanks to everyone who participated this week. (There's still time to participate if you missed it!) But it's time to introduce the next character; Spectril the Surriptitious! Exactly one week from today (Dec. 11th-Dec. 17th) his week will start!
Tomorrow, the prompts will be posted. Have fun!
#important#pinned post#queued post#SpectrilWeek2024#tftsd#tales from the stinky dragon#stinky dragon adventures#stinky dragon pod#stinkydragonpod#character week 2024#character weeks#spectril the surreptitious#Spectril tftsd#Leonard Lank
34 notes
·
View notes
Text
Prongsfoot: okay I can see how this is a thing. Y'all enjoy
Wolfstarbucks: I'm fucking howling at the moon, stomping my foot, I'm insatiable and unstoppable, my house is on fire
#yk what makes every circumstance hotter?#remus lupin#im just not interested if that awkward lank of a man is not present#wolfstarbucks
46 notes
·
View notes
Note
wait I am sorry who is Gideon Emery??
He's the PCAP (Performance Capture) actor for BD-1!
Gideon briefly appears in The Making of Jedi: Fallen Order documentary, and Survivor's lead writer Danny Homan has a great blog post talking about his role on set - like using a nose whistle to help create BD's vocalizations. The animation and sound design teams at Respawn bring BD to life in the final gameplay, but when filming in the volume, Gideon helps give the droid a physical presence as part of the Mantis Crew.
#and he's also the actor for Lank Denvik!#I know Covid is why we don't have as much behind the scenes for Survivor but I would love to see more making-of stuff for this game#or if Respawn just wants to hire me to film BTS for Jedi 3 that'd be great too#asks#star wars jedi survivor#jedi survivor#star wars jedi fallen order#jedi fallen order#bd 1#jedi game behind the scenes
163 notes
·
View notes
Text
"Holmes had been seated for some hours in silence with his long, thin back curved over a chemical vessel in which he was brewing a particularly malodorous product. His head was sunk upon his breast, and he looked from my point of view like a strange, lank bird, with dull grey plumage and a black top- knot." The Adventure of The Dancing Men
Top knot??? As in:
![Tumblr media](https://64.media.tumblr.com/23ce539d1ac86550a40c1dd5b441d0b2/ec8066074e756c46-5e/s540x810/b0e7e01a8965ea3f5b25f02e3fd8782781bfb5c0.webp)
Holmes canonically wears his hair in a top knot??? And nobody thought to tell me about this??
72 notes
·
View notes
Text
That wip i was talking abt a while back but like fuck it better smth then nothing im tired gn
#my art#tftsd#tales from the stinky dragon#stinkydragonpod#kyborg the mighty#gum gum galindor#marcy burns#elleve the amender#bo bender#grislee the groundbreaker#grisleve#ostin tashe#slique the symphonius#leonard lank#spectril the surreptitious
58 notes
·
View notes
Text
funniest item choice ever to me. also benny in a harness idea by @kordbot yay :3
#hopeee it's. alright to tag you. you should be known for your genius o7#art#fanart#comic#lisa the hopeful#lisa rpg#beltboy#lanks#cyclops is barely here...sorry girl </3#umm umm#id in alt
281 notes
·
View notes