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✔️ TOP 10 BEST LEGO STAR WARS KIT 🛒 Amazon 2019
✔️ TOP 10 BEST LEGO STAR WARS KIT 🛒 Amazon 2019
Lego Star Wars Amazon 1- LEGO Star Wars Clone Scout Walker – 20th Anniversary Edition 75261 Building Kit, New 2019 (250 Pieces) … source star wars gifts amazon
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The Mandalorian... In Lego form
What can I add to the praise about the Disney Plus series, The Mandalorian, that has not already been said?
Yes, it is really very good, I was captivated within the first minute and was heart broken during the third episode, entitled The Sin, when the Mandalorian handed over the child to the Imperial officer, played so beautifully by Werner Herzog. Of them all, it is probably episodes three and four that are my favourites, showing the more gentle side to the character. But let us be honest, when choosing favourite episodes of this series, we the viewer have been rather spoilt because there is not a dud among them. Not even the sixth episode, which was a heist story and could easily have been done rather badly, but wasn’t and even included a fabulously dry Dave Filoni cameo as a New Republic pilot. No, not a single missed beat, bad line or failed joke throughout series one.
This is not to say that it does not have its cold brutal moments though, the Quarren being bisected in the first episode was utterly shocking, you even hear his legs heit the floor! Encasing the good natured Mythol in carbonite was really mean. Yet, they saved the humour of child abuse right up until the end and the speeder scouts indifference in violently handling the child. These moments of suffering are balanced so perfectly with real heart and leave a lump in the throat, even when dealing with an assassin droid walking into a lava flow. Terminator eat your heart out!
So, it must be time to combine some of the biggest loves of my rather childish, adult life into one hobby, namely my love of Star Wars and my love of Lego. With every new franchise released under the Star Wars banner, Lego get good dibs on making tie in sets. With the release of the Mandalorian, the Lego sets have been exceptional and if you have not yet seen them, you should go and have a look at the Brickset page.
The first set, number 75254 or AT-ST Raider is a glorious reworking of the beloved Imperial walker, as seen during the Battle of Endor, but here it comes with loose wiring and scratched paint. The colours are indicative of rust, repainting of old worn out parts and some battle damage, all achieved with coloured bricks and several stickers. The effect is really very pleasing and the walker stands at just over twenty five centimetres tall. All that it is missing is the red glow in the cocpit. The minfigs that come with this set just wonderful. Cara Dune, played so effortlessly well by Gina Carono in the show, is a really lovely minifig, although having a globally available minifig of your character must be exciting even for a movie star. Along with the walker come two raider pilots and then even Mando himself, in his dirty and mismatched armour, which is a little odd. By this point in the show, when he meets and briefly fights with Cara Dune, he already has his new Beskar cuirass of armour, complete in shining silver. So one has to ask why he is presented to us in the older colours of his armour that was destroyed by the Mudhorn in the second episode? Over all though, 75254 is a lovely set, even with the annoyance of having to apply stickers (which is a topic that takes on the additional needs of disability issues for me and my manky old lady fingers), rather than using printed pieces.
Set 75267, the Mandalorian Battle Pack is simple, cheap and rather pretty. This is a basic set with four minifigs, all in various colours of Mandalorian armour which may be different clans, with a small gun emplacement and speeder bike. The warriors are split equally male and female, but I have no idea which is which, due to the lack of lipstick, floral tops and flowing long hair, the usual key indicators used by Lego to show the gender split (stories of my subverting this by placing the ‘male’ bodies with the ‘female’ heads, are very likely true!). Removing the helmets reveals an unprinted black head, which is slightly disturbing, but this is something that Lego had done for several years now.
The big set of this theme for 2020 has to be the fabulous ship used by the Mandalorian, the beautifully named Mandalorian Bounty Hunter Transport Ship… Oops yeah, it seems that somebody fucked up. Set number 75292, Razor Crest has in some cases been renamed following claims of trademark usage by another company, who just happen to make Lego compatible sets and some may claim have been guilty of cloning Lego sets without license. Oh dear.
I pre-ordered my set a good three months prior to release and thank the heavens that I did, because it was hopelessly delayed and finally cancelled three days after release and so I had to deal with Lego directly... during a pandemic outbreak... when every anguished parent with a Star Wars addicted child was no doubt screaming for their Mandalorian set too. Lego were hellishly busy and no doubt there were many like me, disappointed Amazon customers scrabbling to find the sets they had ordered weeks before. How many of those adults with debit cards were buying the toy for themselves though, remains a closely guarded industry secret.
When the set arrived, I was impressed by the actual size of the box which was huge and which my cat now uses for a bed! This was just the outer packaging used by Lego to ship the set, but the actual set box was still quite large and also beautifully printed, if surprisingly heavy.
Building the model was fun, even if there is a fair amount of repetition due to the chirality of the ship and the usual struggles with yet more bloody stickers! The engine nacelles are probably the least screen accurate feature, given the rough tooth like arrangement on the front intakes bares little resemblence to the smooth circular versions on the screen rendered ship. This is a tiny little complaint about an otherwise awesome model though. (I am just going to pause here for a moment. Are they really air intakes? Given that this is a spacecraft and it can travel at ‘light-speed’, why does it have these large open front intakes that resemble the compressor fan of a jet engine? Actually, that is a stream of thought that can only lead to sadness, especially with the roar of said engine as it flies across screen, supposedly in space, you know space. The place where NO ONE can hear you scream! But can hear if you miss a gear on your spaceship!)
Minfigs with this set are thoroughly cool, with our classic Mando himself, Din Djarin. He does of course have the child with him and the fidure of the child is adorable. This set also includes Greef Karga, a Scout Trooper and IG11… Um. Once again, this is a potentially confused set. Is this from the first episode or the last two? I don’t recall seeing the Scout troopers in the first episode so much, but they are present and a large part of the finale. Mando does of course have some serious issues with droids, having been orphaned during the Clone Wars, by a B2 Super Battle Droid (Speaking of droids and the Clone Wars, this does explain to me why when Luke and Obi Wan visit Mos Eisley, the cantina owner tells Luke that the droids are not welcome. It was a glaringly obvious issue that I never gave thought to, of course people would mistrust droids, the Clone Wars were a political tool used by a member of the elite, to secure their own power while creating political turmoil in which they could thrive and in which many thousands of innocent people lost their lives. I wonder if this was written to parallel real life, not that we have many examples of this in the real world), which is shown in heart breaking visceral detail during the several flashbacks we see. Again, this is just another element in this series that goes to such great depth to give the characters real heart. Anyway, back to my point, a part of his redemption was Mando coming to accept and even trust a droid, which he does with IG11, despite it being Mando himself who terminated the IG unit to begin with. So with a Scout trooper, IG11 and Greef Karga, would it be fair to say that with the child in hand, Mando should be in his silver Beskar armour? It would appear not and thus Mando is still in his dirty, rusted and damaged armour with this set. At some point they simply must release a set with him in shiny new Beskar, but maybe that will come with the release of Series two.
Over all, the sets released in this theme for 2020 have all been excellent and to an adult child like myself, well worthy of collecting, building and displaying… Because these are not toys! They are valuable collectors pieces, future antiques and actually rather pretty. Which leads me onto my next section, how to display the models while making them look like something interesting and not just a pile of bricks. I had a space that you could have called a bookshelf, not a great space for books if I am honest, being slightly awkward and on top of my Lego desk. So I decided to fill this space with a Lego Diorama that measures one hundred and six studs wide and twenty four studs deep. It was a crap bookcase and my Lego books kept falling over or worse, falling off altogether to land on whatever I was working on at the time. The gloss painted finish proved to be be sticky, which damaged a couple of my instructions booklets and well, these are the issues you get when you design and build your own furniture, out of scrap wood and offcuts. Yes, the furniture is a bit mismatched in my office, but I made nearly all of it. Maybe one day I will do a show and tell.
The display started as a simple thing, a couple of enclosed boxes in which I could build a pair of scenes. My first scene was the Rebel Alliance looking at a hologram of the Death Star, while planning an attack on the technological terror. It is half based on Episode four with a dash of episode six. I added flickering lights and a large Death Star shell from the planets sets and stood back to admire my work. It was… OK-ish and sat like that for several months as I planned the next box and then what was to go above it.
With the release of the Mandalorian, I knew that the remaining box had to be the Covert, with the Armourer and her forge. I also knew that with the Razor Crest, I wanted some kind of scene above the covert to place both the ship and the AT-ST together, which while technically mixing a couple of episodes set on different worlds, could be seen in the soul of the show, rather than an accurate depiction of the Mandalorian itself. With the addition of some more lights it was all going so well and then I had to re-home Vader's castle, a task of Sisyphean proportions.
Humour aside, I need a larger office. With my Solo, Rebels, Rogue One, Clone Wars, New Hope and final trilogy themes to my Star Wars Lego display, plus the collection of Technic lego so large it required specialist furniture to be built, I have run out of room. Vader’s castle is thankfully taller than it is wide and it fitted onto the shelf fairly well. It also took lighting effects really nicely and I was pleased with the results, in particular, the glowing hologram of the Emperor that appears in miniature in front of Vader's desk. However, it now looks like I have a nice castle, built on the edge of a run down city slum, with the sewers taken over by rogue blacksmiths and a group of noisy political activists. If any of you can spot the social commentary in here, well done you. Poor old Vader however can barely get any sleep, no wonder his mouse droid keeps leaping off the model and onto my carpet, it wants to escape for some peace!
So now that the office shelves are filled, what should I do next? Well actually, there are some things on the Razor Crest that I am not happy with, aspects that need some work to make it look a little better. First to go is that hideous hole in the top. Yes, it allows you to claw the pod out, but for display, rather than play, the hole is unacceptable. I made my own Moff Gideon (Using Winstone from Ghostbusters for the head and an Imperial Pilot body) and equipped him with a Darksabre. I added a pair of speeder bikes too, one for the scout that came with the Razor Crest and one for a scout that I added later.
I dread to think how much I have spent on this project, there is easily three hundred pounds in sets on my shelf alone, consisting of three large ships, one walker and a castle. There are also the various minifigs I bought from else where, such as the Rebel Alliance leadership and spare Mandalorian warriors. There are all of the lights, the wire and the switches, which cost about twenty pounds. It all adds up rather quickly and luckily for me, most of the Lego consists of bricks that I have collected over the years and a lot of those bricks were second hand.
Was it worth it? Yes it was. Not only was it a lot of fun to plan and build, but as a disabled person, it is nice to have a hobby that I can still manage and do fairly well. It is nothing like climbing a mountain, or wild camping with my mountain bike, but it stopped me going insane with boredom, especially during lockdown. Who knows what I can do next, but it is nice to be back on the technic and building actual gear boxes again.
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Star Wars Jedi: Fallen Order Review
Before the dark times, before the mouse empire, LucasArts published several fun, memorable Star Wars video games, from Star Wars: Bounty Hunter to The Force Unleashed series. After Disney’s acquisition of LucasArts in 2012, the Mouse House stopped all internal developments at LucasArts and laid off most of its staff in 2013. Signaling its turn to the dark side, Disney awarded EA (voted worst company in America multiple times) a multi-year license to create Star Wars video games.
EA rebooted the Star Wars Battlefront series (2005′s Star Wars: Battlefront II has to be one of my most played video games) and released the new Star Wars Battlefront in November 2015. Critics acknowledged the game’s great graphics and visuals, but it quickly became apparent that the game lacked content. The hero and villain rosters were very limited, and the game only included content from the original trilogy, not the prequels.
Then came EA’s disastrous Star Wars Battlefront II, the repercussions of which shook the gaming world. Released in November 2017, Battlefront II had some promise. It was the first game since the Disney takeover to feature a single-player story mode that was canon to the film series. The game also contained content from the prequel, original, and sequel trilogies. Additionally, EA greatly expanded the hero and villain rosters. However, EA showed it true colors with the game’s loot boxes, which could award players significant gameplay advantages if they purchased them with real money. Essentially, the game turned into a pay to win system, thereby making players who did not purchase loot boxes feel so disadvantaged that Battlefront II virtually became pay to play.
Although Visceral Games, the studio behind the Dead Space series, was developing a single-player Star Wars game, even getting to the point in the development process where they could tease everyone with in-game footage, EA canceled the game and shut down the studio. Not counting the Lego Star Wars games and mobile games, EA’s Battlefront games were the only new Stars Wars video games on the market, an astonishing reality compared to the rate at which LucasArts used to produce games for the franchise.
Eventually, EA finally came to its senses and assigned a single-player action-adventure Star Wars game to Respawn Entertainment, the studio behind the Titanfall series. Former Santa Monica Studio employee Stig Asmussen served as game director, and heavy-hitting talent like writer Chris Avellone, perhaps best known for his work on Fallout: New Vegas, joined the project. Finally, Respawn released Jedi: Fallen Order in November 2019 to much critical acclaim.
Now, with that long-winded background introduction establishing the recent state of Star Wars video gaming out of the way, let’s get into the real reason why everyone is here. What did I think of Jedi: Fallen Order? I am usually well behind on newer video game releases, but our current state of affairs with the global pandemic has afforded me a bit more time to dust off my controller. Having just beaten Fallen Order earlier this week, I have plenty to say about the game. (I even made a pros and cons list! Can you tell I have also been spending my time watching the misadventures of Leslie Knope and company in Parks and Rec?)
At its core, Star Wars is about family, friendship, and good versus evil, so let’s start by talking about this game’s characters and plot. (Don’t worry; I won’t spoil anything from the story.) Fallen Order nails the spirit of Star Wars. Set five years after Revenge of the Sith, players control Cal Kestis, a Padawan forced to keep a low profile after the Jedi Purge. Cal lives on the planet Bracca, where he works as a scrapper salvaging ships from the Clone Wars. Kudos to the game here. I stopped a couple of times just to admire the visuals of Bracca. It was definitely a “wow moment” seeing TIE fighters shriek by overhead and watching a Separatist ship descend from the atmosphere. One day, Cal taps into the Force for the first time since Emperor Palpatine’s Order 66 to save a friend from certain death from a workplace accident. Unfortunately, an Imperial probe droid records the incident, alerting the Empire of a Jedi fugitive. Two Inquisitors quickly arrive on the scene to track down the Jedi. Introduced in the animated series Star Wars Rebels, the menacing Inquisitors are an evil organization of Force-sensitive beings, some of them former Jedi, who have been tortured and turned to the dark side by Darth Vader and the Empire or otherwise willingly joined the organization out of hunger for power. They are tasked with hunting down surviving Jedi in hiding and others exhibiting Force potential. Somehow, Cal has survived this long even though he still carries around his lightsaber with him everywhere! When the Inquisitors corner him, he literally just pulls it out of his pocket! How has no one ever noticed it before? Did none of the Imperial probe droids floating around the planet ever take a snapshot of the weapon? Plot holes aside, two new characters, Greez and Cere, rescue Cal from certain doom at the hands of the Second and Ninth Sisters and ferry him off world.
Cere is a former Jedi who held the role of Seeker in the Order. A Seeker located infants with Force abilities who could be taken to Coruscant and trained in the Jedi arts (think the good version of the Inquisitors). Greez is a starship pilot with a bad gambling habit, a green thumb, and an insatiable appetite. Cal finds a small droid named BD-1, who reveals a message from Jedi Master Eno Cordova, detailing the existence of a hidden Jedi Holocron containing a list of Force-sensitive children across the galaxy. In the wrong hands, this list could lead to the children’s demise. Cal and Cere want to use the list to rebuild the Jedi Order. Thus begins the race between the Empire and our crew of ragtag misfits to secure the Holocron.
Overall, the story is good, great even for recent Star Wars standards. It fits the Star Wars cannon very well, and I loved the nods to the Clone Wars, mentions of obscure characters, and the foreshadowing of future events. Some moments elicit chuckles from the appropriate Star Wars humor, while others go to some truly dark places. The way the game tackles Order 66 earns it extremely high marks from me. The developers need to be applauded for bringing in new and relatively unknown planets that we have not really had the chance to explore before. There is no Hoth, Jakuu, or the like to be seen here, thankfully. Star Wars is a big galaxy; it is about time we saw different parts of it. We have spent more than enough time on Tatooine. The planets we do visit feel alive. Each one has a different color palette, climate, weather pattern (although the developers may have been a little heavy-handed on the fog in a few of the locations), and, of course, flora and fauna.
Cal fights everything from annoying rat creatures to ram-like slugs, from giant venus fly traps to trampoline spring-plants. Players can even collect plant specimens on different planets and plant them in Greez’s terrarium, which was a nice little way to take a piece of each planet with you on your journey. Oh, and the spiders. Cal has to kill tons and tons of spiders. Again, this is Star Wars! There is a whole galaxy at your disposal full of creatures that look like whatever your imagination can dream up, and the best we get is different species of spiders? That is probably nitpicking, but it felt like it was worth pointing out.
When it comes to the Empire, however, the variety is fantastic. Of course, the run-of-the-mill standard stormtroopers are here, but there are also variations like shock baton-wielding scout troopers, flame troopers, and the dangerous Purge troopers, essentially the special forces of the Inquisitors. The chatter between the troopers is great. Before they spot him, Cal can overhear them talking about their notorious accuracy, the planet’s hostile wildlife, or even mundane topics like food rations. Once Cal starts fighting them, they often taunt him, full of confidence in their abilities, but then they come to the realization that they are facing off against a Jedi. The confidence in their voices gradually turns to panicked fear as Cal slices through their numbers. By the time Cal gets to the last trooper standing, that trooper will regularly plead for his life or confess how scared he is. Every once in a while, the Empire will even throw AT-ST walkers at Cal, which are a fun enough challenge, though the strategy to defeat them becomes clear within a minute or two, and players are never forced to change up their tactics. I do love that after Cal destroys the walker, the trooper will crawl out of the wreckage and start shooting at him. Nice touch!
With all that said, the story is not perfect. In fact, once or twice it just feels dumb. For example, Cal goes on this grand mission seeking out an important leader in hiding, and when he finally encounters him, they exchange maybe one full sentence before the leader gifts Cal a rebreather so that he can swim underwater. You are telling me I conquered various obstacles and enemies, traversing across multiple planets all to get...a rebreather? This whole section could have been cut out and streamlined so that the storyline goes directly to the main setpiece of this planet I am talking about. Have one of Cal’s crewmates give him a rebreather and send him on his way instead. Regardless, at least the back and forth traversal gives players another chance to board the ship, ascend from the planet, and blast off into hyperspace. Seeing that never got old.
Respawn and its writers did a great job with these characters, including one of the Inquisitors (the other one is just kind of...meh). I enjoyed getting to know my crew, but I wish they had a little more to do in the game. In reality, they just stay on the ship 95 percent of the time while you are out running around on your mission (not that I entirely blame them...it is a cool ship). The conversations between these characters were usually good, but sometimes Cal would not mention huge, seemingly significant events or people he ran into to his crew! For a cinematic franchise like Star Wars, this game could have used a couple more cutscenes. The game often feeds the plot or a character’s mindset to players by making them idly stand near a crewmate and tapping R3 a handful of times to get them to cough up a couple of lines of dialogue.
As is to be expected from a Star Wars product, the game’s music is terrific. Gordy Haab and Stephen Barton composed the score and recorded with the London Symphony Orchestra and the Bach Choir of London. Mongolian folk metal band The Hu also wrote and recorded a song that is featured during a couple of prominent portions of the game. The song lyrics were written in Mongolian and then translated into a fictional Star Wars alien language. The music compliments and elevates the game’s setpieces, with one standout part reminding me of Thor: Ragnarok. A couple of times, the game goes full John Williams to really make some moments hit home, and boy does it work! Hats off to Respawn for putting in this much effort in regards to the music for the game.
Getting into the gameplay, Fallen Order is an amalgamation of several other games. Dark Souls, Zelda, Uncharted, Metroid, Castlevania, Sekiro, heck even Sonic...they are all here in some form or fashion. Unfortunately for Fallen Order, it does not elevate the features it borrows from those games. The biggest reason? The bugs. Oh my goodness the bugs. How can a blockbuster release like this have so many bugs? Maybe it had something to do with EA or Disney wanting to push the final product out before the release of The Rise of Skywalker the next month, but the amount of bugs in this game are simply unacceptable. While none of them led to a complete game crash, I definitely caught myself grumbling, “I hate this game,” with my frustration levels constantly reaching the scorching temperature of Mustafarian lava, especially considering Fallen Order’s inexcusably long load times. Seriously, the load times after dying are so long that I had enough time to run to the bathroom, heat something up in the microwave, or make a cup of tea (to help relax me from this rage-inducing game) before the game finished loading. How can I lift off from a planet and travel through hyperspace faster than the game can respawn me after dying? It is not just dying, by the way. The game developers think they cleverly hid load times behind elevator rides, but that did not work either! At least throw in some elevator music or comm chatter if you are going to make me stand there for so long!
One time, I fell through the level to my death while walking on what was 100 percent solid ground. Speaking of solid ground, or should I say the lack thereof, enemies continued to fight me while clearly hovering in thin air when they should obviously be plummeting to their death. Woe is me if I tried to reach them, though, because my Jedi character must not have that ability, leading to, that is right, more death falls for me as the enemy looked on from his invisible sliver of ground above. If I was lucky enough to have an enemy remain in my relative vicinity and not stand off a ledge, that enemy had a chance of pinning and glitching Cal against a wall, leaving me trapped until I died from the beating. The enemy who kills Cal glows gold until players shave off a piece of that enemies health, which is great, but that means players cannot see that enemy flash red when he uses an unblockable attack. How could Respawn not notice this error when it is such an important component of the combat? For all the aggressive enemies with magical glitching powers, there were also those that would have a change of heart mid-combat and go pacifistic on me. I found this especially common in the later game and on one planet in particular with ranged enemies. They would fire at me, I would block their shot back at them and injure them, and then they would just stand there staring at me. It was really bizarre and made me uneasy turning my back on them to explore the area. I also experienced my health and Force bars completely disappearing from the screen. The first couple of times it happened, I thought it was intentional and meant that Cal could not die for that sequence of the game. Wrong! So much for thinking I was momentarily invincible with unlimited Force powers. This bug was especially crippling during big boss fights, as you can imagine. Respawn throws in some quick time events once in a while where players have to press the correct button in a very short amount of time. For the most part, I did not mind these, but one exception got my blood boiling. Cal is fighting a giant creature and ends up free falling. The game requires Cal to land in a very, very precise spot and pull of a quick time event. I cannot count the number of times I fell to my death during this part because of how finicky the game was being. Cal conveniently stumbles across every single icy or muddy slide in the galaxy during his travels, a way for the game developers to disguise a way to get players from point A to point B quickly, but these slides are also quite particular with when players jump and where they land. Another good portion of my deaths came from Cal not making a jump on one of these slides when he clearly had the distance or him seemingly landing and making the jump only for him to glitch and then fall backwards into a never-ending dark chasm. The game developers may have thought players would enjoy these slides, but I came to dread them.
The worst game bugs by far, however, dealt with frame rates and level textures. Not contained to one section or even one planet, unfortunately, garbage frame rates wreak more havoc across the galaxy than the treacherous Empire. I am telling you the frame rate is absolutely abysmal in this game. I can forgive a drop in frame rate if it happens a couple of times, but it is like it is a built-in gameplay feature of Fallen Order. It was maddening! How can Respawn expect me to properly block or dodge if the game cannot even keep up with my movements or camera adjustments? Texture pop ins and clipping were also recurring issues. One time, I noticed a soldier’s helmet load in late. Another time, a Wookie’s fur took a while to fill up the character model. (By the way, the Wookies in this game look horrendous.) Sometimes, it would get so bad that the game would just pause completely so that it could load in the content of the area. I honestly thought the game had crashed and was about to reboot the console before everything stuttered back into place and Cal got moving again.
I have done a lot of ranting about the game’s flaws the last few paragraphs, so let me get back to some things I did like. The combat works well. I cannot begin to tell you how satisfying and occasionally outright hilarious it is to Force push a trooper off a ledge, especially when he is standing there trying to intimidate you. I had so much fun simply blocking stormtroopers’ laser bolts right back at them. Best of all, I started taking every opportunity I had to pull enemies toward me, especially ones perched up on higher vantage points, and stab them straight through with my lightsaber. The lightsaber boss fights were a highlight of the game. Players feel the weight of every strike and every struggle when the blades cross.
In addition to Cal’s lightsaber, he also has his Force powers at his disposal. He starts out with Force slow and gradually adds other abilities, such as push and pull, as the game progresses. Players may question how Cal, a Jedi, can struggle with a squadron of stormtroopers or the local wildlife, or they may ask why he does not start with all of his Force abilities, but it all makes sense when you consider that Cal has to rebuild his connection to the Force. He has not used it since he was a child, after all. It makes sense that this amateur padawan who did not complete his training runs into a tough time in combat. When Cal does unlock new Force abilities, the game cleverly flashes back to show Cal’s master teaching him that ability during his training before Order 66.
Players can further bolster their Force, survival, and lightsaber abilities through a skill tree. Skill points accumulated from defeating enemies grant players access to increased health, stronger stim potency, increased lightsaber damage, and mass push, to name a few skills. Even later on in the game when most of your Force abilities have been unlocked and Cal has found a couple of fun new gadgets, the game still feels balanced. Cal never feels overpowered like Starkiller in The Force Unleashed games. Even when they are maxed out, his Force push and pull do not appear to have much of an effect on bosses. At most, they will briefly stagger them, whereas when they do it to Cal, he will comically tumble over like Palpatine when Yoda Force pushed him across his desk in Revenge of the Sith.
I will argue that a couple of Force abilities become outdated later in the game. At one point, I forgot I even had Force slow because I had not used it in a while. I only remembered it while I was trying to solve a small puzzle to escape from an area and had exhausted all other options. Can you blame me for always wanting to Force push enemies off a cliff instead of slowing them down?
I appreciate that the game developers allow players to adjust the difficulty at any time. I started out at a higher difficulty and found myself dying before I even left the first world, Bracca. However, I persisted. That is, until I faced off against Oggdo Bogdo and his trash hitboxes. Players can stumble upon Oggdo Bogdo very early in the game. Oggdo Bogdo, a carnivorous amphibian creature, is a boss variation of the more common lookalikes of him. There is a similar optional alpha creature boss encounter on most planets Cal visits. No matter how hard I tried or how many different strategies I employed, Oggdo Bogdo proved to be too tough for me, and after waiting through countless death loads and having to run back over to Oggdo Bogdo’s location time and time again, I decided to lower the game’s difficulty, allowing me to finally slay this ugly creature.
Like Sekiro’s sculptor’s idols or the bonfires in Dark Souls, Fallen Order relies on meditation circles as its save points. Cal can rest to full health and restore his Force meter as well as restock health stims. Meditation circles also allow players to access the skill tree and spend skill points. These meditation circles implement a good risk versus reward system. If players choose to rest at a meditation circles, all of the enemies he or she has defeated since the last rest will respawn. I regularly found myself weighing the pros and cons of my situation, questioning if I should heal and get more stims or push on so that I did not put more enemies in my path.
While I am on the subject of these meditation circle save points, I have to point out that Fallen Order does not have fast travel. Instead, it encourages players to backtrack and explore previously inaccessible areas that they can now open with their newly unlocked abilities. This was fine for a while, but I quickly grew tired of it when I noticed how much of the backtracking had me slowly climbing, traversing across narrow walkways that Cal has to carefully balance on, or shimmying over narrow cliff edges. This is padding by exploration. While the vine and rope swinging was fun, especially with Force pull, I stopped enjoying climbing up a conveniently placed arrangement of vines and the like by the halfway point of the game, if not earlier. I will admit that I believe Fallen Order contains just the right amount of playtime, but this stuff had it teetering on the too long side. This is compounded by one important world that players have to visit multiple times that feels too big. The developers’ creativity and excitement got a little out of hand here. Just pull up the map of that world to see how unwieldy it is. When I completed the story on a planet like this, I felt exhausted rather than triumphant. Why can’t I hail my crew to come pick me up in the ship where I am rather than having to run across the entire planet again to get back to the landing pad, fighting the same enemies I already cleared out a couple of hours ago? The game developers do provide a few shortcuts that players can open, but the amount of time they end up saving is negligible in some cases.
I was disappointed that there is no real endgame content. Sure, players can continue to explore or fight enemies for the heck of it, but the developers could have done so much more. After players unlock every ability in the skill tree, the skill points they collect after that become meaningless. I will confess that I chose to rush past enemies to get to my next destination rather than waste time or energy fighting them for the 50th time after I had filled out my skill tree. Why not unlock fast travel after players beat the story? How about adding in a fighting arena where players can test their maxed out skill set against waves of enemies? Heck, let the players unlock dark side Force abilites like Force lightning or Force choke after they complete the story so that whatever they do then is not canon. I would have continued to gather skill points for that!
Now I mentioned Cal’s droid companion BD-1 earlier, but BD-1 deserves a special shout-out. BD-1 is spunky and lovable. Not only does BD-1 shoot Cal stims to heal him, the droid also provides hints for puzzles, scans enemies to suggest tactics to take them down, plays recordings that push the story along, and helps Cal navigate the worlds by hacking locked doors or carrying him across zip lines. Additionally, BD-1 projects the holomap of each planet, which is vital to keeping track of where Cal is in relation to the ship or his destination. The holomap itself is decent. Color coding helps players see what is inaccessible and what is unlockable, but for the bigger worlds with multiple levels it can be quite a burden to scroll across. Not to knock BD-1, but I grew impatient waiting for the droid’s animation that it goes through every single time Cal finds a hidden chest. Cal opens up the chest, BD-1 jumps in and rumbles around, and then jumps back out with whatever was inside it, all while Cal repeats the same lines of dialogue, like “Woah, buddy!” or “Careful now.” or “What did you find in there?” There are 107 chests in the game. Let that sink in.
These chests are one of the rewards for exploration. They contain items that players can use to customize Cal, his lightsaber, BD-1, or the ship. While this is motivation enough at the beginning of the game, this customization serves no purpose beyond cosmetics. It comes down to which poncho or paint job players find more aesthetically pleasing. I love that the game developers let players change lightsaber colors, but I wish these different ponchos and lightsaber parts had some sort of effect on the gameplay, such as restoring more of Cal’s Force meter or refilling a small amount of health after defeating an enemy.
Force echoes serve as another reward for exploring. Cal uncovers lore from past events by reaching out through these Force echoes. They rounded out the worlds nicely and added to the feeling that they were lived in, real places in the galaxy. The final element of exploration is BD-1′s scans. While you are running around, BD-1 will occasionally crawl down off Cal’s back and scramble over to something the droid wants to scan. These unlock data entries on the planet, its flora and fauna, the Empire, or other characters. This is all fine and dandy, but the level of exploration the game developers expect players to do with all of the backtracking involved needs to reward me with more than just basic lore, especially when some of the entries feel like the writers did not even try when they wrote them. Is an entry on a storage crate telling me that the Empire stored materials in it really worth stopping to scan? I think not. Instead, the game developers could have really motivated me to explore more by throwing in a few interesting side quests or fun Easter eggs. Maybe players could stumble upon active Imperial transmissions and overhear characters like Tarkin or Thrawn. Maybe players could find an abandoned Imperial camp and watch Imperial or Rebel propaganda over a holofeed that was left on. They could have even hidden a squadron of battle droids that were forgotten from the Clone Wars. So many possibilities!
Jedi: Fallen Order is far from a perfect game and has so much unrealized potential, but I would not trade away my time with it. For every flaw, I can point to a positive, and vice versa. At the end of the day, I got to be a Jedi, and that is good enough for me.
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^@^* Lego Star Wars Episode III Clone Scout Walker 7250 Near Complete https://ift.tt/2C4vfXs
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Lego Star Wars 20th Anniversary Reissue
Lego Star Wars celebrates its 20th anniversary! For the occasion, reissues are proposed with collector sets like this Scout Walker clone which contains three figurines: a Kashyyyk Trooper, a Wookie warrior and Darth Vader as well as a LEGO battle droid figurine.
Includes two LEGO Star Wars figures which be used as Best Lego Games for Adults
Build this TIE Fighter Attack set and give your young imperial pilot the perfect introduction to LEGO Star Wars starship battles. Includes 2 LEGO Star Wars figures: a TIE fighter pilot and a Rebel fleet soldier This set includes an easy-to-build TIE fighter and a small Rebel command station.
Includes 6 figures and assorted weapons in best lego star wars
With its removable cockpit and two spring-loaded guns and rotating laser cannons, the famous Millennium Falcon ship is a dream for kids and adults alike. It is one of the star products of the Star Wars saga. Very worked, its result is amazing. Its construction by stages is adapted for children from 8-9 years old, provided that they give a hand for the sorting of the parts. In the end, the ship can decorate the room of little fans of the saga, as well as participate in its games and space battles.
The figurine is more than 25 cm high.
This figure of the elite Praetorian Guard soldier, who defends the leaders of the First Order, features red armor with decorations on the torso and arms and a fabric skirt. It features a lever-operated arm swing function, as well as a two-handed sword that splits into two one-handed weapons for the most impressive fights. This impressive 25 cm high model completes the collection of Lego Star Wars figures, which also includes Obi-Wan Kenobi, Finn, Rey or Kylo Ren.
The Lego bricks version of BB-8, the star robot of the new movie of the Star Wars trilogy is the ideal gift for the fans of the saga. Very worked, it includes authentic details. His head turns with the help of a wheel placed on the side. Even better: a trap door opens to deploy a dummy flashlight like in the movie. This true-to-the-original version also comes with a display stand, a decorative information plate and a miniature BB-8, making it a unique piece to display in a room or office.
Includes three figures: Emperor Palpatine, Anakin Skywalker and Darth Vader, plus two medical droid figures to build.
Measures 7 cm high, 15 cm wide and 20 cm long.
This Lego box is perfect to feel the power of the dark side of the force and play the mythical scenes of Star Wars, Revenge of the Sith, when Anakin becomes Darth Vader! Anakin positions himself on the table, the handle turns and the evil Lord Vader, Emperor Palpatine's greatest creation, rises up! Set includes three figures (Emperor Palpatine, Anakin Skywalker and Darth Vader) and two buildable medical droid figures. I will suggest you to have best electric car for kids.
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During the later years of the Clone Wars, many clones talked about retirement as a reward for their service, but few knew what it entailed. Indeed, the Republic planned to retire the clones, but neither the government nor the clones knew what that meant. If a soldier brought the subject up, their commander would often put an end to the idle chatter. A few forward-looking clones contemplated work in corporate security or consultation with local militaries owing to their lack of civilian job skills, and their accelerated aging process decreased the likelihood of them learning and mastering such job skills before they died. However, strong loyalties to the former Republic created a moral quandary when it came to security work, as retired clones would possibly be fighting some of their former brethren. . 📸 Lego Star Wars 7250 Clone Scout Walker / Clone Trooper Episode 3. . 👉🏻 Tag a friend! 👉🏻 Feel free to share ✌🏻 👉🏻 Follow @lego_sw_headfirst . . 👍🏻 Some accounts I love and follow, check them out! @mj_plo_koon / @folcollector / @minifigz_central / @panelsandbricks / @smallafol / @tacoxtl / @darksiversoul / @_revenge.of.the.bricks_ / @legoschnitz / @interstellar_brix / @bricktrooperstudios / @brick.25 / @star_wars_minifiguras / . . . #Legominifig #legocollection #afolcommunity #legophotographer #toyphotographer #legomacroworld #legoportrait #minifig #レゴスターウォーズ #legominifigurescollection #Legoart #Lego #StarWars #LegoStarWars #LegoMinifigs #Minifigure #Disney #legostarwarsminifigures #starwarslego #legofrance #theclonewars (at Kamino Planet) https://www.instagram.com/p/CYE60bfrDm7/?utm_medium=tumblr
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Best LEGO Star Wars Sets for Adults and Kids
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Ever since their partnership began back in 1999, the melding of LEGO and Star Wars has yielded some of the greatest entertainment products ever produced. From small toys fun for any age to luxury collector’s items built with thousands of pieces, LEGO and Star Wars’ marriage has become a tentpole union for both brands.
With recent products based on old and new Star Wars stories alike, LEGO once again has a plethora of options to choose from, inspiring creativity through its interactive nature and building experience. Here are some LEGO Star Wars products that should be on your radar right now!
The Bad Batch Attack Shuttle
Releasing in August, The Bad Batch Attack Shuttle recreates the flagship vehicle from Star Wars’ latest animated series The Bad Batch, streaming on Disney+. Decked out with folding wings, firing missiles, and an expansive interior, this beautiful rendition of Clone Force 99’s shuttle functions as a fantastic toy and display piece simultaneously. Additionally, two
Speeder bikes are included for added value, along with highly detailed figures of each member of the crew. Oh, and the cherry on top is the appearance of the Gonk droid, sure to put a smile on any Star Wars fanatic’s face!
Pre-order The Bad Batch Attack Shuttle set right here
Baby Yoda
Has there been a more popular symbol of pop culture, entertainment, and memes than Baby Yoda/Grogu, or as LEGO calls him in this case, “The Child,” over the last few years? With the importance of this character, it was inevitable LEGO would make a version of their own, and boy, was it worth the wait. This over 1000-piece figure of The Child captures his adorable nature with an articulated neck, ears, and mouth while still maintaining a classic LEGO-like charm, setting him apart from the crowded field of Baby Yoda merchandise.
Order your very own LEGO Baby Yoda today
Luke Skywalker’s X-Wing Fighter
One of the most beloved spaceships in the history of cinema, the X-Wing has been a staple of LEGO Star Wars since its inception in 1999. The latest version of the fighter provides an inexpensive way for collectors or new fans to get their hands on a classic Star Wars ship and some legendary characters, including everyone’s favorite fictional twins Luke Skywalker and Princess Leia.
Add this ship to your collection now
Kylo Ren’s Shuttle
While the Star Wars Sequel Trilogy continues to polarize fans of the franchise, one fan-favorite character is Adam Driver’s darkside-wielding Kylo Ren, and what villain is complete without their all-black and threatening spaceship? Despite this, LEGO and many other toy manufacturers infamously made an inaccurate version of this shuttle in the wrong color with stagnant wings when The Force Awakens was released in 2015. However, LEGO was able to redeem themselves and give us an upgraded version of the ship with this beautiful 2019 set, sure to satisfy fans of the sequels.
Buy Kylo Ren’s Shuttle online here
The Sith – LEGO Art
Are you looking for a galaxy far, far away-inspired decoration for your wall? Well, LEGO has you covered with The Sith set from the LEGO Art series. The mosaic-like design can be rebuilt to illustrate three different Star Wars villains, including Darth Vader, Darth Maul, and Kylo Ren. Additionally, buying two more copies of this set can lead to creating combination models for a larger portrait of Darth Vader. This set is perfect not only for filling your LEGO fix but also providing a classy decoration!
Purchase your copy of this art set now
501st Legion Clone Troopers
A set so popular it was born from a Twitter movement, the 501st Legion Clone Troopers perfectly encapsulates what fans of LEGO Star Wars and The Clone Wars want to see in a LEGO set. Including four Clone Troopers, a small walker, and speeder bike, this product is made for buying more than one copy, fit for creating your own LEGO army of Clone Troopers.
Start building your 501st army now
Scout Trooper Helmet
Perhaps you’re tired of the usual LEGO Star Wars build of a vehicle and you’re looking for something to diversify your LEGO palate. If that describes you, or you’re just looking for a great desk display piece, then we have the set for you! One of a handful of sets in the Star Wars Helmets series, the Scout Trooper Helmet is a brilliant rendition of the troopers’ headgear with fantastic shaping and immaculate attention to finer details.
Buy your own Scout Trooper Helmet here
Millennium Falcon Microfighter
Are you searching for a cheaper option from the LEGO Star Wars catalogue? Are you trying to add the most epochal Star Wars spacecraft to your collection but can’t afford the larger models? If you answered yes to either of those questions, we have the perfect impulse purchase for you. See the LEGO Star Wars Millennium Falcon Microfighter. Made with just 101 pieces, this highly stylized version of Han Solo’s prized hunk of junk provides the builder with a small but fun and highly detailed model suited for any sort of display.
Add this set to your collection now
Darth Vader’s Castle
Making appearances in both the film Rogue One and video game Vader Immortal, Darth Vader’s Castle immediately struck a chord with Star Wars viewers. Set on the backdrop of the lava planet Mustafar, the LEGO model of Darth Vader’s Castle will immediately become the centerpiece of any Star Wars display. The build stands as one of the tallest Star Wars sets ever and features four individual floors, capturing the iconic moments inside this behemoth of a structure.
Order Darth Vader’s Castle now
AT-AT
Coinciding with the 40th anniversary of The Empire Strikes Back in 2020, LEGO released their biggest version of the All Terrain Armored Transport (AT-AT) to date. Standing over 33cm high, this hallowed walker from Star Wars canon is a must-have for any LEGO Star Wars collector, providing a product capturing one of the most quintessential Star Wars battle scenes throughout the entire series.
Add this classic walker to your Imperial army now
LEGO has many more products similar to these all available to purchase right here on the LEGO site!
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#CloneScoutWalker #StarWars #SpaceWars Buildings Set Fit #Lego https://www.01bigbricks.net/products/minifigures-space-wars-star-wars-clone-scout-walker-la11427 For More #StarWars Building Set https://www.01bigbricks.net/categories/star-wars #01Bigbricks #BigBricks #Bricks #bricknetwork #Brickcentral #Moc #afol #brickspichub #brickinsider #brickculture #brickleague #Minifigures #Minifigs #instalego #artist https://www.instagram.com/p/CBA-JArJlDR/?igshid=15kz8v3bbrqqq
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Light up the iconic Lego Star Wars 75261 Clone Scout Walker set – celebration of the 20th Anniversary Edition!
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Just Pinned to Star Wars: LEGO Star Wars Clone Scout Walker – 20th Anniversary Edition 75261 Building Kit (250 Piece) http://bit.ly/2IT9Wdw
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Concours May the 4th #1 : un set LEGO Star Wars 75261 Clone Scout Walker à gagner !
Ça faisait longtemps. C'est reparti pour une petite série de concours à l'occasion de ce May the 4th 2019 avec quelques jolies boites à gagner pour les plus chanceux d'entre vous. On commence doucement avec aujourd'hui un exemplaire du set LEGO Star Wars 75261 Clone Scout Walker (20th Anniversary) qui permet aussi et surtout d'obtenir […] Retrouvez tout l'actu LEGO sur Hoth Bricks. News, concours, reviews... http://dlvr.it/R3wP3v
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LEGO Star Wars 7250 Clone Scout Walker 100% with original manual - EUC - Full read by eBay
Price 29.99 USD (0 Bids) End Time: 2017-02-06 05:14:01 PDT | Add to watch list http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=2&toolid=10044&campid=5337410323&customid=&lgeo=1&vectorid=229466&item=112285988830&pub=5575041009&utm_source=dlvr.it&utm_medium=tumblr
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^@^* LEGO Star Wars Clone Scout Walker 20th Anniversary Edition 75261 No Darth Vader https://ift.tt/2xKJbDK
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LEGO Star Wars 7250 Clone Scout Walker 100% with original manual - EUC - Full read by eBay
Price 29.99 USD (0 Bids) End Time: 2017-02-06 05:14:01 PDT | Add to watch list http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=2&toolid=10044&campid=5337410323&customid=&lgeo=1&vectorid=229466&item=112285988830&pub=5575041009&utm_source=dlvr.it&utm_medium=tumblr
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