#Kaho Momodora
Explore tagged Tumblr posts
Text
Странно, что люди рисуют что-то по Momodora: reverie under the moonlight, а хэштега нет. Пора исправлять #Momodora 👈 Да, это ещё одна интересная, но непопулярная игра 2016 года (большинство моих любимых игр выпускалось именно в этом году .з.) [ ОСТОРОЖНО, СПОЙЛЕРЫ! ] ??? Пятичасовой платформер с маленькой жрицей - это то, чего я не ждала. Просто неожиданно. Полагаю, она была непопулярной из-за банального сюжета. НО: 1) разве можно обойти стороной классную пиксельную графику и анимацию (да и дизайн персонажей тоже вполне неплохой)? 2) пара троек саундтр��ков хороша; 3) боссы нескучные и несложные, если это не, чёрт возьми, Фэннел, которую я прошла с 20(?) попытки; 4) чтобы сохраниться, тебе нужно ударить об колокол кленовым листочком (хотя, есть похожее место в Indivisible, но, по крайней мере, тебе не приходиться его ударять); 5) ах, да, кленовый листочек - твоё оружие; 6) в этой игре есть две концовки: плохая и хорошая. Зная себя, я всегда выхожу на плохие концовки в играх, так как играю вслепую, но в Момодоре - на хорошую (что весьма удивляет). Играть в этот платформер или нет - решать вам, дорогие солнышки ❤💛☀
9 notes
·
View notes
Text
Kaho Reinol (Momodora: Reverie Under the Moonlight)
#chengi's great twitter art migration of 2023#chengi draws stuff#kaho reinol#kaho#momodora#momodora: reverie under the moonlight#pixel art
93 notes
·
View notes
Text
kaho [2020]
9 notes
·
View notes
Text
Kaho Reinol from From Momodora's series
3 notes
·
View notes
Text
o _ o
Apparently a bunch of people followed from Goldie and I'm trying to get back into my art so here's Kaho from Momodora 4. I'm trying to focus less on how well I draw and more on trying to be consistent and try more dynamic poses and clothing stuff.
Anyway hi I'm Bottom Feeder and welcome to my blog
#momodora#fanart#digital art#artists on tumblr#asexual positivity#my art#ohgodIhopethisisn'ttoobadtopost
119 notes
·
View notes
Text
Kaho vs Lubella from Momodora: Reverie under the moonlight
(art from 2022)
95 notes
·
View notes
Text
Momodora: Moonlit Farewell coming to PS5, Xbox Series, and Switch in early 2025 - Gematsu
Publisher PLAYISM and developer Bombservice will release PlayStation 5, Xbox Series, and Switch versions of Metroidvania game Momodora: Moonlit Farewell in early 2025, the companies announced. Physical editions will be available via Limited Run Games, with further details to be announced. The Switch version will be playable at Tokyo Game Show 2024, which will run from September 26 to 29 at Makuhari Messe in Chiba, Japan.
Momodora: Moonlit Farewell first launched for PC via Steam on January 11.
Here is an overview of the game, via its Steam page:
About
Momodora: Moonlit Farewell is the latest installment in the Momodora series and takes place five years after the events of Momodora III. Join Momo, High Priestess of the village of Koho, as she embarks on a divine mission to save her people from imminent destruction at the hands of the demon hordes summoned by a malevolent bellringer.
Story
Momodora: Moonlit Farewell presents the account of the greatest calamity to befall the village of Koho, five years after the events of Momodora III. Once the toll of an ominous bell is heard, the village is soon threatened by a demon invasion. The village’s matriarch sends Momo Reinol, their most capable priestess, to investigate the bell and find the bellringer responsible for summoning the demons. It is their hope that by finding the culprit, they will also be able to secure the village’s safety, and most importantly, the sacred Lun Tree’s, a source of life and healing for Koho…
Key Features
Gorgeous pixel art and animation.
Action-packed gameplay focusing on melee combos, dodging enemy attacks, and firing arrows at enemies.
The “Sigil” system, which allows for greatly customizable play styles.
Intense and core-shaking boss battles.
Deep exploration into a world rich in lore and atmosphere.
Freely adjustable difficulty levels, allowing you to relax and explore the alluring world at your own pace or take on mighty foes for a real challenge.
Developer Comment by rdein from Bomb Service
Hello everyone! This is rdein, creator of the Momodora series. Recently my team and I have announced the latest installment in the series, Moonlit Farewell. This is a concluding story, following through from the events of Momodora III. With this new tale, I also intend to close the book on many of the past games’ mysteries and questions. I’m aware that many players are more familiar with the story of Kaho, which is set in a distant past. As such, I’m designing Moonlit Farewell to be as enjoyable as possible without prior knowledge of Momodora I to III‘s stories. Moreover, the series has always been focused on action and minimal stories. So please, don’t worry too much about “catching up”! Lastly, we hope to bring you our best game with this new title, using all the knowledge we’ve learned in the past ten years. So please don’t forget to head over to the Steam page and hit that wishlist button, and stay tuned for the Momodora: Moonlit Farewell!
11 notes
·
View notes
Note
top 5 games?
Okay kinda tough but let's see
Felvidek Okay, kind of an obvious choice given my recent obsession with it, but it's so great. It's an RPGMaker game where you play as Pavol, an alcoholic knight whose wife left him, who is at first tasked with finding out what struck the old castle, to later joining an emerging cult that has been recruiting the locals and making them disappear, accompanied by Matej, a priest from Debrecen, who's original task was trying to get Pavol off of alcohol. You don't need to level up, you just need good equipment and strategy to win all battles you encounter(and there are optional ones too, but they're not worth it unless you want more crowns). The ending is also extended as you help certain NPCs.
Kynseed Harvest Moon/Stardew Valley kinda farming game where you inherit your uncle's farm, have a little fight with your sibling you gotta make up with later, and some mysteries to uncover. There's wayyy more to the game though, for instance you have to have good reputation with the villagers in all villages to initiate certain quests or buy certain shops to maintain AND if you are particularly nice to some villagers and their family members(even in later generations!) you get to piece together a code you get bit by bit as you talk to them after a certain friendship level for a locked chest with money or resources. You can get boons from some sort of hare time fae in exchange for some years off your life, there's also combat regions and the combat mechanics themselves are really neat. You can also gather notes to find out how to grow high quality crops, learn recipes, and read journals for additional lore about the world.
Momodora: Reverie Under the Moonlight Okay so, Momodora is a game series(I'm almost through 4 of them!) and playing all will give you some lore, but the 4th and 5th entries are the best. The 4th, RUtM honestly made my jaw drop, especially after seeing the previous games. You play as Kaho Reinol, a priestess from Lun who seeks the queen of Karst to combat corruption, but the queen has been cursed along with her country, and it's up to you to fix it. The visuals are absolutely stunning and the combat is really great, and along the way you can collect items to apply modifiers to your weapons or gain a certain ability, as well as for healing and damage boost(some of which get permanently increased as you find more of them, and every time you hit a bell to save, all restock). You also get boons for defeating bosses without taking damage, which is difficult, but worth trying (note: if you do wanna attempt, quit to the menu and reload to the last save if you get hit or die). There's also a spider at the beginning of the game that if you don't kill, it will sell you great items later(and is the reason i had to make an entirely new save T_T). I can't tell more, as it would slip into spoiler territory, but this and the last game in the series(Moonlit Farewell, that btw, has notes in a menu about lore you might be missing out on) are absolutely worth checking out.
CrossCode You play as Lea, a girl who lost her memory, wakes up in an MMO(CrossWorlds) as a rather rare choice of fighter class(spheromancer)among players, who also happens to have her mic broken, so with the help of Sergey(who got you into the game in the first place), you get basic lines as you progress, like your name, greetings, questions and basic answers(so her talking is often just "Hi! Lea! Yes! Lea! Lea!"). There are many regions in the game, most of which you can only access if you acquire a certain elemental extensions to your Circuit tree(these you can get in select dungeons full of puzzles). The combat is really interesting and you get to have fun with elemental modes, but you have to look out as you can get overheated using one mode for too long, so you have to switch frequently. There's also a wiki and plenty of guide videos from the editors of it.
Moon Remix RPG This is an anti-rpg, so it parodies common tropes present in the genre and doesn't take itself seriously. You play as a little boy who, at the beginning, is seen playing some generic RPG about a mighty knight who defeats evil. He is told to go to sleep, but in the middle of the night, the TV mysteriously turns on with static, and takes him in, right to the world of the game he was playing. He is invisible, and only after visiting his...grandma(?) does he get clothing items he is able to be seen in(which looks real reminiscent of Rayman as his arms and legs are not covered by any in-universe item). Your mission is to learn about love, expand your heart, and sleep. Speaking of, as you level up your love, you can stay awake longer and explore more. You can do this in many ways, like quests or finding creatures according to hints in a book. If you "oversleep", it stacks, and you can also recover sleep by eating certain items. Along the way, you also get to observe the knight the boy played as in his game, which reveals that the guy's just a big strong idiot, not giving a single shit about his surroundings and using his fame to not hold responsibility for his actions. One thing I love in this game is the "voice" of characters. You are mute, but everyone else has some sort of 'yap' or 'wobble' or 'eh eh' that vaguely sounds like a voice and they vary a lot. From what i know, the game has only recently been translated to english and released on steam, so you might not find much about it if you're stuck somewhere.
12 notes
·
View notes
Text
Kaho
Arte um pouquinho antiga já
Nunca vejo ninguém falando de momodora :/
14 notes
·
View notes
Note
⭐ pls and thank u
OOH DAX i would assign kaho reinol from momodora!
2 notes
·
View notes
Photo
#pixel art#momodora#momodora rutm#art#kaho reinol#kaho#im HYPE for the final game in the franchise#especially since its pixel art again#gif#loop
241 notes
·
View notes
Photo
Patreon request for momodora fanart :3 #kahoreinol #momodora #kaho #drawingaday #videogamefanart #videogamecharacter #shrinemaiden #priestess https://www.instagram.com/p/Cbsfq9hvGMi/?utm_medium=tumblr
4 notes
·
View notes
Photo
2020 Game of the Year Countdown #4: Momodora: Reverie Under the Moonlight Nintendo Switch (2016/2019)
This is a pretty short and simplistic game, presented in a very SNES-like way. Old school games didn’t often have the space or complexity to dive into really deep, detailed stories. Megaman X, for example, was a great game; but the actual story is fairly bare-bones and leaves a lot up to the player when it comes to piecing together a narrative of the journey. I’d say Momodora is similar in that way. For example, Pardoner Fennel is a character you meet, and there is almost no information about her, but she has a pretty big cult following online. I’d guess that even more fanart exists of her than of the main character, Kaho. Part of that might be because her sword is completely red and that is pretty iconic.
There isn’t a whole lot given to the player, but you don’t meet a ton of exposition-spewing NPCs or info dumps found in an in-game library or anything. Instead, you have to take in the setting of the levels, the state of the world, color, music, and ambience. The game is really good at painting a certain type of aesthetic, often bringing a feeling of desolation or hopelessness (which is clearly intended). I’d definitely recommend this game if you like retro-styled games, Metroidvanias, or side-scrolling platformers.
As far as music goes, I really love the track called Darkness/Subterranean Grave. It first plays when you get to the second level, which is a mostly deserted city. It feels creepy and empty and hopeless. It’s atmospheric tracks like this that really draw people into the setting and story that games try to relate.
40 notes
·
View notes