#Indri
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thelockedhour · 5 months ago
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Don’t worry. She would only kill you if she genuinely thought it was the right thing to do…
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jacodraws · 5 months ago
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POV: you’re the new kid and the rest of your coven is deciding if they hate your vibe (it was told to you in a prophecy that they would hate your vibe so you’re probably not in luck)
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cowgirls-blues · 1 month ago
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One of them knows how to install a doorknob.
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lesserknownwaifus · 4 months ago
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Indri, the witch of the wind stars
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funderberker-thefrog · 4 months ago
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when mirara wears a mask and yet you're still the most two faced bitch in the room
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claidiart · 3 months ago
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“Chores? Yes, I had many, many chores to do.”
guess I failed my wisdom save cause I love her
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the-dreamer-is-awake · 6 months ago
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So there's 5 witches, 3 of them covering domains with dangerous, bordering on hostile implications towards life and the world. They are plotting to destroy Ame's domain, but will need to destroy another one to keep their voting balance. Indri and Mirara are agreed on the need to destroy the Witch of the World Heart, Grimore also wants to but is scared. I think she is scared for Hacaea who is more neutral in this case and who Grimore has shown care for. Mirara and Indri know they need to destroy a second station for balance and have already decided it's going to be Hacaea since she is already old and too neutral for the other 3's ambitions. But Grimore's love for Hacaea holds her back. Her decision is going to be what sways the outcome one way or the other, since Hacaea can probably be trusted to vote in favour of her own domain's preservation.
Metaphorically, you have solitude, nothingness and violence encroaching upon the heart of the world, seeking to destroy the possibility for compassion, collaboration and understanding. The natural world is neutral, or can be swayed either way, or is unable to see the danger that the destruction of the Heart poses to her existence as well. Violence is something present in the natural world and serves its purpose in its balance, but can go out of control if the natural force that keeps her grounded is taken away.
In other words, if the ground and the heart of the world are destroyed, it becomes subject to violence, loneliness, and ultimately empty darkness. Or that is what it implies to me.
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kaythefloppa · 9 months ago
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Wild Kratts: Our Blue and Green World Trailer.
Underneath the cut for those who consider it to be spoilery, but we have a trailer for the one-hour special, Our Blue and Green World, airing April 1st, 2024.
The Kratt brothers disagree on what's better; blue oceans or green forests. Aviva takes on the role of referee to demonstrate how oceans and forests work together to make our living planet, just like Martin and Chris need to keep working together. It's up to the gang to get Martin and Chris back in sync in time to save planet Earth from Zach and Paisley's villainous plans.
This special was first mentioned back in May of 2023 during an interview with Martin Kratt heralding the show's premiere of its 7th season. The original title was Blue and Green: The Living Earth before it was chaned to our Blue and Green World. The episode will feature climates and habitats corresponding with the Kratt's "blue and green." With it, will come the introduction of new Creature Power Suits: The ones we have seen thus far in the trailer are Indri Power, Green Anaconda Power, and Blue Whale Power.
My thoughts:
HOLY SHIT THE BLUE WHALE SUIT
HOLY SHIT THE BLUE WHALE SUIT
HOLY SHIT THE BLUE WHALE SUIT
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*calms down.*
Ok but I'm starting to see a weird pattern in the PowerSuits in this season. For some strange reason, they have to retrofit the wearer's mouths to match the ACTUAL anatomy of the animal the suit is based off of. They did it with the Wild Pony and the Mountain Goat Power Suit and both of them were.... ugh. Now they did it with the Blue Whale Suit and to be fair, while I hate that particular feature, it's not enough to make me hate the suit. In fact, I kinda like it more because of how silly it looks (Martin is the perfect person to wear this suit tbh). Still though, I wish they designed it like the Crocodile, Hippo, or Puffin Suit where the giant mouth is simply an attachment that doesn't move while the wearer speaks.
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For those who don't know, Indris are the largest species of lemur in the world (alongside Diademed Sifakas). They are the only animals besides humans that can find and use rhythm using "wailing songs" to communicate. They're also critically endangered due to slash and burn of their habitats and poaching for their flesh as delicacies (yeah, very odd that Gourmand isn't here, but I digress). There's an estimate to be less than 10,000 left in the wild and are expected to have a population net decrease by 80% within the next 30 years... yeah, considering that they're endemic to Madagascar, not a very good sign. I didn't even know what an Indri was until reading the article, and if I'm not the only one who had no clue about these guys, it's probably definitely a good sign that they're getting some spotlight in this show.
The Indri Power Suit looks so goofy, but again, something about how silly it looks just makes me appreciate it all the more. I... weirdly expected it to be way bigger like the Puffin Suit, but again that's just me.
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I am a huge fan of how they designed the snake-inspired Creature Power Suits in the show. But the Anaconda Creature Power Suit... holy shit.
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LOOK AT IT /POS
Look at the markings! Look at the green! Look at the patterns, and the color schemes! Chris FINALLY got a green Creature Power Suit to activate! Our boi won! It's also a pretty clever callback to the Amazon special where Chris met the Anaconda (I really hope the Power Disc for this suit is green because god that would be so aesthetically pleasing).
Ngl, if the old flash games were still on the website, and this was one of the Power Suits I could earn for my character, I'd play it in a heart-beat.
I'm really interested to see the Zach/Paisley team up. This season already started to utilize her better by giving her another solo appearance, and now we're seeing a 1 on 1 team up with her and another villain. I was always gunning for a Paisley/Donita teamup but this works too. They're both very similar characters that can bounce off each other in similar, yet different ways (I actually headcanon that they're related - second cousins to be exact - because of those similarities). The final battle is gonna be kickass.
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If you were to tell me without any context at all that this was a screencap from the upcoming WK feature film (that this episode is often mistaken for), I would believe you. Because HOLY SHIT! The linework, the lighting, the hues, AND the shading! I am becoming more and more grateful for the 2-year long hiatus - the animators needed time to cook and they fucking COOKED. For an extended TV episode, this is pretty damn impressive.
People don't talk enough about this, but fun-fact: A lot of the animators of this show had experience working for Disney. Erika Worthylake was one of the artists on this show, doing several beta designs for animals such as wild ponies and salmon sharks. In 2019, she was the lead designer for Anga, one of the new characters in Disney's The Lion Guard (which, much like Wild Kratts, was animated in Toon Boom). Ben Balistreri had collaberated with the Kratt Brothers and Luc Chamberland in 2007 to work on the show's pilot episode, creating several different designs for the animated characters. Ten years later, he became the executive co-producer of Tangled: The Series. Kendal Brouet, who animated A Creature Christmas, worked on The Proud Family: Louder and Prouder in 2022. Just to name a few. It's just a fun little thing that comes up in the back of my mind whenever the topic of WK animation comes up, and this instance of animation is so fucking good that I HAVE to talk about it, because I have MAJOR respect for these guys, and if there were ever moments in the show that remind me "Oh, this slaps," I just remember what these talented artists worked on through the years and it clicks together nicely in my brain.
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According to Whrokids, this episode is gonna have a runtime of 58 minutes. I found this screenshot of someone who did far more searching and sleuthing for new episode content (they were the ones who found this trailer actually). I'm not sure how valid this particular screenshot is, but if this is the case, then this will be the longest episode of Wild Kratts in history, and will be the closest thing we get to a Wild Kratts movie (until the actual WK movie is released in theaters).
Fucking. Hyped.
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transcentennialism · 3 months ago
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WBN - Spoilers(?) + notes
I think Indri screaming “thief” and not referring to either Ame or Eursulon, might be referring to Suvi “copying” Indri’s library. Based on the ice knives thudding down on the Meridian, and the mention of witch’s wrath and “outstretched hand of storm and cloud” and even Suvi recognizing the relation between the storm and the cargo the Meridian is carrying, it’s Indri trying to get back at Suvi. Also, with all the focus on Suvi leaving, what stays in my mind is that Indri still has Suvi’s ring. The same ring which has something to do with her casting. And you know what that means? Consequences. Indri might not join the war together with the other three, she will make moves to undermine the Citadel in retaliation and punish Suvi.
What comes to mind as well is the Ame taking back those door knobs. Something was given — was a gift — to another witch. The taking back of that gift has to mean something under magical law.
Suddenly the nuggets such as the research on the Battle of Starling Ford and mentions of necromancy makes sense now. The MIB arriving at the Castle of Hollyhill where Sir Curran is interred just confirms it. With the shield with the hawthorn tree — Sir Curran’s crest. He wants to bring him back. And I my guess, he wants Sir Curran to be his champion.
Also interesting that the MIB has a falcon. Similar to Gramore, whose familiar is a hawk and whose domain relates to violence.
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soubidou · 6 months ago
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Of course Straw started running and OF COURSE Grimoire was there because if you run it's opening the hunt GODDAMN IT that was so ingenious!!
Coupled with the scene of Indri in the library Brennan really is out there, scene after scene showing us the seemingly unlimited power of these witches
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thewizardsarcasm · 8 months ago
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plant-ago · 7 months ago
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You arrive at the north pole to seek conclave with your sisters. Your friends are scattered to the four winds. The cold pierces your bones and its queen is desire made tangible. (@worldsbeyondpod)
Nieve, a la pie de las montañas En tus pasos sigue Bruja del corazon del mundo
Bruja del otro tiempo.
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cowgirls-blues · 1 month ago
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I'm writing this right after posting Indri art because she's still on my brain but there's something about the gifts and the castle having aisles for everyone in the coven.
The witch of the wind and stars, whose domain is over the self, joins the coven and builds her castle at the most singular point in the world, the North Pole, the top of the world, because thematically it works, right? And so she isolates herself there, at the top of the world. Making herself better. Alone. In this gigantic castle where she lives on her own with her familiar and, after a while, an apprentice.
And all her sisters gift her something to allow her to leave her sanctum, to travel, return to it easily. She can create a magic doorway and put her sanctum on a ship and have travelling plants and go through any fireplace and give wings to her castle etc etc. Has she used them, a long time ago, before putting them all under glass cases? Did she visit her sisters and the world before she locked the gifts away with their wand of covenant? If the gem fell out of the horn, it might mean it was used, right?
Because, the thing is, she lives alone in her great big ice queen castle, but she has built it with a wing for each of her sisters. They all have their quarters there, made for them, they had leave to make them home when they visited, to have furniture and goods and trinkets. Is it only so that she would have more control over the conclaves if they happened in her castle that she built it with places for each of them? Is it as a sign of respect for the other stations? Or was there, at some point, a part of her that wanted them to visit? A part that she locked away or snuffed out in her search for individual power, as she began to plot. A part that put the gifts away in their glass displays (and never got rid of the gifts that were from sisters she killed). Because, yes, they're immensely powerful artifacts and it would be dumb to throw them away or destroy them - but also, they're proof of what the coven used to be. Of the witches that were there when Indri joined, that accepted her as one of them.
Did she ever feel that they could make each other better, that togetherness improves the self, before she turned cold for good? Before counting only on herself and asserting her own power. When that feeling disappeared, what was happening between her and Wren?
Indri, if it becomes a coven of one, how is it still a coven?
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lakelake-art · 29 days ago
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Daily Drawing Day 2
Drawing a few scenes from one of my Elarim stories. Chunky line art for these as they were drawn on the same piece of paper.
1 - Skylar hanging out with Coracat and Lilpillar
2 - Skylar accidently stumbling across the lair of Indri. Which was sealed by poachers who wanted to use underhanded means to capture Indri and sell it. (later they dealt with the poachers, and Indri decided to form a contract with Skylar)
3 - Cain running away from home.
4 - Skylar and Cain walking through a town during their travels.
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sitting-on-me-bum · 8 months ago
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Indri (Indri Indri)
By Nick Garbutt
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rogu3-chef · 7 months ago
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It was a good good night
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