#Imperialdramon: Fighter Mode Ace
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digimontamerrichie-tcg · 8 days ago
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digi-lov · 26 days ago
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Imperialdramon: Fighter Mode Ace BT16-027 Alternative Art by Tonamikanji from BT-16 Booster Beginning Observer
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moth-thief · 1 year ago
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Imperialdramon: Fighter Mode ACE BT16-027 R <03>
Mega | Free | Ancient Dragonkin
[[Digivolve] [Imperialdramon: Dragon Mode]: Cost 2]
(Hand) [Counter] <Blast Digivolve>
[On Play] [When Digivolving] Return 1 of your opponent's Digimon with as many or fewer digivolution cards than this Digimon to the bottom of the deck.
[End of Attack] (Once Per Turn) Unsuspend this Digimon. Then, if [Imperialdramon: Dragon Mode] is in this Digimon's digivolution cards, return 1 of your opponent's suspended Digimon to the bottom of the deck.
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ACE: <Overflow (-4)>
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otakween · 2 years ago
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Digimon Adventure 02 (Blind Watch) - Episode 43
Booo, the weird art style is back :( Oh well. This one was okay. They're clearly ramping up to more "serious" battles for the finale, but I was just kinda annoyed by all the drama (lots of shots of the characters looking stressed/pained/emo). It was nice to get more Ken backstory though. Can't believe there's still stuff to reveal from his Digimon Kaiser days...
Digimon introduced: Imperialdramon (Fighter mode), SkullSatamon, MarineDevimon, Millenniummon, Daemon
Notes:
-I really don't get the "What!? Daisuke said something sensible??" gags. They're just really unfunny and kinda mean spirited. Besides, it's not like Daisuke is THAT big of an idiot. I feel like it would make more sense if he was. (Notably, both times this gag has happened they changed the dialogue in the dub, indicating to me that the localizers agreed that these scenes make no sense lol).
-I like Ken's ace flag sweater (I don't really headcanon him as ace but as an aroace my eye is trained to spot the colors lol)
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-Seeing Taichi have night time deep talks with Hikari was interesting. This season could really benefit from a bigger emphasis on these mentor-mentee dynamics.
-MarineDevimon's design is kind of silly, but the thought of a humanoid, deep sea digimon is actually terrifying. Like imagine seeing him next to a giant squid in the deep, dark abyss D: (somehow, seeing him above water drastically reduces the fear lol)
-Maybe I'm a perv for noticing, but they definitely drew in an outline of nipple for LadyDevimon and I was surprised to see that this wasn't censored in the dub. (Not that I'm against nipples, I would just expect early 2000s anime localizers to be lol).
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-I really dislike that there was another LadyDevimon vs. Angewomon slap/hair pulling fight. It just feels icky and demeaning. (Didn't really like it the first time either). Glad they cut it from the dubbed version.
-Not really a fan of Imperialdramon's fighter form. He went from a cool dragon to a generic mecha mon. For whatever reason, my eyes glaze over whenever I see a mecha. They're just boring to me.
-New bad guy's design looks bland af, like a generic villain from a very early Final Fantasy game or something. It's interesting that there's competing villains now I suppose. We'll see where this goes...
-SkullSatamon holding the bus up felt very Spiderman movie haha. How convenient that he held it up for like 10 minutes, patiently waiting for Imperialdramon to attack. Also, Imperialdramon's attack should have totally harmed the bus too, but oh well. Who need physics am I right?
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digi-lov · 7 months ago
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Davis Motomiya & Ken Ichijoji BT16-085, Veemon BT16-017 and Wormmon BT16-040 by hokuyuu, ExVeemon BT16-018 and Stingmon BT16-041 by Shin Sasaki, Paildramon BT16-025 and Imperialdramon: Fighter Mode Ace BT16-027 by sasasi from BT-16 Booster Beginning Observer
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