#I’ve been studying anatomy and other stuff so that my art will improve :3
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Meet my new silly,, Trix!
I made her from a pause challenge by my wonderful moot, @awholeclxwn (go check em out guys, they’re awesome)
There’s not much to her- just a mentally insane woman who has dedicated her life to being a eye scorcher and a threat to society <3
here’s the stuff I got from the pause challenge!
#my art#utmv#sans oc#Trix sans#Istg if someone calls her a Horror variant I will cry#pause challenge#I love her sm#My insane little eye scorcher <3#My scrunkly <3#My sweet little ankle biter <3#I’ve been studying anatomy and other stuff so that my art will improve :3#<— So that’s why the art might looks a bit different
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The Biology Tutor | Extra Credits 02
Extra Credits 02: FRENCH
Series masterlist
Prev: Lesson 1: Female Anatomy | Lesson 2: Male Anatomy | Extra Credits 01: Communication Skills Next: Independent Study 01: Art | Independent Study 02: Creative Writing
Pairing: virgin!Eddie Munson x fem!tutor!reader
Series summary: Eddie’s failing Biology class, so you decide to offer two different styles of tuition, textbook-based and *ahem* practical.
Chapter summary: You give Eddie a French lesson.
WC: 2.9k
CW: 🔞 18+ MDNI! This part isn't explicit, but the rest of the series is, so MDNI!! Fluff, kissing, mentions of arousal.
A/N: This takes place between Extra Credit 1 and Lesson 3. It’s an added extra to The Biology Tutor series.
My masterlist
Despite your best efforts to keep things cool, you and Eddie’s relationship at school has shifted.
Eddie will greet you with a cheery, “Heeey, Princess”, whenever you pass in the corridors, and you’ll sometimes give him a cheeky wave in the lunchroom. You both flush a little whenever your eyes lock, thinking about all the intimate stuff you’ve done together over the past days and weeks.
Thankfully, as yet none of your friends have noticed the way you’ve started to giggle a little more loudly at Eddie’s antics on the lunch tables, or the way he shoots you cheeky glances to check that you’re watching. Each of your social groups would likely have something disparaging to say, and you’d prefer to avoid that kind of attention for the time being.
You’ve become even more aware of your physical proximity in Biology class. Even though you could probably reach out and touch each other (and you would really, really like to do that…) you try not to draw too much attention to yourselves.
You’re finding it hard to keep your focus on the front, knowing that Eddie’s sitting inches away behind you. But you revel in the fact that he’s there at all (and is, in all likelihood, checking out your ass).
At the end of class, Mr Clarke calls you over.
“I wanted to thank you for your efforts regarding the private tutoring. Mr Munson’s work has certainly improved since you began, as has his class attendance, which is remarkable in and of itself. And he seems to have become more enthusiastic about the human biology aspect of the syllabus too, which is… unexpected, but really good to see.”
He looks off to one side, momentarily bemused, but recovers quickly and continues,
“Nevertheless, there is a big test coming up which, as you know, makes up a sizable proportion of your grade. I would very much like to see Mr Munson do well. I was hoping that you might help him prepare, and in the hopes that you’d agree, I’ve already booked private study room 2C in the library specifically for this purpose.”
You know the library well, and the one he’s describing is a particularly quiet one, located at the back of the rarely-used reference section. If you can get Eddie to join you, it’ll be the first time you’ve ever been alone with him at school. You experience a frisson of excitement at the thought.
You readily agree, figuring that even if that wasn’t reason enough, getting further in the good graces of Mr Clarke wouldn’t necessarily be a bad thing. However, you do think convincing Eddie to relinquish his entire lunchtime might be another matter entirely.
You approach him in the lunchroom, managing to get to him before his usual table fills up with nerds. He was initially aghast that you were anywhere near him, but once he realised nobody was really interested he listened to your proposal.
“You seriously do this shit voluntarily?” is his only response, until you mention, more quietly, how it would mean spending an entire hour in a small, isolated room. With you. Alone.
Suddenly, he’s all for it, packing up his stuff as you exit ahead of him. He extols the virtues of ‘accepting with grace the assistance the universe offers you’ to the smattering of confused Hellfire boys before hightailing it out of the hall, stuffing pretzels into his mouth as he goes.
You reach the study room first, and are already setting out books and pencils as Eddie barrels in. He practically skids to a halt, and ambles towards you, rubbing the back of his neck and trying to act nonchalant.
“Hey, Princess.”
He plops his bag onto the tabletop, and as he gestures to the empty seats next to you and across the table, he drops his voice to a lower timbre as he asks you,
“So, uh, where do you want me?”
Thanks to his mildly suggestive question, an image flashes across your mind of perching him, naked, on the edge of the table and climbing atop him, but you quickly shake it.
You tap your hand on the seat next to you, and he enthusiastically flops himself down in it. He sits up straight, clasping his hands in his lap, theatrically attentive.
As he’s already managed to fluster you, you decide to fluster him right back.
“You’re so good at doing what I tell you, Eddie. I like that.”
Eddie’s cheeks flush pink and he swallows hard. It worked.
It doesn't take long for you to go over the test questions. Eddie’s picked up more than he’d thought from the parts of your sessions where you’d actually studied, and he flies through most of it, only getting stuck on a couple of gnarly chemistry formulae. What’s more, he actually looks like he’s having fun, gaining genuine satisfaction from answering your questions correctly and beaming as you let him know,
“That’s it, Eddie! You’ve got it!”
You can’t tell whether it’s the academic achievement, or the broad smiles and encouragement that you’re giving him, that’s his biggest driver, but at this point you’ll take either as a win.
You've gradually started sitting closer as the session has gone on. You’ve scootched to the edges of your seats, and your elbows and knees are gently knocking together. You can feel Eddie’s breath on your cheek as he jabs at his test total on your pad, screwing up his face and making a fist with his other hand in triumph. You’re genuinely thrilled for him, and not just because the very idea that you could be the reason for those gorgeous dimples popping makes your tummy flip.
Checking your watch, you realise you have a few minutes left before you have to leave, and there’s another new ‘skill’ that you’ve been thinking about trying with him.
Once all your supplies are back in your bag, you check the time again before asking,
“Eddie, would you like to try another quick practical session?”
He looks around the room, eyebrows disappearing into his bangs.
“What, here? Now?”
“Yes, but not like our, um, previous sessions. Something less… involved.”
“Okay, but what is it?”
“Eddie, I hope you don’t mind me asking you this, but have you ever kissed anyone?”
He looks a little abashed as he answers,
“Umm, does kissing your relatives on the cheek count?”
You can’t help smiling at his cute admission.
“For the purposes of this discussion, I’m gonna say no.”
He looks self-conscious, maybe even a little ashamed. Staring at the edge of the table, he clears his throat before replying,
“Then, uh, no.”
Not wanting him to feel uncomfortable, you reassure him,
“That’s okay, Eddie. It’s nothing to be embarrassed about.”
After a beat, you continue,
“Would you like to try it? With me?”
“What?”
“Would you like for us to kiss, Eddie?”
His eyes become locked on your mouth. He swallows audibly, eyes shining with want.
“Umm, yeah. Yes. Yes, I absolutely would, Princess.”
“Just so I know how far you want to go, would you like us to… French kiss?“
“You mean… W- with, y’know, tongue?”
“Yes, Eddie. That’s exactly what I mean.”
“Are you okay with that? I mean, you don’t have to…”
Shaking your head a little, you reassure him,
“I’m the one who suggested it, Eddie!”
He looks down at his hands, now clasped again as he rubs his thumbs together.
“Only if you’re sure. I might be awful at it.”
“Well, that’s why we practice, right? So, first of all, we need to get a little closer…”
You turn your seat so you’re facing him directly, encouraging him to do the same. You pull your seat forwards, slotting your knees between his. You see his eyes scanning your face, and his fingers fidget, suggesting he’s not really sure what to do with them.
“You can rest your hands on my legs if you’d like, Eddie.”
He does so, but not without a little trepidation, and you see him swallow again.
“Just relax. I’m not gonna bite you. Not this time, anyway.”
You give him what you hope is a cheeky smirk. He smiles shyly, not sure where to look when you’re this close to him. Nervously, he licks his lips. The sight makes your thighs clench.
“Close your eyes and relax, Eddie. I’m gonna start with a quick peck.”
“O- okaaaay.”
He does as you ask, and you spend a few moments appraising him before you lean into his space. He looks angelic, his wild curls framing his pretty face and his rosy pink lips looking soft and inviting.
You turn your head slightly so your nose will slide past his, close your eyes, and ever so slowly connect your lips with his. Pursing them a little, you press forwards, and you hear a slight intake of breath.
You said it was going to be quick, but you’re enjoying the feeling so much you relish in it for a few moments. Eddie’s lips are plump, warm, and just a little moist from where he’s licked them. A tiny amount of stubble tickles your top lip. He smells of old leather, some kind of spicy cologne and vanilla chapstick, with a hint of cigarettes and weed. It’s a heady scent you could easily get lost in.
Gathering yourself, you pull back, rolling your lips inwards to taste him.
Eddie still has his eyes closed. If you’re honest he looks like he’s about to faint. Even after all you’ve done together you’re still a little nervous, and you’re suddenly mortified that he found it repulsive.
You did remember to brush your teeth this morning, didn’t you? Did you eat garlic last night and forget? Do you have spinach in your teeth, even though you definitely haven’t eaten spinach in weeks??
“H- how was that, Eddie? Did you like it?”
Suddenly, his eyes pop open. His lips part a little and he nods his head quickly, causing his chestnut locks to bounce around his face. He stares at you for a few more moments before he manages to say in a tiny, cracking voice,
“More? Please?”
You smile widely, and lean in again.
This time you move a little, pursing and softening your lips, changing their position slightly to find out what he likes, slotting them in different places.
To your surprise, this time Eddie starts to kiss you back. His plump lips press against yours and the tiniest moan emanates from his chest. He’s tentative at first, but as he gains in confidence he presses a little harder, and moves a little more.
Your lips move in sync as you rhythmically purse and relax them.
Eddie exhales heavily, and more than a little shakily, through his nose, and you feel his warm breath dance across your face and décolletage.
You part from him with a subtle wet smack.
He swallows thickly, and the grip on your knees strengthens.
You smile at him again, and his eyes flick between yours as he mirrors your expression.
“Okay Eddie, if you’re ready, this time I’m gonna use my tongue. You don’t have to do anything, but if you want to, just do what feels good. Alright?”
Eddie gives you another tiny, fast nod, and you feel him squeeze your knees again.
“Are you ready?”
“Yeah, I’m ready…”
He surprises you again as he shifts his hands slightly and slides them up your thighs, leaning into your space a little further. They feel warm, strong, and you can’t help but imagine how they might feel elsewhere.
What would it be like to hold his hand properly? Would his hand feel warm as it cupped your face? Would you be able to feel his rings? How would his calloused fingers feel running up your back, or across your…?
You’re broken from your thoughts as he closes his eyes again, a slight curl to his lips as he lets you know he’s ready.
You lean into his space again, and connect your lips as before. This time, you part your lips slightly and allow the tip of your tongue to poke out, and ever so gently brush across his lower lip. You hear that sharp intake of breath again as he stills, unsure of what he’s supposed to do, but then he parts his lips ever so slightly, and you slide your tongue past his lips and pearly teeth and into his mouth. You move it slowly, enjoying the feeling of his lips against it, the scrape of his teeth, the softness of his tongue beneath yours.
He moans again, and just as your tongue curls up to tickle the roof of his mouth suddenly his tongue is moving against yours, slowly, reverently, experimentally, and another moan leaves his chest.
His grip on your thighs tightens as he gets bolder, eventually pushing his tongue past your lips and into your mouth.
Abruptly, he turns his head slightly and pushes in more deeply, his tongue almost filling you. He’s insistent yet gentle, and now it’s your turn to gasp - he’s good at this - and a low whine leaves you.
You feel a chill on your legs as Eddie’s hands leave them, and you’re momentarily disappointed, but this rapidly turns into delighted surprise when one comes up to cup the back of your neck, the other grabbing the edge of your chair and pulling you closer towards him. He’s moaning continually now, turning his head to try different angles, licking and curling and sucking like you’re the very air he needs to breathe.
He’s pushing hard but not too hard, and when your teeth knock it’s adorable rather than uncomfortable.
It’s wet and messy, and oh, so fucking hot.
Your hands start travelling almost of their own accord, slipping up inside his jacket, sliding around his rib cage and settling on his surprisingly muscular back.
His hand travels up to your hair, mussing it, and you’re making his shirt ride up, but you couldn’t care less, lost in the sensations of your lips melding and tongues dancing.
There’s a pulsing heat in your core, and a wetness building in your underwear. You don’t think you've ever been this turned on just from kissing.
And how on Earth is Eddie so good at it?
You eventually both pull back, needing air, breathy and inhaling deeply.
Your eyes dance around his face, wanting to take it all in. His plump, kiss-bitten lips, his blown pupils, the way he’s looking at you with a stunned half-smile.
Needing a break from the intensity, you drop your eyes. But almost wish you hadn’t when you spot the obvious bulge in the front of Eddie’s pants.
He’s clearly enjoyed this as much as you have.
Just as you’re both leaning forward for another round, lips just brushing, the harsh and loud ringing of the school bell indicates the start of afternoon classes.
You and Eddie break apart with a start, exchanging breathy smiles, both a little surprised at how well that went.
He chuckles as he lets go of your hair, tidying it as best he can, and you pull down the hem of his shirt to straighten it.
”So, uh, I think I’d consider that lesson a success. Wouldn’t you, Mr Munson?”
He huffs out a little giggle, shaking his head slowly. His brow furrows and he fixes his face into as serious an expression as he can manage, as he dips his chin and replies,
“Oh, Princess, that feels like a great start. But you know, lessons work with me. So, just to be on the safe side, I think I might need a whole lot, lot more practice...”
He’s holding your gaze and nodding, raising his eyebrows and pursing his lips for emphasis.
You nearly snort at his brazenness, constantly amazed at how he so easily flips between abject fear and bolshy confidence, and manage to squeak out,
“Well, we’ll just have to see what we can arrange, won’t we?”
He grins at you again, those dimples even deeper this time, and tidies one more strand of hair at your temple.
Reluctantly, you both gather your things and leave the study room, still with shiny lips and heat in your cheeks.
You walk leisurely, your upper arms brushing, through the racks of dusty tomes. Neither of you is in any particular hurry to get to your next class.
You glance to your side, and notice that Eddie seems bigger, taller. He’s puffing his chest and is carrying himself a little differently. You like it.
He turns to you as he asks, “D’you think we should, y’know, leave separately or whatever?”
“Yeah, that’s probably a good idea. Awkward questions, and all that.”
You see Eddie’s eyes glance to the floor, then flit to the section containing the large encyclopaedias and dictionaries, before he adds,
“You know what, you go first. There’s something I want to check out in the reference section anyway…”
He flashes you a wink as you round the door jamb, causing something to revolve in your chest as you step out into the corridor. You definitely want to offer Eddie plenty of opportunities to practice this particular new skill.
As you head off to your next class, you wonder what on earth he could be up to. But more than that, you wonder how he’ll react to what you have in mind for your next study session…
Series masterlist
Prev: Lesson 1: Female anatomy | Lesson 2: Male Anatomy | Extra Credits 01: Communication Skills Next: Independent Study 01: Art | Independent Study 02: Creative Writing
Thanks so much for reading!
Remember, writers thrive on your comments and reblogs, so if you liked this little extra please show some love 💕
A/N 2: I added this as an extra because I wanted Eddie and reader to share a special first kiss, but couldn’t work out how to fit it into the main Lessons without making them ridiculously long. I hope you like it!
The taglist for this series is open whilst it’s ongoing, and I have a general one now too - just let me know if you’d like to join either 😀 My masterlist, where you’ll find more Eddie and Steddie fics
Taglist (open whilst this series is ongoing): @airen256 @bimbobaggins69 @urlbitchin @jamdoughnutmagician @rustboxstarr @bl4ckt00thgr1n @bexreadstoomuch @cozmiccass @sadlittlesquish @yujyujj @cluz1babe @thunderg @aysheashea @paleidiot @cadence73 @eddie-munsons-wifey @siriuslysmoking @neville-is-my-husband @aestheticaltcow @jjmaybankswifes-blog @lightcommastix @ungracefularchimedes @spenciesprincess @joejoequinnquinn @freshoutthewomb2 @sunshinepeachx @tlclick73 @hellfirenacht @yourdailymemedelivery @wendyxox @madaboutmunson @80s-addict @the-unforgivenn @skrzydlak @eddiesxangel @bunny7232 @starksbabie
#eddie munson#stranger things#eddie munson x reader#eddie munson smut#eddie munson fluff#stranger things fanfic#the biology tutor#eddie munson x you#virgin!eddie munson#eddie munson fanfic#eddie munson imagine#first kiss#Eddie munson’s first kiss#library smut (sort of)#eddie munson x female reader#eddie munson x fem!reader#Eddie munson x fem!tutor!reader#kissing with tongue#kissing#French kissing
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does anyone know how i can better execute my art?? like it never looks how i want it to, something always looks off and i don’t know what to do about it
i’m a traditional artist and i have a specific style and i’m like half-decent(?) at realism too. I was improving a LOT in the last 2 years very quickly, but i feel like i’ve hit a stop
i don’t believe that there is such a thing as “bad art” all art is good art to me, there can be bad executions of said art but the art itself isn’t bad.
i just, idk. i’ve only just started proper art classes at my school, so i’ve been teaching myself everything. and i’m doing everything i’m supposed to, i’m researching, i’m doing all kinds of studies, i got the anatomy books, i use references, i got good at copying down what i see around me, i warm up to sketch, i do the stretches, ive been drawing semi-consistently for years, ive filled out 3 sketchbooks in the last 2 years, i can draw skulls and all that other stuff but my execution is just, off in some way and i don’t know why
i’m just frustrated and i feel really defeated. when i’m making the art i’m enjoying it, it is fun for me, and i initially like it but after 5 minutes i just. don’t like it. and the longer i go the more i hate it. i’m not going to stop drawing bc making art is extremely important to me, but i want to actually be good at it.
like here are some of the studies i’ve done more recently(ish):
(i take no credit for any of these, they are other artists designs that were intended to educate none of these designs are mine)
and then some of my more recent art:
(ignore how it’s literally all fanart)
like it just looks,, off to me and i don’t understand why. like the proportions or something is wrong.
like is there something else i’m supposed to do? am i doing something wrong??
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i’m not even into overwatch anymore but i just wanted to say I ADORE your art style and hope to develop my own into a similar semi-realism leaning...have you made a post about your art journey? I’m assuming I just need to buckle down and do anatomy studies but any tips are very welcome!! Ty for your time <3
Oh man thank you! I’ve never made a comprehensive post about how I got to *gestures* whatever this point in my art this is, and I definitely sat here wondering what “art journey” means for me since I always feel like I’m stumbling around so I’ll answer as completely as I can. But a great way to develop a realism-minded eye is to draw from photos and life. Everyone in the world has said it over and over but it really gets it done, it’s not any more complicated than that. It’s how I started when I was little and it’s not something I planned, but the Legolas posters were right there so how could I not? Your own non-realism “stylistic” touch will bubble up whether you want it to or not and that’s a beautiful thing. It’s not something you need to look for because it happens on its own, whether it’s you seeing something another artist is doing that you like and assimilating it into your work, or it’s your own unique way that you absorb information from the world and use it to solve problems in the drawing in front of you. Some new artists also still have the idea that using references is cheating-- I’m not blaming them, sometimes this weird thing is circulated by more established people as well-- but this is a very small minority. Please use references. I’d be lost without them. The Castlevania team has a giant collection of references for faces of every character from every angle, props, etc. and I always have a second screen up with 10 different sheets of whoever I’m drawing. Feeding yourself info is essential to getting better. Look at how other artists handle something you’re having a problem with too. If they’re doing a similar pose or something, study their drawing and ask yourself what specifically, extremely technically about that drawing is convincing-- what marks are where, and what is the quality or direction of the strokes? Try it out on your own drawing. If you’re stuck, become aware of if you’re holding on too tightly to what you think something should look like. I have to remind myself this as well. Really try to let go of the idea you have in your head about how something works and simply try instead to draw what you see, even if it feels weird. The results are often pleasantly surprising.
I have a funny relationship with studies. You seem to be looking at them like a chore and I feel the same way. It’s impossible for me to sit down and just draw something over and over, disconnected from emotion or a larger narrative. I think a wonderful way to “study” is to incorporate those studies into a project that you wanted to do anyway. I’ve used my minicomics to get better at background painting or specific figure poses that I needed for the story but wasn’t sure how to do. I’m a very “oops I need it now better learn TODAY” kind of artist, if that suits you better than buckling down and doing anatomy studies for hours. Both are great ways to improve, but you have options for how to get there.
In terms of how much time I spend drawing.. well lol it’s a lot. I almost typed “but I don’t do it every day” but yes, my jobs have made sure that I do (I tend to separate personal drawing and job drawing). But the truth is, to get better, a lot of very focused drawing time is important; how much of it is up to you and your schedule. You can sit down for 6 hours and doodle or you can sit down for 3 with an extremely critical eye. It’s about the volume of time as well as focus and I don’t have a clear answer for it, but I can point to one specific year in my life where I made artistic progress like I’ve never seen from myself since. I drew a comic with regular updates during that time and, looking back, the art was not good. But the point was, I was drawing for 7 hours a day after work, at least 5 days a week, and actively looking to draw things that I hadn’t done before or knew that I wasn’t good at, and the result was that every single update was almost like it was drawn by a different person-- readers noticed and commented on the progress as well. It was very much an art bootcamp and I wouldn’t have the skills I do at this point if I hadn’t done it. It’s important that you’re loving what you do if you do it for yourself! That’s how you get through big projects and continue to be excited with where you are. Love is one of the most important motivators and discipline-keepers in art, in my experience. Draw what sets your brain on fire and attack it wholeheartedly even if it’s really weird or niche, not what you think you should be drawing, and you’ll improve a million times faster.
Art journey in terms of what I’ve done with my life (if this is what you meant from the beginning I’M SORRY I’m just trying everything you might have meant) uhhh I haven’t been to art school. I have no idea what my relationship with art would be like now if I’d had any formal training and I don’t really dwell on it. I could either be a testament to being able to get by without it or an example of someone who has no idea what she’s doing at all and lacks many basic foundational art skills. I have an architecture degree. I love architecture, I love the language of space we build for ourselves, and I’m truly, deeply glad for that eye-opening and often grueling experience, but I think my current field is a much better fit. Before animation I worked as a graphic designer mainly drawing storyboards for commercials and internal-industry stuff-- lots and lots of quick colored sketches (one of our main clients was a big glass company and my god I never thought I’d draw so much glass in my life). I was able to do that job due to the skills I developed through personal work. Maybe I’d be a hundred times more powerful if I went to art school! Maybe I’d be completely burned out and bitter and not drawing anymore at all! I just don’t know. I have friends who have had both experiences. Whether you choose art school or not it’s best to keep tabs on if the art you’re currently making brings you joy. Joy and struggle aren’t mutually exclusive. Oftentimes I’m drawing something I care deeply about but it’s VERY FUCKING HARD and I’m frustrated but it’s worth it.
I also do everything while being very scared of the thing. I have a lot of deep-seated anxiety that I’m constantly trying to root out and my brain compulsively twists things around into why I can’t do something, why people secretly know I’m below-par and are just too nice to tell me, how I’m “tricking” people into thinking I’m better than I am, etc. It’s so bad that my first thought when I was initially offered the art test for my current job was to say no; not because I didn’t want it so badly it hurt, but because I thought I’d be too much of a disappointment. After completing the test I spent an hour figuring out the most gracious way to apologize for not being enough. It’s common, but not something to accept and we’re all working on it. I just thought it was important to mention because art is also a mental journey and forces you to do all this navel-gazey shit in order to advance, and feeling like you are Not Enough is rife in the creative community. The work feels entangled with my value as a person because art is a massive part of my life. Something I’m learning is that I don’t have to be confident or sure of myself all the time. This ensures that the process is usually painful and frightening. Often there’s no way to make it less painful or frightening, and I just have to hold my breath and do it. An oddly comforting thing to me the past couple years is to remind myself that the scary thing I’m about to do won’t be the scariest thing I’ll ever do. I implies both that this isn’t the pinnacle of my progress and also that I will inevitably get over it. If you continue with art you’re going to run into things like this and I guess if it was me it would’ve been helpful to know I’m not alone in it.
I hope that maybe answered some of your questions, maybe? If you have some specific questions feel free and I’ll try my best. Hope you have a good day/night!
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Hello! I love your blog, characters and art!
I was just wondering how you started out? I love making comics of humorous game scenarios I've been in but I can't draw FOR SHIT.
Seriously. It looks like a 3 year old did it. How do you get the basics? And don't say practice like everyone else because I have been for like 10 years now lol
I deeply relate to the last part of your ask and I completely get ur frustration, so stick with me when I say this:
it is practice that will help you improve. but it’s HOW you practice. practice is the basic foundation of art. of anything. If you do something enough you will improve, this is just the basic fact of anything.
people seldom explain HOW you should practice to see improvement, though. and this is where I think people, myself included, get stuck. I’m probably not the best person to ask about this because I’m still really low level in skill and I have a lot of insecurities and issues in the basics of my work ( anatomy, detail, being creative in poses etc ) , but things that have helped me tremendously are:
1.) figure studies. there’s lots of sites that offer free models to do figure studies on, and I recommend doing 30 second/1 minute studies and then doing a longer study at the end.
2.) master studies, studying use of form and color. can be older pieces or pieces from artists you like ( just either keep them to yourself as studies or post with permission from whoever you’re learning from, I don’t recommend doing them from mine bc again a lot of my stuff is lacking but if you want to learn from my stuff like that go ahead )
Master studies are important for just keeping your creativity buzzing and also learning techniques from others. IRL studies are very important too.
Try different brushes, different styles, maybe mimic styles from cartoons you like just for fun challenges or something. it’s all about experimenting and finding what’s comfortable
Again I’m not the best to ask but this is what I’ve found helps me a lot
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I’ve just gotten into digital drawing and I’m getting disheartened by my lack of progress, and frustrated at how bad I am at drawing without a reference. Is it possible to improve drawing even if I never go without a reference? Or do you have any tips for drawing just from your imagination?
Hey there! Long response ahead. You may find it reassuring to know that it took me around half a decade to get good at drawing without reference, and for a good chunk of that time I was drawing daily for 3 or 4 hours per day. It’s not an overnight thing, it’s not even a within-a-year thing; your brain genuinely needs the time to learn to generate images & volumes rather than to solely perceive them.
In branching out to digital, you and I inadvertently added a slight layer of difficulty to this process of learning to draw without reference. It’s more noticeable now than it will be in a few years time, but here’s what I imagine you’re dealing with (as I dealt with when I started digital): any drawing knowledge you gained through drawing traditionally seems like it’s gone, or at least really hard to access. When you try to sketch or paint digitally it might seem like you “forgot” how to address proportions, values, anatomy, volumes, color, etc.—but when you go back to drawing traditionally, it all comes back. That’s just the nature of moving to a radically different medium.
If you practice consistently for a few more weeks, you’ll notice that things start to come back to you. After a few months to a year, and digital may feel as natural (or more natural) to you than traditional. If you’re exclusively drawing digitally during this time, you’ll likely have trouble learning to draw without a ref, just because your mind is still adjusting to this very big change—but that’s to be expected. Accordingly, I’d recommend that you keep drawing traditionally as you learn digital, and do your non-reference drawings traditionally, for the most part. This way, your brain is only handling one major change at a time (digital vs. imagination). Once digital is like second nature to you, you can do more imagination drawings there.
On drawing from reference: Stepping away from the logistics of brain stuff, you absolutely can improve as an artist if you never go without a ref. I know hundreds of artists who make incredible work that stems from clever use of references. Art made with references is valid; if you don’t know what something looks like, there is literally no shame in finding pictures of it in order to make a good piece. I do it frequently.
There’s also this spectrum of ref use that I’ve picked up on: on one end, there’s art that may nearly be a copy of some picture (e.g., essentially a study with a few details changed); and on the other, there’s art in which the artist takes little samples from many, many photos or other art pieces and incorporates them into one cohesive image. It’s easier to start from the former end and head towards the latter. The convenient part of using small portions of many references is that it’s not difficult to transition to doing drawings from imagination. When you focus on a small visual, it’s easier to remember it than if you were trying to remember one very large and complex set of visuals (e.g., it’s easier to visualize an eye than the entirety of a face).
Described above is a more gradual solution for drawing without a ref—that is, slowly using less and less reference over years of remembering and learning. I also recommend the brute-force approach (I employed the two in tandem): making yourself to draw from imagination, preferably with a direction in mind, and seeing how far you can go before you encounter too many gaps in your knowledge to continue. When you can discern gaps (e.g., not knowing what an arm looks like at a very specific angle), take note of a few that you find important, and study them. You won’t be able to figure out everything quickly, so don’t fret about that. This is very much an active learning approach, and will likely get you results quicker than the method mentioned in the paragraph above. It’s also scarier, as you’ll be humbled pretty quickly by the ocean of knowledge that you are without—I know I was :)
As is proper for an answer addressing drawing from imagination, here’s a study of a photo. I’ve been trying to figure out how to paint in Procreate as of a few days ago, and it’s been quite interesting. I still prefer Photoshop, but the app certainly has its merits.
I’ve been pretty inconsistent with posting recently, and it’s mostly due to schoolwork. Junior year for my major is notoriously heavy, so I haven't been able to paint illustrations (outside of commissions that I’m finishing) and answer questions, sorry about that!
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Ok so Tumblr sucks and I can’t really see privately sent answers so I’m putting it here again.
@raspberryfanfics asked if I had any tips for aspriring “drawers”, and though I’m not sure if I’m one to be giving art advice, my progress has been slow the past few years and I don’t have formal art training, but this is personally what I do as self-teaching, long text under the cut:
1. Actually sit down and genuinely, wholeheartedly study/practice. Anatomy, color theory, backgrounds, composition, fashion elements etc. whatever it is that you want to be the focal points in your drawings. I know people say they “practice” a lot but I don’t think they’re doing it very efficiently. You should (and probably need to if you’re serious about your art career) analyze, then try to replicate real life photos and figures. And yes I know it’s incredibly boring and you will be tempted to give in and create fan content instead but... fact is you’re probably not gonna improve, or at least not fast, by staying in your safe fanart corner.
2. Don’t be afraid of using references. From what I’ve seen even professional artists with thorough knowledge of different art elements use references. Sure they’ll be more mobile in their creative process but they still reference for accuracy and adjustments. Again, I would advice using real life photos or one of those long art sheets that analyze different angles of the same thing (you know what I’m talking about right?) over the “Your Character Here” stuff or whatever shortcuts the internet offers. Also at this point I would suggest not too closely reference anything that’s not yours, especially not other people’s artworks. Observe it, learn how it works, and make the knowledge yours.
I use Pinterest a/o Google a lot but I’ve seen people using programs/sites (sorry I don’t know the names) that let you render 3D models or create color palettes. I also feel like people don’t use themselves as reference enough. Like, take pictures of yourself, of others around you, of your surroundings, it’s right there and no one’s gonna police you for using your own stuff.
3. Don’t be afraid of asking questions. I know you’re already doing so but many people starting off drawing find it intimidating to ask other artists, especially really good and well-known ones (which I am not) how they do certain things, but I would say from observation that 8/10 would happily share their knowledge and process. We’re all learning from each other you know?
4. Some little things:
For traditional drawings here.
For digital works: Change up the brush setting every once in a while, use different brushes, the default settings are generally not... efficient.
I know I sound like a snob rn and I am in no position to tell you to do anything a certain way, I still have a long way to go. This is just how I do what I do and I hope it can be useful in some way to you. Good luck fellow aspiring drawer!
#asks#raspberryfanfics#artsy stuff#and that's only on the technical and not artistic/inspirational side of art
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Art Resources
Check out this plethora of art-related resources archived from Comic Tea Party’s Art Resources Channel!
RebelVampire
starting this channel off with @Kabocha 's site http://www.shooting-stars.org/ lots of fantastic brushes and materials to use for both photoshop and clip studio(edited)
https://inkarnate.com/ - a nifty site for creating maps. while there is a pro version, the free version still has a lot of features if you just need a map for personal use to reference for your stories.(edited)
https://bodykunposeoftheday.tumblr.com/ - lots of pose photos of the SH Figuarts Body-Kun figures. really great if you want to get some anatomy and pose practice in!(edited)
http://blog.studiominiboss.com/pixelart - if you're a fan of pixel art, this is a hugely great collection of tutorials by Pedro Medeiros. it's got everything from process explanations, animation tips, shading, and more.(edited)
http://terawell.net/terawell/ - Design Doll, a great 3d program solely focused on doll posing. learning to pose the dolls can be a bit of a learning curve, but it can be fantastic if you really need a specific pose reference.(edited)
http://www.yeoldemapmaker.com/ - another map making website. this one is a lot better for interiors, especially if what you want is to just understand the base layout of a room for reference.(edited)
https://www.textures.com/ - a good site for textures. you have to make an account to download them, unfortunately. however, theres tons upon tons of them. for comics they should be safe, but would recommend checking terms for other things.(edited)
Kabocha
Free Software: I have not personally tested all of these programs. Download at your own risk. indicates that I have used it. Pixia: http://www.ne.jp/asahi/mighty/knight/index.html Artweaver: https://www.artweaver.de/en (has paid version) Medibang Paint: https://medibangpaint.com/en/ Krita: https://krita.org/en/ MyPaint: http://mypaint.org/ (Pressure does not work properly on Surface devices newer than the Surface 3) SmoothDraw: http://www.smoothdraw.com/sd Paint.Net: https://www.getpaint.net/ GIMP: https://www.gimp.org/ Pinta: https://pinta-project.com/pintaproject/pinta/ Inkscape: https://inkscape.org/en/
RebelVampire
https://nattosoup.blogspot.com/ - If you aren't familiar with Becca's blog yet, it's really great. while there is an emphasis on watercolor and traditional art supplies, theres honestly just great information all around. processes, supply reviews, and so on!
Erin Ptah (BICP | Leif & Thorn)
http://leifandthorn.com/2018/07/resources-for-making-webcomics/ - resources I've collected over the years. Mostly art stuff (fonts, color harmony, body types, etc), plus some help with website accessibility and some general webcomic podcasts.
Desnik
This is not a free resource so I hope it's okay, but in just a couple of days poring over the first two pages of this book, I'm really feeling a difference in the elasticity of my character's poses. It doesn't get bogged down by medical terminology and sorts parts of the body by 'landmark' instead: https://www.goodreads.com/book/show/23580472-anatomy-for-sculptors-understanding-the-human-figure
this is speaking as someone who has multiple years of figure drawing practice from life...I wish this book had been out much earlier, it's just amazing
JaSketch
https://www.calligraphr.com/en/ Here’s a free to use website that turns your handwriting into a legit text font, and it works too!
keltyzoid!
speaking of fonts i've actually made a few that are free to use. there's a couple of webcomics i know of that use them. should can i post them?
https://www.dropbox.com/sh/r8wmj4kp2566jbn/AACCrP70zPVLr8h2f5F4d6BIa?dl=0
they're free, no license or credit necessary
kayotics
this is a pretty basic level "how I do comics" but i like to reference these how-to's from Mad Rupert sometimes as a refresh on comics: http://mynameismad.tumblr.com/post/163801383099/hello-in-case-you-havent-heard-the-sakana
lonelytuatara
for any fellow photoshop users who wanna get better at perspective, this video's been really helpful for me! https://www.youtube.com/watch?v=upxBGNcryRs
Delphina
Really helpful Twitter thread about effective paneling! https://twitter.com/h0lysarthole/status/1117464886123089921
Erin Ptah (BICP | Leif & Thorn)
Install old versions of Adobe products for free: https://helpx.adobe.com/creative-suite/kb/cs2-product-downloads.html?promoid=19SCDRQK There are terms & conditions, but the programs don't actually check if you fulfill them. It's up to you to know how much money you've given them, and what you're ethically clear to download in return.
Kabocha
If we're talking about Image Editors, a not-free alternative is Affinity Photo, which is reasonably priced. (I'd look for it to go on sale, but $50 for a perpetual license isn't bad at all!) https://affinity.serif.com/en-us/photo/ Their indesign competitor is in free Beta right now, too: https://affinity.serif.com/en-us/publisher/
Paint.net also still exists: https://www.getpaint.net/
https://www.patreon.com/posts/26834357 In the meantime, here's a post for alternatives to adobe.
https://twitter.com/robochai/status/1124044195092672515
JUNK
https://blog.reimenayee.com/graphic-novel-outline-onion-method/ neat
Hey, I'm sure everyone already knows, but clip studio is on sale for $25 right now! It is (imo) one of the best programs out there for making comics! https://twitter.com/clipstudiopaint/status/1169159411304210432?s=19
MJ Massey
if you're looking for a new display tablet, I found this useful site with tons of tablet reviews! They're organized by size and look at several different brands http://brad.site/reviews/wacom-cintiq-alternatives.html
Attila Polyák
How to draw good looking lightning/electricity! https://www.facebook.com/leesartandmore/photos/a.1370091679712083/2411389295582311/?type=3&theater
seetherabbit
https://www.youtube.com/watch?v=0pDE4VX_9Kk
DaeofthePast
Free to use comic font http://purastik.net/ames/e.html
MJ Massey
If you haven't watched Jake Parker's videos, I highly recommend them. They are very informative AND relaxing and encouraging https://www.youtube.com/user/jakeparker44
MJ Massey
GESTURE DRAWINGS! They're important for art practice, especially if you are looking to improve your forms! https://www.quickposes.com/en is my favorite. It has a feature where you can set it to show you different photos every 30-300 seconds to practice gesture drawing!
mariah (rainy day dreams)
Just saw this on Twitter. Haven't actually gotten a chance to look at it closely, but I thought other people might also want to take a look https://twitter.com/Worstwizard/status/1183475129084329984?s=09
Holmeaa - working on WAYFINDERS
https://twitter.com/noahbradley/status/1185286707819827201?s=09
Attila Polyák
Loads of useful facebbok stuff I meant to post a long time ago, but never got around doing it: https://www.facebook.com/AikaLockheart/photos/a.413147142066258/2235198713194416/?type=3&theater https://www.facebook.com/photo.php?fbid=472362883489284&set=a.130547804337462&type=3&theater https://www.facebook.com/geektower/photos/pcb.1089341477902964/1089341267902985/?type=3&theater
MJ Massey
picking pens! From Jake Parker himself https://www.youtube.com/watch?v=bNgYvTI09XE
MJ Massey
for anyone who likes podcasts, I enjoy 3 Point Perspective, particularly their most recent episode on building an online store and making sales https://open.spotify.com/episode/2twCBBjRWZlmzbvWkRoARG?si=N7PiY3UoTJCzq0zZovXsdg
Cronaj ~{Whispers of the Past}~
Here's a good reference generator: https://line-of-action.com/
SAWHAND
Hope this counts as a resource, here's a list of Best Comic Covers in a given month by Paste magazine, it goes up to June 2019. It was really helping me get ideas for covers! https://www.pastemagazine.com/search?t=Best+Comic+Book+Covers&m=Galleries
Cronaj ~{Whispers of the Past}~
This is great!
Erin Ptah (BICP | Leif & Thorn)
Ooh, yeah, those are great.
I did a redraw where I added another 7, for shots that aren't in the original that I also get a ton of use out of: https://www.deviantart.com/erinptah/art/29-Panels-That-Always-Work-748887838
carcarchu
ooooh https://twitter.com/cathygjohn/status/1216093817734139904?s=20
carcarchu
https://twitter.com/ClipStudioTips/status/1217058241613651969
renieplayerone
This may have been shared before but i am a HUGE fan of SenshiStock. Their references are so good and ive used their stock photos for a ton of studies and practice too https://twitter.com/SenshiStock
carcarchu
https://twitter.com/celesse/status/1219674655663042561
carcarchu
https://twitter.com/dankelby/status/1220254171049418752
mariah (rainy day dreams)
https://kingofooo.tumblr.com/post/161105648449/by-storyboard-supervisor-erik-fountain-a-few
Krispy §[Ghost Junk Sickness]§
https://twitter.com/ImRachelBradley/status/1216042005698174977?s=19
carcarchu
https://twitter.com/cyanparade/status/1229450046480867328
Cronaj ~{Whispers of the Past}~
@Feather J. Fern This is the video: https://www.youtube.com/watch?v=NEvMHRgPdyk
Cronaj ~{Whispers of the Past}~
@Javi An oldie I still find useful for learning how to draw people: https://archive.org/details/andrew-loomis-drawing-the-head-hands/mode/2up
Nutty (Court of Roses)
https://twitter.com/Lowtwait/status/1232479451721502725
Artem Ficta (Ring Spell)
https://www.youtube.com/watch?v=zlh4PO-ISCA
video that looks into this current humble bundle pack
looks kind of interesting
doomedfrgarden
I'm not sure if Borodante's Over-Paint series has been posted here (I didn't see it, but I don't have my glasses so I can't promise a thorough search), but his digital painting tips have been incredibly helpful and inspiring to me, so I hope it helps someone else here. https://www.youtube.com/watch?v=yDKgohjbwY8&list=PL26-CxnLWOfD_h42yjpO44dPAo3-pijgb&index=23
Feather J. Fern
Found something that explains Bleed for comics. https://makingcomics.spiltink.org/pgtemplates/
Cronaj ~{Whispers of the Past}~
A soft-shading demo I made for@Feather J. Fern & @Artem Ficta (Ring Spell) Sorry this took so long to complete! https://youtu.be/Cyc9EVissw0
carcarchu
https://twitter.com/hanari0716/status/931463182354227201
Mei
For people like me who mess up their bleeds and have to fix them in post, I had this lying in my bookmarks! https://twitter.com/TheDamnThinGuy/status/1190321427314032646?s=20
keii’ii (Heart of Keol)
There are lots of guides to tangents, and here is one I like a lot! http://curiousoldlibrary.blogspot.com/2011/10/schweizer-guide-to-spotting-tangents.html
carcarchu
https://twitter.com/Sasquatchiix/status/1236987090874667008 This is a visual novel zine but section 2 on resources actually has a lot of cross-over in terms of usability for comic creators, check it out if you feel like testing out some new tools! Update - I read through the articles now and I actually really recommend checking them out too for advice when it comes to story-writing and how to lay it all out(edited)
Holmeaa - working on WAYFINDERS
Want to share this with you all! https://creatureartteacher.com/product/fundamentals-of-animation/?fbclid=IwAR0ahSOtdTBPmi0cHQlBpyMK7RveLZXptqcLrFX559KQMOkp-oLjGG9JA_0 Fundamentals of Animation Course Aron Blaise a big disney animator, has an animation Course that take you through the princibles of animation. This course is free for a limited time if you want to learn about animation!
Cronaj ~{Whispers of the Past}~
Really cool video I found about pricing your commissions: https://youtu.be/pN4P82Y_3k0
carcarchu
a handy tool for those who work in clip https://twitter.com/2TooToo2/status/1243101802435727360
mariah (rainy day dreams)
I'm not sure if this is the right channel, but I'm going around shouting about how Adobe users can get two months free because of the pandemic this morning. Here's an article about how to do it! https://www.creativebloq.com/news/adobe-payment-holiday?fbclid=IwAR108UH-2fQfvQzyc2STIHZh9H7LOzr1xvOoLPM_7pylHNoQ9isvMDT4wRw
I also made a tweet for easy sharing if you don't want to type your own. https://twitter.com/RainyDayMariah/status/1243573425697742848?s=20
Krispy §[Ghost Junk Sickness]§
https://twitter.com/metalsorcery/status/1247930202073829377?s=19 This is a survey to answer for webcomic creators to get their work featured in this newsletter! Open to every one!
Cronaj ~{Whispers of the Past}~
@Miranda (Into the Swell) This one's pretty good: https://www.deviantart.com/theinkyway/art/Manga-Studio-5-Clip-Studio-Paint-Brush-Pack-619455926
carcarchu
@Miranda (Into the Swell) this is my ultimate fave http://fav.me/d7s799d
carcarchu
this is handy reference image account that only posts pictures of suits and mundane things https://twitter.com/madarameBK
Joichi [Hybrid Dolls]
Follow Art of Webcomics (on Twitter) which help independent creators host a site and share your page updates: https://series.artofwebcomics.com/(edited)
carcarchu
https://assets.clip-studio.com/en-us/detail?id=1725189 a handy sfx brush for clip studio paint that can help save some time with your process (it's got various effects built in the brush itself so you don't have to have several stroke layers to achieve the effect) it costs 2 dollars
SaltySalmonella
I made an SFX (sound effect) booklet for comic artists who are having difficulty visualizing sounds for their comics. It's free to download on Gumroad! https://gumroad.com/SaltySalmonella#VOZQM
Elliot
https://twitter.com/nicparris/status/1253710231781036043
CoppertheCarutor
I'm not sure if this goes in writing or art resources because it's art based, but the focus is on using colors to aid the story, but I thought this was a pretty neat video. https://www.youtube.com/watch?v=aXgFcNUWqX0&feature=emb_logo
mariah (rainy day dreams)
I was looking up some moonlight tutorials for an illustration last night. Figured I'd share~ https://tips.clip-studio.com/en-us/articles/1684
https://www.deviantart.com/ryky/art/MOON-easy-tutorial-399161176
carcarchu
https://youtu.be/LokpJy7KHpE Shilin talks about her thought processes when laying out her comic panels
carcarchu
some free flower assets for clip https://assets.clip-studio.com/ko-kr/search?user=miyage3&order=new
carcarchu
Reimena Yee did an interesting thread on the visual language used in comics https://twitter.com/reimenayee/status/1263755464853995521(edited)
sierrabravo (Hans Vogel is Dead)
yess I was hoping someone would put that up here!!! such a good resource
that reminded me of the 22 panels that always work, something I've been trying to utilize more when I get stuck working: https://cloudfour.com/thinks/22-panels-that-always-work-wally-woods-legendary-productivity-hack/
Erin Ptah (BICP | Leif & Thorn)
It's so reliable, last year I was able to recreate the whole thing using only pre-existing panels from Leif & Thorn. (Then added another row because there were a few other shots I keep coming back to...) https://leifandthorn.com/comic/erin-ptahs-29-panels-that-always-work/
(Note, there's a horizontal scrollbar under the image, since I uploaded the big version.)
DaeofthePast
found this tutorial/tips on drawing scars that I found useful https://jetfeather.tumblr.com/post/163383759536/i-have-a-hard-time-drawing-scars-how-do-you-do
carcarchu
For those who suffer from pain while drawing: https://twitter.com/lost_paw/status/1271540123688210433
Evil_Chippy (My Hero!)
https://twitter.com/Darchala/status/1272257378881175552?s=20
Cronaj ~{Whispers of the Past}~
@Krispy §[Ghost Junk Sickness]§ Here's the brush pack. The one I used is called "Pensona": https://www.deviantart.com/theinkyway/art/Manga-Studio-5-Clip-Studio-Paint-Brush-Pack-619455926
carcarchu
How to draw a lot of books https://twitter.com/yoshida_seiji/status/1200432951671939073
carcarchu
Mentorship directory for this interested in that kind of thing https://docs.google.com/spreadsheets/d/1vfcr_F0utixw7D-rsbUoId1kwU2Ee_c_jXy2r5df-Jc/edit?usp=sharing
shadowhood {SunnyxRain}
https://www.lackadaisy.com/exhibit.php?exhibitid=333 A fun tutorial on drawing expressions
carcarchu
A really comprehensive look into the panel border tool in clip https://professorfaf.tumblr.com/post/178927411355/comic-paneling-tools-in-clip-studio-paint Great for beginners but even if you're already acquainted with them it's helpful for finding out things you may not have even realized
Krispy §[Ghost Junk Sickness]§
https://www.youtube.com/watch?v=ED289uthfNQ&feature=share&fbclid=IwAR1ka0j6gwtFcj5aXS8wIj-zpgwaYiI2ncP-g4Tn6hL0h4VFa-rKn6MM_1Q this is my old illustration instructor who did a tutorial on watercolour if anyone was interested in the medium! her stuff is so vibrant and solid, and i was so happy to have her as my old prof!
CoppertheCarutor
Light bounce! https://twitter.com/KikiDoodleTweet/status/1276565894051753984?s=19
carcarchu
https://twitter.com/Ghadaaax/status/1277158331761807360 helpful tips!
cAPSLOCK (Tailslide)
Colorist K Michael Russell has been streaming nightly as he colors pages from comics he's working on, while giving tips and insight into his thought process: https://www.youtube.com/channel/UCps08eOJfFRm00TE5LStIIg
carcarchu
Advice on how to utilize speedlines https://youtu.be/Y_3Rbjn_0r0
Cronaj ~{Whispers of the Past}~
I just have to plug this amazing program here: https://affinity.serif.com/en-gb/publisher/ It's basically a replacement program for Adobe inDesign, but waaay cheaper. If you're like me and have sworn off Adobe, I highly recommend it. I've been messing with it all day to begin setting up my first volume for print, and I love it so far, especially after trying other budget publishing softwares. Can't recommend it enough.
Holmeaa - working on WAYFINDERS
hii! https://www.dropbox.com/sh/m8yv10gevqv2x5s/AACVoWTvK-B7qB1yRGUZadB5a?dl=0 Here is a little gallery of fat bodies!
carcarchu
world building tool thing https://www.worldanvil.com/artist i haven't tried it out yet but it looks interesting!
carcarchu
https://twitter.com/soteikat/status/1285036231592558592 takie made some free to use comic resources!
carcarchu
https://twitter.com/aeipathea/status/1285048061518061569
carcarchu
it is a website that shares dimensions for things. Helpful for referencing proportions https://www.dimensions.com/(edited)
Cronaj ~{Whispers of the Past}~
I don't necessarily agreed with everything they said, but it's still a good video, and I definitely agree with many of the points they brought up: https://www.youtube.com/watch?v=GZQKeHnKK90
Especically the "stop drawing _" advice
I dealt with that a lot in school
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I got this question on deviantart, and I felt like reposting my answer here, in case anyone is interested :P
THIS IS GONNA BE A LONG REPLY BUT BEAR WITH ME LOL When I first started drawing/am I self taught : I've been drawing since kindergarten. Anime specifically, since I was about 8 years old. so that's been uh...18 years since I've started drawing in the anime-esque style? I am self taught on these areas. I picked up a digital artist tablet at the age of 13 or so, (it was a wacom Graphire 4 4x5 in) so it's been 13 years of digital art practice i've gotten in. I have picked up several how to draw books over the years until i surpassed some of them. But even now i'm constantly referencing tutorials and poses, looking for ideas and color palettes, etc. I have taken some schooling in college for art. I took beginner's drawing and color theory and maybe a little of art history but that's about it before i quit lmao What inspired me to draw in the first place/what I first drew: The thing that inspired me to draw in the first place was my favorite cartoons. from a very young age i knew that cartoons weren't real, but it fascinated me that actual people could create almost living people. I related to cartoons, and even though they were fake characters, I just loved the idea of creating a whole world of my own. So I took up drawing in kindergarten. First things I drew were flowers, rainbows, trees, etc. But My first biggest undertaking was powerpuffgirls. lol This was the series that started it all. Began drawing tons of powerpuffgirls stories and oc's. For the next few years I would watch different things like all the standard cartoon network shows. But I watched yugioh and dbz and other anime things too. What also got me into anime art style was the online game neopets lol Their faeries designs ( http://images.neopets.com/games/pages/icons/screenshots/586/4.jpg ) kind of had an anime resemblance, so I started drawing those for a while. When I was 8 or 9 years old my father bought me my first how to draw manga book (this one in particular: https://www.amazon.com/Art-Drawing-Manga-Ben-Krefta/dp/1841931713 ) looking back on it, this book is terrible and the anime in it is so ugly looking lol. However, i used that thing religiously and began making my own characters like a blue elf girl and a human friend of hers. ( in fact, here's the post. i tried redrawing them recently lol: https://shock777.tumblr.com/post/145898896143/finding-old-art-is-the-best-cause-you-can-redraw ) ...Then the real transformation began once I started watching Teen Titans when it aired in 2003. I was 10 at the time. That show started my love for japan. The language interested me and I began researching Japanese songs and trying to sing along to them. I didn't know what the words meant, but the artistic style and meshing of western cartoons and anime of the show really piqued my interest. My earliest drawings of them suckedddd XD; As Teen Titans drew to a close near 2006-2007 ish, I picked up Naruto and then it was all over since then lol my anime style and weeb days really came into full force lol I thank naruto though. I learned how to draw more realistic anatomy as opposed to cartoony anatomy. It was a very wild ride, but it's all documented here on my deviantart page as I got this exact account around the same time! I started posting my work in 2008, so you can go back far enough into my gallery and see the progress XD; I keep the old cringe up because it just motivates me and hopefully others, to keep drawing and keep going farther! :) PHEW lol long history there XD I do have some of my old art!!! If you wanna see some, I've posted a little here: https://shock777.tumblr.com/tagged/old-art plus I already said there's a few still on my dA gallery haha Tips I can give to you: 1. And I think this is most important, JUST KEEP GOING. It's soooo tempting to quit drawing when things aren't going right and when you're not happy with how your art looks. Trust me, every artist I've ever known including myself have gone through this. It's so easy to compare your work to someone else's. The thing is, we're all in this together. No one expects a newborn to be able to file taxes or drive a car lol. We all have to evolve and change, and that change comes from consistent work. Art isn't an inherent talent, it is hard work that is honed over several years of blood, sweat and tears lmao JUST KEEP GOING. as I've mentioned, my old cringe art is still on my dA page. Back then when I was younger I was less concerned with things being perfect and I spam posted almost every doodle. And I began a "fanbase" i guess because of those days and my consistent posting. I've had this freaking deviantart page for 11 freakin years. If I had stopped drawing whenever I felt my art was imperfect or not good enough, I would have stopped posting around 2009. so...just keep going. And I'd even dare you to post your "shitty doodles" that you think aren't that great. Because you never know what someone else will see in it that you don't. Be confident, and never give up! 2. Soak up any tutorial and really focus on studying your favorite artist's styles. If there's something you want to replicate in your art that someone else is drawing, try to see how they do it. sometimes artists have tutorials posted and sometimes they don't. I have a few posted on my youtube channel ( https://www.youtube.com/playlist?list=PLRB9xQBsGpfetNJbmXWZ1fL9d5IlqQs1w ) and some in my gallery. Don't exactly copy some things stroke for stroke, but try to add your little spin to something. Like sometimes I will see art senpai drawing a specific eye style I wanna replicate, but I don't like one part of the process. So sometimes I'll just add my own little addition, or just omit that process completely. Usually though, if the art style isn't necessarily super unique, you can copy a lot of mainstream styles without anyone really griping saying "oh you're just copying so and so's art style". It's important to look up to art senpais i think. They make me want to try harder lol 3. Take an art class if you're able. Color theory really helped me grasp things that I never had before. LIKE REFLECTIVE LIGHT FOR INSTANCE. I never drew that shit but now I do because DUH it's so freaking obvious lol It also helps to learn what colors neutralize others, complementary colors, analogous ones, etc. It's nice to have an eye for what matches together and to know the principles of art. I still have a lot of work to do when it comes to perspective, which we did cover a little in class lol but work on your own pace. If your college near you offers a class for beginners, take it if you're able. it will help you view things differently. 4. Copy realistically. Like, I'm talking look at a freaking object in your room and try to draw it. Once you can draw it semi realistically, you can then add your own little stylistic choices to it. Like so many artists who draw chibis or cartoony things, they more than likely know the proper proportions of people and anatomy. But they draw the proportions all whacky and it creates their own style. However it does help to know how they work in reality lol 5. TRACE OVER POSES. Sometimes I do this. I'm not saying to trace someone's art, but if you see some kind of pose on say a google image, or a stock photo, try sketching over it to get a feel for where the joints connect if you're working on anatomy. It reaaaallly helps you memorize where the arm would end, or where the torso connects to the hips. 6. Take advice and criticism well. If someone sees something you don't about your art, they may be on to something. It's not wrong if someone gives you a heads up that a proportion seems lacking or something seems too big or out of place. It will actually help you to see what others see. Sometimes we get in the habit of drawing something a certain way and it's hard to break that habit especially if you've drawn the same thing several hundred times. It will help you in the long run to just accept that you're always going to be improving. You'll never be perfect at drawing, so what do you have to lose? Just keep walking forward and learn what you can. 7. Flip the canvas. This is more or less a digital art tip, but please flip the canvas to make sure the proportions are not off. lol A lot of professionals have to flip the canvas until they get a feel for where things are placed. Another good tip is to use a stabilizer of some kind to draw straight lines. Paint tool sai has one at the very top of the window. It helps tremendously. 8. Draw what you like and don't feel bad for not drawing everything everyone else likes. Don't sacrifice your morals or your personal desires for something everyone else likes. If you're paid to draw something you don't like, thats another thing. but don't let people pressure you to draw stuff that you don't want to. You'll be much happier, and build an audience that is much like-minded to you. Be considerate of what your audience likes, sure, but remember at the end of the day, art is something to express one's self. Art is not and should not be a job. Even if you get paid money to draw or design things, it's important to take a break and draw something for yourself every once in a while. Be self indulgent, and treat yo self from time to time :) And uhhh...that's all I can think of for the time being. :') let me know if you have any further questions or if I need to clarify anything :) Thanks again!
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Hello! I really love your art! It's so pretty and creative!! Anyways I was planning on getting into art but I struggle with art in general. Do you have any art tips or recommended websites, YouTube videos, or anything of the sorts to help me learn the basics of drawing and or learning anatomy, profiles, and other features. All the help or tips are greatly appreciated. 💕
awwww is the first time that somebody is asking me for art tips! thanks for the support, I’m flattered :) this is going to be a long post:
- Please start with simple things: rough sketches and messy drawings of bodies, they don’t need to be super detailed just try to make them anatomically accurate, everything works in order to help you to create your own understanding of how the human body dynamics work, assuming that what you want to create is more or less realistic.- Do you do traditional art? nothing like good-old-fashioned pencil and paper to start doing art! but it’s important to take it seriously, what I mean is: get a decent sketchbook, understand the scale of pencils hardness, and sit down an hour and a half in your free time to practice, drawing is not necessarily a talent, but a skill that must be developed with time and patience, nobody is born knowing how to draw, keep that in mind every time you feel like your art sucks that you are not improving, never give up! keep your old drawings and keep comparing them to new ones, point out what have you improved and what needs to improve.
You must learn to create your own… ‘‘rhythm’‘, ‘‘workflow’‘, ‘‘work process’‘, I’m not sure how to call it, this varies depending on the artist, but usually it is something like:1 - rough sketch: it’s the basic, messy, unintelligible base of your drawing, usually done with a light pencil, it’s used to understand the overall shapes and dimensions of what are you drawing.2 - Lineart: goes after the sketch, it’s you drawing, flat, no color, no shadows, just lines.3 - Detailing: this step is optional, but technically is just adding tiny details before doing coloring and shading, which usually are quite drastic steps.4 - Shading and coloring: this is where it gets complicated, because at least in traditional art if you screw up these steps is nearly impossible to repair them e_e I still have problems with these two, but think about a source of light relative to the position of the object, body, or whatever you are drawing, and create shadows based on it, also study color theory, swatches, cold colors and warm colors, ugh i get dizzy just thinking about it sorry lol
Finally: I really can’t think about youtube channels or videos that I can recommend, it doesn’t matter how many tutorials you watch because at the end every artist works differently, and eventually you will develop your own style and how you like to do your things ;) however, I can recommend:Pinterest: by far the best website to look up references, not only for anatomy but for backgrounds, color palettes, whatever you are interested in from an artistic point of view! you can create your own artboards to keep thing organized, for example, I have artboards with titles like: art, arch, references and stuff, posses, character design inspiration, wings, posses, cats, etc XD give it a try!Deviantart… it’s awfully sad how low this website has fallen, but I swear there are so many talented artists there! and good tutorials and guides! sadly you will need to dive in a sea of fetishist porn to find them but they are there.About books: look up for Burne Hogarth collection of anatomical drawings books, he has a whole library dedicated to heads, eyes, hands, muscles, body dynamics, PDF’s are available online too!Uff, i hope is not too much XD so far is everything that i can think about right now regarding art tips, good luck! star focus, keep practicing, and whatever you do, PLEASE ENJOY IT, its the most important thing, have fun! do it because you like it and you love it!
i hope it helps, if you need any more bits of advice, let me now! I'm always willing to help beginner artist, i consider myself one
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(1/2) hey maria! I admire your art so much and was wondering if you have advice for a struggling semi-beginner artist such as myself...I can draw ok if I'm using references, the only problem is it has to be HEAVY referencing, like basically copying the exact photo or drawing, or else it sucks. I really want to make fanart for books/podcasts and create ocs, but every time I try to get the image in my brain onto paper, it's like the detail completely disappears and I'm drawing blobs basically!
(2/2) I’ve tried using references JUST for positioning and to make sure my proportions are correct, but that doesn’t work either because I’ll literally just end up drawing the exact reference photo! It’s like it’s impossible for me to think up of stuff on my own? That sounds really pathetic but what I mean is, I don’t know what to draw unless it’s right there in front of me on the screen/page. I’ve been struggling with this for ages, and I’d really appreciate any insight you have! Thanks
Well I don’t know if it’s going to be helpful or not helpful for you to know that you described by whole experience? I’m the kind of person who learns through imitation, and maybe you are too, and that’s nothing to be ashamed of because everyone learns differently! Your brain doesn’t visually know everything as much as we’d like it to, so referencing is inevitable if you’re going for perspective, anatomical, and proportional accuracy.
So here are some of my thoughts: (long post)
1. I’ll share my own experience first. When I decided to start learning digital art, I drew a few pieces, hated them with my soul, and concluded that I won’t learn if I don’t imitate first. So I started using references very very closely. I would copy everything except maybe things like hair and color choices. Those were my earliest drawings, Dramione mostly. It was annoying to be dependent on references but I had fun drawing, and more importantly, I learned a lot in the process! Copying forces you to really study how bodies work, faces, clothing, angles, etc. So as time went on, I learned to integrate more detail and start making changes. Which means that, while you may be frustrated to have to use references now, as long as you push yourself to also make your own decisions, you won’t need references forever if that’s your goal.
2. And that’s my other point. You won’t be able to depend on references forever. For me when I started drawing, I would be content with what references offered me. But after months and months of drawing, you’ll start running out of references you’re content with, you’ll start wanting to liberate yourself and draw things you may not find references for. So you will be forced to rely on your brain and imagination to make things the way you want to. And it will be okay, because after gaining enough knowledge and skill from imitation, you’ll be better equipped to make independent decisions.
3. What I do most of the time is use not a single reference but a bunch of them. Say, I’d use one pic for character’s head, one pic for torso, another for his arm and hand, maybe one more for something specific, like a specific shirt or whatever. I put it all together to create my own composition. This helps with two things: 1) it forces you to apply your knowledge to be able to choose (or create) your own references; you may not be drawing yet but you still need to think about angles, perspectives, proportions, etc. 2) it allows you to make the drawing your own! There’s a difference between copying one single photograph and constructing your own frankenstein reference. It may make you feel better about using references, because while they’re part of the process, you are still relying a lot on your insight and ingenuity, making independent choices, and are able to call the result completely your own.
4. Just to repeat: the more you do this sort of stuff, the more you’ll learn, which means that gradually you’ll be able to depend on references less and less! For me, I started out copying, but now after 3 years of practice, while I still use references (because I choose to), I can make my own changes to poses, clothing, faces, expressions, all kinds of stuff. Things aren’t gonna change overnight and you know it!
5. Now. If you don’t want to have any dependence on references, then focus on your style instead. Obviously, no matter the style, you still need to have enough understanding of how human bodies work and look to be able to illustrate it, but if you choose a style more simplistic, then you won’t need to worry about detail and accuracy that much. For instance, I always use references BUT the latest marauders set? Didn’t look at a single reference (well, I only checked a couple of my earlier drawings to make sure there’s enough consistency in character designs). But clearly the style is very different there, more simple, more stylized. And that justifies any inaccuracies in anatomy! So if getting things right is too much pressure, consider experimenting with style!
Okay. I think I said everything that I wanted to say. Basically, you will need to experiment and practice more, but at the end of the day, listen to yourself, figure out what works for you best, and accept that. I’d LOVE to just draw anything I want out of thin air, but that’s not the life I’m living lol so I’m accepting it and trying to improve through whatever ways I find the most productive for me personally. Just make sure to give credit where it’s due, because if you’re copying a very specific photograph in obvious ways, see if you can at least find out who the photographer is and that sort of stuff.But anyway. Da Vinci didn’t draw Mona Lisa without a reference, and it’s okay if you need one to draw your OC too :) That doesn’t make you less of an artist. Being able to take one thing and turn it into something completely new is an art of itself in my opinion.
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Do you have some tips for drawing anatomy?? Love you art and how you easily manage that
Oh my goodness thank you! To be perfectly honest though, I’m not a great example to go by. Over the past year I’ve animated on 5 different shows with extremely different styles so lately I tend to break characters down into structures and shapes rather than think about anatomy. I’ve gotten too lazy hehe. But here are some tips for you (and for me to brush up on).
1. LIFEDRAWING (FIGUREDRAWING in some places). As in, drawing the nude figure. This is HUGE, and for me personally I find it improves not only my dynamic poses and anatomy but strangely improves things like my color theory and painting skills?? I’m not sure where you are anon but most major cities have lifedrawing as either courses (where you are taught by a professor) or drop ins (ranging from 5$-25$, you may have to bring your own bench/easel/board). But if you live in a place without this, never fear!
https://line-of-action.com/practice-tools/figure-drawing/
Here’s a site I use when I want to practice at home. You can choose male or female models, nude or clothed, and how long the poses are. The images change for you automatically. It’s not quite as good as drawing in person but it’s still a good option if you don’t have access to classes.
Traditionally lifedrawing is done with newsprint because it's nice and cheap and easier to forgive yourself for wasting sheets on a bad drawing. But also the size of newsprint means that you aren't drawing small, which means you're using your whole arm and really loosening up. Conte is my personal tool of choice cuz it comes it so many fun colors, but charcoal is an option (albeit a messier one).
I'm a big, BIG supporter of FAST poses over long poses, because in fast poses you have to get the key info down and need to make snap decisions about what that key info is. It also means you get nice, dynamic poses. By short poses I mean 30s-2mins. It's also a great warmup.
Most dropins will have a series of short poses followed by a long one; if you are facing a 1hr pose you can always move around the room or turn it into a really intricate muscle study.
Which brings me to:
2. Pick up an anatomy book/visit an anatomy website! ...and I mean any anatomy book that shows you the skeleton and muscles in a decent fashion. The one I have on my shelf I got at Chapters for 10$
If you can find one as it relates to working out like "Muscles in fitness" or "Strength Training anatomy" I highly recommend checking out that as well as it will show you what muscles look like when they are activated which is definitely what you want. The purpose of cracking open an anatomy book is to understand how muscles and bones interact with each other, what ones feed into others to give our bodies the shapes they are.It’s also helpful to see realistic and muscular figures; it will help you understand different body types as well as hypersized versions of muscles you’ve seen on normal figures.
3. Reference, reference, reference!!
When in doubt, never be afraid to look up a reference image. But when you do, I highly recommend breaking it down to simple shapes to understand WHY the image is working the way it is. Where are the shoulders, where are the hips? How does the head and neck feed into the torso?
4. Draw yourself! Look in a mirror, strike a pose. Draw your hands, they are right in front of you and are willing models.
There are a TON of great resources online, and actually some of the best stuff I’ve found has been right here on tumblr. Look into the “artist reference” or “anatomy reference” tags and have fun. Keep drawing!
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Hi, I just finished my freshman year in premed and my grades were horrible (like C average) and it was because I'm just not good at science in college like I was in hs... I'm so tired all the time and like I don't have chronic illness or anything and so I know it's not even like what you went through and maybe I'm stupid for complaining but I just don't know if I can keep doing this. I've wanted to be a doctor all my life, how do I give up on that dream??
(2/3) I just feel like I’m giving up and letting down everyone who expects things of me but when I think about things like having to get volunteer and shadowing hours I just feel like I’m panicing and it’s just this crushing weight and maybe I’m just not good enough but like how do I give up?? Doesn’t that make me weak?? My grades in other stuff like my history classes and even in calc were good but gen chem and gen bio fucking killed me I’ve always been a good student idk what to do now
(3/3) I’m sorry for sending this long thing that probably doesn’t even make sense and you dealt with so much shit with your sickness and stuff and you got really good grades obviously and I don’t even have anything like that, I’m just not good at school anymore?? I just know I need to make a change if I’m gonna do this premed thing and you’ve had to think about in the past what you’d do if you can’t be a doctor. I guess I just wanted your advice sorry this is so long lol I’m kinda freaking out
Oh my sweet bb anon. The first thing to do is to take a breath. The second thing to do is to stop comparing yourself to me or to anyone. Don’t start down that road of who has it harder and who is overcoming more, because that’s just not a productive line of thinking, okay? I’ve been there, I’ve done that to myself, it doesn’t lead anywhere good. Your struggles are your own struggles, and whatever you choose to do, it is valid. It does not make you weak.
There’s kind of a lot to unpack here so I’m just going to do my best.
I think the biggest question you have to ask here is whether you still genuinely want to be a doctor. So you’re struggling in your science classes, that’s okay, some C’s in freshman year don’t have to stop you. Just because your first year was hard, it doesn’t mean it won’t improve, and that’s true for a bunch of reasons. The material, for one thing: I didn’t like gen chem, but I loved orgo, and I know a lot of people for whom that’s been the case (it depends on how into quantitative thinking you are, I think). Also, intro-level bio classes can sometimes be the hardest because you have to learn a whole new vocabulary and way of thinking, but then once you have those skills it can get a lot easier. Also, regardless of your field of study, the first year of college is hard socially and academically, it’s a rough adjustment. I don’t know you, but maybe your mental health suffered from the stress and the transition, or maybe you just didn’t have the study skills yet because your high school coursework didn’t demand them. A couple bad grades does not mean you’re unable to do this.
What worries me more is that you said things like “I’m tired all the time” and “it feels like this crushing weight.” A look back through this blog will tell you I’ve had my share of feeling like this, and that not all of it can be attributed to chronic fatigue. But at least when it came to bio, I’ve always loved the material. Even when it was killing me, I love biology. I love biology and medicine so much that I do shit like writing a completely unnecessary 50-page lit review about cholera. I love a lot of other things, too, like music and history and linguistics, but nothing makes me happy like medicine makes me happy. If you love it and you’re struggling, you don’t need to give up, you just need to find better strategies for doing well. Find a tutor, work with classmates, find new study/organizational skills, retake some courses if you failed them. And there are going to be some courses in your prereqs that you just won’t like (see: me and physics) and that doesn’t have to stop you. The courses you take in undergrad are not necessarily reflective of everything to come. But if you hate science? Don’t put yourself through this. It isn’t worth it.
Here’s the thing. There is such a thing as a weed-out class, and that’s not necessarily a bad thing. Being “weeded out”, so to speak, doesn’t have to mean you’re not good enough, it can just mean that you’re figuring out what is and is not a good fit for you. My friend @carminapiranha went through this her freshman year, suffered through a year of pre-med where she struggled and was miserable before admitting it was not what she wanted. She has a degree in art history, and is about to go get a master’s degree. There was a girl I knew freshman year who was sure she was going to be a surgeon, but she got a D in gen bio 1 because the class didn’t make sense to her and made her miserable. She got an MBA and is making like hella money now.
You can change your mind, that is a valid decision. It doesn’t have to mean you’re giving up, it doesn’t have to mean you’re weak, it can just mean you’re looking for something that’s a better fit for you. You said you did well in history classes, but did you also like them? What was your favorite class you’ve taken? I know there are some degrees that feel more “useless” than others, and it would be naive of me to claim that that doesn’t matter when college is so freakin expensive, but honestly? Very few people get jobs directly in the field of their degrees. People end up doing totally random jobs all the time. Maybe there’s something else that’s a better fit for you. If there is, you should go and do that!
So I guess my question is this: why are you trying so hard to stay pre-med? Is it because this is what you want and you can’t see yourself being fulfilled the same way doing anything else? For me, that’s the wall I come up against every time I quit being pre-med (which has happened like… three times now?) If that’s the case then maybe look at alternate careers in the medical field (I myself have thought extensively about becoming a genetic counselor–similar academic requirements, but not as harsh in terms of training, and probably not quite as competitive as far as undergraduate GPA), or you can just keep pushing towards this goal and try to find better ways of studying. As for the extracurricular stuff, I would recommend that you try to stop viewing it as this crushing obligation. Find volunteer opportunities that are things you think are cool and that you want to do, not because they’re things that will look good on a resume. View shadowing as an opportunity to see whether various medical field things are right for you, not as ticking a box for some imaginary (or literal) application-strengthening checklist. If your campus has a pre-med/pre-health club, see about going to some of their events or talks. Talk to a pre-health advisor about options and opportunities. Talk to other pre-health people. It’s a lot, being pre-med. I feel the pressure too, all the time, and it can be exhausting, but if it’s really what you want to do, you don’t have to give up. You certainly don’t have to give up this early. You’re only a baby freshman (well, a baby sophomore, now, I guess) (I can call you a baby because I’m 24 and I have a whole degree now, so #dealwithit) (I promise I mean it with love and not condescension). One year of not-great grades is not going to preclude you from being a doctor.
But if the reason you’re so reluctant to change paths is out of obligation instead of an actual passion for the field, then it’s not worth it to keep making yourself miserable.
Whoever it is that you feel like you’ll be letting down by not becoming a doctor–your parents or your grandparents or your high school science teacher or whoever–you don’t owe them. I don’t know if you’ve got parents putting pressure on you or what, but if you do, just remember that it’s your life and no one has the right to tell you what to do with it.
Or maybe the person you feel like you’re betraying is your past self, the version of you that’s dressing up as a doctor for Halloween and telling everyone for the past 18 years how you’re gonna be a doctor and sitting in your bedroom watching Grey’s Anatomy and getting all fired up about how that’s gonna be you one day. This is a thought I’ve had a lot over the past six years or so. It’s hard if you’ve identified yourself by this desire your whole life to suddenly imagine being anything else. I don’t know if that’s the case for you, but I feel sometimes like I have this 12-year-old Kari in my head and I’m breaking her little idealistic medical nerd heart every time I take a step outside the path she’d have me on. But guess what? You don’t owe your past self shit. Your past self had ideas of what your life would be, just like baby Kari had ideas for what my life would be, but she didn’t have all the information that I have. I know better than she did. You cannot control the actions and the thoughts of your future self, you just have to trust that they are better informed than you are.
You are allowed to change. Your identity is yours and yours alone to shape how you please. It doesn’t make you weak to change course, it makes you flexible. (And hey, if studying biology has taught me anything, it’s that adaptability is key to survival) (There’s a reason my blog is called “dynamic instability”)
#premed#pre med#Kari tries to give advice I guess#sorry if this makes no sense I wrote it in the middle of the night#I kind of wanted to reply 'why the fuck are you asking me I'm a certified disaster'#but I didn't#because I had things to say so#anon#asks
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Hello!!! I wanna ask question about art... improvent... thing??? I'm not professional like you but I like drawing! I'm re-drawing artist's art these days (I tried your draw your papyton and I failed so hard sob) and I'm thinking to buy graphic tablet. Can you give me some advice and your thoughs about this sitution? You know these kind of things~~
There’s a lot of stuff regarding art that I can cover so being a little more specific really helps. Otherwise, here’s a few tips I can offer up on the fly.
1.) Drawing is a skill. It’s like sport. You have to practice regularly. Your wrists require the proper muscle memory to draw a line with weight and direction. And you have to train your brain and eyes to know what something should look like. I’ve been drawing seriously since I was like, twelve. I’m twenty now, most of this practice has been built up over time.
2.) I feel like I should get the elephant out of the room by saying that in order to improve your art, one of the things you definitely should not be doing is redraws of other people’s art. There are free stock photos and that are available to be used as reference pictures that are specifically suited to help artist with drawing dynamic poses. SenshiStock has some of the best ones that I know of. If you can’t find the photo you’re looking for, grab a mirror and make the pose. It’s cheap, easy, and studying your own anatomy helps a lot, I promise.
^^^THE PROPER WAY TO USE A REFERENCE. It trains your eyes to measure the composition in the frame and you practice body shapes in the process.
Plus, You get a better sense of human body proportions and weight. You want to draw beautiful people, you gotta accept the sub-par people too! We can’t all be skinny flawless anime characters, that’s not how it works. (Side note, studying anime it ok. More than ok even. I have a ton of manga that I keep just so I can study the art. But note that most mangaka studied traditional human anatomy before exaggerating they style, BASICS FIRST!)
(Side-Side note: When I say study, I mean asking yourself “What about this do I like and how do I apply that to my art?”)
3.) If you want to learn stylistic tricks like how someone colors a page or the cartoons vs realistic art, most people will give step by steps and tutorials. @xamag was and still is my primary senpai. I was heckin jealous of her art when I was in high school, but I knew that I did not what my art to be exactly like hers, I just wanted a better grip on color and composition. I watched a lot of her speedpaints and adjusted my brush settings to get closer to what I wanted.
4.) Draw in stages. It’s important to layout where the essential parts are before diving into details. Stick figures with circle marked for the head, ribs, and hips always help. Try using a light brush and go darker with each new layer.
The tablet I use today is over five years old. It’s a tiny wacom intuos that I bought for 75$ from my first real commission. It’s a bit rough around the edges but it works perfectly fine and I can’t afford to upgrade right now. Learning to draw with a tablet takes a bit of an adjustment vs learning to draw on paper.
Also, you’re tablet is only as good as your art program. Most graphic designers use Adobe Photoshop and Illustrator. Most illustrators will use stuff like Paint tool Sai, Manga studio or the like. It really just depends.
Final Note: Don’t try to shoot for that renaissance level skill. Just pick something you struggle with and study it for like an hour. (Like HANDS. Draw the hands people, stop hiding the hands!)
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hi!! i just found you while poking around for gobelins students on twitter and i love your art, congratulations on passing!! i was wondering if you have any advice on the written exam or tips on how to prepare for it? i heard that the written exam can be given in english if french isn't your first language...
I’ll try to be very concise about this andmaybe pin it to my profile because I was in your shoes exactly a year ago, andif I made it here I think you have a considerable chance of making it too as long as you’re willing to put work into it. I want totell you what I wish I had been told.
Disclaimer: I’m definitely not the best personto ask. I’m self-taught and my situation may and will differ a lot from yours,but on top of that, bear in mind Gobelins has a ~5% admission rate. During theinterview I shared room with a person who had a stunning portfolio and had been doing two years of prepclasses to get in Gobelins specifically and didn’t get in. I don’t even understand what brought me in, but I will try to at least give you a detailedguide of what *I* did to prepare.
Important: READ THE “MODALITÉSD'ADMISSION” DOCUMENT THREE TIMES AT LEAST. It has so much usefulinformation and so many points you can’t afford to skip. If your French isflaky, ask for a friend who speaks it fluently to help you out. You *must*understand it fully if you want to get in and avoid needless calls to theschool.
Also, keep an eye on the website often. Allthe information I provide here vis a vis dates only applies to a time periodthat’s already gone and I can’t predict if the dates will be exactly the sameevery year, so double check for yourself!
French
If you don’t speak French now start asap, anddo your Duolingo and “Apprendre le Français avec TVMonde” exercisesevery day. The lessons for the 4-year program are in French and while they canbe understanding with foreigners I just strongly recommend for the sake ofcommon sense that you pick up the language, just to make the most of the chanceif you’re given it.
However, you can def do the written exam in English! The exam will be printed and handed to you in both languages, it’s not so much a test to see your writing skills (ironically) than it is to prove your drawing ones.
If you pass that first round, while they won’t require any certification, they *will* test how good you are understanding and responding in French during the interview process of the second round.
I also recommend you take special conversational classeswith a private teacher or with a French speaker the couple of weeks before theoral exam to really gain fluidity, it makes a difference.
Mental Health
Preparing for all this will be sustainedstress over a long period of time. While it’ll be intensive and will demand alot of you, bear in mind that a mentality of “every minute I spend notworking on this is a minute lost” is only going to harm you. It’s alrightto take breaks, have a social life, and space for leisure while you do prepwork. It’s alright to not be drawing every single hour and rest your mind soyou can go back to work with all your might.
Try to be demanding and to pushyourself out of your comfort zone, but do it at your own pace and alwaysleaving space for breaks and stuff that will take your mind away from it whenyou need to, like friends, videogames, or just drawing for fun. A healthy business to leisure ratio is always between ½ and 2/3.
Meditate if you can, too, just 10-15 minutesevery day. I recommend the Headspace app and it has helped me keep my coolduring really tense moments.
Open Days
Go to the open days at Gobelins in January ifyou can! I took a plane for the weekend just to go, it was expensive but Ireally, really do not regret it. Here’s why:
DONOT MISS THE FIRST DAY. They hold portfolio reviews and while you may not haveyours ready just yet, it’s the perfect chance to get an insider point of viewof how well you’re doing right now and how far from your goal you are. Make aprovisional one (or do like I did and just make a tumblr blog and throw inwhatever you’d want them to assess) and arrive early to ask for a spot at thequeue.
Youget to talk to other first-year students, who will showcase their portfolio andanswer all your questions about the admission process, the school and whateverother questions you may have.
Youget to attend conferences where they explain each of their programs in detail,and the head of the department will also answer all yourquestions.
Admissions usually open right in the middle of the open days. By all means grab a seat at the computer room and save yourself a spot in the exam process asap.
Also,if you’re a foreigner like me, you should totally go to the international classand see if you can spot somebody from your same country (or who at least speaksyour language) to hang out with for a bit.
Site note: That international class is adirect entry to 3rd year specifically for English-speaking students who alreadyhave animation experience. I didn’t apply for that so I can’t tell you muchabout it, but it’s definitely worth checking out if you want in, they say it’seasier than the main track, too.
Preparing for the written exams
First off, draw every day. Even if it’s notprep work or studies all the time, you can indulge in your OCs, OTPs, whatevermakes your heart race, but draw it and do it every day. It doesn’t have to beideal or finished either, but what really matters is that you get used todrawing a lot and make a habit of it. Quantity, consistency and speed areimportant skills for animators to have as I’ve been told and they will be looking for it since one of the parts of the inteview includes evaluating how much paper you’ve filled in a year.
Grab all the exams you can get a hold of fromthe Gobelins site and do them in the specified time (they’re on the Concepteuret Realisateur de Film d'Animation class page). When you’re done with that do themagain. Ask for feedback from your teachers and improve on them. Take aperspective book (I recommend “Perspective for Comic Artists”), take a gesturedrawing book (“The Vilppu Drawing Manual” or “Gesture drawingfor animation”), take a storyboarding and character design class (I tookSchoolism’s, which are 15$/month per class, it’s very affordable) and that’llgive you a good frame of reference. And when you’re done with the exams andknow them by heart, make your own exercises. Then do the exams again. Andalways ask for feedback, critique to train yourself against every weak pointthat you don’t want the jury to catch you doing when you do the actual exam.
Sign up for figure drawing class right now,with or without teacher (I signed up to an art club without one), the soonerthe better, and go there frequently, once or twice per week, to the short posessessions (up to 15 minutes per pose, 2 to 5 minutes would be ideal). Don’tbother doing portraits or long poses because again, what you want is to producea lot, fast. Put a lot of focus on gesture drawing, movement and speed. It’llnot only be a big chunk of your portfolio if you do pass the first round, butit hones your draftsmanship like no other exercise. You can additionally trainat home with websites like QuickPoses or the New Masters Academy figure drawingvideos, but I’d really want to stress that live models work so much bettersince they force you to interpret a 3D person.
Go to your local zoo as well, once a week oronce a fortnight, and do animal studies. If you can bring a friend it’ll help alot making it more fun but try to get used to drawing shapes that are nothuman. Understand their anatomy and try to apply what you’re learning aboutgesture from the figure drawing classes.
Draw in the street, in museums, go to a placethat inspires you or that you find curious and draw it. Draw the people topractice your characterization and caricature skills. Draw buildings to showyour perspective skills. And just whatever catches your eye. Environments and perspective are important and I strongly recommend you start by drawing from observation.
If you have a cool idea in mind or find agood exercise on tumblr to try that isn’t this, do it! The teachers appreciateinterest in several fields and if you can showcase that you’re a curiousstudent with plenty of interests they’ll consider you more seriously. I didconcept art and digital painting on the side and it ended up being a mainthing of my personal project.
And finally, go to @gobelins andraid it for advice, it’s a great point of reference to start with as well. Goto the current @crfa20 and past CRFA blogs to see what the students are up to if youwant inspo and check their profiles too.
Do this for the whole year.
Admissions open inJanuary and the earlier you can sign in the better (especially if you are aforeigner like me, you must get the equivalence with French studies recognizedofficially asap, it usually takes a while to get and it’s necessary).
On a side note, for the written exam, simplifyyour tools. You don’t have much time to elaborate or fix your mistakes so Iwould recommend you do your practice with pens (so you get used to not erasinglines and being confident with your strokes) and pencils (especially if you canget both regular, mechanical and color pencils to layer your drawings forcomplex exercises like perspective). During the exam don’t even think aboutbringing pens in case you do make mistakes you need to erase though, they arejust really good training.
Side note: if you can, all this while, make space for personal projects.Nothing that you must finish, but just produce a lot of your own content. Pick apodcast and do visual development for it, do fanart, iterate on a movie’s shots, developyour own stories through visual storytelling, do character design, storyboards,comics. Steal ideas if you must to get the creative juices flowing (but don’tpost it or pretend they are your own :V). Get acquainted with projects, explore a fewideas so that the moment you’re out of the exam room when you’re done with thewritten exam you not only have a deck of projects to choose from but are alsoacquainted with the process of carrying one forward (and also have a littlework already done).
Preparing for the oral exam
The oral exam consists of 3 parts.
A first part in which you’re not present, andthe jury will judge your portfolio, sketchbooks and demo reel without you for 30 minutes.
A second part, where you must introduce thejury to an original personal project of your own made for the admissionprocess, and defend it (in French).
A third part, where the jury will just ask youquestions (they’re usually very friendly) and judge your viability as a futureclassmate. Just be yourself!
The portfolio should just have your best, besweet, short and to the point. There is a limit of 40 pages including coversand the personal project so choose your best pieces from between your projectsand your practice. It should also cover three main points
Your skillset, which should be covered byyour studies, schoolwork, observation work and partly (but not mainly) the rest of your artwork.
Your capacity for creation and personal vision(aka what your interests are as an artist), which should be covered by the restof your artwork and other projects of your own.
Your capacity to convey and develop ideas, messages andstories through visual narration, which should be your main, personal project.
I recommend you throw in both sketches andunfinished stuff along with your most detailed and refined pieces so the jurycan have a good idea of your process, your way of solving problems and how faryour skills go. Storyboards, animatics and comics will always be a positivesince you’re aiming to study a medium that is sequential.
Also, if you can, pick other students’ portfolios for reference. They don’t need to be Gobelins or even students though, if you find a good philosophy to build your portfolio around, by all means go for it. It’ll give you a good idea of what needs to be there and what can be left out.
Lastly, while they stress that you *don’t* need toknow animation to get in since that’s what you’re applying to, you can bring ina 2-minute demo reel. I made mine with an animatic and a few animationexercises on my own, but I want to repeat what they told me, the intentionisn’t to show how good you are at it already (then what can they teach you?)but to show that you’re interested in the medium and are eager to learn.
Final note
You’re applying for an animation school, keepthat in mind always. An animator is not an illustrator or a concept artist(even if they can easily become one), and what sets them apart in my opinion is the focus on speed, gesture, quantity, and most importantly, making drawings that feel alive andthat tell something. Understand the craft, ask other animators, read books onanimation, anything you can get your hands on will help.
One of the points that I feel are the mostimportant about all this is included in the Modalités d'Admission text, whichsays that they look into a quality that would literally translate to “opennessof spirit”. I think that speaks for how open minded you are to new ideas,to working with others, to learning and to considering new points of view.
Again I don’t have all the answers, but if youare “open of spirit” and really make an effort to dive into theanimation world, look for resources and friends in this world I’m certainyou’ll find them.
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I really love your art! Do you by any chance have any tips for someone who is just starting to try their hand at drawing? Either digitally or traditionally?
Thanks! Glad you like it!Now, tips… tips tips… I’ll answer you as a reminder to myself too? Because there is a looot of stuff I know I should do more often in order to improve but because reasons, I always end up not following my own advice. Sooo here we go:1) Talent is just the 10%: You can have a natural ability, thats totally true. Some people are “naturally better” than others in all fields, and art is not an exception. But what matters here is your attitude. You can be incredibly “talented” but if you don’t practice and work and you just put all your confidence in your natural ability, you’re not going to get anywhere. What matters in the end is how much effort you put in improving.Also, as I said before, attitude is the real deal here. Don’t compare yourself to other artists unless it’s to study how they work and what you can apply to your own style. Don’t fall for the “ah, whatsherface is way better than me why bother drawing anything?”. If you have to compare your work with someone, compare it with yourself. Your previous works, what improved, what needs more work on. The best way to move forward is just compare your own work over time. Don’t get discouraged with what other artists can do, you don’t really know the ammount of time and effort each piece costs anyone else but yourself. Plus how many years of practice and study there are behind every incredible piece someone else uploads.This is a really hard point to get across and is an incredibly hard thing to avoid. I do know its hard for me, but I also know is the key to improve and not suffer.2) “It’s all in the wrist” : In order to get your lines more fluid and less shaky and stuff, you need to not worry about your pulse. Try to make loose movements constantly and draw lines fast. This can only improve by practice, over and over, but the results are always better than when you’re so focused on doing the perfect line that you end up with your arm locked like its made of stone. Nope. - How do you improve this? Doodle. Doodle all you can anywhere you can. And warm up. I used to draw loose circles and spheres for like 5 minutes before start drawing. That will make you feel more comfortable about your posture and lines.And when you actually start drawing, take into consideration that everything in the world can be simplified into basic shapes. Try to pick out the basic shapes that make up the over all shape. Usually these shapes are pretty easy to draw. Draw the shapes then draw the outlines until you get the result you want. As much as this can be applied to literally everything you wanna draw, is specially important to do this if you’re drawing people or “organic” characters. Anatomy can be a bitch, so if you get this previous step right, adding all the rest is going to be easier. 3) Look for information: Internet is an amazing place to learn. Watch tutorials, read books, follow other artists advice, ask people about their work and how they do what they do. Learn the basics then up, don’t try to draw superheroes with all the muscles and dynamic postures in one setting. Read a bit about anatomy, perspective and info in general that will help you understand how to work better and more accurate. No one was born with the ability to draw, we all learned from somewhere. And internet is an inexhaustible source of information. Use it to your advantage. It also depends in what you’re interested. I do try to draw as close as reality/source/classic as possible (i’m a canon bitch and i’m not sorry). What might help if what you wanna draw is relatively realistic, is take a look at Andrew Loomis’ books. It never fails.4) Don’t be ashamed of using references: Whoever says that artists that use references are not artists is absolutly wrong. Even the most famous painters used references. They are called references for a reason and now a days, is easy as fuck to just go to google, look for what you need and use it. Even use 3D programs to put the bases of what you’re going to paint. Look up for info in the industry of illustration or concept art, you will realize the ammount of “cheats” that are used is insane, but what matters is always speed and the visual result being what you want. Do not mistake “use reference” with “copy the same crap others did before me”. No go.5) Share your work: This is a good way of always getting feedback. If you’re not comfortable uploading it to the net (we all know there is always an asshole that will troll you, sadly is unavoidable) show it to a friend or family, ask them for opinions and what they like and dislike about your work, of course in terms of technique. But, always have faith in your style. There will be people that will not like the style in which you draw but it’s yours. Don’t let people change what you like to do.6) Know your tools: Its good to know the limitations of the software/tools you’re using, either digital or traditional have their own limitations. Which pencils are the best for sketching or for shading, if you’re going to use ink, make sure to find the propper pen for it, one that makes the lines as you want them to be and practice different thickness and weights in lines depending of the tool. I mean i could go on and on about this particular point. Speaking of digital (Since I’ve been working digitally for almost 3 years now so I feel more confident with it) a lot of people use one software for lines and other for color and render. It of course depends on how comfortable you are. For example, Photoshop doesn’t have a line stabilizer, so some lines can be a bit wonky. Paint tool SAI has this stabilizer so the lines look more steady and professional. But, if you are familiar with one software, knowing the other too can be a lot of time invested and its possible you don’t have the luxury of dedicating weeks to learn both softwares even if its a little portion of it. In my case, I use Photoshop and Lazy Nezumi Pro, that is actually a plug in that works as an stabilizer for the lines. Is a matter of trying several softwares and then decide which one makes you feel comfortable. Also, if you work with a tablet, it doesn’t really matter which one. Of course the more professional ones have a wider range of possibilities, but if you know how to work your way through them, it really doesn’t matter at least at first. Don’t go running and waste a bunch of money on a Cintiq 24′’, when you can easily achieve the same results with a Wacom Intuos Pro. What i’d suggest to take into consideration is the size of the tablet and the screen you’re using. The closer the size of the tablet is to the screen, the better, but its just cos perception of space since most tablets doesn’t have a screen on their own, like the Cintiq does. Its just a reccomendation, but is not necesarely something that could make things more complicated. I’ve drawn for months with a Bamboo medium size with good results. I just noticed when i changed my tablet for a bigger one that I felt way more comfy drawing on a bigger work area.7) Practice. Practice. Practice: The more you draw, the better you will be. Buy a sketch book and draw anytime, anywhere. You have ten minutes to spare? Doodle something. You don’t know what to draw? get prompts and get at it. Draw, draw, draw. Digitally, traditionally, using the PC, using the phone, pen, marker, ink, pencils. Just draw at least a bit every single day. Art is not talent, art is a Skill and as any skill you get better at it by repetition. Well, I hope this wall of text helps you a lil’ bit! Good luck with your art and always keep drawing!
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