#I miss Wildstar okay...???
Explore tagged Tumblr posts
tearuefulvt · 5 years ago
Text
I have a NE priest on Grobb named Drusera in Classic. I think I’m going to RP her as...Drusera. SHE’S MINE NOW, NCSOFT. I CALLED DIBS. Have a drabble about her new awakening because why not?
Soft. The first sensation that broke through Drusera’s waking mind was that she was surrounded by soft. A heavy blanket, woven if the texture on her skin was to be trusted, with the slight give of a mattress underneath. She was tucked into a bed. A sensation she hadn’t know since the Eldan had vanished and left their little experiment to deal with the aftermath of her existence.
Wrong
This was all wrong, was the second thought that jolted her awake. There should have been the light hum of exanite and the curious weight of it crushing down the Entity within, with the answering thrashing slashing pain inside of his attempts to escape. The pain was gone, there was no exanite encasing her. A breeze stirred her hair as Drusera’s eyes fluttered fully open at the realization. Hair!? She sat bolt upright in bed, hands going to her scalp that should have been covered by a hood and nothing more. Instead, sleek strands of hair met fingertips as Drusera scrubbed at her now covered scalp. Fingers wandered further and further still as they found her ears, which stuck straight back and kept going. Her normally hidden ears had always been long, but these? A small, confused noise escaped Drusera as she felt along the shape of her newly lengthened ears. They’d put an Aurin’s to shame for length alone! “Oh, Elune be praised. You’ve awoken!” A voice cut through Drusera’s thoughts, soft and comforting in the way the blanket felt over her form. Bringing herself back to the now, Drusera finally took in her surroundings and the one who spoke. A woman, a Mordesh? No, this one had no rot to speak of, no vitalus tubes with a ruddy purple hue to her skin with eyes that shone like moonlight. She wore an intricately woven gown, in the same style as the blanket Drusera absently noted as she glanced down to look at the green fabric that had covered her. “I- Yes.” She spoke softly, sitting fully up and taking the blanket to wrap it about herself as she took in the rest of the room. There was a vague sense of the familiar, the arching constriction and wooden furniture looking akin to something one would find in an Aurin’s burrow house but this was far more open. There was no true door to the room, only an opening with a ramp leading down and railing on the rest to keep someone from falling off. The dense forest beyond seemed to shimmer in her vision, a visual feast of royal purples and deep blues mingled into the green with shimmers of something glowing moving among the foliage. Nothing on Nexus has such a constriction that Drusera knew of. The woman drew close, leaning over Drusera. “How are you feeling?” A faint glow engulfed her hand, which she passed over Drusera’s head. There was a tingle sensation then a sort of pull from within as Drusera looked up. “What- Was that?” It echoes the sensation she felt when materializing new life, but that tugged on all of the primal energies within her while this only seemed to give a general tug. “A simple renewal spell to help you get on your feet,” The woman’s brows drew together, which made her comically long eyebrows bob with the motion. “Something still lingers in your mind, but I can’t make heads or tails of it.” She murmured more to herself before looking to Drusera. “I am Eleshane, one of the Priestess here in Astranaar. Do you remember how you ended up here?” The woman, who certainly wasn’t a Mordesh greeted her. “No, I should  be at the Lightspire, the Entity will-” A hand went to Drusera’s head as a thunder crack throb sounded through it. “Where are we again?” Astranaar. She was unfamiliar with such a place. “Astraanar,” The Priestess continued with that friendly frown faltering. “Were you with the Argent Dawn? I have not heart of any encampments named the Lightspire, but I have yet to venture to the Easter Kingdoms. Perhaps you were with a group coming to help cleanse Felwood?” None of the places or names triggered any familiarly to Drusera, an expression of confusion only twisting her features up further as she stared up at the Priestess. “I guess? I mean, I don’t know...” How could this woman not know of the Lightspire as well? Both the Exiles and the Dominion had soon been crawling over the region once they’d managed to break through the strain infestation surrounding it. Even within the confines of her exanite prison, Drusera had sensed them scurrying about outside. “You seem to have suffered a head injury. You slept for many moons so it is no wonder that you are disoriented. Let us start with what you know. What do you remember?” The Priestess prompted, straightening herself once more with a serene smile settling into place. “My name is Drusera and I-” She turned, ears and hair giving an odd weight to the movement before Drusera caught her own eye in a mirror. A face looked back at her, similar but wholly a stranger. Eyes still shone silver and pupiless, her skin retained a blue huge but now there was a silver sheen to it. That hair she’d felt earlier floated about her face in white locks and she mirrored the woman’s appearance with those lengthy eyebrows and ears. “I- I don’t know.” Drusera finished, a hand reaching to cup her own cheek as she stared at herself in the mirror.
3 notes · View notes
placesyoucallhome · 4 years ago
Note
🍌 - What drew you into the fandom in the first place?
Gods, y’all are gonna hate me, you wanna know the real, honest to god answer?
Sweaters.
*sigh* OKAY SO- At the time me and Murdercatte were looking for a new mmo, we always go back to mmos, used to be WoW, like most other people, but neither of us were feeling it anymore like, halfway through Legion. Murdercatte stayed for a little longer, but I was burned. Since then is was sort of a passive, ‘eh we could try this? or that??’ sorta deal. GW2, Murdercatte dipped thier toes into ES:O, we tried Maplestory 2, that didn’t last long, took another look at Wildstar, loved it but it was so dead already (RIP wildstar u_u).
We actually had tried ff14 before, sometime shortly after HW maybe? Back when I still, as an archer, had to level pugilist to 15 to be a bard. Didn’t get that far. I hadn’t considered rp in games much, as I tried once in wow and holy shit it went south fast. But, end of Stormblood, new expac on the horizon seemed interesting... We decided to give it another go. I looked at the fandom and rp scene, and it seemed a bit easier to weather than WoW’s, so that was a plus. But somehow I missed crafting the first time around, so I took a look at that. ‘Oh! I can do all the gathering and crafting, that’s nice, I don’t have to pick!’ turned into ‘Ooh, I can make my own glamour items? I can actually be a weaver?? Like my irl hobby???’ turned into ‘THERE’S A SWEATER I CAN KNIT?!?!?!’
I shook down Murdercatte and told them we’re playing this game right tf now. Leveled my gatherers, suffered through the long haul of leveling my crafters when it was far more time consuming, and now I tend to have a handful of sweaters just sitting in my inventory because I can.
So yeah. I decided on ff14 because sweaters.
7 notes · View notes
rimeforge · 5 years ago
Text
grabbed a few of these from the Character solidifying meme because i wanted to do em.
1. How does your character think of their father? What do they hate and love about him? What influence - literal or imagined - did the father have?
So’theas Wildstar was a very strict man. He only had one goal with his children and that was to make them obedient and his views of “perfect”. As it stands, none of the siblings would fall under this category. For Uriel, he was too wily, too rambunctious, even in his teenage and adult life. More so the fact he did not approve of Uriel’s desire towards men. His relationship with his father, especially in later years, would become strained as a result. To this day, Uriel couldn’t say what his feelings for his father were.
2. Their mother? How do they think of her? What do they hate? Love? What influence - literal or imagined - did the mother have?
Uriel was closest with his mother. Telianna was a kind soul, one he learned his patience and understanding from. The one thing he does not agree on is how often she would try to defend So’theas’s actions and words. Uriel feels fortunate enough that Telianna still lives, given the fact they’re the only two surviving members of their family, but since his undeath has seen her barely a handful of times. He wishes he could visit more but, well, that’s pretty difficult to do when she does not recognize him and refuses to accept the boy she mourned and buried (despite not having the body to do so) still walks this land.
3. Brothers, sisters? Who do they like? Why? What do they despise about their siblings?
Uriel has two other siblings; Rhovan and Haeli. He’s got big middle child struggles. Rhovan, his older brother by a good solid hundred years, was always the one watching over them and the one who tried to protect them as much as he could from their father and his harsh words. It was also Rhovan that sparked Uriel’s interest in becoming a Farstrider. Rhovan would later die during the Troll Wars. His younger sister, Haeli, was always the quiet type unless she was around her brothers. She would go to become a magistrix, aiming for the title of Archmage, but her plans wouldn’t be seen through as she would (momentarily) give them up to raise her daughter Veia. Whenever rumor spread to Quel’thalas about Arthas’s invasion plans, Haeli was quick to take Veia to be raised in Dalaran. For years, Uriel wouldn’t hear from her. She would die in front of him later on, along with Veia, during the Purge of Dalaran.
They were all pretty close and protective of each other. They constantly argued and bickered, as most siblings do, but at the end of the day they were still family and that was more important than anything. Uriel misses them every day. He makes a point to visit their family grave site on the anniversaries of their deaths.
22. Who are their friends? Lovers? ‘Type’ or ‘ideal’ partner?
Uriel’s friend group, after the whole shebang that happened with Itillan and Von’delar, is... Damaged, to put it simply. Zatna and himself will likely not be on good terms for quite awhile. If ever again. And it still breaks his heart to think so given how close and inseparable the two were. He still feels a bit awkward around the others, Keizi and Mo’hir especially, and meetings with them are usually punctual and short for fear of more unwanted confrontation about it. At this current point in time, he’s got two friends he knows are still there for him. That being Tiria and her wife Sylmaeise.
As for lovers, Uriel’s evidently got a trend of dating those guys that match his personality. Good humored people, usually, who know how to make him laugh and smile who he knows won’t abandon him. (Well. With the exception of Von with that one, as it stands.)
23. What do they want from a partner? What do they think and feel of sex?
Honestly? He just wants someone to love. Queen intensifies? To cherish and to go on stupidly cheesy dates with.  He wants a best friend he can act a fool with without judgement (double points if they join in with him! They can be stupid together.) Sex is great and all, in his opinion, but he’d much rather focus on the romantic aspect of his relationships. The sex is just a great bonus.
On that subject, his sex drive hasn’t been as prevalent as it used to be. It could just be his working through his grief and other emotions hindering it. Every so often, at least every other week give or take, he does strike the mood to get down and dirty. In those moments, he does have a friends with benefits type deal with a fellow death knight but, really, it’s much more satisfying with a partner he’s romantically involved with rather than these flings.
25. What are their hobbies and interests?
Unsurprising to literally anybody, Uriel’s got a hobby for making cat toys for his feline friends and can often be found fiddling with leathers and other materials as he fashions them into toys. He’s also picked up engineering but he wouldn’t necessarily say it’s engineering. He just likes taking things apart, figuring out how they work, and (attempt) at putting it back together. When asked why he does this, Uriel will simply shrug and say he likes to keep his hands busy. Which isn’t entirely a lie. Keeps the hands busy and the mind focused on something other than his demons.
26. What does your character’s home look like? Personal taste? Clothing? Hair? Appearance?
He doesn’t have much by choice. Too used to losing everything or leaving everything behind. What he does have are a few mementos from Itillan and his former life, a few photos hung up near his bedside, and various feline paraphernalia. (catnip, aforementioned toys and toy scraps, treats, etc.)
32. How does your character react to stress situations? Defensively? Aggressively? Evasively?
His first instinct is usually to fight, if the situation allows for it. He’s pretty reckless in the sense he goes headfirst into danger without really giving much of a second thought about it.This has only gotten worse now that he’s alone as he doesn’t really care what happens to himself anymore. Whatever happens, he probably deserves it anyways.
33. Do they drink? Take drugs? What about their health?
Health isn’t really a concern for someone that’s, well, dead. What does a “healthy” zombie look like? He couldn’t tell you, that’s for sure. Uriel definitely drinks more than he lets on, though.
42. What does your character want most? What do they need really badly, compulsively? What are they willing to do, to sacrifice, to obtain?
Tumblr media
Honestly, it’s been a bit weird to have Uriel end up alone. He’s always had someone, both during his life and unlife, so suddenly not having to worry about anyone but himself is... Odd both on an OOC and an IC front. i need to give him nice things he deserves. If asked this question, he would reply with the gif above.. He just likes romance, okay!
However, what he really needs is stability in his life. To make better decisions.
43. Does your character have any secrets? If so, are they holding them back?
His biggest secret that he will take to him to whatever final death may await him is the fact he killed Yasil. With no regrets. And would absolutely do it all again if given a second opportunity. He despises the fact he had to lie about it, thus painting her as a “hero” and one of the lost champions that gave her life to defending Azeroth from the Legion but. The silver lining he clings to is the fact she’s finally out of his life. Permanently.
2 notes · View notes
prfoundlysuperengineer · 6 years ago
Photo
She’s gorgeous! I miss this lovely Aurin so much <3
Tumblr media
I was tempted to maybe put a fancy quote under here about “waiting for you in the stars”, but you know what, I’ll leave the feels-y literature to @pleasantcowboykid, to whom I dedicate this tribute portrait of Sasha Sunwisp! Not gonna lie guys, her death actually made me feel super down, especially in such big story arcs at @fantasticfriends! So hence I got a super boost of inspiration to make this! Plus, Dee gets an excuse to add too many sparkles.
32 notes · View notes
foofmastaflex · 6 years ago
Text
Somedays (okay, nearly everyday) I wish that Wildstar didn’t destroy itself. I actually enjoyed the game. They just went a bit too hardcore players RAWR for it to last otherwise and the whole MEGASERVER thing killed any chance for open world RP at the start.
I miss my Draken, Human, and Esper :< (But Mainly my Draken who was 87 years old)
Tumblr media
5 notes · View notes
candrawithwip · 5 years ago
Text
So like, god knows how much I loved World of Warcraft when I was younger. I remember coming in during the third expansion and being mystified by everything that came beforehand. I know that people will say “nostalgia this nostalgia that” but it’s not just that, I assure you. It’s why vanilla servers were a thing and why they eventually released WoW classic. There were things in the game that help to define what it was that gradually disappeared and it kind of hurt.
I haven’t ever seen another game like WoW: not an MMO really. Skyrim kind of hit on it as did Wildstar and Neverwinter, but it wasn’t quite there. I think that perhaps the closest I’ve ever gotten to feeling similarily about game was maybe with Kingdoms of Amalur: Reckoning. There were plans to make an MMO I guess but that was promptly shelved when the company went bankrupt.
I suppose there’s also FFXIV which is, undoubtedly beautiful but... there’s something about it that really makes it difficult for me to slip past that part with the water zombies and the harpy/siren wind boss? It’s kind of like my solo DPS hits a wall and just slides down to the floor very slowly and painfully. I’m like “I’ll get past it this time!!” but I neved do and it’s not because it’s hard, I just kind of lose interest.
I’ve always been somewhat of a lone-wolf outside of group content, so feeling as though I’m just not doing enough even when I’m doing basic quest stuff gets particularily frustrating. I know this sounds kind of... hypocritical and bias, but even though WoW was much the same in that regard it also felt different. See, WoW was sloppy. I’m not sure why, but trying to face off against harder enemies felt less like punching a brick wall, and it felt more like an actual fight was taking place.
FFXIV has this odd sort of air to it, where my character’s abilities seem as though they should be doing so much more than they actually are. There’s all these red sparks flying and explosions, but for all the fanfare and force you’re apparently dishing out, you end up just kind of slapping the enemy with a reasonable amount of force: nothing substantial or grand but you know... pow pow. You end up fighting on level against like a salamander or something, even though you’re fully decked out in decent gear and appropriately leveled. It’s like for all I try I cannot for the life of me get ahead of the curve.
WoW on the other hand was much harsher. You could go a short distance from one zone to another and either get nuked in the face, or become a total badass. Those early areas you felt like you were really progressing, even if in a general sense you weren’t that far ahead. You’re struggling with something but five levels later, your new low level friend thinks you’re a god. It’s... I guess it feels more substantial? That your hard work really did get you somewhere even if you’re only a little ways ahead of where you were? That’s not unique though. In fact, I’ve felt much more satisfied with my impact in games like Blade & Soul, Neverwinter, Trove, GW2 and Wildstar. I mean with action combat becoming more and common that’s to be expected more or less.
No. I think what really made WoW special was the isolation you felt at times. The world was... dark and dangerous. You could screw yourself over pretty easily, but unlike with FFXIV it seemed easier to backpedal and get the hell out of there if you needed to. There were all these things that were so distinct and they weren’t just structures they were monuments; the little things and the weird things.
It felt like everywhere you went there was just something peculiar, and when you looked at it you knew there was a story; big or small. You weren’t required or asked to care. Hell, sometimes you weren’t even aware of what you stumbled across. You were just left asking “What the hell happened here?” or “What the hell is that?”
You’d stumble across some huge cratar full of powerful enemies in an otherwise unnasuming area, or find a specific vale in a normal canyon that was set ablaze and full of enemies you hadn’t encountered before. You’d pick up an ornament and some ghost lion would materialize and attack you. You’d walk by a hill and look up to see some castle, sitting atop a hill and sometimes hear a wolf howl loudly echo through the forest from that direction. You would find rare mobs, and know that they were special just from the way they looked. Sure now you can look it up, but it’s been a long time since I’ve been curious enough to ask what was happening and why it was there.
I think maybe the last time I felt that way was when I was questing in FFXIV and the weather suddenly got all weird and dark, indicating that some rare mob had spawned within the zone. You just knew that something weird was happening and you weren’t entirely aware of what it was. Sometimes GW2 would manage it, and show you something odd and unnassuming that nobody really understood yet but it damn well people excited to look.
See, the reason WoW is different now: the reason I don’t feel this way about a lot of modern games is because they take out all those extra steps. They explain what the giant crater is and why it’s there, or why there’s some weird creature hanging about and what it is, or they make those weird creepy things less imposing. It mellows things out, and not really in a good way. It’s so amazing to feel like you’re interacting with a world as you would in real life. If you want to do something beyond yourself you have to strap up and ask questions, find some other people who are willing to face the challenge with you. It encourages you to ask, and search, and if you don’t you’re not left behind or punished, you just... miss out on some pretty amazing shit.
It’s the difference between setting someone loose in an unexplored egyptian pyramid or burial tomb, versus giving them the tour and pointing out every little thing of interest. In real life you’re not allowed to do that because it’s dangerous, but in video games you can do whatever you like! You can put yourself in a crazy dangerous situation and it’s fine! I don’t think a developer should be a tour guide. I think they should be the people unlocking that back door into some weird ass place, handing you a sword and a map, and saying “So this is how you get by, and the rest? Oh, the rest is up to you.” They should be that omniscient figure that when asked “What the hell is that?” will they just raise their eyebrows and give a knowing smirk because they know... they know and they’re not telling you.
Games are just so big. It’s not like a book where you’re heading down a straight path. There are stories and places and things that just exist in the world around you that aren’t particularily important, but sometimes they are important and you would have no idea if they were unless you looked. That is why it’s kind of scary, and vague.
It feels like every time you go looking into something odd or imposing that you either make a cool little discovery, or something totally insane or unpredictable comes and wrecks your miserable face. It makes you... scared? Unsure? There is no guarantee that the next area is somewhere you’re meant to go yet, or whether that one weird thing is something you’re supposed to be touching. You see some giant weird creature that’s kind of frankensteined together meandering down a path and you think “Shit. Can I take that or will it literally kill the shit hell out of me?” and you just don’t know, because they’re very intentionally letting you find out on your own. I mean it used to be like that anyway...
The unnasuming portals, or paths, or weird areas: there is some huge arrow pointing down at them. There’s a map that’s already filled in so you know where everything is at, and there’s a quest to go here and there because they don’t want you to miss anything but... where is the fun in that? They build an elevator up to the peak of mount everest and even though they let you do it the old fashioned way too, they always let you see the same things.
I get it; you want everyone to be able to experience everything, but it doesn’t feel the same. Those weird dungeons or strange castles with insanely hard to kill shit inside? You’re invited in, and it’s a bit more difficult, but they lead you to the door and hand you a backpack and some applejuice and say “Isn’t this neat?” and that’s just not as fun.
There’s always the argument that they want the less skilled players to experience something too, or they hear players complaining about how hard something is but you know what? That doesn’t mean we really want there to be changes, or if we do perhaps we just want small ones. We don’t want it all to be easy, we just complain when we’re frustrated and that doesn’t always happen because of difficulty. Challenges are fun, but they need to exist in such a way that you know what you’re supposed to do and that it’s simply a matter of doing it. It’s fine so long as there isn’t some element of “chance” or “luck” to it. It’s entirely possible for anyone to do if given time, and that’s what early WoW was for the most part give or take. If you wanted to travel, sometimes you just had to get on your horse and go. If you wanted to be teleported you would have to ask. If you wanted to find something you had to look for it (or at least look it up).
I started playing WoW when I was 12 years old, and let me assure you that I never felt discouraged. I got into group content at level 40 something and failed so miserably I was kicked from the group, but I was like “Well okay. I did something wrong. What did I do?” So I looked, and I learned, and I got better. When someone would come through with some amazing looking mount or gear and I would find out it was from some raid somewhere, I wouldn’t be discouraged by the fact that it was going to be really hard to get good enough to do that content myself. I though “Well shit! If I want to see what’s in there I have to keep getting better!” and like... I really did want to see what was in there because even though there were videos, doing it yourself was totally different.
Then suddenly it seemed like everything opened up. They added dungeon finder and LFR and at first I was excited, but then after all said and done I just sat there thinking “well... that was that... should I go get better gear so I can do that again but like... harder? Why? So I can get a cool mount? What will I do with it? Where will I go? Will I just wait for the next expansion then? What comes after that? Will I just sit and twist my thumbs waiting for something new and cool to come along before I’m given a full tour right after I hit max level?
Sure it was fun. There was always something but those distant goals were just... arbitrary. We all got to see the same things and go to the same places. It wasn’t an adventure, it was a business venture: there was the challenge and there were the goals, but at some point I started questioning why I should even care. Sure there was the story, as always, but the story became as accessible as a book on a library counter. If the story is served to me as a consice linear narrative where none of the pages were stuck together or difficult to read, why would I bother reading the ~advanced~ copy that is more or less the same, but uses bigger words. The story is the same regardless and I’ve read it back to front.
What else does it say when I miss the ridiculous difficulty I was posed with as a 12 year old child who had no idea what I was doing? I’m ready now, I have my bootstraps pulled up but there’s no adventure to go on. There’s no awe-inspiring dragon I can only see in person if I climb a mountain and get the ancient sword and also learn how to play the harpsichord with my feet. I’m just standing here like... “Well I guess I’ll just walk down this neatly hedged path.”
That’s why I don’t go back to WoW. It’s because I know that no matter how cool something looks, it’ll just be some tree or sign I pass by and nothing to stick around for after I’ve seen it from every angle. I just keep... looking. Waiting for something to let me have an adventure again, but with my friends, because adventures are everywhere in Skyrim and Outer Worlds. They just aren’t where I want them to be and with who I want to have them with.
0 notes
pennesnoodle · 7 years ago
Text
Welp, got my hands on Rimworld and for my first game named my first 5 characters after Penne and some friends’ Wildstar characters. @over-the-linne‘s Linne was a surgeon with a drug addiction and I never manage to get any of the drug. So she became a fucking terror.
One day after the first raid where my people got injured, Linne was carrying Penne back to base when she just snapped. She dropped Penne on the ground and walked away from her, then punched the dog into critical condition, then stabbed @roscoerackham‘s Galex until he fell over. (But he survived.) Then she ran off and started stabbing random animals, including three elephants. She killed the small animals, but not the elephants. She just crippled them and left them to die.
Then she just flopped over passed out and I carried her back to base to recover. Then like, once a week after that she'd go berserk again and I'd just have @bricktits‘ Potato Jane shoot her and carry her into bed to heal up in peace. So she'd basically be recovering for about 3 days, be okay for 3 days, then go berserk again from a lack of drugs. By the end of it when I called it on the world, Linne was even missing her right ear like her Wildstar counterpart. And her foot.
The fifth character was named after @voidham‘s Nishka, but she didn’t start shit. She just ended it. She was the premium hunter and raider-slayer.
I look forward to the idea of doing this again, maybe even in a small stream and voice chat with some friends so they can suggest names for colonists and things to do.
6 notes · View notes
clewdnine · 7 years ago
Text
3/8/17 - Alien FTL stream with the Lost Pets
Okay, I had a dream that I was on an alien planet just walking around near a park. The planet was orange with purple leaves on the trees. Anyway I get a tweet that Limes had lost a cockatiel, (I think she actually tweeted about a friend's cockatiel going missing irl a few weeks ago. No clue why it was in my dream) and I immediately found it along with some bunnies. Then I took them home and all the lost animals on the planet came to my house so I could give them back to their owners. I went back to the park and sat on the bench, and I see an engineer robot from Wildstar strolling down the street. Then I get a notification from Jen saying that she's hosting my stream on my phone. I guess her hosting me forced the stream to go live, so I freaked out, told the two hundred or so people about the robot, then quickly played FTL to keep them happy. Except like, it was sorta real FTL and I got in a ship and flew around. I wanna thank dream Jen for making me famous on an alien planet.
1 note · View note
hydaelyns-bitch · 6 years ago
Text
okay so i overslept and missed all of my wildstar friends
so
what addons are you WoW fucks using these days
0 notes