#I heard recently it was just straight up released in the Japanese version so I assume we'll never see it again
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irisu-syndromemes · 1 year ago
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plagiarizing an obscure indie game for lazy hip hop and rap
youtube is currently going up in flames over plagiarism found in many people's channels, particularly documentary-ish videos that have commentary from the uploader. this seems to be mostly because of that hbomberguy and his recent video about plagiarism on the website, as well as a specific person who's drowning in controversy lately.
i admit that i don't want to watch the video, because i've watched other videos already, and i've heard about the other channels' plagiarism through the grapevine. plagiarism IS awful, and it's a disgrace to find it's way more commonplace than i thought.
all this made me remember something... a few weeks ago i remembered that i once found a few songs on youtube, and 1 on spotify, that straight up steal music from an old indie horror game that's stayed pretty obscure throughout the years. so i spent the next few days trying to find every youtube upload with stolen music from it, as well as the respective channels, and even uploads on other websites (which i did find; one of them was even "for sale" on a beat-selling website).
it made me angry. it made me sick. to see so many idiotic hip hop "artists" steal someone else's work, sometimes even selling it, because they're hacks who can't be bothered to put in the work for their craft. i accumulated quite a number of tabs of people who did this - WAY too many links to videos and uploaders - and then...
i closed them all. i was furious and it was making me go crazy. my mental health was taking a hit and i knew there was nothing i could do...
the game they're all stealing from is called Irisu Syndrome, and it's a short freeware horror game from japan first released in 2008 that has garnered a bit of a cult following. the music is by MusMus, who is credited as Watson in the game. it's still very obscure, but well-known enough that siivagunner has made a "high quality rip" of one of its tracks. in fact, it even inspired Dan Salvato to make Doki Doki Literature Club partially! suffice to say, i adore this game. it may be short, but it left a lasting impression on me (it's a pretty shocking game! those under 16 and easily-disturbed folks should avoid it), so i've never forgotten about it as the years passed.
the game was made entirely by japanese people... this makes any sort of communication between western fans and the dev or MusMus pretty difficult. for the record, the english patch was supposed to be given an official release, but the dev himself couldn't find a way to contact the english translators, so only spanish and mandarin got official versions.
communication is difficult... i can't just email some japanese person who made this game's music all those years ago, with all these links and all this worry in my heart, and expect a response. i don't want to be intrusive.
...but i also care. maybe i care too much. it's incredibly unfair that some bozos are out there stealing the guy's music and getting comments like "this is fire!!! 🔥🔥🔥🔥" when all they did was add a beat to the tracks. meanwhile the game stays in obscurity. none of them are popular "musicians" but it's sickening all the same. it's stealing. all i want is for the game's music composer to know, so maybe he can report those uploads himself.
for the record i know about sampling, and this isn't it. using the entire track and then not crediting, that's not innocent "sampling". just wanted to make that clear.
i get cold feet easily. i don't know if i can just email him, if he would read it, if i can make my point clear, if anything could actually be done. i don't want to be intrusive. i don't want to be a nuisance.
but all this recent talk of plagiarism, it got me thinking again. it's incredibly unfair, because even if he was okay with it, the plagiarists didn't ask or credit him. i can't just forget about this, so i'm making this post.
i'm making this post haphazardly, in the hopes someone knows what to do. maybe someone knows of a solution, maybe someone could help. maybe even spreading the word, to someone who knows the right thing to do about this. i've thought of making my own youtube video about this issue, but i have no subscribers, and i get cold feet easily. it would get nowhere.
"it's just music from just some game" but it's a game i love anyway. i have all this worry in my heart, and i don't know what to do.
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ticklystuff · 6 months ago
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hello friends! i wanted to talk about paper mario: the thousand year door bc i recently finished it! a lot of you might not have heard of it (it came out like 20 years ago lmao) but it was recently remastered and released for the switch!
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anyway, i LOVED this game as a little kid but i never was able to beat the final boss BUT I FINALLY DID TODAY god it was so satisfying (it wasn’t difficult, i was just a dumb kid LOL) but ahhhh i highly recommend it if you get the chance! it’s your classic jrpg and the difficulty isn’t too bad and the dialogue is unhinged, it’s a good time
also! while playing, i noticed some changes that weren’t in the original game, not that they affected the overall plot, but one of them made me genuinely so happy (heavy spoilers, it’s a 20 year old game lmao but just in case)
ahhhh i remember when i was younger, i looked up random trivia for the game several years after playing it and i found out that one of the main characters (vivian) is a trans girl! it was explicitly stated in the japanese version of the game but english localization left it out, mostly likely due to avoid backlash bc 20 years ago was a different time. but ya, bc english left out that fact about vivian, there were a lot of debates about whether she’s actually trans or not and lot of ppl that played the game in english were saying stuff like “well, they never said vivian is a transwoman in my game, so she’s not” and it’s like.. okay ugly
but like i said, they made several text changes in the remaster of the game and one of them FINALLY CONFIRMS VIVIAN IS TRANS IN THE ENGLISH VERSION OF THE GAME
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idk like vivian is my fave character in the game so seeing her getting the respect she deserves so many years later is just so.. 🥹 and im a bit late finishing the game compared to other ppl that got it 2 months ago but im just picturing all the neckbeards that denied vivian being trans for so long playing the remaster and getting hit with an egg straight to their face when they get to this particular scene
ahem anyway 10/10 game, pls play it if you can!
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kukuandkookie · 2 years ago
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Ah, so I read your tags and to answer your concerns…
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Don’t worry; it’s mostly just because it’s Chinese! ;w;
And what I mean by that is that while Chinese donghua have grown exponentially since 2018, doing quite well for themselves in a short amount of time (including releasing a lot of really good series and growing in quality), a lot of Chinese stuff just remains severely underrated in the west.
There’s a few factors for this. One of the big ones is access, since (for donghua at least), the big streaming sites are Bilibili and Tencent, and it’s hard for western fans to learn how to navigate these websites. Plus most of the official merch is on Taobao, the fandoms are on Weibo/Lofter and so on, which are just more things to add to “confusing Chinese sites fans have never heard of before.”
Fortunately, many of these sites do also upload the episodes officially to YouTube—even if sometimes it’s just temporarily while the seasons are airing—which helps the accessibility issue, especially when they come with English subs. Like for example, Bilibili has their own YouTube channel for their donghua (which is where God Troubles Me goes before Netflix), Tencent has its own official overall channel as well as a donghua one, and Youku and iQiyi also have their own. They’ve all since also made English versions of their streaming sites for international viewers!
But even with all these strides, for people who’ve never heard of donghua, it’s rare they’ll ever stumble across them. That’s actually why most donghua that take off in popularity internationally can also be found on western streaming sites, such as the surprising growth of God Troubles Me’s popularity. I’ve personally been a fan since its first season so seeing its recent addition to Netflix be such a good thing for it makes me happy. ^^
And hey, despite its flaws, at least Netflix doesn’t erase the Chinese origins of donghua as much as say, Crunchyroll does, where it likes to pretend donghua such as All Saints Street is just 100% Japanese.
Especially since the other major reason for donghua being pretty underrated is that…well, people just tend to not like Chinese stuff (or even China itself) very much.
It kind of sucks, but most people pick up a donghua and get disgruntled it’s not Japanese anime, and then anime dude-bros often whine that they dislike Mandarin or view the Chinese VAs as “not as professional/emotive as Japanese VAs.” That, or they’re just straight-up sinophobic, which is an unfortunate thing that’s becoming more and more normalized in today’s society considering political tensions. Like even when some of the criticism is valid, China commonly gets misunderstood in the west and it leads to a lot of people having a surface-level interpretation of the country and its media.
Like man, the number of times I’ve seen people watch a donghua and then go, “Wait, this was made in China? And they allowed this?” if the story features a critique of power structures OR “Wait, this was made in China? And it’s actually good?” if it’s just a well-written/well-animated yet underrated show… It’s enough to make you roll your eyes, honestly.
But that’s all getting into slightly salty territory, so I’ll sum it up by saying: you really don’t have to worry. God Troubles Me never actually derails as a series, and a big factor for it having a tiny fandom in the west is just because it’s Chinese, which makes a lot of people unaware of it or unaware of its quality!
And I’ll cap this off, as per usual, with my donghua (and manhua) recommendations list, since it’s set up to help people discover the exciting and diverse world of donghua~ 💖
currently watching hanhua riji/god troubles me and am absolutely floored by the lack of fan content. my god. ao3 is a cold and empty hell im begging for fics please i cant add another writing project onto my pile-
regardless. its a silly show. its fun. id say go watch it but i havent finished it yet so im withholding judgement but looks good so far
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my-fankid-daycare · 4 years ago
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If Ash Ketchum is in your fankid-verse and uses mega evolution what is his main Mega for you? Mega stones are kind of seen as rare in the anime so would he only have one mega stone? Or can he mega evolve with all his pokemon? I like Gengar as a candidate for his only or #1 mega but I also feel like they haven’t had as much time together yet. Here is a ranking of my fav candidates for his only or most used mega evolution. 
Lucario > Charizard > Gengar > Glaile > Sceptile > Heracross
Also if we include pokemon that he does still own that can evolve into a pokemon that mega evolves Gible would be before Heracross. Bulbasaur and Squirtle would be after charizard and before Gengar, maybe Bulbasaur before Squirtle? idk
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mikumoduleoftheday · 5 years ago
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I also have... thoughts on the new Mirai game. Don’t get me wrong — I played it for 6 hrs straight w/o realizing bc it was so fun and I’ve been waiting for it to come out in English we since they made the announcement for the Japanese version. 💖 But Project Mirai DX’ on 3DS controls are waaaay more comfortable for me and seem more in sync With the right and left hand?? I don’t really know how to explain... What are your thoughts on it??
I will NEVER stop my promoing for Project Mirai DX. I want Project Diva to be MORE like Project Mirai. I genuinely wanted a new, amazing installment of Project Mirai on the Switch as opposed this Diva game. This is my unpopular take and I will not repent for it. Also, I hope you realize what a wall of text you unleashed by asking for my thoughts.
About Mirai vs Diva in general:
The use of the track that notes were placed on in Project Mirai was so good and I really miss it going into Diva. The random placement of upcoming notes in Diva, especially with busy background pvs or fast notes, leaves me scrambling sometimes. Not to mention the way the track would be incorporated as almost another level to the PV in some songs, like it tracing rabbit shapes in Lots of Laugh or making liberal use of the rainbow colored hold bonuses in Reverse Rainbow. It really felt like an extra level of care from the creators.
Also the timing is so much harder in Diva oh my god. Project Diva is so demanding. Janitor Mod enjoyed the few songs that had an Extreme Mode chart in Mirai, but is struggling with Hard Mode in Diva. (Edit: I found out recently that her issue is most likely caused by lag from the joy-cons while I had the Switch hooked up to the TV. There’s a way to calibrate your lag, although I wish the game would have told you up front about the option kinda like Taiko no Tatsujin does. It really seems either playing in handheld mode or with a wired procontroller is the most recommended.) As someone who objectively sucks at rhythm games, it’s been kicking my butt.
I loved the level of customization in the outfits. The outfit swaps were not limited by character, only by gender. I think this would be appreciated a lot be people who’s favorite character is less loved in the outfit department too, it really expands the outfit selection when Meiko can wear the other girls’ clothes and whatnot. Not to mention that some outfits have recolorable sections that allowed you to really tie more disparate designs together.
Minor and inconsequential note in the grand scheme of things, Mirai felt like a bigger game with all of the tiny random things you could do, like the mini games and music editor and the buddy system. It probably doesn’t matter to people more invested in core rhythm gameplay, but even when I wasn’t in the headspace for rhythm games (or in a physical space that would prevent uninterrupted timed play), I still had other options to be engaged with. I miss that in Megamix.
About Megamix specifically:
Most of the issues I have are minor. This is my first Project Diva game, and as such, it doesn’t bother me in particular that its basically a simple rehash of Future Tone. I never had any of the previous games to get bummed that this is the same thing. Obviously, your mileage may vary. From what I’ve heard from others: don’t bother if you already have Future Tone really.
I’m also kinda peeved that there’s no physical English release, not even a limited preorder run. I’m a huge proponent of physical media for a few reasons, but come on. Previous English Diva series got physical releases.
I really dislike the art direction of the actual characters. I prefered the look of the models from Diva F and Diva X more than these. I just like the less exaggerated anatomy.
And yeah, the shader sucks. I tried not to hate it, but it does just look like someone was abusing the saturation sliders in a bad photoshop. It’s too bright and washes away already subtle facial features, almost always leaving them noseless. Characters look especially out of place in any stage that isn’t entirely abstract lights or shapes, as the backgrounds seem to use a different shader? If they really wanted to use the toon shader for the whole game, I wish at least they would have used the Diva F models. I think the simpler style of those models would have fit better at least.
Also, why no new modules besides Catch the Wave?? I know that the ones that stick to 2D pvs are by choice of the producer, but what about the 3D pvs? Seriously why couldn’t they have added Magical Mirai 2016 in for 39 Music?? They already have the design for it. No new design for Alien Alien, nothing for Teo or Hibana. And Roki just reuses the modules that are for Kodoku no Hate.
I personally don’t find any of the the DLC packs as enticing enough to actually buy. None of them have more than one or two songs I want. This will obviously vary on your taste.
I can’t wait for touch play mode to be added to the English version, I really preferred tap mode in Mirai so I’m was really pleasantly surprised to hear it would be added to Megamix.
That said, the menus are clean and mostly user-friendly with the exception of a few confusing names. The game play is fun, the load times are quick, and the song choices are safe but fine. Very Miku heavy, but that’s what I like. The shader means Future Tone’s unholy lighting bloom issue is reeled in (even it just looks bad in a new and different way). I’m glad the hairstyles are interchangeable even if I miss Mirai’s outft swaps not being character locked. The important points of it, you know, being a rhythm game are good. I’m just forever, and probably annoyingly, bogged down in aesthetics.
Post Touch Play addition edit: The system for choosing Touch Play vs button mode, quite frankly I’m sorry, fucking sucks. Having it be buried under layers of menus instead of a separate category like Mix Mode is infuriating. Just have the option come up along with the other two in the selection page. If you didn’t know it was an option, you would never find Touch Play. You would never even know about this whole game mode. As for how the mode actually plays, it’s fine. It feels really crowded on the bottom of the screen, but I’m not sure how else I would have done it? I don’t actually know which I prefer, button or touch screen.
I hope that if you’ve never played a Project Diva game before due to not having a Playstation, that you can get Megamix, I certainly don’t regret the purchase.
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lunawings · 4 years ago
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My history with King of Prism and worries for the future
Poor Nikkanen. They made us wait TWO YEARS for the release of the full version of his ONLY song. I don’t think Prism Rush was supposed to end when it did, and the unreleased songs are more or less proof of that. (I mean what were they saving them for? I doubt the “Best Of” collection was what they originally had in mind.) I had always assumed that some time after SSS ended we’d start getting new songs on Prism Rush again and get another Prism Rush compilation CD. But that did not happen. 
Did SSS not do well? I mean... having been in a sold-out theater many a time I had assumed that it did quite well. But maybe the TV ratings and/or DVD sales weren’t what they should have been. (Then again, if we’re just talking about Prism Rush, it wouldn’t matter how well SSS did or didn’t do if people didn’t spend enough money on the app to warrant releasing new songs for it.) 
But that aside... it is a bit concerning to not only have Prism Rush ending, but over a year after SSS, to have nothing on the horizon in the future except for some “Best Of” discs... Maybe they’ll announce something at the Zoom show? Maybe they won’t. 
It may be too early to start mourning the King of Prism series as a whole, but...
But I can’t help but feel myself starting to mourn at least my own future with it.  With no new Prism Rush content and without ability to go to in-person cheering shows, I... I just I... I feel like I may find it hard to keep as passionate as I have been in the past. And to make matters worse, I’m not going to be able to work on my translations as much as before either. When I was translating 2-3 events a month on my Prism Rush translation blog, I had no job and then like... half a job. To make a long story short recently that first job not only got upgraded to full time, but I got another job as well. So now I have a job and a half and... a lot less free time. 
For a long time my main fandom has been split something like 49%/51% Love Live/King of Prism, but with the constant stream of accessible new Love Live content and lack of much of anything King of Prism I think that percentage will soon change...
And so, while feeling emotional about all this, I started mentally revisiting my favorite moments from my time in the King of Prism fandom. (It’s all stuff I’ve talked about before, but if you’d like me to dig up the post or explain the details, do let me know...)
(In somewhat chronological order-ish)
*Stepping out of Toho Cinemas and into the Bay City Nagoya Mall in early January 2016 not knowing how to process what had just happened. I’d heard people talk about how exiting to the parking lot after seeing Star Wars the first time in the 1970s was a bizarre experience. They didn’t know how to tell people the world was different now. I thought to myself that this was probably the same feeling. How could I tell people the world was sparkling now?
*Three weeks and three showings later, realizing I did not want to trade after I opened up my Shin filmstrip bonus. “I think I like him.” 
*Hanging up said filmstrip and my other original theater bonuses on the wall of my apartment. “King of Prism won’t be in theaters much longer”, I thought to myself. “It was fun while it lasted.”
*The radiance exploding from me as I talked to OTHER PEOPLE who had seen King of Prism for the fIRsT tIME (a thing that did not happen for several months). 
*Tokyo cheering shows back in the heyday. Looking around a giant, screaming, sold-out theater in Ikebukuro after many months had passed and realizing I was a part of something much bigger than I had realized. 
*The first Animate Cafe in Kyoto. Everyone gleefully answering “Naaaani” while listening to the explanation of how the cafe worked. The miracle of getting my first, and still favorite, cafe Shin badge.
*Screaming at the Over the Rainbow event live viewing when they announced Pride the Hero. We did it. We really did it. We were actually getting the sequel I once thought was impossible.
*The midnight showing of Pride the Hero. People crying before it even started and the thunderous applause after it finished that I thought would never end. (People in Japan usually never clap after movies.) 
*Music Ready Sparking. (The first concert.) The feeling of seeing SePTENTRION (long before they were called that) rising up to the stage to perform live for the first time. 
*The realization that I knew all the words to Dramatic Love, despite having never sang it before. (The instrumental began during the credits at the concert and we all... just... started singing. Japanese fandoms usually never sing at concerts unless directed to.) This is probably still my favorite moment of all time in the King of Prism fandom.
*The announcement of the Prism Rush app and the golden age of the game. Biting my nails with anticipation over what would happen next in the White Day event.
*Screaming in the theater during the Rose Party 2018 event live viewing when they announced SSS. We did it. We REALLY did it this time. We got an actual anime. We reached the mainstream.
*The adventure that was reading Road to SSS for the first time on Prism Rush and trying to predict what all the duos would be only to be blindsided by completely new characters. Going from “the heck are these guys” to “MY SONS” regarding the Amamoto twins over the course of about an hour.  
*Listening to everyone (not so) silently laughing, screaming, crying, and otherwise sUfFeRiNg during the non-cheering midnight premiere of SSS Part 1 and realizing I had never felt so emotionally connected to any such other large group of complete strangers before. 
*Going from the Nagoya premiere straight to the SSS greeting show in Tokyo where Junta Terashima looked at me... maybe. (I’d like to think he did.)
*When the OP played for the first time during our very first SSS livestream on Rabbit and seeing y’all just typing “AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA” into the chat.
*In Tokyo, walking out of KFC in the POURING rain and stumbling upon SePTENTRION’s shopping street despite having completely missed it the first time. IT WAS REAL. 
*Glancing over at my TV screen during our very last SSS livestream on Rabbit and having the color drain from my face when I saw Shin in his Daisuki Refrain outfit (which was not shown in theaters) for the very first time two minutes before you guys in the chat would see it, and having no idea how to contain this emotion. 
*Clicking to another tab after our last SSS livestream to type my commentary post and then clicking back to see you guys collectively making the Wiki page for SePTENTRION on Rabbit.
*Prism dolphin show.
*The CLOUD of real (fake) money flying through the air during Kakeru’s prism show on the during all-night Prism Shower showing of SSS. (Also people offering to pay for young Alexander to go to the Prism King Cup.)
*The miracle moment when I finally got the livestream for the Rose Party 2019 on Stage to work on Kast despite a typhoon and an earthquake. THE PRISM SPARKLE PREVAILED. Dangerously walking back to my hostel in said typhoon and sleeping for about an hour and not even caring because I was convinced more than ever that the prism sparkle is real.  
*Seeing Shota Aoi live for the first time, realizing I was looking at a literal angel, and not knowing how to contain this emotion. 
*The chills during an orchestral Dramatic Love.
*A very overdue performance by my favorite boy during the Best Ten movie. It was worth the wait. Feeling I may actually be able to leave Japan with no regrets thanks to Daisuki Refrain.
*The Best Ten greeting show in Nagoya where Masashi Igarashi jumped an original Nagoya-themed prism jump. 
*Finally telling Junta Terashima and Masashi Igarashi my feelings in the letters I spent days writing to put in their present boxes at the SSS live. 
*Dropping all my luggage when I stumbled upon the very place, the very scaffolding under which Minato met Kouji for the first time in Shizuoka. IT WAS REAL.
*Masashi Igarashi waved to me at the end of the 2nd performance of the SSS live... maybe. (I’d like to think he did.) 
*Hearing the “Naaaani” response to anything ringing through the Makuhari Messe hall before the SSS live and just thinking about how far we’ve come as a fandom and yet how much has stayed the same. 
Like I mentioned earlier, I had a moment in early 2016 when I hung up all the King of Prism stuff I had on my wall and thought “It was fun while it lasted.” 
It looked like this:
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Nowadays I have two FULL photo albums filled with concert tickets, theater bonuses, post cards, coasters, stickers... (Not to mention an entire drawer filled with my collection of Shin merch.)
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Everything inside is a memory of some event I went to, something I ate at a cafe, some kind of experience I had such as the ones I talked about in this post... It’s always been pretty disorganized because I was constantly getting new things all the time.
But now that I have no idea when (...or if) it will be added to, I can finally take it all out and organize it by character or something. 
But I’ve been avoiding it. 
Because I know when I do, there will probably be a moment where I close the cover and think to myself “It was fun while it lasted.”
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2bstudioblog · 4 years ago
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Konami’s wheels are turning... slowly
Lot’s of interesting news heading to our heads this Monday from what I heard from Yong Yea’s video about Konami wanting to outsource their IP’s to 3rd parties.
Obviously, Akira Yamaoka has kinda given away a strong hint that he’s working on a project with Bloober which in this case would be the long awaited SH remake or the direction they had with PT before it got cancelled. Akira Yamaoka also decided that (too late) he wanted to amend the article from his interview and release it later down the line. It’s very unusual that these news happen, but we all know Yamaoka is most famous for his music in Silent Hill.
Which brings me to a funny story about my own involvement of a Silent Hill game. I mentioned this on a podcast that I was part of 2 Konami-owned IP’s that went into another direction and killing off their franchises which have been like dead bodies in a morgue for the last 7 years.
I got the request to write industrial-metal music for a Silent Hill (of course at this time I only knew the IP and their most famous version of the game has been Silent Hill 2.) game. First I was of course very excited to be part of the series, but I jumped to early until I found out it was a Pachinko-machine (A japanese style pinball-game mixed with a touch-screen and a one-armed bandit and a slot-machine in one.), and my heart sank a little. I think I produced 4-5 cues for the machine, but I’m glad that nobody will be able to hear my “mediocre” masterpieces because all you would hear are metal-balls falling into a tray. But the thing about this machine, it had taken cut-scenes from Silent Hill 2, upscaled or even re-mastered/remade the graphics which would have looked great if it was its own game. But it was the same thing they’ve done with all their other IPs when those transfer over to this kind of entertainment. All what was left of it, Jim Sterling turned the game into a Meme and all I can hear is the -”HIT THE LEVER!” and the effects overpowering the music behind it. But I’m glad it didn’t go further then that. Technically here, Silent Hill(s) died with the arrival of the pachinko-slot machine and the series have tried to re-establish itself ever since.
Another game I was a part of was a Castlevania (Dracula in Japan) themed Pachinko-slot machine, with the revolutionary phrase “Erotic Violence” in it’s PR material and video-commercial. I mean, they took the music production part of this machine very seriously because I wasn’t aware of the “EV” part. I just thought it would be a machine praising the history of Castlevania. I was assigned to re-write and re-orchestrate a few songs from Neo-classical Metal music into more Progressive Metal style, and I was super-proud of this one because they had the sheet-music already available for me. All I had to do was re-arrange some parts for a string-quartet (1 cello, 2 violins and 1 viola) and I believe it was engineered and recorded by famed engineer Kenji Nakai who was under and working with famed engineer Mr Bruce Swedien (Michael Jackson, Quincy Jones).
From that moment me and Mr. Nakai stroke a friendship because he has a passion for Progressive Metal and he asked me if I could send more songs his way. From this we both have been incredibly busy on both of our ends, but I hope we can be able to work on something in the future. I have a feeling that might be soon.
So a long story short, Konami spent a lot of money for recording, they approved everything and we were done. But when it turned out to be a pachinko-machine and not a world-wide videogame release, I just had to facepalm myself, asking the question why they keep doing so many poor decisions. Why leaving all those fans out in the cold and really start making Castlevania mean something. This void of “lots of fancy things, but no substance” started right here...
Konami are turning their wheels a little bit too late and too slow until now. After they got rid of Hideo Kojima (Who I believe was thinking of the international-market rather than the domestic one), Konami had only one thing on their minds: Making money quick and domestically. No more wasted time on translations, straight for the gambling crowd. No need to write interesting stories. No need to introduce kids to this adult material. They wanted to earn it back as fast as possible. But we all see their decisions put them on the map as a “black-company”, who mistreat their staff, shaming them out in the office for overstaying their lunch-breaks. Moving staff from one business to another, from a programmer to a Konami-fitness Center-staff, or as a toilet-cleaner at a Konami-owned pachinko-slot gambling hall. The management of the company has been horrendous for the full-time employee. I’m glad I was not part of these later projects and only wrote stuff for them for Pro Evolution Soccer series from 2009-2012. (My work on 2010-2012 was unfortunately un-credited work. :(
Metal Gear Solid V - The Phantom Pain In My Ass
When the playable teaser called Metal Gear Solid - Ground Zeroes, came out on the PS3 and later on the PS4, it was an introduction for the new graphics engine designed by Hideo Kojima’s team, simply called The FOX-Engine. Basically this “game” was more of a demo rather than a full-product. But it looked great and with a fantastic score by Akihiro Honda, Ludvig Forssell and Harry Gregson-Williams, it had everything going for it to become something really awesome. It became a standard approach from Hideo Kojima now to produce “Playable Teasers” to show a great concept while offering a 3-4 hour short campaign, showing off the engine’s graphical capabilities.
Still, the story was under progress and I knew early on that Hideo Kojima really didn’t want to do it after he always felt that Metal Gear Solid 4 was final. But here is the curse of the die-hard fans, and I’m sorry to say it. No matter how many Iron Man movies Marvel crams out, at the 3rd movie, I started to feel “This does not feel like Iron Man anymore”. But that’s what the fans wanted and is a standard in the movie industry. Always produce a trilogy. Indiana Jones has always been the 3 movies from 1981-1989. The 4th one doesn’t really need to be called Indiana Jones at all. It was there I felt, just like with Metal Gear Solid V, they were beating a DEAD RACE HORSE.
I can’t deny the talents on display for Metal Gear Solid - Ground Zeroes. It laid down some really cool foundations for the gameplay, but I still believe the better game-series for stealth was beaten by the likes of Splinter Cell and most recently Thief. Stealth in MGS has always felt a little bit childish and I only really enjoyed MGS 1, MGS 2, tried to play MGS 3 (still have it one my Vita!) and will try to finish it. MGS 3 has felt like the TRUE Zeroes experience, with the inception of the story and lore behind the cloning of Big Boss. MGS 4 finally brought it all to a great finale and I felt, there is NOTHING more to tell. MGS 1, 2 and 4 is the Trilogy, MGS 3 serves as the Prequel and I see nothing wrong with that.
Mission - Erase Kojima’s Legacy
The making of MGS V - The Phantom Pain is kinda true to it’s title. Can you feel the nostalgia? Or are we just imagining the sensation of a Metal Gear Solid game past it’s prime? The missing link? The missing limb? And with the worlds biggest cop-out  of everything that had to do with story was completely missing.
Each mission is playing out every time the same, with an intro to a TV-show, giving away massive spoilers to who would appear in the mission, you do your thing (not so much of story, just a “go-here, do that approach, sneak back out, head to pick-up) rinse and repeat. I wonder how much of this was Kojima’s fault? I don’t think he was up to it. I’m sure he fought for more story but the big heads didn’t want to listen to what makes a MGS game a MGS game. The new management had now already played the hand to disown the man who put Konami on the map for games since the mid 80s.
The game is no longer marketed like before. The tagline “A Hideo Kojima Game” no longer exists and will never be part of Konami’s mission of erasing the person who gave them their fame and the recognition that a game carrying the name Konami was a brand of quality for any gamer out there. Me myself, personally only played PES because of the stellar animations, but its recently since 2012, I stopped playing the series. FIFA had already cheapened itself, PES likewise. Updating the graphics, but the same old animations have been recycled back to the PES3 days. Maybe there’s been an update in the collision engine, but otherwise everything stayed the same, with the huge amount of data collected from previous years of motion-capture, why do it all over when its all about the brand recognition? Saving money on processes wherever possible. Simple Math. And here it is. MGS V is not a MGS game.
We already knew it was going to be a massive budget behind the game of MGS V. But what can Konami do to save money on MGS V? They already have the Fox Engine running from Ground Zeroes. The assets for “Snake” (I’ll let you know why I put quotation-marks around it) and standard models will extend somewhat. Oh, yes, let’s save money on a character that doesn’t speak (Quiet), over-sexualize the character to start a fan-base of people who just dig character design, animated a sexy “shower” routine for the character for boys to go nuts over. What about voice? Let’s not really try to sync the voices to the mouths. Let’s have the guy from “24″ record his performances onto tape-logs. Kiefer Sutherland would have been a good “Snake”, but I understand now that you are not “SNAKE”. The game explains pretty soon at the end that you are just a Medic and all the tapes you’ve been listening to is the original Big Boss. You never where the character of Snake. Even though this all could have been handled better, Konami wanted to save money wherever possible. We also knew David Hayter was not asked or put forward to return as “The Voice of Snake”. But in this case I start to wonder myself, David Hayter might have dodged the biggest bullet in the most expensive, commercial and very controversial game of all time once Konami decided to kill everything that built up their reputation.
Even during production Kojima managed to start working on PT. The game Konami “silenced” after it was released on the PS-store. Guillermo Del Toro and his friendship with Hideo Kojima’s dream-game was put on ice. All because Kojima was about to get frozen out of the company that was according to Konami “Wasting too much bloody money”. I might get blacklisted for saying this, but once the new management started to mess with the other IPs for just domestic/gambling market, that’s where everything went sideways. Konami wasn’t treating their heritage with respect.
It took them 7 years to realize their mistake! And now, for those who wants to be part of 3rd party developers who would get a crack at a new Castlevania, a new Metal Gear Solid (remake I hope), Konami has realized that the only way they will survive (Yeah, Metal Gear Solid Survive killed them HARD) is to let other’s take over. Maybe my dream of scoring a Metal Gear Solid game would be somewhat more possible now rather than working in the confined space of limitations posed by the higher ups at Konami. Let 3rd party developers breathe life into the IPs because I know there are smarter ways to tell a story and I would gladly like to see the return of David Hayter in the seat, without having to deal with the blank-face approach that he was faced with every time he had to audition for Snake in MGS 2, 3 and 4! David Hayter is a fantastic writer, actor and voice-actor. He has the chops and I think we are all ready for either a re-make or a better follow up to MGS 2 and the time between that one and MGS 4.
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matpisound · 4 years ago
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matpi’s 2020 top ten
With this crazy year finally being thrown to the wolves, I thought I’d share some of my favorite songs. Usually I rank songs based on my mood, but I thought long and hard about this list to make it as accurate to my tastes as possible. In addition to the musical elements, I’ve also considered my personal experience with each song. With that said, get ready for a list that defines the phrase, “all over the place.”
10. ”約束” - Roselia
Translating to “Promise,” this Roselia song rounds out the list with its dynamic highs and lows and metric complexities. Combine that with Roselia’s signature sound and you have yourself a straight up banger. There are a lot of feel changes, with sections of 3 against 4 polymeter, steady rock groves, and a double time chorus, and this keeps the song interesting and super fun to listen to. Not to mention the powerful lead vocals, courtesy of Yukina Minato, played by the insanely talented Aina Aiba, as well as the occasional trading of vocal lines with bassist Lisa Imai, voiced by Yuki Nakashima, allow the song to really shine.
Song: https://www.youtube.com/watch?v=YQS0LZfXRCs&list=OLAK5uy_l6KyKKWX1j8vHY-PjK6yJHkIZpOV0WMrE
9. “Avant-garde HISTORY” - Roselia
Going up the list now we have another Roselia song. This song is marked by its progressive rock influence in the intro, with a lack of adherence to a single key or time signature, all while remaining an epic intro to the majestic 6/8 rock ballad that follows. Combining rock with orchestral elements is a recipe for greatness, and Roselia really pulled through here. The lead vocals are supported by a chorus of the other members in a really significant way in this song, contributing even more to the sheer glory that it exudes. Add in some huge drum fills and epic buildups between sections, and it creates this absolute work of art.
Song: https://www.youtube.com/watch?v=nakW_Ziciik&list=OLAK5uy_lImYujueVzq7DDMrRc2TX8qnp1ZzMlHKM&index=6
8. “Ride” - Samuel R. Hazo
No, this is not the twenty one pilots song, nor is it a cover. It’s a wind ensemble piece chock full of the good stuff. Spicy harmonies, giant fanfares, fast runs, solos, time signature changes, heavy yet tasteful use of percussion, what’s not to love? I really wanna play this in band one day, because aside from being fun to listen to, it’s a real challenge to play, especially with a large ensemble. Wind ensemble pieces in general are really cool because they are light-years ahead of most modern music in terms of dynamic contrast, and "Ride” has a ton of it.
Song: https://www.youtube.com/watch?v=au4geHy_S_0
7. “Amaryllis” -  Shinedown
I honestly don’t know how to describe why I like this song so much; I just do. It’s a really nice song. The amaryllis as a flower is extremely beautiful, sporting vivid reds and pinks in its petals, and that imagery really shone through with its lyrics and 6/8 ballad feel. I’d like to mention the key signature as well. The key of D♭ just feels like a beautiful key signature, and here that beauty was thoroughly reflected.
Song: https://www.youtube.com/watch?v=ixltBz9IENw
6. “FIRE BIRD” - Roselia
Back again with another Roselia song. First of all, this song is great because of the story of the Phoenix. I always thought an immortal bird of fire rising from the ashes was such a glorious thing, and this song captures the essence of this tale perfectly. A quiet start with just piano and vocals gives way to a ginormous sounding intro as all the band members sing as a choir, which then leads into a crazy double-time groove which persists throughout the song. Combine that with Roselia’s sound and you get a triumphant anthem that’s sure to energize anyone and anything.
Song: https://www.youtube.com/watch?v=I_F7l7n_oP8&list=OLAK5uy_lImYujueVzq7DDMrRc2TX8qnp1ZzMlHKM&index=4
and here’s a live version because the visuals are IMMACULATE: https://www.youtube.com/watch?v=5AwP7S9f3A8
5. “Guilty All The Same” - Linkin Park
Off of one of the greatest rock albums in my opinion, “Guilty All The Same” is nothing short of a masterpiece. A nearly 6-minute song, and it’s never boring for a second. The unique drum grooves and use of 3 against 4 polymeter are what make this song so damn interesting to listen to, and lead singer, Chester Bennington’s, vocals are nothing short of spectacular. Rakim’s verse in the bridge combined with the sick guitar riff and the drums backing them up makes it one of the best combinations of rock and rap that I’ve heard.
Song: https://www.youtube.com/watch?v=cEaEdLQbAFM
4. “LOUDER” - Roselia
This being one of the first Roselia songs I’ve listened to, it has a really special place in my heart. But musically, it’s super awesome too. At a blistering 195 BPM, it’s one of the fastest songs on here, meaning it’s also super fun to play on the drums. It also changes keys between the verses and choruses from D minor to D major and back. And of course, who could forget lead vocalist Yukina Minato guiding the song through her soaring melodic lines. All in all, it’s a great song that managed to top my Spotify Wrapped.
Song: https://www.youtube.com/watch?v=wYSXZQ2b1-c
Now before we get into our top 3, let’s look at some honorable mentions:
“A DECLARATION OF ×××” - RAISE A SUILEN: A song inciting revolution, this combination of rock and EDM is a straight up vibe. We also get some djent as a bonus! https://www.youtube.com/watch?v=713nCe8LLa0
“DIVE!” - Setsuna Yuki: Rock music in the world of anime idols is a foreign concept, and to me it’s a welcome one. It seems, however, that others disagree... https://www.youtube.com/watch?v=HXXxW8hEF3o
“Neo-Aspect” - Roselia: I swear this is the last Roselia song, but it was way too good not to include here. A powerful song filled to the brim with expression. https://www.youtube.com/watch?v=snp_DT9EqiQ
“カレンデュラ“ - RONDO: “Calendula” for those who can’t read Japanese, this heavy song carries a lot of weight in it’s lyrics as well. Overall a really epic song. https://www.youtube.com/watch?v=ZRnaYwx2fH4
“Daybreaker” - Waterflame: Made fairly recently by a producer who made music that was a huge part of my childhood, this song just vibes so fucking hard. Fun fact: it was released on my birthday! https://www.youtube.com/watch?v=uLomCDE7E50
3. “Transcendent Journey” - Rossano Galante
Now we’re talking about the true bangers of my music taste. I love Galante’s music because it’s always so dynamic always with super melodious lead parts. This piece is no different in that sense. It really feels like a journey. Fast woodwind runs supporting soaring brass lines, quiet woodwind melodies, blazing fanfares, and varied tempo make this piece of music really feel like a spiritual journey. There’s so much about this piece that I just can’t put into words so you just have to listen for yourself.
Song: https://www.youtube.com/watch?v=ZuMi2z2F3io
2. “Nostalgia” - Rossano Galante
Another wind ensemble piece making the top 3? Well, aside from being a beautiful piece musically, it brings a lot of good memories for me personally as well. We played this for my band’s spring concert when I was in 8th grade. As 8th graders, our ensemble included the high school band students as well, and that was the year one of my favorite seniors was graduating. He was such a big role model for me, and the entire concert was extremely emotional. This was my favorite piece we had programmed that night, and it’s made its way into my favorite songs of all time.
Song: https://www.youtube.com/watch?v=_qaq_WKsatg
1. “The Catalyst” - Linkin Park
This was one of those songs. You know those songs that you fall in love with as soon as you hear it for the first time? Yeah, this was that. With every listen, I only liked it more and more, and it crawled its way to the top. It starts off soft, but it just keeps building. Everything builds and builds and becomes increasingly chaotic until it all collapses in the second half of the song. From there, the repeated lyrics “Lift me up, let me go” carry this song to its epic finale, in which we feel the culmination of all that chaos from earlier. Not only does the song work so well as a standalone track, its use as the penultimate track on “A Thousand Suns” (my favorite album of all time) serves as the final climax before resolving the intricate story weaved by the album. This is a perfect song if I have ever heard one.
Song: https://www.youtube.com/watch?v=3sBjZBn3DQU
Well, folks, there you have it. A playlist of the best songs that got me through this forsaken year and will hopefully empower the next. I wish you all a better and happy 2021, and I’ll catch you at the double barline!
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fluidsf · 4 years ago
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Polar Visions Amplitude reviewing -
John Wiese - Deviate From Balance
Released on 15 June 2015 by Gilgongo Records
Reviewed format: CD album
Connected listening - there are various ways to order a selection of John Wiese’s further discography. The Helicopter mail-order stocks various John Wiese releases as well as Sissy Spacek releases and releases by by John Wiese in collaboration with associates, you can find it here: https://helicopter.storenvy.com/collections/924921-john-wiese
Several solo releases by John Wiese are also available on physical and digital format from his Bandcamp page here: https://johnwiese.bandcamp.com
Many releases on Gilgongo Records are available on physical format through their mail-order store here: https://gilgongorecords.storenvy.com
After looking at one of Sissy Spacek’s recent new albums Featureless Thermal Equilibrium in the previous Polar Visions Amplitude it’s time today for the first of two follow-up reviews in which in this case we’re focussing first on one of John Wiese’s past solo albums, Deviate From Balance. Released back in 2015 on both a 2 LP vinyl package as well as a CD version on James Fella’s label Gilgongo Records our look is on the CD version which features the packed 79 minute album in full and what a collection of pieces it is. While the Sissy Spacek album showcases John Wiese’s talent in mixing Grindcore aggression with monolithic Noise screeches as well as maxing out the energy throughout, Deviate From Balance showcases John’s more restrained side in a collection of 10 tracks encompassing mostly live recorded compositions and improvisations that are leaning more towards intense choppy sound collages and noisy electro-acoustic interplay of acoustic and electric instrumentation with John’s electronics with a more conceptual edge to them. However while some of the titles of the 10 pieces suggest a somewhat philosophical or technical meaning behind these pieces, listening to these reveals a much more playful and raw sense of composition and performances from John and all musicians and artists involved in this album. Whilst John’s sound can be related to Free Improvisation, his rapid-fire editing and manipulation of sonic material on this album is much more complex and dazzling than many other artists and carries John’s signature knack for surprise, high frequency distortion crunches as well as shifting and abusing lo-fi sound recording equipment and electronics in as many ways as possible, almost as if they turn into crumbling fragile rocks. Disintegrating broken sound and dadaist absurdist humour is a recurring theme in John’s sound, making for an album that is much more enjoyable than overly academic contemporary Tape Music can be at times. Besides John’s sonics the involved musicians on this album are definitely an important element that adds many rich colours to the 10 pieces, featuring musicians like guitar virtuoso Oren Ambarchi, violin artist Jon Rose, sampling expert David Shea and drum machine musician Ikue Mori as well as many others. Before we’re diving deep into the 10 tracks on Deviate From Balance, let’s have a look at the packaging design of the CD version. The CD comes in a neat glossy oversized gatefold sleeve showcasing John Wiese’s minimalist design, artwork as well as a very colourful artist photo of John by Martin Escalante on the back. In terms of artwork I do like the photo-collages and art pieces on the inside of the gatefold a bit more than the cover this time as while the cover does highlight the general collaged, choppy nature of the album well in a visual manner, its subdued grayscale grainy images aren’t as striking as John Wiese’s other album covers but still, it’s a decent cover and the typography is quite stylish and repeats on the spine in a similar manner. The aforementioned imagery on the inside of the gatefold showcases both grayscale abstract art in the form of archaeological artefact style fragments on the left panel as well as a film roll like photo collage of a rather disturbed looking lady blowing up a balloon. The abstract images are a bit similar to the album cover though with darker and more distinct contrast but the photo collage also adds another good visual reference to the packaging regarding the tracks themselves in that balloon like squealing and screeching can be heard on some of the pieces and it also seems to refer to the album’s quite off the wall type of abstract humour. The left panel additionally features all album credits neatly laid out so you can find out all about the involved artists and recording locations plus sources. The CD itself comes in a convenient little black envelope with plastic protection and features a more LP like label design featuring simply the artist name, album title and Gilgongo label logo, somewhat similar to a Japanese mini-LP replica package. Now that we’ve looked at the package, let’s pop in the CD and dig in.
Deviate From Balance starts with Wind Changed Direction which is one of the most atmospheric pieces on the album. The piece blends organ like drone, chopped up distorted recordings of what sounds like children’s voices, machinery as well as other Industrial noises together to form a quite surreal mysterious soundscape. Quite like the title suggests the music sounds quite like you’re floating through the clouds right after the wind has changed direction. The drone feels both calming but also a notch ominous whilst the auto-panned chops of sound are both vaguely abstract and at times recognisable with John varying between distorted and resonant shards of crunchy sound and cleaner metallic elements. The voice samples hint somewhat at sonified memories, they sound like fragments from the past, conversations or event you might remember from childhood though the actual words are unrecognizable. This first piece is definitely one of the most straight-forward compositions on here in terms of structure with the drone both introducing and rounding off the piece as in both cases it eventually fades into the background. A quite lush start of the album. Following piece 356 S. Mission Rd continues the soundscape like approach but in a more ominous manner sounding quite like a cross of dark sounding orchestral music samples with strange hollow metallic resonances and washy shifting noises. The metallic resonances bring plenty of subdued Industrial shine to the piece but the aforementioned orchestral samples are what draws me into this piece the most as the screechy dissonant strings combined with ever so slightly differently timed horn crescendo suggest an ever apparent danger which is getting closer but just like in an abstract nightmare is stuck in a loop with the danger never reaching further than a certain indiscernible point. The shifting noise elements add some rawness to the piece which suggests some kind of turntable manipulations going on in the piece, a lovely brooding collage piece this is. Segmenting Process For Language, the next piece, is where things start to get more chaotic and free-wheeling though still very much controlled. The track featuring a live performance recorded at East Brunswick Club in Melbourne, Australia consists of wild and inspired mixtures of saxophone, (junk) objects, percussion, drums, guitar and noise as the musicians move into always differing “segments” made up of shards of sound, wildly swirling melodies, chords and tones. This does make for quite some literal clashes of sound but rather than being one of the more random sounding Free Improv performances the sections of interplay follow a much more recognisable structure in that certain droning tones as well as feedback lays somewhat of a base underneath the bursts of sonic mayhem. Whilst there are a whole lot of things happening in this recording I would like to name a few particularly enjoyable bits. These include the short bursts of squelchy synth swirls, resonant ground vibrating feedback laden noise, the hilarious goofy but still playful wordless vocalisations spat out by the musicians but also the at times disturbing dissonant chords which are formed and culminate in an absurdly, almost 50’s Horror film soundtrack like waves of organ droning at the ending of the piece after which we can hear the only applause that could be fit in on the tightly edited CD. An inventive juxtaposition of out of the blue musical absurdism with the more dadaist lightning strike like approach of collage based Harsh Noise carrying John’s seal of quality. The next track Superstitious does match its title rather well in terms of the sounds within and it’s the most Noise focussed piece on Deviate From Balance though still more along the lines of a layered soundscape. After the instrumental interplay of Segmenting Process For Language we’re back to a more noticeably composed piece which moves through various phases emitting a definite ambience of superstition through somewhat disturbing concrete sounds, noise and tones. Its beginning featuring chopped and quite heavily scrambled recordings of a scared woman wailing as well as various other waves of distorted sound and tone overtime moves to the climax of the piece which is an extended section of the aforementioned noise from by a nicely low end grounded stream of screechy sound featuring especially piercing high frequency sound manipulations quite like some kind of dystopian alien machinery, though your interpretation might definitely be much different. Regardless of how you interpret it, the piercing noise does give off quite an intense feeling of dread and fear and while the sounds used in the piece are sometimes somewhat recognisable, like dirt like crumbling sounds, coffee cups, car related sounds etc., again they’re manipulated and structured in such shifting and distorted manners that they feel like sudden waves of mind imagery than things you can really grab onto. The finale of the piece in which John frequency manipulates a continuous tone is quite gripping too and Superstitious as a whole sounds quite like both a physical and mind gripping piece. Cafe OTO is the track that follows and it’s obviously a live recording that was made at Cafe OTO. Moving back to the more improvisation based style of collaborative group performances that John Wiese has done together with other musicians this piece has a more continuous flow of sonic events and instrumental interplay and a generally might lighter edge to it than some of the other pieces. Especially the percussion blended with effect manipulations and saxophone performances are particularly good on here with percussion clattering, clinking, jumping around the room in quite hilarious surprising manners moving from crystal like tinkling to shells and wooden percussion whilst the saxes wildly swirling melody lines and screeches form sweet tonal abstraction that are wild but not going overboard and staying well in tune with the other elements of the performances. The “spat” out vocalisations are quite matching with the saxophone performance and whilst somewhat more subtle for most of the recording, there’s also some tasty, albeit less abrasive crashes of objects near the end of the recording. Again, John Wiese’s talent in highly abstract but always varied and uncompromising electronics and instrumental performances combined with the excellent inspired energy of all musicians that appears in his group performances shines through with the fun and details in the layers created making this suitable for many repeat listens. The following track Battery Instruments (Stereo) does work quite like an extension of the sounds from the Cafe OTO recording, though in a bit more minimalistic fashion being made up of mostly small, clicky and quite sounds. A collage of instrument, objects, electronics as well as short vocal bursts the piece puts the freely moving aspect of John Wiese’s group pieces into more of microscopic lowercase territory. It’s the shortest piece of the album at 2:12 minutes and works as kind of transition from Cafe OTO to the quite abrasive walkman Noise collage piece Memaloose Walkman, showcasing various crackling, scraping, spiky sonic details, a mysterious subdued drone as well as some quite tasteful bass string scratchings all panned quite widely (as this was originally a multi-channel piece). A sweet short piece this one. The aforementioned piece Memaloose Walkman then follows and it’s quite straight-forward in nature consisting of a mono tape collage of various recordings of gunshots. Besides splices and perhaps a bit of pitch adjustment there’s not much manipulation added to this but as a Noise piece it’s quite effective letting you hear the different swishing phased textures of shots from various guns as well as some bits of talk and music in between with a layer of crunchy saturation on top of everything. Simple but effective. Afterwards Dramatic Accessories continues within the Noise territory as a piece of quite a lot of instrument / object and especially turntable abuse featuring quite a lot of bassy and wild distorted screeches mixed with chopped recordings all presented through some crazy panning. One that will especially please harsh heads, within Dramatic Accessories there are various sections in which John and the other artists involved use all kinds of methods to create a variety of sounds ranging from the shifting kind of turntable warble, clicks, grating washes of distortion, chunks of feedback, amp hiss and metallic ringing. However whilst there are a lot of distorted sonic events happening within this piece, there is some sense of dynamics within however, created by the wild panning as well as shifting the phase and using some of the room acoustics and feedback of equipment to create some loud / softer / loud sections leaving some headroom for the sounds to not fully max out and become a bit overblown. The garbled object and instrument chops are clattering around often but strange distorted disturbing recordings of voices are also thrown in the mix making for an at times frightening but thrilling ride of unpredictable sounds. One element that is recurring throughout the wildly fluttering barrages of different sounds are certain grounded tones that bring forth some kind go base for all sounds to lean on as they continue changing in at times rapid manners. All in all Dramatic Accessories is another enjoyable sonic ride on Deviate From Balance in which rich and uncompromising textures are brought out in memorable ways through some fine inspired performances from all people involved. Solitaire follows, which is one of the two longest and final pieces on Deviate From Balance, at 11:15 minutes. In terms of approach the piece is somewhat similar to Dramatic Accessories but with the difference that rather than using vinyl, tape is being used here as one of the elements that create the various sounds within the piece. Solitaire follows a more continuous structure than other pieces on Deviate From Balance in that it’s mostly based on a set of repeating patterns within it's structure acting a bit like the compositional and performance equivalent of mechanical processes. Whereas Dramatic Accessories featured experiments with both clean and distorted sounds, Solitaire moves more into a quite crunchy rough direction featuring shards of chopped up instrument and music recordings, junk objects, voices as well a various especially percussive and resonant concrete sounds that ever continue to change in form. These repetitive patterns do give some kind of rhythmic drive to the piece but change often enough to not become sampler like and are more akin warbled broken tapes as the recordings are mercilessly abused through speed manipulations and ever increasing distortion. This is combined with a constant shift of stereo phase, through which on headphones you get the idea that the shards of sound are flying over your head and are forming 3D shapes in between your ears. A great listening experience which even works as the distortion gets quite murky and harsh nearing the end of the piece. Whilst the pattern style, on the fly pitch warbles and crunching noises carries on throughout, it’s great how some depth is slowly forming near the end of the piece, in which soft ticking percussive bits are being scattered between out ears and rimshot like ticking sounds are added for nice clean percussive accents. A very fluid piece in terms of progression and sound work which shows that whilst John Wiese’s solo and band works might at times sound very free-flowing and chaotic, he’s always got quite some noticeable control and focus within every piece, inspired and always different. Final piece Segmenting Process (Oregon) is indeed somewhat related to the earlier Segmenting Process For Language although in the case of this recording the segmenting of the several parts of the piece is even more clear. Being the longest piece on Deviate From Balance at 21:45 minutes the piece is also one of the most introspective and “organized” sounding tracks on the album as in here we can find the by now familiar mixture of acoustic, electric instrumentation with both electronic sounds and manipulations but also a more restrained approach to the Noise elements John Wiese has explored in various ways in most tracks before this one. Rather than almost overtaking the non-electronic instrumentation either through loudness or sharp (harsh) frequencies, the Noise is more in tune with the instrumentation as being a part of a blend of various sonic elements. This is also helped by the fact that with the larger group setting featuring brass, percussions, drums and more the piece required a larger venue to be performed which gives the piece some welcome acoustic space, adding some room ambience and keeps the piece nicely dynamic. Sounding most similar in approach to Electroacoustic Improvisation the pieces segments blending vibrant instrumental performances which vary from fluttering percussive tones, noises as well as more drone focussed falling and rising tones with crackling, noisy, humming, distorted, sample based and glitchy electronics sound quite like the piece is based on a mixture of dreams. Like a sonic interpretation of a dream world the piece moves from segment to segment with all of them featuring somewhat recognisable sounds like the instruments themselves or voices mixed with shaped abstract noises but everything carries some kind of mystery within it, which is especially caused by the somewhat unnerving textures created by the brass instruments within the performance. The absurdist humour element is still apparent within the piece however with at times goofy squeaky noises, drum kit hits, tinkling bells and other pointy bits of abstract sound keeping things nicely playful and light but still powerful as always. The flow of the piece also helps to keep things captivating and interesting throughout as its length might take some listeners a bit to get into it but with so many different events happening throughout there’s never any idleness in here. And with this last piece I’m getting into the conclusion of this review of John Wiese’s Deviate From Balance. I award this album a Polar Visions Amplitude of 85 dB, recommending you to definitely check out this album. Deviate From Balance showcases both John Wiese’s compositional and performance talents through a varied selection of recordings in which you can hear John’s approach in various settings ranging from surreal sound collages, Noise infused instrumental improvisations to rough tape manipulation and Electroacoustic Improvisation. Never resorting to mere academic musical studies John Wiese’s pieces on Deviate From Balance keep hitting the ears and mind in excellent and inspiring manners and will be a great discovery for fans of free spirited contemporary music, both analog and digital based sound collage works, (Harsh) Noise fans as well as anyone into inspired improvised music and will be a great addition to the collection of fans of John Wiese and Sissy Spacek.
Deviate From Balance is available on CD from Gligongo Records mail-order store here: https://gilgongorecords.storenvy.com/products/20648396-john-wiese-deviate-from-balance-cd-gggr-077
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maitranslations · 4 years ago
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[ENG Translation] =LOVE Takamatsu Hitomi - HUSTLEPRESS interview (2020.10.12)
“Appearing in their personal clothes!” Serialization part 1 - Takamatsu Hitomi
Note 1: It is her first interview with HUSTLEPRESS since her return.
Note 2: There are bound to have mistakes so I apologize for any errors.
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Switching from lazing around at home to deciding to return took one day.
--Upon returning, how did it felt at the dressing room waiting to perform for the 3rd anniversary concert in September? It felt the same as last year, the usual.
--It was your first stage in one year, were you nervous? Nope. I have always been the type who doesn't get nervous. But on the actual day, time was tight, and we all had to get whatever we need to confirm right into our heads. So when I saw Sashihara (Rino)-san from the stage during the rehearsal, I got nervous.
--During the preparation lesson, you find the choreography for 'CAMEO' which was released during your hiatus, difficult that you cried even though you rarely do...... I heard this story from Sasaki Maika-san's radio show on YouTube. It was difficult, or rather, I didn't know the choreography when we were working on the 12-people version, so I was supposed to learn it while doing it with everyone else. But then I didn't know the choreography plus I had no idea where my position was, I was like, "This is impossible after all. I'm sorry."
--During your hiatus, you were "at home almost everyday" so what did you do at home? Nothing (laughs). For one year, I was sooo out of it (laughs).
--Did you watch Ikorabu (=LOVE)'s activities? Yes. From my perspective, Ikorabu has become more and more popular and famous, and I think that's great.
--At some point, did you go into "I can't wait to return" mode? I had the feeling of "I will definitely return" ever since I went into hiatus, but there were days where I couldn't think like that. During those days, I tried not to force myself to think that "I must return".
--During your hiatus, Sashihara-san commented, "I want you to have a wonderful experience that you could only have while you're on break". Did you get such experience? I wanted to, but because of the self-restraint period (Note 3: most likely referring to the ‘lockdown’ period due to COVID), I didn't go anywhere, and I hardly did anything. At most, I met up with my friends from my hometown in October when I started my hiatus.
--Hitomi-san, you like movies, right? Did you watched all sorts of films? I watched quite a lot on streaming services.
--Did you watched whatever movies that was on "Recommended"? I searched for what I want to watch. I watched a lot of Japanese movies, but what I looked forward to every week wasn't a movie nor drama, but "Gout Temps Nouveau 2". It broadcasts every Wednesday, I hardly can wait every week (laughs).
--To that extent huh (laughs). The casting of the guests is superb, I never get bored because I get to listen to opinions of different people each time, and I love that the talks are interesting. Topics about romance are a lot, so there are some things that I don't understand. I even went for the public recording (laughs).
--You bought a ticket normally? I applied for it. I was close to the stage, the casts were all so beautiful.
--Hasegawa Kyoko-san, Tanaka Minami-san, Takizawa Karen-san, and Nishino Nanase-san, right? Their talking ability were so great that I was overwhelmed.
--Anyways, it seems that you decided to return 2 months before the 3rd anniversary concert, were you able to immediately switch your life and mind back? Yes. I called and talked to a staff a while back. All this while I was just lazing around, but my life completely changed in one day. I thought I should do my best that I switched really quickly.
--Perhaps your mind got into the "it's about time" mode. I did get into it, but I couldn't take any actions with my feelings alone. When I needed someone to push me, I felt like I got it.
--Did you devote yourself into self-training for dance? I did some self-training, and had a one-to-one lesson with the teacher to sort of help me recall the steps for everything from '=LOVE'. In case I might have forgotten.
--So even when you didn't dance for so long, your body still remembers? There were times where I went "huh?", but I'm fine.
--Do you feel different now compared to before you were on hiatus, and when you made your debut? I think so. I feel much more positive than ever.
--We would like to ask you about the theme, "Whatever moves you has a meaning" for this interview. Hitomi-san, is there anything that moved you recently? The moment I saw the audience during the 3rd anniversary concert, I got really excited. It went straight to my heart too, I could feel it pounding hard. It's been a while since I felt that, I knew it I would feel nervous, but I was so happy.
--Were the audience cheering louder than you expected? The audience weren't allowed to let out their voices, but when my name first appeared on the screen, I could feel everyone let out a "Woahhhh!".
--Were you touched that during your hiatus, Oba Hana-san made a flipbook-like animation of you dancing to '=LOVE' in the ending card for the official YouTube channel?   I was so touched. I only got to know it as a surprise when I watched the video, so I immediately texted "Thank you" to Hana-chan on LINE. She was still working on the drawings at that time, so she told me, "I'll do my best".
--Did you watched it when it was completed? It was perfect. The animation is so cute, it does feel like Hana-chan's work. I was also happy that she drew me with a ponytail.
--What is the most impressive thing that happened in your life so far? At our first stage in 2017 at TIF, where we performed outdoor at a very large venue, two of my friends came down to watch us while wearing cooling pads. They screamed my name, "Hitomi-!".
--They didn't tell you beforehand? They were like, "We might come down". They were right in front among the audience, so I was like, "EHHHH!?". One of them came all the way from Hokkaido. I remembered being so happy that it gave me the energy, so I was able to work even harder.
--Looking at the other Ikorabu members, anyone impressed you? After being on hiatus for a year, I started looking at Ikorabu in an objective manner, and I realized the effort everyone put in behind the scenes. Especially (Takiwaki) Shoko-chan and Hana-chan. I didn't go and watch their performances during my hiatus, I only listened to the songs from their CDs. Listening to their live singing for the first time since my return, I realized they really improved. When I asked them, "What did you do?", they told me they went for voice training, and sang a lot. I'm so impressed.
--Okay, any food that left you a good impression? I'm into eating imo-kenpi recently. Also, I started cooking for myself every day ever since I decided to return. I was like, "Eh? This is delicious!" loudly when I tried the sesame soymilk noodles that I made (laughs). I was so impressed by how delicious it was then.
--Is the cooking of high difficulty? It was rather easy to make. I just looked at the recipe and made it, and the spiciness and seasoning was just how I like it.
--Do you usually cook before this? Not at all.
--No wonder you got burned while cooking. I got burned at two areas. Both times were when I was trying to take something while using the frying pan, it hit my arm and burned me (laughs).
--In the first place, what's the link between returning and cooking for yourself? I didn't take 3 meals a day before this, I ate and went to bed whenever I want, to the point where I became pretty chubby (laughs). I felt like I need to lose weight before I return, so I started cooking healthy meals for myself.
--So you completely changed your eating habits. I did a complete 180 degrees change. I eat a lot for breakfast because I get hungry, I basically skipped lunch for two months, and eat light food such as fish for dinner.
--2 meals a day huh. I was often told that if I'm going to have 2 meals anyways, it is better to have breakfast and lunch, but I can't hold my hunger in at night. I still can tolerate not eating lunch, so I choose to eat breakfast and dinner.
--Have you ever been moved from looking at beautiful sceneries? I can see the sky from my room, so during my hiatus in January, February and March, I often get to see beautiful sunsets that were like pink and light blue. Whenever I open the curtain and watch the sunset. I feel soothed.
--Hitomi-san, you will be turning 20 at the beginning of the new year, right? I used to feel like I still want to stay in my teens, but recently I want to turn 20 as soon as possible. There are more members who are legal to drink, so I can't wait to mix around with them.
--You will be able to do more things. There are various places I feel like going, but with the situation right now, it's hard. Thinking about it now, I really should have gone when I was still on hiatus (laughs).
--What kind of places do you want to go? Overseas. Like Taiwan or Italy. I was planning to go to Italy with my mother and older sister, but we couldn't go abroad at that time, so it got cancelled. We did talk like, "We should use the money supposedly for the overseas trip to go somewhere within the country", but couldn't go anywhere eventually due to country being in a state of emergency.
--What do you look for if you could go? I want to eat authentic pizza and pasta in Italy, I want to eat while walking around the night market in Taiwan. I would look for food if I could go (laughs).
--You are waiting for the day to be able to go...... right? It is precisely at this time that we, =LOVE, would like to be given more chances to make everyone happy.
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secretradiobrooklyn · 4 years ago
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Shroud of Pigeon | 12.5.20
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Secret Radio | 12.5.20 | Hear it here.
1. Yos Olarang - title unknown
This is a real score in my book. Generally known as Yol Aularon, this guy is Cambodia’s greatest rock musician, turning out garage rock that knows no equal in America or anywhere else, in my opinion. I tracked down this song on a tape attributed to “Yol Aularon” which includes his big hit, “Cyclo,” but also this song which I haven’t heard on any other collections. Honestly, though, I may yet run across it in a prominent collection, because I have no way of figuring out the title — every bit of the text I can find is in Cambodian. In any case, we LOVE this track! It’s almost like a catalog of Olarang’s laughs: there’s a merry snort, a giggle, and a malevolent cackle all built into the melody. I believe he’s the blazing lead guitarist as well. It’s just such a perfect gem of pure rock energy.
2. Gedou - “Scent” (I think)
Speaking of pure rock energy — DAMN, SAM! This was our introduction to Gedou, a blasting burst of Japanese glam rock whose costumes match the sounds you hear here. These guys were only originally active from ’73-’76, and then got back together sporadically after that; I believe this is from that original lineup. It’s well worth it to check the live video that this comes from. It’s an electric thrill just to see them leaning back to back, singing into the same mic, doing kicks and losing their minds in shining kimonos and silk hiphuggers. It feels like a Japanese MC5 whose wardrobe directly influenced David Bowie. One note I read says that they were popular with Japanese biker gangs at the time — and there are certainly bikes aplenty in the video. I’m looking forward to finding out more about the impact they had in Japan, and whether they made an impression in the rest of the world. 
https://www.youtube.com/watch?v=uHfBhJsqrD8
3. Clothilde - “Saperlipopette”
What a strange little slab of chamber pop! Clothilde was barely even a one-hit wonder in France — she released two 45s in 1967 and, as far as I know, that was it. But what a song! It’s like a vanful of pop records crashed into a classical instrument shop. I especially dig the xylophone or whatever that is back there — hardly necessary given the hyperactive harpsichord, but it takes the poppy flavor right over the top. So many bands have tried to get to this level of fizz, but I’ve never heard it succeed like this!
- King Kong - “Ten Long Years”
Slint is one of indie rock’s most unimpeachably cool bands, which makes the silliness of King Kong all the more endearing. Band leader Ethan Buckler was the original bassist in Slint, and all of the Slint lineup got into the act at one point or another. In 1995 Drag City released King Kong’s “Me Hungry,” a sort of funky concept album about a caveman, his yak, and an inhospitable world. Sean Nelson and I spent many not-sober nights enjoying that record — “I push em out, I push em out” — and got to see them play the Crocodile Cafe. I definitely remember appreciating how groovy King Kong was, like Neanderthal B-52s. Butler even looked a bit like a shaved caver. 
4. Star Feminine Band - “Femme Africaine”
Born Bad is our new favorite label, right up there with Analog Africa. They’re based in France, and release music both archival and new. Star Feminine Band is based in Benin, home to so much of our favorite music. It’s definitely worth watching the video for this song just to see how young and full of potential the girls in the band are. They were assembled in a School of Rock sort of situation, taught to play instruments and encouraged to write lyrics. The lyrics of this song are so directly uplifting it’s enough to put a lump in the throat. Meanwhile, the music is such a pleasure to listen to! The whole album is full of good stuff, but this song is pretty much their theme song. It translates to: 
“Oh woman, African woman
Oh woman, Beninese woman
Black woman, get up, don't sleep
You can become president of the republic
You can become prime minister of the country
Get up, something must be done
African woman, be independent
The country needs us, go to school
Africa needs you, you have to work
The world needs us, let's stand up we'll defend
African woman, be independent”
https://www.youtube.com/watch?v=bdDp6VAXXbk
5. Young Signorino - “Mmh Ha Ha Ha”
A few years ago a friend posted the video for this song on FB with a note that was like, “Ever see something you should hate but you can’t stop watching?” I watched it, watched it again… and watched it again. It eventually slipped out of my mind, but I was thrilled to remember it the other day in the context of WBFF. The song’s language, such as it is, is Italian, but it also just fits perfectly into the post-language mix that has been turning our cranks lately. I’m really glad to get a chance to present it here first as a piece of music, because the video really affects the experience. 
https://www.youtube.com/watch?v=K9bf4PT-aEk
6. Yura Yura Teikoku - ゆらゆら帝国で考え中  “Yura Yura Keikoku de Kangaechuu” (I think?)
This is another sweet find in a broadcast full of em! Yura Yura Teikoku is a trio formed in 1989 and have a huge rep in Japan as a psychedelic band, but apparently by 2000 they were crafting super-awesome pop songs that rocked hard. The video of this song features a singer with adorably mussed hair and a striped shirt against an orange background, looking super hip and on top of the world. From what I’ve read they were gigantic in Japan but utterly unknown outside, which changed a bit when they played New York in 2007 and again a year later, to packed houses. But that didn’t seem to do the trick, and they finally broke up in 2010. They have several good songs from this period, but this one, from a three-song 45, is the one that has hooked us the hardest so far. We can’t seem to find out even what the song title is, but as far as I can tell the band’s name translates to The Wobbling Empire, and the song title is “Thinking in the Wobbling Empire.” It’s bizarre to us that this kind of hip tight rock didn’t find a way into the bigger world… but I guess singing in Japanese was the deciding factor. Really glad to have uncovered it though!
https://www.youtube.com/watch?v=M9CM44MohAs
7. Can - “Mother Sky”
I know a lot of bigger Can fans than me, but this track has so much of what we love in the drones, the freakouts, the lockdowns, the Engl-ish vocals, the long climb towards the climax… it feels sometimes like flying, sometimes like swimming, sometimes like burrowing deeper and deeper downwards.
8. Señor Coconut - “Showroom Dummies”
Can and Kraftwerk share enough DNA that they seem like a natural pairing. But… Señor Coconut’s version of this classic track of “Trans-Europe Express” is honestly my preferred version of the song. It sounds so sincere and strange, and I find myself thinking about the lives of mannequins even as I also hear the palm leaves switching in the breeze. The album “El Baile Aleman” — “German Dance” — was released in 1999, and apparently Kraftwerk was fine with it. Thank goodness. 
- Lithics - “A Highly Textured Ceiling”
Every time I hear this track I think of Six Finger Satellite’s “The Pigeon Is the Most Popular Bird,” a crucial album for me. I learned about all of these tones for the first time from that record. I’ma write more about this band in a sec, when they show back up. 
9. Schwervon! - “American Idle” 
Years ago Mike Appelstein hipped us to Schwervon!, a two-piece band who were about to make the opposite journey of our own eventual path, moving from NYC to Missouri — in their case Kansas City. They turned out to be lovely individuals and an instant favorite band, and we hosted them whenever they came through STL. Their album “Courage” plays like a lost ’90s classic, and “American Idle” is one of the best tracks on there. The production of the album, by Matt Mason, is straight-up enviable. As is so often the case, good people have good friends, and they led us to Jeffrey Lewis, who has been a pleasure to get to know better since we made our own way east last year. I don’t think Matt and Nan are writing songs together anymore, but we’re glad that they did. 
10. Boney M. - “Rasputin”
I saw this song peeking at me from my computer now and then, but didn’t check it out til recently. What a complete banger! The lyrics are absolutely fantastic — “Rah! Rah! Rasputin, Russia’s greatest love machine, it was a shame how he carried on!” — but so is the production… and the video, for that matter. Apparently this was a hit track in 1978. I’ve spent most of my life avoiding disco, though, so I had no idea. I love how the narrative weight shifts from the lead male voice to the chorus voices. It’s such a strange read of Rasputin’s life and death — the unkillable Casanova of Russia!
11. Rafaella Carrá - “Festa”
Did I mention that I used to hate disco? Well, this is my big comeup. We’ve been dabbling in disco on WBFF here and there, but this pairing is meant strictly for the dancefloor! This is the original Italian version, but Carrá became a massive hit in Spain and recorded most of her songs in Spanish as well. Obviously, the Spanish influence is strong in this song’s amazing flamenco claps and trumpet passages. 
12. T.P. Orchestre Poly-Rythmo de Cotonou Benin et Loko Pierre - “Djo Mi Do”
There’s nowhere to go from disco but back to our prime fascination: Tout Puissant! This album is a collaboration with saxophonist Loko Pierre, and every track hits hard. But this track’s chorus, “djo mi do, djo mi do!” is such a gotdamn hook! This band continues to surprise and reward the deeper we dig into their catalog, and I feel like we’re still just getting started. So funky and fresh every time.
The chorus makes me think of a song we first heard on KDHX about a decade ago — “Dominos,” by The Big Pink. I really liked the hook of the song but loathed the cold-blooded lyrics, so I found myself hating it. You know how it is. I’m really glad to find a song that can replace it in my head — and it’s a way better song!
13. Bruno Leys - “Hallucinations”
Credit to Born Bad records once again for this song. It’s a true rarity. Bruno Leys fell in with some fellow students in Paris in 1967 including a guy named Emmanuel Pairault, who was obsessed with an instrument called the ondes Martenot, which is a very very early electronic instrument that works a little like a theremin — though it’s played by wearing a ring on one finger and sliding it along a wire, depressing the wire to change the note — but has a crazy range of sounds. The instrumental hook in this song, as well as the backing notes, are on the onde Martenot. Leys co-wrote and recorded four songs with the band, they got signed up with a label, released a 7”, then he had to leave for compulsory military service… and by the time he got back two years later there was no band and no label. The 7” was practically unobtainable til this year, when Born Bad records finally released it anew. I hope Leys is still alive to appreciate that it finally made its way into the world!
- The Psycheground Group - “Psycheground”
14. Troubadour Dali - “Spirit of ’67”
Oh, Troubadour… Sleepy Kitty shared a label with Troubadour Dali for several years, and we were big fans of their whirling swirling psychedelia. They had a couple of chicks (I think they’d approve of the word) projecting old-school colored oil-and-water light effects on the band, and when they were on, they looked and felt like the greatest band in the land. Troubadour went through an impressive number of players over the years, and there was generally some sort of drama or mayhem going on — not too surprising for a band who loved Brian Jonestown Massacre. The main songwriter was a lanky, handsome fella named Ben, though there were also great songs by Kevin and, every once in a great while, a powerful contribution by a quiet, snappy dresser named Benjamin. Benjamin apparently put this recording together entirely on his own. When he showed it to the band they flipped out — it’s obviously a winner — and they quickly got together a live version of it. Man, it tore the house down every time. At some point, though, in the midst of some of that drama, Benjamin started to kind of slip sideways out of the band. As they were finishing up their second full length, he declined to let the band record this song, or to make the demo available, despite their pleas. Eventually they went forward without it, and I don’t know what happened to Benjamin but I do know that Paige happened to rediscover her copy of “Spirit of ‘67″ recently, tucked into a stack of burned CDs. We’re very glad to get to drop this very special song into this secret radio mix.
- The Psycheground Group - “Psycheground”
Rare Italian instrumental noodles from the mid ’70s.
15. The Velvet Underground - “After Hours”
*Not ruined. Affected, but not ruined. She said so. 
16. Jean Cussac in “Le Livre de la Jungle” - “Etre un homme comme vous”
One musical adventure we’ve really enjoyed is checking out familiar musicals in unfamiliar tongues. And though you may not think of Disney’s “Jungle Book” as a musical, you’d be mistaken. This version of “I Want to Be Like You” is a particular delight. It plays straight with the original, but the presence of the French language inflects the rhythms with a Parisian flavor that I’d never noticed before.
17. Duch Kim Hak - “Neary Sok Khley”
Another hit from the Cambodian treasure chest. Paige noted as we listened the first time, “This one has good chords,” and we took to referring to it as Cambodian ska. I think it’s meant to be a simple twist song, but there’s a royal quality to the chords that really puts it above a straightforward dance novelty. And his vocal delivery is ace!
18. The Fall - “Terry Waite Sez”
Not much needed on this one! This is one in a host of classics from 1986’s “Bend Sinister.” The Brix E. period of The Fall is just the BEST. 
19. Twiggy - “When I Think of You”
Paige: “I was made aware of this record by The Deccas [a band she briefly sang with in Chicago]. They knew every single girl group song that had ever been recorded. This was the same band where the guy who was obsessed with Scott Walker and looked like him and his house was very /60s and he had a word processor. I didn’t even know what a word processor was. That’s unrelated to this song though. She’s one of the great singing models — and maybe next week we’ll play another one. There are three known.”
- Psycheground Group - “Psycheground”
20. Hallelujah Chicken Run Band - “Alikulila” 
SO happy to have this album on vinyl at last! It was just released in this format, and Analog Africa is always so good at including notes about the album’s genesis. These guys are from Zambia, and they pioneered the translation of mbira parts into guitar parts, while writing these amazing songs that I’ve never heard anything like. Except for one. One of their songs sounds a bit like a Bound Stems song. Which is weird, because obviously we’d never heard them when we wrote “Cloak of Blue Sky.” It just proves to me that they were both way ahead of their time and working in an idiom that could and should be hit music today. It sounds so alive and creative and insightful, like good indie rock should. 
21. Lithics - “Snake Tattoo / Twisting Vine”
Lithics is one of my favorite contemporary bands. They played Foam in St. Louis like five years ago, right after I’d discovered their existence via the excellent album “Borrowed Floors.” Foam was a tiny little club that fit maybe 50 people and was sure to go apeshit for this show. I was SO psyched to be there… but the night of, we couldn’t get out because we were staying out in the Illinois woods and it was snowing enough to make the return trip too treacherous. As much as that’s one of the main shows of my life I wish I’d seen, I’m glad that Brad got to see them and tell me about it later. I hope I can catch them in NYC.
22. Sunny Blacks Band - “Mission spéciale”
OK, I admit that I’m obsessed with Melome Clement — or Meloclem, as he is known by some in Benin. He’s the composer of hundreds of T.P. Orchestre songs, and I’ve written about him a ton. I know he plays some horns and I believe he plays the slashing guitar that you hear in this track. I don’t think that’s him singing but I’m not sure; his voice is very malleable. Sunny Blacks Band is the group he was playing with when the T.P. Orchestre guys found him. It’s hard music to track down, but I love how much it rocks — or “jerks,” as they said at the time. We’ve also played the track “Holonon Die” on here and it jerks too, with an extended, wild electric guitar solo over pulsing trap and hand drums. What a freakin powerhouse Meloclem is.
23. Betti-Betti - “La Vie de Bettie Bettie Chanteuse Camerounaise”
This recording is a beautiful mystery. It appears in a film called “Badiaga,” which I encountered while looking for music by Betti-Betti, a superstar within her nation of Cameroon. This comes from one of the final scenes in the movie. There are different summations of the film (we don’t understand the language of the film itself), but apparently the story is “inspired by” the story of Betti-Betti, who was discovered as a child wandering in a marketplace, brought up extremely poor and eventually sang (a cappella?) on the radio, whereupon she became an instant success. She played constant shows and played with many of the region’s heaviest hitters, including T.P. Orchestre (they recorded an album together, which is how we found out about her). As for this recording — I don’t know if this is sung by Betti-Betti or by the actress playing her. And I don’t know the male character singing alongside her, though I’m guessing he’s a real-life music figure himself. It’s a beautiful duet, rich with feeling, and the performance footage throughout the movie is electrifying. 
P.S. This film is also how I found out about Eko Roosevelt, whose “Me To a Dey My Own” is an epic upbeat number we’ve played on WBFF!
24. Guided By Voices - “The Goldheart Mountaintop Queen Directory”
A perfect song, meant for the opposite of social distancing: to be sung full-bore in a crowd with one’s arms slung around sweating strangers, straight into the face of the band (I’ll be the one hooting the recorder part). This is how legends are made. 
 - Janko Nilovic & Soul Surfers - “Maze of Sounds”
I love the bass part on this album as much as the album artwork, which we will surely have included somewhere around here. This guy’s story is pretty interesting: he was born in Istanbul to a Montenegrin father and Greek mother, and his career started by working with French singer Davy Jones (but not THAT Davy Jones) in 1967. He got into recording for sound libraries, working in soul and funk and psych music, gained a serious composing rep and eventually, maybe inevitably, his music started getting sampled by the likes of Dr. Dre and Jay Z. Not bad, not bad!
25. Gnonnas Pedro et Ses Dadjes - “La Musica en Verité”
Maybe someday we’ll release the version of this song that we recorded in the early days of the pandemic. This is the final track (if not the final song) on the immortal “Legends of Benin” album on Analog Africa. My favorite aspect is how the guitar plays the same mesmerizing piece throughout, but the percussion evolves over the course of the song until it has gradually changed completely. It’s a subtle dynamic but it’s a master clinic in how to run a drone song the right way. Also, that organ part is just beautiful.
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kenkamishiro · 5 years ago
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It took a couple days more than I expected since I was busy and distracted by Chen Gong memes, but I finally finished Ishida’s review which is essentially him rambling about his favourite parts about the Tokyo Ghoul S movie lol.
The other thing of note is that we finally know the kanji for Sui? 帥 which means ‘commander’, but who knows if it was like that originally or if Ishida added it after the fact.
The original can be read here. If you find any mistakes please let me know!
***
“Have you seen Matsuda Shouta's portrayal of Tsukiyama Shuu?”
The other day I was finally able to go see the movie "Tokyo Ghoul S".
Since posts on Twitter have to be 140 characters or less, I’ve been struggling to cut down the number of characters each time and fit together the necessary information like a puzzle, but to put it bluntly it’s a pain in the ass. So this time, I’d like to share my written thoughts...or should I say endorsement of the movie via this new web service. I apologize for making you read my poor writing.
Oh, just as a precaution, I’ll be touching a bit on the contents of the movie, so if you want to avoid spoilers, I’d advise you not to read any further.
Also, although there were lots of little details that I liked, I’d like to focus on Tsukiyama Shuu played by Matsuda Shouta. (Please don’t get me wrong, all the other cast members were amazing. It’s just what I want to talk about in particular…)
***
Matsuda Shouta’s portrayal of Tsukiyama was the best ① His waking up scene was the best It took place early in the movie, but it’s the scene where Tsukiyama is selecting his outfit for the day. I loved that scene.
It’s when the recently awakened Tsukiyama heads for his bureau, calmly yet seriously deliberating over what he should wear for the day.
Going like, “(What about this colour...no, this won’t do. How about this fabric? Good, now then a handkerchief to match…)”
The audience may think, “Whatever, it doesn’t matter…!”, but this is something extremely important to Tsukiyama. His passion of aesthetics came across perfectly in this scene.
At this point in the movie, I was already moved by how Matsuda-san was playing the role of Tsukiyama.
② Tsukiyama whenever he was with Kaneki was the best He was hilarious (delightful) from their first encounter.
The scenes of when they first come in contact, when Tsukiyama visits Kaneki’s university and invites Kaneki to the cafe, and the scene at the cafe itself were very interesting. Particularly when Tsukiyama was waiting at the cafe with his handkerchief. And what he did with the handkerchief afterwards. I was having a blast the entire time. (When Tsukiyama said, “I’m going to wash my handkerchief,” and headed for the bathroom, warning his reflection in the mirror to be flat*)
[T/N: Assuming ‘flat’ means some form of ‘calmato’.]
③ Tsukiyama was strong It’s a given that he'd be strong. He didn’t take any damage at all. The battle scene during the climax was beyond amazing.
In the scene where Tsukiyama was single-handedly tormenting the two people, and even after he released his kagune he was suuper strong.
(Ah, Tsukiyama was so cool…) Is what crossed my mind.
The fight itself was interesting, but his actions outside of it were also fully enthralling. (I really liked when he “set the table”...)
④ Conclusion Tsukiyama fans should absolutely go see the movie. That’s what I want to share.
Live action adaptations of manga are prone to character exaggeration and will occasionally remind you that it’s fiction, but Matsuda Shouta was able to reconstruct Tsukiyama’s rich character with a dose of reality, which makes me think he truly is a rare breed of actor.
I thought that this Tsukiyama can be enjoyed as a character in his own right, even to those who have yet to read the original work.
I was so moved by this character, that if I had the chance to speak to someone who’s being made to read the manga, I’d want to ask, “Have you seen Matsuda Shouta’s portrayal of Tsukiyama Shuu?” He went beyond my expectations.
Tumblr media
Starting from the bottom left going clockwise:
Bottom left:
Tokyo Ghoul S Movie Personal Highlights by Ishida Sui
Top left:
Shuu-sama choosing his outfit for the day Looking serious
Top right:
Mask of the moon’s surface. If you look closely you can see it's transparent. Good since it's kinky. Every gesture of his has class to it. His hand attached here looks very elegant.
Bottom right:
So strong! Holding his handkerchief Tsukiyama: Don't worry about it... (Kaneki): I'm sorry.
***
Other things I liked ① Kaneki’s reactions Kubota-kun as Kaneki was amazing as always.
About Kaneki’s development in the movie, there were many instances where he was still quite passive, but every little detail in his reactions I saw was amazing.
That is to say, no exaggerated movements or shouts at all, but within his subtle movements and expressions implying the anxiety in his heart or suspicion that doesn’t reveal itself in his face, it made me think that that man is a genius...
(1) When Tsukiyama went to the university and called out to Kaneki, and Kaneki goes, “...huh?” in confusion. His confusion was as if a middle-aged man you've never met sitting next to you suddenly speaks to you.
(2) When Kaneki is carrying the injured Nishiki to his room, Kimi appears at the front door. Kimi embraced Nishiki in his beaten-up state without thinking. During that time, Kaneki couldn’t let go of his shoulder he lent to Nishiki, and as a result, when the three of them ended up in a scrum-like position, it somehow felt like he was trying to make himself inconspicuous.
...those were some examples of the little details I enjoyed a lot.
② Kaneki was strong There were enticing parts that looked like they came straight from a kung-fu movie, with confrontations that went, “undergo intensive training → see results of intensive training → fight strong enemy”, and there were also parts where the battles were simple yet interesting. Whenever I see cool action scenes, I get excited.
I heard from Avu-chan who’d already watched the private showing, that, “He was flying like, fwoosh!”, which made me a bit worried because, “He was flying like, fwoosh…!?” But (I didn’t go to the private showing, so I didn’t see anything from the movie until after it was completed), although there definitely was a part where he flew like fwoosh, I wasn’t the least bit concerned. I was surprised it was so cool.
③ Yamamoto Maika’s portrayal of Touka In the previous movie, how should I word it, Sen-chan* portrayed manga Touka perfectly. It felt as if I dived straight into the manga and was looking right at Touka herself. Her acting was divine, and I liked it a lot.
[T/N: Touka’s first actress, Shimizu Fumika, who changed her name to Sengen Yoshiko under Happy Science.]
For the recent movie, I went to go see it nervously wondering how Yamamoto Maika’s version of Touka would feel like.
Yamamoto-san’s Touka was powerful. I mean that in a good way.
First of all, how high she can raise her body trained through karate. Her blows and strikes fit well in the action scenes, and they were physically strong. She had an impressive battling style in both the “intensive training” scene and the “vs. Tsukiyama” scene, and if I were to pick a fight with her, I can easily imagine that it’d be one-sided and I’d get utterly thrashed.
And more than anything, the power of her presence. I think it’d be quite hard to stand out between Kubota-kun’s Kaneki and Matsuda-san’s Tsukiyama.
However, she became a character that stood out in her own right even standing with them, and character-wise I felt her assert her dominance.
This is just how I personally felt, but to me it seemed as if Yamamoto Maika was angry against the world. That aura fit Touka well, and it looked great.
As an aside, when I saw an interview with Yamamoto Maika the other day, she said, “I haven’t read the original work because I don’t know how to read manga,” and I was very impressed by that.
④ I like the music Rather than the grand majestic melody like last time, this time it was a tad mellow, yet distorted melody interwoven into the taste. That was my favourite feel in the entire movie.
The scene at the beginning especially caught my eye. I was drawn into the movie’s world by experiencing the gorgeous Tokyo and the sense of loneliness you feel there. It fitted well with the atmosphere of both the movie and the manga.
⑤ The Helter Skelter duo was alluring Uta was played by Bandou Minosuke, and Itori by Jiyoung. It was fun seeing the charm and allure of those 2 people who make up Helter Skelter. Jiyoung-san, who made her entrance in this new movie, was a stunning visual who was originally a member of KARA. It might be because she’s from Korea, but although she looks close to Japanese, there’s a subtle air around her that suggests that she isn’t. She was gorgeous in a sultry beauty kind of way.
Things I was concerned about It’s inevitable as an adaptation, but I felt like there were a couple scenes that were a bit difficult to understand if you hadn’t read the manga. Certain words or characters, for example. However, I think it was addressed during the script-writing stage so that they’d be explained throughout the movie (thank you Mikasano Chuuji*…)
[T/N: Also the scriptwriter for the anime.]
Additionally, Kaneki, Touka and Tsukiyama were very compelling characters, so I thought it’d be a fun movie to enjoy. My reactions ended up being late, but I’d be happy if more people go to watch it starting from even now.
Thank you to the directors Kawasaki Takuya and Hiramaki Kazuhiko, the producer Nagae-kun, and everyone who was involved in the making of this movie.
I don’t often go see the same movie in theatres, but I’m thinking of going to see it again.
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jennikkugoesoff · 4 years ago
Text
Exploring copy personalization via VR
Introduction
Hello, my name is Jen. Many of the current world are starting to take notice to the idea of Mario 64's personalization AI. Neither of these topics need introduction, You know what Super Mario 64 is and you know why you're here. I've been taking a recent interest into the study of how the game adapts over time to suit the player, and exactly how personal that personalization gets. I'm very familiar with the game, I know most of it's ins and outs, I've completed it multiple times on the original console.
And I can tell you yes, it is a fact.
Super Mario 64 is a personalized game. But it's not personalized in the way people think.
In most cases, I've found the personalization factor of the game is incredibly small, and it's more subtle than meets the eye. And it can only be achieved on original hardware (IE, the Nintendo 64, or an environment that perfectly simulates the Nintendo 64, on a composite monitor or TV), and, for our purposes it would ideally be with the original Japanese release (or as I call it, the J variant) rather than International (or as I call it, the ! variant). It doesn't make too much of a difference, but in the original release it's effects are more obvious, at least for English-speaking players or players with English as their first language.
For instance, an English-speaking player will have slightly negative or empty feelings throughout the game while playing the J Variant on original hardware, similar to those felt in Wet-Dry World in the international release. Likewise, non-English speaking players will feel the same negative aura playing an international copy. I haven't yet studied the relationship between the International and European copies or Japanese and European copies though, which could definitely be something to look into, these same emotional auras could very well carry over.
The reason it can only be achieved on original hardware is because personalization was outright removed from other releases of SM64. Starting with the Shindou release, all subsequent versions of Mario 64, such as the iQue and Wii Virtual Console release, as well as the Japanese, North American and European versions commonly circulated through emulation and rom websites, and consequently what most, if not all of SM64 Hacks, mods and ports are built off of, have personalization outright removed, or altered in such a way to be unnoticeable. I'm not sure if this would extend to SM64DS or not, but the games seems similar enough that cognative proccesses line up in a similar fashion. Something I have noticed in my research is that skeptics of the Personalization AI often come off the heels of having played Modern versions of SM64 rather than the original versions. 
Although to what extent I can't be sure, it's entirely possible that playing these modified ports of SM64 could lead to differences in brain activity that affects the way personalization works, specifically to the extent that playing copies of SM64 without the original personalization factors intact leads to an 'immunity' of sorts to it. The learned responses from playing SM64 emulated rather than on it's original console are subtle, but they're enough to cause differences. Given the personalization AI in general stems from the subtle differences between players, it would only make sense these 'learned behaviors' would alter the game in such a way to give every player who plays on the original hardware after having played a modified port a shared experience, or at least with differences that are too subtle to be noticeable. This is what I'll call the "Surface SM64 Theory". So at least in my mind, copy personalization equates more to instilled emotions, feelings, and thought processes that are interpreted through subtle differences between inputs, than it does pure 'injection' (IE, new graphics, music, sound effects and textures being 'beta-ified'). Although injection is certainly a part of it, it's not grandiose, and the effects are rarely seen on video, if at all. Which brings me to why I'm here today.
I feel that, to experience copy personalization on a level that's intimate enough to not just be a ripple effect, and can be closely analyzed, the only solution is to give the personalization factor a more direct line into one's senses. And what's the best way to do that with tools that are already available to the common consumer? VR, along with some other tools.
By controlling the game as if I were Mario, rather than Mario being a proxy to player input, I can observe the game at a closer, more emotionally open level. With headphones I can experience the sounds at a closer level, and by being closer to the screen I can experience the game itself at a closer level. Makes sense, doesn't it?
Given the Surface SM64 Theory though, I should note that I have played other ports of SM64 though, and, like I said, know it's ins and outs quite well, I decided to break from the game for an extended period of time (about a month at the time of writing) before trying to conduct this experiment. Ideally we'd want someone who grew up with the original release and nothing else, or had never heard of the game at all, but, I'm not interested in using any human guinea pig except for myself. In this way I hope to approach the game with a fresh mindset, or at least a mindset fresh enough so that I could explore at least some of the personalization effects.
Before this break though, I got into contact with a few different mod authors (who, for the sake of privacy, won't disclose the names of, they didn't want much to do with this project to begin with. I think they thought I was crazy or something) who gave me the grace of helping me out. The VR setup in question uses a rom extracted straight from my copy Super Mario 64, which has been verified to be an original cart. This rom was extended, modified, then the new rom was flashed onto a player cart in a modified Nintendo 64, with the rom's mods adding support for a gyroscopic, first-person camera, environmentally accurate surround sound, and two VR controllers I can hold.
I hope that doing this hasn't tampered with too much of the personalization AI, I'm not sure what the authors did to the rom, and in retrospect I probably shouldn't have given them the benefit of the doubt just putting my safety into their hands when they obviously thought I was bananas and refused to let me share any information about them. But, I've gone about this the only way I knew how to, and I've poured too much time into this now to not do it. So, I guess this frontier will be one I explore blindly. So, over the course of however long it takes me to finish the game with 120 Stars and talk to Yoshi, I'll be logging my experiences.
The Experiment
8/7/2020 11:30AM - Stars Collected: 0
Getting used to the controls took quite a lot of time, although thankfully the gyroscopic camera seems to follow Mario as an object instead of his model's face, I can't imagine doing all those flips and turns with a gyroscopic camera.
Everything seems to be working ok so far though, nothing seems too out of the ordinary, of course I didn't really look outside very much before going in, but, we'll see where it goes from here.
8/7/2020 11:55AM - Stars Collected: 8 This may've been a bad idea. I feel fine. So far it's just been playing the game in close-up, with not a whole lot else going on. I'm still going to see it through to it's end, but I wouldn't be surprised if I don't report back on anything else for a while. It's just kind of going through the motions at this point. I have all of BoB's stars except for MwttS and the first secret slide star, I'm not going to even try to attempt the second one right now, I still need time to get used to this I think, and for some reason I've always struggled with that one in particular. I guess if there's one thing that feels off, it's that, ironically, everything ironically feels much more quiet, I don't know if it's me, but everything feels quieter. With quieter audio this game feels so much lonelier. Early 3D environments can seem so bland and barren without much context. I'm gonna go try to fight Bowser, hopefully this goes well.
8/7/2020 12:10 PM - Stars Collected: 8 I may have made a slight error in judgement. Bowser levels are not only harder than I though they'd be with the camera zoomed in so close, but fighting Bowser is nearly impossible. Even though the camera follows Mario as an object and not his model, that doesn't seem to translate to Bowser very well, because the camera spins. Oh boy, does it spin. It's making me motion sick trying to beat him. I usually don't even get motion sick, I've been playing video games all my life, and VR has never bothered me like this. Perhaps it's just the game though. In the meantime I think I won't bother with Bowser and I'll go do some other stars here in the Foyer, there's a lot to get done after all.
8/7/2020 12:46PM - Stars Collected: 15 I finally got the other slide star, after a bunch of tries. I've always struggled with that one in particular, but this time it was especially hard with the camera, you can't hardly see where you're going and making that blind jump is such a gamble. I was really happy to be done with it when I got there. And by really happy, I mean, seriously giddy. When I heard the twinkling and the star appeared I had this moment to myself where I just started giggling. It just felt so rewarding. Something about it just... got to me. I felt warm on the inside. I think I'm starting to like the game better this way, it's harder, but, it's rewarding. I almost wonder if doing it again would have the same effect. But, I don't have time for that, I have to go finish up WF and JRB
8/7/2020 1:12PM - Stars Collected: 17 Well, out of pure curiosity, I tried it. And it worked. Too well. I haven't been getting much done for the past 10 minutes. I've just been redoing the slide star. Why I'm stuck on it? I don't know. I have more progress to make, I know, but, something about it is just fun. But, really, that's what the game is about, isn't it? Having fun? Besides, I have all the time in the world to finish the game, surely a little indulgence can't hurt right? Maybe it just feels nice to have finally conquered that one star that frustrated me so much. Either way, I for sure am gonna go back and finish the foyer now. I'm wasting time.
8/7/2020 2:36PM - Stars Collected: 17 God damn it. Why am I so stuck on this one mission? It's a really unremarkable star in the long run of things, it's a footnote. It's just one star. It's just one star. Why is it so much fun? It's so stupid, I feel like an addict going back to it over and over again. But, there's such a rush that comes with it. It's like a rollercoaster, the thrill, the anticipation of it all. And it has such a nice payoff, collecting a star feels so nice in this game. Screw personalization, maybe I should just shoot for the record on this star, surely there's a glitchless record for it somewhere.
8/7/2020 3:01PM - Stars Collected: 17 Still no progress. Been having a good time though. I think I should take a break soon though, I caught myself drooling a little bit after getting the star again.
8/7/2020 3:25PM - Stars Collected: 17 Yeah I need to take a break soon. This is extremely captivating, but, I caught myself drooling on myself again, and, I think I'm freaking my housemates out by giggling so much. But, I can't help it! It's such a rush! This is the truest essence of a video game I've felt in so long, I'm starting to feel nostalgic. I've always liked the Slider music more than most, and there's so many questions clawing at my mind. Like, what are the pillars there for? Who put them there? Why are they tangible? I always did like them. I wonder if they were meant to be in other levels before getting removed.
8/7/2020 5:16PM - Stars Collected: 17 Ok, I guess the road ends here for now. Someone kicked me off. Probably better that way too. I was in the zone playing the star again but, apparently I must've gotten really into it, because, I didn't hear myself, but apparently I was laughing, a lot. Very loudly. Eventually I guess I pissed one of my roommates off, they came and took off the headset and told me to go take a shower and stop doing this. I don't really want to do that, I kinda just wanna keep researching, but... I'm not too upset about it though, I mean, after all I can always just come back to this later. I mean, if this one star has captivated me so much, what'll the rest of the game be like? I'll come back tomorrow.
8/8/2020 9:50AM - Stars Collected: 17 I had a dream last night. About the slide. I think I need another day to take a break from this, the more I think about it, the more it's starting to bother me. What was my deal there? Why did I start laughing. Why did I enjoy this so much? And why do I still have all these questions about it? It's just one star. I need to get to the rest of the game and stop thinking about this.
8/9/2020 5:30PM - Stars Collected: 17 I can't stop thinking about it. I need to do it again. Just one more time. Then I can do the rest of the game. But I need to put this to bed.
8/9/2020 5:45PM - Stars Collected: 17 It happened again. I did it once, and it turned into another time. And another, and another. I started laughing again. I can't help it. I don't even know it's happening. But it is. It is. And I love it. It makes me sad that it's annoying people, but I can't help it. It's just... so much fun. So much fun. So much. So much. So much.
8/9/2020 7:31PM I shouldn't even bother with the star count. I got down to 13 seconds and I lost it. I cant' believe it. It's amazing. I was so happy. 13 seconds oh my god, I don't even know what the record is but it's gotta be close!
8/9/2020 10:00PM It's too much fun. I stopped about 10 minutes ago but, I soiled myself playing the game. I was too into it, I must not have noticed. What's wrong with me? Why am i like this? i feel like i cant tell anyone about this, they wouldn't understand. they wouldn't get it. they would just tell me to stop. i cant stop. i can't its serious now. this is serious. i have to keep going i have to i have to. but i cant anymore i need to go to bed i need to stop i need to sotp i need
8/9/2020 10:20PM im starting to realize that... this is personalized. this must be what people mean as in, the game appeals to you itself. it's horrific, i hate it i hate thinking about it. i don't even know what the game's doing to make me think this. Why. how. why is it like this? And why do i keep coming back. I hate doing it. I can't stop doing it but I hate doing it. It's an addiction it's a virus it's eating away at me like a parasite. I need to go to bed.
8/10/2020 3:28AM i can't sleep
8/10/2020 4:00AM i couldn't help myself i had to go back to it. i had to play it. it's so fun. i know it's bad for me, but nobody gets it. not even you reading this gets it, you don't KNOW me. you dont' know how much this emans to me and what it's doing for me. It's my lfieblodd this is my purpsoe. thise is me.
8/11/2020 they took it from  e they took it from me
i tried t play it on an meulator just to get the ficx but it wasn't the same. it wasn[t the same. it wasn't the same. and I NEED it back. i need it back . it's been hours now withotu eme having it and it's hurting me. it's hruting me. i'm seeing it in my head, it's what i need to take hold of and use, but Ii cant have it they won[t let me they won't let me do it.
i think im starting to see things that arent there.
8/14/20 I want fun. someone, please, show me, somewhere. I need thid feeling to come back. i need fun.
i hope he’ll show me fun
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of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is personalized.Every copy of Mario 64 is 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purplesurveys · 5 years ago
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829
Are you the type of person who gets straight to the point? For the most part, yeah. I’m a little impatient and quickly get annoyed when people go around in circles. What was the last thing you said in complete caps? It was probably the conversation I had with Angela this morning since we talk in all caps 97% of the time. The subject of the conversation is a bit of an inside joke though so it’ll be complicated just to start explaining it. Do you enjoy playing board games? Not really. I’m bad at following instructions so I’m mostly uninterested when someone tries to explain a new board game to me. I stick with the ones I already know, which aren’t a lot. Are there any movies you are wanting to see? Yeah but not any upcoming ones (if there are even any). My film queue is full of stuff that’s been released in the past, and the ‘My List’ section on my Netflix for instance has movies like Rosemary’s Baby, The Pianist, The Truman Show, V for Vendetta, etc. Do you live closer to the Atlantic Ocean or the Pacific Ocean? Pacific. I’m nowhere near the Atlantic Ocean.
Who was the last contact you stored into your cell phone, if you have one? The makeup artist who did my hair and makeup for my test grad shoot last December. My mom loved how I look so she had me ask for their contact just in case she needs it for future events. Did you wear anything new today? Nope, because I’ve been home for the last three months. That sounds more and more ridiculous to say each day... Would you ever have a calendar in your car? No, that’s what my phone is for. I think having a calendar in my car would be highly distracting too? What was the last song you sang along to? I’m not sure, I don’t think I listened to music today or yesterday. My guess would be Saw You in a Dream - The Japanese House. Are you a fan of the band Taking Back Sunday? No, but I heard of them a lot when I was a younger teenager. Do you ever eavesdrop on people's conversations? I don’t usually get to because my hearing is bad lol, but if it’s juicy and if I caught the context I probably would. Aside from waking up, what was the first thing you did this morning? I hung out with Cooper. I’m officially in charge of playing with him whenever he’s awake haha. I’ve never cared for a puppy before so one thing I learned is it’s a lot like taking care of a newborn baby? Cooper’s routine so far has been sleep for 1-2 hours, play for 1, and repeat. Once we notice him getting up, I’m the fun mom that plays with him until he tires himself out. Are you good at playing Hide and Go Seek? I can be good at it but I generally don’t like playing it. I always feel anxious whenever the It gets warmer to wherever I’m hiding. Do you live in an apartment or a house? House. Is there a music artist that never seizes to amaze you? In recent years Paramore has been drastically changing their sound for every new album they put out, so I’m always excited when they have new material because they always hit it out of the park. At what time do you normally go to bed? It ranges between 12 and 2 AM. It’s no longer as late as before. What is the last magazine you read? I haven’t read a physical magazine in a year or two; but the last online version of a magazine that I checked out was Esquire. How many words do you type per minute? If I’m taking a speed typing test where I really have to type as fast as I possibly can, I can reach 80-90. I never have to type that fast though so my typing speed would definitely be considerably less. What is your favorite term of endearment? I like baby. Do you like Twizzlers? I got into them as a kid just because Kristen Stewart ate it in the Twilight movie LMAOOOOO. Fangirls are ridiculous. I’m honestly just fine with them, they’re not groundbreakingly good or anything. I don’t even think I’ve had them again since my Twilight phase. Who or what made you smile last? I took a peek at what my dad was making for dinner and I already know it’s gonna be so good. Have you ever seen the movie The Wicker Man? Nope. How many states are between the state you live in and Florida? *yawn* Another US-centric question; though I got a little curious and looked up the distance between Florida and Manila instead. Google says 14,717 km. Do you sneak in candy/soda when you go to the movies? You don’t have to sneak in any type of food when you go to the cinemas here since they allow you to bring in whatever you want. I once bought Cinnabon buns to watch Wonder Woman hahah. The only unofficial rule is just don’t bring something that’s gonna smell and distract everyone. What was the last song you had on repeat? Back To You - Louis Tomlinson because of a question I answered on a survey yesterday. Do you often have that song on repeat? In 2017 I sure did. I don’t encounter the song these days anymore unless I look it up myself on Spotify. What brand of lotion do you use? I don’t use lotion. Where are your favorite pair of jeans from? I’m not sure actually. It was my mom who saw it and she bought it when she thought of me, and I never thought to ask her where she got it from. Silly string or confetti? Like, for a party? Confetti looks nicer to me. What month is your best friend's birthday in? June and September. One a scale of 1 to 10, how tired are you right now? 12 from taking care of Cooper, 2 in general because I made coffee. How long is your favorite song? I don’t really pick favorite songs because I have at least one in my preferred genres at a time. Nachos or tacos? Nachos. Also because I miss Nacho. Whose wedding did you last attend? My uncle and his then-fiancée, now my aunt, but that was 2007. It’s my parents who get invited to a lot of weddings, but not me and my siblings. Are you a rebel? Not anymore. I definitely acted like one when I hit puberty though. Does it take you more or less than an hour to get ready for the day? Less. I usually savor my time in bed then hurry up once I’m about to be running late haha. I’m out the door by 15, 20 minutes.   What was the highlight of your day today? Taking a survey this morning on the couch with Cooper napping beside me while Kimi was near my feet :) Do you tap your foot when you listen to music? No, especially not when I’m driving lmao. Would you rather use tape or glue? Tape, it’s more secure. Homemade or store bought cards? Either works fine because my ultimate takeaway is that at least someone thought of me. I would personally make homemade cards/letters though. When did you last eat popcorn? Sometime around Christmas. My mom started making us bowls of popcorn but we got tired of it pretty quickly so our popcorn binge only lasted over the break. Have you ever done community service? I’ve done it with my classmates for a class requirement, not because we did something bad and it was our punishment. Will you get your hair cut anytime soon? Nope, I just gave it a big haircut earlier this year. Are you uncoordinated? Mostly not, but I still have moments where I trip over air. Michael or Janet Jackson? Michael. I know Janet is crazy talented too but I just never started trying to get into her music. Do you listen to any hip hop? Just some. What will you be doing at this time tomorrow? Most likely doing surveys too, as is routine. Have you ever listened to Jane's Addiction? I haven’t. Orange or purple? Purple. & - the typical ending to my surveys - how about some lyrics? “There’s just no future left for us to dream of, living in an era of instability / So caught up in the culture of their rivals, fear breeds in honest men.” From High Pressure Low - Against Me! Been thinking about these lyrics for the last few days.
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daleisgreat · 5 years ago
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25 Years of Sega Saturn & Virtual Boy - Flashback Special!
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After the deluge of wrestling-themed entries for WrestleMania month this past 30 days, I have been pining to do another videogame anniversary special. Looking up which platforms have major milestone anniversaries this year, I noted six that stuck out. Four of the platforms (NES, Xbox 360, PSone, PS2) I have an extensive history with and they will get their own respective flashback treatment from me when their anniversaries draw nearer later this year. The other two platforms have all had lackluster or outright abysmal degrees of retail success and both I have only had limited histories with and never played on a consistent basis. Nevertheless, the time I did have with them I considered unique and I do have some fond memories of my experiences with each platform. So let us get on with this flashback special as I celebrate the 25th anniversaries of two consoles that each hit in 1995: Sega’s Saturn and Nintendo’s Virtual Boy.
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I want to begin with the platform I have played the least of these two, the Saturn. Yes, I played my Virtual Boy and its daunting 14 game library more than the Saturn. In 1995 I was still lagging a generation behind on the latest consoles. All my family had was an NES at this point and I recently got a GameBoy for Christmas of 1993 so in 1995 I was getting a lot of mileage out of my GameBoy and my parents were still hitting up garage sales for bargain price NES game for me. By the time the Saturn and PSone hit in mid-1995, I was a year away from getting a SNES which I desired more so the Saturn and PSone were not even close to making my wish list. I read about them looming in magazines like Game Players and Electronic Gaming Monthly, but truth be told I was not all that excited for the future of disc-based platforms and the advent of polygonal graphics that were about to come into fruition with 32-bit consoles. As a naïve 12-year old, the first major 3D polygonal games that hit on SNES and Genesis in the early 90s like Star Fox and Virtua Racer looked butt-ugly to me, and from trying out demo kiosks of PSone and Saturn at stores the impatient kid I was back then was furious at this newfound ‘feature’ of the latest systems having loading times. Combine that with my family having no desire to chunk down several hundred dollars for another gaming system and I was left with no cravings for the Saturn and PSone when they both hit in 1995. I had no clue of Sega’s surprise Saturn launch announced at the first E3 in May of 1995. For the unfamiliar, it was when going into that E3 it was known that both the Saturn and PSone were slated to launch within days of each other in September of 1995, but at Sega’s press conference they said right then and there the Saturn is out right now at a handful of select retailers. In 1995 the Internet was only around for a few years and not even the slightest bit ubiquitous. Computers were still a couple years away from coming down to more reasonable family friendly prices, so at this time I got all my gaming news from my monthly subscription to Game Players.
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Here is the podcast special on the Saturn I originally recorded way back in 2008. Check it out if you want to know even more about the history of the Saturn and its games. I wound up largely ignoring both the Saturn and PSone for the first few years they were out, maybe occasionally trying out an occasional store kiosk demo and that was about it. I remember the magazines at the time putting a lot of hype into Sega’s arcade ports, and console exclusives like Panzer Dragoon getting cover stories of having mind-shattering graphics, but I was not buying it at the time and stubbornly remained loyal to my 2D sprites. For the Saturn, I finally got my first real experience with it in April of 1997. I remember shortly before this time the Saturn was being pushed aggressively on TV with a special 1996 holiday bundle packaging it with Daytona USA, Virtua Fighter 2 and Virtua Cop for $199. I had no idea at the time why this ridiculous deal happened was because Sega was getting killed in sales at this point in the PSone/Saturn/N64 era and they were desperately trying to play catch-up with a hell of a value considering several months earlier in 1996 it was clinging onto its dooming launch price of $399.
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Flash forward a few months later in April of 1997 and my hometown got hit with a huge flood that forced a mandatory evacuation of the entire town for a couple weeks until the waters receded. For a couple days our family stayed at a nearby air base hangar. I believe we were planning on hunkering down there for several days until a couple days in my uncle from St. Paul surprised us and showed up and ‘volunteered’ on taking us in and refused to leave without us coming with him. My siblings and I were delighted to get out of the crowded hangar and spend time with our cousins for what ended up being a week before we were able to get back home. My cousin Royce, who was within a year of my age at the time wound up getting that Saturn three game bundle for Christmas a few months earlier and we played those three games along with the demo disc that came with the system almost every day. We must have played through Virtua Cop at least a few times, and I remember finding it a big step up from previous light gun games I was accustomed to. Daytona USA at the time did not really click with me, and while I was impressed with the graphics at the time I did not come around to checkpoint-racing games yet and was more turned off by their enforced time limits back then. On the demo disc our family got a lot of fun competing against each other in the home run derby mode available in World Series Baseball. The standout game of the pack was easily Virtua Fighter 2. It blew me away and for me it was the first game that proved not only for fighting games, but for games all together that 3D polygonal graphics and gameplay could be viable and damn fun. I knew I was a couple years late to the party by this point, but by 1997 polygonal graphics were no longer the crude, non-textured blocks and rectangles on the SNES and Genesis, but actually had some depth and style to them. I loved Street Fighter and Mortal Kombat at this point, but Virtua Fighter 2 proved to me that 3D fighters could coexist with 2D ones.
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That week with my cousin was my proper introduction to the 32/64-bit era. It would be over a decade though before I got more serious hand-on time with the Saturn. Not many friends of mine had the Saturn back home, or if they did we rarely busted it out. My friend and former podcast co-host, Matt has a mammoth collection, and I only recall us turning to the system once or twice all these years to play the charming platformer SCUD. Another friend and podcast co-host of mine, Chris also has a Saturn in his equally mammoth game collection, and until 2008 I only recall us powering it on a couple of times to play the fun co-op action platformer, Three Dirty Dwarves, which had a nonsensical, grungy vibe to its destruction. In 2008, we were a couple years into doing our videogame podcast and we loved doing console retrospectives, so we decided it was time to do one on the Saturn. I just uploaded it to YouTube and integrated it into this article for your listening pleasure! Chris knew about my limited Saturn hands-on time at this point so we decided to spend literally a whole afternoon, about four to five hours of ‘research’ playing a good chunk of his Saturn collection. About 10-15 minutes for each game for a quick refresher for what each game brought to the table. There was one though we played for about two hours straight. That was the rare Panzer Dragoon Saga Chris had a copy of. I knew about it being a collectible at this point and heard the acclaim for it being an ahead of its time RPG and professed to Chris to hope to spend a little more time with it to see what the hype was all about. I remember digging its rail-shooter action the first two games established while simultaneously mixing in RPG style mechanics and exploration. I think we both got wrapped up in it, and stuck with it a bit longer than anticipated. Suffice it to say, those opening hours stood out to me all these years later and I can see why Panzer Dragoon Saga became a hot commodity.
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Jeremy Parish did an excellent line of videos with deep dives on every individual Virtual Boy game released, including Japanese exclusives. Here is his take on the Wario's exclusive Virtual Boy game as of yet to be re-released, Wario Land. In my TurboGrafX-16 flashback, I wrote about how I procured the system at a gaming community meet-up event. At that same event there were several gaming systems hooked up for play throughout the night, and one of them was the Saturn. One of the highlights of that night was someone bringing enough multi-taps and controllers that we were able to get plenty of rounds of eight player Saturn Bomberman in. I am a fan of classic multiplayer Bomberman, but never played more than four players before, and was surprised to see the Saturn pull off an eight player version with a micro-sized map and characters in order to fit everyone on screen. It was a Bomberman experience that nothing will likely ever stack up to. I dug up a photo from the event of all of us gathered around the TV so you call can see the tech in action!
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Sadly, I never got anymore hands on time with the Saturn after this. It is one of the few major consoles that I do not own. For years I remember seeing the system for sale at our local retro games shop for around $30, but I always hesitated on it. The games I enjoyed on there Sega released better sequels on other systems, and I later got to check out some of its top ranked games like the Capcom fighting games, Guardian Heroes, Nights Into Dreams... and acclaimed shmups like Radiant Silvergun on enhanced re-releases on the Xbox 360 and PS3. There remains games exclusive to the Saturn that I always wanted to try like Die Hard Arcade, World Series Baseball ‘98, Fighters MegaMix, Burning Rangers and Shining Force III, but with retro game prices continuously going up, the time to start a Saturn collection has come and gone in my book unless I happen to stumble upon a steal of a deal. I do have one Saturn game in my collection however, and I will give props to Matt once again who gifted me his extra copy of Bug!. While Sega pulled the plug early in America on the Saturn, it comparatively fared much better than Nintendo with the Virtual Boy. It launched in America in August of 1995, and sold so poor right out of the gate that Nintendo could not have abandoned the platform any faster. Its last game, 3D Tetris, hit North America in March of 1996, only seven months after it launched and with a total of a meager 14 games officially releasing stateside. I remember seeing the hype leading up to the Virtual Boy’s launch in the magazines, and like with the initial wave of polygonal graphics, I was not sold on the concept of virtual reality. However, a couple months after that same flood hit in 1997 our local Wal-Mart had unsold Virtual Boy inventory it was desperate to get rid of by selling the system itself for $20, and games for $5 each. This was one of the first times as a kid I recall my dad abstaining from his garage sales-only videogame rule and realized the steal the system was going for. We walked out of that Wal-Mart with the system and the copy of Mario’s Tennis it came bundled with, along with copies of Golf, Mario Clash and Nester’s Funky Bowling.
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I was in the midst of spending summers on a farm at this point in my childhood for several years, and that was the summer of Virtual Boy with my siblings. I played the crap out of all four of those games. I abided by the recommended break alerts that popped up every 15-30 minutes seriously because I recall the gaming mags at the time reporting on the Virtual Boy causing eye strain after consistent use. Even with all that heavy duty play of the Virtual Boy that summer, somehow I am the only one in my family that does not have glasses. All four games we had were solid, but not mind blowing. Mario Clash I thought was a nice, fully-featured take on the classic original Mario Bros. arcade game that fleshed out that style of gameplay with about 100 stages and got so difficult early on I did not come close to finishing it. Golf was a good simulation of the sport, but it only had one course so I did not revisit it that often. I remember enjoying Mario’s Tennis a lot, but this being the debut version of that game it was more of a tennis sim with Mario characters, and had less of the wacky mini-games and power-up attacks associated with the franchise today. My siblings and I played a ton of competitive Nester’s Funky Bowling. There was not anything that funky about it other than the occasional cheerful animation from Nester and his twin sister Hester whenever you scored a strike or spare, but it was a functional enough bowling game that we had plenty of fierce rounds of over that summer. After that summer we and I got our fill of those four games and the Virtual Boy found itself in the closet for many years. Eventually I randomly dug it out and found the tripod busted, and the pack that hooked up to the back of the controller that contained the plug-in for the AC adaptor was missing. With no means of powering on the Virtual Boy, it sat in a bag forgotten in my closet for well over a decade. I will thank one Jeremy Parish for renewing my interest in Virtual Boy with his excellent line of Virtual Boy Works videos. For those that are unfamiliar with him, Parish is one of most credible members of the retro gaming press, with him hosting the renowned retro-game podcast, Retronauts since 2006 and going on to write countless books and producing chronological video series on nearly every 20th century Nintendo platform. He averages one video a week, which usually highlights one or two games and does a deep dive into its development history and then proceeds to review the game. A few years in he has already covered almost all the games released from the first years of the SNES and the first two years of NES and GameBoy.
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Throughout 2019 Parish took a detour from those three systems to focus on going through the entire VirtualBoy library, including its several Japanese exclusives. His surprise love for the platform shined through his thorough coverage for each game. It is a well-produced series and fantastic history lesson for this blink-and-miss-it platform that I highly recommend checking out by click or pressing here, especially now to learn about the first major attempt at a virtual reality platform with VR now having a modicum of success with the PlayStation VR and the Oculus Rift having made legit waves these past few years. Virtual Boy Works inspired me to track down a few more Virtual Boy games to my collection which were surprisingly going for not that much on eBay. I wound up getting Galactic Pinball, TeleroBoxer, Virtual League Baseball, Vertical Force and Wario Land. I also tracked down a replacement AC Adaptor hub and tripod stand which resulted in my Virtual Boy powering on once again! I tested out all these games briefly. I love me some videogame pinball, and Galactic Pinball has some nifty 3D tricks up its sleeve. TeleroBoxer is like Punch-Out meets Rock ‘em Sock ‘em Robots or Real Steel for the younger readers who need a more contemporary reference. Vertical Force is a competent shmup, and I wish I put more than a few minutes into Wario Land because it is a legit top notch platformer and went down as one of the few highly rated games on the system. I swear to one day make it through Wario Land! Thank you for joining me on this two part 25th anniversary special for the Saturn and Virtual Boy! Got a favorite Virtual Boy or Saturn memory of your own? I would like to hear how it compares to my tale so shoot me a line on Twitter over @Gruel. If you enjoyed this journal-style flashback special, than I encourage you to check out the links below to the specials I wrote for the Dreamcast, GameBoy, Genesis, TurboGrafX-16 and yes, even the 32-X. Thank you all once again for indulging me!
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My Other Gaming Flashbacks Dreamcast 20th Anniversary GameBoy 30th Anniversary Genesis 30th Anniversary TurboGrafX-16 30th Anniversary and 32-X 25th Anniversary
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courage-a-word-of-justice · 5 years ago
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Fate/Stay Night: Unlimited Blade Works 1 - 25 (FINAL) | Waver OVA
Much like the Fate/Zero post, this is mostly a set of notes which has already been released and is preserved here because of the difference editing makes. There was one completely insensitive, uninformed note and a note which I was writing down to be “more in character” which I’ve removed in all instances of the notes, though - it’s better you not know what was being said there. 
F/SN UBW 1 (Prologue)
Now that’s the Rin I know from fandom whispers.
Turns out this is ep. 0 and there’s actually 12 eps…
This brunette reminds me of Maiya.
This wavy haired guy’s a Matou? Geesh, he somehow reminds me of the Great B*stard Archer.
Miss Fujimura’s a bit of a non-sequitur…
If I remember the fan whispers right, his name is Issei Hyoudou…? (Or is that the High School DxD guy?) Update: Issei Hyoudou is the High School DxD guy, this is Issei Ryuudou.
If people die when they are killed, then machines should, too.
I already know from checking up previous info that UBW is for the 5th Holy Grail War and Shiro Emiya is part of it.
The button says “voicemail”…well, it’s actually rusu, where rusuban denwa = answering machine (denwa = phone, so rusu means something like “protecting the house (while you’re gone)”). The best way to translate it would be “voicemail” though.
Fuyuki  Church (Kyoukai)? Rin has them on her voicemail???
I seem to remembr reading that this white-haired character is an alternate universe Shiro Emiya…but I guess we’ll find out later, huh?
Hmm…I’ve seen this Command Seal before. I think it might be Dewbond’s profile pic, in fact…which tells me that he likes Rin.
The compulsion the guy is talking about reminds me of Steph from NGNL and how she was forced to fall in love with Sora.
Rin’s treating this like a gacha game…LOL.
Pride vs. pride, huh? Anyways, I think the really entertaining thing of putting me under the pump like this is that I have such an incomplete understanding of how the Fate/ universe works that the outcomes of everything create enough entertainment for those who’ve committed to said universe. The things that I do know might be really late-game though – such as the white-haired Servant being an alternate Shiro – so I have my own surprises to confirm.
“The Archer class really is made up of archers!” - …and people die if they are killed, y’know? (<- I know this from the memes. I won’t cover Deen/Stay Night, people don’t normally recommend it.)
Why is a cup omnipotent, anyway? Cups don’t have the ability to have knowledge. By the way, I bet Rin’s acquaintance will have something to do with this.
Rin’s Holy Grail War work reminds me of my own experience with piano. Basically, I grew up doing it, so I never questioned it until I thought about what I really wanted to do. I expect Rin will be the same way.
Hmm…Sakura and…the Great B*stard?
Rin says all of this about “crude garbage”, so all I can focus on is the bin off to the side…LOL.
Oooooooh…so this appearance of Sakura is why people put F/Z before this.
Saber…the reason she’s so popular is because she appears in so many incarnations of Fate/ that she’s basically become a poster girl for it.
F/SN UBW 2
There’s something that pisses me off about Sakura. It’s probably because she’s fairly submissive, like a girl who was written to be a guy’s fantasy.
The OP and ED was subbed the first time, so the fact this isn’t is interesting.
I think I’ve seen these scenes before…probably because they look exactly like the setup for Today’s Menu for Emiya Family.
Hypoxia.
Sakura’s boobs jiggled…urgh…
This episode feels a lot more like a VN intro.
Some of these scenes were from a different perspective in the prologue, so I’ll try to skip them.
Stove = heater, if you didn’t catch on.
Oh hey, Emiya isn’t part of the archery club anymore…but there’s some evidence that an alternate Emiya became that Archer Rin has.
That’s Ilya, isn’t it…?
Emiya’s magic incompetence reminds me of Waver.
Shinji is Sakura’s older bro??? I never heard of this…? Step-bro, maybe?
I read one of the labels on the machine – makanai setto – and turns out it’s a [meal] set for staff (teachers).
This series’s messages are like anvils…even more so than F/Z.
Where does Emiya work…? (For some reason, I call Kiritsugu that but Shirou “Emiya”.)
Archer’s not in white…not that much, anyway.
“…I really nearly was killed.” – Yes, and people die when they are killed, Emiya. You said so yourself in Deen/Stay Night.
I know this iconic scene where Emiya stares at Saber! I’ve seen it in all the screenshots and everything.
F/SN UBW 3
The blindfolded woman in the OP is apparently Medea. I think I mentioned her offhandedly in one of the WP posts I did, so I didn’t expect to see her so soon.
Most of this ep is explaining this stuff to beginners. I can skip that.
I don’t get the appeal of Rin, but then again, I’m neutral at best on tsunderes.
Shoten Books? Like, Bookseller Books? How redundant…
“[G]enuine fake priest” - …LOL wut?
Why is Kirei giving me Equilibrium vibes…? Oh, it’s because he has silly hair that reminds me of Christian Bale. That’s why.
Most of this episode was recap from F/Z, so I skipped it.
F/SN UBW 4
I’m laughing – this new Berserker reminds me of Tsukasa (Dr Stone).
Ah, same old Gilgamesh. He’s just in different clothes.
Kiritsugu felt like he actually was a character. Emiya? Just a blank slate, really.
Welp, that was over fast…
F/SN UBW 5
I’m getting sick of Rin’s tsundereness, fast.
Okay, crash course in types of Servants. I needed this.
*Saber reveals the outfit is from Rin* - Ooh, Shiro, don’t go judgin’ Rin like that…
Oh-hoh, Sakura does archery, huh?
I bet Kuzuki actually is a mage. That’s how these things always turn out, no?
Actually, I think Emiya might be a better match for my piano experience. There’s this one person who played at a higher level of piano than I did, but they kept telling me that I was way better than them at piano (although I don’t know if that was self-deprecation and/or inflating my ego). As I mentioned in my relation to Rin, I forcibly cut it out of my life because my parents chose it for me – in short, no desire to hit the target, in one way of speaking.
I can see why Fate/ needed a cooking spinoff now…LOL.
Shinto = New City, with a particular combo of kanji.
Are these Touken Ranbu enemies, Rin…? (They’re called Historical Revisionists, technically, and I specifically refer to enemy wakizashi.)
I seem to remember from somewhere Sakura is Caster’s master…hmm. Another thing to confirm.
F/SN UBW 6
That Rin reaction face! I’ve seen it before!
LOL, that “I haven’t been sleeping lately” is relatable.
Medea is one of the only Servants that was originally a woman, so…it’s interesting to see she’s been given a chain as a method to keep up (but also vaguely annoying to see her have such a short skirt). A chain weapon seems to be the sort of weapon for an agile user, with possible sexual overtones (if you want to interpret it that way), so it seems like it came straight from a male fantasy of a woman.
Rin is the sort that places a lot of stock into obligations, I see.
F/SN UBW 7
I learnt how to read the word “mirage” in Japanese somewhat recently (in comparison to the basics, which I learnt through a CD-ROM maybe…15 or so years ago?). It’s shinkirou.
I find it interesting that these eps. are marked as Fate/Stay Night and the series is Fate/Stay Night UBW, because Deen/Stay Night (as I’ve been referring to the Deen version of F/SN) looks pretty different to Ufotable’s F/SN, judging by that “People die when they are killed” meme.
The subbers spelt “specialty” wrong…
Well, Emiya, being in a room with a girl…alone…you really are a typical VN lead, aren’t you?
LOL! I knew Kojiro was also part of this series and I think I knew he was an Assassin, but s***! He’s an absolute looker!
…and *sigh* Caster is using her sensuality against men. A regular Fujiko Mine, she is.
I think my heart did something when Archer gave that intense stare at Caster, too. This is no time for a reverse harem!
F/SN UBW 8
Ahh! Kojiro Sasaki’s (this Assassin’s) so hot! I love it!
The only person who can beat Saber is another swordsperson, huh? Logic checks out.
That blue ring looks like the one at the start of Shinchou Yuusha’s OP.
F/SN UBW 9
I thought Shinji was gonna barf, but that was actually laughing…that’s what happens when you don’t have the volume on.
This replacement Gilgamesh (Shinji) sucks…
Just squinting at Caster’s chest…boobs do not work that way, people. Fabric goes over things like that, it doesn’t tuck itself so neatly around them.
I think Rin’s a real idiot for ignoring that Shinji is a Master and a mage…
I almost thought Shiro was gonna kiss Sakura for a second there. Apparently you should approach an unconscious person from behind and tap them on the shoulder (as opposed to going from the front to listen for breath), in case they try to punch your lights out.
Watching Eizouken, which doesn’t have girly runs for the girls, and then watching this makes you aware even Rin is capable of girly running…(LOL?)
Gee whiz, I was so sure this purple lady with the whip was Medea and a Caster-class Servant. So she’s a Rider??? Update: So it was Caster, masquerading as Rider…is that how it goes…?
So is this a locked-room – or locked-school – mystery…?
F/SN UBW 10
This is basically “You wanna go?” from Saber.
Considering the coronavirus, these words (about people getting out of the attack completely healthy) seem sort of weird…
Samosan? Seppa seppa? What dialect is this???
*Emiya asks Issei to strip* - Ooh…this is why Fate is popular with women…*thinks of the fact this was a male-oriented VN first* Maybe.
I still think the Great B*stard kinda looks like Kyo from Fruits Basket (…not that I ever mentioned it earlier).
I just realised Taiga’s shirt is striped orange/black…like a tiger.
The amount of still frames in this episode, in comparison to the usual number, is significantly higher.
F/SN UBW 11
I just realised Kinoko Nasu means “mushroom” and “eggplant” if not exactly written the way it is…what a name…
*something about being useful to others* - U-Uwaaaaah…Emiya! Stop reminding me of all the things I’ve done at the cost of myself!
Hmm? I googled Rin’s birthday and I thought she was a Leo – she’s an Aquarius (Feb. 3rd).
Rin absolutely steamrolled Emiya, LOL.
I get the feeling Archer is saying “Only you can save yourself”.
F/SN UBW 12
Randomly, there is a Volkswagen.
*something about Emiya photosynsthesising* - Rin, that’s not how people work…
Batting centre? How can girls go there in skirts without flashing anyone? That’s taking into consideration how short Rin’s skirt is, y’know…(Practicality comes first at all times, people…well, not for Saber, who’s wearing stockings, but I worry about Rin, as you can see.)
People find blushing tsunderes cute…I kinda get it for male tsunderes, but for Rin…not really.
Ack! Another double episode!
Why does this ominous vibe on a bus remind me of Harry Potter…? (Then again, the first things I remember of the movies were a shrunken head and a bus that could squeeze through gaps, which might explain things.)
Hmm? So what is Kuzuki’s place in Caster’s life, huh? Who’s controlling the puppet?
Come to think of it, who is Assassin’s real Master? If Caster has control of him, that means he belonged to someone else before that, right?
I feel sorry for Assassin. I mean, he has to keep talking to Caster with his body torn open like that…
“Princess of Colchis” – So Caster is Medea! Maybe Scott (who said I was wrong about that) was thinking I was referring to Rider. Rider and Caster do look awfully similar…but wait, so what was the real identity of Rider, then? Update: Reading over the notes, I was mistakenly referring to Rider as Caster, hence the comment.
Wolverine!Kirei strikes again, it seems.
Lel, I forgot about Lancer…and Berserker, now that I think of it.
F/SN UBW 13
So this is Brave Shine, huh? It doesn’t sound familiar at all…
…aaaaaaaaand of course Saber is in a fancy white dress. It’ll sell a lot of figures – in fact, I think I’ve actually seen Saber figures with that outfit while browsing for Nendoroids and other merch as of late.
F/SN UBW 14
Well, this blonde guy’s hair is nice…but he’s basically Shou Tucker all over again. (I haven’t even completed Fullmetal Alchemist in any form – I just know what the guy did because the fans talk about it a lot.)
Gosh, evil begets nothing but more evil, huh? (re: Kirei and blondie here)
I gotta facepalm - this blonde dude really shouldn’t have maltreated Medea. She has a reputation for a reason.
It took me a few tries and the brightening of my screen to figure it out, but Caster spotted Kuzuki.
Gilgamesh, what the f*** did you do to those poor maids?! (Even if they were homunculi…)
The subbers appear to have spelt “homunculus” slightly wrong…
F/SN UBW 15
“Going through the front door would be a bad idea.” – Yeah, and people die when they are killed.
I really respect Illya now…and can see why she got her own spinoff.
This snowy mountain makes me realise exactly why they chose Ufotable for Demon Slayer.
F/SN UBW 16
I was wondering what Gilgamesh had torn out of Illya…ew.
I was watching Shazam the other day and a piece of advice the titular superhero gives is “Look out for number one.” (i.e. yourself) Rin has much the same mentality.
I seriously facepalmed when they tried to protect each other. One person should learn to stand down in the relationship for that to work.
Hmm…so this means Lancer’s Master is male, huh? (Why is that Master still a mystery anyway…?)
I facepalmed the third time (the second was soon after the first) when Emiya thought he could seriously protect Rin from Lancer. Knowing who Lancer’s Master is a much bigger priority right now, man – this isn’t a romcom!
I like Lancer’s sideways gaze, LOL.
*Archer comes in* - Well, hasn’t it been a while since we saw this guy? (voice drips with sarcasm)
“druther” – Hmm? I’ve never heard of this word before. Apparently, it means (when used as “If I had my druthers…”) “If I had my way…”.
Hmm? What’s this? There are two pendants instead of one…?
F/SN UBW 17
There’s a lot of shots centring around Lancer’s butt…LOL. (Or is that just the female gaze I’m forcing on to this?) Even still, because Lancer has an outfit like that, it’s kinda hard not to see that he does have a fine one.
“You have a lack of pride in your sword skills.” – Uhhhhhhh…I guess that’s why he’s Archer…?
I never seem to know who the Lancers are…geesh. Like, I could pick one from a crowd of Servants, but not their real names. Update: As it turns out, Karna (the one Indian Servant I had my eye on from Apocrypha) is a Lancer in Fate/Grand Order.
Apparently, Gungnir is the spear of Odin.
Kuzuki is a Master…of the Naruto run. (LOL)
Noting “sieben” and stuff, I think Rin’s magic is German in nature.
Why does Medea have elven ears, anyway…?
F/SN UBW 18
The subs suddenly turned yellow! What the heck?! (Prior to this, subs were white.) Update: Come to think of it, only Aniplex shows have yellow subs, while Funimation ones have white subs (although HiDive let you choose between white and black, the standard is white on the hardsubs). This might mean a switchover between who’s responsible for the show happened while this anime was airing.
“…within your grasp?”
Ooh, this I didn’t expect! Saber joined forces with Rin!
“…your wish was a mistake.”
*Shiro fights swords with more swords* - For some reason, I feel like I need to play some Daft Punk right now. (I don’t even like them as an artist, even though I’m meant to be the EDM expert around here…)
This all but confirms Archer is actually a Shiro Emiya from a distant future.
I just imagined an Archer whose body was made of swords. What a compelling image – a literal human weapon.
Those hand gestures…Shinji is a massive creep.
Huh? I’ve been skipping the post-credits segments for previous episodes because I’m binging, but there’s a post-credits segment here…
Hmm…this next-ep preview had a rook (or a king? I’m no good at identifying chess pieces by their appearance) with a red glowing symbol on it facing what appeared to be the symbol of the Saber class. What an interesting representation of the upcoming inevitable faceoff.
F/SN UBW 19
Wouldn’t it not make sense for future!Shirou to kill present!Shirou? I mean, you know the time travel paradox…if you kill the present guy, the future guy doesn’t exist.
“Sorry about that, punk.” – LOL. Lancer’s great.
Hey, wasn’t Kirei dea-oh right. In fiction, when there is no corpse, you can’t have assumed the character died. They probably skedaddled off somewhere, heavily bleeding and/or on the edge of death…and I’m assuming that was how Kirei got out of his scuffle too.
All this talk about ideals makes me wanna play Odd Future for some reason, LOL. (Well, the first line of that song is “I keep my ideals”, no?)
“…it is you who is disobeying orders.”
A eunuch, huh? Rin, you do know that a eunuch has his *erhem erhem* cut off…right?
Okay, people. Why must women be the source of the Holy Grail? This is only the 2nd time I’ve gotten to this point and you’ve got enough men to fuel the Grail instead. Why not use them??? Update: It’s safe to say I get my wish later.
“You’ve been removed from the bounds of time.” Subbers, I know you’re under pressure to produce subs, but please proofread…? Pretty please? Update: I should proofread too. My E key is a bit dodgy at the moment.
I predicted, a few seconds before it appeared on my screen, that Shirou wasn’t the type to do things he regretted. Yyyyyyyyyyup. That’s Shirou, alright.
F/SN UBW 20
Okayyyyyy. That was not an episode title that needed to be subbed.
Oh, gosh. Can you please just knee Shinji where it hurts, Rin…? I know you’re being choked, but you could still do something lik that.
…(lol)…What the heck, Shinji’s such a self-preserving prick!
So how many times did Lancer actually die and how many times was he faking it out?
“Dying because of some order that comes with being a hero.”
So who’s Gilgamesh’s Master now…?
Hmm…I thought by saving Rin and Saber, Shirou was already a hero. Maybe it’s just a perception thing.
H-Hey, Shirou…you keep saying redundant things…
F/SN UBW 21
Why is Saber just standing there, anyway…? (Well, Shirou did say it was his fight, but…she can do something…)
Okay, whose idea was it to cut after “However…”?! That’s terrible pacing.
This series peaked quite a few episodes ago. Now it’s just stretching for time.
Um, hey. Random question. Didn’t King Arthur draw Excalibur from the sword in the stone? Is that a stone or a tree stump? It’s hard to tell since the zoom quality is funny, but…if it’s a tree stump, someone got a crucial detail wrong. Update: Nup, it’s a stone. Forget I told you.
Having sacrificed myself for over a year for other people’s sake, I can’t say I agree that giving yourself up for others is a beautiful thing. This is speaking as someone who volunteers at a not-for-profit (the charity store). In fact, having thought long and hard about the fact I’ve completely gone down the wrong path from having taken this one opportunity I was given (note I did get rejected from a similar place before I got the position I did), I’ve thought, occasionally, that sort of thing is disgusting.
Did the Great B*stard even age 10 years while waiting for this new war…?
“…left off 10 years ago.”
Uh-oh. I don’t like Shinji – you can clearly tell that from the way I’ve been reacting to him – but there’s no way you’d use him as a Grail vessel…right?
F/SN UBW 22
If I understand the pink box correctly, it says kayumino-ru which is…*checks that up* itch cream(?) Another of the boxes says either iburon or ipuron, but it seems to be some kind of medicine (although I can’t figure out what it does).
“…flashy gold jerk…” – Yup, that’s why he’s the Great B*stard. The most narcisstic of all b*stards –so narcisstic he survived a Holy Grail War without being the victor.
Lemme guess, Rin…if I know my visual novels right, then the way to establish the mana link is either kissing or sexual intercourse, right? Update: Oh well, transplantation of a Magic Crest will work too. With the way Rin was reacting, I thought it was gonna be really intimate, but…nup. It’s just them taking off their shirts for one another…*whistles and pretends to walk away*
The reason I don’t like tsunderes is that whenever they want to be romantic, you can’t tell whether they’re giving mixed signals or not. Then again, you could argue I count as one, so…uh…*sweatdrop*
Shirou, why are you so concerned for the pillow?!
F/SN UBW 23
You can barely recognise the guy (Shinji)…huh.
H-Hey? You couldn’t mean Assassin’s back, right? Update: Y-Yep, that’s Assassin, alright. At least I can gaze upon his handsome face again…(lol) (<- If you’re wondering, there’s a difference between “lol” (or “small LOL”), “lel” and “LOL”. That’s the order they’re meant to be in, going from smallest to biggest laugh.)
Had to check Wikipedia, but Monohoshizao is the pole (?) wielded by Kojiro Sasaki…well, the correct term is nodachi (which I know better as ootachi from Touken Ranbu), but it’s referred to as a pole. To add something interesting to that, the ootachi I like the most (my beloved Taroutachi) is said to be 221 cm (throwing that into a converter, about 7.25 feet) and 4.5 kg (converting again, about 9.92 pounds)...which is basically something no human should be able to use, so if the pole is anything like Taroutachi...I have immense respect for this Assassin as well.
Assassin’s treatment here reminds me of Tora from Juuni Taisen…in a sense, they got what they wanted.
F/SN UBW 24
Cue the law of equivalent exchange from Fullmetal Alchemist, hahaha.
How can you be so sure you’ll beat the Great B*stard, Shirou???
Well, that Grail’s Holey, alright…(I bet you’re groaning at my joke, yes?)
I thought Archer was dead?! How did he fling a weapon at the last moment?!
Archer, you’re disappearing! This is no time for monologuing!
Why do I get the feeling I’ve seen Rin give the thumbs-up before as well…?
F/SN UBW 25 (FINAL)
Eyyyyyy? London…? Update: Oh, it’s the Clock Tower! That OVA is starting to make sense now! (Although I will watch it next, so there’s no need to muse over it.)
Tohsaka without pigtails is…weird.
Sherou (?)
Oh, romantic infighting (voice dripping in sarcasm)…That’s not what I’m here for. This is not a harem.
Ponytail Rin. This just gets weirder and weirder. Also, she kinda looks like Ishtar from Babylonia like that.
Tiny Pigtail Rin…it gets even weirder.
*yells* See?! It is London after all!!!
Update: Prior to this point, I had Silhouettes (by Avicii) playing in my head on occasion, notably when Archer was meeting his end. When Shirou came face-to-face with Saber’s grave, it switched to So Amazing by Luther Vandross. Although I normally don’t mention what I have on my mental playlist in notes like these, I just want to make note of that because it reflects the switch in mood. (Also, this is basically an extended transition into El-Melloi’s Case Files.)
Hmph. Yeah, nothing like hindsight to make something huge look small.
Sakura and Shinji’s relationship…it reminds me of a grumpy old man and his young daughter…(LOL?)
Ryudou’s reaction to romance reminds me of Tenya (from BnHA) in his more crazy moments.
All this talk about the Clock Tower is making me think that older!Waver will show up at any moment now…
…wa-hey? Well, *spits out some held-back laughter* whaddaya know? That’s the older Waver right there!
Ufotable’s older!Waver and Troyca’s older!Waver look fairly different. Ufotable’s isn’t as attractive because his hair has an artificial sheen to it and the man’s face looks more like a snake’s head in shape, so he looks a bit dumb. Update: Certainly Troyca’s Waver has a more egg-shaped head, but at least that makes his hair look nicer, no?
Post-credits segment. Keep watching.
Huh…that segment wasn’t very substantial. Maybe Hoshiai no Sora spoilt me on that front.  
Waver OVA (REWATCH)
*yells* I still think Flat Escardos is a terrible name!
LOL, I think Waver just called out a bunch of political writers right there.
So who are these old people??? (Lennon Glasses and Old Lady here) I still don’t know. Update: You do find out later – Inorai is the old lady and Rocco is the old man.
Okay, so apparently the set of characters used for “Rail Zeppelin” is literally translated to Demon Eyes Collection Train...sounds like something out of Demon Slayer.
If Kayneth is the OG Lord and this Reines girl is the new one, how did Waver become gen. 2? *rewinds a little* She’s el-Melloi Archisorte, meaning that somehow she and Kayneth are blood-related (also note Monkey D Luffy = Luffy is his first name and Monkey is the last name with D being a middle initial, so Reines could have her names around the wrong way as well). Still doesn’t answer the Waver part of the question, though. Update: The character page of the official website says Reines is the rightful heir to the name “Lord (Lady?) El-Melloi”, but she appointed Waver to be the Lord while she waited to become of age and take the position.  
As you know, I gotta question the guy’s (Waver) age. In Fate/Zero he was 19 and he looks much the same ten years later, so his approximate age range is 19 – 29 here. Wikipedia (which I linked earlier) says the anime this OVA is attached to occurs between the Grail Wars, meaning I might not be able to get an exact age. Update: “[A]lmost 10 years”, so I’d wager he’s on the back end of the age range (24 – 29).
Ooh, another good boy (Bram). I forgot he existed…and that’s kinda nasty that he’s got the bloodline of Sola-Ui in him. Update: Oh! Younger sister! That is nasty!
The word shisho (師匠), if I’m guessing the right characters, means “instructor” (or “teacher” if you wanna bend it that way). “Sir” is Waver’s title…I’m guessing that translatio choice is because he’s not a professor in title, assuming professor titles in this are given like they are in real life.
There’s something quite cute about Waver making such an indignant face…then again, he does have permanent worry lines on his face, so maybe not.
Like, whose bright idea was it to crush on the loli? Ravioli, ravioli, don’t crush on the loli! (Then again, I’m probaby worse, chasing after older men…)
Come to think of it, Ufotable is good at action motion (see exhibit A: Demon Slayer), but not free-flowing comedic motion like Waver falling over like this. That’s probably why the show jumped studios to Troyca (aside from divvying up the work of the Fate/ universe – Ei Aoki did F/Z, after all, so it makes sense he’d have some ability to take dibs on whatever works best for his studio…although he wasn’t too involved with this, I don’t think). Update: He was supervisor and storyboarder for this OVA.
Waver: Official butt monkey of the Clock Tower. Calling it now.
Troyca animates F/Z (however briefly)…I must say, they did a good job imitating Ufotable.
All I really remember from the first time around is the car chase, which really shows my priorities in anime…heh heh.
Troyca’s CGI is more noticeable than Ufotable’s, but they’re still on of the best studios for CGI, I think. That’s why they’re on my favourites list over Ufotable (since Ufotable, by general consensus, does better work but I think it looks more artificial in parts – case in point, Waver’s hair).
Setting up a mystery, like all stories, is very much about setting up the boundaries that you’re allowed to play in later. The only thing is that mysteries get more stringently judged for logic.
Hey, whaddaya know? Waver can fit Rider’s old shirt now! (Or maybe it’s the smaller version Waver implied was given to him during F/Z.)
“[W]hydunit” (in English) – LOL? There’s “whodunit”, but not “whydunit” – stick to “motive” or “modus operandi”, people.
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