#I also like the Blight in general
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tracle0 · 3 months ago
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happy storyteller saturday! what are your favourite pieces of worldbuilding for the prophet story? also, how's my man cain doing? :3c
Hi! Happy STS yeah! Sunday starts with an S too. Hmmm!!! I quite like. How there’s. No certain answers for parts of the world, actually? So like. The gods have been [killed? Imprisoned?] in stone, and nobody is sure why for centuries. Then we find out the Blight did it to them, and insists they’re dead. But at the same time, it puts significant effort into tracking the statues down and smashing them. Why do that for things that are already dead you silly little infection!!! And obviously, we have a prophet born and a hero made within the story, so the gods can’t truly be dead right now, their divinity is still being assigned!!!! So I guess. The soft world building! There are answers. But not for everything. (Mostly because the focus of the story is on the brothers, and neither of them hugely care for these answers).
Speaking of which!!! Cain is fine and dandy :)
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See? Just peachy!
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tethrras · 28 days ago
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deciding to headcanon that the lighthouse makes people feel Calm and Docile and Relaxed to excuse the fact that more of the companions aren't as mad as lucanis that ANY of this is happening
#I CAN FEEL THE HATERISM IN MY BONES STARTING TO STIR LIKE LYRIUM#for the record. i think the game is fun. and i think it's the most gorgeous game ever made#bar none.#but like................................................................... . . .... ....#ALMOST ALL OF THE WARDENS ARE DEAD. ALMOST ALL OF THEM.#AND ALSO DID IT EVEN MATTER BECAUSE THE BLIGHT WAS JUST#THE GODS FUCKING AROUND AGAIN#i'll be real the least interesting thing abt dragon age has always been the magic to me#i like MAGES. but i think the sociopolitical landscape of thedas + the worldbuilding outside of magic#is the most interesting part for me#i think my biggest problem is that it feels like a dragon age game writing wise#like w companions and quests and banter#but it doesn't feel like the dragon age world#idk. i'm having fun but yeah i think a lot of the general criticisms are weighing on me which#i did not think would happen (tho i've also been in a months long depressive spiral and genuinely have not#enjoyed basically anything and nothing feels real and everything feels like a bad dream so like whatever)#the biggest thing abt dragon age for me has always been like#it has been such a creative inspiration for me in so many avenues and in so many different eras of my life#i've been writing DA fic since i was 17. i started getting mutuals around 18.#that's 6 years!!!!! i've been writing fic!!!#i play like 3 hours of origins or inquisition and wanna go write a bunch of fics#but all my fic ideas so far are about like. Well what if the game never happened and my OCs#met their ROs somewhere else in some way else#which to me ISN'T a good sign.#part of da's staying power to me is how much it inspires me. i don't feel inspired right now#i'm struggling to keep up in some ways with veilguard and also feel like it's struggling to catch up#to itself and the weight of it's own choices#anyway. starting to feel disappointed but like i said months long depression#so i'm repressing it like crazy and might never actually feel or breach that emotion#in any depth. but whatever.
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creativesplat · 1 year ago
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Stealing/ Affection: Link steals some time with Mipha after his death, and before his spirit rejoins his body in the shrine of resurrection.
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silverhalla · 3 months ago
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when I was little I used to play clue with my sister and when I won by being like “okay YOU don’t have the candlestick and I don’t have the candlestick and there are no more cards, so it’s gotta be the candlestick” she would get really mad and tell me I was cheating because I wasn’t supposed to be making assumptions like that and she didn’t understand where I was getting the info from, so I was ruining the game for her
anyways I don’t rly get why people on twt are THAT mad about veilguard spoilers because they do not seem that deep
#dragon age spoilers#dav#da4 spoilers#da4#and my GOD the spoilers are here in the comments too#but like I keep seeing people like ‘I can’t believe they’d just tell us that the blight is organic’#girl the blight’s BEEN organic#‘they said we’re gonna see things about solas’ past!!!!!’#at solas’ house? his house in the fade? where all the dreams and spirits and memories live? groundbreaking#I can see the whole ‘ghilan’nain has been experimenting on darkspawn’ thing as a shock to some people#and I’m not saying you have to read the companion books#but like….. that was established in tevinter nights#a book that’s been out for four years and pretty widely discussed in the fandom#also though the discourse around spoilers for da4 has just been bizarre in general#like idk man I think that BioWare/content creators being like ‘in two weeks there will be spoilers on twt’ is….. decent and reasonable?#and some of the comments are so……. ????#I just don’t think ‘I don’t like spoilers so no one else should be allowed to see them’ is a very hinged take#I saw someone who said that them saying ‘’maybe stay off twt for a minute’#was essentially them telling her that she couldn’t read the news or talk to her family#like WHAT are you talking about#and I think yeah! it is totally your right to not want to see spoilers absolutely 1000% fair#but why are you watching a 22 minute gameplay reveal and expecting it to be entirely context-free???#ESPECIALLY when all the videos have a warning at the beginning about spoilers??#on twt I keep seeing people who are like ‘showing all this stuff about the game in advance is rude to fans and HORRIBLE marketing’#what do you MEEEEAAAAANNNNNNNN
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dungeons-and-dragon-age · 2 years ago
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pausing your regularly scheduled drama to announce that camp tensions are finally relaxing ~
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rivilu · 3 months ago
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disjointed fandom posting sorry but it just hit me that pwotr is like. the only rpg where a companion never once left my team
#you can guess who it was jgkdfg#but yeah i think it has to do with disapproval not being a thing in the usual sense#Daeran was there 24/7 but my team in general is very stable compared to how often i switch it up on bg3 or the dragon ages#it's like . Daeran Woljif Seelah Lann + free space that gets swapped around (but most often it's Arue)#like aside from the point when woljif isn't there for plot reasons - i think the only time seelah and lann werent there-#was at the trap for the Other?#and that was only for plot reasons again bc basically Elluin was 99% sure the situation would escalate/#he'd wind up murdering a bunch of inquisitors and. yk. don't generally want the paladin and the guy who can't stand your bf there for that#though maybe I'll change it in future because it would be spicy if they WERE there to see it... hmmm#anyway yeah it's very interesting to me how consistent it was comparatively#honorable mention to Wyll for being the only other companion from an rpg that I don't recall taking out of my team for 99% of the game#and Zevran for being there for about? 80%? Orion didn't take him into the deep roads for blight safety reasons#it's a LITTLE bit funny to think of Daeran as the one companion this happens to djkfg#similar to the Dorian Bit of the high class character forced to trudge along the dirt fdjgk but.. better#because he's deadass forced to do it dnfmgbdh#I have this one particular thought in my head about the abyss as well.#about being made to follow along the heart of Alushinyrra as essentially a glowing target?#and how that's somehow both the worst and best outcome of being in the abyss in the fist place?#i mean he says it himself retroactively about the battlebliss. there's a certain sense of safety that comes from sticking close to the kc#and that's also why Elluin Does keep him with- it's a risk either way but if we gotta bring an aasimar into the Abyss#and that aasimar just so happens to be someone he has a vested interest in keeping safe#he's much better off where he can see him at all times rather than at camp#gods something about this visual. standing right there as the person you're following walks in front of you-#provoking the 2d highest authority in the entire /realm/ - a realm that's already been hostile to you from the very second you stepped ther#yet somehow - against all sense or better judgement . you know it's going to be fine?#(yes in a sense Dae may be safer than anyone there on account of life insurance and the Other itself in a sense but still)#im shaking the bars of my enclosure etcetera#river rambles
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tinyplanetss · 1 year ago
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rereading good omens before season two comes out and i forgot how much funnier this line was in the book. to clarify, this
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is a potato weevil. we were robbed tbh
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((I couldn't resist...also I'm right tyvm.))
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baekuras · 2 months ago
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I have finally, hundreds of years after everyone else, started playing Dragon Age....2
(the first one didn't run with sound and i wasn't in the mood to fix it because i was cranky today okay-another time...i will get context eventually don't worry i have at least 2 braincells w/ me)
and the main thing I noticed is
Every companion sure knows how to make a fucking entrance huh?
#txts#even the few i care about less than others-like the introduction? always amazing#....i may have forgotten Aveline exists halfway through tho so idk much about her....vibes i guess#i set her aside for being pouty about us doing illegal shit here and there because templars bla bla bla#and then i just forgot to stop playing or go to her again#....eventually....i will do her mission too#don't bless this camera tho i am fighting it at every turn#whoever thought move camera and interact should be the same key....I wanna have a conversation#bc half the times i try to just click on smth i move my view up to the high skies#also can someone give Isabela pants-girl you're clothes were not modeled to keep...not clipping through#i am trying to be respectful here okay#anders is the type of guy who falls in love with you if you're halfway nice to him i guess#and fenris keeps being mad at me for sticking up for mages#bc apparently demons get them or smth#which i SHOULD PROBABLY LEARN ABOUT#but rn my logic is: seems like a person and my sister here is nice so#.....i should either play game1 or get more story context i feel like....or maybe its just racism idk#(or complicated feelings bc his master was a mage and usually ppl with more power than others will become exploitative and assholes and-#that all is just a general philosophy of precaution further intensified by whats apparently a 'natural' inclination towards-#the demonic and spirits and where magic or whatever the source of those powers is what connects those different beings in some way-#which translates to others as an inherent inclination for evil but just because smth evil looms over you doesnt mean YOU are evil#that'd mean anyone in a kingdom ruled by an asshole is evil which isn't how this works#but ofc if you throw in religious zealot...y and such it's gets more.......gross#+the blight/archdemons and whatnot are like THE problem of all time so much so that it's like...dividing it into times#like we don't go the first century or 1928#we got the 4th blight and such#ANYWAY as said...idk so i will go ruminate in my thoughts and whatnot....and also go to sleep
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0alix0 · 25 days ago
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Rook's backgrounds make no sense or gatekeeping is good, actually
It's didn't sit well with me ever since bioware admitted that all 6 background for Rook can be played by any race you choose
Looking back at Origins it's clear why most of the backgrounds were race-specific. Not only it provided a better understanding of the separate cultures (you wouldn't really understand what dwarfs are about if you were able to play as a surface dwarf commoner) it also established the rules of the world (elves are opressed, you can't become a queen/king cuz the nobles will riot, humans colonize them and inforce their religion and rules on everyone, dwarfs are considered weird)
Now, looking at the veilguard, I can't help but ask:
How can a fully grown dalish with vallaslin be a crow? They buy slaves as a way to get more assassins, usually elves, children, so they could easier ruin their psyche. why the hell would a dalish stand for it?
How can a qunari be a Gray Warden? Wardens don't discriminate, sure, but this far, we haven't even heard of a qunari warden. Rook should be a legend, Rook should be questioned at actually being a warden by NPCs, OR sit in some Warden outpost and being studied by their mages, because no one actually knows how Blight and joining might work with Kossith body instead of running around with Varric.
Veiljumpers were organized by dalish, right? Then why in the world would a human be allowed to join? How and why did they change their minds to accept literally anyone, even if it's a potential threat/thief(Morrigan)/zealot/etc..?
How can a dwarf, someone who isn't even connected to the fade be a Veiljumper?
How can a dwarf be a part of the Mourn Watch? A Mortalitasi, an exclusively MAGE order? What can they even do?? Preform a non magical mummifications with herbs and salts like Egyptians did? Sweep the mausoleum? Be some sort of a funeral organizer/lawyer/genealogist? That could've been really interesting if only the game actually bothered to say anything about it. It did not
"Well it's up to your headcanons!" then why make the backgrounds in the first place??? They don't matter anyway!
I mean, obviously it was just a way to promote the game to older fans. Look, the backstories! The thing you've been craving for is back in game! Only they forgot what actually made them so great. The most important part. They mattered, they created a basis for my character. They gave them families, connections. They changed the way my character is perceived (elves in general) and what they can do plotwise (become a monarch/paragon).
I don't fucking care if 3-5 NPCs might have some additional dialogues for me, cuz they don't matter anyway. I don't even know these people, i never met them before, my character did, but I didn't. And now I don't care enough to know. like, i'm playing as a mourn watcher, but before going to Nevarra i barely knew anything about them, and what i know now is still rather surface level shit
Let alone the fact that all the backgrounds are practically the same. You pissed off some influencial people by doing good and was send away. Bravo.
........if this post gets one like I'm writing my own ideas for DA4 protagonist's backgrounds
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knife-eared-jan · 28 days ago
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Ok, as much as I have been hyping and playing 12 hours a day since it got out (still in Act 1 though, bc I'm a slowass player and completionist), I feel like I have to say something that is getting hard to ignore at this point... and I wanna preface this by saying that I am loving a lot of aspects of the game and I adore the writing when it comes to the companions, who I am obsessed with.
And maybe this will get better yet, as I generally heard the writing picks up once the story progresses beyond picking up all companions..
But I'm starting to get quite upset at the way the writing just does NOT care about the established lore and the politics of Thedas like at all, when to me - and many others - that richness, nuance and depth of the world is what makes the games so special.
(Spoilers below)
I looked past the way the elves in Arlathan just seemed to know that their gods are evil and Solas is "kind of a dick" but was right about that. When, you know, that made him basically the Satan of their pantheon up to now.. It was after all the tutorial stage of the game and I understand that you wanna ease newcomers into the lore. I could also handwave it in-universe with Morrigan being there - she could have filled the Veiljumpers in on the discoveries of the Inquisition or even what the Well told her.
It felt a bit weird that our contacts in every other faction just accepted this huge revelation without a blink, but again it was the early stages and I also get that having a discussion about it 6 times with different faction leaders would have been incredibly tedious. So I ignored that. And yeah, at least the First Warden found it hard to swallow.
The fact that they brushed aside the gods finding elven subjects - many of whom after all still worship them - with one sentence from Solas was disappointing though. Instead they chose to ally them with the Venatori and the Antaam who are the pure evil factions with no nuance or motive to side with them besides a comic book level of hunger for power. They didn't even throw in a sentence about the gods maybe speaking to the Venatori through the Archdemons to get them on their side or how it's very ironic that the Venatori, who want to make Tevinter great again, stoop to working with the pantheon of the people they oppress because they see them as lesser and other. No political exploration of the massive lore implications at all.
It really hit me when I picked up Davrin and he commented how Elgar'nan and Ghilan'nain blighting the world would really endear us (elves) to the rest of Thedas - this was the first time anyone actually mentioned the political impact of the elven gods being real, freed, evil and blighted on modern day elves at all, when this should be HUGE. It should be ugly. It should be complex. It should be explored in as many examples as bloodmagic and the oppression of mages was in DA2. It should be a central point of Act 1. (This btw made me love Davrin so much in that moment because this was the first time in the game for me when I actually felt like talking to a Dragon Age elf and even just that one line felt like home.)
And now I just did Taash's first companion quest and it seems Qunari lore is also being ignored (except for the gender aspect of it, which I look forward to). Taash's mum was a scholar and had a baby and the only problem about that was that it could breathe fire and was special but otherwise all would have been dandy? Like she would have just been allowed to keep Taash long enough to find that out about her baby if she was living under the Qun? That directly contradicts everything we know about how the Qunari's culture around reproduction and childcare works.
Sorry to be negative and talking myself into a rage - I know it's not something people want to see rn. But like, I realise you have to brush over some lore intricacies for brevity and to make it digestible for new players. But this is a world initially inspired by Wheel of Time and ASOIAF, both of which are interesting because of the depth of ficitional cultures, lore and politics, and hence it's also what gives Dragon Age its appeal. And now they take us to the most politcally interesting areas on the world map and just get rid of all of political depth?
That's really disappointing. Imagine if Winds of Winter dropped all political themes just because there's several previous books and it's been some a lot of years.
Also, I managed to play DA2 before I ever played Origins and they could introduce me to a vast established background of lore just fine back then.
Sorry. Rant over. But I had to get that out of my system.
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tethrras · 24 days ago
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i have not even begun to process how lavinia is feeling and instead i am thinking about hilda and alistair going to weisshaupt after adamant and hilda saying they're just gonna stay for a bit before heading out to work with the inquisition and then it's been a year and then two years and beth and nathaniel are back at vigil's keep but hilda can't bring herself to go back when the whole order is at best a laughingstock and at worst an enemy in ferelden and her and alistair build a home in weisshaupt that neither of them really want and. Augh.
#hilda is a very. i wouldn't say happy. but she is very optimistic.#generally. but then there are times when things happen that make her fall into SERIOUS serious depression#like vigil's keep/amaranthine and then not finding a cure for the calling and then what happened#with erimond#she is so humiliated. and totally loses herself and walks around weisshaupt like a shell of her former self#she goes on long pilgrimages to our lady of the anderfels without telling alistair lol just fully#goes out in the middle of the night and leaves a note but hidden in his pockets somewhere#he paces grooves into the floor of their temporary room in weisshaupt while he waits for her to come back#and alistair meanwhile who also feels humiliated about the order also feels righteous and regains#a lot of personal street cred after what happened. and people start to acknowledge him#REALLY acknowledge him. for his part in the fifth blight. and how much of a hero he is#but at the cost of his wife disappearing into herself. so it's not even a win.#i know lancit and remi are the griffon's trainers but atp the griffons are still 10 years old - if not more?#i think valya found them in 9:40 or 41 so they're like 11-12?#hilda was there for a bit of their growing up and totally claimed one#and she won't say it's because she knows ser pounce a lot and lady rarely pounces#and rooney and all the other cats at vigil's keep are... either dead or living in the wild#after all the fereldan wardens abandoned it and she was off on the calling#:|#just made myself sad and pissed myself off.#wait wtf why DID I WRITE THIS POST I'M GOING TO PASS AWAY....................#oc: hilda#pairing: hilda x alistair#datv spoilers#maia.txt
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felassan · 11 days ago
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DA:TV spoilers under cut.
The Felassan Files (DA:TV-specific post)
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Post will be updated if/when needed as I go.
More reference images of Felassan can be found at the bottom of this post.
Please let me know if you have found a codex entry or note etc that I have missed in this post.
DATAMINING AND GAME FILES
“GENERAL FELASSAN AGE RANGE: 40 CHARACTER DESCRIPTION: The second in command of a resistance army. You’ve an elf who’s fought against the tyranny of your gods, cruel despots who’ve enslaved your people. You’re practical, level-headed, and have good sense for what other people are feeling, which makes you well-suited for your role. Your leader is an elf called Solas, a powerful mage who isn’t quite the people person you are. You respect him, and are there to help him with whatever he needs - especially when he needs guidance about being the face of a resistance.”
“BETRAYAL OF FELASSAN CHARACTER DESCRIPTION: A powerful undead born from Solas’s regrets and betrayals (in this case, Solas’s murder of his friend Felassan by stabbing him in the back).”
[original source, original post]
(Betrayal of Felassan is an undead - a revenant - embodying one of Solas' greatest regrets, his murder of his friend.)
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There are also some other interesting lines in the game files:
00118028,"The Felassan Rune's power grows as you complete activities within the Crossroads. Use its immense power to defeat Elgar'nan! At Rank 3 the White Revenant assists you with X" 00118029,"Felassan's Rune's power grows as you complete activities within the Crossroads. Use its immense power to defeat Elgar'nan! At Rank 2 the White Revenant assists you with X" 0011802A,"i[/i]" 0011802B,"i[/i]" 0011802C,"[TEMP] Title - Forest Island, Rev Path " 0011802D,"[TEMP] Title - Forest Island, Cathedral of Roots " 0011802E,"[TEMP] Title - Mountain Island, Village " 0011802F,"[TEMP] Title - City Island, Main " 00118030,"[TEMP] From Felassen: Relection on the launchpoint to Solas's network of eluvians. Upbeat, hope - but a hint of doubt of darkness? " 00118031,"[TEMP] From Felassen: This area was once held a sizeable pocket of spirits who took up Solas's cause. Now, little remains as it's decayed with his absence. " 00118032,"[TEMP] A dreamer/wanderer: They walk the empty streets, wondering what this place once was. " 00118033,"[TEMP] Title - City Island, City Path " 00118034,"[TEMP] Entries on the loyalists (revenants) during the path leading to the encounter " 00118035,"[TEMP] Note from a wanderer who became lost. Once had a dream of a place like this or heard word of a scary place in the Fade…should be safe up here…unless BIG SPIDERS (throwback to DAI's Fade with one too many spiders ) " 00118036,"[TEMP] Reflections of a previous inhabitant, maybe someone who lingered after Solas left and everything started to decay. " 00118037,"[TEMP] Title - Mountain Island, Revenant " 00118038,"TEMP] Title - City Island, Rev Path 2 " 00118039,"[TEMP] Title - Forest Island, Forest Path " 0011803A,"[TEMP] Title - Lighthouse Island " 0011803B,"[TEMP] Title - Mountain Island, Blight Tree " 0011803C,"[TEMP] Title - City Island, Rev Path " 0011803D,"[TEMP] From Felassan maybe: What as this thing? They were building something? For good? For…bad? " 0011803E,"[TEMP] A passerby turned corpse: A reflection of the deep roads - funny, since dwarves can't use magic. Do they dream? (jess doesn't know) " 0011803F,"[TEMP] From Felassen: what this tree used to be, was once a 'tree of life' type of thing. " 00118040,"[TEMP] From Felassan: something about Solas and Mythal? Or is that too on the nose? He built this place for her, but it's been sitting empty. Holding out hope and can't let go." 00118041,"[TEMP] A visitor who wandered here, remarking that there was no way cross the vast void to the Lighthouse obscured in the distance. Perhaps they'll rest here a while " 00118042,"[TEMP] Lost in the Fade for what seemed like weeks. Woke up and found themselves stranded on a very different type of island. " 00118043,"[TEMP] From Felassen: a sacred place to the spirits when they dwelled there. But below, something dark was brewing. Worry about Solas going down the dark path. " 00118044,"[TEMP] From Felassen: Reflection on the war, Solas. Here is a quiet place, away from everything. "
As you can see in parts of this his name is mis-spelled "Felassen". Not every line in this quoted chunk of gamefiles may pertain to Felassan. Some of these 'lines' appear to be temp dialogue or temp/placeholder codex/note text; some can probably be matched up with finished actual codexes/notes from the game, e.g. "From Felassen: what this tree used to be, was once a 'tree of life' type of thing" sounds like it became/was the placeholder text for Note: The Blighted Tree (see below for that). The "White Revenant" part near the rune stuff is interesting - it seems like at one point during development, at the medium (Greater) and top (Ultimate) versions of the rune, the rune could may have been able to be used to summon a "White Revenant" [good revenant? white holds connotations of pure, good, cleansed. the personifications of Solas' regrets like Betrayal of Felassan were also revenants, and they were Blighted/corrupt/dark] to assist Rook in battle against Elgar'nan? I wonder if the White Revenant was essentially a spirit, memory or echo of Felassan...?
CODEX ENTRIES
Codex Entry: Introduction to the Lighthouse
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"Introduction to the Lighthouse Once, the Lighthouse was a place of learning, with tools to study the secret workings of great magic. When Solas rebelled against those who call themselves our gods, the Lighthouse became his center of operations, with tools to study the best ways to free ourselves from the tyranny of the Evanuris. You are safe here, both those of flesh and those of Fade. Any who wish to help are welcome. The magic of the Lighthouse will provide for your needs, see to your comfort, and even help you understand different tongues, for those who escaped here from distant parts of the empire. Should you have any other needs, ask for the Slow Arrow, and I will help. --Felassan"
Codex Entry: The Dread Wolf's Eluvian
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"The Dread Wolf's Eluvian Most of us have only traveled through the eluvians at the whims of those who called themselves our gods. We know them as mirrors that always go from one to another, a bonded pair linked no matter the distance. Solas has outsmarted the so-called gods. If we used normal eluvians, they could track us to our lair. Solas has improved upon June's work by creating a mirror whose singing stone can change its tune to take us to any eluvian and not just its bonded partner. Thus, we can travel wherever this rebellion needs us, with no fear of pursuit. Travel is as safe as a normal eluvian. If you have questions, ask for the Slow Arrow, and I will guide you. --Felassan"
Codex Entry: About the Freed Slaves
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"About the Freed Slaves We got word from the warding sites. Many dead, far more than the casualties we inflicted. The story being spread is that we killed everyone. Andruil's servants made examples of a few and claimed the Dread Wolf is trying to weaken Arlathan by attacking servants and destroying the wards. It's hard to tell what people really believe now. I know you're likely berating yourself reading this. Just remember the faces of the people we saved. We can't control what the Evanuris do. And yes, we have to keep playing up the Dread Wolf. The people need someone they believe is strong enough to protect them, or they'll never join us. Don't worry. I promise to mock you viciously if you ever start believing those stories yourself. --Felassan"
Codex entry: Aftermath of Disparaging the Gods
[codex entry is from game files]
"Aftermath of Disparaging the Gods You were right. The Evanuris did not like the insinuation that they need protection. The good news is that public sentiment has turned against the lyrium knights, and our agents got information that let us destroy one of the sarcophagi. The bad news is that Andruil and Ghilan'nain made a big show of putting down a protest in the east personally instead of sending the knights. Andruil left a crater where the town stood, and Ghilan'nain is using the people taken prisoner as fodder for her experiments. This isn't your fault, but still, this is exactly what I was worried about. It's not enough to be right about these things. We have to think about the consequences. --Felassan"
Codex Entry: Felassan's Concerns about the Dagger
[codex entry is from game files]
"Felassan's Concerns about the Dagger I'm keeping calm in front of the new recruits, but you've been dodging me for weeks now. We need to talk about the lyrium dagger. Yes, it's powerful. So is an erupting volcano, and nobody would try to harness that for power. (Well, maybe Andruil, but do you really want to be compared to Andruil?) We need to stop the Evanuris, but I'd rather we didn't destroy the world in the process. If you're certain you can control its power, tell me that. In those words. No equivocating. Also, you and I both know what this dagger means to you. I don't cast my best spells when my spirit is unbalanced. Do you? (That's a real question. Maybe you do!) I'm with you no matter what. --Felassan"
NOTES
Note: Mirrors Upon Mirrors
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"MIRRORS UPON MIRRORS This place is amazing. June's normal eluvians function with twinned lyrium fragments. One always leads to another. Solas somehow talked the Crossroads into making Fade-eluvians that override them. His own network to run our rebellion. Provided you ignore all the old stories about holding mirrors up to mirrors and getting caught in the infinite reflections. - Felassan"
Note: An Unknown Artifact
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"AN UNKNOWN ARTIFACT What are the Crossroads doing? “The spirits��of the Crossroads do as they must, Felassan. As do we all.” Thank you, Solas. That's incredibly useful. Really helps your old friend pull together a rebellion against the Evanuris. - Felassan"
Note: The Blighted Tree
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"THE BLIGHTED TREE This is a holy place. The tree draws strength from the earth, just as the first elves did. Some younger elves grow trees in the cities to honor their ancestors. Roots have a tendency to dig down and gnarl up, then twist around things they aren't supposed to, though. Hoping that metaphor doesn't stick. - Felassan"
Note: The Cathedral of Roots
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"THE CATHEDRAL OF ROOTS When we first started, this was a safe place for spirits who joined our cause to find peace from the stress of battle. Now... I don't know. Not a lot of spirits use it any longer. Have they grown stronger, or has the fight against the Evanuris made demons of us all? - Felassan"
Note: A Refuge for Mythal
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"A REFUGE FOR MYTHAL Solas always thought Mythal would join us eventually, that she was better than the rest of the Evanuris. He made this place so she'd be comfortable here once she joined the rebellion. Now it's too late. Solas has sealed this place off out of grief. He won't let me in. I'm sorry, my friend. There was something left for the war to take from you after all. - Felassan"
Note: Calm Before The Storm
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"CALM BEFORE THE STORM I come here sometimes when I need to be myself. Not Solas's friend Felassan. Not the Slow Arrow of the rebellion. Just me. He hasn't been right since what happened with Mythal. He's planning something with the dagger. And if it were a good idea, he'd have told me. Damn it, Solas. I'm with you as long as we're protecting the innocent from the powerful, but you make it hard sometimes. - Felasan"
Note: The Empty Forest
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"THE EMPTY FOREST This place used to be full of spirits who flocked to Solas's cause. When his ritual went wrong - when everything went wrong - he vanished, and the spirits stopped coming. Where are you, my friend? You stopped the Evanuris, but broke the world. Please tell me you didn't leave me to fix all this alone. - Felassan"
Note: Faded Note
[this note is not explicitly signed as being by Felassan, but it seems likely to me]
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"FADED NOTE Look at this place. We planned a rebellion here once. Said we'd change the future of the elves, throw off tyrants, and we did. Now the path outside is fractured. It'll be hard rekindling all the eluvians. Solas, if you see this: I'll be looking for you, out in this world and in the mortal one. Don't cause too much trouble before I get there."
FELASSAN'S RUNE
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"FELASSAN'S RUNE The power of Felassan's Rune is based on how much of the gods' influence you drove back in the Crossroads. Equip Felassan's Rune at the Character screen, and use [buttons] to activate it. This rune can only be used against Elgar'nan."
Close-up of the image of the rune from the pop-up above:
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The rune comes in three different strengths, each with a differing design. The design increases in complexity as the rune's strength does. Image of the Ultimate version of the rune, called "The Ultimate Salvation of Felassan":
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The design of the carvings of the Felassan runes btw are shaped like arrow-heads, very fitting for the Slow Arrow... :)
I think the two weaker versions of the rune are called The Lesser Salvation of Felassan and The Greater Salvation of Felassan respectively. The appearance of the "Lesser" version is the one shown in the close-up image from the pop-up. And the appearance of the "Greater" version is:
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Morrigan's dialogue when she gives Rook the Ultimate version of the rune:
Morrigan: “‘Tis a difficult battle you face, but you are among more allies than you know. You have purified the Crossroads, uncovered ancient truths lost for ages, and earned the essence of Mythal. You are truly the champion of the Fade. Take this. Should your fight against Elgar’nan grow desperate, invoke the memories of the Dread Wolf’s rebels. For you, they will stand against tyranny one las time.”
Rune effects info boxes, explaining what the Ultimate version does in gameplay:
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DIALOGUE AND QUESTS
The boss "Betrayal of Felassan" has the following lines of dialogue, said as combat barks during its boss fight:
“His back, turned.”
“A story, unfinished.”
“For the Wolf.”
“For freedom.”
These lines of dialogue refer to Solas' murder of Felassan as depicted in Dragon Age: The Masked Empire (and his regrets around this), Felassan's role in their rebellion, and Felassan and Solas' relationship.
Felassan himself appears during two quests in the game, The Wolf's Call and Disrupt and Conquer.
The Wolf's Call journal entries:
"When the team takes a trip into the past, they must assist a daring rescue firsthand. - Explore the past --- Free the prisoners ------------------------------------------------- While exploring the Crossroads, the team has discovered a memory focused on the time of Solas's rebellion."
[on quest completion]
"The Crossroads has retained memories of the Dread Wolf's past. The team took on the role of Solas's rebels and saw how he once risked all to save innocent prisoners from the gods."
Felassan dialogue lines during this quest:
"Glad you made it here safely. I didn't love our odds without you."
"All right. Everything's in place. We hit Elgar'nan's island fortress tonight."
"This is our best chance to free the people he's enslaved. Get in, save as many as you can, and bring them back here to sanctuary."
"Be fast and be safe. I'll meet you on the other side."
"Fen'Harel's scouting ahead. For freedom! For the Dread Wolf!"
"You: Keep moving, no matter what. Free those slaves."
"We'll take everyone else and give the guards something to think about."
"Stop his guards. We need to buy time for the captives to get to safety."
"Let the big asshole rant. Everyone we've freed is safe in the Crossroads."
Note: the subtitle says "asshole", but to my ear it sounds like the actor is British and saying "arsehole" not "asshole"
"Solas?"
Disrupt and Conquer journal entries:
"When the team takes a trip into the past, they must fight in an ancient battle that turned the tide of war. - Explore the past --- Get to the gods' fortress. ------------------------------------------------- While exploring the Crossroads, the team has discovered a memory revealing the last days of Solas's war against the gods."
[on quest completion]
"The Crossroads has retained memories of the Dread Wolf's past. The team took on the role of spirits of disruption and saw Solas's growing willingness to sacrifice his allies."
Felassan dialogue lines during this quest:
"Spirits, Fade-friends, come forth. Enter the circle. Reveal yourselves."
"Come to us and make yourselves known!"
"Spirits. The Dread Wolf asks for your assistance on a critical mission."
"You are Spirits of Chaos, Disorder, and Disruption. We ask you to disrupt the citadel's defenses. Give us the opening to get that relic."
"For freedom!"
"Disruption, lead the charge and do what you do best. Whatever champions the gods send against you, bring them down."
"Disruption fought to the last, and it was all for nothing. We couldn't take the citadel."
""Distraction?""
Felassan: "You knowingly sent all those spirits to their deaths? Solas... we're supposed to be better than that." Solas: "They died true to there nature, doing what they loved, Felassan. Let that be a comfort, that this war did not corrupt them into something different from what they were supposed to be."
MISC
Voice actor: Chris Gordon [IMDB]
Hair: I think Felassan's in-game hairstyle is available in the CC - Hair 47
Vallaslin: Mythal's (as was known before DA:TV released), specifically I think it's Design 34 from the CC
Pronunciation of his name according to DA:TV: [link]
Armor: I think Felassan's in-game armor is available as an appearance Rook can have for theirs. The name and description of it are as follows -
"Arlathan’s Fall (Arlathan) Appearance The harder they hit you, the stronger your resolve. Crafted from ancient Arlathan alloys."
When you defeat Betrayal of Felassan, the treasure in the chest it guards is a Unique amulet called The Burden. Description and appearance of this:
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"Surprisingly heavy. It weighs you down, then picks you up."
I wonder if this is to do with the burden Solas carried of having killed Felassan..?
Reference images of Felassan from other angles, and Felassan-Solas height comparison:
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Betrayal of Felassan appearance:
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Throne Betrayal of Felassan sat on:
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butchvamp · 16 days ago
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i finished Harding's quest... whew... i don't like Harding. or i should say i don't like how nice the game treats her. she gets all of the emotional beats around the lore revelations while the elves are left to go kick rocks.
i pointed this out previously in another post, but the dwarves (and Harding specifically, and thus by extension Andrastians, too) get so much more sympathy from the game than any of the elves. you can clearly see it just in these two screenshots-- compare dialogue choices when comforting Harding after the reveal about the Golden City (and also important to note that the game assumes my elf is Dalish multiple times before this choice, but for some reason i can suddenly make her Andrastian):
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versus the first real discussion you get to have with Bellara about the truth of the elven gods:
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Bellara implies that everyone is right not to trust the elves, actually, because the elven gods (the same ones that enslaved her people btw) are bad and we should all feel bad about it.
and Davrin is unfortunately distanced from the Dalish, remarking that they're too traditional and stuck in the past (a racist trope that Dragon Age really loves for the elves), and only seems to care about how the elven gods make elves "look bad." we do get to see Davrin reconnect with one of the members of his clan later, which is a sweet moment that shows us a new side of him, but it exists more so to push along the griffon storyline than anything to do with Davrin (a problem i find quite annoying when it comes to Davrin's writing... they care more about Assan and "turlum" than him or his feelings. but that's a different post)
when we finally get to Heart of Stone, Harding has her big, emotional confrontation with a titan, and gets granted the memory of the titan's loss and all of their pain. she says some Choice lines, here.
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who is thriving? the elves that were enslaved en masse by the Evanuris? the elves that are still enslaved and live in alienages? that are wholly, systemically oppressed throughout Thedas? then to follow it up with both of these lines, spoken to an elven Rook:
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and i understand that this is the titan speaking through Harding, and we can be generous and say that they are addressing the Evanuris, and not elf Rook personally. but. uh. why doesn't my elf get to Say Anything. it's repeatedly insinuated that everything is the elves' fault, that the elves should feel guilty and that they should be held responsible for what happened to the dwarves (and by extension, the blight and everything bad that's ever happened including what's happening right now), and that they deserve to suffer because of what "they" did to the titans.... and there's no option to challenge this line of thinking at all.
and it's really frustrating that none of the elven companions are allowed this kind of emotional catharsis with the Evanuris. up until that one (bad) dialogue with Bellara, all of Bellara's comments/her reactions to the gods are treated as comic relief. none of them get to grieve their gods like Harding is allowed to grieve the titans-- they're not even allowed to be as angry with Solas as Harding is in some scenes. even Andrastians, in that one single dialogue choice, were afforded more sympathy and grief than the elves in this game.
it's a baffling choice, considering the plot, that elves are given so little grace or consideration. and i do think part of it has to do with the way this game has tried to distance itself from previously established lore as well as scrub itself clean of anything morally dubious-- it's all black and white and the game needs someone to blame, so the elves are bad because the Evanuris are bad, nevermind all that other stuff, because see, the elves actually deserved it all along! i don’t even think it’s unreasonable that Harding may have these feelings (even if they’re racist lol) but the fact you just have to accept Blame and the narrative never challenges her or Bellara’s guilt or Davrin’s apathy and instead just agrees with all of them and forces Rook to agree as well is shitty and takes it from “this character feels this way” to “the game is implying that everyone feels this way, and also that they’re right.”
it's really unfortunate because i do think this reveal about the titans and why the dwarves can't dream or use magic is exciting, it could cause some compelling conflict between the companions (but that's not allowed in this game at all unfortunately and you especially Cannot be even slightly rude to Harding, ever). and i do like the idea of her quest and what they're trying to convey here-- confronting this old, repressed trauma, and finding a way to reconcile with it and move forward.... but not at the expense of the elves, who also suffered massively at the hands of the Evanuris (and continue to suffer. right now)
bioware has been criticized repeatedly about their depiction of the Dalish, their indigenous coding, and even the mages, too, and i really do not understand what they were thinking with this, because it's just racist (and exactly what people have repeatedly criticized them for). this is why a lot of "fantasy racism" fails. you can't write a marginalized group as being responsible and deserving of their own oppression, that's not how it works!
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hawkepockets · 5 months ago
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actually. 🫷😀🫸 THOUGHTS ON AVELINE
i think aveline is a CORE da2 character, and her relationship with hawke is super super interesting. she’s hawke’s oldest friend in the game & by act 3, maybe the only enduring connection to their homeland & childhood besides the mabari. her voice, her bearing, her stated values are all very noble & movingly fereldan—but her actions both as guard captain & as a party member should be so profoundly disappointing to hawke almost no matter how you play them, which generates a powerful tension. imo it’s really poignant and adds a lot to the game’s central tragedy.
because how can hawke cut her off! but look at how she behaves: ignoring the serial killing & sexual assault of isolated older women and elf girls, baiting the arishok, slut shaming isabela, condescending to merrill. but how can they cut her off? the question is a privilege and a torment!
in this way i think she strikingly complements gamlen. like no matter what gamlen does and says to you, your love interest, leandra, the surviving hawke twin—he’s family and the only way into kirkwall. hawke is not permitted to sever those ties. and no matter what aveline does and says to you and all the women in your party, she remains your oldest friend and the only way back to ferelden, emotionally.
both aveline & gamlen will maintain a warm relationship with hawke as long as hawke tolerates their picking on those in proximity to hawke—but if hawke pushes back with aggressive dialogue options, both will tone match and became sour and hostile. aveline can be really quite awful to a red hawke, and will throw them to the ground and beat them at 100% rivalry. so there’s kind of an underlying challenge in both of these characters: how much will hawke, as gang leader & player character, put up with when it’s not directed at them?
of course, for all the nostalgia that seems to occlude av’s wrongdoings in kirkwall, she’s not really a childhood friend of hawke’s. she was a grown woman when they met, lothering was lost, and the moment was pretty heated thanks to aveline’s hostile templar husband.
and yet hawke is no more reliable & objective in their treatment of the past than varric is. and aveline is what they have! she’s standing in for all of ferelden, all of the past before the blight!
and likewise hawke for her! hawke is the only one left in act 3 who remembers wesley! aveline is the only one who remembers the dead hawke twin!
and as reprehensible as some of her decisions are, aveline’s grief for wesley and her enmity toward the old corrupt guard captain are sympathetic and her voice is sexy and husky and beautiful enough that. well im sorry i just lost the plot for a minute. uh
there’s also the act 3 subplot of the templars trying to take over the city guard, which sets up aveline as the only thing standing between kirkwall’s mages & absolute templar authority in the city. it’s literally her or cullen at his most brainwashed & violent. (to cullen’s credit he also thought it was a bad idea. but i won’t give him so much credit that i believe he’d turn down the position if aveline was removed.) between a knight-commander and a hard place, a pro-mage hawke has to choose the hard place.
so both of my playthroughs i’ve felt like hawke’s friendship with her is at the very least strained, if not completely ruptured, but they have to back her. how much that feels like fucking sandpaper may vary from hawke to hawke.
ultimately i just think she brings a lot to the table. i don’t necessarily understand why she’d be anyone’s all time #1 favorite companion, but you know.
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hitracks · 5 months ago
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Can we see a c! Wilbur design maybe? (If you're chill w/ it) Or Technoblade and Philza?
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I’m planning on doing a whole separate ref for Wil at some point so I will do both Blade and Philza for you… im really really normal about Techno like really serious I promise you. ( <- lying through his fucking teeth. ) LOTTTTS OF DESIGN PARTICULARS WITH HIM. I deviate a lot from his skin ( for one I get way too engrossed with drawing animals so humanoid it is. ) but I make his outfit more errr. Flashy…? Also southern inspo all over this bitch. as a southern man myself I am forced to give him ( modest ) matador esque pants and a bolo …. I think putting him in that is hilarious cause the closest things piglins have to bulls are fucking hoglins LMFAO. Imagine him in a Nether rodeo … terrifying … Away from design in general I love his character sooo much. I think its important to keep his funny nerd qualities when designing him. Like techno is a beast with technical skills and combat but if you ask him to sit in a room with more than about 3 people he starts sweating. Make him a little loser guys … hes got like one friend total and lives in the middle of nowhere in the snow as a Nether mob. Nothing normal about him. No bitches and no gains …
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PHIL …. ghh … I have an unpopular take on him because i dont find him very fatherly. Hes more like an estranged uncle who dgaf about his kids. Shanks from one piece if you will. As much as I like his dynamics, for his character I feel like people are constantly glossing over the fact he isolates himself on purpose away from everything and everyone so he doesn’t have to deal with it … Him and Techno are so close because 1) They’re both crazy fucking good at everything and 2) Neither of them WANT to interact with others outside of themselves usually. Techno most often times only talks to people for his own personal gain or when he has no choice … Philza just get dragged into everything cause Wilbur is like a damn blight on the world. IDK! I wish people made him more aloof or terrifying because the concept of him is so genuinely freaky like hes got spies everywhere all the time and could or could not be immortal or some sort of biblical creature like THATS SCARY!!! I tried to mess around with him being green and the Minecraft equivalent of souls ( exp drop when you die ) being the same shade-ish …. Hes just some eldritch horror to me. Not explainable by mere words…
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