#Hire QA Testers
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Boost Your Software Quality: The Benefits Of Hiring Skilled QA Testers
Software development has become a critical aspect of modern businesses, and software quality has become a critical factor for success. To ensure that software products are of the highest quality, it is essential to hire QA testers. This article will discuss the benefits of hiring skilled QA testers and how it can help boost software quality.
#hire freelance QA testers#hire QA testers#freelance QA testers#hire freelance QA testers in India#freelance QA testers in India#hire freelance QA testers in USA#QA testers#freelance QA testers in USA#freelance QA testers Hire
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Webco Talent hires the best software developers and testers from around the world. We work with top companies in the industry to bring their best talent to them, for the lowest rates.
#offshore recruitment#hire software developers#hire qa testers#offshore recruitment services#application development#hire software tester#offshore software development
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im trying to like make the new dash usable and just... it dont
heres the main things im having trouble with in no particular order
there needs to be extra padding on top of the site, it feels claustrophobic without the buffer of the previous Top Dash
ad-free, domain, and store dont all need to have separate icons, just incorporate domain and ad-free into the store
settings are always the furthest down, idk if this is a rule but it feels very intuitive, same as account being at the top or at the bottom never in the middle
the icons are too small and more notably the text makes it very cluttered! you can have text for the store but other than the store and activity feed* the icons are generally the same as other sites and dont need explanations
*the activity feed also dont need text because its a tactile tab, as soon as notifications become a thing you have to worry about then you will click on the tab
the simple create a post button should be where the rest of the activity is, hiding it in the corner will do no good to anyone
this is a me specific problem but i have tumblr opened in a minimized window so i can use two tabs on the same screen and it feels crushing to be encapsulated on all sides by Stuff, let us navigate recommended blogs and the radar in the explore tab instead, it feels like that is where theyre supposed to be rather than on the main dash
personally i would love if search went back to the left hand side and maybe the sidebar thats replacing top bar went to the right side but those are minor issues
heres some other changes that i think would be good for the site in general
in the explore tab; dont default to Today, default to For You if you want to drive engagement, or trending, @staffs choice
rename Staffs Picks in the explore tab to Radar since they seem to be the same thing, staff doesnt have a great image so it might get more use in it if the dash name is used
like solitarelee said; it would be amazing to have custom dashs for different blog content, having a tab specifically for content from your followed tags is nice but having separate dashes can really be expanded on (and if you want to consider the option then this could be monetized as in you get 3-5 free custom dashes and then you pay per added dashboard, this should however be brought up to the users first because if the number is too low staff and automattic will simply be seen as evil)
PLEASE rename Manage to Labs or something, its much cooler and is more indicative of what you're getting from the tab as manage usually comes with Manage Settings, adding a beaker icon to the sidebar for labs content could even be a good idea to get people interested in it
i am begging on my hands and knees for staff to have a public dev log, please look at how the minecraft community eats up the mojang patch notes and understand that this would be good here too. warn us about upcoming changes like the dashboard update and treat us as costumers rather than shareholders, we dont want to solve an ARG to understand what you're going to do with our primary social site, we want to be told straight up whats happening so we can continue to make informed decisions about what we want to do with the site
something im surprised hasnt been done is tumblr adding an optional tutorial on how to use the site upon account creation, maybe it exists, maybe it doesnt, it should be optional and also the no tags warning should be able to be toggled in settings
#tumblr#long post#kinda#dude just hire me at this point to be a QA tester#rambles#im very tired dude
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#I held out as long as I could but I finally had to resign today#my boss is just too nice to lay me off even though my work produces almost no business value 😭#like they just did a reorg of the teams that means QA will be stretched too thin over devs#and he’s not allowed to hire any more manual testers#this is not the same situation I was hired into!#I’m a ‘nice to have’ type of employee and they managed without my role for a while#I COULD have made myself indispensable in the last year but I couldn’t be bothered#I was busy writing fanfic and having a baby#not to mention the health shit like my wife getting covid and stranding us at my sister’s house across the country#or my older kid being hospitalized twice for respiratory failure!#so I just did the bare minimum IF THAT#and now a year later it’s all THE YEAR OF EFFICIENCY and all that bullshit#just like the rest of tech right now. bunch of dumbass capitalist copycats…#if my manager weren’t such a good dude he’d have offered my role in exchange for the manual testing hire(s) he CLEARLY needs#I really hope that my resignation helps him either get the new hire he wants or protect the rest of the department from layoffs!!!#I’m so glad I finally got it over with 😭#I start my new job in May so I’ll have a couple weeks to chill!!!
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Essential Strategies for Building a High-Performing Offshore Software Development Team
Discover how to create a successful offshore software development team with our comprehensive guide. Learn key strategies for defining team roles, hiring the right talent, establishing effective communication, and managing cultural differences. From setting clear expectations to scaling for long-term success, this blog post offers valuable insights to help U.S. and European businesses harness the full potential of their offshore teams. Explore best practices that ensure productivity, innovation, and seamless collaboration in a remote work environment. Read more to transform your offshore development strategy!
#Hire offshore DevOps engineers#Hire offshore developers#Managing offshore teams#Offshore DevOps engineers#Offshore QA testers#Offshore front-end developers
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#Hire QA Engineer#Hire Software QA Testers#Manual testing experts for Hire#Hire Automation Testing Experts#remote manual tester
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Functional Testing Services Company in India
Our great team critically evaluates the functionality present in the application and expresses the defect in the same so as to provide a flawless user experience. In general, our entire testing approach is designed to help you minimize risks while maximizing quality. This commitment toward accuracy and efficiency makes us a reliable companion in the Functional Testing Services company domain. Be with Binary Informatics in boosting your software for better performance with an added advantage of reliability. Help us, help you towards excellence with the utmost practice of functional testing.
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Software tester in India
Roles and Responsibilities:
Test Planning: Creating a comprehensive test plan that outlines the testing approach, resources, schedule, and deliverables.
Test Case Design: Developing test cases based on software requirements and specifications.
Test Execution: Running test cases, reporting defects, and retesting after fixes are implemented.
Automation Testing: Using automation tools to streamline repetitive testing tasks and improve efficiency.
Regression Testing: Ensuring that new changes do not adversely affect existing functionality.
Performance Testing: Assessing the software’s performance under various conditions.
Collaboration: Working closely with developers, business analysts, and other stakeholders to understand requirements and provide feedback.
Skills and Qualifications:
Technical Skills: Familiarity with testing tools, programming languages, and automation frameworks.
Analytical Skills: The ability to analyze requirements and identify potential areas of risk.
Communication Skills: Effective communication is crucial for reporting bugs and collaborating with team members.
Attention to Detail: Software testers need to be meticulous in identifying and documenting defects.
Certifications:
Certifications such as ISTQB (International Software Testing Qualifications Board) can enhance your credibility as a software tester.
Tools and Technologies:
Familiarity with testing tools like Selenium, JUnit, TestNG, and various defect tracking tools.
Industry Trends:
Keeping up with the latest trends in software testing, such as shift-left testing, continuous integration, and agile methodologies.
Career Growth:
With experience, software testers can move into roles such as test lead, test manager, or even specialize in areas like security testing, performance testing, or automation.
Networking and Communities:
Joining testing communities and attending conferences can provide opportunities to learn, share experiences, and stay updated on industry trends.
Adaptability:
Being adaptable to changes in technology and methodologies is crucial in the rapidly evolving field of software testing.
India has a significant IT industry, and there are ample opportunities for software testers in various domains such as finance, healthcare, e-commerce, and more. Continuous learning and staying updated with industry best practices are essential for a successful career in software testing in India or anywhere else.
#software qa tester#software tester in india#hire qa tester india#qa tester in india#hire qa engineers#qa software tester#hire dedicated qa tester#it software tester
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Binary Informatics is a leading software testing Services company. With over 7+ years of experience, the company has helped enterprises and Fortune 500 companies to embark on their digital transformation journey.
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Why are Quality Assurance Testers Essential for Your Business?
As the competition in the marketplace pursues growth, so does the need for businesses to ensure their products are of the highest quality. Quality assurance (QA) testing is an invaluable process that helps companies identify and fix any bugs or glitches before releasing a product.
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the progressions and developments are taking off in the tech world, Mobile App Trends and procedures are surfacing often. In the battle to beat the best, organizations depend on enhanced and dynamic answers for flourishing, one of which is Mobile App development.
#Mobile App Trends#Blockchain Apps#software testing services company in india#software testing company india offshore software testing company in india#hire qa software tester india
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This is what i mean. This person didn't "reply" to the post at all they just tagged it presumably for the purposes of browsing their own blog. Also as you can see it's not even my post it's a post i added onto and made about mash so shocker people are tagging it #mash
sigh why is tumblr notifying me of tags on my posts as though they're literally replies now. this is the exact opposite of what i wanted re: tags being shoved in my face. someone else's metadata shouldn't be a "reply" to a post, there is already a reply function. Is this happening to anyone else?? have to turn notifs off every single post of mine to avoid reading every single comment from the peanut gallery im just going to leave.
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So how much $ (in general) does it cost to produce a fully animated/rigged, fully voiced 1-3 minute cutscene in a game that’s in ongoing development (something like SWTOR, where they have a lot of prebuilt assets)? Like just a general low range and high range?
I’m seeing a lot of people complaining about prioritizing content they want, and don’t know enough about the behind the scenes costs to properly communicate they’re being unrealistic with their complaints.
The cost of any content in game dev is directly proportional to how much new stuff needs to be created for that content. In order to create a basic conversation cutscene to put into a game, we would need:
A narrative designer to write the script for the cutscene
A cinematic designer to script out the cinematic - which characters speak, in which order, with what timing, in which location, and what other actions they would take over the course of the cutscene
Animations for the characters to play in those positions
A rig for those characters to play those animations
Character models for the characters involved
Voice recordings for the characters to speak
A tool with which to set all of these parameters and organize the cutscene
A game system that can parse the tool data and assets and construct the cutscene from them
A script system to start playing the cutscene when the proper conditions are met
This doesn't include extra stuff like VFX, music, lighting, environments, props, etc. that might need to be created for certain specific cutscenes. In an ongoing game like SWTOR, element numbers 4, 5, 6, 7, 8, and 9 were already built long ago and already exist. As long as the designers can create the characters with the in-game character creator and reuse the existing rigs, no new resources need be expended to create them. If you need a completely new custom character model, that takes time from a character artist and a texture artist. If the character needs to animate differently than everyone else (i.e. needs its own rig), that's time from a rigger to create. If the cutscene needs new animations we need to bring on an animator to spend time building the new animations needed for the cutscene.
Using some napkin math, let's consider costs. We usually use the $10,000 per month figure to pay for a developer (salary, benefits, rent, utilities, software licenses, etc.) or approximately $2,500 per development week per person. Let's assume that each task takes a developer a week to complete.
Write the script (Narrative designer)
Script the cinematic (Cinematic Designer)
Record audio (Sound Designer + Voice Actor + studio time)
Rig one new character (Rigger) x however many new characters
Animate one animation (Animator) x however many new animations
Model one new character (Character Artist + Texture Artist) x however many new characters
Track all tasks and keep everyone on schedule (Production)
Test and validate that the cutscene works (QA)
At the very minimum, we need the script, the cinematic, production, and the QA tester, so a very bare bones cutscene that reuses all assets and has no new VO (say it only reuses the alien language) would cost 4x$2,500 = $10,000. If we add voice recording and keep it to one voice actor (let's say she voices both characters in the cutscene), then the cost jumps to 7x$2,500 = $17,500 because we need the sound designer, the voice actor, and the recording studio time. Adding in two new animations (e.g. one character throwing a punch and the second character reacting to getting punched) would add another two weeks of animator time, raising the cost to 9x$2,500 = $22,500. And so on and so forth. Those costs add up very quickly.
There are ways to get a "bulk" discount of course - we hire voice actors for blocks of four or eight hours, so we can record multiple cutscenes during that session and share some of those costs. We can create one new character and reuse her across multiple cutscenes so that we get more value out of her. Things get cheaper if we reuse stuff more, but they still cost a lot up front. The bulk discounts only really work if the things we're paying for can be reused multiple times though - the more specific an asset is (e.g. a kissing animation), the harder it is to reuse and the more expensive it tends to be relative to other assets.
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I swear, if I take one thing away from purgatory it’s that the qsmp team NEEDS to hire beta testers and quality assurance engineers. Almost every single thing they’ve added to purgatory has been broken in one way or another that a simple QA or beta test would have discovered before it was put into the server to be tested live on air.
My dad is a quality assurance engineer. I have intimate knowledge of how important QA is for things like this and how often it is taken for granted or ignored entirely.
They need to hire a QA team and/or a beta testing team and I am dead serious. This is one of the main reasons Purgatory has been so painful and frustrating to watch.
Please please please it’ll make the entire server and all the content run so much smoother I’m literally begging
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