#Goddamn it Square Enix
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13rie · 2 years ago
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Me and my coworkers secretly simping on Partitio while working:
"In the name of the holy spirit, Yee-Haw."
"Yee-Haw"
"Brie, please..."
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cxitorevolve · 1 year ago
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smilepebble · 3 months ago
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today i found out that the font octopath uses for most of its in-game text is only officially available through an $800 pack of 1700 fonts
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taviokapudding · 2 years ago
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It’s been 6 years since Automata came out & Ima keep it real, I think it’s about time I start asking for it because if nobody else will start putting it into existence, it most like won’t occur. I also really think a FF7 remake style glow up is a necessity for the franchise’s lore becoming more accessible, especially post the recent anime; I know more people would agree with me that it would make hella money if marketed correctly as a prequel for those who didn’t get to play the originals OR those who did play the originals and had a fucking shit time (iykyk- the pains of Drakenguard 3). We are hitting a point where ps2 & 3 titles won’t be readily playable and tbh all 3 need a major rehaul anyways. Hear me out:
Could Yoko Taro, Platinum Games, & Square Enix PLEASE start remaking Drakenguard 1 & 3 before it becomes lost media outside of a handful of YouTube video cutscenes and Automata lore videos?
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fiannalover · 24 days ago
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On some level I gotta respect Square Enix because they somehow lost the source code to half their games and I'm increasingly sure their workforce is composed entirely of people trying to one up each other with the most impractical technically impressive creations possible, and yet they not only regularly rerelease all their stuff whenever a new major platform shows up, they consistently go through the trouble of adding meaningful texture remastering and qol changes and what not. I'd also treat "we have ported FFVIII for the 20th time!" as a huge event given how much of a massive pain it likely is to do it. Meanwhile Bandai Namco is out there logging on Twitter Dot Com and demure posting "oh hey, we still have the Tales of Eternia source code! Tee hee! This screenshot shows the part that changes the characters' palettes! Isn't that fun?" and the last time they officially released that game was on 2005 for the goddamn PSP. All of this to say, rerelease your fucking games.
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hrodvitnon · 9 months ago
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Holy international Chinese trailer they just dropped a huge one.
I’m… not sending any screenshots this time I think. This has the spoiler cadence of a Square Enix launch trailer and it kinda toes the line between too much.
Full body shot of Shimo, footage of Godzilla dueling another kaiju in Rome, there’s a lot. However it is official material so it’s fair game ig??? Here’s the link if you still wanna see it, warnings and all: https://youtu.be/lVVLZ5qz1HI?si=l6-gCrXQVexj_pev
Oh, I've already seen it, don't you worry about that. The 29th cannot come fast enough, goddamn!
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maryse127 · 10 months ago
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As happy as I am with Square Enix finally giving us the Xenogears ost on streaming, listening to it on repeat is also making me incresingly frustrated that Square will give us literally anything but the actual game itself. Bart action figure? Sure! Easily accesible soundtrack? Nice! Making the game available on current hardware? Impossible!
Local Xenogears fan would like to actually play the goddamn game sometime
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alertarchitect · 10 months ago
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Full disclosure, this is a long one. It's also a vent post. I'm mainly writing this out to help get the thoughts and feelings regarding this kind of organized and out of my head, makes dealing with them just a little easier. Maybe it'll help you put to words your own thoughts & feelings on this kinda shit, too, and if it does, I'm glad my screaming into the void at least helped out someone other than myself! After all, if anything I say, write, or do ends up helping at least one other person, then maybe I'm doing something right :]
Sometimes having long-time special interests in an ongoing franchise FUCKING SUCKS. Perfect example - I am both a big Halo nerd, and really enjoy the overaching lore of Bungie's connected worlds (with how Marathon, Pathways into Darkness, Myth, Destiny, and even the ways Halo originally connected before it had to become its own thing thanks to Microsoft). Here are the ways that currently sucks:
The state of Halo Infinite, the most recent Halo game, both currently and at launch. At launch, you had a buggy mess, with multiplayer that barely functioned, lacking feature parity (even just on the multiplayer side of things, not counting the campaign) with Halo Reach, a game from 2010. Currently, 343i has admittedly fixed a lot of the launch issues - there's more customization than the game has ever had before (still not as good as Reach's customization imo, but at this point I've given up hope on any multiplayer AAA game having that level of customization for free ever again), the desync issues (in my experience) are no longer happening, and it has the most powerful Forge mode in any Halo game to date. The flip side of that, though? Egregiously horrendous monetization, an armor core and coating system that both hurt the customization more than help, and a drip-feed of content with little to no communication from 343 on anything past the most recent update. Not to mention the issues that come from a focus on "Live Service" bullshit.
The issues at 343 Industries itself, which come part and parcel with the massive issues related to Microsoft as a company. Massive megacorporation, horrible management, staff getting screwed over, crunch culture, and more - it just goes on and on.
Halo 5, despite its generally negative reception, is horrendously inaccessible to those of us that want to experience it as a piece of history and/or try out the multiplayer. A perfect example of how little companies care about game preservation, despite the decent track record 343i has had in that respect thanks to the Master Chief Collection, its PC release and addition of Halo Reach, and the efforts to find, occasionally recreate from almost nothing, and implement lost & cut content in the MCC titles.
Being a fan of Bungie's overarching stuff... really bad when you are at PEAK investment into their stuff, namely my Destiny 2 hyperfixation, and they not only announce that their new Marathon game is going to be a fucking EXTRACTION SHOOTER, and thus unlikely to have one of the most interesting things about Marathon in it (that being its lore) while also being very hard to get into thanks to people treating that kind of game as a massive sweat-fest, but also suddenly lay off a bunch of employees (when previously they had a good track record of treating employees decently...) due to Square Enix levels of profit overestimations of Lightfall, the BEST SELLING DESTINY EXPANSION EVER only getting 45% of the expected sales. Because why be realistic, right? Just fuck over employees, that certainly won't hurt us in the end!
The fact that, despite ALL OF THIS and my moral convictions against the shitty nature of this stuff, my dumbass brain still wants me to just spend spend spend on it anyway because of how much of a special interest Halo & the Bungie lore are to me - it almost hurts. I generally prefer fantasy stuff, but I can't stop myself from loving the lore and stories associated with this stuff. I have to fight myself every goddamn time I have money to not fall into the traps. It's easier with Destiny - I uninstalled it, replaced my PvE needs with Warframe and Risk of Rain 2, replaced my PvP needs with Halo Infinite, and just keep up with the story from a distance. But now that Halo Infinite is back in my life? I love the gameplay, hell I'd go as far as to say it has some of the strongest gameplay in the series (though some modes could use a bit more work, for example the Infection mode just isn't as fun as the Infection from Halo Reach), but the monetization just... AAAARGH it hurts me that I want to spend on it, both for customization and to have little goals to work towards in the (thankfully well-implemented due to them being available eternally) battle passes.
I just want to be able to love something that's been so central to me for so long - I played a cracked version of the CE PC demo for countless hours growing up, to the point that to this day I know the mission Silent Cartographer back to front from memory & could do it in my sleep, and associate Blood Gulch with countless memories of Halo's multiplayer from how often I'd play it with my sister, and to add onto all of that Halo Reach is one of my favorite games ever made, period - without caveats and moral hangups. I just want to love something without justifying it every time I think of it, both to myself and others.
I know this is a massively first-world issue, having the luxury to whine about my Favorite Things going through years and years of getting fucked by their own successes driving them into corporatism, but it still sucks. Obviously not as much as other issues both myself and others deal with, and DEFINITELY not as much as the horrible shit people are enduring in several parts of the world, but just enough for me to want/need to vent about how much corporations like to shit on the little rays of sunshine that we use to feel better about life.
#vent post#halo#halo infinite#marathon#pathways into darkness#myth the fallen lords#destiny 2#corporate bullshit#fuck corpos#just let me have nice things in peace goddammit#why does everything have to be fucked with SO MUCH over time#I just want comfort games I don't have to think about the real-world bullshit of too much#but unfortunately my brain landed on options that#while not the WORST by any stretch of the imagination#I mean just LOOK at the state of CoD Battlefield and just...#EVERYTHING that was touched by the Shitty Wizard Franchise#which I only mention due to how many people I've known who had to find a completely new comfort media after JKR proved herself to be a TERF#it still sucks that it's nearly impossible to find something that isn't either problematic or actively getting enshittified#at least in my favorite genres#namely FPS games (both modern and retro) and Metroidvanias#and while the latter isn't too bad#the former just gets infested with so much assholery and corpo fuckery that#you either have to play an indie game made by one person who could turn out shit at any time and that is so niche there's no multiplayer#or just deal with the shittiness involved with getting too attached to a franchise owned and produced by a megacorporation#and unfortunately I got attached to one of the latter from a young age so#at least I can feel a little better now that I've kinda gotten the bulk of my thoughts about it off of my chest#which I honestly REALLY needed to do#so that's good at least
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datadegroove · 4 months ago
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the primary thing holding ffxv back was the fact that it had to be a final fantasy game like it wasn't prepared for that label cause you can tell they're scrounging whatever material they can out of nothing to make this boring ass story and characters work. cause i guess after final fantasy vii every FF game has to have this deep subversive story - i don't know why. but i love the setting like the idea of four nobles basically who got kicked out of their kingdom and are working their way back with just their car and their weapons. like that's a great idea on its own. why do you have to overcomplicate it why does there have to be this big i am your father type villain all this square enix destiny shit is so goddamn tired. the worst part about that game is that you never outside of the very first cutscene get the impression that they're like struggling to make ends meet or keep up with this situation. i don't even know why the notion of bounty hunting for money ever comes up. like i want that doc hollywood situation where all these pampered rich kids have to learn how to fight for real and make their own living in the real world. isn't that enough of an arc but that never happens they have complete control over the situation every step of the way. and instead they go for the same like 8 tropes that the last 4 FF games went for and the only real plot thing that happens is that noctis learns to be a king. who the fuck cares they should just be random rich people not even nobility
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sapphire-weapon · 1 year ago
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current state of mind:
no fever, yes covid, no breathing out my nose, head pounding, high as fuk
observation:
the separate ways trailer showed us so very little that it makes me suspicious
like think about what it ACTUALLY showed us
i'mma go through it scene by scene (someone put me to bed pls)
first of all what in the fresh square enix ff7remake marketing tactic is this
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these two need to stop huffing each other's farts before capcom does something stupid like make the remake timeline and the OG timeline converge and suddenly there's two chris redfields
bc one is enough
ok it shows
+ the opening cutscene
+ a single hookshot traversal across the valley (which is in CHAPTER 2 of the main game)
+ obvious gameplay of ada walking through the castle with the hud turned off
+ ada fighting zealots in the very first room where leon meets salazar
+ her jumping out the window after her first encounter with leon
+ whatever the fuck this is
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though if i had to guess, that's the belltower -- so literally saving leon from the village, that's how early this is
+ wesker dramatically walking towards the camera
+ ada on a jet ski with no context
+ ada creepin on the "for luis" scene
+ el gigante
+ more obvious gameplay with the hud turned off of ada descending the elevator at the construction yard
+ ada pointing a gun at luis, who cowers like a bitch
+ iron maiden
+ ada holding the amber in ???? location
+ random hookshot traversal across the battlements
+ ada's gross fucking eye
THAT'S IT
THAT'S THE WHOLE TRAILER
do u guys fucking realize that the ONLY bits of actual story content they showed in this entire trailer was ada holding up luis, ada creepin on leon and ashley, and ada's infection?
that tells us fucking NOTHING
HOWEVER
ALL THREE OF THOSE THINGS
WERE NOT IN THE ORIGINAL SEPARATE WAYS
that's just what very little they showed us, and it's already a MASSIVE divergence from the original SW
what did they hold back?
because i don't know if you remember (pepperidge farm remembers) but when they marketed the base game, they showed huge fucking story scenes from aaaaaall over the game, because they went full "THERE'S NO SUCH THING AS SPOILERS FOR AN 18 YEAR OLD GAME IDGAF YOU HAD 18 FUCKING YEARS TO PLAY THE ORIGINAL AND IT'S ON MORE SYSTEMS THAN GODDAMN SKYRIM YOU HAVE LITERALLY NO EXCUSE IF YOU GET SPOILED IT'S YOUR FAULT."
like capcom's marketing specifically went out of its way to be like LOOK AT HOW FAITHFUL IT IS PLEASE DON'T KILL US
but they're taking the opposite approach here
dude remake separate ways is gonna be fucked up
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doortotomorrow · 9 months ago
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(In response to your recent post) You know, in fairness, Square Enix seems to pretty much treat any Final Fantasy game that's NOT FF7 like dirt. I do like FF7, but personally, my favorite game in the franchise is FF9 (although I'm currently still replaying FF8), and FF9 gets ignored more often than FF8 in some ways. Mainly: Rinoa finally got added to the DLC of Dissidia NT along with Locke Cole, but neither Garnet (Zidane's girlfriend) nor anyone else from FF9 got added to any of the spin-off games until Opera Omnia 🤷🏻‍♀️
I mean, Rinoa has fared slightly better than Garnet because at least Rinoa got to appear in a few spin-off games that aren't Opera Omnia or Record Keeper (where pretty much every single Final Fantasy character appeared in chibi form... man, I really miss DFFOO), but even then, Rinoa and Yuna didn't even get to reunite with Squall and Tidus, their goddamn boyfriends, in Dissidia NT... (sigh) 🤦🏻‍♀️
But back to my original point: I think it's more that Square just focuses on FF7 way too much, to the detriment of the other 15 main games and their fans (especially since, based on Reddit and Tumblr and YouTube, many fans want to see a Remake of FF6, FF8, and FF9, and are starting to get tired of the over-exposure that FF7 keeps receiving). I mean, Opera Omnia happened to close down its services literally the same day Rebirth was released. That is no coincidence. 😒
I agree with most of what you're saying here, but I think FF9 is getting more attention from Square-Enix (the collabs with War of the Visions, Ever Crisis, and now the FF9 collectibles being included with the collector's edition of the FF14 Dawntrail expansion) than FF8 these days, because based on all the countless rumors floating around all over the place, it's the next game on the docket to get remade. There's nothing like that being said about FF8, just absolute radio silence in regards to it.
I think Square-Enix has made it perfectly clear that FF8 fans come last on their list of priorities. They simply have written us all off.
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mister-e-muss · 10 months ago
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Backlog report time: How did February ‘24 treat me?
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Turns out this was a bit of a light month for me.
AI: The Somnium Files
I blame a fun demo, a very generous eShop sale, and my mutual @sakuracat96 for getting me into this one. I don’t really play visual novels. Ever. To my mind the only exceptions to this are the Ace Attorney games, 13 Sentinels, and now this game, and that’s because there is actual gameplay attached to the story.
If there’s one thing about the game that I can say it’s that it is fundamentally weird. It’s concept is about entering people’s dreams, and trying entirely off-the-wall solutions to progress. Even outside of the dreams, there’s a careful balance of humor and grit.
I loved this game. I feel almost bad for stealing this game for 8 dollars. While I’ve heard that it’s sequel is a mixed bag, I can’t wait to see where this series goes.
Chrono Trigger (DS)
Honestly what can I even say about this one. It’s goddamn Chrono Trigger! We’re talking about one of the original ‘best game of all time’ best games of all time! This is one of the founding fathers of JRPG greatness: a game that compares unfavorably with, depending on who you ask, maybe two other games! There is literally nothing I can say about this game that hasn’t been said at least three times before.
For being almost 30 years old, it is incredible how well this game holds up. Combat isn’t as large or complex as more modern entries in the genre, but it’s effective and fun. The soundtrack is just as good then as it is now. The story is involved, with reveals and new characters coming at just the right pace to keep you hooked.
I genuinely think that this game has not aged in the slightest. That isn’t to say there aren’t games that do certain things better, but it is great as a total package. Do I think that Magus and Frog are deeper characters than say Renne Hayworth/Bright? No not really. Do I think the soundtrack is better than The World Ends With You? No. Does it have a long runtime wherein every nook and cranny is packed with content? Again, no. In fact the DS versions’ extra content is just plain tedious, and feels like padding.
But I think its short run-time is an under-appropriated aspect. I play Xenoblade and Trails, so you know that I love long-running games. Especially when they use that time to really dig into the world and characters and how things work. That said, a long run time is not necessarily a good thing. If you’re gameplay loop isn’t fun or is just tedious, then long run times just extend the discomfort. If there’s one thing that I’ve learned in English, it’s that bigger is not better. It’s not a writer’s job to bend the dictionary over their knee, or break a thesaurus’ spine, or demand the reader suddenly memorize an entire Glossary’s worth of terminology to make a book make sense. A writer’s job, in plain and simple terms, is to tell the story as best they can. This is Chrono Trigger’s hidden strength: it’s compact and succinct. Frog might not be as fully realized a character compared to others, but there’s enough of an arc to make the player feel for him. The story might be comparatively short, (my run clocked in at 28 hours, and I spent two of those doing that annoying bonus content I mentioned) but it does so much within that time.
I genuinely feel like Square Enix could release a remake or port in every console generation, and it would still stake up. In fact, I have no idea why Square isn’t using their HD2D engine on this one.
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hopeymchope · 2 years ago
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Surprises and takeaways from Capcom's "Platinum Titles" list
I never knew that Capcom maintains a list of every title they've ever produced that sold over a million units -- complete with how many units that game sold. But they do, and they just updated it! And it's fascinating!
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There are currently 113 games on the list, although the way they arrange some of this stuff is INCREDIBLY specious. Like: Resident Evil 4 for GameCube and PS2, Resident Evil 4 for Wii, and Resident Evil 4 for download on PS3, PS4, Xbox 360, Xbox One, Xbox Series AND Switch? Those are three separate entries despite being ports of the exact same goddamn game! Like, if you're gonna do THAT, why is the PS2 version listed alongside the GC version?!
Whatever, peeps. Here are some highlights of the list:
The top two items on the list are Monster Hunter games: World and Rise. Of course. But Monster Hunter World: Iceborne is listed as its own separate game at #5. Kinda odd.
Resident Evil fans regularly decry Resident Evil 6 as one of the worst in the series. Despite this, it's also in Capcom's top 10 best-selling games EVER. (For some reason, the list piles every single version of RE6 into one entry, unlike so many other games here). It's #7. And it's the third-best-selling Resident Evil game to date, too!
Best-selling RE game? Resident Evil 7. It's #3 on Capcom's list. But Resident Evil 2 remake is RIGHT behind it, and it might surpass it soon. Overall, when you look at the entire list, it's hard to deny that Resident Evil is the most popular franchise that Capcom's got. Damn near every spinoff series is represented herein — as well as some one-off side games.
Only ONE game makes the Top 10 that isn't either a "Monster Hunter" or a "Resident Evil." That would be Street Fighter V, sitting pretty at #9.
In fact, there's ALSO only ONE game in the entire Top 25 that isn't a "Monster Hunter," "Resident Evil," OR a "Street Fighter." It's the one and only Devil May Cry 5 at #11!
Now it's time for "Games that are often called failures that still are on the Platinum Titles list celebrating their sales." We already mentioned Resident Evil 6 above, but how about Remember Me at #85? 1.3 million units sold for a brand-new IP from a largely unknown developer is FUCKING GREAT. And do you remember how negatively Marvel vs. Capcom: Infinite was received? EVO barely even had a tournament for it. But it's the second-highest seller in its series, with its #52 placement putting it only five spaces behind MvC3. (Ultimate MvC3 is, of course, its own entry on the list. Sigh.) Guess it did QUITE all right for Capcom. Also: Bionic Commando reboot isn't far behind Remember Me at #87 with its own 1.3 million cited sales. But I understand that they probably spent more on that and expected even more because of the name recognition. It wasn't a new IP, sure. Maybe you expected more from the name brand. But what about that widely maligned DmC: Devil May Cry reboot? Well, with 2.9 million sales in its initial release and another 1.3 million for its Definitive Edition, it's the second-highest-selling Devil May Cry game EVER. Only DMC5 topped it. But I guess those sales don't put it very high above DMC4's, which was probably disappointing given that a reboot was meant to reinvigorate the series. Even so, kinda seems REALLY silly to call that number a failure, huh? "Biggest seller in the franchise" is a success by ANYONE's measurements. Maybe Capcom just had stupidly unrealistic expectations, Square Enix-style. :P
We already covered the top-selling games from Street Fighter, Resident Evil, Monster Hunter, and Devil May Cry. So let's cover some other big Capcom franchises to see how their best-selling entries performed... under the below cut, that is.
I guess being a launch title for the XB1 helped Dead Rising 3 be the biggest in the series despite being absent from PlayStation systems, because it's at #27. And if they included "Apocalypse Edition" in that same entry, it'd have another million under its belt!
The original Dino Crisis made #42 counting ONLY its PS1 version, so it would logically be even higher if they counted the Dreamcast release. And Dino Crisis 2 ALSO made the Platinum list at #97! With all that in mind: Where's my fucking remake/new sequel?!?!
Onimusha 2: Samurai's Destiny is at #49 with 2.1 million sold, and the first one not isn't far behind it at #54 — ONLY counting the PS2 release, notably. Would it beat Onimusha 2 if they included the Xbox port "Genma Onimusha" in those sales?
I have a bizarre amount of affection for the Lost Planet series. Alas, my it's my least-favorite entry — Lost Planet 2 — that barely squeezes into the top 50 at #50 with 2.1 million sold. And my fav entry, LP3, isn't even on the list! At least part 1 made it to #67... but that only counts the 360 and PC release. For some reason, PS3 isn't counted in that total.
Okami HD first released on PS3. But in a blatant instance of Bullshit Accounting, its entry on the Platinum Titles list only includes the PS4, Xbox One, and Switch ports. And that's not even getting into the fact that it's just an uprezzed port of the PS2 game that already had a Wii port. Neither of those versions are counted here either, but this shitty accounting made #51 anyway. By the way, if you're wondering about that original SD version? Or even its oft-forgotten squel, Okamiden? They're nowhere to be found here.
Ace Attorney finally hits Platinum with #53 — the Phoenix Wright: Ace Attorney Trilogy for PS4, Switch, and PC. Yup, for some reason they didn't include the 3DS, Xbox One, or mobile releases of the trilogy in that total, which... is fucking stupid as shit. God, I'm quickly getting SO sick of the idiotic accounting on this list.
It's questionable whether Dragon's Dogma: Dark Arisen should really be a separate entry from vanilla Dragon's Dogma, but Dark Arisen is the champ of the two at #55 with 2 million sold. Wait... Dragon's Dogma gets a sequel with those sales, but y'all have abandoned Dino Crisis, Onimusha, and Lost Planet?! What the hell, Capcom?
My personal favorite Capcom series, Mega Man, hit a series high in sales with Mega Man 11, which is (sadly) only at #65. Given that Mega Man is such a goddamn icon, that scarcely seems possible. And yet? Here we are. Somehow.
The original NES port of Ghosts 'n Goblins marks the highest showing for the Ghousts/Goblins/Ghouls franchise at #68, boasting 1.64 million in sales. It's surprising to see it's the top-seller from Capcom's NES glory days! The only other entry from this franchise to make the list is the SNES classic Super Ghouls 'n Ghosts, which is down at #107.
Capcom has a great history of excellent games based on Disney properties. The top-tier DuckTales Remastered is the biggest hit of the lot, though, and it wasn't even developed in-house by Capcom. Regardless, it sold 1.5 million units and rests at #73. Makes you wonder why the NES sequel never got its own "Remastered" incarnation...
The SNES port of Final Fight was famously compromised, but it still sold more than any other part of the series with 1.48 million units getting it to #74. It's a shame they don't include all the OTHER many ports of the arcade original in here... not even "Final Fight Guy." :P But at least Final Fight 2 managed to squeeze onto the list to give FF a second piece of representation. You'll find it at #109.
Whether people count Bionic Commando and Commando as part of the same series tends to vary by region AND by the continuity you're talking about. But the "Bionic" reboot from 2009 reaches #87 here, and the NES port of Commando cracks the list at #104.
The badass Strider Hiryu manages to make the list at #90 courtesy of the 2014 reboot simply titled Strider.
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motheatenscarf · 2 years ago
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I really wanted to make a joke about Emet Selch's real name being "Hades" based on him walking into the flaming ruins of Amaurot with the caption "Feel the Heat!" but then I realized that if I did that, everyone would know I played Kingdom Hearts, and I'm not sure that's shame I can live with.
Which made me think, hey, we were all 14 once, kill the part of you that cringes and all. But god. I didn't just play Kingdom Hearts, I was obsessed with it. I get nothing out of it as an adult looking back now, I've been exposed to more and better media, but I was... a profoundly depressed child full of existential dread and despair because of a the failing climate, economy, and a deeply unhappy home life. Add to that the fact that "Emo" was the hot new counterculture trend, and I, unfortunately, really got something narratively out of Riku and Organization 13, Axel in particular.
Which is why it's so important to talk to your goddamn kids, by the way. Don't let them be so emotionally isolated and repressed that they play Kingdom Hearts and think it's deep. Your child should be in therapy, not overidentifying with sad anime boys in tripp pants.
Don't do that to your kids.
But I've clearly grown up and my taste in media has matured. I've learned how to handle my existential despair and crippling depression without digging my claws into Big Sad villains from Square Enix games that serve as an outlet for the catharsis of grief and hopelessness.
....
So anyway,
FEEL THE HEAT
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fiannalover · 2 months ago
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Not a single day goes by in which I don't mourn the fact Square Enix never did that FF V 3D remake but I need you to understand. It's not because of gameplay (where FF V is Perfect no notes needed) nor is it because of graphics (Spritework Pixel Art IS superior, thank you very much). It's because of writing. FF V's writing is so. Good. I don't care what everyone else says, the writing slaps, it's so heartfelt and genuine and when it has to be somber it's goddamn heartwrenching, every second of FF V's writing slaps BUT. It always fights the fact it had to fit inside a fucking SNES Cartridge, ESPECIALLY during the early game. Can you imagine how good FF V would be updated to a DS File Size? FF V, except with 20% more Bartz's Hometown Flashbacks? Bartz, Krile and Faris road trips dynamics? Phoenix Tower? We'd never have recovered. It would instantly be bumped up to serious contender for best game in the series. Are you AWARE of what we have LOST!?
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sigmundite · 4 months ago
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further takeaways from my deep dive into my likes
2k likes down, many many more to go.
i am still not prepared any time i see a pre-purge penis that has persisted in my likes. what do i do with this? if i reblog to my nsfw blog, it'll probably get flagged and disappear forever. it's happened multiple times and it's no longer just gladio
goddamn ffxv fandom was so good. i knew it was good but i feel downright spoiled
there are so many hidden gems from years ago from blogs that were deleted or stopped being updated. so much art and writing left behind in a way that's pretty melancholy to think about
square enix is entirely too good at designing beautiful people. i have so many feelings
there are a lot of things that have aged poorly or that i don't feel like reblogging now, but that secret invasion really drove a spike into the heart of my affection for all things mcu. really the most a favorite character has ever been ruined by something goddamn
i've yet to find my old keysmash tag but even if i did i don't think it would prepopulate anymore. so much for consistency there
the best i can do to diversify my queue is hit shuffle a few times and hope for the best lol. sorry for your dashes but at least i tagged everything?
anyway, once more into the breach...
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