#Gearbox swap
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V8 Transmission Inspection and Adaptor Check
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#1929 Model A Ford Sport Coupe#1934 Transmission#Gearbox swap#Synchromesh#V8 Gearbox#V8 transmission
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spent three hours trying to get a conveyor belt working only for the shift to end and my boss to get there and say ''don't worry we'll fix it. It's probably just [thing that wasnt the issue at all]". but that's alright. I don't care. beat me. take my blood
#god I popped the fucking heavy ass motor off the gearbox and it spat up oil all over me#the thing I hate about being THE person for everything for night shift is like...#I think at most I have the equivalent of like an advanced apprenticeship as a plant mechanic but I'm still alone#So it's me- 15' up in the air in a lift alone. In the dark. and the one problem turns out to be compound and I don't even know if I have+#+the parts because- well because I don't know if we have them in but also- I don't have the experience to know if I can swap this for that
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daniel seems to be getting much better strategies than yuki???
I don’t want to say anything but I wouldn’t disagree.
I mean let’s allow a few races to pass before we properly get our tinfoil hats on but they gave Tsunoda some awful stops today which resulted in him getting undercut and losing positions each time
With better stops (or just average level stops) Tsunoda should have been on for a P10 at least imo
Tsunoda being in the gearbox of the Haas and the pitwall calling for a driver swap was especially weird though. Especially because it’s not like there are any points on the line now
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Sometimes, when I look up from my studies (gearbox re-assembly) I like to stare out the window. There, on the power lines outside my house, are a whole bunch of black-billed magpies. I'm told by the ever-present voice in my skull that I am in fact looking at a Parliament of magpies, but this is no doubt a holdover from the era when Parliament existed. It might even be from when the monarchy existed.
Birds have it really easy. They fly around a lot, play their songs whenever they want, and maybe threaten the local hot dog cart owner into surrendering some merchandise. Their lives have a downside too, though: dangerous predators like house-cats and hawks, and the existence of motorized vehicle traffic. Plus, they have to try and get food in the winter, and that's exactly what those magpies were doing this one weekend in January.
When all the goodies are covered in snow, or worse, frozen by one of the howling ice storms that periodically blow through this area and knock out civilization for a week or two, the birds can't get at their vittles. Once, years ago, a nice lady down the street would put out peanuts for them, and they would sup greedily. Perhaps these magpies are simply a much later generation, raised on the legends of their ancestors as this being A Good Place where Sometimes You Get Peanuts. No such luck now: she pulled up stakes and left for somewhere she didn't have to live next to a guy who tried to Prius-swap a Celica with a natural-gas-fired jet turbine on the roof for batteries. Boring.
Still, I decided that I would also do my part to make life easier for these wild scavengers. That night, when I backed out of my driveway, I made sure to rip the handbrake a little early, knocking my next-door neighbour's compost bin over, where it immediately disgorged its contents of spoiled theatre popcorn and government-issued Nature Valley® Extreme Environment Survival Bars onto the road. The birds would eat well tonight, they wouldn't expect another handout from what was clearly a miracle, and I would enjoy some karma in having made another living thing's life better, if only momentarily.
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PATCH CAME OUT FOR SOTS! fixes a lotta bugs, and promises they want to make gameplay changes as well (but top priority is more bug fixes, and patch notes for them) anyways, i've got a genuine idea for why it ended up the way it was:
I think.. ive figured out the gearbox lore here, following the logic of Deegar (RORR developer who was asked about SOTS) ahem so, dee said that he saw the dlc in quite a playable and polished state... without any of the bugs, and that the decision to pull out the old codebase and put in the unified codebase was quite a late one. It doesn't add up with them talking about the unified codebase way earlier, but...I believe that they may have simply wanted to unify the codebase between consoles, and were unsure of how exactly to tackle PC considering it'd get the biggest hit... but they had a deadline to meet. I think the reason they committed to the plan of swapping out the codebase on PC, was that they hoped they could just, take more time. That, while it would definitely break the game... they could take time to fix it back up to something good. It would've simply delayed the DLC but clearly, higher-ups must've been very against delaying the DLC for code unification... but it was kinda too late for gearbox to un-commit to what they had started, and so even though they essentially intentionally broke the game, because a broken game thats broken the same on all platforms is easier to fix and build back up... than trying to handle different platforms (on a codebase that they didnt even make!) so like you get what i mean? i really think thats what happened. i believe they broke the game on purpose, but we weren't supposed to experience the broken game. cus breaking the game was part of the plan. to break it and clean it up, so they could know where everything was at in a much clearer way, and ... have something they can more quickly fix and add to. They likely wanted to delay the DLC, I'm sure of it. Theres many things that hint to the DLC being rushed...
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Maserati Tipo 151/4
Maserati’s Tipo 151 model is a tale of what could have been. The company enjoyed tremendous success during the 1950s in endurance racing, culminating in the fantastic Tipo 60 and 61 “Birdcages”. It then turned its attention to the newly introduced closed-top prototype class at Le Mans. A new model called the Tipo 151 was developed to race in this class. Instead of employing the same exquisitely intricate space-frame chassis design as with the Tipo 60/61, chief engineer Giulio Alfieri opted for a more traditional space frame using larger tubing. Power came from a 3943cc quad-cam V8 making 360 bhp, mated to a 5-speed gearbox. Its long low bonnet, laid-back windscreen, and rounded Kamm tail were refined in the wind tunnel at Milan University with the goal of aerodynamic efficiency. Just three examples were built, two going to Briggs Cunningham’s American team (004 & 006), whilst the final car (002) was for Colonel Johnny Simone’s Maserati France team.The new model proved as fast as it looked at the 1962 24 Hours of Le Mans, with the Cunningham cars qualifying 3rd (006) and 5th (004). Meanwhile Simone’s car qualified 7th (002) driven by Maurice Trintignant and Lucien Bianchi. The race proved much more frustrating though, with all three cars retiring. Cunningham’s cars returned to the US, with one later being destroyed in a fiery accident at Daytona, but Colonel Simone sent 002 back to Maserati for some upgrades ahead of another attempt at Le Mans in 1963. These included enlarging the engine to 4941cc, swapping the Weber carburettors for Lucas fuel-injection (gaining 70 bhp), reducing weight and revising the suspension.
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the idea of owning an old car is so romantic and joyous, but the reality is honestly just painful.
a good compromise in my opinion is to take a nicely kept old chassis and swap a modern engine and drivetrain into it to give it a bit of reliability and also a bit more performance.
a dream for me would be to buy a Mercedes W124 Wagon in decent condition, but not perfect condition, and swap out the questionable 90s engine and transmission in favour of a modern Lexus V8 and the 10-speed auto that comes with it. despite being double the displacement, it would likely have better fuel efficiency and make triple the power.
another dream would be to get an old kei hatchback, something like a suzuki Alto, and put a modern 3-cylinder 1.5L hybrid engine from a toyota yaris into it. it only makes 90hp, but compared to the stock 40hp, thats pretty good, especially in a car that would weigh about 700kg including a battery. it would also be insanely fuel efficient being half a ton lighter than a yaris hybrid. the only issue would be crash safety, which can be aided with the addition of a roll cage and some modern seats.
one ive had in my mind for ages is to take a very basic E30 BMW and replace the engine with a K20C1 engine from a civic type R. sure you could go n/a with a K24 and get it to rev its ass off to make a similar power figure, but with the turbo 2L, you have all the power and torque you could ever need and with a BMW 6 speed behind it, one of the best gearboxes money could buy. pair it all with a well setup LSD, some adjustable dampers and a good set of brakes and you have a street car that would never boring. if only they sold the wagon in australia.
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are you happy with how the k-swap turned out? specifically when considering the money and effort put in vs the power and reliability that result
You could definitely have twice the power for half the money that I spent, but the k scratches a very specific itch that no other swap could satisfy.
Complete swap kit offered ☑️ Cheap long blocks galore ☑️ Every part stocked at every part store ☑️ Loves high revs ☑️ Makes good power ☑️ Adapts to a small/light/strong gearbox (ZF) ☑️ Improves weight distribution ☑️ Can be boosted if I feel spicy ☑️ Last swap I’ll ever need to do ☑️ Never have to worry about reliability ☑️
Basically, yeah, big up-front investment, but with 2 spare motors I’m pretty much set for life 😂
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Lilac is fully aware that the extremely rare left-hand drive 1964 Aston Martin DB5 waits for her only living uncle with a big purple — at her insistence — bow on its hood, yet gasps for Bruce and drops her jaw once the crypt that is Wayne Terminal illuminates. Her platinum blonde pigtails swing as she clasps her hands over her mouth and shouts, “Grandpa’s! Car!” with such zeal, the bat colony wrenches from their slumber and swarms the abandoned station’s ceiling. Joker preemptively ducks should one fly too low and smack him in the head.
“Irinka!” before his three-year-old bolts toward the parked vehicle that Nix spent the past three months fighting with a Belgian collector to repossess for a small fee of thirteen-thousand dollars to ship it back to the states, Joker slides his cigarette between his lips and scoops Lilac off the concrete by her waist. She giggles and swings her feet as if it were gymnastics practice as he flips and shelves her on his hip. Lilac loops an arm across the backs of her father’s uneven shoulders and rests her crown against his. He’s regretting giving her pigtails. The elastic cleaves a trench in his scalp.
Now that his toddler’s bulldozed what should’ve been a surprise, Joker pivots on one heel and adjusts his hold on Lilac so she bumps higher up his right hip. A red polyester curtain falls behind her as she waits for her father to sashay backwards without a sound across the concrete that took him, by him he means Gary, an obscene amount of time to coordinate logistics so it’d arrive unspoiled.
“There’s…” Joker pauses to lower Lilac.
She sprints toward the DB5 and wrenches the passenger door open. Its bright red leather interior pops even under the cave’s scarce light. The child disappears inside the passenger seat and waits for her father and uncle to approach. In the meantime, her iPhone slips from her coat pocket so she can set the PopSocket on its dashboard and track their Grubbs delivery.
Joker tosses a glance over his shoulder to ensure his little daughter’s staying put, then plucks the cigarette from his mouth so he, still walking backward like a tour guide, can punctuate with it, “Only 899 of the model left on Earth…so…” he clears his throat, “Naturally…” Werewolf gestures inside the vehicle once he stands parallel to it, “Your three-year-old birthday twin carved the dashboard with a rock she found on the way in.”
Lilac points out a very long, sad horizontal line that she’s hashed out at the end. Venting a plume of smoke from his nostrils, Joker lifts his eyebrows so the false comma-like pair painted on his forehead vanish.
He clarifies, “She says it’s you.” Another feature catches his eye. Joker throws a finger toward the gearbox on Lilac’s left and further explains, “Apparently Dad swapped the automatic out for a manual. It’s um…” his mouth quirks, “Road-ready, though…” out the side of his mouth he adds, “Not the way you drive. I…”
The placard on the dashboard spells, ‘Thomas Alan Wayne.’ Joker’s hands go up, tossing a smoky thread between the brothers.
As he says, “I-I’m not…exactly…the president of Dad’s fan club either,” Joker’s free hand, though trembling beyond his control, slips a long dark strand behind his little brother’s ear, “But…” His eyes avert, tracking the concrete as if any stagnant shadow might somehow lunge and tear what remains of his throat apart. When no such respite arrives, he blinks until he can feel Melpomene’s elongated diamond begin bleeding blue down his cheek. He shifts his torso and shoulders in a subtle oscillation that ripples from his trunk to his nape and reinvigorates him enough to admit, “He gave me you. And for that, I can’t hate him.” The cigarette returns to his lips. Joker’s thumb roves the slope of his little brother’s cheek as his fingers burrow deeper in his scalp. “I won’t.”
ㅤㅤㅤㅤㅤㅤ—ㅤHAPPY BIRTHDAY, BROOSE!
Bruce clocks the model just as soon as he’s got the whip in his sights; Lilac takes precedence, of course, and her uncle anticipates a launch in his direction with all the steady foundation of a base gymnast prepared for his flyer to somersault in the air above his head. She’s not exactly interested in practicing her parkour so much as she’s proud to show off her vandalism, but Bruce stays ready on the very high chance that she’ll change her mind.
Arthur swings into focus next, though it’s difficult for Bruce, a steadfast gearhead, to listen so intently when he’s more hands - on than he is interested in an instruction manual. Or a lecture. @jokethur probably knows it, but if he’s put off by Bruce’s split attentions, he doesn’t ever show it. Maybe that’s the wound of brotherhood, particularly the eldest’s. Or maybe that’s just Arthur. Bruce wouldn’t know either way; he only knows what’s being taught to him now.
The coupé is pristine barring his niece’s artistic upgrade. Bruce can see that without having to pop the hood or get under the chassis. He’d like to, though. For now, he settles for following his big brother’s lead in this orchestrated dance and forgets to ask how he got away with getting it here without his notice. He’ll remember later when his eyes don’t burn.
Bruce came in on his bike. Removing his helmet reveals the caked black caught in his lashes and smeared past his eye sockets. He drops his utility pack somewhere along the path he tracks along behind Arthur and continues to eye the DB5 like he’s half caught in a dream. It isn’t suspicion, but his veneer is too tempered with emotion to parse it one way or the other. Either way, he doesn’t sniffle because he’s allergic to anything in the Cave.
❝ Did you drive it in? ❞ Bruce poses this question to Lilac when he ducks down to admire the interior. His graffiti - style portrait plucks a wince from him prominent enough to dry his eyes for a moment. ❝ Nice, ❞ is all he offers. And then, his mouth quirking, ❝ Thanks. I like my, uh, hair. ❞
If he looks at Arthur, he knows his throat will close up again. He doesn’t need the excuse, but he gives it to himself as he straightens from his fold into the car and wheels toward his brother without warning. Bruce has nearly half a foot on Arthur; he still tucks his face into the eldest Wayne’s shoulder and curves his both of own until he can lock his arms around his more - than - willing captive. ❝ This is– ❞ His laugh is wet and hacking, as if he’s the one that smokes a pack a day. Bruce squeezes, and then pulls back to reflect his brother’s misty gaze back at him. ❝ You won’t really keep me from test driving it now, will you? ❞
#jokethur#bruce pretending he is not at all physically pained to see the car has been defiled by lilac: amazing#bruce and his twitching eye#he wants to go for a spin so bad#alfred's probably going to beat them with the food first though#lucky lilac#hap birth broose you big goofy goth!!!!#arthur and nix really won this one huh#he's not crying about the car#you asked what you get the guy who has everything#obviously you get him what he doesn't really SOLIDLY have. family <3#i heaved a little but whatever i love them#bruce bypassing the dad shit for now: anyway a car— nice
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The beauty of this VW-powered motorcycle is that the VW engine is a very reliable, very powerful low-revving engine with a lot of torque. Parts are cheap, it is low tech and easy to maintain. The majority of VW bikes utilize the BMW motorcycle as the basic frame to start with, particularly the 1960 to 1969 years. The fact that the BMW is an opposed engine, the VW is a natural for an engine swap. BMW opposed engine has a big flywheel with a single disk clutch that allows the VW to easily mate with the BMW transmission via a custom built bell-housing.
Californian Doug Whitson purchased the tooling and parts from early developer Rodger Willis and created a new company, calling his bike the Webley-Vickers. Now retired, Whitson created and sold complete motorcycles and kits, the last person to do so. However, he took things to a new level by performing the transmission modification via CAD/CAM versus jigs and creating a new, aluminum billet bellhousing with an electric starter. He also continued to make other parts for the conversion, such as the rear exhaust manifolds, generator mount, clutch button, improved clutch arm and oil-filled intake manifold. His story is documented on VBMW Motorcycles Facebook page.
Owner John Landstrom of Blue Moon Cycle bought this motorcycle from Whitson in 2018. It had been Whitson's personal bike since the 1970s and was the test mule for many of the innovations he developed while making his Webley-Vickers branded bikes. Whitson rode this bike from his California home to Sturgis many times. According to Whitson, it has a 2000cc motor, dual S&S carburetors and his own intake and exhaust manifolds, and he reworked the BMW gearbox for higher gear ratios and improved reliability. The modifications are too many to list. This motorcycle comes with a California Title, and it is titled as a Webley Vickers, with Whitson choosing his birth year, 1953, as the year. This hand-built custom motorcycle has an interesting history that goes back nearly 50 years, and as for VW-powered motorcycles, it is among the best. This is a rare opportunity to own one of the most unusual and high-performance touring motorcycles of the 1970s.
#biker#Bikers#sport bike#biker bitches#Biker Girls#bike week#biker chick#biker bar#biker babes#biker chicks#Biker Rally#biker dude#biker girl#harley#harleydavidson#Custom Chopper#Motorcycle Show#harley chopper#motorcycle#vintage motorcycles#custom motorcycle#motorcycle racing#classic motorcycle#antique motorcycle#custom Harley
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Model A to Model B Transmission Swap 2023 Project
Model A to Model B Transmission Swap 2023 Project
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#2023 project#gearbox#Gearshift Tower Overhaul#John Cochran#Model A#Model A to Model B Transmission Swap#Model B#New Year#transmission
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The funniest thing I keep seeing on Twitter is people saying george is asking for team orders every race. I feel like they don’t actually know what team orders mean.
Team orders would be begging your team to have you swap positions with your teammate so you can get a podium/more points. Proposing a strategic decision to gain most points and saying you would make sure your teammate finishes ahead of you is not asking for team orders, it’s wanting to make sure the team doesn’t drop points.
The thing is. I don't think people realise that George doesn't need teamorders. George and Lewis have the probably healthiest teammate relationship on the grid. When there's a necessity for teamorders the team will come out and say it. As we've seen in Miami. Even a statement such as "im in his gearbox" means nothing. That happens up and down the grid. What people also need to realise that this is a strategic information the team needs. If one teammate sits behind the other with more pace he can destroy his tyres in the dirty air so it's an important information that the team needs regarding strategy.
But team lh don't want to see that. If the tables had been reversed they'd ask for George to make room. No matter what he does they will be annoyed either way. And hey that's fair. I'm annoyed when it's the other way around as well.
The issue is the constant abuse that's thrown his way. And that's the core problem and it's not an entirely new problem either. It was a problem with Valtteri who was hated on because he wasnt on the same level as Lewis. It was a problem with Nicky even if they now try gaslighting the whole fandom into thinking they didn't send death threats his way. Even Max occasionally gets abuse by them that isn't criticism of his character and racism (I remember them body shaming him).
The problem isn't that they dislike George. The problem isn't that he's talking a lot, thinking out loud. Doing maths at idk how many kph. Even if he was constantly asking for teamorders or wasn't as close with Lewis as he is. The issue is the abuse. The homophobic comments (and no it doesn't matter if he's part of lgtbqia+ or not). The absolute vitriol.
They think they're morally above others for being a fan of someone. They think they're above George and us, his fans. They need to understand their behaviour is far worse than George asking for teamorders. But they won't.
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How is Charles already on his 3rd gearbox ? He drove so little races 😅
I get it after yesterday crash but before that …
He can use 4 and honestly they said this one was fine and they essentially just swapped it to be 100% sure. It'll be looked at properly back at the factory and then it'll go back in his pool
It's perfectly fine
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Oh, an invitation to ramble about Half-Life: Decay, just lying around? Well don't mind if I do!
Half-Life: Decay is my favorite game in the Half-Life series because it invented lesbianism encapsulates everything I loved about the GoldSRC era of Half-Life.
After the release of Half-Life in 1998, Valve had Gearbox Software develop several expansion packs for the game.
The first of these was Half-Life: Opposing Force, which despite its flaws is a deserving fan favorite, which not only brings in a wide variety of new levels, weapons, and enemies, but ties in very nicely with the original story of Half-Life, revisiting several locations seen earlier in the game, tying up a couple of loose ends, and even giving you a glimpse of Gordon Freeman himself.
The second of these was Half-Life: Blue Shift, which is perhaps the most underwhelming. Blue Shift was originally developed as a secondary campaign to be exclusive to the SEGA Dreamcast version of Half-Life, a version that ultimately never released. It was instead released as an expansion pack like Opposing Force, though it was often bundled with other games built off of Half-Life such as Counter-Strike, Team Fortress Classic, and Half-Life: Opposing Force to make up for its short length. It is very flawed and often looked down upon by the community, as it has a lot of waiting for NPCs, is quite buggy due to receiving fewer performance updates than the other expansion packs on Steam, and brings no new weapons or enemies. It's thought that Blue Shift may be made tamer in comparison to Opposing Force to get Valve to let them keep developing expansions, as Opposing Force took many radical directions with new story elements. What it does have going for it are new characters, including Dr. Rosenberg and the protagonist, Barney Calhoun, who would go on to play a more important role in Half-Life 2. Like Opposing Force, it ties in to the original game quite well, starting off retconning you the player as a security guard seen at the very start of Half-Life in the opening sequence and giving you a glimpse of Gordon Freeman several times throughout the campaign as well as the first look at Gina Cross outside of her appearances as a training hologram.
The final, most elusive one is Half-Life: Decay, my favorite of the series. Decay was a co-op campaign exclusive to the PS2 version of Half-Life. Half-Life: Decay never saw an official PC release, as Valve opted not to port it despite a completed version for the PC being made because Valve hates their fans more than absolutely anything in the whole entire world. Decay stars Gina Cross, who appears many times as a training hologram for the original game's hazard course, as well as Colette Green, who makes her debut here. The game is co-op, though it has the (admittedly rather poor) option of playing it singleplayer and swapping between the two characters. Decay ties the whole story together very nicely. It features Rosenberg, who we first see in Blue Shift after being captured by the military, except we see him before he's captured where he calls in the military to defend the facility (which makes him a spectacular accidental antagonist.) In this same chapter with Rosenberg, you tour the Uplink Center, a cut concept for the original Half-Life which has had elements of its design reused in countless ways, the most overt being Half-Life: Uplink, a non-canonical demo, making this a really cool thing to see. The ending of the game features a sequence with Barney Calhoun, showing a portion of Blue Shift from a different perspective via some sci-fi magic alien stuff that isn't that important to understand but also retroactively makes Blue Shift make more sense.
Aside from the callbacks to the other games, Decay also has the most interesting and diverse character roster of any of the GoldSRC games. Half-Life has no named human characters aside from the silent protagonist. Opposing Force has a few who are all fairly generic military grunts and a couple drill instructors as well as its own silent protagonist. Blue Shift has Rosenberg, some generic scientists with names (including Walter who is a beautiful nod to the Half-Life community), and Barney Calhoun, who would receive no solid characterization until Half-Life 2. Decay has Gina Cross and Colette Green, the first protagonists in a Half-Life game to speak and the only ones until Half-Life: Alyx nearly 20 years later. Both Gina and Colette have unique personalities as heard through their voicelines, though they do unfortunately only use these lines when not controlled by a player, making them somewhat obscure. Decay also features Doctor Keller, a scientist in a wheelchair who puts the plan together to help contain the Resonance Cascade (a plan which heavily ties in to Gordon's actions in the original Half-Life), and Doctor Rosenberg, returning from Blue Shift, who I still like despite what anyone else says.
Decay also has a cute bonus mission with two Vortigaunts who are fully playable wherein you must steal back the Xen crystals the Nihilanth uses in the final boss of Half-Life, which takes place in the parking garage seen near the end of Opposing Force, which is really icing on the cake.
Overall, Decay is the absolute pinnacle of the style of writing and game design seen throughout the Half-Life expansions that I absolutely love where four connected stories happen at the same time, influencing each other in subtle (or not-so-subtle) ways and making the entirety of Black Mesa feel alive and real.
(And for a fun fact I neglected to squeeze in earlier, Doctor Keller was originally going to be Doctor Kleiner, who was originally mentioned in an in-universe letter seen in the Half-Life 1 instruction manual as Gordon's mentor. Valve rejected the idea of using Kleiner for this as he was going to be taken a different direction in Half-Life 2.)
forget your icon forget your url fuck it forget your blog title. reblog with why is your bio what it is.
no tricksy business, if its just your age and/or pronouns i want to know why are you that age.
#also gina cross designed the hev suit which is like the most iconic thing in the series short of the crowbar#and also lesbians <3#this has been distinctly too much but i had fun writing it
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Fire Truck Food Truck
We have spent the last 12 months or so working on converting our US Spartan firetruck into a street food unit. We are getting near to launch date and hope to have some exciting news shortly. We like to thoroughly go through anything we acquire, and this has been no different. Having refurbed it mechanically, cleaned, polished and painted the engine, had a full service and added multiple food unit systems, we finally turned our attention to the cab area. As this is where i will be spending a large amount of time during the transport phase (we are driving it to events rather than trailering it), I decided that I would like it to be a little less utilitarian, and have some comforts such as cooling fans, good music, nicer upholstery etc. Oh and some drivers aid system wouldn't go amiss such as help reversing etc. Our fire truck food truck is going to be one fabulous piece of kit. Nicer Upholstery I've always liked the diamond style stitching found on certain high end automobiles. To this end we had the roof and drivers seat recovered in black with red piping and red stitched diamonds. The dash and door panels have also been re trimmed but without the padded diamonds. High End Music And Navigation We started off with the installation of an Alpine Halo 11 inch media receiver. This takes care of the music playing, and adds Android auto to allow for satellite navigation. It also has the added bonus of connecting to our Amazon fire stuck, allowing movies to be played to ease our way through those long waits for site access etc. Audison Audio tweeters mounted in the A pillars, and 4 Audison full range speakers mounted in the roof corners added a fabulous sound. Backed up by a large subwoofer mounted under the dash in a custom built diamond plate covered enclosure. Overall the cab is a much more pleasant environment with good music. Drivers Aids Being as big as it is, with poor visibility, left hand drive and a long front overhang, it was felt that anything to assist the driver was a worthwhile endeavour. The first option we added was a 360 degree camera system. This filmed all around the truck, recording to an SSD. The system is quite clever in that putting the gearbox into reverse switches to an enlarged rear view. Similarly indicating either side switches to a side view. The Alpine music system is also connected to a low level reversing camera with a hitch guide, this similarly switches to a rear display on reverse. A radar operated blind spot system was added that flashes a small but highly visible light in the A pillars when anything is overtaking either side. If you indicate to swap lanes and something is detected in overtaking it also pulses an alarm. A Tyre Pal TPMS system takes care of tyre pressures and temps, handy considering fire trucks don't come equipped with spare wheel carriers. If we can find a reversing sensor system that integrates with the Alpine screen (they usually need CAN Bus systems which 1992 motors tend not to have), then we will look at adding that. A pair of front mounted bumper poles help judge where the huge front bumper is sticking out to, and electronic tannoys that announce "This vehicle is reversing/Turning Left/ Turning Right" complete our current safety systems. The updated London regs require a front moving off alarm, so we might look at adding that at some point, even though we are exempt from the London regs. As well as our fire truck food truck we have a range of classic and quirky vehicles for hire, from a Del Boy Trotter 3 wheel van coffee service to a classic Citroen HY churros unit. Read the full article
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Clutch Replacement: A Comprehensive Guide
The Clutch Replacement in a car plays a key role it connecting the engine to the wheels. This part makes gear changing easier for the driver. Like all parts, the clutch can get old and needs replacing.
Let's talk about when you might need a new one, how it's done, and some advice to make it last longer.
Should You Change Your Clutch? Generally, mileage defines when to replace a clutch. However, the specific timing changes based on how you drive, the vehicle model, and local weather. Key indicators that it's time to replace your clutch are:
Clutch Slips: If your car's engine speeds up but your vehicle doesn't move faster, your clutch might be slipping.
Gear Shifting Issues: Trouble shifting gears, or hearing a grinding noise when you do, suggests a clutch problem.
Odd Clutch Pedal Feel: If the clutch pedal feels are too mushy or overly firm, you may have clutch trouble.
Burning Odor: If you smell something like burning toast, particularly when you step on the gas hard, your clutch might be worn out.
Before you begin swapping out your clutch, you'll need some specific items: A full clutch set (which includes the disc, pressure plate, and release bearing), a car jack and some sturdy stands, a collection of sockets and wrenches, a reliable torque wrench, a tool for aligning your clutch, and a jack for your transmission, or something similar. You'll also need some brake cleaner to tidy up afterward and don't forget safety! Get yourself some protective gloves and glasses.
Replacing a Clutch, Easy Steps:
Starting: Park your car on even ground and use the parking brake. Take off the battery connector to avoid electricity problems.
Get to the Clutch: Use a jack to lift the car, then props to hold it. Take the gearbox out. This means unplugging things like the driveshaft, linkage, and electric bits. Use a gearbox jack to drop the gearbox.
Ditch the Old Clutch: After the gearbox is off, you’ll find the clutch on the flywheel. Loosen the bolts that keep the pressure plate on the flywheel. Gently take off the pressure plate and the clutch disc.
Look at the Flywheel: Check the flywheel for damage or extra wear. If it looks bad, get it resurfaced or switched out.
Put in the New Clutch: Use brake cleaner for the flywheel surface. Line up the new clutch disc with the flywheel using a special clutch aligning tool. Attach the new pressure plate and bolt it tightly in a back-and-forth pattern, just like the manufacturer says.
Put the Gearbox Back: Lift the gearbox back into place and reconnect everything. Make sure the bolts are tight, but right.
The Final Check: Connect the battery and start the car. Try out the clutch by pressing the pedal and changing gears.
How to Prolong Clutch Lifespan:
Quit Clutch Riding: Rest your foot away from the clutch pedal when shifting gears ain't needed; it helps prevent needless wear and tear.
Seamless Gear Switches: Aim at achieving seamless gear transitions to lessen stress on the clutch.
Consistent Upkeep: Stick to your car's maintenance timetable to ensure the clutch and transmission stay fit and fine.
Conclusion:
Changing a clutch is a big deal, yet it's doable with the right tools and know-how. Recognizing the cues of clutch wear, understanding the replacement method, and learning ways to elongate clutch life can keep your car humming along and stop surprise breakdowns.
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