#GURPS Conan
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oldschoolfrp · 2 years ago
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Conan vs giant serpent, a classic battle through the ages across many book covers (Kirk Reiner cover art for GURPS Conan, Steve Jackson Games, 1989)
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tomoleary · 1 year ago
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Ken Kelly - GURPS: Conan and the Queen of the Black Coast Role-Playing Game Supplement Cover Painting Original Art (Steve Jackson Games, 1989)
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theomegadork · 9 months ago
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pendragyn · 10 months ago
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Discworld News!
Discworld TTRPG in the works with Modiphius! Exciting news TTRPG fans: an official Discworld game is on the horizon! Read more on the project from Modiphius below: Publisher of tabletop RPGs, wargames and board games, Modiphius Entertainment Ltd. has secured the rights to produce tabletop games for Terry Pratchett’s internationally bestselling Discworld series. After negotiating an agreement with the estate of the late Sir Terry, Modiphius looks to publish tabletop games that honour the humour, satire, and darkly entertaining fantasy series. With this year marking the 40th anniversary of the release of The Colour of Magic, Modiphius intends to publish a tabletop roleplaying game around the city of Ankh-Morpork and the wider Disc, with a Kickstarter for the tabletop roleplaying game planned for late 2024. Modiphius’ roleplaying game will be the first RPG for Discworld since 1998, when Steve Jackson Games published a sourcebook using its GURPS rules. Modiphius has a reputation for creating authentic and immersive licensed tabletop games around global IP’s, having produced award-winning games for Conan™, Star Trek™, John Carter of Mars™, Fallout™, and The Elder Scrolls™. Speaking about the deal, Rob Wilkins said on behalf of the Pratchett Estate, “Terry had a lifelong affection with roleplaying games and it’s an entirely logical path along which you can follow his career from Dungeon Master to him becoming one of our most celebrated and beloved fantasy authors of all time. We are delighted to be partnering with Modiphius. We love their work and we love their ethos and we entirely trust them to get things right.” Modiphius founder and chief creative officer Chris Birch said, “I’m sure many of us have Terry’s unique world in our mind’s eye when we’re roleplaying. Ankh-Morpork has had such a special place in the community and is full of so much character it was a great place to begin our journeys on the Disc.” Modiphius is reaching out to the wider Discworld fanbase to ask for input into the games they will develop with a survey that can be found here.
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cycas · 2 years ago
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Some Non-D&D roleplaying games that don't use the Open Gaming Licence (v1)
RuneQuest - One of the oldest and most popular D&D alternatives, with a ruleset that its many fans swear by; now in its 7th edition
Warhammer Fantasy Roleplay - now in its 4th Edition; WFRP's 'The Enemy Within' is a strong contender for the title of 'Best Fantasy RPG Campaign Ever Published.
Chivalry & Sorcery - a more realistic, crunchy and grounded take on fantasy roleplaying
Symbaroum - super-atmospheric Swedish fantasy RPG
GURPS - Generic Universal Roleplaying System, " one set of clear, comprehensive rules to cover any background"
Rolemaster and HARP (High Action Adventure Roleplaying)
Savage Worlds - another multigenre system and the rules set behind the Deadlands, Weird Wars and Monster Hunter International RPGs among others.
7th Sea - "swashbuckling & intrigue, exploration & adventure"
Cypher System - a modern multigenre system with an innovate rules set Numenera - standalone RPG but uses the Cypher System rules, "set a billion years in our future…a roleplaying game about exploration and discovery"
Troika! - a gonzo science-fantasy RPG with "built-in wonder and room for everyone at the table to go wild!"
Fantasy Age - as run by Wil Wheaton on his Tabletop show!
Earthdawn - sort of the fantasy prequel to the cyberpunk-fantasy RPG Shadowrun
The Hero System and Fantasy Hero - another multigenre ruleset, also used in the Champions super hero RPG
Legend of the Five Rings - famous RPG based roughly on feudal Japan with influences from other East Asian cultures.
The One Ring - roleplaying in Tolkien's Middle-earth
King Arthur Pendragon and Paladin: Warriors of Charlemagne - roleplaying the Matter of Britain and the Matter of France
Forbidden Lands - "a new take on classic fantasy roleplaying…an open-world survival roleplaying game".
Legends of Avallen - inspired by Celtic mythology in Roman Britain
Man, Myth & Magic - a roleplaying game "set in the ancient world"
Overlight - A fantasy roleplaying game "of kaleidoscopic journeys: a visceral, dangerous and brightly coloured setting"
Paleomythic - "grim survival and mythical adventures in…a harsh prehistoric world"
Romance of the Perilous Land - "magic and adventure set in the world of British folklore"
Robert E. Howard's Conan - Adventures in an Age Undreamed Of - probably the best of several Conan RPGs, now coming towards the end of its licence.
Swords of the Serpentine - "a sword & sorcery game of daring heroism, sly politics and bloody savagery" using the investigation-focused Gumshoe system
The Black Iron - grimdark fantasy in "a world broken beyond repair"
The Dying Earth Roleplaying Game - roleplaying in the world of Jack Vance's Dying Earth stories
The Witcher - roleplaying in the world of Andrzej Sapkowski's The Witcher stories
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Hello everyone! I’m Tenmei. I am a young writer working on my first novel; “In The City of Black Vices” before I graduate HS. This is my Tumblr page, where I intend to share snippets of my work, make friends, and talk about what interests me! Speaking of which, the following topics are what you’ll find on my page most often.
Discussion of Tabletop Roleplaying (D&D, OSR, WoD, GURPS, Pathfinder, etc.)
Elder Scrolls
The Witcher franchise (Books and Games)
Star Wars
Old School Sword & Sorcery (Elric and Conan are my two personal favorites)
Writing advice
The Middle Earth games (I like Tolkien’s books, but I personally really enjoy the games involving Talion.)
Cryptids and Folklore
Art, here and there.
My own writing, be it poetry, excerpts from my novels and short stories, and just little musings.
My writing will be mostly fantasy, typically Sword & Sorcery, but I do enjoy High Fantasy. I enjoy a lot of “basic” tropes and like seeing how I can twist them in various ways, as well as paying my respects to the classic formulas of the genres I write. Information about my WIP can be found here
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pandacommander24a · 2 years ago
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"Just play pathfinder"
This is such a small brain take too. I have Pathfinder, I have Starfinder, and I have 2E Pathfinder. I still played and ran 5E over those options. Because it was more fun for my table than 3.X reskins.
Like, I am not looking to go back to 3.X so why the fuck would I play Pathfinder?
I feel the only thing worst than D&D-only players are Pathfinder players. At least D&D players don't know there are other systems. Pathfinder only seems to take pride in they only know two systems.
Like, shit. Give us something new, something fresh.
"Play Savage Worlds!"
Yea, play savage world, a free-form system of pulpy action and fun game mechanics. Yea lets play savage wolds, we can do aliens, and 1920 mobsters and pirates and fantasy and all kinds of stuff because its an open system
"Play Exalted!"
Bold choice, a wacky choice, but at least it's a new direction that is in line with big superhero fantasy characters. Fun system of dropping buckets of dice on the table. Yea, let's play Exalted, and have weird conversations about fate and destiny and repeating history.
"Play 2d20 Conan!"
Holy shit, high-trade fantasy for sword and sorcery. You know I have been trying to go a little more low magic, and most of the party isn't casters. Yea, let's play Conan in an age undreamed of by man!
"Play GURPS!"
Well shit, old school. I mean it has rules for everything. And shit its books are detailed; I mean, it has an entire section about how sailing works against the wind, nothing about how d6s or the system are involved, just so you know how sailing works. Damn, yea, let's figure out how to play Gurps!
"Play Fantasy AGE!"
That Dragon Age system, well, you know I know how I would make Dragon Age better. It's a simple system? Fuck yea let's play some better dragon age.
I could go on but like "just play Pathfinder?" Why would I? I am playing 5E not a 3.X, and there is likely a reason for that.
Just play pathfinder ffs
Pathfinder players really think that D&D players don't know Pathfinder exists
Like, I know. I KNOW. I was around when Pathfinder was first a thing.
I have my reasons for D&D being my main squeeze (Nostalgia, more tools/support, easier touchstone for people...) but like, honestly the best way to get people to play other systems isn't to just say "stop whining and play X" because I guarantee if you come at a TTRPG veteran saying "just play X," they've heard of X and probably have valid reasons why they don't play X.
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goblinsinsanos · 3 years ago
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O mais novo episódio dos Goblins Insanos é BÁRBARO! Conheça o suplemento mais jogado pelos Goblins: GURPS CONAN, e de quebra aprenda a conduzir aventuras INSANAS! https://youtu.be/Ia9D_UCi2IQ #goblinsinsanos #ttrpg #tabletoprpg #rpgbrasil #gurps #conan #hyborianage https://www.instagram.com/p/CaVB3X9re9S/?utm_medium=tumblr
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dailycharacteroption · 4 years ago
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Roleplay Ramblings: Switching Systems part 3
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 Other Systems
 Much more of a jump than yesterday’s subject, sometimes gaming groups, for one reason or another, decide to drop a system entirely and convert the campaign to an entirely different system.
This can happen for a lot of different reasons. Maybe the system you’re currently playing in just isn’t fun for either the GM or the players, but you still want to keep the same story. For example, say you like the Rifts setting, but absolutely hate the rules that come with it, so you jump to GURPS, or to Mutants and Masterminds, or Gamma World.
Maybe the GM picked up a new system’s book and wants to try it out. That’s a pretty common one, especially if your GM doesn’t have a lot of time to create a whole new campaign from scratch.
Your group might even have started out with one system, but as the campaign evolved conceptually, you needed to convert it over to something better suited, such as a campaign that started out in a proprietary system like Conan, but you’re no longer doing barbarian-esque stuff with the storyline.
Related to this are the times where a one-off game with one system is so interesting that the players want to continue it, but dislike the system that was used to run it.
 Regardless of the reason, it’s important to keep a few things in mind when converting over.
The trickiest part of converting over to another system is making sure that there is something equivalent in the new system that player characters and even GM creatures and tools can convert into. Systems with a built-in setting are the most tricky because they each have their own assumptions for how magic, technology, and the metaphysics of the game work. Imagine trying to explain how “Blue Magic” from Final Fantasy works to someone from The Dresdin Files, and you’ve got an idea for how homebrewing a new power suite into a system not built for it might be like.
Additionally, each system, regardless of setting, has its own assumption of the power level of the player characters and the threats they face, and that can be major whiplash if players come from a system of godlike power to one of relative frailty, or vice-versa.
 That about does it for today, but tomorrow, we’ll look into a few problems that can occur both on and off the table when it comes to converting to a new system.
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funeralprocessor · 4 years ago
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Say what you want about GURPS as a system, but you really have to appreciate the sheer esoteric breadth of the licenses they managed to get for it. You've got Discworld, you've got Mars Attacks, you've got Conan, you've got Star Trek. You've got several a handful of semi-obscure sci fi universes (Chtorr, Humanx, Lensmen, etc), at least four other RPGs (Traveller, Deadlands, In Nomine and World of Darkness), and probably most strangely a sourcebook for a comedy webcomic by the guy who would eventually write The Martian. You would have to do basically no homebrew to have a campaign about a ventrue, a vulcan, a bosconian, and Granny Weatherwax teaming up to fight time travelling nazis on the plains of Cimmeria and I think that that's neat.
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shopontheborderlands · 1 year ago
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New Stock at The Shop on the Borderlands!
Original D&D Creature Compendium £22
B/X D&D Creature Compendium £22
AD&D 1st Edition Creature Compendium £22
D&D 3rd/3.5th Edition The Quintessential Elf £10 RESTOCK Wrath & Rage: A Guidebook to Orcs & Half-Orcs £22 RESTOCK Ultimate Prestige Classes Vol. 1 £14
D&D 5th Edition Volo's Guide to Monsters £40 - £41.99 BRAND NEW, RESTOCK Explorer's Guide to Wildemount (Critical Role) £40 - £41.99 BRAND NEW, RESTOCK Tome of Beasts Pocket Edition £12 RESTOCK Scarred Lands Player's Guide £24 RESTOCK Campaign Case: Creatures £54.99 BRAND NEW, RESTOCK Campaign Case: Terrain £54.99 BRAND NEW, RESTOCK
Beneath Beneath Collection (in four volumes) - Beneath: The Inverted Church, Beneath Player's Handbook 2.0, Pleasures and Pestilence, The Spire and the Sound £75
Iron Kingdoms (d20) Iron Kingdoms Character Guide £30 RESTOCK Iron Kingdoms World Guide £50 RESTOCK Monsternomicon Volume 1 £18 RESTOCK
d20 Modern Modern Player's Companion £19 Mecha Compendium £22 - £30 RESTOCK
Starfinder Starfinder Core Rulebook Pocket Edition £19 RESTOCK
Call of Cthulhu Investigator Handbook £37.99 BRAND NEW, RESTOCK
GURPS GURPS Basic Set Third Edition (softback) £18 RESTOCK Steve Jackson's Man To Man £35 RESTOCK GURPS Bio-Tech £18 RESTOCK
Champions Champions Uiniverse £15
Savage Worlds Savage Worlds (revised edition) hardback rulebook £18
Earthdawn The Adept's Way £16 Creatures of Barsaive £18 RESTOCK Denizens of Earthdawn Volume One £16 RESTOCK
Robert E. Howard's Conan The Pit of Kutallu (quickstart rules + adventure) £7.99 BRAND NEW
BESM (Big Eyes, Small Mouth) BESM Second Edition softback rulebook £50 RESTOCK BESM Third Edition hardback rulebook £67.50 RESTOCK BESM Role-Playing Game Fourth Edition hardback rulebook £49.99 BRAND NEW, RESTOCK Dramatis Personae £29.99 BRAND NEW, RESTOCK Tokyo Sidekick £8.99 BRAND NEW, RESTOCK BESM Dungeon £40 BESM Fantasy Bestiary £36 Uresia: Grave of Heaven £30 The Slayers (Book 1) £35 The Slayers Next (Book 2) £35 The Slayers Try (Book 3) £30 BESM Space Fantasy £30 Big Robots, Cool Starships £31 RESTOCK Centauri Knights £16 Big Ears, Small Mouse £14 RESTOCK Cold Hands, Dark Hearts £28 Cute & Fuzzy Cockfighting Seizure Monsters £30 Hearts Swords Flowers £40
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News from the Borderlands
Our lead item this week is Heorot - Roleplaying in the World of Beowulf Beastslayer. It's a brand new Kickstarter-funded rules-light RPG based around the Anglo-Saxon legend of Beowulf (as well as the odd piece of Norse mythology) and written by Fighting Fantasy legend Jonathan Green. Lovely illustrations, including some from the late Russ Nicholson.
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Anime RPG fans are well catered for this week since we have a nice collection of BESM (Big Eyes, Small Mouth) in, including some rare supplements that we've not had before.
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And here's something of an oddity that we've not had before either - White Wolf's Street Fighter RPG (yes, as in the video game series).
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And possibly even more of an oddity - the RPG based on Ralph Bakshi's 1977 animated film 'Wizards' (Mark Hamill's film debut).
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rpgcovers · 8 years ago
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GURPS: Conan ~ Steve Jackson Games (1989)
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karavansara · 6 years ago
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Researching the Cimmerian
It is always good when a new job provides the opportunity to go back to a character we love. Right now, I am struggling with doctor John Watson’s voice as I try and finish my first Sherlock Holmes pastiche (the editor’s waiting), but in the meantime, I’ve had to dug out a few books about my old friend Conan the Cimmerian.
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Of the various books, none is as thorough as GURPS Conan, but certainly…
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rpgsandbox · 8 years ago
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The lands of the Hyborian Age, home of Conan the Cimmerian, from the stories by Robert E Howard (22 January 1906 – 11 June 1936).
The first official licensed RPG products featuring Conan were two AD&D modules from TSR (1984), along with some some of their solo Endless Quest books. The next year TSR released a standalone Conan RPG (based on the system used in their Marvel Super Heroes game rather than D&D) supported with three adventure modules. In 1986 they released their final Hyborian Age product - AD&D module RS1 Red Sonja Unconquered*.
Through 1988 and 1989, Steve Jackson Games released a GURPS Conan world book and four solo Conan adventures.
Mongoose Publishing released two editions of their Conan RPG (2004 & 2007) using the d20/OGL system, and published numerous books for it until 2010.
Following a highly successful Kickstarter, Modiphius Entertainment released the latest Conan RPG in 2016. There are plans for extensive support.
*Fans of Howard’s original stories will know that his character Red Sonya had nothing to do with the Hyborian Age - she is a 16th Century warrior at the Siege of Vienna, and appears in only one story: The Shadow of the Vulture. She was the inspiration for Red Sonja who first appeared in Marvel’s Conan comics in 1973.
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pretendtobeanelf-blog · 6 years ago
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Originally posted to Facebook 30 June 2018
Conan is what Gygax wishes D+D had taken more cues from. You see hints of this in earlier editions, with demihuman racial level limits and all the hype as heck stuff fighters could do that slowly got stripped away. For official Conan RPGery, you've got options. There are couple of official D+D modules from back in the TSR days and a small TSR RPG based on the Marvel FASERIP system, plus a GURPS conversion because of course there is. There was also a full d20 treatment done by Mongoose back in the day. d20 Conan is a doomed idea if you ask me, but they do bring in some interesting ideas. You start each adventure describing how you lost the last ones big score, there's a more in-depth combat manuvers system than standard D+D and one class has a class feature that kills them after use in exchange for a huge slew of combat buffs in one encounter, to represent those random disposable guys Conan picks up in his journeys. The current offering is done by Mophidius using their in house 2d20 system. It seems to have been pretty well recieved and has plenty of splats. Overall, you're very well provisioned for Hyborian adventures.
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pergaminhosdodarkchet · 7 years ago
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Magias de Chamado de Cthulhu para GURPS (Conan)! http://ift.tt/2FJ4Kal
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