#GMOTA
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Hey this turned out pretty well!
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What's interesting about TDA's new Doomguy design is that Eternal already had an armor that Doomguy wore in his Sentinel times.
Meaning he probably had a variety of armors he used throughout his time there.
Maybe one can pretend that the Doomslayer in GMOTA (both versions) can be canon.
Also, i hope TDA has a Sentinel version of the BFG, because it'd be interesting if Doomguy's entire arsenal is Sentinel stuff.
Specially with what i said about weapons, items etc having their versions based on specific themes and worlds.
#doom#doom the dark ages#doom eternal#id software#opinions#doomguy#doomslayer#night sentinel#sentinel#gmota#weapon#bfg9000#armor
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beseda dne: gomazeti
etimologija: nezadovoljivo pojasnjena. iz praslovanskega *g褗虖m褗z褗, iz katerega tudi slovenski 'gomazen' (=golazen). morda iz iste osnove kot 'gmota' ali pa iz indoevropskega korena *gu摊em- (=priti).
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like some others in the doom community, i too will make a GMOTA joke
i suppose i should actually look at the new doom trailer
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Hey, so my friend鈥檚 a musician and he just dropped this awesome music video where he let me dance my ass off, so give it a watch and send him some love, okay?
#care package#great minds overthink alike#gmota#seriously this guy is such a G#and his music all slaps
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@Combine_kegan's boy Blaz
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Shoutout to all those Doom Modders who make Weapon Packs for the game and go out of their way to give character to the Mods they make.
Seriously with GMOTA, Highnoon Drifter and Golden Souls ya鈥檒l are making me want an Into The Doomiverse movie.
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Lord Blaz from GMOTA (Goblin slayer edit) by Kranell
A simple/rushed recolor of Goblin Slayer to look like GMOTA's (an amazing DooM mod by Combine_Kegan) main Protagonist, Lord Blazkowicz.
@combine-kegan
#gaming#retro gaming#DOOM#pc games#doom mods#GMOTA#goblin slayer#crossover#videogames#retro games#retrogaming
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Samson and Blaz are the little bastards of @combine-kegan
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Goblin slayer is practically that doom mod, GMOTA: The Manga.
Oh shit, thanks for introducing me to this, I鈥檒l definitely need to try it out.
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A family photo of some notable characters from various Gzdoom mods!
Maybe one day i鈥檒l polish this piece and color it!
#Gzdoom#Doom#Golden Souls#Treasure Tech#HDoom#A boy and his barrel#High Noon Drifter#Wantopus#GMOTA#Shadow Of The Wool Ball#Rise Of The Wool Ball#The Adventures Of Square#Batandy
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Damn this weapon turned out really nice, I'll be making this beast into first person weapon sprites soon!
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(Pic from Doomwiki)
Something common in both mapsets and gameplay mods is replacing the SS guards and Keen.
It's how you get custom enemies in certain maps or mods with extra/secret enemies.
Of course, if you mix a mod and map that do both, they tend to clash.
But regardless, it's a fun thing so i thought of making a list of some examples.
And specifically about the Wolfenstein enemy and hanging Keen, so Romero's head or the "dead Lost Soul" thing aren't in it.
(Note: feel free to mention some because this list could have more examples)
In case this is long:
The Rebirth: SS guards are replaced with a snowman that can shoot you while Keen is replaced with an hanging Mario in a secret Mario themed area.
Ancient Aliens: SS guards are replaced by armored alien troopers (?) that shoot plasma and turn almost invisible to move around and Keen is replaced by floating skull things that shoot homing rockets (They have the same graphics as the spawn cube in FreeDoom).
Scythe 2: SS guards turns into that one red Doomguy with a Plasma Rifle and Keen becomes the Afrit, flying upper halves of red Barons that throw multiple fire balls.
TNT Revilution: I know the SS become a plasma turret but not sure about the Keens, are they the ones that shoot rockets?
Doom Zero: SS become the "alpha" Lost Soul (That originally had the hitscan attack but ever since the Unity add-on, it now shoots a Caco projectile) and Keen becomes a Dopefish.
Eviternity: Has more custom enemies but the SS replacement is the Former Captain (Who despite being a dual wielding chaingunner, actually shoots projectiles) and Keen becomes the Astral Cacodemon who shoots multiple fireballs.
Doom 2 The Way id Did: Because the secret levels are themed after Commander Keen, both Keen and the SS are replaced with characters from that series (SS becomes the Dopefish and Keen becomes a Yorp).
Epic 2: SS become some invisibility/camouflage alien-like guys that predate the ones we see in Ancient Aliens. Keen has his sound changes because of how he's used in some level.
Jenesis: SS becomes a zombie UAC marine and Keen becomes a fleshy monstrosity with twisted faces that shoots rockets and is the final boss.
Moonblood: SS becomes the Mother Demon from D64, who shoots Manc fireballs, Rev missiles and even a generic rocket.
50 Monsters: SS becomes a Chaingunner that drops an ammo clip, which is something i've seen other mapsets do. Keen becomes the Afrit.
Obituary: Keen becomes a dead player while SS becomes the "high tech guy" who's semi-invisible and has 2 guns.
Hacx: The Roaming Mine replaces the SS it seems.
FreeDoom: Why didn't i add this? SS become French sailors i think? They don't even have a dedicated level, really. And Keen becomes an alien inside a jar you can break, which is treated as a level prop.
4 Seasons of Doom: SS become a zombie with a BFG-kinda that shotos Manc flames (They also explode when they die) and Keen becomes an Imp hiding in a trash can.
Space Hunter: The SS are changed visually/mechanically to reference the Wizzrobes from Zelda (Called the Nazrobes here) and killing them grants access to a magical rod with new attacks. Keen is replaced with Mario stuck on a vine and you can hurt him to change to small Mario before dying in typical Mario fashion.
GMOTA: The SS are skeleton copies of the playable characters who are weak and laughable, sometimes a Revenant appears.
Hard Doom: It brings back other Wolf 3D enemies like the officer with the pistol and the silent mutant. Keen is replaced with a hanging torso-like creature that shoots projectiles so it's a basic threat.
Complex Doom: It gets crazy with the SS because it brings the dog enemies, mutants, some other soldiers and Mecha-Hitler. Keen is replaced with DarkSydePhil.
Demonsteele: SS are some armed Yakuza guys i guess, because they might be based off those Shadow Warrior guys. and Keen becomes an anime girl bodypillow.
MetaDoom: The SS represent soldiers from some ports of Wolf 3D, one of the Mac stealth games and RPG as if Wolfenstein was "Metafied" too. Keen resembles characters from other id titles like Dangerous Dave or Hovertank 3-D.
Doom Delta: The SS are replaced with the more basic Wolf 3D guard/soldier enemy.
Legion of Bones: The SS are replaced with those red skeletons with swords that used to be on FreeDoom and they shoot those firey skulls from Heretic i think.
#doom#classic doom#id software#someone else's content#trivia#analysis#doom modding#modding#wad#map or mapset#gameplay mod#wolfenstein#wolfenstein 3d#commander keen#gzdoom
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#vid#snoot knight#shoot knight#blaz#lord blaz#snoot king#voice dub#voice over#voice acting#video#yt link#youtube#GMOTA#combine_kegan
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A Pavise Guard from the ZDoom mod GMOTA. Interpreting sprites is an interesting challenge.
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Hey.
Do y鈥檃ll like music videos?
Because I鈥檓 gonna be in one this Friday.
Mark your calendars.
#care package#great minds overthink alike#gmota#seriously my friend is such a great songwriter and I'm honored he let me be part of this#don't miss it
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